Magic_Game/project/vs2017/Easy2D.vcxproj

274 lines
13 KiB
XML
Raw Normal View History

2017-12-15 21:51:07 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Easy2D</RootNamespace>
2018-07-16 22:43:56 +08:00
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
2017-12-15 21:51:07 +08:00
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
2018-01-30 16:45:38 +08:00
<PlatformToolset>v141</PlatformToolset>
2017-12-15 21:51:07 +08:00
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
2017-12-15 23:15:06 +08:00
<PlatformToolset>v141</PlatformToolset>
2017-12-15 21:51:07 +08:00
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>Easy2Ddw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<TargetName>Easy2Ddw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Easy2Dw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Easy2Dw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2018-04-23 17:59:46 +08:00
<SDLCheck>false</SDLCheck>
2018-10-17 00:16:26 +08:00
<DebugInformationFormat>None</DebugInformationFormat>
2017-12-15 21:51:07 +08:00
<MinimalRebuild>false</MinimalRebuild>
2018-04-23 17:59:46 +08:00
<TreatWarningAsError>true</TreatWarningAsError>
2017-12-15 21:51:07 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<IgnoreAllDefaultLibraries>
</IgnoreAllDefaultLibraries>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
</Lib>
<ProjectReference>
<LinkLibraryDependencies>false</LinkLibraryDependencies>
</ProjectReference>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2018-04-23 17:59:46 +08:00
<SDLCheck>false</SDLCheck>
2017-12-15 21:51:07 +08:00
<DebugInformationFormat>None</DebugInformationFormat>
<MinimalRebuild>false</MinimalRebuild>
2018-04-23 17:59:46 +08:00
<TreatWarningAsError>true</TreatWarningAsError>
2017-12-15 21:51:07 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2018-04-23 17:59:46 +08:00
<SDLCheck>false</SDLCheck>
2017-12-15 21:51:07 +08:00
<DebugInformationFormat>None</DebugInformationFormat>
2018-04-23 17:59:46 +08:00
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
2017-12-15 21:51:07 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
2018-04-23 17:59:46 +08:00
<SDLCheck>false</SDLCheck>
2017-12-15 21:51:07 +08:00
<DebugInformationFormat>None</DebugInformationFormat>
2018-04-23 17:59:46 +08:00
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
2017-12-15 21:51:07 +08:00
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>
</AdditionalDependencies>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\actions\Action.cpp" />
<ClCompile Include="..\..\core\actions\Animate.cpp" />
<ClCompile Include="..\..\core\actions\Animation.cpp" />
2018-10-29 10:57:09 +08:00
<ClCompile Include="..\..\core\actions\CallFunc.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\actions\Delay.cpp" />
<ClCompile Include="..\..\core\actions\FadeIn.cpp" />
<ClCompile Include="..\..\core\actions\FadeOut.cpp" />
<ClCompile Include="..\..\core\actions\FiniteTimeAction.cpp" />
<ClCompile Include="..\..\core\actions\JumpBy.cpp" />
<ClCompile Include="..\..\core\actions\JumpTo.cpp" />
<ClCompile Include="..\..\core\actions\Loop.cpp" />
<ClCompile Include="..\..\core\actions\MoveBy.cpp" />
<ClCompile Include="..\..\core\actions\MoveTo.cpp" />
<ClCompile Include="..\..\core\actions\OpacityBy.cpp" />
<ClCompile Include="..\..\core\actions\OpacityTo.cpp" />
<ClCompile Include="..\..\core\actions\RotateBy.cpp" />
<ClCompile Include="..\..\core\actions\RotateTo.cpp" />
<ClCompile Include="..\..\core\actions\ScaleBy.cpp" />
<ClCompile Include="..\..\core\actions\ScaleTo.cpp" />
<ClCompile Include="..\..\core\actions\Sequence.cpp" />
<ClCompile Include="..\..\core\actions\Spawn.cpp" />
<ClCompile Include="..\..\core\components\Button.cpp" />
<ClCompile Include="..\..\core\components\Menu.cpp" />
2018-09-11 15:23:28 +08:00
<ClCompile Include="..\..\core\events\KeyEvent.cpp" />
<ClCompile Include="..\..\core\events\MouseEvent.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\modules\Audio.cpp" />
2018-10-03 18:04:04 +08:00
<ClCompile Include="..\..\core\modules\Device.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\modules\Game.cpp" />
<ClCompile Include="..\..\core\modules\Input.cpp" />
2018-09-30 14:54:43 +08:00
<ClCompile Include="..\..\core\modules\Graphics.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\objects\Canvas.cpp" />
<ClCompile Include="..\..\core\objects\Image.cpp" />
<ClCompile Include="..\..\core\objects\Node.cpp" />
<ClCompile Include="..\..\core\objects\Scene.cpp" />
<ClCompile Include="..\..\core\objects\Sprite.cpp" />
<ClCompile Include="..\..\core\objects\Text.cpp" />
2018-09-07 18:20:07 +08:00
<ClCompile Include="..\..\core\objects\Task.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\tools\Data.cpp" />
<ClCompile Include="..\..\core\tools\File.cpp" />
<ClCompile Include="..\..\core\tools\Music.cpp" />
<ClCompile Include="..\..\core\tools\Path.cpp" />
2018-10-06 10:25:29 +08:00
<ClCompile Include="..\..\core\tools\Player.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\transitions\BoxTransition.cpp" />
<ClCompile Include="..\..\core\transitions\EmergeTransition.cpp" />
<ClCompile Include="..\..\core\transitions\FadeTransition.cpp" />
<ClCompile Include="..\..\core\transitions\MoveTransition.cpp" />
2018-09-11 15:12:25 +08:00
<ClCompile Include="..\..\core\transitions\RotationTransition.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\transitions\Transition.cpp" />
<ClCompile Include="..\..\core\utils\Color.cpp" />
<ClCompile Include="..\..\core\utils\Duration.cpp" />
<ClCompile Include="..\..\core\utils\Font.cpp" />
<ClCompile Include="..\..\core\utils\Point.cpp" />
<ClCompile Include="..\..\core\utils\Random.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\utils\Rect.cpp" />
2018-09-07 00:28:54 +08:00
<ClCompile Include="..\..\core\utils\Ref.cpp" />
2018-09-06 23:26:32 +08:00
<ClCompile Include="..\..\core\utils\Resource.cpp" />
<ClCompile Include="..\..\core\utils\Size.cpp" />
<ClCompile Include="..\..\core\utils\Time.cpp" />
2018-09-16 16:07:51 +08:00
<ClCompile Include="..\..\core\utils\Transform.cpp" />
2017-12-15 21:51:07 +08:00
</ItemGroup>
<ItemGroup>
2018-09-06 23:26:32 +08:00
<ClInclude Include="..\..\core\e2dobject.h" />
2018-09-05 13:33:39 +08:00
<ClInclude Include="..\..\core\easy2d.h" />
2018-04-21 21:24:46 +08:00
<ClInclude Include="..\..\core\e2daction.h" />
2018-09-05 13:33:39 +08:00
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
2018-08-14 00:41:59 +08:00
<ClInclude Include="..\..\core\e2devent.h" />
2018-09-05 13:17:07 +08:00
<ClInclude Include="..\..\core\e2dmodule.h" />
2018-04-21 21:24:46 +08:00
<ClInclude Include="..\..\core\e2dmacros.h" />
2018-09-05 13:33:39 +08:00
<ClInclude Include="..\..\core\e2dtool.h" />
2018-04-21 21:24:46 +08:00
<ClInclude Include="..\..\core\e2dtransition.h" />
2017-12-15 21:51:07 +08:00
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
2017-09-10 23:56:52 +08:00
</Project>