optimize: code optimization
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32251365d6
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0f1ba104dd
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@ -385,8 +385,8 @@ namespace easy2d
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bool operator< (const Duration &) const;
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bool operator< (const Duration &) const;
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bool operator<= (const Duration &) const;
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bool operator<= (const Duration &) const;
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Duration operator + (Duration const &) const;
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Duration operator + (const Duration &) const;
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Duration operator - (Duration const &) const;
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Duration operator - (const Duration &) const;
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Duration operator - () const;
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Duration operator - () const;
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Duration operator * (int) const;
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Duration operator * (int) const;
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Duration operator * (float) const;
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Duration operator * (float) const;
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@ -395,8 +395,8 @@ namespace easy2d
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Duration operator / (float) const;
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Duration operator / (float) const;
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Duration operator / (double) const;
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Duration operator / (double) const;
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Duration& operator += (Duration const &);
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Duration& operator += (const Duration &);
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Duration& operator -= (Duration const &);
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Duration& operator -= (const Duration &);
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Duration& operator *= (int);
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Duration& operator *= (int);
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Duration& operator *= (float);
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Duration& operator *= (float);
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Duration& operator *= (double);
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Duration& operator *= (double);
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@ -432,19 +432,34 @@ namespace easy2d
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public:
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public:
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Time();
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Time();
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explicit Time(
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std::chrono::steady_clock::time_point
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);
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Time(
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const Time& other
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);
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Time(
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Time&& other
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);
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// 获取时间戳
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// 获取时间戳
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time_t GetTimeStamp() const;
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time_t GetTimeStamp() const;
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// 是否是零时
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// 是否是零时
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bool IsZero() const;
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bool IsZero() const;
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Time operator + (Duration const &) const;
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Time operator + (const Duration &) const;
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Time operator - (Duration const &) const;
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Time operator - (const Duration &) const;
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Time& operator += (Duration const &);
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Time& operator += (const Duration &);
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Time& operator -= (Duration const &);
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Time& operator -= (const Duration &);
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Duration operator - (Time const &) const;
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Duration operator - (const Time &) const;
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Time& operator = (const Time &) E2D_NOEXCEPT;
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Time& operator = (Time &&) E2D_NOEXCEPT;
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// 获取当前时间
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// 获取当前时间
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static Time Now();
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static Time Now();
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@ -641,7 +656,6 @@ namespace easy2d
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{
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{
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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// 在此处设置断点以捕获系统异常.
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static char s_str[64] = {};
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static char s_str[64] = {};
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sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
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sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
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throw std::runtime_error(s_str);
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throw std::runtime_error(s_str);
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@ -388,13 +388,12 @@ easy2d::Rect easy2d::Game::Locate(int width, int height)
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width = std::min(width, max_width);
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width = std::min(width, max_width);
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height = std::min(height, max_height);
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height = std::min(height, max_height);
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Rect client_rect(
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return Rect(
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static_cast<float>((max_width - width) / 2),
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static_cast<float>((max_width - width) / 2),
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static_cast<float>((max_height - height) / 2),
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static_cast<float>((max_height - height) / 2),
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static_cast<float>(width),
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static_cast<float>(width),
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static_cast<float>(height)
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static_cast<float>(height)
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);
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);
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return std::move(client_rect);
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}
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}
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int easy2d::Game::GetWidth() const
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int easy2d::Game::GetWidth() const
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@ -409,11 +408,10 @@ int easy2d::Game::GetHeight() const
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easy2d::Size easy2d::Game::GetSize() const
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easy2d::Size easy2d::Game::GetSize() const
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{
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{
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easy2d::Size size(
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return easy2d::Size(
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static_cast<float>(width_),
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static_cast<float>(width_),
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static_cast<float>(height_)
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static_cast<float>(height_)
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);
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);
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return std::move(size);
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}
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}
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HWND easy2d::Game::GetHWnd() const
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HWND easy2d::Game::GetHWnd() const
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@ -147,14 +147,12 @@ float easy2d::Image::GetSourceHeight() const
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easy2d::Size easy2d::Image::GetSourceSize() const
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easy2d::Size easy2d::Image::GetSourceSize() const
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{
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{
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Size source_size;
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if (bitmap_)
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if (bitmap_)
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{
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{
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auto bitmap_size = bitmap_->GetSize();
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auto bitmap_size = bitmap_->GetSize();
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source_size.width = bitmap_size.width;
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return Size{ bitmap_size.width, bitmap_size.height };
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source_size.height = bitmap_size.height;
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}
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}
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return std::move(source_size);
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return Size{};
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}
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}
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float easy2d::Image::GetCropX() const
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float easy2d::Image::GetCropX() const
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@ -379,7 +379,7 @@ float easy2d::Node::GetPivotY() const
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easy2d::Size easy2d::Node::GetSize() const
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easy2d::Size easy2d::Node::GetSize() const
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{
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{
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return std::move(Size(GetWidth(), GetHeight()));
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return Size{ GetWidth(), GetHeight() };
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}
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}
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float easy2d::Node::GetScaleX() const
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float easy2d::Node::GetScaleX() const
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@ -667,7 +667,7 @@ easy2d::Node::Nodes easy2d::Node::GetChildren(const std::wstring& name) const
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children.push_back(child);
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children.push_back(child);
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}
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}
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}
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}
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return std::move(children);
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return children;
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}
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}
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easy2d::Node * easy2d::Node::GetChild(const std::wstring& name) const
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easy2d::Node * easy2d::Node::GetChild(const std::wstring& name) const
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@ -94,7 +94,7 @@ std::wstring easy2d::File::GetExtension() const
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// 转换为小写字母
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// 转换为小写字母
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std::transform(file_ext.begin(), file_ext.end(), file_ext.begin(), std::towlower);
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std::transform(file_ext.begin(), file_ext.end(), file_ext.begin(), std::towlower);
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}
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}
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return std::move(file_ext);
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return file_ext;
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}
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}
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bool easy2d::File::Delete()
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bool easy2d::File::Delete()
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@ -118,7 +118,7 @@ easy2d::File easy2d::File::Extract(Resource& res, const std::wstring& dest_file_
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);
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);
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if (file_handle == INVALID_HANDLE_VALUE)
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if (file_handle == INVALID_HANDLE_VALUE)
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return std::move(file);
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return file;
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if (res.Load())
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if (res.Load())
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{
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{
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@ -135,7 +135,7 @@ easy2d::File easy2d::File::Extract(Resource& res, const std::wstring& dest_file_
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::DeleteFile(dest_file_name.c_str());
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::DeleteFile(dest_file_name.c_str());
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}
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}
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return std::move(file);
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return file;
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}
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}
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void easy2d::File::AddSearchPath(const std::wstring & path)
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void easy2d::File::AddSearchPath(const std::wstring & path)
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@ -218,7 +218,7 @@ easy2d::File easy2d::File::ShowOpenDialog(const std::wstring & title, const std:
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}
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}
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::CoUninitialize();
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::CoUninitialize();
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}
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}
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return std::move(File(file_path));
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return File(file_path);
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}
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}
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easy2d::File easy2d::File::ShowSaveDialog(const std::wstring & title, const std::wstring& def_file, const std::wstring & def_ext)
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easy2d::File easy2d::File::ShowSaveDialog(const std::wstring & title, const std::wstring& def_file, const std::wstring & def_ext)
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@ -288,5 +288,5 @@ easy2d::File easy2d::File::ShowSaveDialog(const std::wstring & title, const std:
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}
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}
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::CoUninitialize();
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::CoUninitialize();
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}
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}
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return std::move(File(file_path));
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return File(file_path);
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}
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}
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@ -78,6 +78,5 @@ easy2d::Color::Color(const D2D1_COLOR_F& color)
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easy2d::Color::operator D2D1_COLOR_F() const
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easy2d::Color::operator D2D1_COLOR_F() const
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{
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{
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D2D1::ColorF color_f(r, g, b, a);
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return D2D1::ColorF(r, g, b, a);
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return std::move(color_f);
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}
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}
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@ -77,10 +77,10 @@ easy2d::Duration easy2d::Duration::Parse(const std::wstring & str)
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if (!std::regex_match(str, regex))
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if (!std::regex_match(str, regex))
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{
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{
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E2D_WARNING("Duration::Parse: invalid duration");
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E2D_WARNING("Duration::Parse: invalid duration");
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return std::move(Duration{});
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return d;
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}
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}
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if (str.empty() || str == L"0") { return std::move(Duration{}); }
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if (str.empty() || str == L"0") { return d; }
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// ·ûºÅλ
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// ·ûºÅλ
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if (str[0] == L'-' || str[0] == L'+')
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if (str[0] == L'-' || str[0] == L'+')
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@ -108,7 +108,7 @@ easy2d::Duration easy2d::Duration::Parse(const std::wstring & str)
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if (num_str.empty() || num_str == L".")
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if (num_str.empty() || num_str == L".")
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{
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{
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E2D_WARNING("Duration::Parse: invalid duration");
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E2D_WARNING("Duration::Parse: invalid duration");
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return std::move(Duration{});
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return Duration();
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}
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}
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// µ¥Î»
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// µ¥Î»
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@ -127,7 +127,7 @@ easy2d::Duration easy2d::Duration::Parse(const std::wstring & str)
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if (unit_map.find(unit_str) == unit_map.end())
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if (unit_map.find(unit_str) == unit_map.end())
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{
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{
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E2D_WARNING("Duration::Parse: invalid duration");
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E2D_WARNING("Duration::Parse: invalid duration");
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return std::move(Duration{});
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return Duration();
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}
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}
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double num = std::stod(num_str);
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double num = std::stod(num_str);
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@ -139,7 +139,7 @@ easy2d::Duration easy2d::Duration::Parse(const std::wstring & str)
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{
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{
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d.milliseconds_ = -d.milliseconds_;
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d.milliseconds_ = -d.milliseconds_;
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}
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}
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return std::move(d);
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return d;
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}
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}
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bool easy2d::Duration::operator==(const Duration & other) const
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bool easy2d::Duration::operator==(const Duration & other) const
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@ -172,71 +172,58 @@ bool easy2d::Duration::operator<=(const Duration & other) const
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return milliseconds_ <= other.milliseconds_;
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return milliseconds_ <= other.milliseconds_;
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}
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}
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easy2d::Duration easy2d::Duration::operator+(Duration const & other) const
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easy2d::Duration easy2d::Duration::operator+(const Duration & other) const
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{
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{
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Duration d(milliseconds_ + other.milliseconds_);
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return Duration(milliseconds_ + other.milliseconds_);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator-(Duration const & other) const
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easy2d::Duration easy2d::Duration::operator-(const Duration & other) const
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{
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{
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Duration d(milliseconds_ - other.milliseconds_);
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return Duration(milliseconds_ - other.milliseconds_);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator-() const
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easy2d::Duration easy2d::Duration::operator-() const
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{
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{
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Duration d(-milliseconds_);
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return Duration(-milliseconds_);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator*(int value) const
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easy2d::Duration easy2d::Duration::operator*(int value) const
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{
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{
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Duration d(milliseconds_ * value);
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return Duration(milliseconds_ * value);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator/(int value) const
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easy2d::Duration easy2d::Duration::operator/(int value) const
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{
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{
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Duration d(milliseconds_ / value);
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return Duration(milliseconds_ / value);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator*(float value) const
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easy2d::Duration easy2d::Duration::operator*(float value) const
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{
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{
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int ms = static_cast<int>(milliseconds_ * value);
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return Duration(static_cast<int>(milliseconds_ * value));
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Duration d(ms);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator/(float value) const
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easy2d::Duration easy2d::Duration::operator/(float value) const
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{
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{
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int ms = static_cast<int>(milliseconds_ / value);
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return Duration(static_cast<int>(milliseconds_ / value));
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Duration d(ms);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator*(double value) const
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easy2d::Duration easy2d::Duration::operator*(double value) const
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{
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{
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int ms = static_cast<int>(milliseconds_ * value);
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return Duration(static_cast<int>(milliseconds_ * value));
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Duration d(ms);
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return std::move(d);
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}
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}
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easy2d::Duration easy2d::Duration::operator/(double value) const
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easy2d::Duration easy2d::Duration::operator/(double value) const
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{
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{
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int ms = static_cast<int>(milliseconds_ / value);
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return Duration(static_cast<int>(milliseconds_ / value));
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Duration d(ms);
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return std::move(d);
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}
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}
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easy2d::Duration & easy2d::Duration::operator+=(Duration const &other)
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easy2d::Duration & easy2d::Duration::operator+=(const Duration &other)
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{
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{
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milliseconds_ += other.milliseconds_;
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milliseconds_ += other.milliseconds_;
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return (*this);
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return (*this);
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}
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}
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easy2d::Duration & easy2d::Duration::operator-=(Duration const &other)
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easy2d::Duration & easy2d::Duration::operator-=(const Duration &other)
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{
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{
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milliseconds_ -= other.milliseconds_;
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milliseconds_ -= other.milliseconds_;
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return (*this);
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return (*this);
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@ -280,30 +267,30 @@ easy2d::Duration & easy2d::Duration::operator/=(double value)
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easy2d::Duration easy2d::operator*(int value, const Duration & dur)
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easy2d::Duration easy2d::operator*(int value, const Duration & dur)
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{
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{
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return std::move(dur * value);
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return dur * value;
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}
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}
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easy2d::Duration easy2d::operator/(int value, const Duration & dur)
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easy2d::Duration easy2d::operator/(int value, const Duration & dur)
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{
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{
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return std::move(dur / value);
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return dur / value;
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}
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}
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easy2d::Duration easy2d::operator*(float value, const Duration & dur)
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easy2d::Duration easy2d::operator*(float value, const Duration & dur)
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{
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{
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return std::move(dur * value);
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return dur * value;
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}
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}
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easy2d::Duration easy2d::operator/(float value, const Duration & dur)
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easy2d::Duration easy2d::operator/(float value, const Duration & dur)
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{
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{
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return std::move(dur / value);
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return dur / value;
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}
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}
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easy2d::Duration easy2d::operator*(double value, const Duration & dur)
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easy2d::Duration easy2d::operator*(double value, const Duration & dur)
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{
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{
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return std::move(dur * value);
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return dur * value;
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}
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}
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easy2d::Duration easy2d::operator/(double value, const Duration & dur)
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easy2d::Duration easy2d::operator/(double value, const Duration & dur)
|
||||||
{
|
{
|
||||||
return std::move(dur / value);
|
return dur / value;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -27,6 +27,21 @@ easy2d::Time::Time()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
easy2d::Time::Time(std::chrono::steady_clock::time_point time)
|
||||||
|
: time_(time)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
easy2d::Time::Time(const Time & other)
|
||||||
|
: time_(other.time_)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
easy2d::Time::Time(Time && other)
|
||||||
|
: time_(std::move(other.time_))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
time_t easy2d::Time::GetTimeStamp() const
|
time_t easy2d::Time::GetTimeStamp() const
|
||||||
{
|
{
|
||||||
auto& duration = time_point_cast<milliseconds>(time_).time_since_epoch();
|
auto& duration = time_point_cast<milliseconds>(time_).time_since_epoch();
|
||||||
|
|
@ -38,42 +53,53 @@ bool easy2d::Time::IsZero() const
|
||||||
return time_.time_since_epoch().count() == 0LL;
|
return time_.time_since_epoch().count() == 0LL;
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Time easy2d::Time::operator+(Duration const & other) const
|
easy2d::Time easy2d::Time::operator+(const Duration & other) const
|
||||||
{
|
{
|
||||||
Time t;
|
return Time(time_ + milliseconds(other.Milliseconds()));
|
||||||
t.time_ = time_ + milliseconds(other.Milliseconds());
|
|
||||||
return std::move(t);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Time easy2d::Time::operator-(Duration const & other) const
|
easy2d::Time easy2d::Time::operator-(const Duration & other) const
|
||||||
{
|
{
|
||||||
Time t;
|
return Time(time_ - milliseconds(other.Milliseconds()));
|
||||||
t.time_ = time_ - milliseconds(other.Milliseconds());
|
|
||||||
return std::move(t);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Time & easy2d::Time::operator+=(Duration const & other)
|
easy2d::Time & easy2d::Time::operator+=(const Duration & other)
|
||||||
{
|
{
|
||||||
time_ += milliseconds(other.Milliseconds());
|
time_ += milliseconds(other.Milliseconds());
|
||||||
return (*this);
|
return (*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Time & easy2d::Time::operator-=(Duration const &other)
|
easy2d::Time & easy2d::Time::operator-=(const Duration &other)
|
||||||
{
|
{
|
||||||
time_ -= milliseconds(other.Milliseconds());
|
time_ -= milliseconds(other.Milliseconds());
|
||||||
return (*this);
|
return (*this);
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Duration easy2d::Time::operator-(Time const & other) const
|
easy2d::Duration easy2d::Time::operator-(const Time & other) const
|
||||||
{
|
{
|
||||||
auto ms = duration_cast<milliseconds>(time_ - other.time_).count();
|
auto ms = duration_cast<milliseconds>(time_ - other.time_).count();
|
||||||
Duration d(static_cast<int>(ms));
|
return Duration(static_cast<int>(ms));
|
||||||
return std::move(d);
|
}
|
||||||
|
|
||||||
|
easy2d::Time& easy2d::Time::operator=(const Time & other) E2D_NOEXCEPT
|
||||||
|
{
|
||||||
|
if (this == &other)
|
||||||
|
return *this;
|
||||||
|
|
||||||
|
time_ = other.time_;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
easy2d::Time& easy2d::Time::operator=(Time && other) E2D_NOEXCEPT
|
||||||
|
{
|
||||||
|
if (this == &other)
|
||||||
|
return *this;
|
||||||
|
|
||||||
|
time_ = std::move(other.time_);
|
||||||
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
easy2d::Time easy2d::Time::Now()
|
easy2d::Time easy2d::Time::Now()
|
||||||
{
|
{
|
||||||
Time t;
|
return Time(steady_clock::now());
|
||||||
t.time_ = steady_clock::now();
|
|
||||||
return std::move(t);
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -52,7 +52,7 @@ easy2d::Transform::operator D2D1::Matrix3x2F() const
|
||||||
position.x - pivot.x,
|
position.x - pivot.x,
|
||||||
position.y - pivot.y
|
position.y - pivot.y
|
||||||
);
|
);
|
||||||
return std::move(matrix);
|
return matrix;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool easy2d::Transform::operator==(const Transform & other) const
|
bool easy2d::Transform::operator==(const Transform & other) const
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue