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				|  | @ -8,11 +8,11 @@ using namespace e2d; | |||
| static IDirectInput8* s_pDirectInput = nullptr;			// DirectInput 接口对象
 | ||||
| static IDirectInputDevice8* s_KeyboardDevice = nullptr;	// 键盘设备接口
 | ||||
| static char s_KeyBuffer[256] = { 0 };					// 用于保存键盘按键信息缓冲区
 | ||||
| static char s_KeySecBuffer[256] = { 0 };				// 键盘消息二级缓冲区
 | ||||
| static char s_KeyRecordBuffer[256] = { 0 };				// 键盘消息二级缓冲区
 | ||||
| 
 | ||||
| static IDirectInputDevice8* s_MouseDevice = nullptr;	// 鼠标设备接口
 | ||||
| static DIMOUSESTATE s_MouseState;						// 鼠标信息存储结构体
 | ||||
| static DIMOUSESTATE s_MouseSecState;					// 鼠标信息二级缓冲
 | ||||
| static DIMOUSESTATE s_MouseRecordState;					// 鼠标信息二级缓冲
 | ||||
| static POINT s_MousePosition;							// 鼠标位置存储结构体
 | ||||
| 
 | ||||
| 
 | ||||
|  | @ -31,9 +31,9 @@ void EInput::__uninit() | |||
| bool EInput::__init() | ||||
| { | ||||
| 	ZeroMemory(s_KeyBuffer, sizeof(s_KeyBuffer)); | ||||
| 	ZeroMemory(s_KeySecBuffer, sizeof(s_KeySecBuffer)); | ||||
| 	ZeroMemory(s_KeyRecordBuffer, sizeof(s_KeyRecordBuffer)); | ||||
| 	ZeroMemory(&s_MouseState, sizeof(s_MouseState)); | ||||
| 	ZeroMemory(&s_MouseSecState, sizeof(s_MouseSecState)); | ||||
| 	ZeroMemory(&s_MouseRecordState, sizeof(s_MouseRecordState)); | ||||
| 
 | ||||
| 	// 初始化接口对象
 | ||||
| 	HRESULT hr = DirectInput8Create( | ||||
|  | @ -113,7 +113,7 @@ void EInput::__updateDeviceState() | |||
| 		else | ||||
| 		{ | ||||
| 			for (int i = 0; i < 256; i++) | ||||
| 				s_KeySecBuffer[i] = s_KeyBuffer[i]; | ||||
| 				s_KeyRecordBuffer[i] = s_KeyBuffer[i]; | ||||
| 
 | ||||
| 			s_KeyboardDevice->GetDeviceState(sizeof(s_KeyBuffer), (void**)&s_KeyBuffer); | ||||
| 		} | ||||
|  | @ -130,7 +130,7 @@ void EInput::__updateDeviceState() | |||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			s_MouseSecState = s_MouseState; | ||||
| 			s_MouseRecordState = s_MouseState; | ||||
| 			s_MouseDevice->GetDeviceState(sizeof(s_MouseState), (void**)&s_MouseState); | ||||
| 		} | ||||
| 		DIK_0; | ||||
|  | @ -149,14 +149,14 @@ bool EInput::isKeyDown(int nKeyCode) | |||
| 
 | ||||
| bool EInput::isKeyPress(int nKeyCode) | ||||
| { | ||||
| 	if ((s_KeyBuffer[nKeyCode] & 0x80) && !(s_KeySecBuffer[nKeyCode] & 0x80)) | ||||
| 	if ((s_KeyBuffer[nKeyCode] & 0x80) && !(s_KeyRecordBuffer[nKeyCode] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isKeyRelease(int nKeyCode) | ||||
| { | ||||
| 	if (!(s_KeyBuffer[nKeyCode] & 0x80) && (s_KeySecBuffer[nKeyCode] & 0x80)) | ||||
| 	if (!(s_KeyBuffer[nKeyCode] & 0x80) && (s_KeyRecordBuffer[nKeyCode] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
|  | @ -184,42 +184,42 @@ bool EInput::isMouseMButtonDown() | |||
| 
 | ||||
| bool EInput::isMouseLButtonPress() | ||||
| { | ||||
| 	if ((s_MouseState.rgbButtons[0] & 0x80) && !(s_MouseSecState.rgbButtons[0] & 0x80)) | ||||
| 	if ((s_MouseState.rgbButtons[0] & 0x80) && !(s_MouseRecordState.rgbButtons[0] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isMouseRButtonPress() | ||||
| { | ||||
| 	if ((s_MouseState.rgbButtons[1] & 0x80) && !(s_MouseSecState.rgbButtons[1] & 0x80)) | ||||
| 	if ((s_MouseState.rgbButtons[1] & 0x80) && !(s_MouseRecordState.rgbButtons[1] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isMouseMButtonPress() | ||||
| { | ||||
| 	if ((s_MouseState.rgbButtons[2] & 0x80) && !(s_MouseSecState.rgbButtons[2] & 0x80)) | ||||
| 	if ((s_MouseState.rgbButtons[2] & 0x80) && !(s_MouseRecordState.rgbButtons[2] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isMouseLButtonRelease() | ||||
| { | ||||
| 	if (!(s_MouseState.rgbButtons[0] & 0x80) && (s_MouseSecState.rgbButtons[0] & 0x80)) | ||||
| 	if (!(s_MouseState.rgbButtons[0] & 0x80) && (s_MouseRecordState.rgbButtons[0] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isMouseRButtonRelease() | ||||
| { | ||||
| 	if (!(s_MouseState.rgbButtons[1] & 0x80) && (s_MouseSecState.rgbButtons[1] & 0x80)) | ||||
| 	if (!(s_MouseState.rgbButtons[1] & 0x80) && (s_MouseRecordState.rgbButtons[1] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
| 
 | ||||
| bool EInput::isMouseMButtonRelease() | ||||
| { | ||||
| 	if (!(s_MouseState.rgbButtons[2] & 0x80) && (s_MouseSecState.rgbButtons[2] & 0x80)) | ||||
| 	if (!(s_MouseState.rgbButtons[2] & 0x80) && (s_MouseRecordState.rgbButtons[2] & 0x80)) | ||||
| 		return true; | ||||
| 	return false; | ||||
| } | ||||
|  |  | |||
|  | @ -28,13 +28,8 @@ | |||
| #define DIRECTINPUT_VERSION 0x0800 | ||||
| #endif | ||||
| 
 | ||||
| // Windows Header Files:
 | ||||
| // Windows Header Files
 | ||||
| #include <windows.h> | ||||
| #include <assert.h> | ||||
| 
 | ||||
| // C RunTime Header Files
 | ||||
| #include <stdio.h> | ||||
| #include <wchar.h> | ||||
| #include <wincodec.h> | ||||
| #include <mmsystem.h> | ||||
| #include <d2d1.h> | ||||
|  | @ -43,6 +38,11 @@ | |||
| #include <xaudio2.h> | ||||
| #include <d2d1helper.h> | ||||
| 
 | ||||
| // C RunTime Header Files
 | ||||
| #include <stdio.h> | ||||
| #include <wchar.h> | ||||
| 
 | ||||
| // Import Libraries
 | ||||
| #pragma comment(lib, "d2d1.lib") | ||||
| #pragma comment(lib, "dwrite.lib") | ||||
| #pragma comment(lib, "xaudio2.lib") | ||||
|  | @ -56,18 +56,18 @@ EXTERN_C IMAGE_DOS_HEADER __ImageBase; | |||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #ifndef ASSERT_IF | ||||
| #ifndef ASSERT | ||||
| #if defined( DEBUG ) || defined( _DEBUG ) | ||||
| 	#define ASSERT(b, m, ...) do {if (!(b)) { fwprintf(stderr, L"Assert: " #m L"\n", __VA_ARGS__); assert(b); }} while(0) | ||||
| 	#define ASSERT(expression, message, ...) do {if (!(expression)) { fwprintf(stderr, L"Assert: " _CRT_WIDE(#message) L"\n", __VA_ARGS__); abort(); }} while(0) | ||||
| #else | ||||
| 	#define ASSERT(b, m, ...) ((void)0) | ||||
| 	#define ASSERT(expression, message, ...) ((void)0) | ||||
| #endif //DEBUG || _DEBUG
 | ||||
| #endif | ||||
| 
 | ||||
| #ifndef WARN_IF | ||||
| #if defined( DEBUG ) || defined( _DEBUG ) | ||||
| 	#define WARN_IF(b, m, ...) do {if (b) { fwprintf(stderr, L"Warning: " #m L"\n", __VA_ARGS__); }} while(0) | ||||
| 	#define WARN_IF(expression, message, ...) do {if (expression) { fwprintf(stderr, L"Warning: " _CRT_WIDE(#message) L"\n", __VA_ARGS__); }} while(0) | ||||
| #else | ||||
| 	#define WARN_IF(b, m, ...) ((void)0) | ||||
| 	#define WARN_IF(expression, message, ...) ((void)0) | ||||
| #endif //DEBUG || _DEBUG
 | ||||
| #endif | ||||
|  | @ -1,20 +0,0 @@ | |||
|  | ||||
| Microsoft Visual Studio Solution File, Format Version 11.00 | ||||
| # Visual Studio 2010 | ||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Easy2D", "Easy2D.vcxproj", "{47AF11E1-8725-4ECA-B8CF-951ABC397B31}" | ||||
| EndProject | ||||
| Global | ||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||
| 		Debug|Win32 = Debug|Win32 | ||||
| 		Release|Win32 = Release|Win32 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||
| 		{47AF11E1-8725-4ECA-B8CF-951ABC397B31}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||
| 		{47AF11E1-8725-4ECA-B8CF-951ABC397B31}.Debug|Win32.Build.0 = Debug|Win32 | ||||
| 		{47AF11E1-8725-4ECA-B8CF-951ABC397B31}.Release|Win32.ActiveCfg = Release|Win32 | ||||
| 		{47AF11E1-8725-4ECA-B8CF-951ABC397B31}.Release|Win32.Build.0 = Release|Win32 | ||||
| 	EndGlobalSection | ||||
| 	GlobalSection(SolutionProperties) = preSolution | ||||
| 		HideSolutionNode = FALSE | ||||
| 	EndGlobalSection | ||||
| EndGlobal | ||||
|  | @ -1,158 +0,0 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|Win32"> | ||||
|       <Configuration>Debug</Configuration> | ||||
|       <Platform>Win32</Platform> | ||||
|     </ProjectConfiguration> | ||||
|     <ProjectConfiguration Include="Release|Win32"> | ||||
|       <Configuration>Release</Configuration> | ||||
|       <Platform>Win32</Platform> | ||||
|     </ProjectConfiguration> | ||||
|   </ItemGroup> | ||||
|   <PropertyGroup Label="Globals"> | ||||
|     <ProjectGuid>{47AF11E1-8725-4ECA-B8CF-951ABC397B31}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
|     <RootNamespace>Easy2D</RootNamespace> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||||
|     <ConfigurationType>StaticLibrary</ConfigurationType> | ||||
|     <UseDebugLibraries>true</UseDebugLibraries> | ||||
|     <CharacterSet>Unicode</CharacterSet> | ||||
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|     <ConfigurationType>StaticLibrary</ConfigurationType> | ||||
|     <UseDebugLibraries>false</UseDebugLibraries> | ||||
|     <WholeProgramOptimization>false</WholeProgramOptimization> | ||||
|     <CharacterSet>Unicode</CharacterSet> | ||||
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|  | @ -1,215 +0,0 @@ | |||
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| </Project> | ||||
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		Reference in New Issue