From 1b026cd02b2e12f3760140f42dac92eb562d88d1 Mon Sep 17 00:00:00 2001 From: Nomango <569629550@qq.com> Date: Sun, 8 Oct 2017 16:53:51 +0800 Subject: [PATCH] =?UTF-8?q?Scene::init=E4=B8=8D=E5=86=8D=E6=98=AF=E7=BA=AF?= =?UTF-8?q?=E8=99=9A=E5=87=BD=E6=95=B0=EF=BC=8C=E4=BB=A5=E5=85=BC=E5=AE=B9?= =?UTF-8?q?=E8=BE=83=E4=BD=8E=E7=89=88=E6=9C=AC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Easy2D/Base/Scene.cpp | 4 ++++ Easy2D/easy2d.h | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Easy2D/Base/Scene.cpp b/Easy2D/Base/Scene.cpp index da816e06..42949087 100644 --- a/Easy2D/Base/Scene.cpp +++ b/Easy2D/Base/Scene.cpp @@ -36,6 +36,10 @@ void Scene::_onDraw() } } +void Scene::init() +{ +} + void Scene::onEnter() { } diff --git a/Easy2D/easy2d.h b/Easy2D/easy2d.h index 252c0a43..202082a7 100644 --- a/Easy2D/easy2d.h +++ b/Easy2D/easy2d.h @@ -222,7 +222,7 @@ public: ~Scene(); // 重写这个函数,初始化这个场景 - virtual void init() = 0; + virtual void init(); // 重写这个函数,它将在进入这个场景时自动执行 virtual void onEnter(); // 重写这个函数,它将在离开这个场景时自动执行