diff --git a/projects/kiwano-imgui/kiwano-imgui.vcxproj b/projects/kiwano-imgui/kiwano-imgui.vcxproj index 3b4e0927..80440720 100644 --- a/projects/kiwano-imgui/kiwano-imgui.vcxproj +++ b/projects/kiwano-imgui/kiwano-imgui.vcxproj @@ -3,9 +3,9 @@ - - - + + + @@ -21,8 +21,8 @@ - - + + {A7062ED8-8910-48A5-A3BC-C1612672571F} @@ -112,4 +112,4 @@ - + \ No newline at end of file diff --git a/projects/kiwano-imgui/kiwano-imgui.vcxproj.filters b/projects/kiwano-imgui/kiwano-imgui.vcxproj.filters index 7a6139eb..c904e446 100644 --- a/projects/kiwano-imgui/kiwano-imgui.vcxproj.filters +++ b/projects/kiwano-imgui/kiwano-imgui.vcxproj.filters @@ -2,16 +2,31 @@ - - - + + imgui_impl + + + imgui_impl + + + imgui_impl + - - + + imgui_impl + + + imgui_impl + + + + + {a11036bf-f334-4e51-aef2-15dd46be924d} + \ No newline at end of file diff --git a/src/kiwano-imgui/ImGuiModule.cpp b/src/kiwano-imgui/ImGuiModule.cpp index f65a4a5b..ae1f7b1f 100644 --- a/src/kiwano-imgui/ImGuiModule.cpp +++ b/src/kiwano-imgui/ImGuiModule.cpp @@ -8,7 +8,7 @@ #include #include #include -#include +#include namespace kiwano { diff --git a/src/kiwano-imgui/imgui_impl.h b/src/kiwano-imgui/imgui_impl/imgui_impl.h similarity index 93% rename from src/kiwano-imgui/imgui_impl.h rename to src/kiwano-imgui/imgui_impl/imgui_impl.h index 31275492..bd98a2c5 100644 --- a/src/kiwano-imgui/imgui_impl.h +++ b/src/kiwano-imgui/imgui_impl/imgui_impl.h @@ -6,7 +6,7 @@ #if !defined(KGE_USE_DIRECTX10) -#include +#include #include inline bool ImGui_Impl_Init() @@ -43,7 +43,7 @@ inline bool ImGui_Impl_CreateDeviceObjects() #else -#include +#include inline bool ImGui_Impl_Init() { diff --git a/src/kiwano-imgui/imgui_impl_dx10.cpp b/src/kiwano-imgui/imgui_impl/imgui_impl_dx10.cpp similarity index 99% rename from src/kiwano-imgui/imgui_impl_dx10.cpp rename to src/kiwano-imgui/imgui_impl/imgui_impl_dx10.cpp index 8bd81ed6..02296808 100644 --- a/src/kiwano-imgui/imgui_impl_dx10.cpp +++ b/src/kiwano-imgui/imgui_impl/imgui_impl_dx10.cpp @@ -1,6 +1,6 @@ // dear imgui: Renderer for Kiwano (DirectX10) -#include +#include // DirectX #include diff --git a/src/kiwano-imgui/imgui_impl_dx10.h b/src/kiwano-imgui/imgui_impl/imgui_impl_dx10.h similarity index 100% rename from src/kiwano-imgui/imgui_impl_dx10.h rename to src/kiwano-imgui/imgui_impl/imgui_impl_dx10.h diff --git a/src/kiwano-imgui/imgui_impl_dx11.cpp b/src/kiwano-imgui/imgui_impl/imgui_impl_dx11.cpp similarity index 99% rename from src/kiwano-imgui/imgui_impl_dx11.cpp rename to src/kiwano-imgui/imgui_impl/imgui_impl_dx11.cpp index 5fccb34d..ba191fde 100644 --- a/src/kiwano-imgui/imgui_impl_dx11.cpp +++ b/src/kiwano-imgui/imgui_impl/imgui_impl_dx11.cpp @@ -1,6 +1,6 @@ // dear imgui: Renderer for Kiwano (DirectX11) -#include +#include // DirectX #include diff --git a/src/kiwano-imgui/imgui_impl_dx11.h b/src/kiwano-imgui/imgui_impl/imgui_impl_dx11.h similarity index 100% rename from src/kiwano-imgui/imgui_impl_dx11.h rename to src/kiwano-imgui/imgui_impl/imgui_impl_dx11.h diff --git a/src/kiwano/2d/FrameSequence.cpp b/src/kiwano/2d/FrameSequence.cpp index 48caeb99..24bceabe 100644 --- a/src/kiwano/2d/FrameSequence.cpp +++ b/src/kiwano/2d/FrameSequence.cpp @@ -24,6 +24,12 @@ namespace kiwano { +FrameSequencePtr FrameSequence::Create() +{ + FrameSequencePtr ptr = new (std::nothrow) FrameSequence; + return ptr; +} + FrameSequencePtr FrameSequence::Create(Vector const& frames) { FrameSequencePtr ptr = new (std::nothrow) FrameSequence; @@ -34,6 +40,17 @@ FrameSequencePtr FrameSequence::Create(Vector const& frames) return ptr; } +FrameSequencePtr FrameSequence::Create(FramePtr frame, int cols, int rows, int max_num, float padding_x, + float padding_y) +{ + FrameSequencePtr ptr = new (std::nothrow) FrameSequence; + if (ptr) + { + ptr->AddFrames(frame, cols, rows, max_num, padding_x, padding_y); + } + return ptr; +} + FrameSequence::FrameSequence() {} FrameSequence::~FrameSequence() {} @@ -60,6 +77,51 @@ void FrameSequence::AddFrames(Vector const& frames) } } +void FrameSequence::AddFrames(FramePtr frame, int cols, int rows, int max_num, float padding_x, float padding_y) +{ + if (cols <= 0 || rows <= 0 || max_num == 0) + return; + + if (!frame) + return; + + Rect src_rect = frame->GetCropRect(); + float raw_width = src_rect.GetWidth(); + float raw_height = src_rect.GetHeight(); + float width = (raw_width - (cols - 1) * padding_x) / cols; + float height = (raw_height - (rows - 1) * padding_y) / rows; + + Vector frames; + frames.reserve((max_num > 0) ? max_num : (rows * cols)); + + int current_num = 0; + + float dty = src_rect.GetTop(); + for (int i = 0; i < rows; i++) + { + float dtx = src_rect.GetLeft(); + + for (int j = 0; j < cols; j++) + { + FramePtr ptr = new (std::nothrow) Frame; + if (ptr) + { + ptr->SetTexture(frame->GetTexture()); + ptr->SetCropRect(Rect{ dtx, dty, dtx + width, dty + height }); + frames.push_back(ptr); + ++current_num; + } + dtx += (width + padding_x); + } + dty += (height + padding_y); + + if (max_num > 0 && current_num == max_num) + break; + } + + AddFrames(frames); +} + FramePtr FrameSequence::GetFrame(size_t index) const { KGE_ASSERT(index < frames_.size()); diff --git a/src/kiwano/2d/FrameSequence.h b/src/kiwano/2d/FrameSequence.h index b4fa6bb6..d6255918 100644 --- a/src/kiwano/2d/FrameSequence.h +++ b/src/kiwano/2d/FrameSequence.h @@ -34,11 +34,26 @@ KGE_DECLARE_SMART_PTR(FrameSequence); class KGE_API FrameSequence : public virtual ObjectBase { public: + /// \~chinese + /// @brief 创建序列帧 + static FrameSequencePtr Create(); + /// \~chinese /// @brief 创建序列帧 /// @param frames 图像帧集合 static FrameSequencePtr Create(Vector const& frames); + /// \~chinese + /// @brief 按行列分割图像并创建序列帧 + /// @param frame 图像帧 + /// @param cols 列数 + /// @param rows 行数 + /// @param max_num 最大帧数量,设-1为将分割后的图像全部作为序列帧 + /// @param padding_x X方向间隔 + /// @param padding_y Y方向间隔 + static FrameSequencePtr Create(FramePtr frame, int cols, int rows = 1, int max_num = -1, float padding_x = 0, + float padding_y = 0); + /// \~chinese /// @brief 构建空序列帧 FrameSequence(); @@ -55,6 +70,16 @@ public: /// @param frames 图像帧集合 void AddFrames(Vector const& frames); + /// \~chinese + /// @brief 按行列分割图像并添加序列帧 + /// @param frame 图像帧 + /// @param cols 列数 + /// @param rows 行数 + /// @param max_num 最大帧数量,设-1为将分割后的图像全部作为序列帧 + /// @param padding_x X方向间隔 + /// @param padding_y Y方向间隔 + void AddFrames(FramePtr frame, int cols, int rows = 1, int max_num = -1, float padding_x = 0, float padding_y = 0); + /// \~chinese /// @brief 获取关键帧 /// @param index 图像帧下标