This commit is contained in:
Nomango 2020-01-17 16:55:47 +08:00
parent 297e028779
commit 1e12296181
99 changed files with 326 additions and 326 deletions

View File

@ -12,15 +12,17 @@
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@ -39,7 +41,6 @@
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@ -47,7 +48,6 @@
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@ -63,27 +63,27 @@
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@ -124,9 +124,9 @@
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@ -134,24 +134,24 @@
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@ -16,21 +16,21 @@
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@ -57,9 +57,6 @@
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View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Component.h>
#include <kiwano-audio/Transcoder.h>
#include <kiwano-audio/Sound.h>

View File

@ -23,7 +23,7 @@
#endif
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Resource.h>
#include <kiwano/core/Logger.h>
#include <kiwano/platform/win32/ComPtr.hpp>

View File

@ -1,11 +1,11 @@
// Copyright (C) 2019 Nomango
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/event/KeyEvent.h>
#include <kiwano/core/event/MouseEvent.h>
#include <kiwano/platform/Window.h>
#include <kiwano/platform/Input.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
#include <kiwano-imgui/ImGuiModule.h>
#include <kiwano-imgui/imgui_impl.h>

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Component.h>
namespace kiwano

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Component.h>
#include <mutex>
#include <condition_variable>

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/SmartPtr.hpp>

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@ -21,7 +21,7 @@
#include <kiwano/2d/Actor.h>
#include <kiwano/2d/Stage.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/math/math.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/TimerManager.h>
#include <kiwano/core/EventDispatcher.h>

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@ -20,7 +20,7 @@
#include <kiwano/2d/Canvas.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,8 +20,8 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/render/RenderContext.h>
#include <kiwano/render/GeometrySink.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/DebugActor.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
#include <kiwano/core/Logger.h>
#include <psapi.h>

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/TextLayout.h>
#include <kiwano/render/TextLayout.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/Frame.h>
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/render/TextureCache.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/core/ObjectBase.h>
#include <kiwano/renderer/Texture.h>
#include <kiwano/render/Texture.h>
namespace kiwano
{

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@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Time.h>
#include <kiwano/2d/Frame.h>
namespace kiwano

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@ -19,8 +19,8 @@
// THE SOFTWARE.
#include <kiwano/2d/GifSprite.h>
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/TextureCache.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -21,8 +21,8 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/core/Resource.h>
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/renderer/GifImage.h>
#include <kiwano/render/RenderContext.h>
#include <kiwano/render/GifImage.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/Layer.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,8 +20,8 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/LayerArea.h>
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/render/LayerArea.h>
#include <kiwano/render/RenderContext.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#include <kiwano/2d/ShapeActor.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,10 +20,10 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/Brush.h>
#include <kiwano/renderer/Geometry.h>
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/renderer/StrokeStyle.h>
#include <kiwano/render/Brush.h>
#include <kiwano/render/Geometry.h>
#include <kiwano/render/GeometrySink.h>
#include <kiwano/render/StrokeStyle.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/Sprite.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#include <kiwano/2d/Stage.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/Brush.h>
#include <kiwano/render/Brush.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#include <kiwano/2d/TextActor.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,8 +20,8 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/renderer/Color.h>
#include <kiwano/renderer/TextLayout.h>
#include <kiwano/render/Color.h>
#include <kiwano/render/TextLayout.h>
namespace kiwano
{

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@ -23,7 +23,7 @@
#include <kiwano/2d/Stage.h>
#include <kiwano/platform/Window.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/Stage.h>
#include <kiwano/renderer/LayerArea.h>
#include <kiwano/render/LayerArea.h>
namespace kiwano
{

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@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/math/math.h>

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@ -20,8 +20,8 @@
#pragma once
#include <kiwano/2d/action/ActionTween.h>
#include <kiwano/renderer/Geometry.h>
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/render/Geometry.h>
#include <kiwano/render/GeometrySink.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Time.h>
namespace kiwano
{

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@ -23,7 +23,7 @@
#include <kiwano/2d/Stage.h>
#include <kiwano/2d/Transition.h>
#include <kiwano/2d/DebugActor.h>
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/render/RenderContext.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/event/Event.h>

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -22,7 +22,7 @@
#include <iomanip>
#include <sstream>
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#ifndef KGE_SYS_LOG
# ifdef KGE_DEBUG

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/RefCounter.h>
#include <kiwano/core/SmartPtr.hpp>

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/RefCounter.h>
namespace kiwano

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@ -21,7 +21,7 @@
#include <regex>
#include <unordered_map>
#include <kiwano/core/time.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/Logger.h>
namespace kiwano

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Time.h>
namespace kiwano
{

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@ -21,7 +21,7 @@
#pragma once
#include <kiwano/math/math.h>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/keys.h>
#include <kiwano/core/Keys.h>
#include <kiwano/core/event/EventType.h>
namespace kiwano

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@ -21,7 +21,7 @@
#pragma once
#include <typeinfo>
#include <typeindex>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/core/event/Event.h>
#include <kiwano/core/keys.h>
#include <kiwano/core/Keys.h>
namespace kiwano
{

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@ -21,7 +21,7 @@
#pragma once
#include <kiwano/core/event/Event.h>
#include <kiwano/math/math.h>
#include <kiwano/core/keys.h>
#include <kiwano/core/Keys.h>
namespace kiwano
{

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@ -44,8 +44,8 @@
// core
//
#include <kiwano/core/common.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/Logger.h>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/ObjectBase.h>
@ -66,15 +66,15 @@
// renderer
//
#include <kiwano/renderer/Color.h>
#include <kiwano/renderer/Font.h>
#include <kiwano/renderer/Texture.h>
#include <kiwano/renderer/GifImage.h>
#include <kiwano/renderer/TextLayout.h>
#include <kiwano/renderer/Geometry.h>
#include <kiwano/renderer/LayerArea.h>
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Color.h>
#include <kiwano/render/Font.h>
#include <kiwano/render/Texture.h>
#include <kiwano/render/GifImage.h>
#include <kiwano/render/TextLayout.h>
#include <kiwano/render/Geometry.h>
#include <kiwano/render/LayerArea.h>
#include <kiwano/render/TextureCache.h>
#include <kiwano/render/Renderer.h>
//

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/math/constants.h>
#include <kiwano/math/ease.h>
#include <kiwano/math/scalar.h>

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@ -23,7 +23,7 @@
#include <kiwano/platform/Input.h>
#include <kiwano/core/Director.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/render/TextureCache.h>
#include <kiwano/utils/ResourceCache.h>
namespace kiwano

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@ -19,15 +19,15 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/time.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/Component.h>
#include <kiwano/core/event/Event.h>
#include <kiwano/core/event/MouseEvent.h>
#include <kiwano/core/event/KeyEvent.h>
#include <kiwano/core/event/WindowEvent.h>
#include <kiwano/platform/Window.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -21,7 +21,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/math/math.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/event/Event.h>
#include <kiwano/core/Component.h>

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@ -21,7 +21,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/math/math.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <kiwano/core/event/Event.h>
namespace kiwano

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@ -20,7 +20,7 @@
#pragma once
#include <type_traits>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
#include <Unknwnbase.h>
namespace kiwano

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Brush.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Brush.h>
#include <kiwano/render/Renderer.h>
#include <kiwano/core/Logger.h>
namespace kiwano

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/core/ObjectBase.h>
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Color.h>
#include <kiwano/render/Color.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Font.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Font.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -18,9 +18,9 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Geometry.h>
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Geometry.h>
#include <kiwano/render/GeometrySink.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/GeometrySink.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/Geometry.h>
#include <kiwano/render/Geometry.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/GifImage.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/GifImage.h>
#include <kiwano/render/Renderer.h>
#include <kiwano/core/Logger.h>
namespace kiwano

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@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/Texture.h>
#include <kiwano/core/time.h>
#include <kiwano/render/Texture.h>
#include <kiwano/core/Time.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/LayerArea.h>
#include <kiwano/render/LayerArea.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/Geometry.h>
#include <kiwano/render/Geometry.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/render/RenderContext.h>
#include <kiwano/core/Logger.h>
namespace kiwano

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@ -19,14 +19,14 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/time.h>
#include <kiwano/core/Time.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/renderer/Brush.h>
#include <kiwano/renderer/Texture.h>
#include <kiwano/renderer/Geometry.h>
#include <kiwano/renderer/TextLayout.h>
#include <kiwano/renderer/LayerArea.h>
#include <kiwano/renderer/win32/TextRenderer.h>
#include <kiwano/render/Brush.h>
#include <kiwano/render/Texture.h>
#include <kiwano/render/Geometry.h>
#include <kiwano/render/TextLayout.h>
#include <kiwano/render/LayerArea.h>
#include <kiwano/render/dx/TextRenderer.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Renderer.h>
#include <kiwano/renderer/GeometrySink.h>
#include <kiwano/render/Renderer.h>
#include <kiwano/render/GeometrySink.h>
#include <kiwano/core/event/WindowEvent.h>
#include <kiwano/core/Logger.h>
#include <kiwano/platform/FileSystem.h>

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@ -20,17 +20,17 @@
#pragma once
#include <kiwano/core/Component.h>
#include <kiwano/renderer/win32/FontCollectionLoader.h>
#include <kiwano/renderer/RenderContext.h>
#include <kiwano/renderer/GifImage.h>
#include <kiwano/renderer/Font.h>
#include <kiwano/renderer/TextStyle.hpp>
#include <kiwano/render/dx/FontCollectionLoader.h>
#include <kiwano/render/RenderContext.h>
#include <kiwano/render/GifImage.h>
#include <kiwano/render/Font.h>
#include <kiwano/render/TextStyle.hpp>
#include <kiwano/platform/Window.h>
#if defined(KGE_USE_DIRECTX10)
# include "win32/D3D10DeviceResources.h"
# include <kiwano/render/dx/D3D10DeviceResources.h>
#else
# include "win32/D3D11DeviceResources.h"
# include <kiwano/render/dx/D3D11DeviceResources.h>
#endif
namespace kiwano

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/StrokeStyle.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/StrokeStyle.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/TextLayout.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/TextLayout.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/math/math.h>
#include <kiwano/renderer/TextStyle.hpp>
#include <kiwano/render/TextStyle.hpp>
namespace kiwano
{

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@ -19,10 +19,10 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/Color.h>
#include <kiwano/renderer/Font.h>
#include <kiwano/renderer/Brush.h>
#include <kiwano/renderer/StrokeStyle.h>
#include <kiwano/render/Color.h>
#include <kiwano/render/Font.h>
#include <kiwano/render/Brush.h>
#include <kiwano/render/StrokeStyle.h>
namespace kiwano
{

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/Texture.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/Texture.h>
#include <kiwano/render/Renderer.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
#include <kiwano/core/ObjectBase.h>
namespace kiwano

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@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano/render/TextureCache.h>
#include <kiwano/render/Renderer.h>
#include <kiwano/core/Logger.h>
namespace kiwano

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@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/Texture.h>
#include <kiwano/renderer/GifImage.h>
#include <kiwano/render/Texture.h>
#include <kiwano/render/GifImage.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
#include <kiwano/core/Logger.h>
#pragma comment(lib, "d2d1.lib")

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/core/Resource.h>
#include <kiwano/renderer/win32/helper.h>
#include <kiwano/render/dx/helper.h>
#include <dwrite.h>
#include <d2d1.h>
#include <d2d1_1.h>

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/win32/D3D10DeviceResources.h>
#include <kiwano/render/dx/D3D10DeviceResources.h>
#include <kiwano/core/Logger.h>
#pragma comment(lib, "d3d10_1.lib")

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@ -21,8 +21,8 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/renderer/win32/helper.h>
#include <kiwano/renderer/win32/D3DDeviceResourcesBase.h>
#include <kiwano/render/dx/helper.h>
#include <kiwano/render/dx/D3DDeviceResourcesBase.h>
#include <d3d10_1.h>
namespace kiwano

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/win32/D3D11DeviceResources.h>
#include <kiwano/render/dx/D3D11DeviceResources.h>
#include <kiwano/core/Logger.h>
#pragma warning (push)

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@ -21,8 +21,8 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/renderer/win32/helper.h>
#include <kiwano/renderer/win32/D3DDeviceResourcesBase.h>
#include <kiwano/render/dx/helper.h>
#include <kiwano/render/dx/D3DDeviceResourcesBase.h>
#include <d3d11.h>
namespace kiwano

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@ -18,7 +18,7 @@
// _Out_ OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/win32/FontCollectionLoader.h>
#include <kiwano/render/dx/FontCollectionLoader.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/renderer/win32/TextRenderer.h>
#include <kiwano/render/dx/TextRenderer.h>
namespace kiwano
{

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/renderer/win32/D2DDeviceResources.h>
#include <kiwano/render/dx/D2DDeviceResources.h>
namespace kiwano
{

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@ -22,7 +22,7 @@
#include <kiwano/math/math.h>
#include <kiwano/platform/win32/ComPtr.hpp>
#include <kiwano/platform/win32/helper.h>
#include <kiwano/renderer/Color.h>
#include <kiwano/render/Color.h>
#include <d2d1.h>
namespace kiwano

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{

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@ -22,8 +22,8 @@
#include <kiwano/core/Resource.h>
#include <kiwano/2d/Frame.h>
#include <kiwano/2d/FrameSequence.h>
#include <kiwano/renderer/GifImage.h>
#include <kiwano/renderer/Font.h>
#include <kiwano/render/GifImage.h>
#include <kiwano/render/Font.h>
#include <3rd-party/pugixml/pugixml.hpp>
namespace kiwano

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@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/common.h>
#include <kiwano/core/Common.h>
namespace kiwano
{