add: debug node
This commit is contained in:
parent
91508fd7cf
commit
2b411989cf
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@ -0,0 +1,100 @@
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// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
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||||
//
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||||
// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Debuger.h"
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#include "../utils/string.h"
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#include <sstream>
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#include <psapi.h>
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#pragma comment(lib, "psapi.lib")
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namespace easy2d
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{
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DebugerNode::DebugerNode()
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{
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debug_text_ = new Text();
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debug_text_->SetPosition(10, 10);
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this->AddChild(debug_text_);
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Font font;
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font.size = 16.f;
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font.weight = FontWeight::Normal;
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debug_text_->SetFont(font);
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TextStyle style;
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style.wrap = false;
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style.line_spacing = 18.f;
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debug_text_->SetStyle(style);
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}
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DebugerNode::~DebugerNode()
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{
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}
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void DebugerNode::AddDebugText(String const & text)
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{
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try
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{
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texts_.push_back(text);
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}
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catch (...)
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{
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}
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}
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void DebugerNode::ClearDebugText()
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{
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texts_.clear();
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}
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void DebugerNode::OnUpdate(Duration const & dt)
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{
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try
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{
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frame_time_.push_back(time::Now());
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while (frame_time_.back() - frame_time_.front() >= time::Second)
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{
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frame_time_.erase(frame_time_.begin());
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}
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}
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catch (std::exception& e)
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{
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debug_text_->SetText(StringMultiByteToWideChar(e.what()));
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return;
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}
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std::wstringstream ss;
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ss << "fps=" << frame_time_.size() << std::endl;
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PROCESS_MEMORY_COUNTERS_EX pmc;
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GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));
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if (pmc.PrivateUsage > 1024 * 1024)
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ss << "memory=" << pmc.PrivateUsage / 1024 / 1024 << "Mb " << (pmc.PrivateUsage / 1024) % 1024 << "Kb";
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else
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ss << "memory=" << pmc.PrivateUsage / 1024 << "Kb";
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for (const auto& text : texts_)
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ss << text << std::endl;
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debug_text_->SetText(ss.str());
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}
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}
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@ -0,0 +1,51 @@
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// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include "Text.h"
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#include "Singleton.hpp"
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#include "time.h"
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namespace easy2d
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{
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class DebugerNode
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: public Node
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{
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E2D_DECLARE_SINGLETON(DebugerNode);
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public:
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DebugerNode();
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virtual ~DebugerNode();
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void AddDebugText(String const& text);
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void ClearDebugText();
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void OnUpdate(Duration const& dt) override;
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protected:
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spText debug_text_;
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std::vector<TimePoint> frame_time_;
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std::vector<String> texts_;
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};
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E2D_DECLARE_SINGLETON_TYPE(DebugerNode, Debuger);
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}
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@ -23,6 +23,20 @@
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namespace easy2d
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{
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// ×ÖÌå´Öϸֵ
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enum FontWeight : unsigned int
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{
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Thin = 100,
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ExtraLight = 200,
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Light = 300,
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Normal = 400,
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Medium = 500,
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Bold = 700,
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ExtraBold = 800,
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Black = 900,
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ExtraBlack = 950
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};
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// 字体
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class Font
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{
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@ -32,26 +46,11 @@ namespace easy2d
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unsigned int weight; // 粗细值
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bool italic; // 是否斜体
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public:
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// ×ÖÌå´Öϸֵ
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enum Weight : unsigned int
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{
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Thin = 100,
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ExtraLight = 200,
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Light = 300,
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Normal = 400,
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Medium = 500,
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Bold = 700,
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ExtraBold = 800,
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Black = 900,
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ExtraBlack = 950
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};
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public:
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Font(
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const std::wstring& family = L"",
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float size = 22,
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unsigned int weight = Font::Weight::Normal,
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unsigned int weight = FontWeight::Normal,
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bool italic = false
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)
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: family(family)
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@ -26,6 +26,7 @@
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#include "modules.h"
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#include "Scene.h"
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#include "Transition.h"
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#include "Debuger.h"
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#include "../math/Matrix.hpp"
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#include <thread>
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#include <imm.h>
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@ -196,6 +197,9 @@ namespace easy2d
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if (next_scene_)
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next_scene_->Update(dt);
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if (debug_enabled_)
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Debuger::Instance()->Update(dt);
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if (transition_)
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{
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transition_->Update(dt);
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@ -249,7 +253,7 @@ namespace easy2d
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next_scene_->DrawBorder();
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}
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graphics->DrawDebugInfo();
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Debuger::Instance()->Visit();
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}
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graphics->EndDraw();
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@ -124,12 +124,12 @@ namespace easy2d
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float size
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);
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// 设置字体粗细值(默认值为 Text::Font::Weight::Normal)
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// 设置字体粗细值(默认值为 FontWeight::Normal)
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void SetFontWeight(
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unsigned int weight
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);
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// 设置文字颜色(默认值为 Color::WHITE)
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// 设置文字颜色(默认值为 Color::White)
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void SetColor(
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Color const& color
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);
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@ -785,69 +785,6 @@ namespace easy2d
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clear_color_ = color;
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}
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void GraphicsDevice::DrawDebugInfo()
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{
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static int render_times_ = 0;
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static auto last_render_time_ = time::Now();
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int64_t duration = (time::Now() - last_render_time_).Milliseconds();
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if (!fps_text_format_)
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{
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ThrowIfFailed(
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d2d.write_factory->CreateTextFormat(
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L"",
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nullptr,
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DWRITE_FONT_WEIGHT::DWRITE_FONT_WEIGHT_NORMAL,
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DWRITE_FONT_STYLE_NORMAL,
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DWRITE_FONT_STRETCH_NORMAL,
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20,
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L"",
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&fps_text_format_
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)
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);
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fps_text_format_->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
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}
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++render_times_;
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if (duration >= 100LL)
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{
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wchar_t fps_text[12] = {};
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int len = swprintf_s(fps_text, L"FPS: %.1f", 1000.f / static_cast<float>(duration) * render_times_);
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last_render_time_ = time::Now();
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render_times_ = 0;
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fps_text_layout_ = nullptr;
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ThrowIfFailed(
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d2d.write_factory->CreateTextLayout(
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fps_text,
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len,
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fps_text_format_.Get(),
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0,
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0,
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&fps_text_layout_
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)
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);
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}
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if (fps_text_layout_)
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{
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d2d.render_target->SetTransform(D2D1::Matrix3x2F::Identity());
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d2d.solid_brush->SetOpacity(1.0f);
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d2d.text_renderer->SetTextStyle(
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D2D1::ColorF(D2D1::ColorF::White),
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TRUE,
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D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
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1.5f,
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d2d.round_stroke_style.Get()
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);
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fps_text_layout_->Draw(nullptr, d2d.text_renderer.Get(), 10, 0);
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}
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}
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void GraphicsDevice::CreateDeviceResources(HWND hwnd)
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{
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if (!d2d.render_target)
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@ -66,9 +66,6 @@ namespace easy2d
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const Color& color
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);
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// 渲染调试信息
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void DrawDebugInfo();
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void CreateDeviceResources(HWND hwnd);
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HRESULT CreateRectGeometry(
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@ -0,0 +1,75 @@
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// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "string.h"
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#include "../base/macros.h"
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#include "../base/logs.h"
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namespace easy2d
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{
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std::wstring StringMultiByteToWideChar(const std::string& str)
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{
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std::wstring ret;
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if (!str.empty())
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{
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int len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, nullptr, 0);
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if (len)
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{
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WCHAR* wstr_tmp = new WCHAR[len + 1];
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wstr_tmp[0] = 0;
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len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, wstr_tmp, len + 1);
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ret = wstr_tmp;
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delete[] wstr_tmp;
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}
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else
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{
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logs::Errorln(HRESULT_FROM_WIN32(GetLastError()), "Wrong convert to WideChar code");
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}
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}
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return ret;
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}
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std::string StringWideCharToMultiByte(const std::wstring& wstr)
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{
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std::string ret;
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if (!wstr.empty())
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{
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int len = WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, nullptr, 0, nullptr, FALSE);
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if (len)
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{
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char* str_tmp = new char[len + 1];
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str_tmp[0] = 0;
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len = WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, str_tmp, len + 1, nullptr, FALSE);
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ret = str_tmp;
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delete[] str_tmp;
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}
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else
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{
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logs::Errorln(HRESULT_FROM_WIN32(GetLastError()), ("Wrong convert to MultiByte code"));
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}
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}
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return ret;
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}
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}
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@ -0,0 +1,29 @@
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// Copyright (c) 2016-2018 Easy2D - Nomango
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
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|
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#pragma once
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#include <string>
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namespace easy2d
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{
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std::wstring StringMultiByteToWideChar(const std::string& str);
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std::string StringWideCharToMultiByte(const std::wstring& wstr);
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}
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@ -31,6 +31,7 @@
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<ClInclude Include="..\..\core\base\Canvas.h" />
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<ClInclude Include="..\..\core\base\Color.h" />
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<ClInclude Include="..\..\core\base\d2dres.hpp" />
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<ClInclude Include="..\..\core\base\Debuger.h" />
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<ClInclude Include="..\..\core\base\Font.hpp" />
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<ClInclude Include="..\..\core\base\Game.h" />
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<ClInclude Include="..\..\core\base\Image.h" />
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@ -74,6 +75,7 @@
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<ClInclude Include="..\..\core\utils\File.h" />
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<ClInclude Include="..\..\core\utils\Path.h" />
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<ClInclude Include="..\..\core\utils\Player.h" />
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<ClInclude Include="..\..\core\utils\string.h" />
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<ClInclude Include="..\..\core\utils\Transcoder.h" />
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</ItemGroup>
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<ItemGroup>
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@ -85,6 +87,7 @@
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<ClCompile Include="..\..\core\base\CallFunc.cpp" />
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<ClCompile Include="..\..\core\base\Canvas.cpp" />
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<ClCompile Include="..\..\core\base\Color.cpp" />
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<ClCompile Include="..\..\core\base\Debuger.cpp" />
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<ClCompile Include="..\..\core\base\Game.cpp" />
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<ClCompile Include="..\..\core\base\Image.cpp" />
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<ClCompile Include="..\..\core\base\Input.cpp" />
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@ -112,6 +115,7 @@
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<ClCompile Include="..\..\core\utils\File.cpp" />
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<ClCompile Include="..\..\core\utils\Path.cpp" />
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<ClCompile Include="..\..\core\utils\Player.cpp" />
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<ClCompile Include="..\..\core\utils\string.cpp" />
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<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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|
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@ -167,6 +167,12 @@
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<ClInclude Include="..\..\core\base\noncopyable.hpp">
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<Filter>base</Filter>
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</ClInclude>
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<ClInclude Include="..\..\core\base\Debuger.h">
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<Filter>base</Filter>
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</ClInclude>
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<ClInclude Include="..\..\core\utils\string.h">
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<Filter>utils</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="base">
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|
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@ -294,5 +300,11 @@
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<ClCompile Include="..\..\core\base\logs.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="..\..\core\base\Debuger.cpp">
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<Filter>base</Filter>
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</ClCompile>
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<ClCompile Include="..\..\core\utils\string.cpp">
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<Filter>utils</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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|
|
@ -31,6 +31,7 @@
|
|||
<ClInclude Include="..\..\core\base\Canvas.h" />
|
||||
<ClInclude Include="..\..\core\base\Color.h" />
|
||||
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
||||
<ClInclude Include="..\..\core\base\Debuger.h" />
|
||||
<ClInclude Include="..\..\core\base\Font.hpp" />
|
||||
<ClInclude Include="..\..\core\base\Game.h" />
|
||||
<ClInclude Include="..\..\core\base\Image.h" />
|
||||
|
|
@ -74,6 +75,7 @@
|
|||
<ClInclude Include="..\..\core\utils\File.h" />
|
||||
<ClInclude Include="..\..\core\utils\Path.h" />
|
||||
<ClInclude Include="..\..\core\utils\Player.h" />
|
||||
<ClInclude Include="..\..\core\utils\string.h" />
|
||||
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
@ -85,6 +87,7 @@
|
|||
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Color.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Debuger.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Game.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Image.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Input.cpp" />
|
||||
|
|
@ -112,6 +115,7 @@
|
|||
<ClCompile Include="..\..\core\utils\File.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\string.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
|
|
|
|||
|
|
@ -167,6 +167,12 @@
|
|||
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\core\base\Debuger.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\core\utils\string.h">
|
||||
<Filter>utils</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="base">
|
||||
|
|
@ -294,5 +300,11 @@
|
|||
<ClCompile Include="..\..\core\base\logs.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\core\base\Debuger.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\core\utils\string.cpp">
|
||||
<Filter>utils</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
@ -31,6 +31,7 @@
|
|||
<ClInclude Include="..\..\core\base\Canvas.h" />
|
||||
<ClInclude Include="..\..\core\base\Color.h" />
|
||||
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
||||
<ClInclude Include="..\..\core\base\Debuger.h" />
|
||||
<ClInclude Include="..\..\core\base\Font.hpp" />
|
||||
<ClInclude Include="..\..\core\base\Game.h" />
|
||||
<ClInclude Include="..\..\core\base\Image.h" />
|
||||
|
|
@ -74,6 +75,7 @@
|
|||
<ClInclude Include="..\..\core\utils\File.h" />
|
||||
<ClInclude Include="..\..\core\utils\Path.h" />
|
||||
<ClInclude Include="..\..\core\utils\Player.h" />
|
||||
<ClInclude Include="..\..\core\utils\string.h" />
|
||||
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
@ -85,6 +87,7 @@
|
|||
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Color.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Debuger.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Game.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Image.cpp" />
|
||||
<ClCompile Include="..\..\core\base\Input.cpp" />
|
||||
|
|
@ -112,6 +115,7 @@
|
|||
<ClCompile Include="..\..\core\utils\File.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\string.cpp" />
|
||||
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
|
|
|
|||
|
|
@ -167,6 +167,12 @@
|
|||
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\core\base\Debuger.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\core\utils\string.h">
|
||||
<Filter>utils</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="base">
|
||||
|
|
@ -294,5 +300,11 @@
|
|||
<ClCompile Include="..\..\core\base\logs.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\core\base\Debuger.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\core\utils\string.cpp">
|
||||
<Filter>utils</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
Reference in New Issue