add: debug node
This commit is contained in:
parent
91508fd7cf
commit
2b411989cf
|
|
@ -0,0 +1,100 @@
|
||||||
|
// Copyright (c) 2016-2018 Easy2D - Nomango
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
|
// in the Software without restriction, including without limitation the rights
|
||||||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
// copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
// THE SOFTWARE.
|
||||||
|
|
||||||
|
#include "Debuger.h"
|
||||||
|
#include "../utils/string.h"
|
||||||
|
#include <sstream>
|
||||||
|
#include <psapi.h>
|
||||||
|
|
||||||
|
#pragma comment(lib, "psapi.lib")
|
||||||
|
|
||||||
|
namespace easy2d
|
||||||
|
{
|
||||||
|
|
||||||
|
DebugerNode::DebugerNode()
|
||||||
|
{
|
||||||
|
debug_text_ = new Text();
|
||||||
|
debug_text_->SetPosition(10, 10);
|
||||||
|
this->AddChild(debug_text_);
|
||||||
|
|
||||||
|
Font font;
|
||||||
|
font.size = 16.f;
|
||||||
|
font.weight = FontWeight::Normal;
|
||||||
|
debug_text_->SetFont(font);
|
||||||
|
|
||||||
|
TextStyle style;
|
||||||
|
style.wrap = false;
|
||||||
|
style.line_spacing = 18.f;
|
||||||
|
debug_text_->SetStyle(style);
|
||||||
|
}
|
||||||
|
|
||||||
|
DebugerNode::~DebugerNode()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void DebugerNode::AddDebugText(String const & text)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
texts_.push_back(text);
|
||||||
|
}
|
||||||
|
catch (...)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void DebugerNode::ClearDebugText()
|
||||||
|
{
|
||||||
|
texts_.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void DebugerNode::OnUpdate(Duration const & dt)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
frame_time_.push_back(time::Now());
|
||||||
|
while (frame_time_.back() - frame_time_.front() >= time::Second)
|
||||||
|
{
|
||||||
|
frame_time_.erase(frame_time_.begin());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (std::exception& e)
|
||||||
|
{
|
||||||
|
debug_text_->SetText(StringMultiByteToWideChar(e.what()));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::wstringstream ss;
|
||||||
|
ss << "fps=" << frame_time_.size() << std::endl;
|
||||||
|
|
||||||
|
PROCESS_MEMORY_COUNTERS_EX pmc;
|
||||||
|
GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));
|
||||||
|
if (pmc.PrivateUsage > 1024 * 1024)
|
||||||
|
ss << "memory=" << pmc.PrivateUsage / 1024 / 1024 << "Mb " << (pmc.PrivateUsage / 1024) % 1024 << "Kb";
|
||||||
|
else
|
||||||
|
ss << "memory=" << pmc.PrivateUsage / 1024 << "Kb";
|
||||||
|
|
||||||
|
for (const auto& text : texts_)
|
||||||
|
ss << text << std::endl;
|
||||||
|
|
||||||
|
debug_text_->SetText(ss.str());
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,51 @@
|
||||||
|
// Copyright (c) 2016-2018 Easy2D - Nomango
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
|
// in the Software without restriction, including without limitation the rights
|
||||||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
// copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
// THE SOFTWARE.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "Text.h"
|
||||||
|
#include "Singleton.hpp"
|
||||||
|
#include "time.h"
|
||||||
|
|
||||||
|
namespace easy2d
|
||||||
|
{
|
||||||
|
class DebugerNode
|
||||||
|
: public Node
|
||||||
|
{
|
||||||
|
E2D_DECLARE_SINGLETON(DebugerNode);
|
||||||
|
|
||||||
|
public:
|
||||||
|
DebugerNode();
|
||||||
|
|
||||||
|
virtual ~DebugerNode();
|
||||||
|
|
||||||
|
void AddDebugText(String const& text);
|
||||||
|
|
||||||
|
void ClearDebugText();
|
||||||
|
|
||||||
|
void OnUpdate(Duration const& dt) override;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
spText debug_text_;
|
||||||
|
std::vector<TimePoint> frame_time_;
|
||||||
|
std::vector<String> texts_;
|
||||||
|
};
|
||||||
|
|
||||||
|
E2D_DECLARE_SINGLETON_TYPE(DebugerNode, Debuger);
|
||||||
|
}
|
||||||
|
|
@ -23,18 +23,8 @@
|
||||||
|
|
||||||
namespace easy2d
|
namespace easy2d
|
||||||
{
|
{
|
||||||
// 字体
|
|
||||||
class Font
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
std::wstring family; // 字体族
|
|
||||||
float size; // 字号
|
|
||||||
unsigned int weight; // 粗细值
|
|
||||||
bool italic; // 是否斜体
|
|
||||||
|
|
||||||
public:
|
|
||||||
// ×ÖÌå´Öϸֵ
|
// ×ÖÌå´Öϸֵ
|
||||||
enum Weight : unsigned int
|
enum FontWeight : unsigned int
|
||||||
{
|
{
|
||||||
Thin = 100,
|
Thin = 100,
|
||||||
ExtraLight = 200,
|
ExtraLight = 200,
|
||||||
|
|
@ -47,11 +37,20 @@ namespace easy2d
|
||||||
ExtraBlack = 950
|
ExtraBlack = 950
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// 字体
|
||||||
|
class Font
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
std::wstring family; // 字体族
|
||||||
|
float size; // 字号
|
||||||
|
unsigned int weight; // 粗细值
|
||||||
|
bool italic; // 是否斜体
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Font(
|
Font(
|
||||||
const std::wstring& family = L"",
|
const std::wstring& family = L"",
|
||||||
float size = 22,
|
float size = 22,
|
||||||
unsigned int weight = Font::Weight::Normal,
|
unsigned int weight = FontWeight::Normal,
|
||||||
bool italic = false
|
bool italic = false
|
||||||
)
|
)
|
||||||
: family(family)
|
: family(family)
|
||||||
|
|
|
||||||
|
|
@ -26,6 +26,7 @@
|
||||||
#include "modules.h"
|
#include "modules.h"
|
||||||
#include "Scene.h"
|
#include "Scene.h"
|
||||||
#include "Transition.h"
|
#include "Transition.h"
|
||||||
|
#include "Debuger.h"
|
||||||
#include "../math/Matrix.hpp"
|
#include "../math/Matrix.hpp"
|
||||||
#include <thread>
|
#include <thread>
|
||||||
#include <imm.h>
|
#include <imm.h>
|
||||||
|
|
@ -196,6 +197,9 @@ namespace easy2d
|
||||||
if (next_scene_)
|
if (next_scene_)
|
||||||
next_scene_->Update(dt);
|
next_scene_->Update(dt);
|
||||||
|
|
||||||
|
if (debug_enabled_)
|
||||||
|
Debuger::Instance()->Update(dt);
|
||||||
|
|
||||||
if (transition_)
|
if (transition_)
|
||||||
{
|
{
|
||||||
transition_->Update(dt);
|
transition_->Update(dt);
|
||||||
|
|
@ -249,7 +253,7 @@ namespace easy2d
|
||||||
next_scene_->DrawBorder();
|
next_scene_->DrawBorder();
|
||||||
}
|
}
|
||||||
|
|
||||||
graphics->DrawDebugInfo();
|
Debuger::Instance()->Visit();
|
||||||
}
|
}
|
||||||
|
|
||||||
graphics->EndDraw();
|
graphics->EndDraw();
|
||||||
|
|
|
||||||
|
|
@ -124,12 +124,12 @@ namespace easy2d
|
||||||
float size
|
float size
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置字体粗细值(默认值为 Text::Font::Weight::Normal)
|
// 设置字体粗细值(默认值为 FontWeight::Normal)
|
||||||
void SetFontWeight(
|
void SetFontWeight(
|
||||||
unsigned int weight
|
unsigned int weight
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置文字颜色(默认值为 Color::WHITE)
|
// 设置文字颜色(默认值为 Color::White)
|
||||||
void SetColor(
|
void SetColor(
|
||||||
Color const& color
|
Color const& color
|
||||||
);
|
);
|
||||||
|
|
|
||||||
|
|
@ -785,69 +785,6 @@ namespace easy2d
|
||||||
clear_color_ = color;
|
clear_color_ = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GraphicsDevice::DrawDebugInfo()
|
|
||||||
{
|
|
||||||
static int render_times_ = 0;
|
|
||||||
static auto last_render_time_ = time::Now();
|
|
||||||
|
|
||||||
int64_t duration = (time::Now() - last_render_time_).Milliseconds();
|
|
||||||
|
|
||||||
if (!fps_text_format_)
|
|
||||||
{
|
|
||||||
ThrowIfFailed(
|
|
||||||
d2d.write_factory->CreateTextFormat(
|
|
||||||
L"",
|
|
||||||
nullptr,
|
|
||||||
DWRITE_FONT_WEIGHT::DWRITE_FONT_WEIGHT_NORMAL,
|
|
||||||
DWRITE_FONT_STYLE_NORMAL,
|
|
||||||
DWRITE_FONT_STRETCH_NORMAL,
|
|
||||||
20,
|
|
||||||
L"",
|
|
||||||
&fps_text_format_
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
fps_text_format_->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
|
|
||||||
}
|
|
||||||
|
|
||||||
++render_times_;
|
|
||||||
if (duration >= 100LL)
|
|
||||||
{
|
|
||||||
wchar_t fps_text[12] = {};
|
|
||||||
int len = swprintf_s(fps_text, L"FPS: %.1f", 1000.f / static_cast<float>(duration) * render_times_);
|
|
||||||
|
|
||||||
last_render_time_ = time::Now();
|
|
||||||
render_times_ = 0;
|
|
||||||
|
|
||||||
fps_text_layout_ = nullptr;
|
|
||||||
ThrowIfFailed(
|
|
||||||
d2d.write_factory->CreateTextLayout(
|
|
||||||
fps_text,
|
|
||||||
len,
|
|
||||||
fps_text_format_.Get(),
|
|
||||||
0,
|
|
||||||
0,
|
|
||||||
&fps_text_layout_
|
|
||||||
)
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (fps_text_layout_)
|
|
||||||
{
|
|
||||||
d2d.render_target->SetTransform(D2D1::Matrix3x2F::Identity());
|
|
||||||
d2d.solid_brush->SetOpacity(1.0f);
|
|
||||||
d2d.text_renderer->SetTextStyle(
|
|
||||||
D2D1::ColorF(D2D1::ColorF::White),
|
|
||||||
TRUE,
|
|
||||||
D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
|
|
||||||
1.5f,
|
|
||||||
d2d.round_stroke_style.Get()
|
|
||||||
);
|
|
||||||
|
|
||||||
fps_text_layout_->Draw(nullptr, d2d.text_renderer.Get(), 10, 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void GraphicsDevice::CreateDeviceResources(HWND hwnd)
|
void GraphicsDevice::CreateDeviceResources(HWND hwnd)
|
||||||
{
|
{
|
||||||
if (!d2d.render_target)
|
if (!d2d.render_target)
|
||||||
|
|
|
||||||
|
|
@ -66,9 +66,6 @@ namespace easy2d
|
||||||
const Color& color
|
const Color& color
|
||||||
);
|
);
|
||||||
|
|
||||||
// 渲染调试信息
|
|
||||||
void DrawDebugInfo();
|
|
||||||
|
|
||||||
void CreateDeviceResources(HWND hwnd);
|
void CreateDeviceResources(HWND hwnd);
|
||||||
|
|
||||||
HRESULT CreateRectGeometry(
|
HRESULT CreateRectGeometry(
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,75 @@
|
||||||
|
// Copyright (c) 2016-2018 Easy2D - Nomango
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
|
// in the Software without restriction, including without limitation the rights
|
||||||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
// copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
// THE SOFTWARE.
|
||||||
|
|
||||||
|
#include "string.h"
|
||||||
|
#include "../base/macros.h"
|
||||||
|
#include "../base/logs.h"
|
||||||
|
|
||||||
|
namespace easy2d
|
||||||
|
{
|
||||||
|
std::wstring StringMultiByteToWideChar(const std::string& str)
|
||||||
|
{
|
||||||
|
std::wstring ret;
|
||||||
|
if (!str.empty())
|
||||||
|
{
|
||||||
|
int len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, nullptr, 0);
|
||||||
|
if (len)
|
||||||
|
{
|
||||||
|
WCHAR* wstr_tmp = new WCHAR[len + 1];
|
||||||
|
wstr_tmp[0] = 0;
|
||||||
|
|
||||||
|
len = MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, wstr_tmp, len + 1);
|
||||||
|
|
||||||
|
ret = wstr_tmp;
|
||||||
|
delete[] wstr_tmp;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
logs::Errorln(HRESULT_FROM_WIN32(GetLastError()), "Wrong convert to WideChar code");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string StringWideCharToMultiByte(const std::wstring& wstr)
|
||||||
|
{
|
||||||
|
std::string ret;
|
||||||
|
if (!wstr.empty())
|
||||||
|
{
|
||||||
|
int len = WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, nullptr, 0, nullptr, FALSE);
|
||||||
|
if (len)
|
||||||
|
{
|
||||||
|
char* str_tmp = new char[len + 1];
|
||||||
|
str_tmp[0] = 0;
|
||||||
|
|
||||||
|
len = WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, str_tmp, len + 1, nullptr, FALSE);
|
||||||
|
|
||||||
|
ret = str_tmp;
|
||||||
|
delete[] str_tmp;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
logs::Errorln(HRESULT_FROM_WIN32(GetLastError()), ("Wrong convert to MultiByte code"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,29 @@
|
||||||
|
// Copyright (c) 2016-2018 Easy2D - Nomango
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
|
// in the Software without restriction, including without limitation the rights
|
||||||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
// copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
// THE SOFTWARE.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
namespace easy2d
|
||||||
|
{
|
||||||
|
std::wstring StringMultiByteToWideChar(const std::string& str);
|
||||||
|
|
||||||
|
std::string StringWideCharToMultiByte(const std::wstring& wstr);
|
||||||
|
}
|
||||||
|
|
@ -31,6 +31,7 @@
|
||||||
<ClInclude Include="..\..\core\base\Canvas.h" />
|
<ClInclude Include="..\..\core\base\Canvas.h" />
|
||||||
<ClInclude Include="..\..\core\base\Color.h" />
|
<ClInclude Include="..\..\core\base\Color.h" />
|
||||||
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h" />
|
||||||
<ClInclude Include="..\..\core\base\Font.hpp" />
|
<ClInclude Include="..\..\core\base\Font.hpp" />
|
||||||
<ClInclude Include="..\..\core\base\Game.h" />
|
<ClInclude Include="..\..\core\base\Game.h" />
|
||||||
<ClInclude Include="..\..\core\base\Image.h" />
|
<ClInclude Include="..\..\core\base\Image.h" />
|
||||||
|
|
@ -74,6 +75,7 @@
|
||||||
<ClInclude Include="..\..\core\utils\File.h" />
|
<ClInclude Include="..\..\core\utils\File.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Path.h" />
|
<ClInclude Include="..\..\core\utils\Path.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Player.h" />
|
<ClInclude Include="..\..\core\utils\Player.h" />
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -85,6 +87,7 @@
|
||||||
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Color.cpp" />
|
<ClCompile Include="..\..\core\base\Color.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Game.cpp" />
|
<ClCompile Include="..\..\core\base\Game.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Image.cpp" />
|
<ClCompile Include="..\..\core\base\Image.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Input.cpp" />
|
<ClCompile Include="..\..\core\base\Input.cpp" />
|
||||||
|
|
@ -112,6 +115,7 @@
|
||||||
<ClCompile Include="..\..\core\utils\File.cpp" />
|
<ClCompile Include="..\..\core\utils\File.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
|
|
|
||||||
|
|
@ -167,6 +167,12 @@
|
||||||
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="base">
|
<Filter Include="base">
|
||||||
|
|
@ -294,5 +300,11 @@
|
||||||
<ClCompile Include="..\..\core\base\logs.cpp">
|
<ClCompile Include="..\..\core\base\logs.cpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
@ -31,6 +31,7 @@
|
||||||
<ClInclude Include="..\..\core\base\Canvas.h" />
|
<ClInclude Include="..\..\core\base\Canvas.h" />
|
||||||
<ClInclude Include="..\..\core\base\Color.h" />
|
<ClInclude Include="..\..\core\base\Color.h" />
|
||||||
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h" />
|
||||||
<ClInclude Include="..\..\core\base\Font.hpp" />
|
<ClInclude Include="..\..\core\base\Font.hpp" />
|
||||||
<ClInclude Include="..\..\core\base\Game.h" />
|
<ClInclude Include="..\..\core\base\Game.h" />
|
||||||
<ClInclude Include="..\..\core\base\Image.h" />
|
<ClInclude Include="..\..\core\base\Image.h" />
|
||||||
|
|
@ -74,6 +75,7 @@
|
||||||
<ClInclude Include="..\..\core\utils\File.h" />
|
<ClInclude Include="..\..\core\utils\File.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Path.h" />
|
<ClInclude Include="..\..\core\utils\Path.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Player.h" />
|
<ClInclude Include="..\..\core\utils\Player.h" />
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -85,6 +87,7 @@
|
||||||
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Color.cpp" />
|
<ClCompile Include="..\..\core\base\Color.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Game.cpp" />
|
<ClCompile Include="..\..\core\base\Game.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Image.cpp" />
|
<ClCompile Include="..\..\core\base\Image.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Input.cpp" />
|
<ClCompile Include="..\..\core\base\Input.cpp" />
|
||||||
|
|
@ -112,6 +115,7 @@
|
||||||
<ClCompile Include="..\..\core\utils\File.cpp" />
|
<ClCompile Include="..\..\core\utils\File.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
|
|
|
||||||
|
|
@ -167,6 +167,12 @@
|
||||||
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="base">
|
<Filter Include="base">
|
||||||
|
|
@ -294,5 +300,11 @@
|
||||||
<ClCompile Include="..\..\core\base\logs.cpp">
|
<ClCompile Include="..\..\core\base\logs.cpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
@ -31,6 +31,7 @@
|
||||||
<ClInclude Include="..\..\core\base\Canvas.h" />
|
<ClInclude Include="..\..\core\base\Canvas.h" />
|
||||||
<ClInclude Include="..\..\core\base\Color.h" />
|
<ClInclude Include="..\..\core\base\Color.h" />
|
||||||
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
<ClInclude Include="..\..\core\base\d2dres.hpp" />
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h" />
|
||||||
<ClInclude Include="..\..\core\base\Font.hpp" />
|
<ClInclude Include="..\..\core\base\Font.hpp" />
|
||||||
<ClInclude Include="..\..\core\base\Game.h" />
|
<ClInclude Include="..\..\core\base\Game.h" />
|
||||||
<ClInclude Include="..\..\core\base\Image.h" />
|
<ClInclude Include="..\..\core\base\Image.h" />
|
||||||
|
|
@ -74,6 +75,7 @@
|
||||||
<ClInclude Include="..\..\core\utils\File.h" />
|
<ClInclude Include="..\..\core\utils\File.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Path.h" />
|
<ClInclude Include="..\..\core\utils\Path.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Player.h" />
|
<ClInclude Include="..\..\core\utils\Player.h" />
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h" />
|
||||||
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
<ClInclude Include="..\..\core\utils\Transcoder.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
@ -85,6 +87,7 @@
|
||||||
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
<ClCompile Include="..\..\core\base\CallFunc.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
<ClCompile Include="..\..\core\base\Canvas.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Color.cpp" />
|
<ClCompile Include="..\..\core\base\Color.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Game.cpp" />
|
<ClCompile Include="..\..\core\base\Game.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Image.cpp" />
|
<ClCompile Include="..\..\core\base\Image.cpp" />
|
||||||
<ClCompile Include="..\..\core\base\Input.cpp" />
|
<ClCompile Include="..\..\core\base\Input.cpp" />
|
||||||
|
|
@ -112,6 +115,7 @@
|
||||||
<ClCompile Include="..\..\core\utils\File.cpp" />
|
<ClCompile Include="..\..\core\utils\File.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
<ClCompile Include="..\..\core\utils\Path.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
<ClCompile Include="..\..\core\utils\Player.cpp" />
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp" />
|
||||||
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
<ClCompile Include="..\..\core\utils\Transcoder.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Globals">
|
<PropertyGroup Label="Globals">
|
||||||
|
|
|
||||||
|
|
@ -167,6 +167,12 @@
|
||||||
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
<ClInclude Include="..\..\core\base\noncopyable.hpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\base\Debuger.h">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\core\utils\string.h">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Filter Include="base">
|
<Filter Include="base">
|
||||||
|
|
@ -294,5 +300,11 @@
|
||||||
<ClCompile Include="..\..\core\base\logs.cpp">
|
<ClCompile Include="..\..\core\base\logs.cpp">
|
||||||
<Filter>base</Filter>
|
<Filter>base</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\base\Debuger.cpp">
|
||||||
|
<Filter>base</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\core\utils\string.cpp">
|
||||||
|
<Filter>utils</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
Loading…
Reference in New Issue