remove vs2012 project files & no longer support vs2012

This commit is contained in:
Haibo 2018-10-29 15:53:45 +08:00 committed by Nomango
parent fe70a520b1
commit 32251365d6
11 changed files with 252 additions and 223 deletions

3
.gitignore vendored
View File

@ -1,7 +1,8 @@
Win32/
x86/
x64/
Debug/
Release/
prebuilt/
# vs2010
ipch/

View File

@ -95,13 +95,6 @@
#pragma comment(lib, "shlwapi.lib")
#if _MSC_VER >= 1800
# define E2D_OP_EXPLICIT explicit
#else
# define E2D_OP_EXPLICIT
#endif
#if _MSC_VER >= 1900
# define E2D_NOEXCEPT noexcept
#else
@ -109,32 +102,22 @@
#endif
#if _MSC_VER >= 1800
# define E2D_DISABLE_COPY(Class) \
Class(const Class &) = delete; \
#define E2D_DISABLE_COPY(Class) \
Class(const Class &) = delete; \
Class & operator= (const Class &) = delete
#if defined( DEBUG ) || defined( _DEBUG )
# define E2D_WARNING(msg) do { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } while(0)
#else
# define E2D_DISABLE_COPY(Class) \
Class(const Class &); \
Class & operator= (const Class &)
# define E2D_WARNING(msg) ((void)0)
#endif
#ifndef E2D_WARNING
# if defined( DEBUG ) || defined( _DEBUG )
# define E2D_WARNING(msg) do { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } while(0)
# else
# define E2D_WARNING(msg) ((void)0)
# endif
#endif
#ifndef E2D_WARNING_IF
# if defined( DEBUG ) || defined( _DEBUG )
# define E2D_WARNING_IF(exp, msg) do { if (exp) { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } } while(0)
# else
# define E2D_WARNING_IF(exp, msg) ((void)0)
# endif
#if defined( DEBUG ) || defined( _DEBUG )
# define E2D_WARNING_IF(exp, msg) do { if (exp) { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } } while(0)
#else
# define E2D_WARNING_IF(exp, msg) ((void)0)
#endif

View File

@ -61,7 +61,7 @@ namespace easy2d
Point operator - () const;
bool operator== (const Point& other) const;
E2D_OP_EXPLICIT operator easy2d::Size() const;
explicit operator easy2d::Size() const;
// 判断两点间距离
static float Distance(
@ -102,7 +102,7 @@ namespace easy2d
Size operator - () const;
bool operator== (const Size& other) const;
E2D_OP_EXPLICIT operator easy2d::Point() const;
explicit operator easy2d::Point() const;
};
@ -194,7 +194,7 @@ namespace easy2d
const D2D1_COLOR_F& color
);
E2D_OP_EXPLICIT operator D2D1_COLOR_F() const;
explicit operator D2D1_COLOR_F() const;
public:
enum Value : UINT
@ -548,7 +548,7 @@ namespace easy2d
public:
Transform();
E2D_OP_EXPLICIT operator D2D1::Matrix3x2F() const;
explicit operator D2D1::Matrix3x2F() const;
bool operator== (const Transform& other) const;
};

View File

@ -22,6 +22,7 @@
#include "..\e2devent.h"
#include "..\e2daction.h"
#include "..\e2dmodule.h"
#include <iterator>
easy2d::Node::Node()

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@ -1,26 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Easy2D", "Easy2D.vcxproj", "{722EA245-ADD5-4296-8C85-8FF42C0335D3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|Win32.ActiveCfg = Debug|Win32
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|Win32.Build.0 = Debug|Win32
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|x64.ActiveCfg = Debug|x64
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|x64.Build.0 = Debug|x64
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|Win32.ActiveCfg = Release|Win32
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|Win32.Build.0 = Release|Win32
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|x64.ActiveCfg = Release|x64
{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@ -67,8 +67,8 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
<OutDir>$(SolutionDir)x86\</OutDir>
<IntDir>$(Configuration)\x86\</IntDir>
<TargetName>Easy2Ddw</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -77,8 +77,8 @@
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
<OutDir>$(SolutionDir)x86\</OutDir>
<IntDir>$(Configuration)\x86\</IntDir>
<TargetName>Easy2Dw</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

32
project/vs2015/Easy2D.sln Normal file
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@ -0,0 +1,32 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Easy2D", "Easy2D.vcxproj", "{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|Win32 = Debug|Win32
Release|x64 = Release|x64
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|x64.ActiveCfg = Debug|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|x64.Deploy.0 = Debug|x64
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|Win32.ActiveCfg = Debug|Win32
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|Win32.Build.0 = Debug|Win32
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|x64.ActiveCfg = Release|x64
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|x64.Build.0 = Release|x64
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|Win32.ActiveCfg = Release|Win32
{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {FAC2BE2F-19AF-477A-8DC6-4645E66868A4}
EndGlobalSection
EndGlobal

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@ -1,5 +1,5 @@
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
@ -18,6 +18,182 @@
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</ProjectConfiguration>
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<ProjectGuid>{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Easy2D</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<ClCompile Include="..\..\core\actions\Action.cpp" />
<ClCompile Include="..\..\core\actions\Animate.cpp" />
@ -91,150 +267,6 @@
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dtransition.h" />
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View File

@ -36,9 +36,6 @@
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<Filter>actions</Filter>
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<ClCompile Include="..\..\core\actions\Delay.cpp">
<Filter>actions</Filter>
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@ -204,6 +201,9 @@
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<Filter>utils</Filter>
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<ClCompile Include="..\..\core\actions\CallFunc.cpp">
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<ItemGroup>
<ClInclude Include="..\..\core\easy2d.h" />

View File

@ -8,21 +8,21 @@ EndProject
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -23,7 +23,13 @@
<ProjectGuid>{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Easy2D</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion></WindowsTargetPlatformVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(WindowsTargetPlatformVersion)'==''">
<!-- Latest Target Version property -->
<LatestTargetPlatformVersion>$([Microsoft.Build.Utilities.ToolLocationHelper]::GetLatestSDKTargetPlatformVersion('Windows', '10.0'))</LatestTargetPlatformVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(LatestTargetPlatformVersion)</WindowsTargetPlatformVersion>
<TargetPlatformVersion>$(WindowsTargetPlatformVersion)</TargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@ -73,8 +79,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>Easy2Ddw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
<OutDir>$(SolutionDir)x86\</OutDir>
<IntDir>$(Configuration)\x86\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
@ -85,8 +91,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>Easy2Dw</TargetName>
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
<OutDir>$(SolutionDir)x86\</OutDir>
<IntDir>$(Configuration)\x86\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>