remove vs2012 project files & no longer support vs2012
This commit is contained in:
parent
fe70a520b1
commit
32251365d6
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@ -1,7 +1,8 @@
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Win32/
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x86/
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x64/
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x64/
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Debug/
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Debug/
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Release/
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Release/
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prebuilt/
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# vs2010
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# vs2010
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ipch/
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ipch/
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@ -95,13 +95,6 @@
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#pragma comment(lib, "shlwapi.lib")
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#pragma comment(lib, "shlwapi.lib")
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#if _MSC_VER >= 1800
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# define E2D_OP_EXPLICIT explicit
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#else
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# define E2D_OP_EXPLICIT
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#endif
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#if _MSC_VER >= 1900
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#if _MSC_VER >= 1900
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# define E2D_NOEXCEPT noexcept
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# define E2D_NOEXCEPT noexcept
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#else
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#else
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@ -109,32 +102,22 @@
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#endif
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#endif
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#if _MSC_VER >= 1800
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#define E2D_DISABLE_COPY(Class) \
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# define E2D_DISABLE_COPY(Class) \
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Class(const Class &) = delete; \
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Class(const Class &) = delete; \
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Class & operator= (const Class &) = delete
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Class & operator= (const Class &) = delete
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#if defined( DEBUG ) || defined( _DEBUG )
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# define E2D_WARNING(msg) do { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } while(0)
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#else
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#else
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# define E2D_DISABLE_COPY(Class) \
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# define E2D_WARNING(msg) ((void)0)
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Class(const Class &); \
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Class & operator= (const Class &)
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#endif
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#endif
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#ifndef E2D_WARNING
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#if defined( DEBUG ) || defined( _DEBUG )
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# if defined( DEBUG ) || defined( _DEBUG )
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# define E2D_WARNING_IF(exp, msg) do { if (exp) { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } } while(0)
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# define E2D_WARNING(msg) do { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } while(0)
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#else
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# else
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# define E2D_WARNING_IF(exp, msg) ((void)0)
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# define E2D_WARNING(msg) ((void)0)
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# endif
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#endif
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#ifndef E2D_WARNING_IF
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# if defined( DEBUG ) || defined( _DEBUG )
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# define E2D_WARNING_IF(exp, msg) do { if (exp) { ::OutputDebugStringW(L"[easy2d] Warning: " _CRT_WIDE(msg) L"\r\n"); } } while(0)
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# else
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# define E2D_WARNING_IF(exp, msg) ((void)0)
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# endif
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#endif
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#endif
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@ -61,7 +61,7 @@ namespace easy2d
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Point operator - () const;
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Point operator - () const;
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bool operator== (const Point& other) const;
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bool operator== (const Point& other) const;
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E2D_OP_EXPLICIT operator easy2d::Size() const;
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explicit operator easy2d::Size() const;
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// 判断两点间距离
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// 判断两点间距离
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static float Distance(
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static float Distance(
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@ -102,7 +102,7 @@ namespace easy2d
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Size operator - () const;
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Size operator - () const;
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bool operator== (const Size& other) const;
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bool operator== (const Size& other) const;
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E2D_OP_EXPLICIT operator easy2d::Point() const;
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explicit operator easy2d::Point() const;
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};
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};
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@ -194,7 +194,7 @@ namespace easy2d
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const D2D1_COLOR_F& color
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const D2D1_COLOR_F& color
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);
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);
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E2D_OP_EXPLICIT operator D2D1_COLOR_F() const;
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explicit operator D2D1_COLOR_F() const;
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public:
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public:
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enum Value : UINT
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enum Value : UINT
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@ -548,7 +548,7 @@ namespace easy2d
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public:
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public:
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Transform();
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Transform();
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E2D_OP_EXPLICIT operator D2D1::Matrix3x2F() const;
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explicit operator D2D1::Matrix3x2F() const;
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bool operator== (const Transform& other) const;
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bool operator== (const Transform& other) const;
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};
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};
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@ -22,6 +22,7 @@
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#include "..\e2devent.h"
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#include "..\e2devent.h"
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#include "..\e2daction.h"
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#include "..\e2daction.h"
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#include "..\e2dmodule.h"
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#include "..\e2dmodule.h"
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#include <iterator>
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easy2d::Node::Node()
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easy2d::Node::Node()
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@ -1,26 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Easy2D", "Easy2D.vcxproj", "{722EA245-ADD5-4296-8C85-8FF42C0335D3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|Win32.ActiveCfg = Debug|Win32
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|Win32.Build.0 = Debug|Win32
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|x64.ActiveCfg = Debug|x64
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Debug|x64.Build.0 = Debug|x64
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|Win32.ActiveCfg = Release|Win32
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|Win32.Build.0 = Release|Win32
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|x64.ActiveCfg = Release|x64
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{722EA245-ADD5-4296-8C85-8FF42C0335D3}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -67,8 +67,8 @@
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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<OutDir>$(SolutionDir)x86\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\</IntDir>
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<IntDir>$(Configuration)\x86\</IntDir>
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<TargetName>Easy2Ddw</TargetName>
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<TargetName>Easy2Ddw</TargetName>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@ -77,8 +77,8 @@
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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<OutDir>$(SolutionDir)x86\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\</IntDir>
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<IntDir>$(Configuration)\x86\</IntDir>
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<TargetName>Easy2Dw</TargetName>
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<TargetName>Easy2Dw</TargetName>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@ -0,0 +1,32 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.23107.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Easy2D", "Easy2D.vcxproj", "{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|Win32 = Debug|Win32
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Release|x64 = Release|x64
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|x64.ActiveCfg = Debug|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|x64.Build.0 = Debug|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|x64.Deploy.0 = Debug|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|Win32.ActiveCfg = Debug|Win32
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Debug|Win32.Build.0 = Debug|Win32
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|x64.ActiveCfg = Release|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|x64.Build.0 = Release|x64
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|Win32.ActiveCfg = Release|Win32
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{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {FAC2BE2F-19AF-477A-8DC6-4645E66868A4}
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EndGlobalSection
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EndGlobal
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Configuration>Debug</Configuration>
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@ -18,6 +18,182 @@
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<Platform>x64</Platform>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>Easy2D</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
|
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<TargetName>Easy2Ddw</TargetName>
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<OutDir>$(SolutionDir)x86\</OutDir>
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<IntDir>$(Configuration)\x86\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<TargetName>Easy2Ddw</TargetName>
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\</IntDir>
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|
</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||||
|
<LinkIncremental>false</LinkIncremental>
|
||||||
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<TargetName>Easy2Dw</TargetName>
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||||||
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<OutDir>$(SolutionDir)x86\</OutDir>
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||||||
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<IntDir>$(Configuration)\x86\</IntDir>
|
||||||
|
</PropertyGroup>
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||||||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||||
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<LinkIncremental>false</LinkIncremental>
|
||||||
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<TargetName>Easy2Dw</TargetName>
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<OutDir>$(SolutionDir)$(Platform)\</OutDir>
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<IntDir>$(Configuration)\$(Platform)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||||
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>false</SDLCheck>
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||||||
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<DebugInformationFormat>None</DebugInformationFormat>
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||||||
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<MinimalRebuild>false</MinimalRebuild>
|
||||||
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<TreatWarningAsError>true</TreatWarningAsError>
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||||||
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</ClCompile>
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||||||
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<Link>
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||||||
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
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</Link>
|
||||||
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<Lib>
|
||||||
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<AdditionalDependencies>
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</AdditionalDependencies>
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||||||
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<IgnoreAllDefaultLibraries>
|
||||||
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</IgnoreAllDefaultLibraries>
|
||||||
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<AdditionalLibraryDirectories>
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||||||
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</AdditionalLibraryDirectories>
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</Lib>
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||||||
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<ProjectReference>
|
||||||
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<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||||
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</ProjectReference>
|
||||||
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</ItemDefinitionGroup>
|
||||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||||
|
<ClCompile>
|
||||||
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
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<WarningLevel>Level3</WarningLevel>
|
||||||
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<Optimization>Disabled</Optimization>
|
||||||
|
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
|
<SDLCheck>false</SDLCheck>
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<LinkIncremental>false</LinkIncremental>
|
<LinkIncremental>false</LinkIncremental>
|
||||||
<TargetName>Easy2Dw</TargetName>
|
<TargetName>Easy2Dw</TargetName>
|
||||||
<OutDir>$(SolutionDir)$(Platform)\</OutDir>
|
<OutDir>$(SolutionDir)x86\</OutDir>
|
||||||
<IntDir>$(Configuration)\$(Platform)\</IntDir>
|
<IntDir>$(Configuration)\x86\</IntDir>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||||
<LinkIncremental>false</LinkIncremental>
|
<LinkIncremental>false</LinkIncremental>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue