Easy2D v1.0.4
This commit is contained in:
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471ee23c3d
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35227bb85b
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@ -7,6 +7,8 @@
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#include <mmsystem.h>
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#pragma comment(lib, "winmm.lib")
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// Easy2D °æ±¾ºÅ
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#define E2D_VERSION _T("1.0.4")
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// App 的唯一实例
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static App * s_pInstance = nullptr;
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@ -144,10 +146,11 @@ void App::_initGraph()
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TCHAR title[31];
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GetWindowText(GetHWnd(), title, 30);
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m_sTitle = title;
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m_sAppName = title;
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}
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else
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{
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setWindowText(m_sTitle);
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setWindowTitle(m_sTitle);
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}
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}
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@ -197,6 +200,7 @@ void App::createWindow(tstring title, int width, int height, int mode)
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m_nHeight = height;
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m_nWindowMode = mode;
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m_sTitle = title;
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m_sAppName = title;
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// 创建窗口
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_initGraph();
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}
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@ -231,7 +235,7 @@ void App::setWindowSize(int width, int height)
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reset();
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}
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void App::setWindowText(tstring title)
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void App::setWindowTitle(tstring title)
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{
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// 设置窗口标题
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SetWindowText(GetHWnd(), title.c_str());
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@ -239,6 +243,11 @@ void App::setWindowText(tstring title)
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m_sTitle = title;
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}
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tstring App::getWindowTitle()
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{
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return m_sTitle;
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}
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void App::close()
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{
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closegraph(); // 关闭绘图环境
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@ -271,6 +280,16 @@ void App::clearScene()
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}
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}
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void App::setAppName(tstring appname)
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{
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m_sAppName = appname;
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}
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tstring App::getAppName() const
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{
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return m_sAppName;
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}
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void App::setBkColor(COLORREF color)
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{
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setbkcolor(color);
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@ -321,9 +340,9 @@ Scene * App::getCurrentScene()
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return m_currentScene;
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}
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LPCTSTR easy2d::App::getVersion()
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LPCTSTR App::getVersion()
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{
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return _T("1.0.2");
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return E2D_VERSION;
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}
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void App::setFPS(DWORD fps)
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@ -116,7 +116,7 @@ void KeyMsg::addListener(tstring name, const KEY_CALLBACK & callback)
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s_vKeyMsg.push_back(key);
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}
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bool KeyMsg::deleteListener(tstring name)
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bool KeyMsg::delListener(tstring name)
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{
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// 创建迭代器
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std::vector<KeyMsg*>::iterator iter;
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@ -136,7 +136,7 @@ bool KeyMsg::deleteListener(tstring name)
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return false;
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}
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void KeyMsg::clearAllListener()
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void KeyMsg::clearAllListeners()
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{
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// 删除所有监听器
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for (auto k : s_vKeyMsg)
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@ -156,18 +156,26 @@ bool KeyMsg::isKeyDown(VK_KEY key)
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VK_KEY convert(int ascii)
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{
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if (ascii >= 'a' && ascii <= 'z' || ascii >= 'A' && ascii <= 'Z')
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// 字母键
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if (ascii >= 'a' && ascii <= 'z')
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{
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return VK_KEY(ascii - ('a' - 'A'));
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}
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else if (ascii >= 'A' && ascii <= 'Z')
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{
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return VK_KEY(ascii);
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}
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// 数字键
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else if (ascii >= '0' && ascii <= '9')
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{
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return VK_KEY(ascii);
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}
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// 回车、空格、Esc键
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else if (ascii == 0x0D || ascii == 0x20 || ascii == 0x1B)
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{
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return VK_KEY(ascii);
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}
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// 功能键
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else if (ascii == 0 || ascii == 0xE0)
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{
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switch (_getch())
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@ -5,24 +5,21 @@
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static std::vector<MouseMsg*> s_vMouseMsg;
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// 鼠标消息
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static MouseMsg s_mouseMsg = MouseMsg();
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// 将 EasyX 的 MOUSEMSG 转换为 MouseMsg
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static void ConvertMsg(MOUSEMSG msg);
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static MOUSEMSG s_mouseMsg;
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void MouseMsg::__exec()
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{
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// 获取鼠标消息
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while (MouseHit())
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{
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// 转换鼠标消息
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ConvertMsg(GetMouseMsg());
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// 获取鼠标消息
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s_mouseMsg = GetMouseMsg();
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// 执行场景程序
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App::get()->getCurrentScene()->_exec();
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// 执行鼠标监听回调函数
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for (auto m : s_vMouseMsg) // 循环遍历所有的鼠标监听
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for (auto m : s_vMouseMsg) // 循环遍历所有的鼠标监听
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{
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m->onMouseMsg(s_mouseMsg); // 执行回调函数
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m->onMouseMsg(); // 执行回调函数
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}
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}
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}
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@ -41,9 +38,9 @@ MouseMsg::~MouseMsg()
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{
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}
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void MouseMsg::onMouseMsg(MouseMsg mouse)
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void MouseMsg::onMouseMsg()
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{
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m_callback(mouse);
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m_callback();
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}
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void MouseMsg::addListener(tstring name, const MOUSE_CALLBACK & callback)
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@ -54,7 +51,7 @@ void MouseMsg::addListener(tstring name, const MOUSE_CALLBACK & callback)
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s_vMouseMsg.push_back(mouse);
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}
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bool MouseMsg::deleteListener(tstring name)
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bool MouseMsg::delListener(tstring name)
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{
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// 创建迭代器
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std::vector<MouseMsg*>::iterator iter;
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@ -74,7 +71,7 @@ bool MouseMsg::deleteListener(tstring name)
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return false;
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}
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void MouseMsg::clearAllListener()
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void MouseMsg::clearAllListeners()
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{
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// 删除所有监听器
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for (auto m : s_vMouseMsg)
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@ -85,11 +82,6 @@ void MouseMsg::clearAllListener()
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s_vMouseMsg.clear();
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}
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MouseMsg MouseMsg::getMsg()
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{
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return s_mouseMsg; // 获取当前鼠标消息
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}
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bool MouseMsg::isLButtonDown()
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{
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return s_mouseMsg.mkLButton;
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@ -105,17 +97,17 @@ bool MouseMsg::isMButtonDown()
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return s_mouseMsg.mkMButton;
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}
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int MouseMsg::getMouseX()
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int MouseMsg::getX()
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{
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return s_mouseMsg.x;
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}
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int MouseMsg::getMouseY()
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int MouseMsg::getY()
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{
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return s_mouseMsg.y;
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}
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int MouseMsg::getMouseWheel()
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int MouseMsg::getWheel()
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{
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return s_mouseMsg.wheel;
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}
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@ -179,17 +171,3 @@ void MouseMsg::resetMouseMsg()
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{
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s_mouseMsg.uMsg = 0;
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}
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void ConvertMsg(MOUSEMSG msg)
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{
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// 将 MOUSEMSG 转换为 MouseMsg
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/// 虽然 MOUSEMSG 和 MouseMsg 本质上是一样的
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/// 但是为了实现 Easy2D 与 EasyX 的分离,所以定义了新的 MouseMsg
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s_mouseMsg.uMsg = msg.uMsg;
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s_mouseMsg.mkLButton = msg.mkLButton;
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s_mouseMsg.mkMButton = msg.mkMButton;
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s_mouseMsg.mkRButton = msg.mkRButton;
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s_mouseMsg.wheel = msg.wheel;
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s_mouseMsg.x = msg.x;
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s_mouseMsg.y = msg.y;
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}
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@ -10,6 +10,13 @@ Image::Image() :
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{
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}
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Image::Image(LPCTSTR ImageFile) :
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m_fScaleX(1),
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m_fScaleY(1)
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{
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setImage(ImageFile); // 设置图片资源
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}
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Image::Image(LPCTSTR ImageFile, int x, int y, int width, int height) :
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m_fScaleX(1),
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m_fScaleY(1)
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@ -82,6 +89,9 @@ bool Image::setImage(LPCTSTR ImageFile)
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// 设置目标矩形(即绘制到窗口的位置和大小)
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m_rDest.SetRect(m_nX, m_nY, m_nX + m_Image.GetWidth(), m_nY + m_Image.GetHeight());
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m_rSrc.SetRect(0, 0, m_Image.GetWidth(), m_Image.GetHeight());
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// 重置缩放属性
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m_fScaleX = 1;
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m_fScaleY = 1;
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return true;
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}
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@ -110,6 +120,9 @@ bool Image::setImageFromRes(LPCTSTR pResName)
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// 设置目标矩形(即绘制到窗口的位置和大小)
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m_rDest.SetRect(m_nX, m_nY, m_nX + m_Image.GetWidth(), m_nY + m_Image.GetHeight());
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m_rSrc.SetRect(0, 0, m_Image.GetWidth(), m_Image.GetHeight());
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// 重置缩放属性
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m_fScaleX = 1;
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m_fScaleY = 1;
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return true;
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}
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@ -128,25 +141,23 @@ bool Image::setImageFromRes(LPCTSTR pResName, int x, int y, int width, int heigh
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void Image::crop(int x, int y, int width, int height)
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{
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width = min(max(width, 0), m_Image.GetWidth());
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height = min(max(height, 0), m_Image.GetHeight());
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// 设置源矩形的位置和大小(用于裁剪)
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m_rSrc.SetRect(
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x, y,
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x + (width ? width : m_Image.GetWidth() - x),
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y + (height ? height : m_Image.GetHeight() - y));
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m_rSrc.SetRect(x, y, x + width, y + height);
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// 设置目标矩形(即绘制到窗口的位置和大小)
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m_rDest.SetRect(
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m_nX, m_nY,
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m_nX + (width ? width : int(m_rSrc.Width() * m_fScaleX)),
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m_nY + (height ? height : int(m_rSrc.Height() * m_fScaleY)));
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m_rDest.SetRect(m_nX, m_nY, m_nX + int(width * m_fScaleX), m_nY + int(height * m_fScaleY));
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}
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void Image::stretch(int width, int height)
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{
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width = max(width, 0);
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height = max(height, 0);
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// 设置目标矩形的位置和大小(即绘制到窗口的位置和大小,用于拉伸图片)
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m_rDest.SetRect(
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m_nX, m_nY,
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m_nX + (width ? width : m_Image.GetWidth()),
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m_nY + (height ? height : m_Image.GetHeight()));
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m_rDest.SetRect(m_nX, m_nY, m_nX + width, m_nY + height);
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// 重置比例缩放属性
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m_fScaleX = 1;
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m_fScaleY = 1;
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}
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void Image::scale(float scaleX, float scaleY)
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@ -155,8 +166,8 @@ void Image::scale(float scaleX, float scaleY)
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m_fScaleY = max(scaleY, 0);
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m_rDest.SetRect(
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m_nX, m_nY,
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m_nX + int(m_Image.GetWidth() * scaleX),
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m_nY + int(m_Image.GetHeight() * scaleY));
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m_nX + int(m_rSrc.Width() * scaleX),
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m_nY + int(m_rSrc.Height() * scaleY));
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}
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void Image::setPos(int x, int y)
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@ -195,7 +206,7 @@ void Image::setTransparentColor(COLORREF value)
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m_Image.SetTransparentColor(value);
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}
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void Image::screenshot()
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void Image::saveScreenshot()
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{
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tstring savePath;
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// 获取保存位置
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@ -98,8 +98,8 @@ void MouseNode::_onDraw()
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bool MouseNode::_judge()
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{
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return (MouseMsg::getMsg().x >= m_nX && MouseMsg::getMsg().x <= m_nX + m_nWidth) &&
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(MouseMsg::getMsg().y >= m_nY && MouseMsg::getMsg().y <= m_nY + m_nHeight);
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return (MouseMsg::getX() >= m_nX && MouseMsg::getX() <= m_nX + m_nWidth) &&
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(MouseMsg::getY() >= m_nY && MouseMsg::getY() <= m_nY + m_nHeight);
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}
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void MouseNode::_setStatus(Status status)
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@ -1,7 +1,130 @@
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#include "..\Easy2d.h"
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#include "..\EasyX\easyx.h"
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#include <algorithm>
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#include <sstream>
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#include <Shlobj.h>
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#pragma comment(lib, "shell32.lib")
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#ifndef UNICODE
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#include <io.h>
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#include <direct.h>
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#endif
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tstring FileUtils::getLocalAppDataPath()
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{
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TCHAR m_lpszDefaultDir[MAX_PATH] = { 0 };
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TCHAR szDocument[MAX_PATH] = { 0 };
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// 获取 AppData\Local 文件夹的 ID
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LPITEMIDLIST pidl = NULL;
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SHGetSpecialFolderLocation(NULL, CSIDL_LOCAL_APPDATA, &pidl);
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if (pidl && SHGetPathFromIDList(pidl, szDocument))
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{
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// 获取文件夹路径
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GetShortPathName(szDocument, m_lpszDefaultDir, _MAX_PATH);
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}
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return m_lpszDefaultDir;
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}
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tstring FileUtils::getDefaultSavePath()
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{
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TCHAR m_lpszDefaultDir[MAX_PATH] = { 0 };
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TCHAR szDocument[MAX_PATH] = { 0 };
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// 获取 AppData\Local 文件夹的 ID
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LPITEMIDLIST pidl = NULL;
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SHGetSpecialFolderLocation(NULL, CSIDL_LOCAL_APPDATA, &pidl);
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if (pidl && SHGetPathFromIDList(pidl, szDocument))
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{
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// 获取文件夹路径
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GetShortPathName(szDocument, m_lpszDefaultDir, _MAX_PATH);
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}
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tstring path = m_lpszDefaultDir;
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path.append(_T("\\"));
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path.append(App::get()->getAppName());
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#ifdef UNICODE
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if (_waccess(path.c_str(), 0) == -1)
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{
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_wmkdir(path.c_str());
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}
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#else
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if (_access(path.c_str(), 0) == -1)
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{
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_mkdir(path.c_str());
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}
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#endif
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path.append(_T("\\DefaultData.ini"));
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return path;
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}
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void FileUtils::saveInt(LPCTSTR key, int value)
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{
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#ifdef UNICODE
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std::wstringstream ss;
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#else
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std::stringstream ss;
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#endif
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ss << value;
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::WritePrivateProfileString(_T("Default"), key, ss.str().c_str(), getDefaultSavePath().c_str());
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}
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void FileUtils::saveDouble(LPCTSTR key, double value)
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{
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#ifdef UNICODE
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std::wstringstream ss;
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#else
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std::stringstream ss;
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#endif
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ss << value;
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::WritePrivateProfileString(_T("Default"), key, ss.str().c_str(), getDefaultSavePath().c_str());
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}
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void FileUtils::saveString(LPCTSTR key, tstring value)
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{
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::WritePrivateProfileString(_T("Default"), key, value.c_str(), getDefaultSavePath().c_str());
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}
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int FileUtils::getInt(LPCTSTR key, int default)
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{
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return ::GetPrivateProfileInt(_T("Default"), key, default, getDefaultSavePath().c_str());
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}
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#include <iostream>
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using namespace std;
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double FileUtils::getDouble(LPCTSTR key, double default)
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{
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// 将 default 参数转化为字符串
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#ifdef UNICODE
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std::wstringstream ss;
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#else
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std::stringstream ss;
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#endif
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ss << default;
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// 读取数据
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TCHAR temp[128] = { 0 };
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::GetPrivateProfileString(_T("Default"), key, ss.str().c_str(), temp, 128, getDefaultSavePath().c_str());
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// 转换为字符串流
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ss.str(_T(""));
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ss << temp;
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||||
// 将字符串转化为 double
|
||||
#ifdef UNICODE
|
||||
double d = _wtof(ss.str().c_str());
|
||||
#else
|
||||
double d = atof(ss.str().c_str());
|
||||
#endif
|
||||
return d;
|
||||
}
|
||||
|
||||
tstring FileUtils::getString(LPCTSTR key, tstring default)
|
||||
{
|
||||
TCHAR temp[128] = { 0 };
|
||||
::GetPrivateProfileString(_T("Default"), key, default.c_str(), temp, 128, getDefaultSavePath().c_str());
|
||||
return tstring(temp);
|
||||
}
|
||||
|
||||
tstring FileUtils::getFileExtension(const tstring & filePath)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,8 +1,5 @@
|
|||
#include "..\Easy2d.h"
|
||||
|
||||
|
||||
/* 注:MusicUtils 类完全仿照 Cocos2dx 中的 SimpleAudioEngine 实现 */
|
||||
|
||||
#include <Digitalv.h>
|
||||
#include <mmsystem.h>
|
||||
#pragma comment(lib , "winmm.lib")
|
||||
#include <map>
|
||||
|
|
@ -17,210 +14,184 @@ public:
|
|||
MciPlayer();
|
||||
~MciPlayer();
|
||||
|
||||
void Close();
|
||||
void Open(tstring pFileName, UINT uId);
|
||||
void Play(UINT uTimes = 1);
|
||||
void Pause();
|
||||
void Resume();
|
||||
void Stop();
|
||||
void Rewind();
|
||||
bool IsPlaying();
|
||||
UINT GetSoundID();
|
||||
void close();
|
||||
void open(tstring pFileName, UINT uId);
|
||||
void play(bool bLoop = false);
|
||||
void pause();
|
||||
void resume();
|
||||
void stop();
|
||||
void rewind();
|
||||
void setVolume(float volume);
|
||||
bool isPlaying();
|
||||
UINT getSoundID();
|
||||
|
||||
private:
|
||||
friend LRESULT WINAPI _SoundPlayProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
void _sendCommand(int nCommand, DWORD_PTR param1 = 0, DWORD_PTR parma2 = 0);
|
||||
|
||||
void _SendGenericCommand(int nCommand, DWORD_PTR param1 = 0, DWORD_PTR parma2 = 0);
|
||||
|
||||
HWND _wnd;
|
||||
MCIDEVICEID _dev;
|
||||
UINT _soundID;
|
||||
UINT _times;
|
||||
bool _playing;
|
||||
tstring strExt;
|
||||
MCIDEVICEID m_dev;
|
||||
UINT m_nSoundID;
|
||||
bool m_bPlaying;
|
||||
bool m_bLoop;
|
||||
tstring m_sExt;
|
||||
};
|
||||
|
||||
|
||||
|
||||
#define WIN_CLASS_NAME "Easy2dCallbackWnd"
|
||||
|
||||
static HINSTANCE s_hInstance;
|
||||
static MCIERROR s_mciError;
|
||||
|
||||
LRESULT WINAPI _SoundPlayProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
MciPlayer::MciPlayer()
|
||||
: _wnd(NULL)
|
||||
, _dev(0L)
|
||||
, _soundID(0)
|
||||
, _times(0)
|
||||
, _playing(false)
|
||||
, strExt(_T(""))
|
||||
MciPlayer::MciPlayer() :
|
||||
m_dev(0L),
|
||||
m_nSoundID(0),
|
||||
m_bPlaying(false),
|
||||
m_bLoop(false),
|
||||
m_sExt(_T(""))
|
||||
{
|
||||
if (!s_hInstance)
|
||||
{
|
||||
s_hInstance = GetModuleHandle(NULL); // Grab An Instance For Our Window
|
||||
|
||||
WNDCLASS wc; // Windows Class Structure
|
||||
|
||||
// Redraw On Size, And Own DC For Window.
|
||||
wc.style = 0;
|
||||
wc.lpfnWndProc = _SoundPlayProc; // WndProc Handles Messages
|
||||
wc.cbClsExtra = 0; // No Extra Window Data
|
||||
wc.cbWndExtra = 0; // No Extra Window Data
|
||||
wc.hInstance = s_hInstance; // Set The Instance
|
||||
wc.hIcon = 0; // Load The Default Icon
|
||||
wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer
|
||||
wc.hbrBackground = NULL; // No Background Required For GL
|
||||
wc.lpszMenuName = NULL; // We Don't Want A Menu
|
||||
wc.lpszClassName = _T(WIN_CLASS_NAME); // Set The Class Name
|
||||
|
||||
if (!RegisterClass(&wc) // Register Our Class
|
||||
&& GetLastError() != 1410) // Class is Already Existent
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_wnd = CreateWindowEx(
|
||||
WS_EX_APPWINDOW, // Extended Style For The Window
|
||||
_T(WIN_CLASS_NAME), // Class Name
|
||||
NULL, // Window Title
|
||||
WS_POPUPWINDOW, // Defined Window Style
|
||||
0, 0, // Window Position
|
||||
0, 0, // Window Width And Height
|
||||
NULL, // No Parent Window
|
||||
NULL, // No Menu
|
||||
s_hInstance, // Instance
|
||||
NULL); // No Param
|
||||
|
||||
if (_wnd)
|
||||
{
|
||||
SetWindowLongPtr(_wnd, GWLP_USERDATA, (LONG_PTR)this);
|
||||
}
|
||||
}
|
||||
|
||||
MciPlayer::~MciPlayer()
|
||||
{
|
||||
Close();
|
||||
DestroyWindow(_wnd);
|
||||
close(); // 关闭播放器
|
||||
}
|
||||
|
||||
void MciPlayer::Open(tstring pFileName, UINT uId)
|
||||
void MciPlayer::open(tstring pFileName, UINT uId)
|
||||
{
|
||||
if (pFileName.empty() || !_wnd) return;
|
||||
int nLen = (int)pFileName.size();
|
||||
if (!nLen) return;
|
||||
|
||||
strExt = FileUtils::getFileExtension(pFileName);
|
||||
|
||||
Close();
|
||||
// 忽略不存在的文件
|
||||
if (pFileName.empty() || !PathFileExists(pFileName.c_str())) return;
|
||||
// 获取文件后缀名
|
||||
m_sExt = FileUtils::getFileExtension(pFileName);
|
||||
// 停止当前音乐
|
||||
close();
|
||||
|
||||
// 设置 MCI_OPEN_PARMS 参数
|
||||
MCI_OPEN_PARMS mciOpen = { 0 };
|
||||
MCIERROR mciError;
|
||||
mciOpen.lpstrDeviceType = (LPCTSTR)MCI_ALL_DEVICE_ID;
|
||||
mciOpen.lpstrElementName = pFileName.c_str();
|
||||
|
||||
// 打开这个文件
|
||||
MCIERROR mciError;
|
||||
mciError = mciSendCommand(0, MCI_OPEN, MCI_OPEN_ELEMENT, reinterpret_cast<DWORD_PTR>(&mciOpen));
|
||||
// 出现错误时,忽略这次操作
|
||||
if (mciError) return;
|
||||
|
||||
_dev = mciOpen.wDeviceID;
|
||||
_soundID = uId;
|
||||
_playing = false;
|
||||
// 保存设备等信息
|
||||
m_dev = mciOpen.wDeviceID;
|
||||
m_nSoundID = uId;
|
||||
m_bPlaying = false;
|
||||
}
|
||||
|
||||
void MciPlayer::Play(UINT uTimes /* = 1 */)
|
||||
void MciPlayer::play(bool bLoop)
|
||||
{
|
||||
if (!_dev)
|
||||
// 设备为空时,忽略这次操作
|
||||
if (!m_dev)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// 设置播放参数
|
||||
MCI_PLAY_PARMS mciPlay = { 0 };
|
||||
mciPlay.dwCallback = reinterpret_cast<DWORD_PTR>(_wnd);
|
||||
s_mciError = mciSendCommand(_dev, MCI_PLAY, MCI_FROM | MCI_NOTIFY, reinterpret_cast<DWORD_PTR>(&mciPlay));
|
||||
MCIERROR s_mciError;
|
||||
// 播放声音
|
||||
s_mciError = mciSendCommand(m_dev, MCI_PLAY, MCI_FROM | (bLoop ? MCI_DGV_PLAY_REPEAT : 0), reinterpret_cast<DWORD_PTR>(&mciPlay));
|
||||
// 未出错时,置 m_bPlaying 为 true
|
||||
if (!s_mciError)
|
||||
{
|
||||
_playing = true;
|
||||
_times = uTimes;
|
||||
m_bPlaying = true;
|
||||
m_bLoop = bLoop;
|
||||
}
|
||||
}
|
||||
|
||||
void MciPlayer::Close()
|
||||
void MciPlayer::close()
|
||||
{
|
||||
if (_playing)
|
||||
// 停止音乐
|
||||
if (m_bPlaying)
|
||||
{
|
||||
Stop();
|
||||
stop();
|
||||
}
|
||||
if (_dev)
|
||||
// 关闭设备
|
||||
if (m_dev)
|
||||
{
|
||||
_SendGenericCommand(MCI_CLOSE);
|
||||
_sendCommand(MCI_CLOSE);
|
||||
}
|
||||
_dev = 0;
|
||||
_playing = false;
|
||||
// 恢复默认属性
|
||||
m_dev = 0;
|
||||
m_bPlaying = false;
|
||||
}
|
||||
|
||||
void MciPlayer::Pause()
|
||||
void MciPlayer::pause()
|
||||
{
|
||||
_SendGenericCommand(MCI_PAUSE);
|
||||
_playing = false;
|
||||
// 暂停音乐
|
||||
_sendCommand(MCI_PAUSE);
|
||||
m_bPlaying = false;
|
||||
}
|
||||
|
||||
void MciPlayer::Resume()
|
||||
void MciPlayer::resume()
|
||||
{
|
||||
if (strExt == _T(".mid"))
|
||||
// 继续音乐
|
||||
if (m_sExt == _T(".mid"))
|
||||
{
|
||||
// midi not support MCI_RESUME, should get the position and use MCI_FROM
|
||||
// midi 不支持 MCI_RESUME 参数,应使用 MCI_FROM 设置播放起始位置
|
||||
// 获取 MCI 状态
|
||||
MCI_STATUS_PARMS mciStatusParms;
|
||||
MCI_PLAY_PARMS mciPlayParms;
|
||||
mciStatusParms.dwItem = MCI_STATUS_POSITION;
|
||||
_SendGenericCommand(MCI_STATUS, MCI_STATUS_ITEM, reinterpret_cast<DWORD_PTR>(&mciStatusParms)); // MCI_STATUS
|
||||
mciPlayParms.dwFrom = mciStatusParms.dwReturn; // get position
|
||||
_SendGenericCommand(MCI_PLAY, MCI_FROM, reinterpret_cast<DWORD_PTR>(&mciPlayParms)); // MCI_FROM
|
||||
_sendCommand(MCI_STATUS, MCI_STATUS_ITEM, reinterpret_cast<DWORD_PTR>(&mciStatusParms));
|
||||
// 设置播放起始位置,并开始播放
|
||||
MCI_PLAY_PARMS mciPlayParms;
|
||||
mciPlayParms.dwFrom = mciStatusParms.dwReturn;
|
||||
_sendCommand(MCI_PLAY, MCI_FROM, reinterpret_cast<DWORD_PTR>(&mciPlayParms));
|
||||
}
|
||||
else
|
||||
{
|
||||
_SendGenericCommand(MCI_RESUME);
|
||||
_playing = true;
|
||||
// 继续播放音乐
|
||||
_sendCommand(MCI_RESUME);
|
||||
m_bPlaying = true;
|
||||
}
|
||||
}
|
||||
|
||||
void MciPlayer::Stop()
|
||||
void MciPlayer::stop()
|
||||
{
|
||||
_SendGenericCommand(MCI_STOP);
|
||||
_playing = false;
|
||||
_times = 0;
|
||||
// 停止音乐
|
||||
_sendCommand(MCI_STOP);
|
||||
m_bPlaying = false;
|
||||
}
|
||||
|
||||
void MciPlayer::Rewind()
|
||||
void MciPlayer::rewind()
|
||||
{
|
||||
if (!_dev)
|
||||
// 设备为空时,忽略这次操作
|
||||
if (!m_dev)
|
||||
{
|
||||
return;
|
||||
}
|
||||
mciSendCommand(_dev, MCI_SEEK, MCI_SEEK_TO_START, 0);
|
||||
|
||||
// 重置播放位置
|
||||
mciSendCommand(m_dev, MCI_SEEK, MCI_SEEK_TO_START, 0);
|
||||
// 播放音乐
|
||||
MCI_PLAY_PARMS mciPlay = { 0 };
|
||||
mciPlay.dwCallback = reinterpret_cast<DWORD_PTR>(_wnd);
|
||||
_playing = mciSendCommand(_dev, MCI_PLAY, MCI_NOTIFY, reinterpret_cast<DWORD_PTR>(&mciPlay)) ? false : true;
|
||||
m_bPlaying = mciSendCommand(m_dev, MCI_PLAY, (m_bLoop ? MCI_DGV_PLAY_REPEAT : 0), reinterpret_cast<DWORD_PTR>(&mciPlay)) ? false : true;
|
||||
}
|
||||
|
||||
bool MciPlayer::IsPlaying()
|
||||
void MciPlayer::setVolume(float volume)
|
||||
{
|
||||
return _playing;
|
||||
volume = min(max(volume, 0), 1);
|
||||
MCI_DGV_SETAUDIO_PARMS mciSetAudioPara = { 0 };
|
||||
mciSetAudioPara.dwItem = MCI_DGV_SETAUDIO_VOLUME;
|
||||
mciSetAudioPara.dwValue = DWORD(1000 * volume);
|
||||
mciSendCommand(m_dev, MCI_SETAUDIO, MCI_DGV_SETAUDIO_VALUE | MCI_DGV_SETAUDIO_ITEM, (DWORD)(LPVOID)&mciSetAudioPara);
|
||||
}
|
||||
|
||||
UINT MciPlayer::GetSoundID()
|
||||
bool MciPlayer::isPlaying()
|
||||
{
|
||||
return _soundID;
|
||||
return m_bPlaying;
|
||||
}
|
||||
|
||||
void MciPlayer::_SendGenericCommand(int nCommand, DWORD_PTR param1 /*= 0*/, DWORD_PTR parma2 /*= 0*/)
|
||||
UINT MciPlayer::getSoundID()
|
||||
{
|
||||
if (!_dev)
|
||||
return m_nSoundID;
|
||||
}
|
||||
|
||||
void MciPlayer::_sendCommand(int nCommand, DWORD_PTR param1, DWORD_PTR parma2)
|
||||
{
|
||||
// 空设备时忽略这次操作
|
||||
if (!m_dev)
|
||||
{
|
||||
return;
|
||||
}
|
||||
mciSendCommand(_dev, nCommand, param1, parma2);
|
||||
// 向当前设备发送操作
|
||||
mciSendCommand(m_dev, nCommand, param1, parma2);
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -234,17 +205,16 @@ void MciPlayer::_SendGenericCommand(int nCommand, DWORD_PTR param1 /*= 0*/, DWOR
|
|||
typedef std::map<unsigned int, MciPlayer *> MusicList;
|
||||
typedef std::pair<unsigned int, MciPlayer *> Music;
|
||||
|
||||
|
||||
static unsigned int _Hash(tstring key);
|
||||
|
||||
|
||||
static MusicList& sharedList()
|
||||
static MusicList& getMciPlayerList()
|
||||
{
|
||||
static MusicList s_List;
|
||||
return s_List;
|
||||
}
|
||||
|
||||
static MciPlayer& sharedMusic()
|
||||
static MciPlayer& getBgMciPlayer()
|
||||
{
|
||||
static MciPlayer s_Music;
|
||||
return s_Music;
|
||||
|
|
@ -252,27 +222,39 @@ static MciPlayer& sharedMusic()
|
|||
|
||||
void MusicUtils::end()
|
||||
{
|
||||
sharedMusic().Close();
|
||||
|
||||
for (auto& iter : sharedList())
|
||||
// 停止背景音乐
|
||||
getBgMciPlayer().close();
|
||||
// 停止其他所有音乐
|
||||
for (auto& iter : getMciPlayerList())
|
||||
{
|
||||
SAFE_DELETE(iter.second);
|
||||
}
|
||||
sharedList().clear();
|
||||
// 清空音乐列表
|
||||
getMciPlayerList().clear();
|
||||
return;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundMusic
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*
|
||||
void MusicUtils::setVolume(float volume)
|
||||
{
|
||||
if (volume < 0 || volume > 1) return;
|
||||
waveOutSetVolume(NULL, DWORD(volume * 65535));
|
||||
// 设置背景音乐音量
|
||||
getBgMciPlayer().setVolume(volume);
|
||||
// 设置其他音乐音量
|
||||
for (auto& iter : getMciPlayerList())
|
||||
{
|
||||
iter.second->setVolume(volume);
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::setVolume(tstring pszFilePath, float volume)
|
||||
{
|
||||
unsigned int nRet = ::_Hash(pszFilePath);
|
||||
|
||||
MusicList::iterator p = getMciPlayerList().find(nRet);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
p->second->setVolume(volume);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
void MusicUtils::playBackgroundMusic(tstring pszFilePath, bool bLoop)
|
||||
{
|
||||
|
|
@ -281,45 +263,46 @@ void MusicUtils::playBackgroundMusic(tstring pszFilePath, bool bLoop)
|
|||
return;
|
||||
}
|
||||
|
||||
sharedMusic().Open(pszFilePath, ::_Hash(pszFilePath));
|
||||
sharedMusic().Play((bLoop) ? -1 : 1);
|
||||
getBgMciPlayer().open(pszFilePath, ::_Hash(pszFilePath));
|
||||
getBgMciPlayer().play(bLoop);
|
||||
}
|
||||
|
||||
void MusicUtils::stopBackgroundMusic(bool bReleaseData)
|
||||
{
|
||||
if (bReleaseData)
|
||||
{
|
||||
sharedMusic().Close();
|
||||
getBgMciPlayer().close();
|
||||
}
|
||||
else
|
||||
{
|
||||
sharedMusic().Stop();
|
||||
getBgMciPlayer().stop();
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::pauseBackgroundMusic()
|
||||
{
|
||||
sharedMusic().Pause();
|
||||
getBgMciPlayer().pause();
|
||||
}
|
||||
|
||||
void MusicUtils::resumeBackgroundMusic()
|
||||
{
|
||||
sharedMusic().Resume();
|
||||
getBgMciPlayer().resume();
|
||||
}
|
||||
|
||||
void MusicUtils::rewindBackgroundMusic()
|
||||
{
|
||||
sharedMusic().Rewind();
|
||||
getBgMciPlayer().rewind();
|
||||
}
|
||||
|
||||
bool MusicUtils::isBackgroundMusicPlaying()
|
||||
{
|
||||
return sharedMusic().IsPlaying();
|
||||
return getBgMciPlayer().isPlaying();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// effect function
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void MusicUtils::setBackgroundMusicVolume(float volume)
|
||||
{
|
||||
getBgMciPlayer().setVolume(volume);
|
||||
}
|
||||
|
||||
unsigned int MusicUtils::playMusic(tstring pszFilePath, bool bLoop)
|
||||
{
|
||||
|
|
@ -327,20 +310,20 @@ unsigned int MusicUtils::playMusic(tstring pszFilePath, bool bLoop)
|
|||
|
||||
preloadMusic(pszFilePath);
|
||||
|
||||
MusicList::iterator p = sharedList().find(nRet);
|
||||
if (p != sharedList().end())
|
||||
MusicList::iterator p = getMciPlayerList().find(nRet);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
p->second->Play((bLoop) ? -1 : 1);
|
||||
p->second->play(bLoop);
|
||||
}
|
||||
return nRet;
|
||||
}
|
||||
|
||||
void MusicUtils::stopMusic(unsigned int nSoundId)
|
||||
{
|
||||
MusicList::iterator p = sharedList().find(nSoundId);
|
||||
if (p != sharedList().end())
|
||||
MusicList::iterator p = getMciPlayerList().find(nSoundId);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
p->second->Stop();
|
||||
p->second->stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -350,58 +333,58 @@ void MusicUtils::preloadMusic(tstring pszFilePath)
|
|||
|
||||
int nRet = ::_Hash(pszFilePath);
|
||||
|
||||
if (sharedList().end() != sharedList().find(nRet)) return;
|
||||
if (getMciPlayerList().end() != getMciPlayerList().find(nRet)) return;
|
||||
|
||||
sharedList().insert(Music(nRet, new MciPlayer()));
|
||||
MciPlayer * pPlayer = sharedList()[nRet];
|
||||
pPlayer->Open(pszFilePath, nRet);
|
||||
getMciPlayerList().insert(Music(nRet, new MciPlayer()));
|
||||
MciPlayer * pPlayer = getMciPlayerList()[nRet];
|
||||
pPlayer->open(pszFilePath, nRet);
|
||||
|
||||
if (nRet == pPlayer->GetSoundID()) return;
|
||||
if (nRet == pPlayer->getSoundID()) return;
|
||||
|
||||
delete pPlayer;
|
||||
sharedList().erase(nRet);
|
||||
getMciPlayerList().erase(nRet);
|
||||
nRet = 0;
|
||||
}
|
||||
|
||||
void MusicUtils::pauseMusic(unsigned int nSoundId)
|
||||
{
|
||||
MusicList::iterator p = sharedList().find(nSoundId);
|
||||
if (p != sharedList().end())
|
||||
MusicList::iterator p = getMciPlayerList().find(nSoundId);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
p->second->Pause();
|
||||
p->second->pause();
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::pauseAllMusics()
|
||||
{
|
||||
for (auto& iter : sharedList())
|
||||
for (auto& iter : getMciPlayerList())
|
||||
{
|
||||
iter.second->Pause();
|
||||
iter.second->pause();
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::resumeMusic(unsigned int nSoundId)
|
||||
{
|
||||
MusicList::iterator p = sharedList().find(nSoundId);
|
||||
if (p != sharedList().end())
|
||||
MusicList::iterator p = getMciPlayerList().find(nSoundId);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
p->second->Resume();
|
||||
p->second->resume();
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::resumeAllMusics()
|
||||
{
|
||||
for (auto& iter : sharedList())
|
||||
for (auto& iter : getMciPlayerList())
|
||||
{
|
||||
iter.second->Resume();
|
||||
iter.second->resume();
|
||||
}
|
||||
}
|
||||
|
||||
void MusicUtils::stopAllMusics()
|
||||
{
|
||||
for (auto& iter : sharedList())
|
||||
for (auto& iter : getMciPlayerList())
|
||||
{
|
||||
iter.second->Stop();
|
||||
iter.second->stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -409,49 +392,16 @@ void MusicUtils::unloadMusic(LPCTSTR pszFilePath)
|
|||
{
|
||||
unsigned int nID = ::_Hash(pszFilePath);
|
||||
|
||||
MusicList::iterator p = sharedList().find(nID);
|
||||
if (p != sharedList().end())
|
||||
MusicList::iterator p = getMciPlayerList().find(nID);
|
||||
if (p != getMciPlayerList().end())
|
||||
{
|
||||
SAFE_DELETE(p->second);
|
||||
sharedList().erase(nID);
|
||||
getMciPlayerList().erase(nID);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// static function
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
LRESULT WINAPI _SoundPlayProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
MciPlayer * pPlayer = NULL;
|
||||
if (MM_MCINOTIFY == Msg
|
||||
&& MCI_NOTIFY_SUCCESSFUL == wParam
|
||||
&& (pPlayer = (MciPlayer *)GetWindowLongPtr(hWnd, GWLP_USERDATA)))
|
||||
{
|
||||
if (pPlayer->_times)
|
||||
{
|
||||
--pPlayer->_times;
|
||||
}
|
||||
|
||||
if (pPlayer->_times)
|
||||
{
|
||||
mciSendCommand(lParam, MCI_SEEK, MCI_SEEK_TO_START, 0);
|
||||
|
||||
MCI_PLAY_PARMS mciPlay = { 0 };
|
||||
mciPlay.dwCallback = reinterpret_cast<DWORD_PTR>(hWnd);
|
||||
mciSendCommand(lParam, MCI_PLAY, MCI_NOTIFY, reinterpret_cast<DWORD_PTR>(&mciPlay));
|
||||
}
|
||||
else
|
||||
{
|
||||
pPlayer->_playing = false;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProc(hWnd, Msg, wParam, lParam);
|
||||
}
|
||||
|
||||
unsigned int _Hash(tstring key)
|
||||
{
|
||||
unsigned int len = unsigned(key.size());
|
||||
|
|
|
|||
|
|
@ -151,7 +151,7 @@ bool Timer::stopTimer(tstring name)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool Timer::deleteTimer(tstring name)
|
||||
bool Timer::delTimer(tstring name)
|
||||
{
|
||||
// 创建迭代器
|
||||
std::vector<Timer*>::iterator iter;
|
||||
|
|
|
|||
488
Easy2D/easy2d.h
488
Easy2D/easy2d.h
|
|
@ -1,5 +1,5 @@
|
|||
/******************************************************
|
||||
* Easy2D Game Engine (v1.0.3)
|
||||
* Easy2D Game Engine (v1.0.4)
|
||||
* http://www.easy2d.cn
|
||||
*
|
||||
* Depends on EasyX (Ver:20170827(beta))
|
||||
|
|
@ -89,34 +89,18 @@ typedef unsigned int VK_KEY;
|
|||
typedef std::function<void()> CLICK_CALLBACK;
|
||||
typedef std::function<void()> TIMER_CALLBACK;
|
||||
typedef std::function<void(VK_KEY)> KEY_CALLBACK;
|
||||
typedef std::function<void(MouseMsg)> MOUSE_CALLBACK;
|
||||
typedef std::function<void()> MOUSE_CALLBACK;
|
||||
|
||||
|
||||
class App
|
||||
{
|
||||
protected:
|
||||
tstring m_sTitle;
|
||||
Scene* m_currentScene;
|
||||
Scene* m_nextScene;
|
||||
std::stack<Scene*> m_sceneStack;
|
||||
LARGE_INTEGER m_nAnimationInterval;
|
||||
int m_nWidth;
|
||||
int m_nHeight;
|
||||
int m_nWindowMode;
|
||||
bool m_bRunning;
|
||||
bool m_bSaveScene;
|
||||
|
||||
protected:
|
||||
void _initGraph();
|
||||
void _mainLoop();
|
||||
void _enterNextScene();
|
||||
|
||||
public:
|
||||
App();
|
||||
~App();
|
||||
|
||||
// 窗口可选模式
|
||||
enum { SHOW_CONSOLE = 1, NO_CLOSE = 2, NO_MINI_MIZE = 4 };
|
||||
|
||||
// 获取程序实例
|
||||
static App * get();
|
||||
// 设置坐标原点
|
||||
|
|
@ -140,7 +124,9 @@ public:
|
|||
// 修改窗口大小
|
||||
void setWindowSize(int width, int height);
|
||||
// 设置窗口标题
|
||||
void setWindowText(tstring title);
|
||||
void setWindowTitle(tstring title);
|
||||
// 获取窗口标题
|
||||
tstring getWindowTitle();
|
||||
// 获取窗口宽度
|
||||
int getWidth() const;
|
||||
// 获取窗口高度
|
||||
|
|
@ -151,6 +137,10 @@ public:
|
|||
void backScene();
|
||||
// 清空之前保存的所有场景
|
||||
void clearScene();
|
||||
// 设置 AppName
|
||||
void setAppName(tstring appname);
|
||||
// 获取 AppName
|
||||
tstring getAppName() const;
|
||||
// 修改窗口背景色
|
||||
void setBkColor(COLORREF color);
|
||||
// 设置帧率
|
||||
|
|
@ -165,6 +155,24 @@ public:
|
|||
Scene * getCurrentScene();
|
||||
// 获取 Easy2D 版本号
|
||||
LPCTSTR getVersion();
|
||||
|
||||
protected:
|
||||
tstring m_sTitle;
|
||||
tstring m_sAppName;
|
||||
Scene* m_currentScene;
|
||||
Scene* m_nextScene;
|
||||
std::stack<Scene*> m_sceneStack;
|
||||
LARGE_INTEGER m_nAnimationInterval;
|
||||
int m_nWidth;
|
||||
int m_nHeight;
|
||||
int m_nWindowMode;
|
||||
bool m_bRunning;
|
||||
bool m_bSaveScene;
|
||||
|
||||
protected:
|
||||
void _initGraph();
|
||||
void _mainLoop();
|
||||
void _enterNextScene();
|
||||
};
|
||||
|
||||
class FreePool
|
||||
|
|
@ -184,13 +192,6 @@ class Scene
|
|||
friend class App;
|
||||
friend class MouseMsg;
|
||||
|
||||
protected:
|
||||
std::vector<Node*> m_vChildren;
|
||||
|
||||
protected:
|
||||
void _exec();
|
||||
void _onDraw();
|
||||
|
||||
public:
|
||||
Scene();
|
||||
~Scene();
|
||||
|
|
@ -205,6 +206,13 @@ public:
|
|||
bool del(Node * child);
|
||||
// 清空所有子成员
|
||||
void clearAllChildren();
|
||||
|
||||
protected:
|
||||
std::vector<Node*> m_vChildren;
|
||||
|
||||
protected:
|
||||
void _exec();
|
||||
void _onDraw();
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -212,40 +220,17 @@ class MouseMsg
|
|||
{
|
||||
friend class App;
|
||||
|
||||
private:
|
||||
static void __exec();
|
||||
|
||||
protected:
|
||||
tstring m_sName;
|
||||
MOUSE_CALLBACK m_callback;
|
||||
|
||||
public:
|
||||
UINT uMsg; // 当前鼠标消息
|
||||
bool mkLButton; // 鼠标左键是否按下
|
||||
bool mkMButton; // 鼠标中键是否按下
|
||||
bool mkRButton; // 鼠标右键是否按下
|
||||
short x; // 当前鼠标 x 坐标
|
||||
short y; // 当前鼠标 y 坐标
|
||||
short wheel; // 鼠标滚轮滚动值 (120 的倍数)
|
||||
|
||||
public:
|
||||
MouseMsg();
|
||||
MouseMsg(tstring name, const MOUSE_CALLBACK& callback);
|
||||
~MouseMsg();
|
||||
|
||||
// 执行回调函数
|
||||
void onMouseMsg(MouseMsg mouse);
|
||||
|
||||
// 添加键盘监听
|
||||
static void addListener(tstring name, const MOUSE_CALLBACK& callback);
|
||||
// 删除键盘监听
|
||||
static bool deleteListener(tstring name);
|
||||
static bool delListener(tstring name);
|
||||
// 删除所有键盘监听
|
||||
static void clearAllListener();
|
||||
|
||||
public:
|
||||
// 获取当前鼠标消息
|
||||
static MouseMsg getMsg();
|
||||
static void clearAllListeners();
|
||||
// 左键是否按下
|
||||
static bool isLButtonDown();
|
||||
// 右键是否按下
|
||||
|
|
@ -253,11 +238,11 @@ public:
|
|||
// 中键是否按下
|
||||
static bool isMButtonDown();
|
||||
// 获取鼠标X坐标
|
||||
static int getMouseX();
|
||||
static int getX();
|
||||
// 获取鼠标Y坐标
|
||||
static int getMouseY();
|
||||
static int getY();
|
||||
// 获取鼠标滚轮值
|
||||
static int getMouseWheel();
|
||||
static int getWheel();
|
||||
// 鼠标移动消息
|
||||
static bool isOnMouseMoved();
|
||||
// 左键双击消息
|
||||
|
|
@ -282,6 +267,17 @@ public:
|
|||
static bool isOnWheel();
|
||||
// 清空鼠标消息
|
||||
static void resetMouseMsg();
|
||||
|
||||
private:
|
||||
static void __exec();
|
||||
|
||||
protected:
|
||||
tstring m_sName;
|
||||
MOUSE_CALLBACK m_callback;
|
||||
|
||||
protected:
|
||||
// 执行回调函数
|
||||
void onMouseMsg();
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -289,6 +285,22 @@ class KeyMsg
|
|||
{
|
||||
friend class App;
|
||||
|
||||
public:
|
||||
KeyMsg(tstring name, const KEY_CALLBACK& callback);
|
||||
~KeyMsg();
|
||||
|
||||
// 执行回调函数
|
||||
void onKbHit(VK_KEY key);
|
||||
|
||||
// 添加键盘监听
|
||||
static void addListener(tstring name, const KEY_CALLBACK& callback);
|
||||
// 删除键盘监听
|
||||
static bool delListener(tstring name);
|
||||
// 删除所有键盘监听
|
||||
static void clearAllListeners();
|
||||
// 判断键是否被按下,按下返回true
|
||||
static bool isKeyDown(VK_KEY key);
|
||||
|
||||
public:
|
||||
// 字母键值
|
||||
static const VK_KEY A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z;
|
||||
|
|
@ -307,28 +319,28 @@ private:
|
|||
protected:
|
||||
tstring m_sName;
|
||||
KEY_CALLBACK m_callback;
|
||||
|
||||
public:
|
||||
KeyMsg(tstring name, const KEY_CALLBACK& callback);
|
||||
~KeyMsg();
|
||||
|
||||
// 执行回调函数
|
||||
void onKbHit(VK_KEY key);
|
||||
|
||||
// 添加键盘监听
|
||||
static void addListener(tstring name, const KEY_CALLBACK& callback);
|
||||
// 删除键盘监听
|
||||
static bool deleteListener(tstring name);
|
||||
// 删除所有键盘监听
|
||||
static void clearAllListener();
|
||||
// 判断键是否被按下,按下返回true
|
||||
static bool isKeyDown(VK_KEY key);
|
||||
};
|
||||
|
||||
|
||||
class FileUtils
|
||||
{
|
||||
public:
|
||||
// 获取系统的 AppData\Local 路径
|
||||
static tstring getLocalAppDataPath();
|
||||
// 获取默认的保存路径
|
||||
static tstring getDefaultSavePath();
|
||||
// 保存 int 型的值
|
||||
static void saveInt(LPCTSTR key, int value);
|
||||
// 保存 double 型的值
|
||||
static void saveDouble(LPCTSTR key, double value);
|
||||
// 保存 字符串 型的值(不要在 Unicode 字符集下保存中文字符)
|
||||
static void saveString(LPCTSTR key, tstring value);
|
||||
// 获取 int 型的值(若不存在则返回 default 参数的值)
|
||||
static int getInt(LPCTSTR key, int default);
|
||||
// 获取 double 型的值(若不存在则返回 default 参数的值)
|
||||
static double getDouble(LPCTSTR key, double default);
|
||||
// 获取 字符串 型的值(若不存在则返回 default 参数的值)
|
||||
static tstring getString(LPCTSTR key, tstring default);
|
||||
// 得到文件扩展名(小写)
|
||||
static tstring getFileExtension(const tstring& filePath);
|
||||
/**
|
||||
|
|
@ -343,7 +355,7 @@ class MusicUtils
|
|||
{
|
||||
public:
|
||||
// 播放背景音乐
|
||||
static void playBackgroundMusic(tstring pszFilePath, bool bLoop = false);
|
||||
static void playBackgroundMusic(tstring pszFilePath, bool bLoop = true);
|
||||
// 停止背景音乐
|
||||
static void stopBackgroundMusic(bool bReleaseData = false);
|
||||
// 暂停背景音乐
|
||||
|
|
@ -354,6 +366,8 @@ public:
|
|||
static void rewindBackgroundMusic();
|
||||
// 背景音乐是否正在播放
|
||||
static bool isBackgroundMusicPlaying();
|
||||
// 设置背景音乐音量,0 ~ 1.0f
|
||||
static void setBackgroundMusicVolume(float volume);
|
||||
|
||||
// 播放音效
|
||||
static unsigned int playMusic(tstring pszFilePath, bool loop = false);
|
||||
|
|
@ -367,6 +381,8 @@ public:
|
|||
static void resumeMusic(unsigned int nSoundId);
|
||||
// 卸载音效
|
||||
static void unloadMusic(LPCTSTR pszFilePath);
|
||||
// 设置特定音乐的音量,0 ~ 1.0f
|
||||
static void setVolume(tstring pszFilePath, float volume);
|
||||
|
||||
// 暂停所有音乐
|
||||
static void pauseAllMusics();
|
||||
|
|
@ -376,6 +392,8 @@ public:
|
|||
static void stopAllMusics();
|
||||
// 停止所有音乐,并释放内存
|
||||
static void end();
|
||||
// 设置总音量,0 ~ 1.0f
|
||||
static void setVolume(float volume);
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -383,17 +401,6 @@ class Timer
|
|||
{
|
||||
friend class App;
|
||||
|
||||
protected:
|
||||
bool m_bRunning;
|
||||
tstring m_sName;
|
||||
TIMER_CALLBACK m_callback;
|
||||
LARGE_INTEGER m_nLast;
|
||||
LARGE_INTEGER m_nAnimationInterval;
|
||||
UINT m_nMilliSeconds;
|
||||
|
||||
private:
|
||||
static void __exec();
|
||||
|
||||
public:
|
||||
Timer(tstring name, UINT ms, const TIMER_CALLBACK & callback);
|
||||
~Timer();
|
||||
|
|
@ -410,7 +417,6 @@ public:
|
|||
void setCallback(const TIMER_CALLBACK& callback);
|
||||
// 设置定时器名称
|
||||
void setName(tstring name);
|
||||
|
||||
// 获取定时器间隔时间
|
||||
UINT getInterval() const;
|
||||
// 获取定时器名称
|
||||
|
|
@ -427,9 +433,20 @@ public:
|
|||
// 停止特定定时器
|
||||
static bool stopTimer(tstring name);
|
||||
// 删除特定定时器
|
||||
static bool deleteTimer(tstring name);
|
||||
static bool delTimer(tstring name);
|
||||
// 删除所有定时器
|
||||
static void clearAllTimers();
|
||||
|
||||
protected:
|
||||
bool m_bRunning;
|
||||
tstring m_sName;
|
||||
TIMER_CALLBACK m_callback;
|
||||
LARGE_INTEGER m_nLast;
|
||||
LARGE_INTEGER m_nAnimationInterval;
|
||||
UINT m_nMilliSeconds;
|
||||
|
||||
private:
|
||||
static void __exec();
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -475,15 +492,15 @@ class Object
|
|||
{
|
||||
friend class FreePool;
|
||||
|
||||
protected:
|
||||
int m_nRef;
|
||||
|
||||
public:
|
||||
Object();
|
||||
virtual ~Object();
|
||||
|
||||
void retain();
|
||||
void release();
|
||||
|
||||
protected:
|
||||
int m_nRef;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -492,9 +509,6 @@ class FontStyle :
|
|||
{
|
||||
friend class Text;
|
||||
|
||||
protected:
|
||||
LOGFONT m_font;
|
||||
|
||||
public:
|
||||
FontStyle();
|
||||
/**
|
||||
|
|
@ -528,6 +542,9 @@ public:
|
|||
void setOrientation(LONG value);
|
||||
// 设置字体抗锯齿,默认为true
|
||||
void setQuality(bool value);
|
||||
|
||||
protected:
|
||||
LOGFONT m_font;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -555,18 +572,6 @@ class Node :
|
|||
friend class Scene;
|
||||
friend class BatchNode;
|
||||
|
||||
protected:
|
||||
int m_nZOrder;
|
||||
bool m_bDisplay;
|
||||
Scene* m_pScene;
|
||||
int m_nX;
|
||||
int m_nY;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active);
|
||||
virtual void _onDraw() = 0;
|
||||
void setParentScene(Scene * scene);
|
||||
|
||||
public:
|
||||
Node();
|
||||
Node(int x, int y);
|
||||
|
|
@ -594,19 +599,24 @@ public:
|
|||
virtual void setZOrder(int z);
|
||||
// 获取节点所在场景
|
||||
Scene * getParentScene();
|
||||
|
||||
protected:
|
||||
int m_nZOrder;
|
||||
bool m_bDisplay;
|
||||
Scene* m_pScene;
|
||||
int m_nX;
|
||||
int m_nY;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active);
|
||||
virtual void _onDraw() = 0;
|
||||
void setParentScene(Scene * scene);
|
||||
};
|
||||
|
||||
|
||||
class BatchNode :
|
||||
public virtual Node
|
||||
{
|
||||
protected:
|
||||
std::vector<Node*> m_vChildren;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active) override;
|
||||
virtual void _onDraw() override;
|
||||
|
||||
public:
|
||||
BatchNode();
|
||||
virtual ~BatchNode();
|
||||
|
|
@ -617,18 +627,19 @@ public:
|
|||
bool del(Node * child);
|
||||
// 清空所有子节点
|
||||
void clearAllChildren();
|
||||
|
||||
protected:
|
||||
std::vector<Node*> m_vChildren;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active) override;
|
||||
virtual void _onDraw() override;
|
||||
};
|
||||
|
||||
|
||||
class Layer :
|
||||
public virtual BatchNode
|
||||
{
|
||||
protected:
|
||||
bool m_bBlock;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active) override;
|
||||
|
||||
public:
|
||||
Layer();
|
||||
virtual ~Layer();
|
||||
|
|
@ -637,6 +648,12 @@ public:
|
|||
int getBlock() const;
|
||||
// 设置图层是否阻塞消息
|
||||
void setBlock(bool block);
|
||||
|
||||
protected:
|
||||
bool m_bBlock;
|
||||
|
||||
protected:
|
||||
virtual bool _exec(bool active) override;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -645,23 +662,15 @@ class Image :
|
|||
{
|
||||
friend class ImageButton;
|
||||
|
||||
protected:
|
||||
CImage m_Image;
|
||||
CRect m_rDest;
|
||||
CRect m_rSrc;
|
||||
float m_fScaleX;
|
||||
float m_fScaleY;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
|
||||
public:
|
||||
Image();
|
||||
// 从图片文件获取图像
|
||||
Image(LPCTSTR ImageFile);
|
||||
/**
|
||||
* 从图片文件获取图像(png/bmp/jpg/gif/emf/wmf/ico)
|
||||
* 从图片文件获取图像
|
||||
* 参数:图片文件名,图片裁剪坐标,图片裁剪宽度和高度
|
||||
*/
|
||||
Image(LPCTSTR ImageFile, int x = 0, int y = 0, int width = 0, int height = 0);
|
||||
Image(LPCTSTR ImageFile, int x, int y, int width, int height);
|
||||
virtual ~Image();
|
||||
|
||||
// 获取图像宽度
|
||||
|
|
@ -674,23 +683,23 @@ public:
|
|||
float getScaleY() const;
|
||||
|
||||
/**
|
||||
* 从图片文件获取图像 (png/bmp/jpg/gif/emf/wmf/ico)
|
||||
* 从图片文件获取图像
|
||||
* 返回值:图片加载是否成功
|
||||
*/
|
||||
bool setImage(LPCTSTR ImageFile);
|
||||
/**
|
||||
* 从图片文件获取图像 (png/bmp/jpg/gif/emf/wmf/ico)
|
||||
* 从图片文件获取图像
|
||||
* 参数:图片文件名,图片裁剪起始坐标,图片裁剪宽度和高度
|
||||
* 返回值:图片加载是否成功
|
||||
*/
|
||||
bool setImage(LPCTSTR ImageFile, int x, int y, int width, int height);
|
||||
/**
|
||||
* 从资源文件获取图像,不支持 png (bmp/jpg/gif/emf/wmf/ico)
|
||||
* 从资源文件获取图像,不支持 png
|
||||
* 返回值:图片加载是否成功
|
||||
*/
|
||||
bool setImageFromRes(LPCTSTR pResName);
|
||||
/**
|
||||
* 从资源文件获取图像,不支持 png (bmp/jpg/gif/emf/wmf/ico)
|
||||
* 从资源文件获取图像,不支持 png
|
||||
* 参数:资源名称,图片裁剪坐标,图片裁剪宽度和高度
|
||||
* 返回值:图片加载是否成功
|
||||
*/
|
||||
|
|
@ -698,7 +707,7 @@ public:
|
|||
// 裁剪图片(裁剪后会恢复 stretch 拉伸)
|
||||
void crop(int x, int y, int width, int height);
|
||||
// 将图片拉伸到固定宽高
|
||||
void stretch(int width = 0, int height = 0);
|
||||
void stretch(int width, int height);
|
||||
// 按比例拉伸图片
|
||||
void scale(float scaleX = 1.0f, float scaleY = 1.0f);
|
||||
// 设置图片位置
|
||||
|
|
@ -711,8 +720,18 @@ public:
|
|||
void setY(int y) override;
|
||||
// 设置透明色
|
||||
void setTransparentColor(COLORREF value);
|
||||
// 保存到截图
|
||||
static void screenshot();
|
||||
// 保存游戏截图
|
||||
static void saveScreenshot();
|
||||
|
||||
protected:
|
||||
CImage m_Image;
|
||||
CRect m_rDest;
|
||||
CRect m_rSrc;
|
||||
float m_fScaleX;
|
||||
float m_fScaleY;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -721,14 +740,6 @@ class Text :
|
|||
{
|
||||
friend class TextButton;
|
||||
|
||||
protected:
|
||||
tstring m_sText;
|
||||
COLORREF m_color;
|
||||
FontStyle * m_pFontStyle;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
|
||||
public:
|
||||
Text();
|
||||
// 根据字符串、颜色和字体创建文字
|
||||
|
|
@ -756,12 +767,43 @@ public:
|
|||
void setColor(COLORREF color);
|
||||
// 设置字体
|
||||
void setFontStyle(FontStyle * style);
|
||||
|
||||
protected:
|
||||
tstring m_sText;
|
||||
COLORREF m_color;
|
||||
FontStyle * m_pFontStyle;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
};
|
||||
|
||||
|
||||
class MouseNode :
|
||||
public virtual Node
|
||||
{
|
||||
public:
|
||||
MouseNode();
|
||||
virtual ~MouseNode();
|
||||
|
||||
// 鼠标是否移入
|
||||
virtual bool isMouseIn();
|
||||
// 鼠标是否选中
|
||||
virtual bool isSelected();
|
||||
// 设置回调函数
|
||||
virtual void setClickedCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setMouseInCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setMouseOutCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setSelectCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setUnselectCallback(const CLICK_CALLBACK & callback);
|
||||
// 重置状态
|
||||
virtual void reset();
|
||||
// 设置节点是否阻塞鼠标消息
|
||||
void setBlock(bool block);
|
||||
|
||||
private:
|
||||
bool m_bTarget;
|
||||
bool m_bBlock;
|
||||
|
|
@ -790,35 +832,21 @@ protected:
|
|||
virtual void _onMouseIn() = 0;
|
||||
// 鼠标选中时
|
||||
virtual void _onSelected() = 0;
|
||||
|
||||
public:
|
||||
MouseNode();
|
||||
virtual ~MouseNode();
|
||||
|
||||
// 鼠标是否移入
|
||||
virtual bool isMouseIn();
|
||||
// 鼠标是否选中
|
||||
virtual bool isSelected();
|
||||
// 设置回调函数
|
||||
virtual void setClickedCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setMouseInCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setMouseOutCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setSelectCallback(const CLICK_CALLBACK & callback);
|
||||
// 设置回调函数
|
||||
virtual void setUnselectCallback(const CLICK_CALLBACK & callback);
|
||||
// 重置状态
|
||||
virtual void reset();
|
||||
// 设置节点是否阻塞鼠标消息
|
||||
void setBlock(bool block);
|
||||
};
|
||||
|
||||
|
||||
class Button :
|
||||
public virtual MouseNode
|
||||
{
|
||||
public:
|
||||
Button();
|
||||
virtual ~Button();
|
||||
|
||||
// 按钮是否启用
|
||||
virtual bool isEnable();
|
||||
// 设置是否启用
|
||||
virtual void setEnable(bool enable);
|
||||
|
||||
protected:
|
||||
bool m_bEnable;
|
||||
|
||||
|
|
@ -830,15 +858,6 @@ protected:
|
|||
virtual void _onMouseIn() = 0;
|
||||
virtual void _onSelected() = 0;
|
||||
virtual void _onDisable() = 0;
|
||||
|
||||
public:
|
||||
Button();
|
||||
virtual ~Button();
|
||||
|
||||
// 按钮是否启用
|
||||
virtual bool isEnable();
|
||||
// 设置是否启用
|
||||
virtual void setEnable(bool enable);
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -846,21 +865,6 @@ public:
|
|||
class TextButton :
|
||||
public virtual Button
|
||||
{
|
||||
protected:
|
||||
Text * m_pNormalText;
|
||||
Text * m_pMouseInText;
|
||||
Text * m_pSelectedText;
|
||||
Text * m_pUnableText;
|
||||
|
||||
protected:
|
||||
// 重置文字位置(居中显示)
|
||||
void resetTextPosition();
|
||||
|
||||
virtual void _onNormal() override;
|
||||
virtual void _onMouseIn() override;
|
||||
virtual void _onSelected() override;
|
||||
virtual void _onDisable() override;
|
||||
|
||||
public:
|
||||
TextButton();
|
||||
TextButton(tstring text);
|
||||
|
|
@ -882,6 +886,21 @@ public:
|
|||
virtual void setY(int y) override;
|
||||
// 设置按钮横纵坐标
|
||||
virtual void setPos(int x, int y) override;
|
||||
|
||||
protected:
|
||||
Text * m_pNormalText;
|
||||
Text * m_pMouseInText;
|
||||
Text * m_pSelectedText;
|
||||
Text * m_pUnableText;
|
||||
|
||||
protected:
|
||||
// 重置文字位置(居中显示)
|
||||
void resetTextPosition();
|
||||
|
||||
virtual void _onNormal() override;
|
||||
virtual void _onMouseIn() override;
|
||||
virtual void _onSelected() override;
|
||||
virtual void _onDisable() override;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -889,21 +908,6 @@ public:
|
|||
class ImageButton :
|
||||
public virtual Button
|
||||
{
|
||||
protected:
|
||||
Image * m_pNormalImage;
|
||||
Image * m_pMouseInImage;
|
||||
Image * m_pSelectedImage;
|
||||
Image * m_pUnableImage;
|
||||
|
||||
protected:
|
||||
// 重置图片位置(居中显示)
|
||||
void resetImagePosition();
|
||||
|
||||
virtual void _onNormal() override;
|
||||
virtual void _onMouseIn() override;
|
||||
virtual void _onSelected() override;
|
||||
virtual void _onDisable() override;
|
||||
|
||||
public:
|
||||
ImageButton();
|
||||
ImageButton(LPCTSTR image);
|
||||
|
|
@ -925,29 +929,33 @@ public:
|
|||
virtual void setY(int y) override;
|
||||
// 设置按钮横纵坐标
|
||||
virtual void setPos(int x, int y) override;
|
||||
|
||||
protected:
|
||||
Image * m_pNormalImage;
|
||||
Image * m_pMouseInImage;
|
||||
Image * m_pSelectedImage;
|
||||
Image * m_pUnableImage;
|
||||
|
||||
protected:
|
||||
// 重置图片位置(居中显示)
|
||||
void resetImagePosition();
|
||||
|
||||
virtual void _onNormal() override;
|
||||
virtual void _onMouseIn() override;
|
||||
virtual void _onSelected() override;
|
||||
virtual void _onDisable() override;
|
||||
};
|
||||
|
||||
|
||||
class Shape :
|
||||
public virtual Node
|
||||
{
|
||||
protected:
|
||||
COLORREF fillColor;
|
||||
COLORREF lineColor;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
virtual void solidShape() = 0;
|
||||
virtual void fillShape() = 0;
|
||||
virtual void roundShape() = 0;
|
||||
|
||||
public:
|
||||
enum STYLE { ROUND, SOLID, FILL } m_eStyle; // 形状填充样式
|
||||
|
||||
public:
|
||||
Shape();
|
||||
virtual ~Shape();
|
||||
|
||||
enum STYLE { ROUND, SOLID, FILL } m_eStyle; // 形状填充样式
|
||||
|
||||
// 获取形状的填充颜色
|
||||
COLORREF getFillColor() const;
|
||||
// 获取形状的线条颜色
|
||||
|
|
@ -958,21 +966,22 @@ public:
|
|||
void setLineColor(COLORREF color);
|
||||
// 设置填充样式
|
||||
void setStyle(STYLE style);
|
||||
|
||||
protected:
|
||||
COLORREF fillColor;
|
||||
COLORREF lineColor;
|
||||
|
||||
protected:
|
||||
virtual void _onDraw() override;
|
||||
virtual void solidShape() = 0;
|
||||
virtual void fillShape() = 0;
|
||||
virtual void roundShape() = 0;
|
||||
};
|
||||
|
||||
|
||||
class Rect :
|
||||
public virtual Shape
|
||||
{
|
||||
protected:
|
||||
int m_nWidth;
|
||||
int m_nHeight;
|
||||
|
||||
protected:
|
||||
virtual void solidShape() override;
|
||||
virtual void fillShape() override;
|
||||
virtual void roundShape() override;
|
||||
|
||||
public:
|
||||
Rect();
|
||||
Rect(int x, int y, int width, int height);
|
||||
|
|
@ -988,20 +997,21 @@ public:
|
|||
void setHeight(int height);
|
||||
// 设置矩形大小
|
||||
void setSize(int width, int height);
|
||||
|
||||
protected:
|
||||
int m_nWidth;
|
||||
int m_nHeight;
|
||||
|
||||
protected:
|
||||
virtual void solidShape() override;
|
||||
virtual void fillShape() override;
|
||||
virtual void roundShape() override;
|
||||
};
|
||||
|
||||
|
||||
class Circle :
|
||||
public virtual Shape
|
||||
{
|
||||
protected:
|
||||
int m_nRadius;
|
||||
|
||||
protected:
|
||||
virtual void solidShape() override;
|
||||
virtual void fillShape() override;
|
||||
virtual void roundShape() override;
|
||||
|
||||
public:
|
||||
Circle();
|
||||
Circle(int x, int y, int radius);
|
||||
|
|
@ -1011,6 +1021,14 @@ public:
|
|||
int getRadius() const;
|
||||
// 设置圆形半径
|
||||
void setRadius(int m_nRadius);
|
||||
|
||||
protected:
|
||||
int m_nRadius;
|
||||
|
||||
protected:
|
||||
virtual void solidShape() override;
|
||||
virtual void fillShape() override;
|
||||
virtual void roundShape() override;
|
||||
};
|
||||
|
||||
} // End of easy2d namespace
|
||||
|
|
|
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Reference in New Issue