feat(canvas): add DrawActor
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@ -86,6 +86,11 @@ public:
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/// @brief ½áÊøäÖȾ
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void EndDraw();
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/// \~chinese
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/// @brief »½ÇÉ«
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/// @param actor ½ÇÉ«
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void DrawActor(ActorPtr actor);
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/// \~chinese
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/// @brief »ÐÎ×´ÂÖÀª
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/// @param shape ÐÎ×´
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@ -302,6 +307,15 @@ inline void CanvasRenderContext::EndDraw()
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ctx_->EndDraw();
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}
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inline void CanvasRenderContext::DrawActor(ActorPtr actor)
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{
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KGE_ASSERT(ctx_);
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if (actor)
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{
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actor->OnRender(*ctx_);
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}
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}
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inline void CanvasRenderContext::DrawShape(ShapePtr shape)
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{
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KGE_ASSERT(ctx_);
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