Refactoring : project files

This commit is contained in:
Nomango 2018-09-05 13:38:30 +08:00
parent 65ba8e96d2
commit 42ac308278
10 changed files with 1279 additions and 1275 deletions

View File

@ -19,16 +19,17 @@
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\core\e2dnode.h" />
<ClInclude Include="..\..\core\easy2d.h" /> <ClInclude Include="..\..\core\easy2d.h" />
<ClInclude Include="..\..\core\e2daction.h" /> <ClInclude Include="..\..\core\e2daction.h" />
<ClInclude Include="..\..\core\e2dcommon.h" /> <ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" /> <ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2devent.h" /> <ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" /> <ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dmodule.h" /> <ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dmacros.h" /> <ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dmanager.h" /> <ClInclude Include="..\..\core\e2dmanager.h" />
<ClInclude Include="..\..\core\e2dutil.h" /> <ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dtransition.h" /> <ClInclude Include="..\..\core\e2dtransition.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -80,14 +81,14 @@
<ClCompile Include="..\..\core\Event\KeyEvent.cpp" /> <ClCompile Include="..\..\core\Event\KeyEvent.cpp" />
<ClCompile Include="..\..\core\Event\MouseEvent.cpp" /> <ClCompile Include="..\..\core\Event\MouseEvent.cpp" />
<ClCompile Include="..\..\core\Manager\CollisionManager.cpp" /> <ClCompile Include="..\..\core\Manager\CollisionManager.cpp" />
<ClCompile Include="..\..\core\Node\Button.cpp" />
<ClCompile Include="..\..\core\Node\Canvas.cpp" /> <ClCompile Include="..\..\core\Node\Canvas.cpp" />
<ClCompile Include="..\..\core\Node\Scene.cpp" /> <ClCompile Include="..\..\core\Node\Scene.cpp" />
<ClCompile Include="..\..\core\Node\Menu.cpp" />
<ClCompile Include="..\..\core\Node\Node.cpp" /> <ClCompile Include="..\..\core\Node\Node.cpp" />
<ClCompile Include="..\..\core\Node\Sprite.cpp" /> <ClCompile Include="..\..\core\Node\Sprite.cpp" />
<ClCompile Include="..\..\core\Node\Text.cpp" /> <ClCompile Include="..\..\core\Node\Text.cpp" />
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" /> <ClCompile Include="..\..\core\Component\Button.cpp" />
<ClCompile Include="..\..\core\Component\ToggleButton.cpp" />
<ClCompile Include="..\..\core\Component\Menu.cpp" />
<ClCompile Include="..\..\core\Tool\Data.cpp" /> <ClCompile Include="..\..\core\Tool\Data.cpp" />
<ClCompile Include="..\..\core\Tool\File.cpp" /> <ClCompile Include="..\..\core\Tool\File.cpp" />
<ClCompile Include="..\..\core\Tool\Music.cpp" /> <ClCompile Include="..\..\core\Tool\Music.cpp" />

View File

@ -32,15 +32,16 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\core\easy2d.h" /> <ClInclude Include="..\..\core\easy2d.h" />
<ClInclude Include="..\..\core\e2daction.h" /> <ClInclude Include="..\..\core\e2daction.h" />
<ClInclude Include="..\..\core\e2dcommon.h" />
<ClInclude Include="..\..\core\e2dmacros.h" /> <ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dmanager.h" /> <ClInclude Include="..\..\core\e2dmanager.h" />
<ClInclude Include="..\..\core\e2dtransition.h" /> <ClInclude Include="..\..\core\e2dtransition.h" />
<ClInclude Include="..\..\core\e2devent.h" /> <ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dmodule.h" /> <ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" /> <ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" /> <ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dnode.h" />
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\core\Action\Action.cpp"> <ClCompile Include="..\..\core\Action\Action.cpp">
@ -154,12 +155,6 @@
<ClCompile Include="..\..\core\Custom\VoiceCallback.cpp"> <ClCompile Include="..\..\core\Custom\VoiceCallback.cpp">
<Filter>Custom</Filter> <Filter>Custom</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Node\Button.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Node\Menu.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Node\Node.cpp"> <ClCompile Include="..\..\core\Node\Node.cpp">
<Filter>Node</Filter> <Filter>Node</Filter>
</ClCompile> </ClCompile>
@ -169,9 +164,6 @@
<ClCompile Include="..\..\core\Node\Text.cpp"> <ClCompile Include="..\..\core\Node\Text.cpp">
<Filter>Node</Filter> <Filter>Node</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Tool\Data.cpp"> <ClCompile Include="..\..\core\Tool\Data.cpp">
<Filter>Tool</Filter> <Filter>Tool</Filter>
</ClCompile> </ClCompile>
@ -244,5 +236,14 @@
<ClCompile Include="..\..\core\Action\Callback.cpp"> <ClCompile Include="..\..\core\Action\Callback.cpp">
<Filter>Action</Filter> <Filter>Action</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Component\Button.cpp">
<Filter>Component</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Component\Menu.cpp">
<Filter>Component</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Component\ToggleButton.cpp">
<Filter>Component</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -163,16 +163,17 @@
</Link> </Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\core\e2dnode.h" />
<ClInclude Include="..\..\core\easy2d.h" /> <ClInclude Include="..\..\core\easy2d.h" />
<ClInclude Include="..\..\core\e2daction.h" /> <ClInclude Include="..\..\core\e2daction.h" />
<ClInclude Include="..\..\core\e2dcommon.h" /> <ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" /> <ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2devent.h" /> <ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" /> <ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dmodule.h" /> <ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dmacros.h" /> <ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dmanager.h" /> <ClInclude Include="..\..\core\e2dmanager.h" />
<ClInclude Include="..\..\core\e2dutil.h" /> <ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dtransition.h" /> <ClInclude Include="..\..\core\e2dtransition.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@ -224,14 +225,14 @@
<ClCompile Include="..\..\core\Event\KeyEvent.cpp" /> <ClCompile Include="..\..\core\Event\KeyEvent.cpp" />
<ClCompile Include="..\..\core\Event\MouseEvent.cpp" /> <ClCompile Include="..\..\core\Event\MouseEvent.cpp" />
<ClCompile Include="..\..\core\Manager\CollisionManager.cpp" /> <ClCompile Include="..\..\core\Manager\CollisionManager.cpp" />
<ClCompile Include="..\..\core\Node\Button.cpp" />
<ClCompile Include="..\..\core\Node\Canvas.cpp" /> <ClCompile Include="..\..\core\Node\Canvas.cpp" />
<ClCompile Include="..\..\core\Node\Scene.cpp" /> <ClCompile Include="..\..\core\Node\Scene.cpp" />
<ClCompile Include="..\..\core\Node\Menu.cpp" />
<ClCompile Include="..\..\core\Node\Node.cpp" /> <ClCompile Include="..\..\core\Node\Node.cpp" />
<ClCompile Include="..\..\core\Node\Sprite.cpp" /> <ClCompile Include="..\..\core\Node\Sprite.cpp" />
<ClCompile Include="..\..\core\Node\Text.cpp" /> <ClCompile Include="..\..\core\Node\Text.cpp" />
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" /> <ClCompile Include="..\..\core\Component\Button.cpp" />
<ClCompile Include="..\..\core\Component\ToggleButton.cpp" />
<ClCompile Include="..\..\core\Component\Menu.cpp" />
<ClCompile Include="..\..\core\Tool\Data.cpp" /> <ClCompile Include="..\..\core\Tool\Data.cpp" />
<ClCompile Include="..\..\core\Tool\File.cpp" /> <ClCompile Include="..\..\core\Tool\File.cpp" />
<ClCompile Include="..\..\core\Tool\Music.cpp" /> <ClCompile Include="..\..\core\Tool\Music.cpp" />

View File

@ -32,15 +32,16 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="..\..\core\easy2d.h" /> <ClInclude Include="..\..\core\easy2d.h" />
<ClInclude Include="..\..\core\e2daction.h" /> <ClInclude Include="..\..\core\e2daction.h" />
<ClInclude Include="..\..\core\e2dcommon.h" />
<ClInclude Include="..\..\core\e2dmacros.h" /> <ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dmanager.h" /> <ClInclude Include="..\..\core\e2dmanager.h" />
<ClInclude Include="..\..\core\e2dtransition.h" /> <ClInclude Include="..\..\core\e2dtransition.h" />
<ClInclude Include="..\..\core\e2devent.h" /> <ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dmodule.h" /> <ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" /> <ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" /> <ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dnode.h" />
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\..\core\Action\Action.cpp"> <ClCompile Include="..\..\core\Action\Action.cpp">
@ -154,12 +155,6 @@
<ClCompile Include="..\..\core\Custom\VoiceCallback.cpp"> <ClCompile Include="..\..\core\Custom\VoiceCallback.cpp">
<Filter>Custom</Filter> <Filter>Custom</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Node\Button.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Node\Menu.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Node\Node.cpp"> <ClCompile Include="..\..\core\Node\Node.cpp">
<Filter>Node</Filter> <Filter>Node</Filter>
</ClCompile> </ClCompile>
@ -169,9 +164,6 @@
<ClCompile Include="..\..\core\Node\Text.cpp"> <ClCompile Include="..\..\core\Node\Text.cpp">
<Filter>Node</Filter> <Filter>Node</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
<Filter>Node</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Tool\Data.cpp"> <ClCompile Include="..\..\core\Tool\Data.cpp">
<Filter>Tool</Filter> <Filter>Tool</Filter>
</ClCompile> </ClCompile>
@ -244,5 +236,14 @@
<ClCompile Include="..\..\core\Action\Callback.cpp"> <ClCompile Include="..\..\core\Action\Callback.cpp">
<Filter>Action</Filter> <Filter>Action</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\core\Component\Button.cpp">
<Filter>Component</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Component\Menu.cpp">
<Filter>Component</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Component\ToggleButton.cpp">
<Filter>Component</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>