111
This commit is contained in:
parent
5135112421
commit
4d1f6995f6
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@ -1,2 +1,5 @@
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.vs/
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x64/
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*.recipe
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/m_packages/squirrel/build/CMakeFiles/3.28.0-msvc1/CompilerIdC/Debug/CompilerIdC.tlog/CL.command.1.tlog
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*.tlog
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144
MagicGame.sln
144
MagicGame.sln
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@ -5,18 +5,18 @@ VisualStudioVersion = 17.4.33122.133
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MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MagicGame", "MagicGame.vcxproj", "{6E33BD8E-CDD0-4735-8A8F-6CE93B1BD8BE}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kiwano", "m_packages\kiwano\projects\kiwano\kiwano.vcxproj", "{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kiwano-audio", "m_packages\kiwano\projects\kiwano-audio\kiwano-audio.vcxproj", "{1B97937D-8184-426C-BE71-29A163DC76C9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libogg", "m_packages\kiwano\projects\3rd-party\libogg\libogg.vcxproj", "{D8A5E8EC-3983-4028-9BA9-B1E337E75917}"
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||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvorbis", "m_packages\kiwano\projects\3rd-party\vorbis\libvorbis.vcxproj", "{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sqstdlib_static", "m_packages\squirrel\build\sqstdlib\sqstdlib_static.vcxproj", "{C76C34C2-5D15-3AC8-9F90-65164B0953F5}"
|
||||
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "squirrel_static", "m_packages\squirrel\build\squirrel\squirrel_static.vcxproj", "{172DF2BE-82A2-31EB-B041-9CBA46E8E9A3}"
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||||
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kiwano", "..\..\..\Yosin_Game\kiwano\projects\kiwano\kiwano.vcxproj", "{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}"
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "kiwano-audio", "..\..\..\Yosin_Game\kiwano\projects\kiwano-audio\kiwano-audio.vcxproj", "{1B97937D-8184-426C-BE71-29A163DC76C9}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libogg", "..\..\..\Yosin_Game\kiwano\projects\3rd-party\libogg\libogg.vcxproj", "{D8A5E8EC-3983-4028-9BA9-B1E337E75917}"
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||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvorbis", "..\..\..\Yosin_Game\kiwano\projects\3rd-party\vorbis\libvorbis.vcxproj", "{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}"
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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||||
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@ -45,70 +45,6 @@ Global
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||||
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||||
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|
@ -141,6 +77,70 @@ Global
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|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.Release|x86.Build.0 = Release|Win32
|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.RelWithDebInfo|x64.ActiveCfg = Release|x64
|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.RelWithDebInfo|x64.Build.0 = Release|x64
|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.RelWithDebInfo|x86.ActiveCfg = Release|Win32
|
||||
{B62E3DE6-812D-4CE6-90D9-18FD4FEA8EB2}.RelWithDebInfo|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
|||
|
|
@ -22,13 +22,13 @@
|
|||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="m_packages\kiwano\projects\3rd-party\libogg\libogg.vcxproj">
|
||||
<ProjectReference Include="..\..\..\Yosin_Game\kiwano\projects\3rd-party\libogg\libogg.vcxproj">
|
||||
<Project>{d8a5e8ec-3983-4028-9ba9-b1e337e75917}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="m_packages\kiwano\projects\kiwano-audio\kiwano-audio.vcxproj">
|
||||
<ProjectReference Include="..\..\..\Yosin_Game\kiwano\projects\kiwano-audio\kiwano-audio.vcxproj">
|
||||
<Project>{1b97937d-8184-426c-be71-29a163dc76c9}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="m_packages\kiwano\projects\kiwano\kiwano.vcxproj">
|
||||
<ProjectReference Include="..\..\..\Yosin_Game\kiwano\projects\kiwano\kiwano.vcxproj">
|
||||
<Project>{ff7f943d-a89c-4e6c-97cf-84f7d8ff8edf}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="m_packages\squirrel\build\sqstdlib\sqstdlib_static.vcxproj">
|
||||
|
|
@ -47,6 +47,10 @@
|
|||
<ItemGroup>
|
||||
<ClInclude Include="include\GameState.h" />
|
||||
<ClInclude Include="include\Npk.h" />
|
||||
<ClInclude Include="include\SqrRegister\RegisterBase.hpp" />
|
||||
<ClInclude Include="include\SqrRegister\RegisterDirector.hpp" />
|
||||
<ClInclude Include="include\SqrRegister\RegisterSprite.hpp" />
|
||||
<ClInclude Include="include\SqrRegister\RegisterStage.hpp" />
|
||||
<ClInclude Include="include\SquirrelClassEx.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
|
|
@ -155,6 +159,7 @@
|
|||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
|
|
|
|||
|
|
@ -11,6 +11,9 @@
|
|||
<Filter Include="include">
|
||||
<UniqueIdentifier>{197e8fb4-5a03-49a4-b0c5-074f60435887}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SqrRegister">
|
||||
<UniqueIdentifier>{a9cb3856-1c9a-49da-902e-487ff2b6b530}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
|
|
@ -39,5 +42,17 @@
|
|||
<ClInclude Include="include\SquirrelClassEx.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\SqrRegister\RegisterStage.hpp">
|
||||
<Filter>SqrRegister</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\SqrRegister\RegisterBase.hpp">
|
||||
<Filter>SqrRegister</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\SqrRegister\RegisterDirector.hpp">
|
||||
<Filter>SqrRegister</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\SqrRegister\RegisterSprite.hpp">
|
||||
<Filter>SqrRegister</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
@ -0,0 +1,58 @@
|
|||
#pragma once
|
||||
#include "SquirrelClassEx.h"
|
||||
#include <iostream>
|
||||
|
||||
|
||||
static SQInteger _file_releasehook(SQUserPointer p, SQInteger SQ_UNUSED_ARG(size))
|
||||
{
|
||||
Actor* Abli = (Actor*)p;
|
||||
std::cout << "C++对象: " << Abli->GetName() << std::endl;
|
||||
std::cout << "引用计数: " << Abli->GetRefCount() << std::endl;
|
||||
Abli->Release();
|
||||
std::cout << "对象引用次数已被减少,如为0将会释放" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
//注册析构函数
|
||||
static SQInteger Register_Destruction(HSQUIRRELVM v)
|
||||
{
|
||||
//析构函数测试
|
||||
SQUserPointer P;
|
||||
sq_getuserpointer(v, 2, &P);
|
||||
|
||||
|
||||
sq_setinstanceup(v, 3, P);
|
||||
sq_setreleasehook(v, 3, _file_releasehook);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//角色类通用添加子对象
|
||||
static SQInteger BaseObject_Addchild(HSQUIRRELVM v)
|
||||
{
|
||||
SQUserPointer Pb;
|
||||
sq_getuserpointer(v, 2, &Pb);
|
||||
|
||||
SQUserPointer Cb;
|
||||
sq_getuserpointer(v, 3, &Cb);
|
||||
|
||||
Actor* XPb = (Actor*)Pb;
|
||||
Actor* XCb = (Actor*)Cb;
|
||||
XPb->AddChild(XCb);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RegisterBaseNutApi(const SQChar* funcName, void* funcAddr, HSQUIRRELVM v)
|
||||
{
|
||||
sq_pushroottable(v);
|
||||
sq_pushstring(v, funcName, -1);
|
||||
sq_newclosure(v, (SQFUNCTION)funcAddr, 0);
|
||||
sq_newslot(v, -3, false);
|
||||
sq_poptop(v);
|
||||
}
|
||||
|
||||
void RegisterBase(HSQUIRRELVM v) {
|
||||
//析构函数
|
||||
RegisterBaseNutApi(_SC("Register_Destruction"), Register_Destruction, v);
|
||||
//添加子对象
|
||||
RegisterBaseNutApi(_SC("BaseObject_Addchild"), BaseObject_Addchild, v);
|
||||
}
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
#pragma once
|
||||
#include "SquirrelClassEx.h"
|
||||
|
||||
#include <kiwano/kiwano.h>
|
||||
using namespace kiwano;
|
||||
#include <kiwano-audio/kiwano-audio.h>
|
||||
using namespace kiwano::audio;
|
||||
|
||||
|
||||
static SQInteger Director_EnterStage(HSQUIRRELVM v)
|
||||
{
|
||||
//»ñµÃÎę̀¶ÔÏó
|
||||
SQUserPointer P;
|
||||
sq_getuserpointer(v, 2, &P);
|
||||
|
||||
Director::GetInstance().EnterStage((Stage*)P);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RegisterDirectorNutApi(const SQChar* funcName, void* funcAddr, HSQUIRRELVM v)
|
||||
{
|
||||
sq_pushroottable(v);
|
||||
sq_pushstring(v, funcName, -1);
|
||||
sq_newclosure(v, (SQFUNCTION)funcAddr, 0);
|
||||
sq_newslot(v, -3, false);
|
||||
sq_poptop(v);
|
||||
}
|
||||
|
||||
void RegisterDirector(HSQUIRRELVM v) {
|
||||
//Îö¹¹º¯Êý
|
||||
RegisterDirectorNutApi(_SC("Director_EnterStage"), Director_EnterStage, v);
|
||||
|
||||
}
|
||||
|
|
@ -0,0 +1,91 @@
|
|||
#pragma once
|
||||
#include "SquirrelClassEx.h"
|
||||
#include "Npk.h"
|
||||
|
||||
#include <kiwano/kiwano.h>
|
||||
using namespace kiwano;
|
||||
|
||||
std::unordered_map<std::string, std::map<int, Texture*>>ImageRecObject;
|
||||
extern NPK_M* npk;
|
||||
|
||||
static SQInteger Sprite_Create(HSQUIRRELVM v)
|
||||
{
|
||||
Sprite* sprite = new Sprite;
|
||||
//如果用这个方式new 增加一次引用计数
|
||||
sprite->Retain();
|
||||
|
||||
sq_pushuserpointer(v, sprite);
|
||||
return 1;
|
||||
}
|
||||
|
||||
Texture* GetTexturePtrByImg(const std::string ImgPath, const int Frame) {
|
||||
|
||||
if (ImageRecObject.count(ImgPath) && ImageRecObject[ImgPath].count(Frame)) {
|
||||
return ImageRecObject[ImgPath][Frame];
|
||||
}
|
||||
else {
|
||||
IMG* img = npk->ReadNpkTable(ImgPath);
|
||||
DWORD Height = img->lp_lplist[Frame].Height;
|
||||
DWORD Width = img->lp_lplist[Frame].Width;
|
||||
BYTE* Data = img->lp_lplist[Frame].PNGdata;
|
||||
|
||||
BinaryData data = { ((void*)Data) ,Height * Width * 4 };
|
||||
Texture* t = new Texture;
|
||||
//如果用这个方式new 增加一次引用计数
|
||||
t->Retain();
|
||||
t->Load(PixelSize(Width, Height), data, PixelFormat::Bpp32BGRA);
|
||||
|
||||
|
||||
t->SetUserData(&img->lp_lplist[Frame]);
|
||||
ImageRecObject[ImgPath][Frame] = t;
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
static SQInteger SpriteFrame_Create(HSQUIRRELVM v)
|
||||
{
|
||||
const SQChar* ImgPath;
|
||||
sq_getstring(v, 2, &ImgPath);
|
||||
SQInteger Idx;
|
||||
sq_getinteger(v, 3, &Idx);
|
||||
|
||||
std::wstring wstr(ImgPath);
|
||||
std::string str(wstr.begin(), wstr.end());
|
||||
Texture* Sf = GetTexturePtrByImg(str, Idx);
|
||||
|
||||
sq_pushuserpointer(v, Sf);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static SQInteger Sprite_SetFrame(HSQUIRRELVM v)
|
||||
{
|
||||
SQUserPointer SP;
|
||||
sq_getuserpointer(v, 2, &SP);
|
||||
SQUserPointer SF;
|
||||
sq_getuserpointer(v, 3, &SF);
|
||||
|
||||
Sprite* X = (Sprite*)SP;
|
||||
Texture* XSF = (Texture*)SF;
|
||||
SpriteFrame A = SpriteFrame(XSF);
|
||||
X->SetFrame(A);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void RegisterSpriteNutApi(const SQChar* funcName, void* funcAddr, HSQUIRRELVM v)
|
||||
{
|
||||
sq_pushroottable(v);
|
||||
sq_pushstring(v, funcName, -1);
|
||||
sq_newclosure(v, (SQFUNCTION)funcAddr, 0);
|
||||
sq_newslot(v, -3, false);
|
||||
sq_poptop(v);
|
||||
}
|
||||
|
||||
void RegisterSprite(HSQUIRRELVM v) {
|
||||
//创建精灵
|
||||
RegisterSpriteNutApi(_SC("Sprite_Create"), Sprite_Create, v);
|
||||
//创建精灵帧
|
||||
RegisterSpriteNutApi(_SC("SpriteFrame_Create"), SpriteFrame_Create, v);
|
||||
//设置精灵帧
|
||||
RegisterSpriteNutApi(_SC("Sprite_SetFrame"), Sprite_SetFrame, v);
|
||||
}
|
||||
|
|
@ -0,0 +1,45 @@
|
|||
#pragma once
|
||||
#include "SquirrelClassEx.h"
|
||||
#include <kiwano/kiwano.h>
|
||||
using namespace kiwano;
|
||||
#include <kiwano-audio/kiwano-audio.h>
|
||||
using namespace kiwano::audio;
|
||||
|
||||
SQInteger Stage_Create(HSQUIRRELVM v)
|
||||
{
|
||||
Stage* stage = new Stage;
|
||||
//如果用这个方式new 增加一次引用计数
|
||||
stage->Retain();
|
||||
|
||||
sq_pushuserpointer(v, stage);
|
||||
return 1;
|
||||
}
|
||||
|
||||
SQInteger Stage_Output(HSQUIRRELVM v)
|
||||
{
|
||||
SQUserPointer P;
|
||||
sq_getuserpointer(v, 2, &P);
|
||||
|
||||
Stage* X = (Stage*)P;
|
||||
|
||||
|
||||
std::cout << X->GetName() << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void RegisterStageNutApi(const SQChar* funcName, void* funcAddr, HSQUIRRELVM v)
|
||||
{
|
||||
sq_pushroottable(v);
|
||||
sq_pushstring(v, funcName, -1);
|
||||
sq_newclosure(v, (SQFUNCTION)funcAddr, 0);
|
||||
sq_newslot(v, -3, false);
|
||||
sq_poptop(v);
|
||||
}
|
||||
|
||||
void RegisterStage(HSQUIRRELVM v) {
|
||||
//创建场景
|
||||
RegisterStageNutApi(_SC("Stage_Create"), Stage_Create, v);
|
||||
//创建场景
|
||||
RegisterStageNutApi(_SC("Stage_Output"), Stage_Output, v);
|
||||
}
|
||||
|
|
@ -43,5 +43,3 @@ public:
|
|||
//关闭
|
||||
void Close();
|
||||
};
|
||||
|
||||
static HSQUIRRELVM v;
|
||||
|
|
@ -1 +1 @@
|
|||
Subproject commit c4974a520447c30685e04f920d30c174fcb89f8a
|
||||
Subproject commit 0f3ab5732d6c23a4353b36ddb67845e8293279f0
|
||||
File diff suppressed because one or more lines are too long
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\CMakeLists.txt" />
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# This is the CMakeCache file.
|
||||
# For build in directory: i:/Yosin_Game/MagicGame/m_packages/squirrel/build
|
||||
# It was generated by CMake: H:/Cmake/bin/cmake.exe
|
||||
# For build in directory: f:/Magic_Game/project/Magic_Game/m_packages/squirrel/build
|
||||
# It was generated by CMake: F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
|
||||
# You can edit this file to change values found and used by cmake.
|
||||
# If you do not want to change any of the values, simply exit the editor.
|
||||
# If you do want to change a value, simply edit, save, and exit the editor.
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
########################
|
||||
|
||||
//Path to a program.
|
||||
CMAKE_AR:FILEPATH=H:/Visual Studio/IDE/VC/Tools/MSVC/14.34.31933/bin/Hostx64/x64/lib.exe
|
||||
CMAKE_AR:FILEPATH=F:/App/VisualStudio/IDE/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/lib.exe
|
||||
|
||||
//Semicolon separated list of supported configuration types, only
|
||||
// supports Debug, Release, MinSizeRel, and RelWithDebInfo, anything
|
||||
|
|
@ -74,7 +74,7 @@ CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
|
|||
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
|
||||
|
||||
//Value Computed by CMake.
|
||||
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/pkgRedirects
|
||||
CMAKE_FIND_PACKAGE_REDIRECTS_DIR:STATIC=F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/pkgRedirects
|
||||
|
||||
//User executables (bin)
|
||||
CMAKE_INSTALL_BINDIR:PATH=bin
|
||||
|
|
@ -128,7 +128,7 @@ CMAKE_INSTALL_SHAREDSTATEDIR:PATH=com
|
|||
CMAKE_INSTALL_SYSCONFDIR:PATH=etc
|
||||
|
||||
//Path to a program.
|
||||
CMAKE_LINKER:FILEPATH=H:/Visual Studio/IDE/VC/Tools/MSVC/14.34.31933/bin/Hostx64/x64/link.exe
|
||||
CMAKE_LINKER:FILEPATH=F:/App/VisualStudio/IDE/VC/Tools/MSVC/14.39.33519/bin/Hostx64/x64/link.exe
|
||||
|
||||
//Flags used by the linker during the creation of modules during
|
||||
// all build types.
|
||||
|
|
@ -255,13 +255,13 @@ DISABLE_STATIC:BOOL=OFF
|
|||
LONG_OUTPUT_NAMES:BOOL=OFF
|
||||
|
||||
//Value Computed by CMake
|
||||
squirrel_BINARY_DIR:STATIC=I:/Yosin_Game/MagicGame/m_packages/squirrel/build
|
||||
squirrel_BINARY_DIR:STATIC=F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build
|
||||
|
||||
//Value Computed by CMake
|
||||
squirrel_IS_TOP_LEVEL:STATIC=ON
|
||||
|
||||
//Value Computed by CMake
|
||||
squirrel_SOURCE_DIR:STATIC=I:/Yosin_Game/MagicGame/m_packages/squirrel
|
||||
squirrel_SOURCE_DIR:STATIC=F:/Magic_Game/project/Magic_Game/m_packages/squirrel
|
||||
|
||||
|
||||
########################
|
||||
|
|
@ -271,19 +271,19 @@ squirrel_SOURCE_DIR:STATIC=I:/Yosin_Game/MagicGame/m_packages/squirrel
|
|||
//ADVANCED property for variable: CMAKE_AR
|
||||
CMAKE_AR-ADVANCED:INTERNAL=1
|
||||
//This is the directory where this CMakeCache.txt was created
|
||||
CMAKE_CACHEFILE_DIR:INTERNAL=i:/Yosin_Game/MagicGame/m_packages/squirrel/build
|
||||
CMAKE_CACHEFILE_DIR:INTERNAL=f:/Magic_Game/project/Magic_Game/m_packages/squirrel/build
|
||||
//Major version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
|
||||
//Minor version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_MINOR_VERSION:INTERNAL=28
|
||||
//Patch version of cmake used to create the current loaded cache
|
||||
CMAKE_CACHE_PATCH_VERSION:INTERNAL=1
|
||||
CMAKE_CACHE_PATCH_VERSION:INTERNAL=0
|
||||
//Path to CMake executable.
|
||||
CMAKE_COMMAND:INTERNAL=H:/Cmake/bin/cmake.exe
|
||||
CMAKE_COMMAND:INTERNAL=F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cmake.exe
|
||||
//Path to cpack program executable.
|
||||
CMAKE_CPACK_COMMAND:INTERNAL=H:/Cmake/bin/cpack.exe
|
||||
CMAKE_CPACK_COMMAND:INTERNAL=F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/cpack.exe
|
||||
//Path to ctest program executable.
|
||||
CMAKE_CTEST_COMMAND:INTERNAL=H:/Cmake/bin/ctest.exe
|
||||
CMAKE_CTEST_COMMAND:INTERNAL=F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/bin/ctest.exe
|
||||
//ADVANCED property for variable: CMAKE_CXX_FLAGS
|
||||
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
|
||||
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
|
||||
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Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CompilerIdCXX.exe"
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用于 x64 的 Microsoft (R) C/C++ 优化编译器 19.34.31935 版
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CMakeCCompilerABI.c
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F:\\App\\VisualStudio\\IDE\\VC\\Tools\\MSVC\\14.39.33519\\bin\\HostX64\\x64\\CL.exe /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_3b6af.dir\\Debug\\\\" /Fd"cmTC_3b6af.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TC /errorReport:queue "F:\\App\\VisualStudio\\IDE\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCCompilerABI.c"
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||||
用于 x64 的 Microsoft (R) C/C++ 优化编译器 19.39.33523 版
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版权所有(C) Microsoft Corporation。保留所有权利。
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cl /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_baaa7.dir\\Debug\\\\" /Fd"cmTC_baaa7.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TC /errorReport:queue "H:\\Cmake\\share\\cmake-3.28\\Modules\\CMakeCCompilerABI.c"
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cl /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"cmTC_3b6af.dir\\Debug\\\\" /Fd"cmTC_3b6af.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TC /errorReport:queue "F:\\App\\VisualStudio\\IDE\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCCompilerABI.c"
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CMakeCCompilerABI.c
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Link:
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H:\\Visual Studio\\IDE\\VC\\Tools\\MSVC\\14.34.31933\\bin\\HostX64\\x64\\link.exe /ERRORREPORT:QUEUE /OUT:"I:\\Yosin_Game\\MagicGame\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-4wo6su\\Debug\\cmTC_baaa7.exe" /INCREMENTAL /ILK:"cmTC_baaa7.dir\\Debug\\cmTC_baaa7.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-4wo6su/Debug/cmTC_baaa7.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-4wo6su/Debug/cmTC_baaa7.lib" /MACHINE:X64 /machine:x64 cmTC_baaa7.dir\\Debug\\CMakeCCompilerABI.obj
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cmTC_3b6af.vcxproj -> F:\\Magic_Game\\project\\Magic_Game\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-u9cfaw\\Debug\\cmTC_3b6af.exe
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0 个错误
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已用时间 00:00:00.41
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生成启动时间为 2024/5/4 23:36:44。
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H:\\Visual Studio\\IDE\\VC\\Tools\\MSVC\\14.34.31933\\bin\\HostX64\\x64\\CL.exe /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_20fe7.dir\\Debug\\\\" /Fd"cmTC_20fe7.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TP /errorReport:queue "H:\\Cmake\\share\\cmake-3.28\\Modules\\CMakeCXXCompilerABI.cpp"
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用于 x64 的 Microsoft (R) C/C++ 优化编译器 19.34.31935 版
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CMakeCXXCompilerABI.cpp
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F:\\App\\VisualStudio\\IDE\\VC\\Tools\\MSVC\\14.39.33519\\bin\\HostX64\\x64\\CL.exe /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_003f8.dir\\Debug\\\\" /Fd"cmTC_003f8.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TP /errorReport:queue "F:\\App\\VisualStudio\\IDE\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCXXCompilerABI.cpp"
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用于 x64 的 Microsoft (R) C/C++ 优化编译器 19.39.33523 版
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版权所有(C) Microsoft Corporation。保留所有权利。
|
||||
cl /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_20fe7.dir\\Debug\\\\" /Fd"cmTC_20fe7.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TP /errorReport:queue "H:\\Cmake\\share\\cmake-3.28\\Modules\\CMakeCXXCompilerABI.cpp"
|
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cl /c /Zi /W3 /WX- /diagnostics:column /Od /Ob0 /D _MBCS /D WIN32 /D _WINDOWS /D "CMAKE_INTDIR=\\"Debug\\"" /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"cmTC_003f8.dir\\Debug\\\\" /Fd"cmTC_003f8.dir\\Debug\\vc143.pdb" /external:W3 /Gd /TP /errorReport:queue "F:\\App\\VisualStudio\\IDE\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\share\\cmake-3.28\\Modules\\CMakeCXXCompilerABI.cpp"
|
||||
CMakeCXXCompilerABI.cpp
|
||||
Link:
|
||||
H:\\Visual Studio\\IDE\\VC\\Tools\\MSVC\\14.34.31933\\bin\\HostX64\\x64\\link.exe /ERRORREPORT:QUEUE /OUT:"I:\\Yosin_Game\\MagicGame\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eihlhm\\Debug\\cmTC_20fe7.exe" /INCREMENTAL /ILK:"cmTC_20fe7.dir\\Debug\\cmTC_20fe7.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-eihlhm/Debug/cmTC_20fe7.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-eihlhm/Debug/cmTC_20fe7.lib" /MACHINE:X64 /machine:x64 cmTC_20fe7.dir\\Debug\\CMakeCXXCompilerABI.obj
|
||||
cmTC_20fe7.vcxproj -> I:\\Yosin_Game\\MagicGame\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eihlhm\\Debug\\cmTC_20fe7.exe
|
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F:\\App\\VisualStudio\\IDE\\VC\\Tools\\MSVC\\14.39.33519\\bin\\HostX64\\x64\\link.exe /ERRORREPORT:QUEUE /OUT:"F:\\Magic_Game\\project\\Magic_Game\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eg9cwy\\Debug\\cmTC_003f8.exe" /INCREMENTAL /ILK:"cmTC_003f8.dir\\Debug\\cmTC_003f8.ilk" /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG /PDB:"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-eg9cwy/Debug/cmTC_003f8.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/CMakeScratch/TryCompile-eg9cwy/Debug/cmTC_003f8.lib" /MACHINE:X64 /machine:x64 cmTC_003f8.dir\\Debug\\CMakeCXXCompilerABI.obj
|
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cmTC_003f8.vcxproj -> F:\\Magic_Game\\project\\Magic_Game\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eg9cwy\\Debug\\cmTC_003f8.exe
|
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FinalizeBuildStatus:
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正在删除文件“cmTC_20fe7.dir\\Debug\\cmTC_20fe7.tlog\\unsuccessfulbuild”。
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正在对“cmTC_20fe7.dir\\Debug\\cmTC_20fe7.tlog\\cmTC_20fe7.lastbuildstate”执行 Touch 任务。
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已完成生成项目“I:\\Yosin_Game\\MagicGame\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eihlhm\\cmTC_20fe7.vcxproj”(默认目标)的操作。
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正在删除文件“cmTC_003f8.dir\\Debug\\cmTC_003f8.tlog\\unsuccessfulbuild”。
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正在对“cmTC_003f8.dir\\Debug\\cmTC_003f8.tlog\\cmTC_003f8.lastbuildstate”执行 Touch 任务。
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已完成生成项目“F:\\Magic_Game\\project\\Magic_Game\\m_packages\\squirrel\\build\\CMakeFiles\\CMakeScratch\\TryCompile-eg9cwy\\cmTC_003f8.vcxproj”(默认目标)的操作。
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已成功生成。
|
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0 个警告
|
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0 个错误
|
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已用时间 00:00:00.41
|
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已用时间 00:00:00.47
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exitCode: 0
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|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeParseLibraryArchitecture.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeRCCompiler.cmake.in
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeRCInformation.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeSystem.cmake.in
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeSystemSpecificInformation.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeSystemSpecificInitialize.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestCCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestCXXCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestCompilerCommon.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CMakeTestRCCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/ADSP-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/ARMCC-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/ARMClang-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/AppleClang-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Borland-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Bruce-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/CMakeCommonCompilerMacros.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Clang-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Clang-DetermineCompilerInternal.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Comeau-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Compaq-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Compaq-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Cray-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/CrayClang-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Embarcadero-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Fujitsu-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/FujitsuClang-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/GHS-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/GNU-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/GNU-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/HP-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/HP-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IAR-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IBMCPP-C-DetermineVersionInternal.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IBMCPP-CXX-DetermineVersionInternal.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IBMClang-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IBMClang-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Intel-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/IntelLLVM-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/LCC-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/LCC-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC-C.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC-CXX.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/MSVC.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/NVHPC-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/NVIDIA-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/OpenWatcom-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/OrangeC-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/PGI-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/PathScale-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/SCO-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/SDCC-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/SunPro-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/SunPro-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/TI-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Tasking-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/TinyCC-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/VisualAge-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/VisualAge-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/Watcom-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/XL-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/XL-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/XLClang-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/XLClang-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/zOS-C-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Compiler/zOS-CXX-DetermineCompiler.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/CompilerId/VS-10.vcxproj.in
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/GNUInstallDirs.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Internal/FeatureTesting.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-Determine-CXX.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-Initialize.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC-C.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC-CXX.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows-MSVC.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/Windows.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/Platform/WindowsPaths.cmake
|
||||
F:/App/VisualStudio/IDE/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.28/Modules/WriteBasicConfigVersionFile.cmake
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/CMakeLists.txt
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/3.28.0-msvc1/CMakeCCompiler.cmake
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/3.28.0-msvc1/CMakeCXXCompiler.cmake
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/3.28.0-msvc1/CMakeRCCompiler.cmake
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/3.28.0-msvc1/CMakeSystem.cmake
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/squirrel-config.cmake.in
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/squirrel.pc.in
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/generate.stamp
|
||||
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/squirrel/CMakeFiles/generate.stamp
|
||||
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
|
||||
I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/generate.stamp
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/squirrel/CMakeFiles/generate.stamp
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sqstdlib/CMakeFiles/generate.stamp
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
|
||||
|
|
|
|||
|
|
@ -22,9 +22,9 @@
|
|||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{9C81D99F-9C3C-3280-8FB7-7865C58F7C7B}</ProjectGuid>
|
||||
<ProjectGuid>{AF93E204-4CB9-36C3-A8ED-0C75A362B3A9}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.22000.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.22621.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>INSTALL</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
|
|
@ -69,7 +69,7 @@
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -84,7 +84,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -99,7 +99,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -114,7 +114,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -125,7 +125,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\f79ad15634ba715e21237c2e9133eeed\INSTALL_force.rule">
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\d5d6cdf48f9ac7620d3df431553ba7c5\INSTALL_force.rule">
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
|
|
@ -138,7 +138,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</BuildInParallel>
|
||||
|
|
@ -153,7 +153,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">true</BuildInParallel>
|
||||
|
|
@ -168,7 +168,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">true</BuildInParallel>
|
||||
|
|
@ -183,20 +183,20 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</VerifyInputsAndOutputsExist>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{5FF24EDA-CC2C-3A09-AC1E-494EA6B0BBAB}</Project>
|
||||
<ProjectReference Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{0D0E785A-573C-3CD8-ADD4-F64DA735CD04}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\ALL_BUILD.vcxproj">
|
||||
<Project>{F2A0948E-27A6-395F-96E0-7276F26CA45C}</Project>
|
||||
<ProjectReference Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\ALL_BUILD.vcxproj">
|
||||
<Project>{3A945C97-C785-35A2-B03C-822543E0A519}</Project>
|
||||
<Name>ALL_BUILD</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\f79ad15634ba715e21237c2e9133eeed\INSTALL_force.rule">
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\d5d6cdf48f9ac7620d3df431553ba7c5\INSTALL_force.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{B564157C-FF14-3391-812B-FAB9E104C07A}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{8BED4A11-8ACD-34FD-9D19-3930C61B3F88}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
|
|
@ -1,13 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\f79ad15634ba715e21237c2e9133eeed\generate.stamp.rule">
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\d5d6cdf48f9ac7620d3df431553ba7c5\generate.stamp.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{B564157C-FF14-3391-812B-FAB9E104C07A}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{8BED4A11-8ACD-34FD-9D19-3930C61B3F88}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
# Install script for directory: I:/Yosin_Game/MagicGame/m_packages/squirrel
|
||||
# Install script for directory: F:/Magic_Game/project/Magic_Game/m_packages/squirrel
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
|
|
@ -34,38 +34,38 @@ endif()
|
|||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/include" TYPE FILE FILES
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqconfig.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/squirrel.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqconfig.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/squirrel.h"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/include" TYPE FILE FILES
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdaux.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdblob.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdio.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdmath.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdstring.h"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/include/sqstdsystem.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdaux.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdblob.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdio.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdmath.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdstring.h"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/include/sqstdsystem.h"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/cmake/squirrel/squirrel-config-version.cmake"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/lib/cmake/squirrel/squirrel-config.cmake"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/cmake/squirrel/squirrel-config-version.cmake"
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/lib/cmake/squirrel/squirrel-config.cmake"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/squirrel.pc")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/pkgconfig" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/squirrel.pc")
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(EXISTS "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel/squirrel-targets.cmake")
|
||||
file(DIFFERENT _cmake_export_file_changed FILES
|
||||
"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel/squirrel-targets.cmake"
|
||||
"I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets.cmake")
|
||||
"F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets.cmake")
|
||||
if(_cmake_export_file_changed)
|
||||
file(GLOB _cmake_old_config_files "$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel/squirrel-targets-*.cmake")
|
||||
if(_cmake_old_config_files)
|
||||
|
|
@ -78,26 +78,26 @@ if(CMAKE_INSTALL_COMPONENT STREQUAL "Development" OR NOT CMAKE_INSTALL_COMPONENT
|
|||
endif()
|
||||
unset(_cmake_export_file_changed)
|
||||
endif()
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets.cmake")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets.cmake")
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Dd][Ee][Bb][Uu][Gg])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-debug.cmake")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-debug.cmake")
|
||||
endif()
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Mm][Ii][Nn][Ss][Ii][Zz][Ee][Rr][Ee][Ll])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-minsizerel.cmake")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-minsizerel.cmake")
|
||||
endif()
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ww][Ii][Tt][Hh][Dd][Ee][Bb][Ii][Nn][Ff][Oo])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-relwithdebinfo.cmake")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-relwithdebinfo.cmake")
|
||||
endif()
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-release.cmake")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/lib/cmake/squirrel" TYPE FILE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/CMakeFiles/Export/dafcadaba40601724742fc9ee142f030/squirrel-targets-release.cmake")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||
# Include the install script for each subdirectory.
|
||||
include("I:/Yosin_Game/MagicGame/m_packages/squirrel/build/squirrel/cmake_install.cmake")
|
||||
include("I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sqstdlib/cmake_install.cmake")
|
||||
include("I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sq/cmake_install.cmake")
|
||||
include("F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/squirrel/cmake_install.cmake")
|
||||
include("F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sqstdlib/cmake_install.cmake")
|
||||
include("F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/cmake_install.cmake")
|
||||
|
||||
endif()
|
||||
|
||||
|
|
@ -109,5 +109,5 @@ endif()
|
|||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
file(WRITE "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/${CMAKE_INSTALL_MANIFEST}"
|
||||
file(WRITE "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
|
|
|
|||
|
|
@ -1,2 +1,2 @@
|
|||
# CMake generation dependency list for this directory.
|
||||
I:/Yosin_Game/MagicGame/m_packages/squirrel/sq/CMakeLists.txt
|
||||
F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq/CMakeLists.txt
|
||||
|
|
|
|||
|
|
@ -22,9 +22,9 @@
|
|||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{9C81D99F-9C3C-3280-8FB7-7865C58F7C7B}</ProjectGuid>
|
||||
<ProjectGuid>{AF93E204-4CB9-36C3-A8ED-0C75A362B3A9}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.22000.0</WindowsTargetPlatformVersion>
|
||||
<WindowsTargetPlatformVersion>10.0.22621.0</WindowsTargetPlatformVersion>
|
||||
<Platform>x64</Platform>
|
||||
<ProjectName>INSTALL</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
|
|
@ -69,7 +69,7 @@
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -84,7 +84,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -99,7 +99,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -114,7 +114,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message></Message>
|
||||
<Command>setlocal
|
||||
H:\Cmake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -DBUILD_TYPE=$(Configuration) -P cmake_install.cmake
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
|
|
@ -125,7 +125,7 @@ if %errorlevel% neq 0 goto :VCEnd</Command>
|
|||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\0b352b1716d22e7d1fd157cb8dad7a0e\INSTALL_force.rule">
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\d91de6650e51076a2ccfc3e8eeefc1fd\INSTALL_force.rule">
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
|
||||
|
|
@ -138,7 +138,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</BuildInParallel>
|
||||
|
|
@ -153,7 +153,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">true</BuildInParallel>
|
||||
|
|
@ -168,7 +168,7 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">false</VerifyInputsAndOutputsExist>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">true</BuildInParallel>
|
||||
|
|
@ -183,20 +183,20 @@ exit /b %1
|
|||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">I:\Yosin_Game\MagicGame\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\sq\CMakeFiles\INSTALL_force</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</LinkObjects>
|
||||
<VerifyInputsAndOutputsExist Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">false</VerifyInputsAndOutputsExist>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{5FF24EDA-CC2C-3A09-AC1E-494EA6B0BBAB}</Project>
|
||||
<ProjectReference Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\ZERO_CHECK.vcxproj">
|
||||
<Project>{0D0E785A-573C-3CD8-ADD4-F64DA735CD04}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\ALL_BUILD.vcxproj">
|
||||
<Project>{F2A0948E-27A6-395F-96E0-7276F26CA45C}</Project>
|
||||
<ProjectReference Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\ALL_BUILD.vcxproj">
|
||||
<Project>{3A945C97-C785-35A2-B03C-822543E0A519}</Project>
|
||||
<Name>ALL_BUILD</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="I:\Yosin_Game\MagicGame\m_packages\squirrel\build\CMakeFiles\0b352b1716d22e7d1fd157cb8dad7a0e\INSTALL_force.rule">
|
||||
<CustomBuild Include="F:\Magic_Game\project\Magic_Game\m_packages\squirrel\build\CMakeFiles\d91de6650e51076a2ccfc3e8eeefc1fd\INSTALL_force.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{B564157C-FF14-3391-812B-FAB9E104C07A}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{8BED4A11-8ACD-34FD-9D19-3930C61B3F88}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
# Install script for directory: I:/Yosin_Game/MagicGame/m_packages/squirrel/sq
|
||||
# Install script for directory: F:/Magic_Game/project/Magic_Game/m_packages/squirrel/sq
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
|
|
@ -34,25 +34,25 @@ endif()
|
|||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Runtime" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Dd][Ee][Bb][Uu][Gg])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Debug/sq.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Debug/sq.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Release/sq.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Release/sq.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Mm][Ii][Nn][Ss][Ii][Zz][Ee][Rr][Ee][Ll])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/MinSizeRel/sq.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/MinSizeRel/sq.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ww][Ii][Tt][Hh][Dd][Ee][Bb][Ii][Nn][Ff][Oo])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/RelWithDebInfo/sq.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/RelWithDebInfo/sq.exe")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT STREQUAL "Runtime" OR NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Dd][Ee][Bb][Uu][Gg])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Debug/sq_static.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Debug/sq_static.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/Release/sq_static.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/Release/sq_static.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Mm][Ii][Nn][Ss][Ii][Zz][Ee][Rr][Ee][Ll])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/MinSizeRel/sq_static.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/MinSizeRel/sq_static.exe")
|
||||
elseif(CMAKE_INSTALL_CONFIG_NAME MATCHES "^([Rr][Ee][Ll][Ww][Ii][Tt][Hh][Dd][Ee][Bb][Ii][Nn][Ff][Oo])$")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "I:/Yosin_Game/MagicGame/m_packages/squirrel/build/bin/RelWithDebInfo/sq_static.exe")
|
||||
file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/bin/RelWithDebInfo/sq_static.exe")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
|
|
|||
|
|
@ -1 +0,0 @@
|
|||
sq.dir\Debug\\_IsIncrementalBuild
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\x64\Debug\ZERO_CHECK</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\squirrel.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\sqstdlib.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\sq.exe</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
||||
Binary file not shown.
|
|
@ -1,3 +0,0 @@
|
|||
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sq/CMakeLists.txt
|
||||
sq.c
|
||||
sq.vcxproj -> I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Debug\sq.exe
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
|
@ -1,10 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
setlocal
|
||||
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd
|
||||
|
|
@ -1 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\BUILD\SQ\CMAKEFILES\GENERATE.STAMP
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
|
@ -1,2 +0,0 @@
|
|||
PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.34.31933:TargetPlatformVersion=10.0.22000.0:
|
||||
Debug|x64|I:\Yosin_Game\MagicGame\m_packages\squirrel\build\|
|
||||
Binary file not shown.
|
|
@ -1 +0,0 @@
|
|||
sq.dir\Release\\_IsIncrementalBuild
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\x64\Release\ZERO_CHECK</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\squirrel.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\sqstdlib.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
<ProjectOutput>
|
||||
<FullPath>I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\sq.exe</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
Building Custom Rule I:/Yosin_Game/MagicGame/m_packages/squirrel/sq/CMakeLists.txt
|
||||
sq.c
|
||||
sq.vcxproj -> I:\Yosin_Game\MagicGame\m_packages\squirrel\build\bin\Release\sq.exe
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
|
@ -1,10 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
setlocal
|
||||
H:\Cmake\bin\cmake.exe -SI:/Yosin_Game/MagicGame/m_packages/squirrel -BI:/Yosin_Game/MagicGame/m_packages/squirrel/build --check-stamp-file I:/Yosin_Game/MagicGame/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd
|
||||
|
|
@ -1 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
^I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\SQ\CMAKELISTS.TXT
|
||||
I:\YOSIN_GAME\MAGICGAME\M_PACKAGES\SQUIRREL\BUILD\SQ\CMAKEFILES\GENERATE.STAMP
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue