refactoring: remove e2dimpl.h

This commit is contained in:
Nomango 2018-10-17 00:49:49 +08:00
parent db5446bb78
commit 5c69133a1f
16 changed files with 578 additions and 627 deletions

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@ -1,160 +0,0 @@
// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef __E2D_IMPL_H__
#define __E2D_IMPL_H__
#include "e2dutil.h"
namespace easy2d
{
// 文字渲染器
class TextRenderer
: public IDWriteTextRenderer
{
public:
static HRESULT Create(
TextRenderer** ppTextRenderer,
ID2D1Factory* pD2DFactory,
ID2D1HwndRenderTarget* pRT,
ID2D1SolidColorBrush* pBrush
);
STDMETHOD_(void, SetTextStyle)(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outline_color,
FLOAT outline_width,
D2D1_LINE_JOIN outlineJoin
);
STDMETHOD(DrawGlyphRun)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawUnderline)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawStrikethrough)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawInlineObject)(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect
);
STDMETHOD(IsPixelSnappingDisabled)(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled
);
STDMETHOD(GetCurrentTransform)(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform
);
STDMETHOD(GetPixelsPerDip)(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip
);
public:
unsigned long STDMETHODCALLTYPE AddRef();
unsigned long STDMETHODCALLTYPE Release();
HRESULT STDMETHODCALLTYPE QueryInterface(
IID const& riid,
void** ppvObject
);
private:
TextRenderer();
~TextRenderer();
private:
unsigned long cRefCount_;
D2D1_COLOR_F sFillColor_;
D2D1_COLOR_F sOutlineColor_;
FLOAT fOutlineWidth;
BOOL bShowOutline_;
ID2D1Factory* pD2DFactory_;
ID2D1HwndRenderTarget* pRT_;
ID2D1SolidColorBrush* pBrush_;
ID2D1StrokeStyle* pCurrStrokeStyle_;
};
// 运行时异常
class RuntimeException
: public std::exception
{
public:
RuntimeException() E2D_NOEXCEPT
: exception("unknown runtime exception", 1)
{
}
explicit RuntimeException(
char const* const message
) E2D_NOEXCEPT
: exception(message, 1)
{
}
};
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
// 在此处设置断点以捕获系统异常.
static char s_str[64] = {};
sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
throw RuntimeException(s_str);
}
}
} // end of easy2d namespace
#endif // __E2D_IMPL_H__

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@ -130,13 +130,6 @@
#endif
#ifdef UNICODE
# define OutputDebugStringEx OutputDebugStringExW
#else
# define OutputDebugStringEx OutputDebugStringExA
#endif
#ifndef E2D_WARNING
# if defined( DEBUG ) || defined( _DEBUG )
# define E2D_WARNING(msg) do { ::OutputDebugStringW(L"Warning: " _CRT_WIDE(msg) L"\r\n"); } while(0)

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@ -22,7 +22,6 @@
#define __E2D_MODULE_H__
#include "e2dimpl.h"
#include "e2dobject.h"
#include "e2dtransition.h"
@ -50,31 +49,40 @@ namespace easy2d
void DrawDebugInfo();
// 获取 ID2D1Factory 对象
ID2D1Factory * GetFactory() const;
ID2D1Factory* GetFactory() const;
// 获取 IWICImagingFactory 对象
IWICImagingFactory * GetImagingFactory() const;
IWICImagingFactory* GetImagingFactory() const;
// 获取 IDWriteFactory 对象
IDWriteFactory * GetWriteFactory() const;
IDWriteFactory* GetWriteFactory() const;
// 获取 ID2D1HwndRenderTarget 对象
ID2D1HwndRenderTarget * GetRenderTarget() const;
ID2D1HwndRenderTarget* GetRenderTarget() const;
// 获取 ID2D1SolidColorBrush 对象
ID2D1SolidColorBrush * GetSolidBrush() const;
ID2D1SolidColorBrush* GetSolidBrush() const;
// 获取文字渲染工具
TextRenderer * GetTextRender() const;
IDWriteTextRenderer* GetTextRender() const;
// 获取 Miter 样式的 ID2D1StrokeStyle
ID2D1StrokeStyle * GetMiterStrokeStyle();
ID2D1StrokeStyle* GetMiterStrokeStyle();
// 获取 Bevel 样式的 ID2D1StrokeStyle
ID2D1StrokeStyle * GetBevelStrokeStyle();
ID2D1StrokeStyle* GetBevelStrokeStyle();
// 获取 Round 样式的 ID2D1StrokeStyle
ID2D1StrokeStyle * GetRoundStrokeStyle();
ID2D1StrokeStyle* GetRoundStrokeStyle();
// ÉèÖÃÎÄ×ÖäÖȾÑùʽ
void SetTextRendererStyle(
const Color& fill_color,
bool has_outline,
const Color& outline_color,
float outline_width,
Stroke outline_stroke
);
// 获取 DPI
static float GetDpi();
@ -87,7 +95,7 @@ namespace easy2d
ID2D1StrokeStyle* miter_stroke_style_;
ID2D1StrokeStyle* bevel_stroke_style_;
ID2D1StrokeStyle* round_stroke_style_;
TextRenderer* text_renderer_;
IDWriteTextRenderer* text_renderer_;
IDWriteTextFormat* fps_text_format_;
IDWriteTextLayout* fps_text_layout_;
ID2D1SolidColorBrush* solid_brush_;

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@ -23,7 +23,6 @@
#include "e2dutil.h"
#include "e2dimpl.h"
namespace easy2d
{

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@ -678,6 +678,57 @@ namespace easy2d
}
}
// 运行时异常
class RuntimeError
{
public:
RuntimeError() E2D_NOEXCEPT
: message_(nullptr)
{
}
explicit RuntimeError(char const* const message) E2D_NOEXCEPT
: message_(message)
{
}
RuntimeError(RuntimeError const& other) E2D_NOEXCEPT
: message_(other.message_)
{
}
RuntimeError& operator=(RuntimeError const& other) noexcept
{
if (this == &other)
{
return *this;
}
message_ = other.message_;
return *this;
}
virtual char const* Message() const
{
return message_ ? message_ : "Unknown runtime exception";
}
private:
char const* message_;
};
inline void ThrowIfFailed(HRESULT hr)
{
if (FAILED(hr))
{
// 在此处设置断点以捕获系统异常.
static char s_str[64] = {};
sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
throw RuntimeError(s_str);
}
}
} // end of easy2d namespace

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@ -1,410 +0,0 @@
// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "..\e2dimpl.h"
#include "..\e2dmodule.h"
using namespace easy2d;
TextRenderer::TextRenderer()
: cRefCount_(0)
, pD2DFactory_(nullptr)
, pRT_(nullptr)
, pBrush_(nullptr)
, sFillColor_()
, sOutlineColor_()
, fOutlineWidth(1)
, bShowOutline_(TRUE)
, pCurrStrokeStyle_(nullptr)
{
}
TextRenderer::~TextRenderer()
{
SafeRelease(pD2DFactory_);
SafeRelease(pRT_);
SafeRelease(pBrush_);
}
HRESULT TextRenderer::Create(
TextRenderer** ppTextRenderer,
ID2D1Factory* pD2DFactory,
ID2D1HwndRenderTarget* pRT,
ID2D1SolidColorBrush* pBrush
)
{
*ppTextRenderer = new (std::nothrow) TextRenderer();
if (*ppTextRenderer)
{
pD2DFactory->AddRef();
pRT->AddRef();
pBrush->AddRef();
(*ppTextRenderer)->pD2DFactory_ = pD2DFactory;
(*ppTextRenderer)->pRT_ = pRT;
(*ppTextRenderer)->pBrush_ = pBrush;
(*ppTextRenderer)->AddRef();
return S_OK;
}
return E_FAIL;
}
STDMETHODIMP_(void) TextRenderer::SetTextStyle(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outline_color,
FLOAT outline_width,
D2D1_LINE_JOIN outlineJoin
)
{
sFillColor_ = fillColor;
bShowOutline_ = outline;
sOutlineColor_ = outline_color;
fOutlineWidth = 2 * outline_width;
switch (outlineJoin)
{
case D2D1_LINE_JOIN_MITER:
pCurrStrokeStyle_ = Device::GetGraphics()->GetMiterStrokeStyle();
break;
case D2D1_LINE_JOIN_BEVEL:
pCurrStrokeStyle_ = Device::GetGraphics()->GetBevelStrokeStyle();
break;
case D2D1_LINE_JOIN_ROUND:
pCurrStrokeStyle_ = Device::GetGraphics()->GetRoundStrokeStyle();
break;
default:
pCurrStrokeStyle_ = nullptr;
break;
}
}
STDMETHODIMP TextRenderer::DrawGlyphRun(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
)
{
HRESULT hr = S_OK;
ID2D1PathGeometry* pPathGeometry = nullptr;
hr = pD2DFactory_->CreatePathGeometry(
&pPathGeometry
);
ID2D1GeometrySink* pSink = nullptr;
if (SUCCEEDED(hr))
{
hr = pPathGeometry->Open(
&pSink
);
}
if (SUCCEEDED(hr))
{
hr = glyphRun->fontFace->GetGlyphRunOutline(
glyphRun->fontEmSize,
glyphRun->glyphIndices,
glyphRun->glyphAdvances,
glyphRun->glyphOffsets,
glyphRun->glyphCount,
glyphRun->isSideways,
glyphRun->bidiLevel % 2,
pSink
);
}
if (SUCCEEDED(hr))
{
hr = pSink->Close();
}
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pPathGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pPathGeometry);
SafeRelease(pSink);
SafeRelease(pTransformedGeometry);
return hr;
}
STDMETHODIMP TextRenderer::DrawUnderline(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
)
{
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
underline->offset,
underline->width,
underline->offset + underline->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = nullptr;
hr = pD2DFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pRectangleGeometry);
SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawStrikethrough(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
)
{
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
strikethrough->offset,
strikethrough->width,
strikethrough->offset + strikethrough->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = nullptr;
hr = pD2DFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pRectangleGeometry);
SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawInlineObject(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect
)
{
return E_NOTIMPL;
}
STDMETHODIMP_(unsigned long) TextRenderer::AddRef()
{
return InterlockedIncrement(&cRefCount_);
}
STDMETHODIMP_(unsigned long) TextRenderer::Release()
{
unsigned long newCount = InterlockedDecrement(&cRefCount_);
if (newCount == 0)
{
delete this;
return 0;
}
return newCount;
}
STDMETHODIMP TextRenderer::IsPixelSnappingDisabled(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled
)
{
*isDisabled = FALSE;
return S_OK;
}
STDMETHODIMP TextRenderer::GetCurrentTransform(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform
)
{
pRT_->GetTransform(reinterpret_cast<D2D1_MATRIX_3X2_F*>(transform));
return S_OK;
}
STDMETHODIMP TextRenderer::GetPixelsPerDip(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip
)
{
float x, yUnused;
pRT_->GetDpi(&x, &yUnused);
*pixelsPerDip = x / 96;
return S_OK;
}
STDMETHODIMP TextRenderer::QueryInterface(
IID const& riid,
void** ppvObject
)
{
if (__uuidof(IDWriteTextRenderer) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IDWritePixelSnapping) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IUnknown) == riid)
{
*ppvObject = this;
}
else
{
*ppvObject = nullptr;
return E_FAIL;
}
AddRef();
return S_OK;
}

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@ -51,7 +51,7 @@ easy2d::Game::Game()
{
if (instance)
{
throw RuntimeException("同时只能存在一个游戏实例");
throw RuntimeError("同时只能存在一个游戏实例");
}
instance = this;
@ -326,7 +326,7 @@ void easy2d::Game::Init()
if (hwnd_ == nullptr)
{
::UnregisterClass(REGISTER_CLASS, HINST_THISCOMPONENT);
throw RuntimeException("Create window failed");
throw RuntimeError("Create window failed");
return;
}

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@ -22,6 +22,492 @@
#include "..\e2dobject.h"
namespace easy2d
{
// ÎÄ×ÖäÖȾÆ÷
class TextRenderer
: public IDWriteTextRenderer
{
public:
static HRESULT Create(
IDWriteTextRenderer** ppTextRenderer,
ID2D1Factory* pD2DFactory,
ID2D1HwndRenderTarget* pRT,
ID2D1SolidColorBrush* pBrush
);
STDMETHOD_(void, SetTextStyle)(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outline_color,
FLOAT outline_width,
D2D1_LINE_JOIN outlineJoin
);
STDMETHOD(DrawGlyphRun)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawUnderline)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawStrikethrough)(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
);
STDMETHOD(DrawInlineObject)(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect
);
STDMETHOD(IsPixelSnappingDisabled)(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled
);
STDMETHOD(GetCurrentTransform)(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform
);
STDMETHOD(GetPixelsPerDip)(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip
);
public:
unsigned long STDMETHODCALLTYPE AddRef();
unsigned long STDMETHODCALLTYPE Release();
HRESULT STDMETHODCALLTYPE QueryInterface(
IID const& riid,
void** ppvObject
);
private:
TextRenderer(
ID2D1Factory* pD2DFactory,
ID2D1HwndRenderTarget* pRT,
ID2D1SolidColorBrush* pBrush
);
~TextRenderer();
private:
unsigned long cRefCount_;
D2D1_COLOR_F sFillColor_;
D2D1_COLOR_F sOutlineColor_;
FLOAT fOutlineWidth;
BOOL bShowOutline_;
ID2D1Factory* pD2DFactory_;
ID2D1HwndRenderTarget* pRT_;
ID2D1SolidColorBrush* pBrush_;
ID2D1StrokeStyle* pCurrStrokeStyle_;
};
TextRenderer::TextRenderer(ID2D1Factory* pD2DFactory, ID2D1HwndRenderTarget* pRT, ID2D1SolidColorBrush* pBrush)
: cRefCount_(0)
, pD2DFactory_(pD2DFactory)
, pRT_(pRT)
, pBrush_(pBrush)
, sFillColor_()
, sOutlineColor_()
, fOutlineWidth(1)
, bShowOutline_(TRUE)
, pCurrStrokeStyle_(nullptr)
{
pD2DFactory->AddRef();
pRT->AddRef();
pBrush->AddRef();
}
TextRenderer::~TextRenderer()
{
SafeRelease(pD2DFactory_);
SafeRelease(pRT_);
SafeRelease(pBrush_);
}
HRESULT TextRenderer::Create(
IDWriteTextRenderer** ppTextRenderer,
ID2D1Factory* pD2DFactory,
ID2D1HwndRenderTarget* pRT,
ID2D1SolidColorBrush* pBrush
)
{
*ppTextRenderer = new (std::nothrow) TextRenderer(pD2DFactory, pRT, pBrush);
if (*ppTextRenderer)
{
(*ppTextRenderer)->AddRef();
return S_OK;
}
return E_FAIL;
}
STDMETHODIMP_(void) TextRenderer::SetTextStyle(
CONST D2D1_COLOR_F &fillColor,
BOOL outline,
CONST D2D1_COLOR_F &outline_color,
FLOAT outline_width,
D2D1_LINE_JOIN outlineJoin
)
{
sFillColor_ = fillColor;
bShowOutline_ = outline;
sOutlineColor_ = outline_color;
fOutlineWidth = 2 * outline_width;
switch (outlineJoin)
{
case D2D1_LINE_JOIN_MITER:
pCurrStrokeStyle_ = Device::GetGraphics()->GetMiterStrokeStyle();
break;
case D2D1_LINE_JOIN_BEVEL:
pCurrStrokeStyle_ = Device::GetGraphics()->GetBevelStrokeStyle();
break;
case D2D1_LINE_JOIN_ROUND:
pCurrStrokeStyle_ = Device::GetGraphics()->GetRoundStrokeStyle();
break;
default:
pCurrStrokeStyle_ = nullptr;
break;
}
}
STDMETHODIMP TextRenderer::DrawGlyphRun(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
DWRITE_MEASURING_MODE measuringMode,
__in DWRITE_GLYPH_RUN const* glyphRun,
__in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription,
IUnknown* clientDrawingEffect
)
{
HRESULT hr = S_OK;
ID2D1PathGeometry* pPathGeometry = nullptr;
hr = pD2DFactory_->CreatePathGeometry(
&pPathGeometry
);
ID2D1GeometrySink* pSink = nullptr;
if (SUCCEEDED(hr))
{
hr = pPathGeometry->Open(
&pSink
);
}
if (SUCCEEDED(hr))
{
hr = glyphRun->fontFace->GetGlyphRunOutline(
glyphRun->fontEmSize,
glyphRun->glyphIndices,
glyphRun->glyphAdvances,
glyphRun->glyphOffsets,
glyphRun->glyphCount,
glyphRun->isSideways,
glyphRun->bidiLevel % 2,
pSink
);
}
if (SUCCEEDED(hr))
{
hr = pSink->Close();
}
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pPathGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pPathGeometry);
SafeRelease(pSink);
SafeRelease(pTransformedGeometry);
return hr;
}
STDMETHODIMP TextRenderer::DrawUnderline(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_UNDERLINE const* underline,
IUnknown* clientDrawingEffect
)
{
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
underline->offset,
underline->width,
underline->offset + underline->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = nullptr;
hr = pD2DFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pRectangleGeometry);
SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawStrikethrough(
__maybenull void* clientDrawingContext,
FLOAT baselineOriginX,
FLOAT baselineOriginY,
__in DWRITE_STRIKETHROUGH const* strikethrough,
IUnknown* clientDrawingEffect
)
{
HRESULT hr;
D2D1_RECT_F rect = D2D1::RectF(
0,
strikethrough->offset,
strikethrough->width,
strikethrough->offset + strikethrough->thickness
);
ID2D1RectangleGeometry* pRectangleGeometry = nullptr;
hr = pD2DFactory_->CreateRectangleGeometry(
&rect,
&pRectangleGeometry
);
D2D1::Matrix3x2F const matrix = D2D1::Matrix3x2F(
1.0f, 0.0f,
0.0f, 1.0f,
baselineOriginX, baselineOriginY
);
ID2D1TransformedGeometry* pTransformedGeometry = nullptr;
if (SUCCEEDED(hr))
{
hr = pD2DFactory_->CreateTransformedGeometry(
pRectangleGeometry,
&matrix,
&pTransformedGeometry
);
}
if (SUCCEEDED(hr) && bShowOutline_)
{
pBrush_->SetColor(sOutlineColor_);
pRT_->DrawGeometry(
pTransformedGeometry,
pBrush_,
fOutlineWidth,
pCurrStrokeStyle_
);
}
if (SUCCEEDED(hr))
{
pBrush_->SetColor(sFillColor_);
pRT_->FillGeometry(
pTransformedGeometry,
pBrush_
);
}
SafeRelease(pRectangleGeometry);
SafeRelease(pTransformedGeometry);
return S_OK;
}
STDMETHODIMP TextRenderer::DrawInlineObject(
__maybenull void* clientDrawingContext,
FLOAT originX,
FLOAT originY,
IDWriteInlineObject* inlineObject,
BOOL IsSideways,
BOOL IsRightToLeft,
IUnknown* clientDrawingEffect
)
{
return E_NOTIMPL;
}
STDMETHODIMP_(unsigned long) TextRenderer::AddRef()
{
return InterlockedIncrement(&cRefCount_);
}
STDMETHODIMP_(unsigned long) TextRenderer::Release()
{
unsigned long newCount = InterlockedDecrement(&cRefCount_);
if (newCount == 0)
{
delete this;
return 0;
}
return newCount;
}
STDMETHODIMP TextRenderer::IsPixelSnappingDisabled(
__maybenull void* clientDrawingContext,
__out BOOL* isDisabled
)
{
*isDisabled = FALSE;
return S_OK;
}
STDMETHODIMP TextRenderer::GetCurrentTransform(
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform
)
{
pRT_->GetTransform(reinterpret_cast<D2D1_MATRIX_3X2_F*>(transform));
return S_OK;
}
STDMETHODIMP TextRenderer::GetPixelsPerDip(
__maybenull void* clientDrawingContext,
__out FLOAT* pixelsPerDip
)
{
float x, yUnused;
pRT_->GetDpi(&x, &yUnused);
*pixelsPerDip = x / 96;
return S_OK;
}
STDMETHODIMP TextRenderer::QueryInterface(
IID const& riid,
void** ppvObject
)
{
if (__uuidof(IDWriteTextRenderer) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IDWritePixelSnapping) == riid)
{
*ppvObject = this;
}
else if (__uuidof(IUnknown) == riid)
{
*ppvObject = this;
}
else
{
*ppvObject = nullptr;
return E_FAIL;
}
AddRef();
return S_OK;
}
}
easy2d::Graphics::Graphics(HWND hwnd)
: factory_(nullptr)
, imaging_factory_(nullptr)
@ -196,7 +682,7 @@ void easy2d::Graphics::DrawDebugInfo()
{
render_target_->SetTransform(D2D1::Matrix3x2F::Identity());
solid_brush_->SetOpacity(1.0f);
text_renderer_->SetTextStyle(
static_cast<TextRenderer*>(text_renderer_)->SetTextStyle(
D2D1::ColorF(D2D1::ColorF::White),
TRUE,
D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
@ -223,7 +709,7 @@ ID2D1SolidColorBrush * easy2d::Graphics::GetSolidBrush() const
return solid_brush_;
}
easy2d::TextRenderer * easy2d::Graphics::GetTextRender() const
IDWriteTextRenderer* easy2d::Graphics::GetTextRender() const
{
return text_renderer_;
}
@ -312,6 +798,17 @@ ID2D1StrokeStyle * easy2d::Graphics::GetRoundStrokeStyle()
return round_stroke_style_;
}
void easy2d::Graphics::SetTextRendererStyle(const Color & fill_color, bool has_outline, const Color & outline_color, float outline_width, Stroke outline_stroke)
{
static_cast<TextRenderer*>(text_renderer_)->SetTextStyle(
D2D1_COLOR_F(fill_color),
has_outline,
D2D1_COLOR_F(outline_color),
outline_width,
D2D1_LINE_JOIN(outline_stroke)
);
}
float easy2d::Graphics::GetDpi()
{
static float dpi = -1;

View File

@ -601,14 +601,14 @@ void easy2d::Node::AddChild(Node * child, int order)
{
if (child->parent_ != nullptr)
{
throw RuntimeException("节点已有父节点, 不能再添加到其他节点");
throw RuntimeError("节点已有父节点, 不能再添加到其他节点");
}
for (Node * parent = this; parent != nullptr; parent = parent->GetParent())
{
if (child == parent)
{
throw RuntimeException("一个节点不能同时是另一个节点的父节点和子节点");
throw RuntimeError("一个节点不能同时是另一个节点的父节点和子节点");
}
}
@ -782,7 +782,7 @@ void easy2d::Node::RunAction(Action * action)
}
else
{
throw RuntimeException("该 Action 已有执行目标");
throw RuntimeError("该 Action 已有执行目标");
}
}
}

View File

@ -319,12 +319,12 @@ void easy2d::Text::Draw() const
graphics->GetSolidBrush()->SetOpacity(display_opacity_);
// 获取文本渲染器
auto text_renderer = graphics->GetTextRender();
text_renderer->SetTextStyle(
(D2D1_COLOR_F)style_.color,
graphics->SetTextRendererStyle(
style_.color,
style_.outline,
(D2D1_COLOR_F)style_.outline_color,
style_.outline_color,
style_.outline_width,
D2D1_LINE_JOIN(style_.outline_stroke)
style_.outline_stroke
);
text_layout_->Draw(nullptr, text_renderer, 0, 0);
}

View File

@ -44,7 +44,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp" />
<ClCompile Include="..\..\core\events\KeyEvent.cpp" />
<ClCompile Include="..\..\core\events\MouseEvent.cpp" />
<ClCompile Include="..\..\core\impl\TextRenderer.cpp" />
<ClCompile Include="..\..\core\modules\Audio.cpp" />
<ClCompile Include="..\..\core\modules\Device.cpp" />
<ClCompile Include="..\..\core\modules\Game.cpp" />
@ -89,7 +88,6 @@
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dtool.h" />

View File

@ -13,9 +13,6 @@
<Filter Include="components">
<UniqueIdentifier>{7ffdcb87-b6a2-4815-be96-5598f74155ee}</UniqueIdentifier>
</Filter>
<Filter Include="impl">
<UniqueIdentifier>{3475b59d-d50c-43b1-8334-bcb9e1703ed2}</UniqueIdentifier>
</Filter>
<Filter Include="events">
<UniqueIdentifier>{6c9657de-02d5-4d3b-9e1d-bc921eb5aea3}</UniqueIdentifier>
</Filter>
@ -138,9 +135,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp">
<Filter>components</Filter>
</ClCompile>
<ClCompile Include="..\..\core\impl\TextRenderer.cpp">
<Filter>impl</Filter>
</ClCompile>
<ClCompile Include="..\..\core\events\KeyEvent.cpp">
<Filter>events</Filter>
</ClCompile>
@ -225,7 +219,6 @@
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dobject.h" />

View File

@ -188,7 +188,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp" />
<ClCompile Include="..\..\core\events\KeyEvent.cpp" />
<ClCompile Include="..\..\core\events\MouseEvent.cpp" />
<ClCompile Include="..\..\core\impl\TextRenderer.cpp" />
<ClCompile Include="..\..\core\modules\Audio.cpp" />
<ClCompile Include="..\..\core\modules\Device.cpp" />
<ClCompile Include="..\..\core\modules\Game.cpp" />
@ -233,7 +232,6 @@
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dtool.h" />

View File

@ -13,9 +13,6 @@
<Filter Include="components">
<UniqueIdentifier>{7ffdcb87-b6a2-4815-be96-5598f74155ee}</UniqueIdentifier>
</Filter>
<Filter Include="impl">
<UniqueIdentifier>{3475b59d-d50c-43b1-8334-bcb9e1703ed2}</UniqueIdentifier>
</Filter>
<Filter Include="events">
<UniqueIdentifier>{6c9657de-02d5-4d3b-9e1d-bc921eb5aea3}</UniqueIdentifier>
</Filter>
@ -138,9 +135,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp">
<Filter>components</Filter>
</ClCompile>
<ClCompile Include="..\..\core\impl\TextRenderer.cpp">
<Filter>impl</Filter>
</ClCompile>
<ClCompile Include="..\..\core\events\KeyEvent.cpp">
<Filter>events</Filter>
</ClCompile>
@ -225,7 +219,6 @@
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dobject.h" />

View File

@ -221,7 +221,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp" />
<ClCompile Include="..\..\core\events\KeyEvent.cpp" />
<ClCompile Include="..\..\core\events\MouseEvent.cpp" />
<ClCompile Include="..\..\core\impl\TextRenderer.cpp" />
<ClCompile Include="..\..\core\modules\Audio.cpp" />
<ClCompile Include="..\..\core\modules\Device.cpp" />
<ClCompile Include="..\..\core\modules\Game.cpp" />
@ -266,7 +265,6 @@
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dmacros.h" />
<ClInclude Include="..\..\core\e2dtool.h" />

View File

@ -13,9 +13,6 @@
<Filter Include="components">
<UniqueIdentifier>{7ffdcb87-b6a2-4815-be96-5598f74155ee}</UniqueIdentifier>
</Filter>
<Filter Include="impl">
<UniqueIdentifier>{3475b59d-d50c-43b1-8334-bcb9e1703ed2}</UniqueIdentifier>
</Filter>
<Filter Include="events">
<UniqueIdentifier>{6c9657de-02d5-4d3b-9e1d-bc921eb5aea3}</UniqueIdentifier>
</Filter>
@ -138,9 +135,6 @@
<ClCompile Include="..\..\core\components\Menu.cpp">
<Filter>components</Filter>
</ClCompile>
<ClCompile Include="..\..\core\impl\TextRenderer.cpp">
<Filter>impl</Filter>
</ClCompile>
<ClCompile Include="..\..\core\events\KeyEvent.cpp">
<Filter>events</Filter>
</ClCompile>
@ -225,7 +219,6 @@
<ClInclude Include="..\..\core\e2devent.h" />
<ClInclude Include="..\..\core\e2dmodule.h" />
<ClInclude Include="..\..\core\e2dcomponent.h" />
<ClInclude Include="..\..\core\e2dimpl.h" />
<ClInclude Include="..\..\core\e2dtool.h" />
<ClInclude Include="..\..\core\e2dutil.h" />
<ClInclude Include="..\..\core\e2dobject.h" />