修复高DPI下修改窗口大小异常BUG

This commit is contained in:
Nomango 2018-07-24 22:11:16 +08:00
parent 58af967968
commit 649eaa6ee6
2 changed files with 16 additions and 18 deletions

View File

@ -54,36 +54,28 @@ void e2d::Game::start()
Window::getInstance()->poll();
// ¿ªÊ¼ÓÎÏ·
Duration interval;
int wait = 0;
Duration interval;
_quit = false;
_last = _now = Time::now();
while (!_quit)
{
_now = Time::now();
interval = _now - _last;
if (_config.isVSyncEnabled())
if (_config.isVSyncEnabled() || _frameInterval < interval)
{
_last += _frameInterval;
__update();
}
else
{
interval = _now - _last;
if (_frameInterval < interval)
wait = (_frameInterval - interval).milliseconds() - 1;
if (wait > 1)
{
_last = _now;
__update();
}
else
{
wait = (_frameInterval - interval).milliseconds() - 1;
if (wait > 1)
{
std::this_thread::sleep_for(milliseconds(wait));
}
std::this_thread::sleep_for(milliseconds(wait));
}
}
}
@ -139,6 +131,7 @@ void e2d::Game::setConfig(const Config& config)
if (_config.isVSyncEnabled() != config.isVSyncEnabled())
{
Renderer::getInstance()->discardDeviceResources();
_last = _now;
}
_config = config;

View File

@ -219,6 +219,11 @@ void e2d::Window::setSize(int width, int height)
this->_size = Size(width, height);
if (_hWnd)
{
float dpiScaleX = 0.f, dpiScaleY = 0.f;
Renderer::getFactory()->GetDesktopDpi(&dpiScaleX, &dpiScaleY);
width = static_cast<int>(ceil(width * dpiScaleX / 96.f));
height = static_cast<int>(ceil(height * dpiScaleY / 96.f));
// 计算窗口大小
DWORD dwStyle = WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX &~WS_THICKFRAME;
RECT wr = { 0, 0, static_cast<LONG>(width), static_cast<LONG>(height) };
@ -426,8 +431,8 @@ LRESULT e2d::Window::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lPar
if (wParam == SIZE_RESTORED)
{
UINT ret = ::GetDpiForWindow(hWnd);
_instance->_size = Size(width * 96.0 / ret, height * 96.0 / ret);
UINT dpi = ::GetDpiForWindow(hWnd);
_instance->_size = Size(width * 96.0 / dpi, height * 96.0 / dpi);
}
// 如果程序接收到一个 WM_SIZE 消息,这个方法将调整渲染