修复客户区窗口大小与设定值不符的bug
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parent
3abc386793
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69d2f66405
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@ -10,8 +10,10 @@ int WINAPI WinMain(
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{
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{
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EApp app;
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EApp app;
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if (app.init(L"Easy2D Demo", 640, 480, app.NO_MINI_SIZE))
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if (app.init(L"Easy2D Demo", 640, 480))
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{
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{
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float w = EApp::getWidth();
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float h = EApp::getHeight();
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auto scene = new EScene();
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auto scene = new EScene();
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auto text = new EText(L"中文测试中文测试中文测试中文测试中文测试中文测试中文测试", EColor::WHITE, L"楷体");
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auto text = new EText(L"中文测试中文测试中文测试中文测试中文测试中文测试中文测试", EColor::WHITE, L"楷体");
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@ -114,12 +114,7 @@ bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowS
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WARN_IF(screenWidth < width || screenHeight < height, "The window is larger than screen!");
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WARN_IF(screenWidth < width || screenHeight < height, "The window is larger than screen!");
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width = min(width, screenWidth);
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width = min(width, screenWidth);
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height = min(height, screenHeight);
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height = min(height, screenHeight);
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// 创建屏幕居中的矩形
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RECT rtWindow;
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rtWindow.left = (screenWidth - width) / 2;
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rtWindow.top = (screenHeight - height) / 2;
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rtWindow.right = rtWindow.left + width;
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rtWindow.bottom = rtWindow.top + height;
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// 创建窗口样式
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// 创建窗口样式
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DWORD dwStyle = WS_OVERLAPPED | WS_SYSMENU;
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DWORD dwStyle = WS_OVERLAPPED | WS_SYSMENU;
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if (!wStyle.NO_MINI_SIZE)
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if (!wStyle.NO_MINI_SIZE)
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@ -128,8 +123,6 @@ bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowS
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}
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}
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// 保存窗口是否置顶显示
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// 保存窗口是否置顶显示
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m_bTopMost = wStyle.TOP_MOST;
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m_bTopMost = wStyle.TOP_MOST;
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// 计算客户区大小
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AdjustWindowRectEx(&rtWindow, dwStyle, FALSE, 0L);
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// 保存窗口名称
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// 保存窗口名称
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m_sTitle = title;
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m_sTitle = title;
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// 创建窗口
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// 创建窗口
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@ -137,10 +130,10 @@ bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowS
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L"Easy2DApp",
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L"Easy2DApp",
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m_sTitle.c_str(),
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m_sTitle.c_str(),
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dwStyle,
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dwStyle,
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rtWindow.left,
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0,
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rtWindow.top,
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0,
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rtWindow.right - rtWindow.left,
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width,
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rtWindow.bottom - rtWindow.top,
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height,
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NULL,
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NULL,
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NULL,
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NULL,
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HINST_THISCOMPONENT,
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HINST_THISCOMPONENT,
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@ -153,6 +146,8 @@ bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowS
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{
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{
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// 禁用输入法
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// 禁用输入法
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this->setKeyboardLayoutEnable(false);
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this->setKeyboardLayoutEnable(false);
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// 重设客户区大小
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this->setWindowSize(width, height);
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}
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}
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else
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else
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{
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{
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@ -101,7 +101,7 @@
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<DebugInformationFormat>None</DebugInformationFormat>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<MinimalRebuild>false</MinimalRebuild>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -230,6 +230,7 @@
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<ClCompile Include="Node\EFont.cpp" />
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<ClCompile Include="Node\EFont.cpp" />
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<ClCompile Include="Node\ETexture.cpp" />
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<ClCompile Include="Node\ETexture.cpp" />
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<ClCompile Include="Tool\EFileUtils.cpp" />
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<ClCompile Include="Tool\EFileUtils.cpp" />
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<ClCompile Include="Tool\EMusicUtils.cpp" />
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<ClCompile Include="Tool\ERandom.cpp" />
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<ClCompile Include="Tool\ERandom.cpp" />
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<ClCompile Include="Tool\ETimer.cpp" />
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<ClCompile Include="Tool\ETimer.cpp" />
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<ClCompile Include="Transition\ETransitionEmerge.cpp" />
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<ClCompile Include="Transition\ETransitionEmerge.cpp" />
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@ -171,6 +171,9 @@
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<ClCompile Include="Tool\ETimer.cpp">
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<ClCompile Include="Tool\ETimer.cpp">
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<Filter>Tool</Filter>
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<Filter>Tool</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="Tool\EMusicUtils.cpp">
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<Filter>Tool</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="Win\winbase.h">
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<ClInclude Include="Win\winbase.h">
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