监听器从Common组移动到Tool组

This commit is contained in:
Nomango 2018-05-22 15:54:01 +08:00
parent 6bed7dec95
commit 6deb3964fb
9 changed files with 193 additions and 155 deletions

View File

@ -227,35 +227,35 @@ void e2d::Input::addListener(const Function& func, const String& name, bool paus
s_vListeners.push_back(listener);
}
void e2d::Input::pauseListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->_running = false;
}
}
}
void e2d::Input::resumeListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->_running = true;
}
}
}
void e2d::Input::stopListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->stop();
}
}
}
void e2d::Input::startListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->start();
}
}
}
void e2d::Input::clearListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
@ -269,23 +269,23 @@ void e2d::Input::stopListener(const String& name)
}
}
void e2d::Input::pauseAllListeners()
{
for (auto listener : s_vListeners)
{
listener->_running = false;
}
}
void e2d::Input::resumeAllListeners()
{
for (auto listener : s_vListeners)
{
listener->_running = true;
}
}
void e2d::Input::stopAllListeners()
{
for (auto listener : s_vListeners)
{
listener->stop();
}
}
void e2d::Input::startAllListeners()
{
for (auto listener : s_vListeners)
{
listener->start();
}
}
void e2d::Input::clearAllListeners()
{
for (auto listener : s_vListeners)
{
@ -310,7 +310,7 @@ void e2d::Input::__updateListeners()
else
{
// 更新监听器
listener->update();
listener->_update();
++i;
}
}

View File

@ -1,5 +1,6 @@
#include "..\e2dcollider.h"
#include "..\e2dnode.h"
#include "..\e2dtool.h"
typedef std::pair<UINT, UINT> HashPair;
@ -109,7 +110,7 @@ void e2d::Collision::__update(Node * active, Node * passive)
else
{
// ¸üмàÌýÆ÷
listener->update();
listener->_update();
++i;
}
}
@ -124,35 +125,35 @@ void e2d::Collision::addListener(const Function& func, const String& name, bool
s_vListeners.push_back(listener);
}
void e2d::Collision::pauseListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->_running = false;
}
}
}
void e2d::Collision::resumeListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->_running = true;
}
}
}
void e2d::Collision::stopListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->stop();
}
}
}
void e2d::Collision::startListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
for (auto listener : s_vListeners)
{
if (listener->_name == name)
{
listener->start();
}
}
}
void e2d::Collision::clearListener(const String& name)
{
if (s_vListeners.empty() || name.isEmpty())
return;
@ -166,23 +167,23 @@ void e2d::Collision::stopListener(const String& name)
}
}
void e2d::Collision::pauseAllListeners()
{
for (auto listener : s_vListeners)
{
listener->_running = false;
}
}
void e2d::Collision::resumeAllListeners()
{
for (auto listener : s_vListeners)
{
listener->_running = true;
}
}
void e2d::Collision::stopAllListeners()
{
for (auto listener : s_vListeners)
{
listener->stop();
}
}
void e2d::Collision::startAllListeners()
{
for (auto listener : s_vListeners)
{
listener->start();
}
}
void e2d::Collision::clearAllListeners()
{
for (auto listener : s_vListeners)
{

View File

@ -1,6 +1,15 @@
#include "..\e2dcommon.h"
#include "..\e2dtool.h"
e2d::Listener::Listener()
: _name()
, _callback()
, _running(true)
, _stopped(false)
{
}
e2d::Listener::Listener(const Function & func, const String & name, bool paused)
: _name(name)
, _callback(func)
@ -9,7 +18,7 @@ e2d::Listener::Listener(const Function & func, const String & name, bool paused)
{
}
void e2d::Listener::update()
void e2d::Listener::_update()
{
if (_callback)
{
@ -31,3 +40,18 @@ void e2d::Listener::setName(const String & name)
{
_name = name;
}
void e2d::Listener::setFunc(const Function & func)
{
_callback = func;
}
void e2d::Listener::start()
{
_running = true;
}
void e2d::Listener::stop()
{
_running = false;
}

View File

@ -315,13 +315,8 @@ public:
bool paused = false /* 是否暂停 */
);
// 暂停输入监听
static void pauseListener(
const String& name
);
// 暂停输入监听
static void resumeListener(
// 启动输入监听
static void startListener(
const String& name
);
@ -330,15 +325,20 @@ public:
const String& name
);
// 暂停所有监听器
static void pauseAllListeners();
// 清除输入监听
static void clearListener(
const String& name
);
// 继续所有监听器
static void resumeAllListeners();
// 启动所有监听器
static void startAllListeners();
// 停止所有监听器
static void stopAllListeners();
// 清除所有监听器
static void clearAllListeners();
private:
// 初始化 DirectInput 以及键盘鼠标设备
static bool __init();

View File

@ -72,13 +72,8 @@ public:
bool paused = false /* 是否暂停 */
);
// 暂停碰撞监听
static void pauseListener(
const String& name
);
// 暂停碰撞监听
static void resumeListener(
// 启动碰撞监听
static void startListener(
const String& name
);
@ -87,15 +82,20 @@ public:
const String& name
);
// 暂停所有监听器
static void pauseAllListeners();
// 清除碰撞监听
static void clearListener(
const String& name
);
// 继续所有监听器
static void resumeAllListeners();
// 启动所有监听器
static void startAllListeners();
// 停止所有监听器
static void stopAllListeners();
// 清除所有监听器
static void clearAllListeners();
private:
// 更新监听器
static void __update(

View File

@ -576,42 +576,4 @@ protected:
};
class Input;
class Collision;
// 监听器
class Listener
{
friend Input;
friend Collision;
public:
Listener(
const Function& func,
const String& name,
bool paused
);
// 更新监听器状态
virtual void update();
// 获取监听器运行状态
bool isRunning() const;
// 获取名称
String getName() const;
// 设置名称
void setName(
const String& name
);
protected:
bool _running;
bool _stopped;
String _name;
Function _callback;
};
}

View File

@ -318,6 +318,57 @@ private:
};
class Collision;
// 监听器
class Listener
{
friend Input;
friend Collision;
public:
Listener();
Listener(
const Function& func,
const String& name,
bool paused
);
// 启动监听
void start();
// 停止监听
void stop();
// 获取监听器运行状态
bool isRunning() const;
// 获取名称
String getName() const;
// 设置名称
void setName(
const String& name
);
// 设置监听回调函数
void setFunc(
const Function& func
);
protected:
// 更新监听器状态
virtual void _update();
protected:
bool _running;
bool _stopped;
String _name;
Function _callback;
};
// 数据管理工具
class Data
{

View File

@ -228,7 +228,6 @@
<ClCompile Include="..\..\core\Collider\Collision.cpp" />
<ClCompile Include="..\..\core\Common\Color.cpp" />
<ClCompile Include="..\..\core\Common\Function.cpp" />
<ClCompile Include="..\..\core\Common\Listener.cpp" />
<ClCompile Include="..\..\core\Common\Object.cpp" />
<ClCompile Include="..\..\core\Common\Point.cpp" />
<ClCompile Include="..\..\core\Common\Scene.cpp" />
@ -252,6 +251,7 @@
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
<ClCompile Include="..\..\core\Node\Text.cpp" />
<ClCompile Include="..\..\core\Tool\Data.cpp" />
<ClCompile Include="..\..\core\Tool\Listener.cpp" />
<ClCompile Include="..\..\core\Tool\Music.cpp" />
<ClCompile Include="..\..\core\Tool\Path.cpp" />
<ClCompile Include="..\..\core\Tool\Player.cpp" />

View File

@ -219,9 +219,6 @@
<ClCompile Include="..\..\core\Base\GC.cpp">
<Filter>Base</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Common\Listener.cpp">
<Filter>Common</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Custom\VoiceCallback.cpp">
<Filter>Custom</Filter>
</ClCompile>
@ -231,6 +228,9 @@
<ClCompile Include="..\..\core\Transition\TransitionBox.cpp">
<Filter>Transition</Filter>
</ClCompile>
<ClCompile Include="..\..\core\Tool\Listener.cpp">
<Filter>Tool</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\core\easy2d.h" />