fix: syntax error
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				|  | @ -69,13 +69,9 @@ void e2d::Game::Start() | ||||||
| 			last = now; | 			last = now; | ||||||
| 			input->Update(); | 			input->Update(); | ||||||
| 
 | 
 | ||||||
| 			if (!paused_) |  | ||||||
| 			{ |  | ||||||
| 				timer->Update(); |  | ||||||
| 			UpdateScene(); | 			UpdateScene(); | ||||||
| 			} |  | ||||||
| 			 |  | ||||||
| 			DrawScene(); | 			DrawScene(); | ||||||
|  | 
 | ||||||
| 			window->Poll(); | 			window->Poll(); | ||||||
| 		} | 		} | ||||||
| 		else | 		else | ||||||
|  | @ -168,6 +164,9 @@ bool e2d::Game::IsTransitioning() const | ||||||
| 
 | 
 | ||||||
| void e2d::Game::UpdateScene() | void e2d::Game::UpdateScene() | ||||||
| { | { | ||||||
|  | 	if (paused_) | ||||||
|  | 		return; | ||||||
|  | 
 | ||||||
| 	if (transition_) | 	if (transition_) | ||||||
| 	{ | 	{ | ||||||
| 		transition_->Update(); | 		transition_->Update(); | ||||||
|  |  | ||||||
|  | @ -160,7 +160,7 @@ bool e2d::Image::Preload(const Resource& res) | ||||||
| 
 | 
 | ||||||
| 	IWICImagingFactory *imaging_factory = Renderer::GetImagingFactory(); | 	IWICImagingFactory *imaging_factory = Renderer::GetImagingFactory(); | ||||||
| 	ID2D1HwndRenderTarget* render_target = Renderer::GetInstance()->GetRenderTarget(); | 	ID2D1HwndRenderTarget* render_target = Renderer::GetInstance()->GetRenderTarget(); | ||||||
| 	IWICBitmadecoder *decoder = nullptr; | 	IWICBitmapDecoder *decoder = nullptr; | ||||||
| 	IWICBitmapFrameDecode *source = nullptr; | 	IWICBitmapFrameDecode *source = nullptr; | ||||||
| 	IWICStream *stream = nullptr; | 	IWICStream *stream = nullptr; | ||||||
| 	IWICFormatConverter *converter = nullptr; | 	IWICFormatConverter *converter = nullptr; | ||||||
|  | @ -292,7 +292,7 @@ bool e2d::Image::Preload(const String & file_name) | ||||||
| 
 | 
 | ||||||
| 	IWICImagingFactory *imaging_factory = Renderer::GetImagingFactory(); | 	IWICImagingFactory *imaging_factory = Renderer::GetImagingFactory(); | ||||||
| 	ID2D1HwndRenderTarget* render_target = Renderer::GetInstance()->GetRenderTarget(); | 	ID2D1HwndRenderTarget* render_target = Renderer::GetInstance()->GetRenderTarget(); | ||||||
| 	IWICBitmadecoder *decoder = nullptr; | 	IWICBitmapDecoder *decoder = nullptr; | ||||||
| 	IWICBitmapFrameDecode *source = nullptr; | 	IWICBitmapFrameDecode *source = nullptr; | ||||||
| 	IWICStream *stream = nullptr; | 	IWICStream *stream = nullptr; | ||||||
| 	IWICFormatConverter *converter = nullptr; | 	IWICFormatConverter *converter = nullptr; | ||||||
|  |  | ||||||
|  | @ -69,6 +69,11 @@ e2d::Node::~Node() | ||||||
| 		SafeRelease(action); | 		SafeRelease(action); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	for (auto task : tasks_) | ||||||
|  | 	{ | ||||||
|  | 		SafeRelease(task); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	for (auto child : children_) | 	for (auto child : children_) | ||||||
| 	{ | 	{ | ||||||
| 		SafeRelease(child); | 		SafeRelease(child); | ||||||
|  |  | ||||||
|  | @ -23,6 +23,9 @@ e2d::File::~File() | ||||||
| 
 | 
 | ||||||
| bool e2d::File::Open(const String & file_name) | bool e2d::File::Open(const String & file_name) | ||||||
| { | { | ||||||
|  | 	if (file_name.IsEmpty()) | ||||||
|  | 		return false; | ||||||
|  | 
 | ||||||
| 	auto FindFile = [=](const String & path) -> bool | 	auto FindFile = [=](const String & path) -> bool | ||||||
| 	{ | 	{ | ||||||
| 		if (::_waccess((const wchar_t*)path, 0) == 0) | 		if (::_waccess((const wchar_t*)path, 0) == 0) | ||||||
|  |  | ||||||
|  | @ -80,7 +80,7 @@ bool e2d::Music::Open(const e2d::String & file_path) | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	File music_file; | 	File music_file; | ||||||
| 	if (!music_file.Open(file_name)) | 	if (!music_file.Open(file_path)) | ||||||
| 	{ | 	{ | ||||||
| 		WARN("Music::Open error: File not found."); | 		WARN("Music::Open error: File not found."); | ||||||
| 		return false; | 		return false; | ||||||
|  |  | ||||||
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