去掉了EApp::init函数的一个重载
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				|  | @ -25,7 +25,6 @@ e2d::EApp::EApp() | ||||||
| 	: m_bEnd(false) | 	: m_bEnd(false) | ||||||
| 	, m_bPaused(false) | 	, m_bPaused(false) | ||||||
| 	, m_bManualPaused(false) | 	, m_bManualPaused(false) | ||||||
| 	, m_bTopMost(false) |  | ||||||
| 	, m_bShowConsole(false) | 	, m_bShowConsole(false) | ||||||
| 	, m_nAnimationInterval(17LL) | 	, m_nAnimationInterval(17LL) | ||||||
| 	, m_ClearColor(EColor::BLACK) | 	, m_ClearColor(EColor::BLACK) | ||||||
|  | @ -53,17 +52,17 @@ e2d::EApp * e2d::EApp::getInstance() | ||||||
| 	return s_pInstance;		// 获取 EApp 的唯一实例
 | 	return s_pInstance;		// 获取 EApp 的唯一实例
 | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height) | bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, const EWindowStyle &wStyle /* = nullptr */) | ||||||
| { |  | ||||||
| 	return init(title, width, height, EWindowStyle()); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowStyle wStyle) |  | ||||||
| { | { | ||||||
| 	CoInitialize(NULL); | 	CoInitialize(NULL); | ||||||
| 
 | 
 | ||||||
| 	HRESULT hr; | 	HRESULT hr; | ||||||
| 
 | 
 | ||||||
|  | 	// ±£´æ´°¿ÚÑùʽ
 | ||||||
|  | 	EApp::getInstance()->m_WindowStyle = wStyle; | ||||||
|  | 	// ±£´æ´°¿ÚÃû³Æ
 | ||||||
|  | 	EApp::getInstance()->m_sTitle = title; | ||||||
|  | 
 | ||||||
| 	// 注册窗口类
 | 	// 注册窗口类
 | ||||||
| 	WNDCLASSEX wcex = { sizeof(WNDCLASSEX) }; | 	WNDCLASSEX wcex = { sizeof(WNDCLASSEX) }; | ||||||
| 	wcex.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; | 	wcex.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; | ||||||
|  | @ -119,10 +118,6 @@ bool e2d::EApp::init(const EString &title, UINT32 width, UINT32 height, EWindowS | ||||||
| 	{ | 	{ | ||||||
| 		dwStyle |= WS_MINIMIZEBOX; | 		dwStyle |= WS_MINIMIZEBOX; | ||||||
| 	} | 	} | ||||||
| 	// 保存窗口是否置顶显示
 |  | ||||||
| 	EApp::getInstance()->m_bTopMost = wStyle.m_bTopMost; |  | ||||||
| 	// 保存窗口名称
 |  | ||||||
| 	EApp::getInstance()->m_sTitle = title; |  | ||||||
| 	// 创建窗口
 | 	// 创建窗口
 | ||||||
| 	GetHWnd() = CreateWindow( | 	GetHWnd() = CreateWindow( | ||||||
| 		L"Easy2DApp", | 		L"Easy2DApp", | ||||||
|  | @ -177,7 +172,7 @@ int e2d::EApp::run() | ||||||
| 	ShowWindow(GetHWnd(), SW_SHOWNORMAL); | 	ShowWindow(GetHWnd(), SW_SHOWNORMAL); | ||||||
| 	UpdateWindow(GetHWnd()); | 	UpdateWindow(GetHWnd()); | ||||||
| 	// 设置窗口置顶
 | 	// 设置窗口置顶
 | ||||||
| 	if (pApp->m_bTopMost) | 	if (pApp->m_WindowStyle.m_bTopMost) | ||||||
| 	{ | 	{ | ||||||
| 		SetWindowPos(GetHWnd(), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); | 		SetWindowPos(GetHWnd(), HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); | ||||||
| 	} | 	} | ||||||
|  | @ -566,6 +561,11 @@ HWND e2d::EApp::getHWnd() | ||||||
| 	return GetHWnd(); | 	return GetHWnd(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | e2d::EWindowStyle e2d::EApp::getWindowStyle() | ||||||
|  | { | ||||||
|  | 	return getInstance()->m_WindowStyle; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| LONGLONG e2d::EApp::getTotalDurationFromStart() | LONGLONG e2d::EApp::getTotalDurationFromStart() | ||||||
| { | { | ||||||
| 	return GetInterval(s_tStart); | 	return GetInterval(s_tStart); | ||||||
|  |  | ||||||
|  | @ -210,10 +210,7 @@ | ||||||
|     <ClCompile Include="Base\EApp.cpp" /> |     <ClCompile Include="Base\EApp.cpp" /> | ||||||
|     <ClCompile Include="Base\EScene.cpp" /> |     <ClCompile Include="Base\EScene.cpp" /> | ||||||
|     <ClCompile Include="Common\EFont.cpp" /> |     <ClCompile Include="Common\EFont.cpp" /> | ||||||
|     <ClCompile Include="Common\EKeyboardMsg.cpp" /> |  | ||||||
|     <ClCompile Include="Common\EMouseMsg.cpp" /> |  | ||||||
|     <ClCompile Include="Common\EObject.cpp" /> |     <ClCompile Include="Common\EObject.cpp" /> | ||||||
|     <ClCompile Include="Common\EPhysicsMsg.cpp" /> |  | ||||||
|     <ClCompile Include="Common\ESpriteFrame.cpp" /> |     <ClCompile Include="Common\ESpriteFrame.cpp" /> | ||||||
|     <ClCompile Include="Common\ETexture.cpp" /> |     <ClCompile Include="Common\ETexture.cpp" /> | ||||||
|     <ClCompile Include="Geometry\ECircle.cpp" /> |     <ClCompile Include="Geometry\ECircle.cpp" /> | ||||||
|  | @ -235,6 +232,9 @@ | ||||||
|     <ClCompile Include="Manager\EObjectManager.cpp" /> |     <ClCompile Include="Manager\EObjectManager.cpp" /> | ||||||
|     <ClCompile Include="Manager\EPhysicsManager.cpp" /> |     <ClCompile Include="Manager\EPhysicsManager.cpp" /> | ||||||
|     <ClCompile Include="Manager\ETimerManager.cpp" /> |     <ClCompile Include="Manager\ETimerManager.cpp" /> | ||||||
|  |     <ClCompile Include="Msg\EKeyboardMsg.cpp" /> | ||||||
|  |     <ClCompile Include="Msg\EMouseMsg.cpp" /> | ||||||
|  |     <ClCompile Include="Msg\EPhysicsMsg.cpp" /> | ||||||
|     <ClCompile Include="Node\EButton.cpp" /> |     <ClCompile Include="Node\EButton.cpp" /> | ||||||
|     <ClCompile Include="Node\EButtonToggle.cpp" /> |     <ClCompile Include="Node\EButtonToggle.cpp" /> | ||||||
|     <ClCompile Include="Node\EMenu.cpp" /> |     <ClCompile Include="Node\EMenu.cpp" /> | ||||||
|  |  | ||||||
|  | @ -31,6 +31,9 @@ | ||||||
|     <Filter Include="Common"> |     <Filter Include="Common"> | ||||||
|       <UniqueIdentifier>{be5d9314-b00a-4f11-bd2a-1f720dc32407}</UniqueIdentifier> |       <UniqueIdentifier>{be5d9314-b00a-4f11-bd2a-1f720dc32407}</UniqueIdentifier> | ||||||
|     </Filter> |     </Filter> | ||||||
|  |     <Filter Include="Msg"> | ||||||
|  |       <UniqueIdentifier>{3c524aef-fb91-4f44-a3dc-bff34de229eb}</UniqueIdentifier> | ||||||
|  |     </Filter> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="Win\winbase.cpp"> |     <ClCompile Include="Win\winbase.cpp"> | ||||||
|  | @ -153,12 +156,6 @@ | ||||||
|     <ClCompile Include="Geometry\EEllipse.cpp"> |     <ClCompile Include="Geometry\EEllipse.cpp"> | ||||||
|       <Filter>Geometry</Filter> |       <Filter>Geometry</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="Common\EMouseMsg.cpp"> |  | ||||||
|       <Filter>Common</Filter> |  | ||||||
|     </ClCompile> |  | ||||||
|     <ClCompile Include="Common\EKeyboardMsg.cpp"> |  | ||||||
|       <Filter>Common</Filter> |  | ||||||
|     </ClCompile> |  | ||||||
|     <ClCompile Include="Manager\EPhysicsManager.cpp"> |     <ClCompile Include="Manager\EPhysicsManager.cpp"> | ||||||
|       <Filter>Manager</Filter> |       <Filter>Manager</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|  | @ -204,9 +201,6 @@ | ||||||
|     <ClCompile Include="Node\EMenu.cpp"> |     <ClCompile Include="Node\EMenu.cpp"> | ||||||
|       <Filter>Node</Filter> |       <Filter>Node</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="Common\EPhysicsMsg.cpp"> |  | ||||||
|       <Filter>Common</Filter> |  | ||||||
|     </ClCompile> |  | ||||||
|     <ClCompile Include="Common\ESpriteFrame.cpp"> |     <ClCompile Include="Common\ESpriteFrame.cpp"> | ||||||
|       <Filter>Common</Filter> |       <Filter>Common</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|  | @ -216,6 +210,15 @@ | ||||||
|     <ClCompile Include="Transition\ETransition.cpp"> |     <ClCompile Include="Transition\ETransition.cpp"> | ||||||
|       <Filter>Transition</Filter> |       <Filter>Transition</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|  |     <ClCompile Include="Msg\EKeyboardMsg.cpp"> | ||||||
|  |       <Filter>Msg</Filter> | ||||||
|  |     </ClCompile> | ||||||
|  |     <ClCompile Include="Msg\EMouseMsg.cpp"> | ||||||
|  |       <Filter>Msg</Filter> | ||||||
|  |     </ClCompile> | ||||||
|  |     <ClCompile Include="Msg\EPhysicsMsg.cpp"> | ||||||
|  |       <Filter>Msg</Filter> | ||||||
|  |     </ClCompile> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClInclude Include="Win\winbase.h"> |     <ClInclude Include="Win\winbase.h"> | ||||||
|  |  | ||||||
|  | @ -22,19 +22,12 @@ public: | ||||||
| 	// 获取程序实例
 | 	// 获取程序实例
 | ||||||
| 	static EApp * getInstance(); | 	static EApp * getInstance(); | ||||||
| 
 | 
 | ||||||
| 	// 初始化游戏界面
 |  | ||||||
| 	static bool init( |  | ||||||
| 		const EString &title,	/* 窗口标题 */ |  | ||||||
| 		UINT32 width,			/* 窗口宽度 */ |  | ||||||
| 		UINT32 height			/* 窗口高度 */ |  | ||||||
| 	); |  | ||||||
| 
 |  | ||||||
| 	// 初始化游戏界面
 | 	// 初始化游戏界面
 | ||||||
| 	static bool init( | 	static bool init( | ||||||
| 		const EString &title,	/* 窗口标题 */ | 		const EString &title,	/* 窗口标题 */ | ||||||
| 		UINT32 width,			/* 窗口宽度 */ | 		UINT32 width,			/* 窗口宽度 */ | ||||||
| 		UINT32 height,			/* 窗口高度 */ | 		UINT32 height,			/* 窗口高度 */ | ||||||
| 		EWindowStyle wStyle		/* 窗口样式 */ | 		const EWindowStyle &wStyle = nullptr	/* ´°¿ÚÑùʽ */ | ||||||
| 	); | 	); | ||||||
| 
 | 
 | ||||||
| 	// 启动程序
 | 	// 启动程序
 | ||||||
|  | @ -96,6 +89,9 @@ public: | ||||||
| 	// 获取窗口句柄
 | 	// 获取窗口句柄
 | ||||||
| 	static HWND getHWnd(); | 	static HWND getHWnd(); | ||||||
| 
 | 
 | ||||||
|  | 	// »ñÈ¡´°¿ÚÑùʽ
 | ||||||
|  | 	static EWindowStyle getWindowStyle(); | ||||||
|  | 
 | ||||||
| 	// 获取从游戏开始到当前经过的毫秒数
 | 	// 获取从游戏开始到当前经过的毫秒数
 | ||||||
| 	static LONGLONG getTotalDurationFromStart(); | 	static LONGLONG getTotalDurationFromStart(); | ||||||
| 
 | 
 | ||||||
|  | @ -175,7 +171,6 @@ private: | ||||||
| 	bool	m_bEnd; | 	bool	m_bEnd; | ||||||
| 	bool	m_bPaused; | 	bool	m_bPaused; | ||||||
| 	bool	m_bManualPaused; | 	bool	m_bManualPaused; | ||||||
| 	bool	m_bTopMost; |  | ||||||
| 	bool	m_bShowConsole; | 	bool	m_bShowConsole; | ||||||
| 	EString	m_sTitle; | 	EString	m_sTitle; | ||||||
| 	EString	m_sAppName; | 	EString	m_sAppName; | ||||||
|  | @ -183,6 +178,7 @@ private: | ||||||
| 	LONGLONG m_nAnimationInterval; | 	LONGLONG m_nAnimationInterval; | ||||||
| 	EScene * m_pCurrentScene; | 	EScene * m_pCurrentScene; | ||||||
| 	EScene * m_pNextScene; | 	EScene * m_pNextScene; | ||||||
|  | 	EWindowStyle m_WindowStyle; | ||||||
| 	ETransition * m_pTransition; | 	ETransition * m_pTransition; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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