remove ResolutionMode

This commit is contained in:
Nomango 2019-09-09 16:20:40 +08:00
parent 7e9a3f150b
commit 7f954e0c2c
5 changed files with 19 additions and 134 deletions

View File

@ -128,7 +128,7 @@ namespace kiwano
{
if (show_border_ && !size_.IsOrigin())
{
Rect bounds = GetBounds();
Rect bounds = GetBounds();
rt->SetTransform(transform_matrix_);
rt->FillRectangle(bounds, Color(Color::Red, .4f));

View File

@ -45,7 +45,7 @@ namespace kiwano
};
};
static bool Check(UInt32 type);
static bool Check(Int32 type);
};
// 键盘事件
@ -65,7 +65,7 @@ namespace kiwano
};
};
static bool Check(UInt32 type);
static bool Check(Int32 type);
};
// 窗口事件
@ -96,7 +96,7 @@ namespace kiwano
};
};
static bool Check(UInt32 type);
static bool Check(Int32 type);
};
// 自定义事件
@ -110,7 +110,7 @@ namespace kiwano
// 事件
struct KGE_API Event
{
enum Type : UInt32
enum Type : Int32
{
First,
@ -144,34 +144,34 @@ namespace kiwano
Last
};
UInt32 type;
Int32 type;
Actor* target;
union
{
MouseEvent mouse;
KeyboardEvent key;
WindowEvent win;
WindowEvent window;
CustomEvent custom;
};
Event(UInt32 type = Type::First) : type(type), target(nullptr) {}
Event(Int32 type = Type::First) : type(type), target(nullptr) {}
};
// Check-functions
inline bool MouseEvent::Check(UInt32 type)
inline bool MouseEvent::Check(Int32 type)
{
return type > Event::MouseFirst && type < Event::MouseLast;
}
inline bool KeyboardEvent::Check(UInt32 type)
inline bool KeyboardEvent::Check(Int32 type)
{
return type > Event::KeyFirst && type < Event::KeyLast;
}
inline bool WindowEvent::Check(UInt32 type)
inline bool WindowEvent::Check(Int32 type)
{
return type > Event::WindowFirst && type < Event::WindowLast;
}

View File

@ -382,8 +382,8 @@ namespace kiwano
Window::GetInstance()->UpdateWindowRect();
Event evt(Event::WindowResized);
evt.win.width = LOWORD(lparam);
evt.win.height = HIWORD(lparam);
evt.window.width = LOWORD(lparam);
evt.window.height = HIWORD(lparam);
app->DispatchEvent(evt);
}
}
@ -395,8 +395,8 @@ namespace kiwano
Int32 y = (Int32)(short)HIWORD(lparam);
Event evt(Event::WindowMoved);
evt.win.x = x;
evt.win.y = y;
evt.window.x = x;
evt.window.y = y;
app->DispatchEvent(evt);
}
break;
@ -408,7 +408,7 @@ namespace kiwano
Window::GetInstance()->SetActive(active);
Event evt(Event::WindowFocusChanged);
evt.win.focus = active;
evt.window.focus = active;
app->DispatchEvent(evt);
}
break;
@ -418,7 +418,7 @@ namespace kiwano
// KGE_LOG(L"Window title changed");
Event evt(Event::WindowTitleChanged);
evt.win.title = reinterpret_cast<const WChar*>(lparam);
evt.window.title = reinterpret_cast<const WChar*>(lparam);
app->DispatchEvent(evt);
}
break;

View File

@ -35,7 +35,6 @@ namespace kiwano
: hwnd_(nullptr)
, vsync_(true)
, clear_color_(Color::Black)
, resolution_mode_(ResolutionMode::Fixed)
{
}
@ -54,7 +53,6 @@ namespace kiwano
KGE_LOG(L"Creating device resources");
hwnd_ = Window::GetInstance()->GetHandle();
resolution_ = output_size_ = Window::GetInstance()->GetSize();
d2d_res_ = nullptr;
d3d_res_ = nullptr;
@ -71,19 +69,11 @@ namespace kiwano
// Direct3D device resources
if (SUCCEEDED(hr))
{
#if defined(KGE_USE_DIRECTX10)
hr = ID3D10DeviceResources::Create(
hr = ID3DDeviceResources::Create(
&d3d_res_,
d2d_res_.get(),
hwnd_
);
#else
hr = ID3D11DeviceResources::Create(
&d3d_res_,
d2d_res_.get(),
hwnd_
);
#endif
}
// DrawingStateBlock
@ -172,12 +162,6 @@ namespace kiwano
hr = d3d_res_->ClearRenderTarget(clear_color_);
}
if (SUCCEEDED(hr))
{
SetTransform(Matrix3x2{});
PushClipRect(Rect{ Point{}, resolution_ });
}
ThrowIfFailed(hr);
}
@ -193,8 +177,6 @@ namespace kiwano
if (SUCCEEDED(hr))
{
PopClipRect();
EndDraw();
render_target_->RestoreDrawingState(drawing_state_block_.get());
@ -895,24 +877,6 @@ namespace kiwano
vsync_ = enabled;
}
void Renderer::SetResolution(Size const& resolution)
{
if (resolution_ != resolution)
{
resolution_ = resolution;
UpdateResolution();
}
}
void Renderer::SetResolutionMode(ResolutionMode mode)
{
if (resolution_mode_ != mode)
{
resolution_mode_ = mode;
UpdateResolution();
}
}
void Renderer::SetClearColor(const Color& color)
{
clear_color_ = color;
@ -933,58 +897,7 @@ namespace kiwano
hr = d3d_res_->SetLogicalSize(output_size_);
}
if (SUCCEEDED(hr))
{
UpdateResolution();
}
ThrowIfFailed(hr);
}
void Renderer::UpdateResolution()
{
switch (resolution_mode_)
{
case ResolutionMode::Fixed:
{
SetGlobalTransform(nullptr);
break;
}
case ResolutionMode::Center:
{
Float32 left = math::Ceil((output_size_.x - resolution_.x) / 2);
Float32 top = math::Ceil((output_size_.y - resolution_.y) / 2);
SetGlobalTransform(Matrix3x2::Translation(Vec2{ left, top }));
break;
}
case ResolutionMode::Stretch:
{
Float32 scalex = Float32(Int32((output_size_.x / resolution_.x) * 100 + 0.5f)) / 100;
Float32 scaley = Float32(Int32((output_size_.y / resolution_.y) * 100 + 0.5f)) / 100;
SetGlobalTransform(Matrix3x2::Scaling(Vec2{ scalex, scaley }));
break;
}
case ResolutionMode::Adaptive:
{
Float32 scalex = Float32(Int32((output_size_.x / resolution_.x) * 100 + 0.5f)) / 100;
Float32 scaley = Float32(Int32((output_size_.y / resolution_.y) * 100 + 0.5f)) / 100;
if (scalex > scaley)
{
Float32 left = math::Ceil((output_size_.x - resolution_.x * scaley) / 2);
SetGlobalTransform(Matrix3x2::SRT(Vec2{ left, 0 }, Vec2{ scaley, scaley }, 0));
}
else
{
Float32 top = math::Ceil((output_size_.y - resolution_.y * scalex) / 2);
SetGlobalTransform(Matrix3x2::SRT(Vec2{ 0, top }, Vec2{ scalex, scalex }, 0));
}
break;
}
}
}
}

View File

@ -51,20 +51,8 @@ namespace kiwano
);
};
// 分辨率模式
// 分辨率模式决定了将画面渲染到视区上的方式
// Fixed (固定): 分辨率不随视区改变, 且画面始终与视区边界对齐(默认)
// Center (居中): 分辨率不随视区改变, 且画面始终在视区上居中
// Stretch (拉伸): 分辨率始终随视区等比例拉伸
// Adaptive (宽高自适应): 分辨率始终保持宽高比, 且尽可能的填充视区, 可能会出现黑色边界
enum class ResolutionMode
{
Fixed, /* 固定 */
Center, /* 居中 */
Stretch, /* 拉伸 */
Adaptive, /* 宽高自适应 */
};
// 渲染器
class KGE_API Renderer
: public Singleton<Renderer>
, public Component
@ -83,16 +71,6 @@ namespace kiwano
bool enabled
);
// 设置画面分辨率
void SetResolution(
Size const& resolution
);
// 设置分辨率模式
void SetResolutionMode(
ResolutionMode mode
);
public:
void CreateTexture(
Texture& texture,
@ -190,8 +168,6 @@ namespace kiwano
inline Size const& GetOutputSize() const { return output_size_; }
inline Size const& GetResolution() const { return resolution_; }
inline Color const& GetClearColor() const { return clear_color_; }
inline ID2DDeviceResources* GetD2DDeviceResources() const { KGE_ASSERT(d2d_res_); return d2d_res_.get(); }
@ -209,15 +185,11 @@ namespace kiwano
void ResizeTarget(UInt32 width, UInt32 height);
void UpdateResolution();
private:
bool vsync_;
HWND hwnd_;
Color clear_color_;
Size output_size_;
Size resolution_;
ResolutionMode resolution_mode_;
ComPtr<ID2DDeviceResources> d2d_res_;
ComPtr<ID3DDeviceResources> d3d_res_;