[deploy] Merge pull request #44 from KiwanoEngine/dev

Refactoring Event distribution mechanism
This commit is contained in:
Haibo 2019-11-13 15:21:12 +08:00 committed by GitHub
commit 8119de2c4a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
141 changed files with 3094 additions and 2459 deletions

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@ -13,7 +13,7 @@
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@ -24,7 +24,7 @@
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@ -9,7 +9,7 @@
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@ -18,6 +18,6 @@
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@ -11,19 +11,21 @@
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@ -16,7 +16,7 @@
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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/win32/helper.h>
#include <kiwano/core/win32/helper.h>
#include <kiwano-audio/audio-modules.h>
#include <kiwano-audio/AudioEngine.h>

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@ -19,10 +19,11 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/singleton.hpp>
#include <kiwano/base/Component.h>
#include <kiwano/base/win32/ComPtr.hpp>
#include <kiwano/common/singleton.hpp>
#include <kiwano/core/Component.h>
#include <kiwano/core/win32/ComPtr.hpp>
#include <kiwano-audio/Transcoder.h>
#include <xaudio2.h>
namespace kiwano
{

View File

@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/Logger.h>
#include <kiwano/utils/FileSystem.h>
#include <kiwano/core/Logger.h>
#include <kiwano/platform/FileSystem.h>
#include <kiwano-audio/Sound.h>
#include <kiwano-audio/AudioEngine.h>

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@ -19,11 +19,11 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/base/Resource.h>
#include <xaudio2.h>
#include <kiwano/common/intrusive_ptr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/Resource.h>
#include <kiwano-audio/Transcoder.h>
#include <xaudio2.h>
namespace kiwano
{

View File

@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/common/intrusive_ptr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano-audio/Sound.h>
namespace kiwano

View File

@ -23,10 +23,10 @@
#endif
#include <kiwano/macros.h>
#include <kiwano/core/string.hpp>
#include <kiwano/base/Resource.h>
#include <kiwano/base/Logger.h>
#include <kiwano/base/win32/ComPtr.hpp>
#include <kiwano/common/string.hpp>
#include <kiwano/core/Resource.h>
#include <kiwano/core/Logger.h>
#include <kiwano/core/win32/ComPtr.hpp>
#include <kiwano/platform/modules.h>
#include <kiwano-audio/audio-modules.h>
#include <kiwano-audio/Transcoder.h>

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/Resource.h>
#include <kiwano/core/Resource.h>
#include <mfapi.h>
#include <mfidl.h>
#include <mfreadwrite.h>

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano-audio/audio-modules.h>
namespace kiwano
@ -28,7 +28,7 @@ namespace kiwano
namespace modules
{
XAudio2::XAudio2()
: xaudio2(nullptr)
: xaudio2()
, XAudio2Create(nullptr)
{
const auto xaudio2_dll_names =
@ -40,16 +40,17 @@ namespace kiwano
for (const auto& name : xaudio2_dll_names)
{
xaudio2 = LoadLibraryW(name);
if (xaudio2)
if (xaudio2.Load(name))
{
XAudio2Create = (PFN_XAudio2Create)
GetProcAddress(xaudio2, "XAudio2Create");
break;
}
}
if (!xaudio2)
if (xaudio2.IsValid())
{
XAudio2Create = xaudio2.GetProcess<PFN_XAudio2Create>(L"XAudio2Create");
}
else
{
KGE_ERROR_LOG(L"Load xaudio2.dll failed");
throw std::runtime_error("Load xaudio2.dll failed");
@ -57,8 +58,8 @@ namespace kiwano
}
MediaFoundation::MediaFoundation()
: mfplat(nullptr)
, mfreadwrite(nullptr)
: mfplat()
, mfreadwrite()
, MFStartup(nullptr)
, MFShutdown(nullptr)
, MFCreateMediaType(nullptr)
@ -67,23 +68,13 @@ namespace kiwano
, MFCreateSourceReaderFromByteStream(nullptr)
, MFCreateMFByteStreamOnStream(nullptr)
{
mfplat = LoadLibraryW(L"Mfplat.dll");
if (mfplat)
if (mfplat.Load(L"Mfplat.dll"))
{
MFStartup = (PFN_MFStartup)
GetProcAddress(mfplat, "MFStartup");
MFShutdown = (PFN_MFShutdown)
GetProcAddress(mfplat, "MFShutdown");
MFCreateMediaType = (PFN_MFCreateMediaType)
GetProcAddress(mfplat, "MFCreateMediaType");
MFCreateWaveFormatExFromMFMediaType = (PFN_MFCreateWaveFormatExFromMFMediaType)
GetProcAddress(mfplat, "MFCreateWaveFormatExFromMFMediaType");
MFCreateMFByteStreamOnStream = (PFN_MFCreateMFByteStreamOnStream)
GetProcAddress(mfplat, "MFCreateMFByteStreamOnStream");
MFStartup = mfplat.GetProcess<PFN_MFStartup>(L"MFStartup");
MFShutdown = mfplat.GetProcess<PFN_MFShutdown>(L"MFShutdown");
MFCreateMediaType = mfplat.GetProcess<PFN_MFCreateMediaType>(L"MFCreateMediaType");
MFCreateWaveFormatExFromMFMediaType = mfplat.GetProcess<PFN_MFCreateWaveFormatExFromMFMediaType>(L"MFCreateWaveFormatExFromMFMediaType");
MFCreateMFByteStreamOnStream = mfplat.GetProcess<PFN_MFCreateMFByteStreamOnStream>(L"MFCreateMFByteStreamOnStream");
}
else
{
@ -91,14 +82,10 @@ namespace kiwano
throw std::runtime_error("Load Mfplat.dll failed");
}
mfreadwrite = LoadLibraryW(L"Mfreadwrite.dll");
if (mfreadwrite)
if (mfreadwrite.Load(L"Mfreadwrite.dll"))
{
MFCreateSourceReaderFromURL = (PFN_MFCreateSourceReaderFromURL)
GetProcAddress(mfreadwrite, "MFCreateSourceReaderFromURL");
MFCreateSourceReaderFromByteStream = (PFN_MFCreateSourceReaderFromByteStream)
GetProcAddress(mfreadwrite, "MFCreateSourceReaderFromByteStream");
MFCreateSourceReaderFromURL = mfreadwrite.GetProcess<PFN_MFCreateSourceReaderFromURL>(L"MFCreateSourceReaderFromURL");
MFCreateSourceReaderFromByteStream = mfreadwrite.GetProcess<PFN_MFCreateSourceReaderFromByteStream>(L"MFCreateSourceReaderFromByteStream");
}
else
{

View File

@ -19,6 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/Library.h>
#include <xaudio2.h>
#include <mfapi.h>
#include <mfidl.h>
@ -32,13 +33,6 @@ namespace kiwano
{
class KGE_API XAudio2
{
XAudio2();
HMODULE xaudio2;
// XAudio2 functions
typedef HRESULT(WINAPI* PFN_XAudio2Create)(IXAudio2**, UINT32, XAUDIO2_PROCESSOR);
public:
static inline XAudio2& Get()
{
@ -46,16 +40,29 @@ namespace kiwano
return instance;
}
// XAudio2 functions
typedef HRESULT(WINAPI* PFN_XAudio2Create)(IXAudio2**, UINT32, XAUDIO2_PROCESSOR);
PFN_XAudio2Create XAudio2Create;
private:
XAudio2();
XAudio2(const XAudio2&) = delete;
XAudio2& operator=(const XAudio2&) = delete;
Library xaudio2;
};
class KGE_API MediaFoundation
{
MediaFoundation();
HMODULE mfplat;
HMODULE mfreadwrite;
public:
static inline MediaFoundation& Get()
{
static MediaFoundation instance;
return instance;
}
// MediaFoundation functions
typedef HRESULT(WINAPI* PFN_MFStartup)(ULONG, DWORD);
@ -66,13 +73,6 @@ namespace kiwano
typedef HRESULT(WINAPI* PFN_MFCreateSourceReaderFromByteStream)(IMFByteStream*, IMFAttributes*, IMFSourceReader**);
typedef HRESULT(WINAPI* PFN_MFCreateMFByteStreamOnStream)(IStream*, IMFByteStream**);
public:
static inline MediaFoundation& Get()
{
static MediaFoundation instance;
return instance;
}
PFN_MFStartup MFStartup;
PFN_MFShutdown MFShutdown;
PFN_MFCreateMediaType MFCreateMediaType;
@ -80,6 +80,15 @@ namespace kiwano
PFN_MFCreateSourceReaderFromURL MFCreateSourceReaderFromURL;
PFN_MFCreateSourceReaderFromByteStream MFCreateSourceReaderFromByteStream;
PFN_MFCreateMFByteStreamOnStream MFCreateMFByteStreamOnStream;
private:
MediaFoundation();
MediaFoundation(const MediaFoundation&) = delete;
MediaFoundation& operator=(const MediaFoundation&) = delete;
Library mfplat;
Library mfreadwrite;
};
}
}

View File

@ -1,10 +1,10 @@
// Copyright (C) 2019 Nomango
#include <kiwano/core/core.h>
#include <kiwano/core/Function.hpp>
#include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/Window.h>
#include <kiwano/base/Input.h>
#include <kiwano/common/common.h>
#include <kiwano/common/Function.hpp>
#include <kiwano/common/intrusive_ptr.hpp>
#include <kiwano/platform/Window.h>
#include <kiwano/platform/Input.h>
#include <kiwano/renderer/Renderer.h>
#include <kiwano-imgui/ImGuiModule.h>
#include <kiwano-imgui/imgui_impl.h>

View File

@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/Component.h>
#include <kiwano/core/singleton.hpp>
#include <kiwano/core/Component.h>
#include <kiwano/common/singleton.hpp>
namespace kiwano
{

View File

@ -1,6 +1,6 @@
// dear imgui: Renderer for Kiwano (DirectX11)
#include <kiwano/base/win32/helper.h>
#include <kiwano/core/win32/helper.h>
#include <kiwano-imgui/imgui_impl_dx11.h>
// DirectX

View File

@ -25,7 +25,7 @@
#include <kiwano-network/HttpResponse.hpp>
#include <kiwano-network/HttpClient.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/platform/Application.h>
#include <3rd-party/curl/curl.h> // CURL
@ -36,7 +36,7 @@ namespace
uint32_t write_data(void* buffer, uint32_t size, uint32_t nmemb, void* userp)
{
core::string* recv_buffer = (core::string*)userp;
common::string* recv_buffer = (common::string*)userp;
uint32_t total = size * nmemb;
// add data to the end of recv_buffer
@ -46,10 +46,10 @@ namespace
return total;
}
core::string convert_to_utf8(core::wstring const& str)
common::string convert_to_utf8(common::wstring const& str)
{
std::wstring_convert<std::codecvt_utf8<wchar_t>> utf8_conv;
core::string result;
common::string result;
try
{
@ -63,10 +63,10 @@ namespace
return result;
}
core::wstring convert_from_utf8(core::string const& str)
common::wstring convert_from_utf8(common::string const& str)
{
kiwano::string_convert<std::codecvt_utf8<wchar_t>> utf8_conv;
core::wstring result;
common::wstring result;
try
{
@ -104,7 +104,7 @@ namespace
}
}
bool Init(HttpClient* client, Vector<core::string> const& headers, core::string const& url, core::string* response_data, core::string* response_header, char* error_buffer)
bool Init(HttpClient* client, Vector<common::string> const& headers, common::string const& url, common::string* response_data, common::string* response_header, char* error_buffer)
{
if (!SetOption(CURLOPT_ERRORBUFFER, error_buffer))
return false;
@ -170,11 +170,11 @@ namespace
public:
static inline bool GetRequest(
HttpClient* client,
Vector<core::string> const& headers,
core::string const& url,
Vector<common::string> const& headers,
common::string const& url,
long* response_code,
core::string* response_data,
core::string* response_header,
common::string* response_data,
common::string* response_header,
char* error_buffer)
{
Curl curl;
@ -185,12 +185,12 @@ namespace
static inline bool PostRequest(
HttpClient* client,
Vector<core::string> const& headers,
core::string const& url,
core::string const& request_data,
Vector<common::string> const& headers,
common::string const& url,
common::string const& request_data,
long* response_code,
core::string* response_data,
core::string* response_header,
common::string* response_data,
common::string* response_header,
char* error_buffer)
{
Curl curl;
@ -203,12 +203,12 @@ namespace
static inline bool PutRequest(
HttpClient* client,
Vector<core::string> const& headers,
core::string const& url,
core::string const& request_data,
Vector<common::string> const& headers,
common::string const& url,
common::string const& request_data,
long* response_code,
core::string* response_data,
core::string* response_header,
common::string* response_data,
common::string* response_header,
char* error_buffer)
{
Curl curl;
@ -221,11 +221,11 @@ namespace
static inline bool DeleteRequest(
HttpClient* client,
Vector<core::string> const& headers,
core::string const& url,
Vector<common::string> const& headers,
common::string const& url,
long* response_code,
core::string* response_data,
core::string* response_header,
common::string* response_data,
common::string* response_header,
char* error_buffer)
{
Curl curl;
@ -307,13 +307,13 @@ namespace kiwano
bool ok = false;
long response_code = 0;
char error_message[256] = { 0 };
core::string response_header;
core::string response_data;
common::string response_header;
common::string response_data;
core::string url = convert_to_utf8(request->GetUrl());
core::string data = convert_to_utf8(request->GetData());
common::string url = convert_to_utf8(request->GetUrl());
common::string data = convert_to_utf8(request->GetData());
Vector<core::string> headers;
Vector<common::string> headers;
headers.reserve(request->GetHeaders().size());
for (const auto& pair : request->GetHeaders())
{

View File

@ -19,9 +19,9 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/core.h>
#include <kiwano/core/singleton.hpp>
#include <kiwano/base/Component.h>
#include <kiwano/common/common.h>
#include <kiwano/common/singleton.hpp>
#include <kiwano/core/Component.h>
#include <mutex>
#include <condition_variable>
@ -36,39 +36,19 @@ namespace kiwano
KGE_DECLARE_SINGLETON(HttpClient);
public:
void Send(
HttpRequestPtr request
);
void Send(HttpRequestPtr request);
inline void SetTimeoutForConnect(Duration timeout)
{
timeout_for_connect_ = timeout;
}
void SetTimeoutForConnect(Duration timeout);
inline Duration GetTimeoutForConnect() const
{
return timeout_for_connect_;
}
Duration GetTimeoutForConnect() const;
inline void SetTimeoutForRead(Duration timeout)
{
timeout_for_read_ = timeout;
}
void SetTimeoutForRead(Duration timeout);
inline Duration GetTimeoutForRead() const
{
return timeout_for_read_;
}
Duration GetTimeoutForRead() const;
inline void SetSSLVerification(String const& root_certificate_path)
{
ssl_verification_ = root_certificate_path;
}
void SetSSLVerification(String const& root_certificate_path);
inline String const& GetSSLVerification() const
{
return ssl_verification_;
}
String const& GetSSLVerification() const;
public:
virtual void SetupComponent() override;
@ -101,5 +81,37 @@ namespace kiwano
std::condition_variable_any sleep_condition_;
};
inline void HttpClient::SetTimeoutForConnect(Duration timeout)
{
timeout_for_connect_ = timeout;
}
inline Duration HttpClient::GetTimeoutForConnect() const
{
return timeout_for_connect_;
}
inline void HttpClient::SetTimeoutForRead(Duration timeout)
{
timeout_for_read_ = timeout;
}
inline Duration HttpClient::GetTimeoutForRead() const
{
return timeout_for_read_;
}
inline void HttpClient::SetSSLVerification(String const& root_certificate_path)
{
ssl_verification_ = root_certificate_path;
}
inline String const& HttpClient::GetSSLVerification() const
{
return ssl_verification_;
}
}
}

View File

@ -30,19 +30,5 @@ namespace kiwano
SetHeader(L"Content-Type", L"application/json;charset=UTF-8");
data_ = json.dump();
}
void HttpRequest::SetHeader(String const& field, String const& content)
{
auto iter = headers_.find(field);
if (iter != headers_.end())
{
headers_[field] = content;
}
else
{
headers_.insert(std::make_pair(field, content));
}
}
}
}

View File

@ -19,10 +19,10 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/function.hpp>
#include <kiwano/core/basic_json.hpp>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/base/SmartPtr.hpp>
#include <kiwano/common/function.hpp>
#include <kiwano/common/basic_json.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/SmartPtr.hpp>
namespace kiwano
{
@ -47,35 +47,32 @@ namespace kiwano
Delete
};
inline HttpRequest() : type_(Type::Unknown) {}
HttpRequest();
inline HttpRequest(Type type) : type_(type) {}
HttpRequest(Type type);
inline void SetUrl(String const& url) { url_ = url; }
// 请求地址
void SetUrl(String const& url);
String const& GetUrl() const;
inline String const& GetUrl() const { return url_; }
// 请求类型
void SetType(Type type);
Type GetType() const;
inline void SetType(Type type) { type_ = type; }
// 请求数据
void SetData(String const& data);
void SetJsonData(Json const& json);
String const& GetData() const;
inline Type GetType() const { return type_; }
// 请求头
void SetHeaders(Map<String, String> const& headers);
void SetHeader(String const& field, String const& content);
Map<String, String>& GetHeaders();
String const& GetHeader(String const& header) const;
inline void SetData(String const& data) { data_ = data; }
void SetJsonData(Json const& json);
inline String const& GetData() const { return data_; }
inline void SetHeaders(Map<String, String> const& headers) { headers_ = headers; }
void SetHeader(String const& field, String const& content);
inline Map<String, String>& GetHeaders() { return headers_; }
inline String const& GetHeader(String const& header) const { return headers_.at(header); }
inline void SetResponseCallback(ResponseCallback const& callback) { response_cb_ = callback; }
inline ResponseCallback const& GetResponseCallback() const { return response_cb_; }
// 响应回调
void SetResponseCallback(ResponseCallback const& callback);
ResponseCallback const& GetResponseCallback() const;
protected:
Type type_;
@ -84,5 +81,33 @@ namespace kiwano
Map<String, String> headers_;
ResponseCallback response_cb_;
};
inline HttpRequest::HttpRequest() : type_(Type::Unknown) {}
inline HttpRequest::HttpRequest(Type type) : type_(type) {}
inline void HttpRequest::SetUrl(String const& url) { url_ = url; }
inline String const& HttpRequest::GetUrl() const { return url_; }
inline void HttpRequest::SetType(Type type) { type_ = type; }
inline HttpRequest::Type HttpRequest::GetType() const { return type_; }
inline void HttpRequest::SetData(String const& data) { data_ = data; }
inline String const& HttpRequest::GetData() const { return data_; }
inline void HttpRequest::SetHeaders(Map<String, String> const& headers) { headers_ = headers; }
inline void HttpRequest::SetHeader(String const& field, String const& content) { headers_[field] = content; }
inline Map<String, String>& HttpRequest::GetHeaders() { return headers_; }
inline String const& HttpRequest::GetHeader(String const& header) const { return headers_.at(header); }
inline void HttpRequest::SetResponseCallback(ResponseCallback const& callback) { response_cb_ = callback; }
inline HttpRequest::ResponseCallback const& HttpRequest::GetResponseCallback() const { return response_cb_; }
}
}

View File

@ -31,29 +31,30 @@ namespace kiwano
: public ObjectBase
{
public:
inline HttpResponse(HttpRequestPtr request) : request_(request), succeed_(false), response_code_(0) {}
HttpResponse(HttpRequestPtr request);
inline HttpRequestPtr GetRequest() const { return request_; }
// 获取请求
HttpRequestPtr GetRequest() const;
inline void SetSucceed(bool succeed) { succeed_ = succeed; }
// 响应状态
bool IsSucceed() const;
void SetSucceed(bool succeed);
inline bool IsSucceed() const { return succeed_; }
// 响应状态码
long GetResponseCode() const;
void SetResponseCode(long response_code);
inline void SetResponseCode(long response_code) { response_code_ = response_code; }
// 响应头
String GetHeader() const;
void SetHeader(String const& response_header);
inline long GetResponseCode() const { return response_code_; }
// 响应数据
String const& GetData() const;
void SetData(String const& response_data);
inline void SetHeader(String const& response_header) { response_header_ = response_header; }
inline String GetHeader() const { return response_header_; }
inline void SetData(String const& response_data) { response_data_ = response_data; }
inline String const& GetData() const { return response_data_; }
inline void SetError(String const& error_buffer) { error_buffer_ = error_buffer; }
inline String const& GetError() const { return error_buffer_; }
// 错误信息
String const& GetError() const;
void SetError(String const& error_buffer);
protected:
bool succeed_;
@ -64,5 +65,29 @@ namespace kiwano
String response_data_;
String error_buffer_;
};
inline HttpResponse::HttpResponse(HttpRequestPtr request) : request_(request), succeed_(false), response_code_(0) {}
inline HttpRequestPtr HttpResponse::GetRequest() const { return request_; }
inline void HttpResponse::SetSucceed(bool succeed) { succeed_ = succeed; }
inline bool HttpResponse::IsSucceed() const { return succeed_; }
inline void HttpResponse::SetResponseCode(long response_code) { response_code_ = response_code; }
inline long HttpResponse::GetResponseCode() const { return response_code_; }
inline void HttpResponse::SetHeader(String const& response_header) { response_header_ = response_header; }
inline String HttpResponse::GetHeader() const { return response_header_; }
inline void HttpResponse::SetData(String const& response_data) { response_data_ = response_data; }
inline String const& HttpResponse::GetData() const { return response_data_; }
inline void HttpResponse::SetError(String const& error_buffer) { error_buffer_ = error_buffer; }
inline String const& HttpResponse::GetError() const { return error_buffer_; }
}
}

View File

@ -26,7 +26,7 @@ namespace kiwano
namespace physics
{
PhysicBody::PhysicBody()
Body::Body()
: body_(nullptr)
, actor_(nullptr)
, world_(nullptr)
@ -36,25 +36,25 @@ namespace kiwano
{
}
PhysicBody::PhysicBody(b2Body* body, Actor* actor)
: PhysicBody()
Body::Body(b2Body* body, Actor* actor)
: Body()
{
SetB2Body(body);
SetActor(actor);
}
PhysicBody::PhysicBody(PhysicWorld* world, Actor* actor)
: PhysicBody()
Body::Body(World* world, Actor* actor)
: Body()
{
Init(world, actor);
}
PhysicBody::~PhysicBody()
Body::~Body()
{
Destroy();
}
void PhysicBody::Init(PhysicWorld* world, Actor* actor)
void Body::Init(World* world, Actor* actor)
{
KGE_ASSERT(world);
@ -69,38 +69,38 @@ namespace kiwano
UpdateFromActor();
}
PhysicFixture PhysicBody::AddFixture(PhysicShape* shape, const PhysicFixture::Param& param)
Fixture Body::AddFixture(Shape* shape, const Fixture::Param& param)
{
KGE_ASSERT(body_ && world_);
return PhysicFixture(this, shape, param);
return Fixture(this, shape, param);
}
PhysicFixture PhysicBody::AddCircleShape(float radius, float density)
Fixture Body::AddCircleShape(float radius, float density)
{
return AddFixture(&PhysicCircleShape(radius), PhysicFixture::Param(density));
return AddFixture(&CircleShape(radius), Fixture::Param(density));
}
PhysicFixture PhysicBody::AddBoxShape(Vec2 const& size, float density)
Fixture Body::AddBoxShape(Vec2 const& size, float density)
{
return AddFixture(&PhysicBoxShape(size), PhysicFixture::Param(density));
return AddFixture(&BoxShape(size), Fixture::Param(density));
}
PhysicFixture PhysicBody::AddPolygonShape(Vector<Point> const& vertexs, float density)
Fixture Body::AddPolygonShape(Vector<Point> const& vertexs, float density)
{
return AddFixture(&PhysicPolygonShape(vertexs), PhysicFixture::Param(density));
return AddFixture(&PolygonShape(vertexs), Fixture::Param(density));
}
PhysicFixture PhysicBody::AddEdgeShape(Point const& p1, Point const& p2, float density)
Fixture Body::AddEdgeShape(Point const& p1, Point const& p2, float density)
{
return AddFixture(&PhysicEdgeShape(p1, p2), PhysicFixture::Param(density));
return AddFixture(&EdgeShape(p1, p2), Fixture::Param(density));
}
PhysicFixture PhysicBody::AddChainShape(Vector<Point> const& vertexs, bool loop, float density)
Fixture Body::AddChainShape(Vector<Point> const& vertexs, bool loop, float density)
{
return AddFixture(&PhysicChainShape(vertexs, loop), PhysicFixture::Param(density));
return AddFixture(&ChainShape(vertexs, loop), Fixture::Param(density));
}
void PhysicBody::RemoveFixture(PhysicFixture const& fixture)
void Body::RemoveFixture(Fixture const& fixture)
{
if (fixture.GetB2Fixture())
{
@ -109,7 +109,7 @@ namespace kiwano
}
}
void PhysicBody::SetCategoryBits(uint16_t category_bits)
void Body::SetCategoryBits(uint16_t category_bits)
{
KGE_ASSERT(body_);
@ -126,7 +126,7 @@ namespace kiwano
}
}
void PhysicBody::SetMaskBits(uint16_t mask_bits)
void Body::SetMaskBits(uint16_t mask_bits)
{
KGE_ASSERT(body_);
@ -143,7 +143,7 @@ namespace kiwano
}
}
void PhysicBody::SetGroupIndex(int16_t index)
void Body::SetGroupIndex(int16_t index)
{
KGE_ASSERT(body_);
@ -160,7 +160,7 @@ namespace kiwano
}
}
void PhysicBody::GetMassData(float* mass, Point* center, float* inertia) const
void Body::GetMassData(float* mass, Point* center, float* inertia) const
{
KGE_ASSERT(body_ && world_);
@ -172,7 +172,7 @@ namespace kiwano
if (inertia) *inertia = data.I;
}
void PhysicBody::SetMassData(float mass, Point const& center, float inertia)
void Body::SetMassData(float mass, Point const& center, float inertia)
{
KGE_ASSERT(body_ && world_);
@ -183,67 +183,67 @@ namespace kiwano
body_->SetMassData(&data);
}
void PhysicBody::ResetMassData()
void Body::ResetMassData()
{
KGE_ASSERT(body_);
body_->ResetMassData();
}
Point PhysicBody::GetBodyPosition() const
Point Body::GetBodyPosition() const
{
KGE_ASSERT(body_ && world_);
return world_->World2Stage(body_->GetPosition());
}
void PhysicBody::SetBodyTransform(Point const& pos, float angle)
void Body::SetBodyTransform(Point const& pos, float angle)
{
KGE_ASSERT(body_ && world_);
body_->SetTransform(world_->Stage2World(pos), math::Degree2Radian(angle));
}
Point PhysicBody::GetLocalPoint(Point const& world) const
Point Body::GetLocalPoint(Point const& world) const
{
KGE_ASSERT(body_ && world_);
return world_->World2Stage(body_->GetLocalPoint(world_->Stage2World(world)));
}
Point PhysicBody::GetWorldPoint(Point const& local) const
Point Body::GetWorldPoint(Point const& local) const
{
KGE_ASSERT(body_ && world_);
return world_->World2Stage(body_->GetWorldPoint(world_->Stage2World(local)));
}
Point PhysicBody::GetLocalCenter() const
Point Body::GetLocalCenter() const
{
KGE_ASSERT(body_ && world_);
return world_->World2Stage(body_->GetLocalCenter());
}
Point PhysicBody::GetWorldCenter() const
Point Body::GetWorldCenter() const
{
KGE_ASSERT(body_ && world_);
return world_->World2Stage(body_->GetWorldCenter());
}
void PhysicBody::ApplyForce(Vec2 const& force, Point const& point, bool wake)
void Body::ApplyForce(Vec2 const& force, Point const& point, bool wake)
{
KGE_ASSERT(body_ && world_);
body_->ApplyForce(b2Vec2(force.x, force.y), world_->Stage2World(point), wake);
}
void PhysicBody::ApplyForceToCenter(Vec2 const& force, bool wake)
void Body::ApplyForceToCenter(Vec2 const& force, bool wake)
{
KGE_ASSERT(body_ && world_);
body_->ApplyForceToCenter(b2Vec2(force.x, force.y), wake);
}
void PhysicBody::ApplyTorque(float torque, bool wake)
void Body::ApplyTorque(float torque, bool wake)
{
KGE_ASSERT(body_ && world_);
body_->ApplyTorque(torque, wake);
}
void PhysicBody::SetB2Body(b2Body* body)
void Body::SetB2Body(b2Body* body)
{
body_ = body;
if (body_)
@ -252,7 +252,7 @@ namespace kiwano
}
}
void PhysicBody::Destroy()
void Body::Destroy()
{
if (world_)
{
@ -264,7 +264,7 @@ namespace kiwano
actor_ = nullptr;
}
void PhysicBody::UpdateActor()
void Body::UpdateActor()
{
if (actor_ && body_)
{
@ -280,7 +280,7 @@ namespace kiwano
}
}
void PhysicBody::UpdateFromActor()
void Body::UpdateFromActor()
{
if (actor_ && body_)
{
@ -301,7 +301,7 @@ namespace kiwano
}
}
void PhysicBody::UpdateFixtureFilter(b2Fixture* fixture)
void Body::UpdateFixtureFilter(b2Fixture* fixture)
{
b2Filter filter;
filter.categoryBits = category_bits_;

View File

@ -28,11 +28,11 @@ namespace kiwano
{
namespace physics
{
class PhysicWorld;
class World;
// 膠竟
KGE_DECLARE_SMART_PTR(PhysicBody);
class KGE_API PhysicBody
KGE_DECLARE_SMART_PTR(Body);
class KGE_API Body
: public virtual RefCounter
{
public:
@ -43,33 +43,33 @@ namespace kiwano
Dynamic,
};
PhysicBody();
PhysicBody(b2Body* body, Actor* actor);
PhysicBody(PhysicWorld* world, Actor* actor);
PhysicBody(PhysicWorld* world, ActorPtr actor) : PhysicBody(world, actor.get()) {}
virtual ~PhysicBody();
Body();
Body(b2Body* body, Actor* actor);
Body(World* world, Actor* actor);
Body(World* world, ActorPtr actor) : Body(world, actor.get()) {}
virtual ~Body();
// 놓迦뺏
void Init(PhysicWorld* world, Actor* actor);
void Init(World* world, Actor* actor);
// 警속셸야
PhysicFixture AddFixture(PhysicShape* shape, const PhysicFixture::Param& param);
Fixture AddFixture(Shape* shape, const Fixture::Param& param);
// 警속近榴
PhysicFixture AddCircleShape(float radius, float density = 0.f);
PhysicFixture AddBoxShape(Vec2 const& size, float density = 0.f);
PhysicFixture AddPolygonShape(Vector<Point> const& vertexs, float density = 0.f);
PhysicFixture AddEdgeShape(Point const& p1, Point const& p2, float density = 0.f);
PhysicFixture AddChainShape(Vector<Point> const& vertexs, bool loop, float density = 0.f);
Fixture AddCircleShape(float radius, float density = 0.f);
Fixture AddBoxShape(Vec2 const& size, float density = 0.f);
Fixture AddPolygonShape(Vector<Point> const& vertexs, float density = 0.f);
Fixture AddEdgeShape(Point const& p1, Point const& p2, float density = 0.f);
Fixture AddChainShape(Vector<Point> const& vertexs, bool loop, float density = 0.f);
// 삿혤셸야
PhysicFixture GetFixtureList() const { KGE_ASSERT(body_); return PhysicFixture(body_->GetFixtureList()); }
Fixture GetFixtureList() const { KGE_ASSERT(body_); return Fixture(body_->GetFixtureList()); }
// 盧뇜셸야
void RemoveFixture(PhysicFixture const& fixture);
void RemoveFixture(Fixture const& fixture);
// 삿혤쌈뇰긋
PhysicContactEdge GetContactList() const { KGE_ASSERT(body_); PhysicContactEdge(body_->GetContactList()); }
ContactEdge GetContactList() const { KGE_ASSERT(body_); ContactEdge(body_->GetContactList()); }
// 잚깎쯤
uint16_t GetCategoryBits() const { return category_bits_; }
@ -153,8 +153,8 @@ namespace kiwano
const b2Body* GetB2Body() const { return body_; }
void SetB2Body(b2Body* body);
PhysicWorld* GetWorld() { return world_; }
const PhysicWorld* GetWorld() const { return world_; }
World* GetWorld() { return world_; }
const World* GetWorld() const { return world_; }
void Destroy();
@ -166,7 +166,7 @@ namespace kiwano
protected:
Actor* actor_;
PhysicWorld* world_;
World* world_;
b2Body* body_;
uint16_t category_bits_;

View File

@ -27,87 +27,87 @@ namespace kiwano
namespace physics
{
PhysicContact::PhysicContact()
Contact::Contact()
: contact_(nullptr)
{
}
PhysicContact::PhysicContact(b2Contact* contact)
: PhysicContact()
Contact::Contact(b2Contact* contact)
: Contact()
{
SetB2Contact(contact);
}
PhysicContact PhysicContact::GetNext()
Contact Contact::GetNext()
{
KGE_ASSERT(contact_);
return PhysicContact(contact_->GetNext());
return Contact(contact_->GetNext());
}
const PhysicContact PhysicContact::GetNext() const
const Contact Contact::GetNext() const
{
KGE_ASSERT(contact_);
return PhysicContact(contact_->GetNext());
return Contact(contact_->GetNext());
}
PhysicFixture PhysicContact::GetFixtureA()
Fixture Contact::GetFixtureA()
{
KGE_ASSERT(contact_);
return PhysicFixture(contact_->GetFixtureA());
return Fixture(contact_->GetFixtureA());
}
const PhysicFixture PhysicContact::GetFixtureA() const
const Fixture Contact::GetFixtureA() const
{
KGE_ASSERT(contact_);
return PhysicFixture(contact_->GetFixtureA());
return Fixture(contact_->GetFixtureA());
}
PhysicFixture PhysicContact::GetFixtureB()
Fixture Contact::GetFixtureB()
{
KGE_ASSERT(contact_);
return PhysicFixture(contact_->GetFixtureB());
return Fixture(contact_->GetFixtureB());
}
const PhysicFixture PhysicContact::GetFixtureB() const
const Fixture Contact::GetFixtureB() const
{
KGE_ASSERT(contact_);
return PhysicFixture(contact_->GetFixtureB());
return Fixture(contact_->GetFixtureB());
}
void PhysicContact::SetTangentSpeed(float speed)
void Contact::SetTangentSpeed(float speed)
{
KGE_ASSERT(contact_);
PhysicBody* body = GetFixtureA().GetBody();
Body* body = GetFixtureA().GetBody();
KGE_ASSERT(body);
PhysicWorld* world = body->GetWorld();
World* world = body->GetWorld();
KGE_ASSERT(world);
contact_->SetTangentSpeed(world->Stage2World(speed));
}
float PhysicContact::GetTangentSpeed() const
float Contact::GetTangentSpeed() const
{
KGE_ASSERT(contact_);
const PhysicBody* body = GetFixtureA().GetBody();
const Body* body = GetFixtureA().GetBody();
KGE_ASSERT(body);
const PhysicWorld* world = body->GetWorld();
const World* world = body->GetWorld();
KGE_ASSERT(world);
return world->World2Stage(contact_->GetTangentSpeed());
}
PhysicContactEdge::PhysicContactEdge()
ContactEdge::ContactEdge()
: edge_(nullptr)
{
}
PhysicContactEdge::PhysicContactEdge(b2ContactEdge* edge)
: PhysicContactEdge()
ContactEdge::ContactEdge(b2ContactEdge* edge)
: ContactEdge()
{
SetB2ContactEdge(edge);
}

View File

@ -26,14 +26,14 @@ namespace kiwano
{
namespace physics
{
class PhysicBody;
class Body;
// 接触
class KGE_API PhysicContact
class KGE_API Contact
{
public:
PhysicContact();
PhysicContact(b2Contact* contact);
Contact();
Contact(b2Contact* contact);
// 是否是接触
bool IsTouching() const { KGE_ASSERT(contact_); return contact_->IsTouching(); }
@ -43,16 +43,16 @@ namespace kiwano
bool IsEnabled() const { KGE_ASSERT(contact_); return contact_->IsEnabled(); }
// 获取下一接触
PhysicContact GetNext();
const PhysicContact GetNext() const;
Contact GetNext();
const Contact GetNext() const;
// 夹具 A
PhysicFixture GetFixtureA();
const PhysicFixture GetFixtureA() const;
Fixture GetFixtureA();
const Fixture GetFixtureA() const;
// 夹具 B
PhysicFixture GetFixtureB();
const PhysicFixture GetFixtureB() const;
Fixture GetFixtureB();
const Fixture GetFixtureB() const;
// 摩擦
void SetFriction(float friction) { KGE_ASSERT(contact_); contact_->SetFriction(friction); }
@ -78,27 +78,27 @@ namespace kiwano
// 接触边
class KGE_API PhysicContactEdge
class KGE_API ContactEdge
{
public:
PhysicContactEdge();
PhysicContactEdge(b2ContactEdge* edge);
ContactEdge();
ContactEdge(b2ContactEdge* edge);
// 获取接触物体
PhysicBody* GetOtherBody() { KGE_ASSERT(edge_); return static_cast<PhysicBody*>(edge_->other->GetUserData()); }
const PhysicBody* GetOtherBody() const { KGE_ASSERT(edge_); return static_cast<PhysicBody*>(edge_->other->GetUserData()); }
Body* GetOtherBody() { KGE_ASSERT(edge_); return static_cast<Body*>(edge_->other->GetUserData()); }
const Body* GetOtherBody() const { KGE_ASSERT(edge_); return static_cast<Body*>(edge_->other->GetUserData()); }
// 获取接触
PhysicContact GetContact() { KGE_ASSERT(edge_); return PhysicContact(edge_->contact); }
const PhysicContact GetContact() const { KGE_ASSERT(edge_); return PhysicContact(edge_->contact); }
Contact GetContact() { KGE_ASSERT(edge_); return Contact(edge_->contact); }
const Contact GetContact() const { KGE_ASSERT(edge_); return Contact(edge_->contact); }
// 获取上一接触边
PhysicContactEdge GetPrev() { KGE_ASSERT(edge_); return PhysicContactEdge(edge_->prev); }
const PhysicContactEdge GetPrev() const { KGE_ASSERT(edge_); return PhysicContactEdge(edge_->prev); }
ContactEdge GetPrev() { KGE_ASSERT(edge_); return ContactEdge(edge_->prev); }
const ContactEdge GetPrev() const { KGE_ASSERT(edge_); return ContactEdge(edge_->prev); }
// 获取下一接触边
PhysicContactEdge GetNext() { KGE_ASSERT(edge_); return PhysicContactEdge(edge_->next); }
const PhysicContactEdge GetNext() const { KGE_ASSERT(edge_); return PhysicContactEdge(edge_->next); }
ContactEdge GetNext() { KGE_ASSERT(edge_); return ContactEdge(edge_->next); }
const ContactEdge GetNext() const { KGE_ASSERT(edge_); return ContactEdge(edge_->next); }
b2ContactEdge* GetB2ContactEdge() { return edge_; }
const b2ContactEdge* GetB2ContactEdge() const { return edge_; }

View File

@ -0,0 +1,65 @@
// Copyright (c) 2018-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano-physics/ContactEvent.h>
namespace kiwano
{
namespace event
{
EventType event::ContactBegin = EventType(L"ContactBegin");
EventType event::ContactEnd = EventType(L"ContactEnd");
}
namespace physics
{
ContactBeginEvent::ContactBeginEvent()
: Event(event::ContactBegin)
, body_a(nullptr)
, body_b(nullptr)
{
}
ContactBeginEvent::ContactBeginEvent(Contact const& contact)
: ContactBeginEvent()
{
this->contact = contact;
body_a = this->contact.GetFixtureA().GetBody();
body_b = this->contact.GetFixtureB().GetBody();
}
ContactEndEvent::ContactEndEvent()
: Event(event::ContactEnd)
, body_a(nullptr)
, body_b(nullptr)
{
}
ContactEndEvent::ContactEndEvent(Contact const& contact)
: ContactEndEvent()
{
this->contact = contact;
body_a = this->contact.GetFixtureA().GetBody();
body_b = this->contact.GetFixtureB().GetBody();
}
}
}

View File

@ -0,0 +1,62 @@
// Copyright (c) 2018-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano-physics/Contact.h>
#include <kiwano-physics/Body.h>
namespace kiwano
{
namespace physics
{
// 接触开始事件
class KGE_API ContactBeginEvent
: public Event
{
public:
Contact contact;
Body* body_a;
Body* body_b;
ContactBeginEvent();
ContactBeginEvent(Contact const& contact);
};
// 接触结束事件
class KGE_API ContactEndEvent
: public Event
{
public:
Contact contact;
Body* body_a;
Body* body_b;
ContactEndEvent();
ContactEndEvent(Contact const& contact);
};
}
namespace event
{
extern EventType ContactBegin; // 接触开始
extern EventType ContactEnd; // 接触结束
}
}

View File

@ -1,158 +0,0 @@
// Copyright (c) 2018-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano-physics/ContactListener.h>
#include <kiwano-physics/Body.h>
#include <kiwano-physics/World.h>
namespace kiwano
{
namespace physics
{
PhysicContactListener::PhysicContactListener()
: running_(true)
{
}
PhysicContactListener::~PhysicContactListener()
{
}
PhysicContactCallbackListener::PhysicContactCallbackListener()
{
}
PhysicContactCallbackListener::~PhysicContactCallbackListener()
{
}
PhysicContactListener* PhysicContactDispatcher::AddContactListener(PhysicContactListenerPtr listener)
{
return AddContactListener(listener.get());
}
PhysicContactListener* PhysicContactDispatcher::AddContactListener(PhysicContactListener* listener)
{
KGE_ASSERT(listener && "AddListener failed, NULL pointer exception");
if (listener)
{
listeners_.push_back(listener);
}
return listener;
}
void PhysicContactDispatcher::StartContactListeners(String const& listener_name)
{
for (auto listener : listeners_)
{
if (listener->IsName(listener_name))
{
listener->Start();
}
}
}
void PhysicContactDispatcher::StopContactListeners(String const& listener_name)
{
for (auto listener : listeners_)
{
if (listener->IsName(listener_name))
{
listener->Stop();
}
}
}
void PhysicContactDispatcher::RemoveContactListeners(String const& listener_name)
{
PhysicContactListenerPtr next;
for (auto listener = listeners_.first_item(); listener; listener = next)
{
next = listener->next_item();
if (listener->IsName(listener_name))
{
listeners_.remove(listener);
}
}
}
void PhysicContactDispatcher::StartAllContactListeners()
{
for (auto listener : listeners_)
{
listener->Start();
}
}
void PhysicContactDispatcher::StopAllContactListeners()
{
for (auto listener : listeners_)
{
listener->Stop();
}
}
void PhysicContactDispatcher::RemoveAllContactListeners()
{
listeners_.clear();
}
void PhysicContactDispatcher::OnContactBegin(b2Contact* b2contact)
{
if (listeners_.empty())
return;
PhysicContact contact(b2contact);
PhysicContactListenerPtr next;
for (auto listener = listeners_.first_item(); listener; listener = next)
{
next = listener->next_item();
if (listener->IsRunning())
{
listener->OnContactBegin(contact);
}
}
}
void PhysicContactDispatcher::OnContactEnd(b2Contact* b2contact)
{
if (listeners_.empty())
return;
PhysicContact contact(b2contact);
PhysicContactListenerPtr next;
for (auto listener = listeners_.first_item(); listener; listener = next)
{
next = listener->next_item();
if (listener->IsRunning())
{
listener->OnContactEnd(contact);
}
}
}
}
}

View File

@ -1,141 +0,0 @@
// Copyright (c) 2018-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano-physics/Contact.h>
namespace kiwano
{
namespace physics
{
class PhysicContactDispatcher;
KGE_DECLARE_SMART_PTR(PhysicContactListener);
// 接触监听器
class KGE_API PhysicContactListener
: public ObjectBase
, protected IntrusiveListItem<PhysicContactListenerPtr>
{
friend IntrusiveList<PhysicContactListenerPtr>;
friend class PhysicContactDispatcher;
public:
PhysicContactListener();
virtual ~PhysicContactListener();
// 接触开始
virtual void OnContactBegin(PhysicContact contact) { KGE_NOT_USED(contact); }
// 接触结束
virtual void OnContactEnd(PhysicContact contact) { KGE_NOT_USED(contact); }
inline void Start() { running_ = true; }
inline void Stop() { running_ = true; }
inline bool IsRunning() const { return running_; }
protected:
bool running_;
};
KGE_DECLARE_SMART_PTR(PhysicContactCallbackListener);
// 接触回调监听器
class KGE_API PhysicContactCallbackListener
: public PhysicContactListener
{
friend IntrusiveList<PhysicContactListenerPtr>;
friend class PhysicContactDispatcher;
public:
using ContactBeginCallback = Function<void(PhysicContact)>;
using ContactEndCallback = Function<void(PhysicContact)>;
PhysicContactCallbackListener();
virtual ~PhysicContactCallbackListener();
// 接触开始回调
void SetCallbackOnContactBegin(ContactBeginCallback const& cb) { begin_ = cb; }
ContactBeginCallback GetCallbackOnContactBegin() const { return begin_; }
// 接触结束回调
void SetCallbackOnContactEnd(ContactEndCallback const& cb) { end_ = cb; }
ContactEndCallback GetCallbackOnContactEnd() const { return end_; }
void OnContactBegin(PhysicContact contact) override { if (begin_) begin_(contact); }
void OnContactEnd(PhysicContact contact) override { if (end_) end_(contact); }
protected:
ContactBeginCallback begin_;
ContactEndCallback end_;
};
// 接触分发器
class KGE_API PhysicContactDispatcher
{
public:
using Listeners = IntrusiveList<PhysicContactListenerPtr>;
// 添加监听器
PhysicContactListener* AddContactListener(
PhysicContactListenerPtr listener
);
// 添加监听器
PhysicContactListener* AddContactListener(
PhysicContactListener* listener
);
// 启动监听器
void StartContactListeners(
String const& listener_name
);
// 停止监听器
void StopContactListeners(
String const& listener_name
);
// 移除监听器
void RemoveContactListeners(
String const& listener_name
);
// 启动所有监听器
void StartAllContactListeners();
// 停止所有监听器
void StopAllContactListeners();
// 移除所有监听器
void RemoveAllContactListeners();
protected:
void OnContactBegin(b2Contact* contact);
void OnContactEnd(b2Contact* contact);
private:
Listeners listeners_;
};
}
}

View File

@ -27,19 +27,19 @@ namespace kiwano
namespace physics
{
PhysicFixture::PhysicFixture()
Fixture::Fixture()
: fixture_(nullptr)
{
}
PhysicFixture::PhysicFixture(b2Fixture* fixture)
: PhysicFixture()
Fixture::Fixture(b2Fixture* fixture)
: Fixture()
{
SetB2Fixture(fixture);
}
PhysicFixture::PhysicFixture(PhysicBody* body, PhysicShape* shape, const Param& param)
: PhysicFixture()
Fixture::Fixture(Body* body, Shape* shape, const Param& param)
: Fixture()
{
KGE_ASSERT(body);
@ -58,38 +58,38 @@ namespace kiwano
}
}
PhysicBody* PhysicFixture::GetBody()
Body* Fixture::GetBody()
{
KGE_ASSERT(fixture_);
return static_cast<PhysicBody*>(fixture_->GetBody()->GetUserData());
return static_cast<Body*>(fixture_->GetBody()->GetUserData());
}
const PhysicBody* PhysicFixture::GetBody() const
const Body* Fixture::GetBody() const
{
KGE_ASSERT(fixture_);
return static_cast<const PhysicBody*>(fixture_->GetBody()->GetUserData());
return static_cast<const Body*>(fixture_->GetBody()->GetUserData());
}
PhysicShape PhysicFixture::GetShape() const
Shape Fixture::GetShape() const
{
KGE_ASSERT(fixture_);
return PhysicShape(fixture_->GetShape());
return Shape(fixture_->GetShape());
}
PhysicFixture PhysicFixture::GetNext() const
Fixture Fixture::GetNext() const
{
KGE_ASSERT(fixture_);
return PhysicFixture(fixture_->GetNext());
return Fixture(fixture_->GetNext());
}
void PhysicFixture::GetMassData(float* mass, Point* center, float* inertia) const
void Fixture::GetMassData(float* mass, Point* center, float* inertia) const
{
KGE_ASSERT(fixture_);
const PhysicBody* body = GetBody();
const Body* body = GetBody();
KGE_ASSERT(body);
const PhysicWorld* world = body->GetWorld();
const World* world = body->GetWorld();
KGE_ASSERT(world);
b2MassData data;
@ -100,14 +100,14 @@ namespace kiwano
if (inertia) *inertia = data.I;
}
bool PhysicFixture::TestPoint(const Point& p) const
bool Fixture::TestPoint(const Point& p) const
{
KGE_ASSERT(fixture_);
const PhysicBody* body = GetBody();
const Body* body = GetBody();
KGE_ASSERT(body);
const PhysicWorld* world = body->GetWorld();
const World* world = body->GetWorld();
KGE_ASSERT(world);
return fixture_->TestPoint(world->Stage2World(p));

View File

@ -26,10 +26,10 @@ namespace kiwano
{
namespace physics
{
class PhysicBody;
class Body;
// 夹具
class PhysicFixture
class Fixture
{
public:
struct Param
@ -49,19 +49,19 @@ namespace kiwano
{}
};
PhysicFixture();
PhysicFixture(b2Fixture* fixture);
PhysicFixture(PhysicBody* body, PhysicShape* shape, const Param& param);
Fixture();
Fixture(b2Fixture* fixture);
Fixture(Body* body, Shape* shape, const Param& param);
// 物体
PhysicBody* GetBody();
const PhysicBody* GetBody() const;
Body* GetBody();
const Body* GetBody() const;
// 形状
PhysicShape GetShape() const;
Shape GetShape() const;
// 下一夹具 (同一物体上)
PhysicFixture GetNext() const;
Fixture GetNext() const;
// 接触传感器
bool IsSensor() const { KGE_ASSERT(fixture_); return fixture_->IsSensor(); }

View File

@ -26,29 +26,29 @@ namespace kiwano
namespace physics
{
//
// PhysicJoint
// Joint
//
PhysicJoint::PhysicJoint()
Joint::Joint()
: joint_(nullptr)
, world_(nullptr)
, type_(Type::Unknown)
{
}
PhysicJoint::PhysicJoint(b2Joint* joint)
: PhysicJoint()
Joint::Joint(b2Joint* joint)
: Joint()
{
SetB2Joint(joint);
}
PhysicJoint::PhysicJoint(PhysicWorld* world, b2JointDef* joint_def)
: PhysicJoint()
Joint::Joint(World* world, b2JointDef* joint_def)
: Joint()
{
Init(world, joint_def);
}
PhysicJoint::~PhysicJoint()
Joint::~Joint()
{
if (world_)
{
@ -56,7 +56,7 @@ namespace kiwano
}
}
void PhysicJoint::Init(PhysicWorld* world, b2JointDef* joint_def)
void Joint::Init(World* world, b2JointDef* joint_def)
{
world_ = world;
if (world_)
@ -68,28 +68,28 @@ namespace kiwano
}
}
PhysicBodyPtr PhysicJoint::GetBodyA() const
BodyPtr Joint::GetBodyA() const
{
KGE_ASSERT(joint_);
b2Body* body = joint_->GetBodyA();
return PhysicBodyPtr(static_cast<PhysicBody*>(body->GetUserData()));
return BodyPtr(static_cast<Body*>(body->GetUserData()));
}
PhysicBodyPtr PhysicJoint::GetBodyB() const
BodyPtr Joint::GetBodyB() const
{
KGE_ASSERT(joint_);
b2Body* body = joint_->GetBodyB();
return PhysicBodyPtr(static_cast<PhysicBody*>(body->GetUserData()));
return BodyPtr(static_cast<Body*>(body->GetUserData()));
}
void PhysicJoint::SetB2Joint(b2Joint* joint)
void Joint::SetB2Joint(b2Joint* joint)
{
joint_ = joint;
if (joint_)
{
type_ = PhysicJoint::Type(joint_->GetType());
type_ = Joint::Type(joint_->GetType());
}
}
@ -98,19 +98,19 @@ namespace kiwano
//
DistanceJoint::DistanceJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
DistanceJoint::DistanceJoint(PhysicWorld* world, b2DistanceJointDef* def)
: PhysicJoint(world, def)
DistanceJoint::DistanceJoint(World* world, b2DistanceJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
DistanceJoint::DistanceJoint(PhysicWorld* world, DistanceJoint::Param const& param)
: PhysicJoint()
DistanceJoint::DistanceJoint(World* world, DistanceJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -141,19 +141,19 @@ namespace kiwano
//
FrictionJoint::FrictionJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
FrictionJoint::FrictionJoint(PhysicWorld* world, b2FrictionJointDef* def)
: PhysicJoint(world, def)
FrictionJoint::FrictionJoint(World* world, b2FrictionJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
FrictionJoint::FrictionJoint(PhysicWorld* world, FrictionJoint::Param const& param)
: PhysicJoint()
FrictionJoint::FrictionJoint(World* world, FrictionJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -196,19 +196,19 @@ namespace kiwano
//
GearJoint::GearJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
GearJoint::GearJoint(PhysicWorld* world, b2GearJointDef* def)
: PhysicJoint(world, def)
GearJoint::GearJoint(World* world, b2GearJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
GearJoint::GearJoint(PhysicWorld* world, GearJoint::Param const& param)
: PhysicJoint()
GearJoint::GearJoint(World* world, GearJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.joint_a && param.joint_b);
@ -239,19 +239,19 @@ namespace kiwano
//
MotorJoint::MotorJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
MotorJoint::MotorJoint(PhysicWorld* world, b2MotorJointDef* def)
: PhysicJoint(world, def)
MotorJoint::MotorJoint(World* world, b2MotorJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
MotorJoint::MotorJoint(PhysicWorld* world, MotorJoint::Param const& param)
: PhysicJoint()
MotorJoint::MotorJoint(World* world, MotorJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -294,19 +294,19 @@ namespace kiwano
//
PrismaticJoint::PrismaticJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
PrismaticJoint::PrismaticJoint(PhysicWorld* world, b2PrismaticJointDef* def)
: PhysicJoint(world, def)
PrismaticJoint::PrismaticJoint(World* world, b2PrismaticJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
PrismaticJoint::PrismaticJoint(PhysicWorld* world, PrismaticJoint::Param const& param)
: PhysicJoint()
PrismaticJoint::PrismaticJoint(World* world, PrismaticJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -359,19 +359,19 @@ namespace kiwano
//
PulleyJoint::PulleyJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
PulleyJoint::PulleyJoint(PhysicWorld* world, b2PulleyJointDef* def)
: PhysicJoint(world, def)
PulleyJoint::PulleyJoint(World* world, b2PulleyJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
PulleyJoint::PulleyJoint(PhysicWorld* world, PulleyJoint::Param const& param)
: PhysicJoint()
PulleyJoint::PulleyJoint(World* world, PulleyJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -431,19 +431,19 @@ namespace kiwano
//
RevoluteJoint::RevoluteJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
RevoluteJoint::RevoluteJoint(PhysicWorld* world, b2RevoluteJointDef* def)
: PhysicJoint(world, def)
RevoluteJoint::RevoluteJoint(World* world, b2RevoluteJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
RevoluteJoint::RevoluteJoint(PhysicWorld* world, RevoluteJoint::Param const& param)
: PhysicJoint()
RevoluteJoint::RevoluteJoint(World* world, RevoluteJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -508,19 +508,19 @@ namespace kiwano
//
RopeJoint::RopeJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
RopeJoint::RopeJoint(PhysicWorld* world, b2RopeJointDef* def)
: PhysicJoint(world, def)
RopeJoint::RopeJoint(World* world, b2RopeJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
RopeJoint::RopeJoint(PhysicWorld* world, RopeJoint::Param const& param)
: PhysicJoint()
RopeJoint::RopeJoint(World* world, RopeJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -553,19 +553,19 @@ namespace kiwano
//
WeldJoint::WeldJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
WeldJoint::WeldJoint(PhysicWorld* world, b2WeldJointDef* def)
: PhysicJoint(world, def)
WeldJoint::WeldJoint(World* world, b2WeldJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
WeldJoint::WeldJoint(PhysicWorld* world, WeldJoint::Param const& param)
: PhysicJoint()
WeldJoint::WeldJoint(World* world, WeldJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -584,19 +584,19 @@ namespace kiwano
//
WheelJoint::WheelJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
WheelJoint::WheelJoint(PhysicWorld* world, b2WheelJointDef* def)
: PhysicJoint(world, def)
WheelJoint::WheelJoint(World* world, b2WheelJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
WheelJoint::WheelJoint(PhysicWorld* world, WheelJoint::Param const& param)
: PhysicJoint()
WheelJoint::WheelJoint(World* world, WheelJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);
@ -642,19 +642,19 @@ namespace kiwano
//
MouseJoint::MouseJoint()
: PhysicJoint()
: Joint()
, raw_joint_(nullptr)
{
}
MouseJoint::MouseJoint(PhysicWorld* world, b2MouseJointDef* def)
: PhysicJoint(world, def)
MouseJoint::MouseJoint(World* world, b2MouseJointDef* def)
: Joint(world, def)
, raw_joint_(nullptr)
{
}
MouseJoint::MouseJoint(PhysicWorld* world, MouseJoint::Param const& param)
: PhysicJoint()
MouseJoint::MouseJoint(World* world, MouseJoint::Param const& param)
: Joint()
, raw_joint_(nullptr)
{
KGE_ASSERT(param.body_a && param.body_b);

View File

@ -26,7 +26,7 @@ namespace kiwano
{
namespace physics
{
KGE_DECLARE_SMART_PTR(PhysicJoint);
KGE_DECLARE_SMART_PTR(Joint);
KGE_DECLARE_SMART_PTR(DistanceJoint);
KGE_DECLARE_SMART_PTR(FrictionJoint);
KGE_DECLARE_SMART_PTR(GearJoint);
@ -40,7 +40,7 @@ namespace kiwano
KGE_DECLARE_SMART_PTR(WheelJoint);
// 关节
class KGE_API PhysicJoint
class KGE_API Joint
: public virtual RefCounter
{
public:
@ -62,43 +62,43 @@ namespace kiwano
struct ParamBase
{
PhysicBody* body_a;
PhysicBody* body_b;
Body* body_a;
Body* body_b;
ParamBase(PhysicBody* body_a, PhysicBody* body_b) : body_a(body_a), body_b(body_b) {}
ParamBase(PhysicBodyPtr body_a, PhysicBodyPtr body_b) : body_a(body_a.get()), body_b(body_b.get()) {}
ParamBase(Body* body_a, Body* body_b) : body_a(body_a), body_b(body_b) {}
ParamBase(BodyPtr body_a, BodyPtr body_b) : body_a(body_a.get()), body_b(body_b.get()) {}
};
PhysicJoint();
PhysicJoint(b2Joint* joint);
PhysicJoint(PhysicWorld* world, b2JointDef* joint_def);
virtual ~PhysicJoint();
Joint();
Joint(b2Joint* joint);
Joint(World* world, b2JointDef* joint_def);
virtual ~Joint();
void Init(PhysicWorld* world, b2JointDef* joint_def);
void Init(World* world, b2JointDef* joint_def);
PhysicBodyPtr GetBodyA() const;
PhysicBodyPtr GetBodyB() const;
BodyPtr GetBodyA() const;
BodyPtr GetBodyB() const;
b2Joint* GetB2Joint() { return joint_; }
const b2Joint* GetB2Joint() const { return joint_; }
void SetB2Joint(b2Joint* joint);
PhysicWorld* GetWorld() { return world_; }
const PhysicWorld* GetWorld() const { return world_; }
World* GetWorld() { return world_; }
const World* GetWorld() const { return world_; }
protected:
b2Joint* joint_;
PhysicWorld* world_;
World* world_;
Type type_;
};
// 固定距离关节
class KGE_API DistanceJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor_a;
Point anchor_b;
@ -106,8 +106,8 @@ namespace kiwano
float damping_ratio;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor_a,
Point const& anchor_b,
float frequency_hz = 0.f,
@ -121,8 +121,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor_a,
Point const& anchor_b,
float frequency_hz = 0.f,
@ -133,8 +133,8 @@ namespace kiwano
};
DistanceJoint();
DistanceJoint(PhysicWorld* world, b2DistanceJointDef* def);
DistanceJoint(PhysicWorld* world, Param const& param);
DistanceJoint(World* world, b2DistanceJointDef* def);
DistanceJoint(World* world, Param const& param);
void SetLength(float length);
float GetLength() const;
@ -154,18 +154,18 @@ namespace kiwano
// 摩擦关节
class KGE_API FrictionJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor;
float max_force;
float max_torque;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor,
float max_force = 0.f,
float max_torque = 0.f
@ -177,8 +177,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor,
float max_force = 0.f,
float max_torque = 0.f
@ -188,8 +188,8 @@ namespace kiwano
};
FrictionJoint();
FrictionJoint(PhysicWorld* world, b2FrictionJointDef* def);
FrictionJoint(PhysicWorld* world, Param const& param);
FrictionJoint(World* world, b2FrictionJointDef* def);
FrictionJoint(World* world, Param const& param);
// 设定最大摩擦力
void SetMaxForce(float force);
@ -206,18 +206,18 @@ namespace kiwano
// 齿轮关节
class KGE_API GearJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
PhysicJointPtr joint_a;
PhysicJointPtr joint_b;
JointPtr joint_a;
JointPtr joint_b;
float ratio;
Param(
PhysicJoint* joint_a,
PhysicJoint* joint_b,
Joint* joint_a,
Joint* joint_b,
float ratio = 1.f
)
: ParamBase(nullptr, nullptr)
@ -227,8 +227,8 @@ namespace kiwano
{}
Param(
PhysicJointPtr joint_a,
PhysicJointPtr joint_b,
JointPtr joint_a,
JointPtr joint_b,
float ratio = 1.f
)
: Param(joint_a.get(), joint_b.get(), ratio)
@ -236,8 +236,8 @@ namespace kiwano
};
GearJoint();
GearJoint(PhysicWorld* world, b2GearJointDef* def);
GearJoint(PhysicWorld* world, Param const& param);
GearJoint(World* world, b2GearJointDef* def);
GearJoint(World* world, Param const& param);
// 设定齿轮传动比
void SetRatio(float ratio);
@ -250,18 +250,18 @@ namespace kiwano
// 马达关节
class KGE_API MotorJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
float max_force;
float max_torque;
float correction_factor;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
float max_force = 1.f,
float max_torque = 100.f,
float correction_factor = 0.3f
@ -273,8 +273,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
float max_force = 0.f,
float max_torque = 0.f,
float correction_factor = 0.3f
@ -284,8 +284,8 @@ namespace kiwano
};
MotorJoint();
MotorJoint(PhysicWorld* world, b2MotorJointDef* def);
MotorJoint(PhysicWorld* world, Param const& param);
MotorJoint(World* world, b2MotorJointDef* def);
MotorJoint(World* world, Param const& param);
// 设定最大摩擦力
void SetMaxForce(float force);
@ -302,10 +302,10 @@ namespace kiwano
// 平移关节
class KGE_API PrismaticJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor;
Vec2 axis;
@ -317,8 +317,8 @@ namespace kiwano
float motor_speed;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor,
Vec2 const& axis,
bool enable_limit = false,
@ -340,8 +340,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor,
Vec2 const& axis,
bool enable_limit = false,
@ -356,8 +356,8 @@ namespace kiwano
};
PrismaticJoint();
PrismaticJoint(PhysicWorld* world, b2PrismaticJointDef* def);
PrismaticJoint(PhysicWorld* world, Param const& param);
PrismaticJoint(World* world, b2PrismaticJointDef* def);
PrismaticJoint(World* world, Param const& param);
float GetReferenceAngle() const { KGE_ASSERT(raw_joint_); return math::Radian2Degree(raw_joint_->GetReferenceAngle()); }
float GetJointTranslation() const;
@ -388,10 +388,10 @@ namespace kiwano
// 滑轮关节
class KGE_API PulleyJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor_a;
Point anchor_b;
@ -400,8 +400,8 @@ namespace kiwano
float ratio;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor_a,
Point const& anchor_b,
Point const& ground_anchor_a,
@ -417,8 +417,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor_a,
Point const& anchor_b,
Point const& ground_anchor_a,
@ -430,8 +430,8 @@ namespace kiwano
};
PulleyJoint();
PulleyJoint(PhysicWorld* world, b2PulleyJointDef* def);
PulleyJoint(PhysicWorld* world, Param const& param);
PulleyJoint(World* world, b2PulleyJointDef* def);
PulleyJoint(World* world, Param const& param);
Point GetGroundAnchorA() const;
Point GetGroundAnchorB() const;
@ -451,10 +451,10 @@ namespace kiwano
// 旋转关节
class KGE_API RevoluteJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor;
bool enable_limit;
@ -465,8 +465,8 @@ namespace kiwano
float motor_speed;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor,
bool enable_limit = false,
float lower_angle = 0.0f,
@ -486,8 +486,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor,
bool enable_limit = false,
float lower_angle = 0.0f,
@ -501,8 +501,8 @@ namespace kiwano
};
RevoluteJoint();
RevoluteJoint(PhysicWorld* world, b2RevoluteJointDef* def);
RevoluteJoint(PhysicWorld* world, Param const& param);
RevoluteJoint(World* world, b2RevoluteJointDef* def);
RevoluteJoint(World* world, Param const& param);
float GetReferenceAngle() const { KGE_ASSERT(raw_joint_); return math::Radian2Degree(raw_joint_->GetReferenceAngle()); }
float GetJointAngle() const;
@ -533,18 +533,18 @@ namespace kiwano
// 绳关节
class KGE_API RopeJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point local_anchor_a;
Point local_anchor_b;
float max_length;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& local_anchor_a,
Point const& local_anchor_b,
float max_length = 0.f
@ -556,8 +556,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& local_anchor_a,
Point const& local_anchor_b,
float max_length = 0.f
@ -567,8 +567,8 @@ namespace kiwano
};
RopeJoint();
RopeJoint(PhysicWorld* world, b2RopeJointDef* def);
RopeJoint(PhysicWorld* world, Param const& param);
RopeJoint(World* world, b2RopeJointDef* def);
RopeJoint(World* world, Param const& param);
void SetMaxLength(float length);
float GetMaxLength() const;
@ -580,18 +580,18 @@ namespace kiwano
// 焊接关节
class KGE_API WeldJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor;
float frequency_hz;
float damping_ratio;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor,
float frequency_hz = 0.f,
float damping_ratio = 0.f
@ -603,8 +603,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor,
float frequency_hz = 0.f,
float damping_ratio = 0.f
@ -614,8 +614,8 @@ namespace kiwano
};
WeldJoint();
WeldJoint(PhysicWorld* world, b2WeldJointDef* def);
WeldJoint(PhysicWorld* world, Param const& param);
WeldJoint(World* world, b2WeldJointDef* def);
WeldJoint(World* world, Param const& param);
// 设置弹簧阻尼器频率 [赫兹]
void SetFrequency(float hz) { KGE_ASSERT(raw_joint_); raw_joint_->SetFrequency(hz); }
@ -632,10 +632,10 @@ namespace kiwano
// 轮关节
class KGE_API WheelJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point anchor;
Vec2 axis;
@ -646,8 +646,8 @@ namespace kiwano
float damping_ratio;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& anchor,
Vec2 const& axis,
float frequency_hz = 2.0f,
@ -667,8 +667,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& anchor,
Vec2 const& axis,
float frequency_hz = 2.0f,
@ -682,8 +682,8 @@ namespace kiwano
};
WheelJoint();
WheelJoint(PhysicWorld* world, b2WheelJointDef* def);
WheelJoint(PhysicWorld* world, Param const& param);
WheelJoint(World* world, b2WheelJointDef* def);
WheelJoint(World* world, Param const& param);
float GetJointTranslation() const;
float GetJointLinearSpeed() const;
@ -715,10 +715,10 @@ namespace kiwano
// 鼠标关节
// 用于使身体的某个点追踪世界上的指定点,例如让物体追踪鼠标位置
class KGE_API MouseJoint
: public PhysicJoint
: public Joint
{
public:
struct Param : public PhysicJoint::ParamBase
struct Param : public Joint::ParamBase
{
Point target;
float max_force;
@ -726,8 +726,8 @@ namespace kiwano
float damping_ratio;
Param(
PhysicBody* body_a,
PhysicBody* body_b,
Body* body_a,
Body* body_b,
Point const& target,
float max_force,
float frequency_hz = 5.0f,
@ -741,8 +741,8 @@ namespace kiwano
{}
Param(
PhysicBodyPtr body_a,
PhysicBodyPtr body_b,
BodyPtr body_a,
BodyPtr body_b,
Point const& target,
float max_force,
float frequency_hz = 5.0f,
@ -753,8 +753,8 @@ namespace kiwano
};
MouseJoint();
MouseJoint(PhysicWorld* world, b2MouseJointDef* def);
MouseJoint(PhysicWorld* world, Param const& param);
MouseJoint(World* world, b2MouseJointDef* def);
MouseJoint(World* world, Param const& param);
// 设定最大摩擦力 [N]
void SetMaxForce(float force);

View File

@ -25,55 +25,55 @@ namespace kiwano
{
namespace physics
{
PhysicShape::PhysicShape()
Shape::Shape()
: shape_(nullptr)
{
}
PhysicShape::PhysicShape(b2Shape* shape)
Shape::Shape(b2Shape* shape)
: shape_(shape)
{
}
b2Shape* PhysicShape::GetB2Shape()
b2Shape* Shape::GetB2Shape()
{
return shape_;
}
const b2Shape* PhysicShape::GetB2Shape() const
const b2Shape* Shape::GetB2Shape() const
{
return shape_;
}
void PhysicShape::SetB2Shape(b2Shape* shape)
void Shape::SetB2Shape(b2Shape* shape)
{
shape_ = shape;
}
//
// PhysicCircleShape
// CircleShape
//
PhysicCircleShape::PhysicCircleShape()
: PhysicShape(&circle_)
CircleShape::CircleShape()
: Shape(&circle_)
, circle_()
, radius_(0.f)
{
}
PhysicCircleShape::PhysicCircleShape(float radius, Point const& offset)
: PhysicCircleShape()
CircleShape::CircleShape(float radius, Point const& offset)
: CircleShape()
{
Set(radius, offset);
}
void PhysicCircleShape::Set(float radius, Point const& offset)
void CircleShape::Set(float radius, Point const& offset)
{
radius_ = radius;
offset_ = offset;
}
void PhysicCircleShape::FitWorld(PhysicWorld* world)
void CircleShape::FitWorld(World* world)
{
KGE_ASSERT(world);
circle_.m_radius = world->Stage2World(radius_);
@ -81,30 +81,30 @@ namespace kiwano
}
//
// PhysicBoxShape
// BoxShape
//
PhysicBoxShape::PhysicBoxShape()
: PhysicShape(&polygon_)
BoxShape::BoxShape()
: Shape(&polygon_)
, polygon_()
, rotation_(0.f)
{
}
PhysicBoxShape::PhysicBoxShape(Vec2 const& size, Point const& offset, float rotation)
: PhysicBoxShape()
BoxShape::BoxShape(Vec2 const& size, Point const& offset, float rotation)
: BoxShape()
{
Set(size, offset, rotation);
}
void PhysicBoxShape::Set(Vec2 const& size, Point const& offset, float rotation)
void BoxShape::Set(Vec2 const& size, Point const& offset, float rotation)
{
box_size_ = size;
offset_ = offset;
rotation_ = rotation;
}
void PhysicBoxShape::FitWorld(PhysicWorld* world)
void BoxShape::FitWorld(World* world)
{
KGE_ASSERT(world);
@ -114,27 +114,27 @@ namespace kiwano
}
//
// PhysicPolygonShape
// PolygonShape
//
PhysicPolygonShape::PhysicPolygonShape()
: PhysicShape(&polygon_)
PolygonShape::PolygonShape()
: Shape(&polygon_)
, polygon_()
{
}
PhysicPolygonShape::PhysicPolygonShape(Vector<Point> const& vertexs)
: PhysicPolygonShape()
PolygonShape::PolygonShape(Vector<Point> const& vertexs)
: PolygonShape()
{
Set(vertexs);
}
void PhysicPolygonShape::Set(Vector<Point> const& vertexs)
void PolygonShape::Set(Vector<Point> const& vertexs)
{
vertexs_ = vertexs;
}
void PhysicPolygonShape::FitWorld(PhysicWorld* world)
void PolygonShape::FitWorld(World* world)
{
KGE_ASSERT(world);
@ -149,28 +149,28 @@ namespace kiwano
}
//
// PhysicEdgeShape
// EdgeShape
//
PhysicEdgeShape::PhysicEdgeShape()
: PhysicShape(&edge_)
EdgeShape::EdgeShape()
: Shape(&edge_)
, edge_()
{
}
PhysicEdgeShape::PhysicEdgeShape(Point const& p1, Point const& p2)
: PhysicEdgeShape()
EdgeShape::EdgeShape(Point const& p1, Point const& p2)
: EdgeShape()
{
Set(p1, p2);
}
void PhysicEdgeShape::Set(Point const& p1, Point const& p2)
void EdgeShape::Set(Point const& p1, Point const& p2)
{
p_[0] = p1;
p_[1] = p2;
}
void PhysicEdgeShape::FitWorld(PhysicWorld* world)
void EdgeShape::FitWorld(World* world)
{
KGE_ASSERT(world);
@ -180,29 +180,29 @@ namespace kiwano
}
//
// PhysicChainShape
// ChainShape
//
PhysicChainShape::PhysicChainShape()
: PhysicShape(&chain_)
ChainShape::ChainShape()
: Shape(&chain_)
, chain_()
, loop_(false)
{
}
PhysicChainShape::PhysicChainShape(Vector<Point> const& vertexs, bool loop)
: PhysicChainShape()
ChainShape::ChainShape(Vector<Point> const& vertexs, bool loop)
: ChainShape()
{
Set(vertexs, loop);
}
void PhysicChainShape::Set(Vector<Point> const& vertexs, bool loop)
void ChainShape::Set(Vector<Point> const& vertexs, bool loop)
{
vertexs_ = vertexs;
loop_ = loop;
}
void PhysicChainShape::FitWorld(PhysicWorld* world)
void ChainShape::FitWorld(World* world)
{
KGE_ASSERT(world);

View File

@ -25,37 +25,37 @@ namespace kiwano
{
namespace physics
{
class PhysicWorld;
class World;
// 形状基类
class KGE_API PhysicShape
class KGE_API Shape
{
public:
PhysicShape();
PhysicShape(b2Shape* shape);
Shape();
Shape(b2Shape* shape);
b2Shape* GetB2Shape();
const b2Shape* GetB2Shape() const;
void SetB2Shape(b2Shape* shape);
virtual void FitWorld(PhysicWorld* world) {}
virtual void FitWorld(World* world) {}
protected:
b2Shape* shape_;
};
// 圆形形状
class KGE_API PhysicCircleShape
: public PhysicShape
class KGE_API CircleShape
: public Shape
{
public:
PhysicCircleShape();
CircleShape();
PhysicCircleShape(float radius, Point const& offset = Point());
CircleShape(float radius, Point const& offset = Point());
void Set(float radius, Point const& offset = Point());
void FitWorld(PhysicWorld* world) override;
void FitWorld(World* world) override;
protected:
float radius_;
@ -64,17 +64,17 @@ namespace kiwano
};
// 盒子形状
class KGE_API PhysicBoxShape
: public PhysicShape
class KGE_API BoxShape
: public Shape
{
public:
PhysicBoxShape();
BoxShape();
PhysicBoxShape(Vec2 const& size, Point const& offset = Point(), float rotation = 0.f);
BoxShape(Vec2 const& size, Point const& offset = Point(), float rotation = 0.f);
void Set(Vec2 const& size, Point const& offset = Point(), float rotation = 0.f);
void FitWorld(PhysicWorld* world) override;
void FitWorld(World* world) override;
protected:
float rotation_;
@ -84,17 +84,17 @@ namespace kiwano
};
// 多边形形状
class KGE_API PhysicPolygonShape
: public PhysicShape
class KGE_API PolygonShape
: public Shape
{
public:
PhysicPolygonShape();
PolygonShape();
PhysicPolygonShape(Vector<Point> const& vertexs);
PolygonShape(Vector<Point> const& vertexs);
void Set(Vector<Point> const& vertexs);
void FitWorld(PhysicWorld* world) override;
void FitWorld(World* world) override;
protected:
Vector<Point> vertexs_;
@ -102,17 +102,17 @@ namespace kiwano
};
// 线段形状, 用于表示一条边
class KGE_API PhysicEdgeShape
: public PhysicShape
class KGE_API EdgeShape
: public Shape
{
public:
PhysicEdgeShape();
EdgeShape();
PhysicEdgeShape(Point const& p1, Point const& p2);
EdgeShape(Point const& p1, Point const& p2);
void Set(Point const& p1, Point const& p2);
void FitWorld(PhysicWorld* world) override;
void FitWorld(World* world) override;
protected:
Point p_[2];
@ -120,17 +120,17 @@ namespace kiwano
};
// 链式形状
class KGE_API PhysicChainShape
: public PhysicShape
class KGE_API ChainShape
: public Shape
{
public:
PhysicChainShape();
ChainShape();
PhysicChainShape(Vector<Point> const& vertexs, bool loop = false);
ChainShape(Vector<Point> const& vertexs, bool loop = false);
void Set(Vector<Point> const& vertexs, bool loop = false);
void FitWorld(PhysicWorld* world) override;
void FitWorld(World* world) override;
protected:
bool loop_;

View File

@ -19,6 +19,7 @@
// THE SOFTWARE.
#include "World.h"
#include <kiwano-physics/ContactEvent.h>
namespace kiwano
{
@ -29,12 +30,12 @@ namespace kiwano
const float DefaultGlobalScale = 100.f; // 100 pixels per meters
}
class PhysicWorld::DestructionListener : public b2DestructionListener
class World::DestructionListener : public b2DestructionListener
{
PhysicWorld* world_;
World* world_;
public:
DestructionListener(PhysicWorld* world)
DestructionListener(World* world)
: world_(world)
{
}
@ -53,24 +54,34 @@ namespace kiwano
}
};
class PhysicWorld::ContactListener
class World::ContactListener
: public b2ContactListener
{
PhysicWorld* world_;
World* world_;
public:
ContactListener(PhysicWorld* world)
ContactListener(World* world)
: world_(world)
{
}
void BeginContact(b2Contact* contact) override { world_->OnContactBegin(contact); }
void EndContact(b2Contact* contact) override { world_->OnContactEnd(contact); }
void BeginContact(b2Contact* contact) override
{
ContactBeginEvent evt(contact);
world_->Dispatch(&evt);
}
void EndContact(b2Contact* contact) override
{
ContactEndEvent evt(contact);
world_->Dispatch(&evt);
}
void PreSolve(b2Contact* contact, const b2Manifold* oldManifold) override { KGE_NOT_USED(contact); KGE_NOT_USED(oldManifold); }
void PostSolve(b2Contact* contact, const b2ContactImpulse* impulse) override { KGE_NOT_USED(contact); KGE_NOT_USED(impulse); }
};
PhysicWorld::PhysicWorld()
World::World()
: world_(b2Vec2(0, 10.0f))
, vel_iter_(6)
, pos_iter_(2)
@ -86,7 +97,7 @@ namespace kiwano
world_.SetContactListener(contact_listener_);
}
PhysicWorld::~PhysicWorld()
World::~World()
{
world_.SetDestructionListener(nullptr);
if (destruction_listener_)
@ -102,15 +113,13 @@ namespace kiwano
contact_listener_ = nullptr;
}
RemoveAllContactListeners();
// Make sure b2World was destroyed after b2Body
RemoveAllChildren();
RemoveAllBodies();
RemoveAllJoints();
}
void PhysicWorld::RemoveBody(PhysicBody* body)
void World::RemoveBody(Body* body)
{
if (body && body->GetB2Body())
{
@ -118,7 +127,7 @@ namespace kiwano
}
}
void PhysicWorld::RemoveAllBodies()
void World::RemoveAllBodies()
{
if (world_.GetBodyCount())
{
@ -132,7 +141,7 @@ namespace kiwano
}
}
void PhysicWorld::AddJoint(PhysicJoint* joint)
void World::AddJoint(Joint* joint)
{
if (joint)
{
@ -140,7 +149,7 @@ namespace kiwano
}
}
void PhysicWorld::RemoveJoint(PhysicJoint* joint)
void World::RemoveJoint(Joint* joint)
{
if (joint)
{
@ -159,7 +168,7 @@ namespace kiwano
}
}
void PhysicWorld::RemoveAllJoints()
void World::RemoveAllJoints()
{
if (world_.GetJointCount())
{
@ -178,14 +187,14 @@ namespace kiwano
joints_.clear();
}
void PhysicWorld::JointRemoved(b2Joint* joint)
void World::JointRemoved(b2Joint* joint)
{
if (!removing_joint_ && joint)
{
auto iter = std::find_if(
joints_.begin(),
joints_.end(),
[joint](PhysicJoint* j) -> bool { return j->GetB2Joint() == joint; }
[joint](Joint* j) -> bool { return j->GetB2Joint() == joint; }
);
if (iter != joints_.end())
@ -195,36 +204,36 @@ namespace kiwano
}
}
b2World* PhysicWorld::GetB2World()
b2World* World::GetB2World()
{
return &world_;
}
const b2World* PhysicWorld::GetB2World() const
const b2World* World::GetB2World() const
{
return &world_;
}
Vec2 PhysicWorld::GetGravity() const
Vec2 World::GetGravity() const
{
b2Vec2 g = world_.GetGravity();
return Vec2(g.x, g.y);
}
void PhysicWorld::SetGravity(Vec2 gravity)
void World::SetGravity(Vec2 gravity)
{
world_.SetGravity(b2Vec2(gravity.x, gravity.y));
}
void PhysicWorld::Update(Duration dt)
void World::Update(Duration dt)
{
Stage::Update(dt);
b2Body* b2body = world_.GetBodyList();
while (b2body)
{
PhysicBody* body = static_cast<PhysicBody*>(b2body->GetUserData());
if (body && body->GetType() != PhysicBody::Type::Static)
Body* body = static_cast<Body*>(b2body->GetUserData());
if (body && body->GetType() != Body::Type::Static)
{
body->UpdateFromActor();
}
@ -237,8 +246,8 @@ namespace kiwano
b2body = world_.GetBodyList();
while (b2body)
{
PhysicBody* body = static_cast<PhysicBody*>(b2body->GetUserData());
if (body && body->GetType() != PhysicBody::Type::Static)
Body* body = static_cast<Body*>(b2body->GetUserData());
if (body && body->GetType() != Body::Type::Static)
{
body->UpdateActor();
}

View File

@ -21,24 +21,22 @@
#pragma once
#include <kiwano-physics/Body.h>
#include <kiwano-physics/Joint.h>
#include <kiwano-physics/ContactListener.h>
namespace kiwano
{
namespace physics
{
// 物理世界
class KGE_API PhysicWorld
class KGE_API World
: public Stage
, public PhysicContactDispatcher
{
friend class PhysicBody;
friend class PhysicJoint;
friend class Body;
friend class Joint;
public:
PhysicWorld();
World();
virtual ~PhysicWorld();
virtual ~World();
// 获取重力
Vec2 GetGravity() const;
@ -71,16 +69,16 @@ namespace kiwano
private:
// 移除物体
void RemoveBody(PhysicBody* body);
void RemoveBody(Body* body);
// 移除所有物体
void RemoveAllBodies();
// 添加关节
void AddJoint(PhysicJoint* joint);
void AddJoint(Joint* joint);
// 移除关节
void RemoveJoint(PhysicJoint* joint);
void RemoveJoint(Joint* joint);
// 移除所有关节
void RemoveAllJoints();
@ -105,9 +103,9 @@ namespace kiwano
ContactListener* contact_listener_;
bool removing_joint_;
Vector<PhysicJoint*> joints_;
Vector<Joint*> joints_;
};
KGE_DECLARE_SMART_PTR(PhysicWorld);
KGE_DECLARE_SMART_PTR(World);
}
}

View File

@ -23,7 +23,7 @@
#include <kiwano-physics/Shape.h>
#include <kiwano-physics/Fixture.h>
#include <kiwano-physics/Contact.h>
#include <kiwano-physics/ContactListener.h>
#include <kiwano-physics/ContactEvent.h>
#include <kiwano-physics/Body.h>
#include <kiwano-physics/Joint.h>
#include <kiwano-physics/World.h>

View File

@ -20,7 +20,7 @@
#include <kiwano/2d/Actor.h>
#include <kiwano/2d/Stage.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano
@ -155,7 +155,7 @@ namespace kiwano
return visible_in_rt_;
}
void Actor::Dispatch(Event& evt)
void Actor::Dispatch(Event* evt)
{
if (!visible_)
return;
@ -167,21 +167,25 @@ namespace kiwano
child->Dispatch(evt);
}
if (responsible_ && MouseEvent::Check(evt.type))
if (responsible_)
{
if (evt.type == Event::MouseMove)
if (evt->type == event::MouseMove)
{
if (!evt.target && ContainsPoint(Point{ evt.mouse.x, evt.mouse.y }))
auto mouse_evt = evt->SafeCast<MouseMoveEvent>();
if (!mouse_evt->target && ContainsPoint(mouse_evt->pos))
{
evt.target = this;
mouse_evt->target = this;
if (!hover_)
{
hover_ = true;
Event hover = evt;
hover.type = Event::MouseHover;
EventDispatcher::Dispatch(hover);
MouseHoverEvent hover;
hover.pos = mouse_evt->pos;
hover.left_btn_down = mouse_evt->left_btn_down;
hover.right_btn_down = mouse_evt->right_btn_down;
hover.target = this;
EventDispatcher::Dispatch(&hover);
}
}
else if (hover_)
@ -189,27 +193,34 @@ namespace kiwano
hover_ = false;
pressed_ = false;
Event out = evt;
MouseOutEvent out;
out.pos = mouse_evt->pos;
out.left_btn_down = mouse_evt->left_btn_down;
out.right_btn_down = mouse_evt->right_btn_down;
out.target = this;
out.type = Event::MouseOut;
EventDispatcher::Dispatch(out);
EventDispatcher::Dispatch(&out);
}
}
if (evt.type == Event::MouseBtnDown && hover_)
if (evt->type == event::MouseDown && hover_)
{
pressed_ = true;
evt.target = this;
evt->SafeCast<MouseDownEvent>()->target = this;
}
if (evt.type == Event::MouseBtnUp && pressed_)
if (evt->type == event::MouseUp && pressed_)
{
pressed_ = false;
evt.target = this;
Event click = evt;
click.type = Event::Click;
EventDispatcher::Dispatch(click);
auto mouse_up_evt = evt->SafeCast<MouseUpEvent>();
mouse_up_evt->target = this;
MouseOutEvent click;
click.pos = mouse_up_evt->pos;
click.left_btn_down = mouse_up_evt->left_btn_down;
click.right_btn_down = mouse_up_evt->right_btn_down;
click.target = this;
EventDispatcher::Dispatch(&click);
}
}

View File

@ -22,8 +22,8 @@
#include <kiwano/2d/include-forwards.h>
#include <kiwano/2d/Transform.h>
#include <kiwano/2d/action/ActionManager.h>
#include <kiwano/base/TimerManager.h>
#include <kiwano/base/EventDispatcher.h>
#include <kiwano/core/TimerManager.h>
#include <kiwano/core/EventDispatcher.h>
namespace kiwano
{
@ -49,109 +49,109 @@ namespace kiwano
Actor();
// 更新角色
virtual void OnUpdate(Duration dt) { KGE_NOT_USED(dt); }
virtual void OnUpdate(Duration dt);
// 渲染角色
virtual void OnRender(RenderTarget* rt) { KGE_NOT_USED(rt); }
virtual void OnRender(RenderTarget* rt);
// 获取显示状态
bool IsVisible() const { return visible_; }
bool IsVisible() const;
// 获取响应状态
bool IsResponsible() const { return responsible_; }
bool IsResponsible() const;
// 是否启用级联透明度
bool IsCascadeOpacityEnabled() const { return cascade_opacity_; }
bool IsCascadeOpacityEnabled() const;
// 获取名称的 Hash 值
size_t GetHashName() const { return hash_name_; }
size_t GetHashName() const;
// 获取 Z 轴顺序
int GetZOrder() const { return z_order_; }
int GetZOrder() const;
// 获取坐标
Point const& GetPosition() const { return transform_.position; }
Point const& GetPosition() const;
// 获取 x 坐标
float GetPositionX() const { return GetPosition().x; }
float GetPositionX() const;
// 获取 y 坐标
float GetPositionY() const { return GetPosition().y; }
float GetPositionY() const;
// 获取缩放比例
Point const& GetScale() const { return transform_.scale; }
Point const& GetScale() const;
// 获取横向缩放比例
float GetScaleX() const { return GetScale().x; }
float GetScaleX() const;
// 获取纵向缩放比例
float GetScaleY() const { return GetScale().y; }
float GetScaleY() const;
// 获取错切角度
Point const& GetSkew() const { return transform_.skew; }
Point const& GetSkew() const;
// 获取横向错切角度
float GetSkewX() const { return GetSkew().x; }
float GetSkewX() const;
// 获取纵向错切角度
float GetSkewY() const { return GetSkew().y; }
float GetSkewY() const;
// 获取旋转角度
float GetRotation() const { return transform_.rotation; }
float GetRotation() const;
// 获取宽度
float GetWidth() const { return GetSize().x; }
float GetWidth() const;
// 获取高度
float GetHeight() const { return GetSize().y; }
float GetHeight() const;
// 获取大小
Size const& GetSize() const { return size_; }
Size const& GetSize() const;
// 获取缩放后的宽度
float GetScaledWidth() const { return GetWidth() * GetScaleX(); }
float GetScaledWidth() const;
// 获取缩放后的高度
float GetScaledHeight() const { return GetHeight() * GetScaleY(); }
float GetScaledHeight() const;
// 获取缩放后的大小
Size GetScaledSize() const { return Size{ GetScaledWidth(), GetScaledHeight() }; }
Size GetScaledSize() const;
// 获取锚点
Point const& GetAnchor() const { return anchor_; }
Point const& GetAnchor() const;
// 获取 x 方向锚点
float GetAnchorX() const { return GetAnchor().x; }
float GetAnchorX() const;
// 获取 y 方向锚点
float GetAnchorY() const { return GetAnchor().y; }
float GetAnchorY() const;
// 获取透明度
float GetOpacity() const { return opacity_; }
float GetOpacity() const;
// 获取显示透明度
float GetDisplayedOpacity() const { return displayed_opacity_; }
float GetDisplayedOpacity() const;
// 获取变换
Transform GetTransform() const { return transform_; }
Transform GetTransform() const;
// 获取父角色
inline Actor* GetParent() const { return parent_; }
Actor* GetParent() const;
// 获取所在舞台
inline Stage* GetStage() const { return stage_; }
Stage* GetStage() const;
// 获取边框
virtual Rect GetBounds() const;
virtual Rect GetBounds() const;
// 获取外切包围盒
virtual Rect GetBoundingBox() const;
virtual Rect GetBoundingBox() const;
// 获取二维变换矩阵
Matrix3x2 const& GetTransformMatrix() const;
Matrix3x2 const& GetTransformMatrix() const;
// 获取二维变换的逆矩阵
Matrix3x2 const& GetTransformInverseMatrix() const;
Matrix3x2 const& GetTransformInverseMatrix() const;
// 设置是否显示
void SetVisible(
@ -169,13 +169,10 @@ namespace kiwano
);
// 设置坐标
inline void SetPosition(
void SetPosition(
float x,
float y
)
{
SetPosition(Point{ x, y });
}
);
// 设置横坐标
void SetPositionX(
@ -193,13 +190,10 @@ namespace kiwano
);
// 移动坐标
inline void Move(
void Move(
float vx,
float vy
)
{
Move(Vec2{ vx, vy });
}
);
// 设置缩放比例
// 默认为 (1.0, 1.0)
@ -209,13 +203,10 @@ namespace kiwano
// 设置缩放比例
// 默认为 (1.0, 1.0)
inline void SetScale(
void SetScale(
float scalex,
float scaley
)
{
SetScale(Vec2{ scalex, scaley });
}
);
// 设置错切角度
// 默认为 (0, 0)
@ -225,13 +216,10 @@ namespace kiwano
// 设置错切角度
// 默认为 (0, 0)
inline void SetSkew(
void SetSkew(
float skewx,
float skewy
)
{
SetSkew(Vec2{ skewx, skewy });
}
);
// 设置旋转角度
// 默认为 0
@ -247,13 +235,10 @@ namespace kiwano
// 设置锚点位置
// 默认为 (0, 0), 范围 [0, 1]
inline void SetAnchor(
void SetAnchor(
float anchorx,
float anchory
)
{
SetAnchor(Vec2{ anchorx, anchory });
}
);
// 修改宽度
virtual void SetWidth(
@ -271,13 +256,10 @@ namespace kiwano
);
// 修改大小
inline void SetSize(
void SetSize(
float width,
float height
)
{
SetSize(Size{ width, height });
}
);
// 设置透明度
// 默认为 1.0, 范围 [0, 1]
@ -364,8 +346,26 @@ namespace kiwano
// 判断点是否在角色内
virtual bool ContainsPoint(const Point& point) const;
// 暂停角色更新
void PauseUpdating();
// 继续角色更新
void ResumeUpdating();
// 角色更新是否暂停
bool IsUpdatePausing() const;
// 设置更新时的回调函数
void SetCallbackOnUpdate(UpdateCallback const& cb);
// 获取更新时的回调函数
UpdateCallback GetCallbackOnUpdate() const;
// 渲染角色边界
void ShowBorder(bool show);
// 事件分发
void Dispatch(Event& evt) override;
void Dispatch(Event* evt) override;
// 设置默认锚点
static void SetDefaultAnchor(
@ -373,24 +373,6 @@ namespace kiwano
float anchor_y
);
// 暂停角色更新
inline void PauseUpdating() { update_pausing_ = true; }
// 继续角色更新
inline void ResumeUpdating() { update_pausing_ = false; }
// 角色更新是否暂停
inline bool IsUpdatePausing() const { return update_pausing_; }
// 设置更新时的回调函数
inline void SetCallbackOnUpdate(UpdateCallback const& cb) { cb_update_ = cb; }
// 获取更新时的回调函数
inline UpdateCallback GetCallbackOnUpdate() const { return cb_update_; }
// 渲染角色边界
inline void ShowBorder(bool show) { show_border_ = show; }
protected:
virtual void Update(Duration dt);
@ -439,4 +421,219 @@ namespace kiwano
mutable Matrix3x2 transform_matrix_inverse_;
};
inline void Actor::OnUpdate(Duration dt)
{
KGE_NOT_USED(dt);
}
inline void Actor::OnRender(RenderTarget* rt)
{
KGE_NOT_USED(rt);
}
inline bool Actor::IsVisible() const
{
return visible_;
}
inline bool Actor::IsResponsible() const
{
return responsible_;
}
inline bool Actor::IsCascadeOpacityEnabled() const
{
return cascade_opacity_;
}
inline size_t Actor::GetHashName() const
{
return hash_name_;
}
inline int Actor::GetZOrder() const
{
return z_order_;
}
inline Point const& Actor::GetPosition() const
{
return transform_.position;
}
inline float Actor::GetPositionX() const
{
return GetPosition().x;
}
inline float Actor::GetPositionY() const
{
return GetPosition().y;
}
inline Point const& Actor::GetScale() const
{
return transform_.scale;
}
inline float Actor::GetScaleX() const
{
return GetScale().x;
}
inline float Actor::GetScaleY() const
{
return GetScale().y;
}
inline Point const& Actor::GetSkew() const
{
return transform_.skew;
}
inline float Actor::GetSkewX() const
{
return GetSkew().x;
}
inline float Actor::GetSkewY() const
{
return GetSkew().y;
}
inline float Actor::GetRotation() const
{
return transform_.rotation;
}
inline float Actor::GetWidth() const
{
return GetSize().x;
}
inline float Actor::GetHeight() const
{
return GetSize().y;
}
inline Size const& Actor::GetSize() const
{
return size_;
}
inline float Actor::GetScaledWidth() const
{
return GetWidth() * GetScaleX();
}
inline float Actor::GetScaledHeight() const
{
return GetHeight() * GetScaleY();
}
inline Size Actor::GetScaledSize() const
{
return Size{ GetScaledWidth(), GetScaledHeight() };
}
inline Point const& Actor::GetAnchor() const
{
return anchor_;
}
inline float Actor::GetAnchorX() const
{
return GetAnchor().x;
}
inline float Actor::GetAnchorY() const
{
return GetAnchor().y;
}
inline float Actor::GetOpacity() const
{
return opacity_;
}
inline float Actor::GetDisplayedOpacity() const
{
return displayed_opacity_;
}
inline Transform Actor::GetTransform() const
{
return transform_;
}
inline Actor* Actor::GetParent() const
{
return parent_;
}
inline Stage* Actor::GetStage() const
{
return stage_;
}
inline void Actor::PauseUpdating()
{
update_pausing_ = true;
}
inline void Actor::ResumeUpdating()
{
update_pausing_ = false;
}
inline bool Actor::IsUpdatePausing() const
{
return update_pausing_;
}
inline void Actor::SetCallbackOnUpdate(UpdateCallback const& cb)
{
cb_update_ = cb;
}
inline Actor::UpdateCallback Actor::GetCallbackOnUpdate() const
{
return cb_update_;
}
inline void Actor::ShowBorder(bool show)
{
show_border_ = show;
}
inline void Actor::SetPosition(float x, float y)
{
SetPosition(Point{ x, y });
}
inline void Actor::Move(float vx, float vy)
{
Move(Vec2{ vx, vy });
}
inline void Actor::SetScale(float scalex, float scaley)
{
SetScale(Vec2{ scalex, scaley });
}
inline void Actor::SetAnchor(float anchorx, float anchory)
{
SetAnchor(Vec2{ anchorx, anchory });
}
inline void Actor::SetSize(float width, float height)
{
SetSize(Size{ width, height });
}
inline void Actor::SetSkew(float skewx, float skewy)
{
SetSkew(Vec2{ skewx, skewy });
}
}

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/Canvas.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano

View File

@ -66,8 +66,8 @@ namespace kiwano
style.line_spacing = 20.f;
debug_text_->SetStyle(style);
AddListener(Event::MouseHover, [=](const Event&) { SetOpacity(0.4f); });
AddListener(Event::MouseOut, [=](const Event&) { SetOpacity(1.f); });
AddListener(event::MouseHover, [=](Event*) { SetOpacity(0.4f); });
AddListener(event::MouseOut, [=](Event*) { SetOpacity(1.f); });
}
DebugActor::~DebugActor()
@ -87,7 +87,7 @@ namespace kiwano
KGE_NOT_USED(dt);
frame_time_.push_back(Time::Now());
while (frame_time_.back() - frame_time_.front() >= time::Sec)
while (frame_time_.back() - frame_time_.front() >= Duration::Second)
{
frame_time_.erase(frame_time_.begin());
}

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/ObjectBase.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/renderer/Texture.h>
namespace kiwano

View File

@ -20,7 +20,7 @@
#include <kiwano/2d/FrameSequence.h>
#include <kiwano/2d/Frame.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/GifSprite.h>
#include <kiwano/base/win32/helper.h>
#include <kiwano/core/win32/helper.h>
#include <kiwano/renderer/TextureCache.h>
#include <kiwano/renderer/Renderer.h>

View File

@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/Actor.h>
#include <kiwano/base/Resource.h>
#include <kiwano/core/Resource.h>
#include <kiwano/renderer/RenderTarget.h>
#include <kiwano/renderer/GifImage.h>

View File

@ -29,14 +29,14 @@ namespace kiwano
{
auto handler = Closure(this, &Layer::HandleMessages);
AddListener(Event::MouseBtnDown, handler);
AddListener(Event::MouseBtnUp, handler);
AddListener(Event::MouseMove, handler);
AddListener(Event::MouseWheel, handler);
AddListener(event::MouseDown, handler);
AddListener(event::MouseUp, handler);
AddListener(event::MouseMove, handler);
AddListener(event::MouseWheel, handler);
AddListener(Event::KeyDown, handler);
AddListener(Event::KeyUp, handler);
AddListener(Event::Char, handler);
AddListener(event::KeyDown, handler);
AddListener(event::KeyUp, handler);
AddListener(event::KeyChar, handler);
}
Layer::~Layer()
@ -64,7 +64,7 @@ namespace kiwano
area_.SetMaskTransform(transform);
}
void Layer::Dispatch(Event& evt)
void Layer::Dispatch(Event* evt)
{
if (!IsVisible())
return;
@ -91,31 +91,42 @@ namespace kiwano
rt->PopLayer();
}
void Layer::HandleMessages(Event const& evt)
void Layer::HandleMessages(Event* evt)
{
switch (evt.type)
if (evt->type == event::MouseDown)
{
case Event::MouseBtnDown:
OnMouseButtonDown(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y });
break;
case Event::MouseBtnUp:
OnMouseButtonUp(evt.mouse.button, Point{ evt.mouse.x, evt.mouse.y });
break;
case Event::MouseMove:
OnMouseMoved(Point{ evt.mouse.x, evt.mouse.y });
break;
case Event::MouseWheel:
OnMouseWheel(evt.mouse.wheel);
break;
case Event::KeyDown:
OnKeyDown(evt.key.code);
break;
case Event::KeyUp:
OnKeyUp(evt.key.code);
break;
case Event::Char:
OnChar(evt.key.c);
break;
auto real_evt = evt->SafeCast<MouseDownEvent>();
OnMouseButtonDown(real_evt->button, real_evt->pos);
}
else if (evt->type == event::MouseUp)
{
auto real_evt = evt->SafeCast<MouseUpEvent>();
OnMouseButtonUp(real_evt->button, real_evt->pos);
}
else if (evt->type == event::MouseMove)
{
auto real_evt = evt->SafeCast<MouseMoveEvent>();
OnMouseMoved(real_evt->pos);
}
else if (evt->type == event::MouseWheel)
{
auto real_evt = evt->SafeCast<MouseWheelEvent>();
OnMouseWheel(real_evt->wheel);
}
else if (evt->type == event::KeyDown)
{
auto real_evt = evt->SafeCast<KeyDownEvent>();
OnKeyDown(real_evt->code);
}
else if (evt->type == event::KeyUp)
{
auto real_evt = evt->SafeCast<KeyUpEvent>();
OnKeyUp(real_evt->code);
}
else if (evt->type == event::KeyChar)
{
auto real_evt = evt->SafeCast<KeyCharEvent>();
OnChar(real_evt->value);
}
}

View File

@ -34,8 +34,8 @@ namespace kiwano
virtual ~Layer();
// 重载下列函数以获取图层事件
virtual void OnMouseButtonDown(int btn, Point const& p) {}
virtual void OnMouseButtonUp(int btn, Point const& p) {}
virtual void OnMouseButtonDown(MouseButton::Value btn, Point const& p) {}
virtual void OnMouseButtonUp(MouseButton::Value btn, Point const& p) {}
virtual void OnMouseMoved(Point const& p) {}
virtual void OnMouseWheel(float wheel) {}
virtual void OnKeyDown(int key) {}
@ -67,12 +67,12 @@ namespace kiwano
inline LayerArea const& GetArea() const { return area_; }
public:
void Dispatch(Event& evt) override;
void Dispatch(Event* evt) override;
protected:
void Render(RenderTarget* rt) override;
void HandleMessages(Event const& evt);
void HandleMessages(Event* evt);
protected:
bool swallow_;

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/ShapeActor.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/Stage.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#include <kiwano/2d/Text.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano

View File

@ -21,8 +21,8 @@
#include <kiwano/2d/Transition.h>
#include <kiwano/2d/Actor.h>
#include <kiwano/2d/Stage.h>
#include <kiwano/base/Window.h>
#include <kiwano/base/Logger.h>
#include <kiwano/platform/Window.h>
#include <kiwano/core/Logger.h>
#include <kiwano/renderer/Renderer.h>
namespace kiwano

View File

@ -36,42 +36,33 @@ namespace kiwano
friend IntrusiveList<ActionPtr>;
public:
enum class Status
{
NotStarted,
Delayed,
Started,
Done,
Removeable
};
Action();
virtual ~Action();
// 继续动作
inline void Resume() { running_ = true; }
void Resume();
// 暂停动作
inline void Pause() { running_ = false; }
void Pause();
// 停止动作
inline void Stop() { status_ = Status::Removeable; }
void Stop();
// 设置动作延时
inline void SetDelay(Duration delay) { delay_ = delay; }
void SetDelay(Duration delay);
// 设置循环次数 (-1 为永久循环)
inline void SetLoops(int loops) { loops_ = loops; }
void SetLoops(int loops);
// 动作结束时移除目标角色
inline void RemoveTargetWhenDone() { detach_target_ = true; }
void RemoveTargetWhenDone();
// 设置动作结束时的回调函数
inline void SetDoneCallback(ActionCallback const& cb) { cb_done_ = cb; }
void SetDoneCallback(ActionCallback const& cb);
// 设置动作循环结束时的回调函数
inline void SetLoopDoneCallback(ActionCallback const& cb) { cb_loop_done_ = cb; }
void SetLoopDoneCallback(ActionCallback const& cb);
// 获取动作的拷贝
virtual ActionPtr Clone() const = 0;
@ -79,25 +70,15 @@ namespace kiwano
// 获取动作的倒转
virtual ActionPtr Reverse() const = 0;
inline void Done() { status_ = Status::Done; }
bool IsRunning() const;
inline Status GetStatus() const { return status_; }
int GetLoops() const;
inline bool IsRunning() const { return running_; }
Duration GetDelay() const;
inline bool IsDone() const { return status_ == Status::Done || status_ == Status::Removeable; }
ActionCallback GetDoneCallback() const;
inline bool IsRemoveable() const { return status_ == Status::Removeable; }
inline int GetLoops() const { return loops_; }
inline Duration GetDelay() const { return delay_; }
inline Duration GetElapsed() const { return elapsed_; }
inline ActionCallback GetDoneCallback() const { return cb_done_; }
inline ActionCallback GetLoopDoneCallback() const { return cb_loop_done_; }
ActionCallback GetLoopDoneCallback() const;
protected:
virtual void Init(ActorPtr target);
@ -110,7 +91,28 @@ namespace kiwano
void Restart(ActorPtr target);
protected:
enum class Status
{
NotStarted,
Delayed,
Started,
Done,
Removeable
};
Status GetStatus() const;
Duration GetElapsed() const;
int GetLoopsDone() const;
void Done();
bool IsDone() const;
bool IsRemoveable() const;
private:
Status status_;
bool running_;
bool detach_target_;
@ -121,4 +123,100 @@ namespace kiwano
ActionCallback cb_done_;
ActionCallback cb_loop_done_;
};
inline void Action::Resume()
{
running_ = true;
}
inline void Action::Pause()
{
running_ = false;
}
inline void Action::Stop()
{
Done();
}
inline void Action::SetDelay(Duration delay)
{
delay_ = delay;
}
inline void Action::SetLoops(int loops)
{
loops_ = loops;
}
inline void Action::RemoveTargetWhenDone()
{
detach_target_ = true;
}
inline void Action::SetDoneCallback(ActionCallback const& cb)
{
cb_done_ = cb;
}
inline void Action::SetLoopDoneCallback(ActionCallback const& cb)
{
cb_loop_done_ = cb;
}
inline void Action::Done()
{
status_ = Status::Done;
}
inline Action::Status Action::GetStatus() const
{
return status_;
}
inline bool Action::IsRunning() const
{
return running_;
}
inline bool Action::IsDone() const
{
return status_ == Status::Done || status_ == Status::Removeable;
}
inline bool Action::IsRemoveable() const
{
return status_ == Status::Removeable;
}
inline int Action::GetLoops() const
{
return loops_;
}
inline Duration Action::GetDelay() const
{
return delay_;
}
inline Duration Action::GetElapsed() const
{
return elapsed_;
}
inline int Action::GetLoopsDone() const
{
return loops_done_;
}
inline ActionCallback Action::GetDoneCallback() const
{
return cb_done_;
}
inline ActionCallback Action::GetLoopDoneCallback() const
{
return cb_loop_done_;
}
}

View File

@ -29,12 +29,12 @@ namespace kiwano
ActionPtr ActionDelay::Clone() const
{
return new ActionDelay(delay_);
return new ActionDelay(GetDelay());
}
ActionPtr ActionDelay::Reverse() const
{
return new ActionDelay(delay_);
return new ActionDelay(GetDelay());
}
}

View File

@ -20,7 +20,7 @@
#include <kiwano/2d/action/ActionGroup.h>
#include <kiwano/2d/Actor.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -30,71 +30,71 @@ namespace kiwano
struct ActionHelper
{
// 设置循环次数
inline ActionHelper& SetLoops(int loops) { base->SetLoops(loops); return (*this); }
inline ActionHelper& SetLoops(int loops) { core->SetLoops(loops); return (*this); }
// 设置动作延迟
inline ActionHelper& SetDelay(Duration delay) { base->SetDelay(delay); return (*this); }
inline ActionHelper& SetDelay(Duration delay) { core->SetDelay(delay); return (*this); }
// 设置动作结束回调函数
inline ActionHelper& SetDoneCallback(ActionCallback const& cb) { base->SetDoneCallback(cb); return (*this); }
inline ActionHelper& SetDoneCallback(ActionCallback const& cb) { core->SetDoneCallback(cb); return (*this); }
// 设置动作循环结束时的回调函数
inline ActionHelper& SetLoopDoneCallback(ActionCallback const& cb) { base->SetLoopDoneCallback(cb); return (*this); }
inline ActionHelper& SetLoopDoneCallback(ActionCallback const& cb) { core->SetLoopDoneCallback(cb); return (*this); }
// 动作结束时移除目标角色
inline ActionHelper& RemoveTargetWhenDone() { base->RemoveTargetWhenDone(); return (*this); }
inline ActionHelper& RemoveTargetWhenDone() { core->RemoveTargetWhenDone(); return (*this); }
// 设置名称
inline ActionHelper& SetName(String const& name) { base->SetName(name); return (*this); }
inline ActionHelper& SetName(String const& name) { core->SetName(name); return (*this); }
// 获取指针
inline ActionPtr Get() const { return base; }
inline ActionPtr Get() const { return core; }
inline ActionHelper(ActionPtr base) : base(base) {}
inline ActionHelper(ActionPtr core) : core(core) {}
inline operator ActionPtr() const { return base; }
inline operator ActionPtr() const { return core; }
protected:
ActionPtr base;
ActionPtr core;
};
struct TweenHelper
{
// 设置动画持续时长
inline TweenHelper& SetDuration(Duration dur) { base->SetDuration(dur); return (*this); }
inline TweenHelper& SetDuration(Duration dur) { core->SetDuration(dur); return (*this); }
// 设置循环次数
inline TweenHelper& SetLoops(int loops) { base->SetLoops(loops); return (*this); }
inline TweenHelper& SetLoops(int loops) { core->SetLoops(loops); return (*this); }
// 设置缓动函数
inline TweenHelper& SetEaseFunc(EaseFunc ease) { base->SetEaseFunc(ease); return (*this); }
inline TweenHelper& SetEaseFunc(EaseFunc ease) { core->SetEaseFunc(ease); return (*this); }
// 设置动作延迟
inline TweenHelper& SetDelay(Duration delay) { base->SetDelay(delay); return (*this); }
inline TweenHelper& SetDelay(Duration delay) { core->SetDelay(delay); return (*this); }
// 设置动作结束回调函数
inline TweenHelper& SetDoneCallback(ActionCallback const& cb) { base->SetDoneCallback(cb); return (*this); }
inline TweenHelper& SetDoneCallback(ActionCallback const& cb) { core->SetDoneCallback(cb); return (*this); }
// 设置动作循环结束时的回调函数
inline TweenHelper& SetLoopDoneCallback(ActionCallback const& cb) { base->SetLoopDoneCallback(cb); return (*this); }
inline TweenHelper& SetLoopDoneCallback(ActionCallback const& cb) { core->SetLoopDoneCallback(cb); return (*this); }
// 动作结束时移除目标角色
inline TweenHelper& RemoveTargetWhenDone() { base->RemoveTargetWhenDone(); return (*this); }
inline TweenHelper& RemoveTargetWhenDone() { core->RemoveTargetWhenDone(); return (*this); }
// 设置名称
inline TweenHelper& SetName(String const& name) { base->SetName(name); return (*this); }
inline TweenHelper& SetName(String const& name) { core->SetName(name); return (*this); }
// 获取指针
inline ActionTweenPtr Get() const { return base; }
inline ActionTweenPtr Get() const { return core; }
inline TweenHelper(ActionTweenPtr base) : base(base) {}
inline TweenHelper(ActionTweenPtr core) : core(core) {}
inline operator ActionPtr() const { return base; }
inline operator ActionPtr() const { return core; }
inline operator ActionTweenPtr() const { return base; }
inline operator ActionTweenPtr() const { return core; }
protected:
ActionTweenPtr base;
ActionTweenPtr core;
};
// Tween actions helper

View File

@ -20,7 +20,7 @@
#include <kiwano/2d/action/ActionManager.h>
#include <kiwano/2d/Actor.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -108,15 +108,15 @@ namespace kiwano
}
else
{
Duration elapsed = elapsed_ - delay_;
Duration elapsed = GetElapsed() - GetDelay();
float loops_done = elapsed / dur_;
while (loops_done_ < static_cast<int>(loops_done))
while (GetLoopsDone() < static_cast<int>(loops_done))
{
Complete(target); // loops_done_++
}
percent = (status_ == Status::Done) ? 1.f : (loops_done - static_cast<float>(loops_done_));
percent = (GetStatus() == Status::Done) ? 1.f : (loops_done - static_cast<float>(GetLoopsDone()));
}
if (ease_func_)

View File

@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/action/Action.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -19,11 +19,11 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/core.h>
#include <kiwano/base/time.h>
#include <kiwano/base/RefCounter.hpp>
#include <kiwano/base/SmartPtr.hpp>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/common/common.h>
#include <kiwano/core/time.h>
#include <kiwano/core/RefCounter.hpp>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/math/math.h>
#include <kiwano/renderer/Color.h>

View File

@ -1,181 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/base/keys.hpp>
namespace kiwano
{
// 事件类型
typedef int EventType;
// 鼠标事件
struct MouseEvent
{
float x;
float y;
bool left_btn_down; // 左键是否按下
bool right_btn_down; // 右键是否按下
union
{
struct // Events::MouseDown | Events::MouseUp | Events::MouseClick
{
MouseButton::Value button;
};
struct // Events::MouseWheel
{
float wheel;
};
};
static bool Check(EventType type);
};
// 键盘事件
struct KeyboardEvent
{
int count;
union
{
struct // Events::KeyDown | Events::KeyUp
{
KeyCode::Value code;
};
struct // Events::Char
{
char c;
};
};
static bool Check(EventType type);
};
// 窗口事件
struct WindowEvent
{
union
{
struct // Events::WindowMoved
{
int x;
int y;
};
struct // Events::WindowResized
{
int width;
int height;
};
struct // Events::WindowFocusChanged
{
bool focus;
};
struct // Events::WindowTitleChanged
{
const wchar_t* title;
};
};
static bool Check(EventType type);
};
// 自定义事件
struct CustomEvent
{
void* data;
};
class Actor;
// 事件
struct KGE_API Event
{
enum Type : EventType
{
First,
// 鼠标事件
MouseFirst,
MouseMove, // 移动
MouseBtnDown, // 鼠标按下
MouseBtnUp, // 鼠标抬起
MouseWheel, // 滚轮滚动
MouseHover, // 鼠标移入
MouseOut, // 鼠标移出
Click, // 鼠标点击
MouseLast,
// 按键事件
KeyFirst,
KeyDown, // 按键按下
KeyUp, // 按键抬起
Char, // 输出字符
KeyLast,
// 窗口消息
WindowFirst,
WindowMoved, // 窗口移动
WindowResized, // 窗口大小变化
WindowFocusChanged, // 获得或失去焦点
WindowTitleChanged, // 标题变化
WindowClosed, // 窗口被关闭
WindowLast,
Last
};
int type;
Actor* target;
union
{
MouseEvent mouse;
KeyboardEvent key;
WindowEvent window;
CustomEvent custom;
};
Event(EventType type = Type::First) : type(type), target(nullptr) {}
};
// Check-functions
inline bool MouseEvent::Check(EventType type)
{
return type > Event::MouseFirst && type < Event::MouseLast;
}
inline bool KeyboardEvent::Check(EventType type)
{
return type > Event::KeyFirst && type < Event::KeyLast;
}
inline bool WindowEvent::Check(EventType type)
{
return type > Event::WindowFirst && type < Event::WindowLast;
}
}

View File

@ -1,426 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <regex>
#include <unordered_map>
#include <kiwano/base/time.h>
#include <kiwano/base/Logger.h>
namespace kiwano
{
namespace time
{
//-------------------------------------------------------
// Time
//-------------------------------------------------------
Time::Time()
: dur_(0)
{
}
Time::Time(long dur)
: dur_(dur)
{
}
const Time Time::operator+(const Duration & dur) const
{
return Time{ dur_ + dur.Milliseconds() };
}
const Time Time::operator-(const Duration & dur) const
{
return Time{ dur_ - dur.Milliseconds() };
}
Time & Time::operator+=(const Duration & other)
{
dur_ += other.Milliseconds();
return (*this);
}
Time & Time::operator-=(const Duration &other)
{
dur_ -= other.Milliseconds();
return (*this);
}
const Duration Time::operator-(const Time & other) const
{
return Duration(dur_ - other.dur_);
}
Time Time::Now() noexcept
{
static LARGE_INTEGER freq = {};
if (freq.QuadPart == 0LL)
{
// the Function will always succceed on systems that run Windows XP or later
QueryPerformanceFrequency(&freq);
}
LARGE_INTEGER count;
QueryPerformanceCounter(&count);
const long long whole = (count.QuadPart / freq.QuadPart) * 1000LL;
const long long part = (count.QuadPart % freq.QuadPart) * 1000LL / freq.QuadPart;
return Time{ static_cast<long>(whole + part) };
}
//-------------------------------------------------------
// Duration
//-------------------------------------------------------
const Duration Ms = 1L;
const Duration Sec = 1000 * Ms;
const Duration Min = 60 * Sec;
const Duration Hour = 60 * Min;
namespace
{
const auto duration_regex = std::wregex(LR"(^[-+]?([0-9]*(\.[0-9]*)?(h|m|s|ms)+)+$)");
typedef std::unordered_map<String, Duration> UnitMap;
const auto unit_map = UnitMap
{
{L"ms", Ms},
{L"s", Sec},
{L"m", Min},
{L"h", Hour}
};
}
Duration::Duration()
: milliseconds_(0)
{
}
Duration::Duration(long milliseconds)
: milliseconds_(milliseconds)
{
}
float Duration::Seconds() const
{
long sec = milliseconds_ / Sec.milliseconds_;
long ms = milliseconds_ % Sec.milliseconds_;
return static_cast<float>(sec) + static_cast<float>(ms) / 1000.f;
}
float Duration::Minutes() const
{
long min = milliseconds_ / Min.milliseconds_;
long ms = milliseconds_ % Min.milliseconds_;
return static_cast<float>(min) + static_cast<float>(ms) / (60 * 1000.f);
}
float Duration::Hours() const
{
long hour = milliseconds_ / Hour.milliseconds_;
long ms = milliseconds_ % Hour.milliseconds_;
return static_cast<float>(hour) + static_cast<float>(ms) / (60 * 60 * 1000.f);
}
String kiwano::time::Duration::ToString() const
{
if (IsZero())
{
return String(L"0s");
}
String result;
long total_ms = milliseconds_;
if (total_ms < 0)
{
result.append(L"-");
total_ms = -total_ms;
}
long hour = total_ms / Hour.milliseconds_;
long min = total_ms / Min.milliseconds_ - hour * 60;
long sec = total_ms / Sec.milliseconds_ - (hour * 60 * 60 + min * 60);
long ms = total_ms % Sec.milliseconds_;
if (hour)
{
result.append(String::parse(hour)).append(L"h");
result.append(String::parse(min)).append(L"m");
}
else if(min)
{
result.append(String::parse(min)).append(L"m");
}
if (ms != 0)
{
result.append(String::parse(static_cast<float>(sec) + static_cast<float>(ms) / 1000.f))
.append(L"s");
}
else if (sec != 0)
{
result.append(String::parse(sec)).append(L"s");
}
return result;
}
bool Duration::operator==(const Duration & other) const
{
return milliseconds_ == other.milliseconds_;
}
bool Duration::operator!=(const Duration & other) const
{
return milliseconds_ != other.milliseconds_;
}
bool Duration::operator>(const Duration & other) const
{
return milliseconds_ > other.milliseconds_;
}
bool Duration::operator>=(const Duration & other) const
{
return milliseconds_ >= other.milliseconds_;
}
bool Duration::operator<(const Duration & other) const
{
return milliseconds_ < other.milliseconds_;
}
bool Duration::operator<=(const Duration & other) const
{
return milliseconds_ <= other.milliseconds_;
}
float kiwano::time::Duration::operator/(const Duration & other) const
{
return static_cast<float>(milliseconds_) / other.milliseconds_;
}
const Duration Duration::operator+(const Duration & other) const
{
return Duration(milliseconds_ + other.milliseconds_);
}
const Duration Duration::operator-(const Duration & other) const
{
return Duration(milliseconds_ - other.milliseconds_);
}
const Duration Duration::operator-() const
{
return Duration(-milliseconds_);
}
const Duration Duration::operator*(int val) const
{
return Duration(milliseconds_ * val);
}
const Duration kiwano::time::Duration::operator*(unsigned long long val) const
{
return Duration(static_cast<long>(milliseconds_ * val));
}
const Duration Duration::operator*(float val) const
{
return Duration(static_cast<long>(milliseconds_ * val));
}
const Duration Duration::operator*(double val) const
{
return Duration(static_cast<long>(milliseconds_ * val));
}
const Duration Duration::operator*(long double val) const
{
return Duration(static_cast<long>(milliseconds_ * val));
}
const Duration Duration::operator/(int val) const
{
return Duration(milliseconds_ / val);
}
const Duration Duration::operator/(float val) const
{
return Duration(static_cast<long>(milliseconds_ / val));
}
const Duration Duration::operator/(double val) const
{
return Duration(static_cast<long>(milliseconds_ / val));
}
Duration & Duration::operator+=(const Duration &other)
{
milliseconds_ += other.milliseconds_;
return (*this);
}
Duration & Duration::operator-=(const Duration &other)
{
milliseconds_ -= other.milliseconds_;
return (*this);
}
Duration & Duration::operator*=(int val)
{
milliseconds_ *= val;
return (*this);
}
Duration & Duration::operator/=(int val)
{
milliseconds_ = static_cast<long>(milliseconds_ / val);
return (*this);
}
Duration & Duration::operator*=(float val)
{
milliseconds_ = static_cast<long>(milliseconds_ * val);
return (*this);
}
Duration & Duration::operator/=(float val)
{
milliseconds_ = static_cast<long>(milliseconds_ / val);
return (*this);
}
Duration & Duration::operator*=(double val)
{
milliseconds_ = static_cast<long>(milliseconds_ * val);
return (*this);
}
Duration & Duration::operator/=(double val)
{
milliseconds_ = static_cast<long>(milliseconds_ / val);
return (*this);
}
const Duration kiwano::time::operator*(int val, const Duration & dur)
{
return dur * val;
}
const Duration kiwano::time::operator/(int val, const Duration & dur)
{
return dur / val;
}
const Duration kiwano::time::operator*(float val, const Duration & dur)
{
return dur * val;
}
const Duration kiwano::time::operator/(float val, const Duration & dur)
{
return dur / val;
}
const Duration kiwano::time::operator*(double val, const Duration & dur)
{
return dur * val;
}
const Duration kiwano::time::operator/(double val, const Duration & dur)
{
return dur / val;
}
const Duration kiwano::time::operator*(long double val, const Duration & dur)
{
return dur * val;
}
Duration Duration::Parse(const String& str)
{
bool negative = false;
size_t len = str.length();
size_t pos = 0;
Duration ret;
if (!std::regex_match(str.c_str(), duration_regex))
{
KGE_ERROR_LOG(L"Duration::Parse failed, invalid duration");
return ret;
}
if (str.empty() || str == L"0") { return ret; }
// ·ûºÅλ
if (str[0] == L'-' || str[0] == L'+')
{
negative = (str[0] == L'-');
pos++;
}
while (pos < len)
{
// ÊýÖµ
size_t i = pos;
for (; i < len; ++i)
{
wchar_t ch = str[i];
if (!(ch == L'.' || L'0' <= ch && ch <= L'9'))
{
break;
}
}
String num_str = str.substr(pos, i - pos);
pos = i;
KGE_ASSERT(!(num_str.empty() || num_str == L".") && "Duration::Parse failed, invalid duration");
// µ¥Î»
for (; i < len; ++i)
{
wchar_t ch = str[i];
if (ch == L'.' || L'0' <= ch && ch <= L'9')
{
break;
}
}
String unit_str = str.substr(pos, i - pos);
pos = i;
KGE_ASSERT(unit_map.find(unit_str) != unit_map.end() && "Duration::Parse failed, invalid duration");
double num = std::wcstod(num_str.c_str(), nullptr);
Duration unit = unit_map.at(unit_str);
ret += unit * num;
}
if (negative)
{
ret = -ret;
}
return ret;
}
}
}

View File

@ -1,247 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <ostream>
#include <istream>
#include <kiwano/macros.h>
#include <kiwano/core/core.h>
namespace kiwano
{
namespace time
{
// 时间段
//
// 时间段表示法:
// 5 秒: time::Sec * 5
// 1.5 小时: time::Hour * 1.5
// 3 小时 45 分 15 秒: time::Hour * 3 + time::Min * 45 + time::Sec * 15
// 在 VS2015 及更高版本可以使用 time literals:
// 5 秒: 5_s
// 1.5 小时: 1.5_h
// 3 小时 45 分 15 秒: 3_h + 45_m + 15_s
//
struct KGE_API Duration
{
Duration();
Duration(
long milliseconds
);
// 转化为毫秒
inline long Milliseconds() const { return milliseconds_; }
// 转化为秒
float Seconds() const;
// 转化为分钟
float Minutes() const;
// 转化为小时
float Hours() const;
// 时长是否是零
inline bool IsZero() const { return milliseconds_ == 0LL; }
inline void SetMilliseconds(long ms) { milliseconds_ = ms; }
inline void SetSeconds(float seconds) { milliseconds_ = static_cast<long>(seconds * 1000.f); }
inline void SetMinutes(float minutes) { milliseconds_ = static_cast<long>(minutes * 60 * 1000.f); }
inline void SetHours(float hours) { milliseconds_ = static_cast<long>(hours * 60 * 60 * 1000.f); }
// 转为字符串
String ToString() const;
inline operator bool() const { return !IsZero(); }
bool operator== (const Duration &) const;
bool operator!= (const Duration &) const;
bool operator> (const Duration &) const;
bool operator>= (const Duration &) const;
bool operator< (const Duration &) const;
bool operator<= (const Duration &) const;
float operator / (const Duration &) const;
const Duration operator + (const Duration &) const;
const Duration operator - (const Duration &) const;
const Duration operator - () const;
const Duration operator * (int) const;
const Duration operator * (unsigned long long) const;
const Duration operator * (float) const;
const Duration operator * (double) const;
const Duration operator * (long double) const;
const Duration operator / (int) const;
const Duration operator / (float) const;
const Duration operator / (double) const;
Duration& operator += (const Duration &);
Duration& operator -= (const Duration &);
Duration& operator *= (int);
Duration& operator *= (float);
Duration& operator *= (double);
Duration& operator /= (int);
Duration& operator /= (float);
Duration& operator /= (double);
friend const Duration operator* (int, const Duration &);
friend const Duration operator* (float, const Duration &);
friend const Duration operator* (double, const Duration &);
friend const Duration operator* (long double, const Duration &);
friend const Duration operator/ (int, const Duration &);
friend const Duration operator/ (float, const Duration &);
friend const Duration operator/ (double, const Duration &);
public:
// 时间段格式化
//
// 时间段字符串允许是有符号的浮点数, 并且带有时间单位后缀
// 例如: "300ms", "-1.5h", "2h45m"
// 允许的时间单位有 "ms", "s", "m", "h"
static Duration Parse(const String& parse_str);
template <typename _Char>
friend inline std::basic_ostream<_Char>& operator<<(std::basic_ostream<_Char>& out, const Duration& dur)
{
return out << dur.ToString();
}
template <typename _Char>
friend inline std::basic_istream<_Char>& operator>>(std::basic_istream<_Char>& in, Duration& dur)
{
String str;
if (in >> str)
{
dur = Duration::Parse(str);
}
return in;
}
private:
long milliseconds_;
};
/* 预定义的时间段 */
KGE_API extern const Duration Ms; // 毫秒
KGE_API extern const Duration Sec; // 秒
KGE_API extern const Duration Min; // 分钟
KGE_API extern const Duration Hour; // 小时
// 时间
//
// 获取当前时间: Time now = Time::Now();
// 两时间相减, 得到一个 Duration 对象, 例如:
// Time t1, t2;
// int ms = (t2 - t1).Milliseconds(); // 获取两时间相差的毫秒数
//
struct KGE_API Time
{
Time();
Time(long);
// 是否是零时
inline bool IsZero() const { return dur_ == 0; }
const Time operator + (const Duration &) const;
const Time operator - (const Duration &) const;
Time& operator += (const Duration &);
Time& operator -= (const Duration &);
const Duration operator - (const Time &) const;
public:
// 获取当前时间
// 由于该时间点基于系统启动时间开始计算, 所以无法格式化该时间,
// 也无法获得该时间的 Unix 时间戳
static Time Now() noexcept;
private:
long dur_;
};
}
}
namespace kiwano
{
using namespace time;
}
#if KGE_VS_VER > KGE_VS_2013
namespace kiwano
{
inline namespace literals
{
inline const kiwano::time::Duration operator "" _ms(long double val)
{
return kiwano::time::Ms * val;
}
inline const kiwano::time::Duration operator "" _s(long double val)
{
return kiwano::time::Sec * val;
}
inline const kiwano::time::Duration operator "" _m(long double val)
{
return kiwano::time::Min * val;
}
inline const kiwano::time::Duration operator "" _h(long double val)
{
return kiwano::time::Hour * val;
}
inline const kiwano::time::Duration operator "" _ms(unsigned long long val)
{
return kiwano::time::Ms * val;
}
inline const kiwano::time::Duration operator "" _s(unsigned long long val)
{
return kiwano::time::Sec * val;
}
inline const kiwano::time::Duration operator "" _m(unsigned long long val)
{
return kiwano::time::Min * val;
}
inline const kiwano::time::Duration operator "" _h(unsigned long long val)
{
return kiwano::time::Hour * val;
}
}
namespace time
{
using namespace kiwano::literals;
}
}
#endif

View File

@ -26,7 +26,7 @@
namespace kiwano
{
namespace core
namespace common
{
class bad_any_cast : public std::exception
@ -519,13 +519,13 @@ _Ty any_cast(any&& a)
return static_cast<_Ty>(std::move(*ptr));
}
} // namespace core
} // namespace common
} // namespace kiwano
namespace std
{
inline void swap(kiwano::core::any& lhs, kiwano::core::any& rhs) noexcept
inline void swap(kiwano::common::any& lhs, kiwano::common::any& rhs) noexcept
{
lhs.swap(rhs);
}

View File

@ -28,7 +28,7 @@
namespace kiwano
{
namespace core
namespace common
{
//
@ -1602,14 +1602,14 @@ namespace __json_detail
if ((std::isdigit(current) && current != '0') || (current == '-') || (current == '+'))
{
float_type base = 10;
float_type core = 10;
if (current == '+')
{
read_next();
}
else if (current == '-')
{
base = static_cast<float_type>(0.1);
core = static_cast<float_type>(0.1);
read_next();
}
@ -1620,9 +1620,9 @@ namespace __json_detail
}
float_type power = 1;
for (; exponent; exponent >>= 1, base *= base)
for (; exponent; exponent >>= 1, core *= core)
if (exponent & 1)
power *= base;
power *= core;
number_value *= power;
return token_type::value_float;
@ -2728,7 +2728,7 @@ private:
__json_detail::json_value<basic_json> value_;
};
} // namespace core
} // namespace common
} // namespace kiwano

View File

@ -28,24 +28,24 @@
#include <unordered_map>
#include <sstream>
#include <kiwano/core/vector.hpp>
#include <kiwano/core/string.hpp>
#include <kiwano/core/any.hpp>
#include <kiwano/core/intrusive_list.hpp>
#include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/core/noncopyable.hpp>
#include <kiwano/core/singleton.hpp>
#include <kiwano/core/function.hpp>
#include <kiwano/core/basic_json.hpp>
#include <kiwano/common/vector.hpp>
#include <kiwano/common/string.hpp>
#include <kiwano/common/any.hpp>
#include <kiwano/common/intrusive_list.hpp>
#include <kiwano/common/intrusive_ptr.hpp>
#include <kiwano/common/noncopyable.hpp>
#include <kiwano/common/singleton.hpp>
#include <kiwano/common/function.hpp>
#include <kiwano/common/basic_json.hpp>
namespace kiwano
{
using String = kiwano::core::wstring;
using String = kiwano::common::wstring;
using StringStream = std::wstringstream;
template <typename _Ty, typename... _Args>
using Vector = kiwano::core::vector<_Ty, _Args...>;
using Vector = kiwano::common::vector<_Ty, _Args...>;
template <typename _Ty, typename... _Args>
using List = std::list<_Ty, _Args...>;
@ -72,21 +72,21 @@ namespace kiwano
using UnorderedMap = std::unordered_map<_Kty, _Ty, _Args...>;
template <typename _FuncTy>
using Function = kiwano::core::function<_FuncTy>;
using Function = kiwano::common::function<_FuncTy>;
using Any = kiwano::core::any;
using Any = kiwano::common::any;
using Json = kiwano::core::basic_json<kiwano::Map, kiwano::Vector, kiwano::String,
using Json = kiwano::common::basic_json<kiwano::Map, kiwano::Vector, kiwano::String,
int, double, bool, std::allocator>;
template <typename _Ty>
using Singleton = core::singleton<_Ty>;
using Singleton = common::singleton<_Ty>;
template <typename _Ty>
using IntrusiveList = core::intrusive_list<_Ty>;
using IntrusiveList = common::intrusive_list<_Ty>;
template <typename _Ty>
using IntrusiveListItem = core::intrusive_list_item<_Ty>;
using IntrusiveListItem = common::intrusive_list_item<_Ty>;
}
namespace std

View File

@ -25,7 +25,7 @@
namespace kiwano
{
namespace core
namespace common
{
//
// function is a light weight ::std::function<>-like class
@ -321,7 +321,7 @@ private:
__function_detail::callable<_Ret, _Args...>* callable_;
};
} // namespace core
} // namespace common
} // namespace kiwano
@ -335,9 +335,9 @@ namespace kiwano
typename _Ret,
typename... _Args
>
inline core::function<_Ret(_Args...)> Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
inline common::function<_Ret(_Args...)> Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
{
return core::function<_Ret(_Args...)>(ptr, func);
return common::function<_Ret(_Args...)>(ptr, func);
}
template<typename _Ty,
@ -348,8 +348,8 @@ namespace kiwano
typename _Ret,
typename... _Args
>
inline core::function<_Ret(_Args...)> Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
inline common::function<_Ret(_Args...)> Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
{
return core::function<_Ret(_Args...)>(ptr, func);
return common::function<_Ret(_Args...)>(ptr, func);
}
}

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@ -32,7 +32,7 @@
namespace kiwano
{
namespace core
namespace common
{
template <typename _Ty>
@ -261,7 +261,7 @@ private:
// disable warning 4996
using _Unchecked_type = _Ty;
inline iterator_impl(value_type base = nullptr, bool is_end = false) : base_(base), is_end_(is_end) {}
inline iterator_impl(value_type core = nullptr, bool is_end = false) : base_(core), is_end_(is_end) {}
inline _Ty operator*() const { KGE_ASSERT(base_); return static_cast<_Ty>(const_cast<reference>(base_)); }
inline iterator_impl& operator++() { KGE_ASSERT(base_ && !is_end_); value_type next = base_->next_item(); if (next) base_ = next; else is_end_ = true; return (*this);}
@ -307,7 +307,7 @@ private:
value_type last_;
};
} // namespace core
} // namespace common
} // namespace kiwano

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@ -26,7 +26,7 @@
namespace kiwano
{
namespace core
namespace common
{
template <typename _Ty, typename _ManagerTy>
@ -141,6 +141,6 @@ inline void swap(intrusive_ptr<_Ty, manager_type>& lhs, intrusive_ptr<_Ty, manag
lhs.swap(rhs);
}
} // namespace core
} // namespace common
} // namespace kiwano

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@ -22,7 +22,7 @@
namespace kiwano
{
namespace core
namespace common
{
class noncopyable
@ -36,5 +36,5 @@ private:
noncopyable& operator=(const noncopyable&) = delete;
};
} // namespace core
} // namespace common
} // namespace kiwano

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@ -27,13 +27,13 @@
#ifndef KGE_DECLARE_SINGLETON
#define KGE_DECLARE_SINGLETON( CLASS ) \
friend ::kiwano::core::singleton< CLASS >; \
friend ::kiwano::common::singleton< CLASS >; \
friend typename std::unique_ptr< CLASS >::deleter_type
#endif
namespace kiwano
{
namespace core
namespace common
{
template <typename _Ty>
@ -81,5 +81,5 @@ std::once_flag singleton<_Ty>::once_;
template <typename _Ty>
std::unique_ptr<_Ty> singleton<_Ty>::instance_;
} // namespace core
} // namespace common
} // namespace kiwano

View File

@ -29,7 +29,7 @@
namespace kiwano
{
namespace core
namespace common
{
//
@ -56,10 +56,10 @@ private:
// disable warning 4996
using _Unchecked_type = _Ty;
inline iterator_impl(pointer base = nullptr) : base_(base) {}
inline iterator_impl(pointer core = nullptr) : base_(core) {}
inline reference operator*() const { return *base_; }
inline pointer base() const { return base_; }
inline pointer core() const { return base_; }
inline iterator_impl& operator++() { ++base_; return (*this); }
inline iterator_impl operator++(int) { iterator_impl old = (*this); ++(*this); return old; }
@ -176,8 +176,8 @@ public:
inline basic_string& assign(_Iter first, _Iter last) { assign_iter(first, last); return(*this); }
basic_string& erase(size_type offset = 0, size_type count = npos);
iterator erase(const const_iterator where) { size_type off = where - cbegin(); erase(off, 1); return begin().base() + off; }
iterator erase(const const_iterator first, const const_iterator last) { size_type off = first - cbegin(); erase(first - cbegin(), last - first); return begin().base() + off; }
iterator erase(const const_iterator where) { size_type off = where - cbegin(); erase(off, 1); return begin().core() + off; }
iterator erase(const const_iterator first, const const_iterator last) { size_type off = first - cbegin(); erase(first - cbegin(), last - first); return begin().core() + off; }
basic_string substr(size_type pos = 0, size_type count = npos) const { return basic_string(*this, pos, count); }
@ -186,7 +186,7 @@ public:
basic_string& insert(size_type index, const basic_string& str, size_type off, size_type count = npos);
inline basic_string& insert(size_type index, const char_type* s) { return insert(index, s, traits_type::length(s)); }
inline basic_string& insert(size_type index, const basic_string& str) { return insert(index, str, 0, str.size()); }
inline iterator insert(const_iterator pos, size_type count, char_type ch) { size_type off = pos - cbegin(); insert(off, count, ch); return begin().base() + off; }
inline iterator insert(const_iterator pos, size_type count, char_type ch) { size_type off = pos - cbegin(); insert(off, count, ch); return begin().core() + off; }
inline iterator insert(const_iterator pos, char_type ch) { return insert(pos, 1, ch); }
inline void push_back(const char_type ch) { append(1, ch); }
@ -425,8 +425,8 @@ basic_string<wchar_t> format_string(const wchar_t* const fmt, _Args&& ... args);
//
// string && wstring
//
using string = ::kiwano::core::basic_string<char>;
using wstring = ::kiwano::core::basic_string<wchar_t>;
using string = ::kiwano::common::basic_string<char>;
using wstring = ::kiwano::common::basic_string<wchar_t>;
inline string to_string(int val) { return to_basic_string<char>(val); }
@ -450,7 +450,7 @@ inline wstring to_wstring(double val) { return to_basic_string<wchar_t>(val);
inline wstring to_wstring(long double val) { return to_basic_string<wchar_t>(val); }
} // namespace core
} // namespace common
} // namespace kiwano
namespace kiwano
@ -515,7 +515,7 @@ namespace __string_details
}
}
namespace core
namespace common
{
template <typename _CharTy>
@ -670,7 +670,7 @@ namespace core
}
size_ = count;
traits_type::move(str_, rhs.begin().base() + pos, size_);
traits_type::move(str_, rhs.begin().core() + pos, size_);
traits_type::assign(str_[size_], value_type());
return (*this);
}
@ -693,8 +693,8 @@ namespace core
}
size_type new_size = size_ - count;
iterator erase_at = begin().base() + offset;
traits_type::move(erase_at.base(), erase_at.base() + count, new_size - offset + 1);
iterator erase_at = begin().core() + offset;
traits_type::move(erase_at.core(), erase_at.core() + count, new_size - offset + 1);
return (*this);
}
@ -807,7 +807,7 @@ namespace core
char_type* const insert_at = new_ptr + index;
traits_type::move(new_ptr, old_ptr, index); // (0) - (index)
traits_type::move(insert_at, str.begin().base() + off, count); // (index) - (index + count)
traits_type::move(insert_at, str.begin().core() + off, count); // (index) - (index + count)
traits_type::move(insert_at + count, old_ptr + index, suffix_size); // (index + count) - (old_size - index)
deallocate(str_, old_capacity + 1);
@ -817,7 +817,7 @@ namespace core
{
char_type* const insert_at = old_ptr + index;
traits_type::move(insert_at + count, old_ptr + index, suffix_size);
traits_type::move(insert_at, str.begin().base() + off, count);
traits_type::move(insert_at, str.begin().core() + off, count);
}
return (*this);
@ -880,7 +880,7 @@ namespace core
char_type* new_str = allocate(new_cap);
traits_type::move(new_str, str_, size_);
traits_type::move(new_str + size_, other.begin().base() + pos, count);
traits_type::move(new_str + size_, other.begin().core() + pos, count);
traits_type::assign(new_str[new_size], value_type());
destroy();
@ -948,7 +948,7 @@ namespace core
if (offset >= size_)
return basic_string<_CharTy>::npos;
const_iterator citer = traits_type::find(cbegin().base() + offset, size_, ch);
const_iterator citer = traits_type::find(cbegin().core() + offset, size_, ch);
return citer ? (citer - cbegin()) : basic_string<_CharTy>::npos;
}
@ -966,7 +966,7 @@ namespace core
if (offset >= size_)
return basic_string<_CharTy>::npos;
const_iterator citer = std::find_first_of(cbegin().base() + offset, cend().base(), str, str + count);
const_iterator citer = std::find_first_of(cbegin().core() + offset, cend().core(), str, str + count);
return (citer != cend()) ? (citer - cbegin()) : basic_string<_CharTy>::npos;
}
@ -977,7 +977,7 @@ namespace core
return npos;
const_reverse_iterator criter = std::find(crbegin(), crend(), ch);
return (criter != crend()) ? (criter.base() - cbegin()) : basic_string<_CharTy>::npos;
return (criter != crend()) ? (criter.core() - cbegin()) : basic_string<_CharTy>::npos;
}
template <typename _CharTy>
@ -1090,7 +1090,7 @@ namespace core
check_offset(pos);
count = clamp_suffix_size(pos, count);
traits_type::move(cstr, cbegin().base() + pos, count);
traits_type::move(cstr, cbegin().core() + pos, count);
return count;
}
@ -1159,31 +1159,31 @@ namespace core
//
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(int val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(int val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned int val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned int val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned long val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned long val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long long val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long long val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned long long val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(unsigned long long val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(float val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(float val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(double val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(double val) { return ::kiwano::common::to_basic_string<char_type>(val); }
template <typename _CharTy>
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long double val) { return ::kiwano::core::to_basic_string<char_type>(val); }
inline basic_string<_CharTy> basic_string<_CharTy>::parse(long double val) { return ::kiwano::common::to_basic_string<char_type>(val); }
//
// details of basic_string::format
@ -1193,7 +1193,7 @@ namespace core
template <typename ..._Args>
inline basic_string<_CharTy> basic_string<_CharTy>::format(const char_type* fmt, _Args&& ... args)
{
return ::kiwano::core::format_string(fmt, std::forward<_Args>(args)...);
return ::kiwano::common::format_string(fmt, std::forward<_Args>(args)...);
}
//
@ -1527,8 +1527,8 @@ class string_convert
enum : size_t { BUFFER_INCREASE = 8, BUFFER_MAX = 16 };
public:
using byte_string = ::kiwano::core::basic_string<char>;
using wide_string = ::kiwano::core::basic_string<_Elem>;
using byte_string = ::kiwano::common::basic_string<char>;
using wide_string = ::kiwano::common::basic_string<_Elem>;
using codecvt_type = _Codecvt;
using state_type = typename codecvt_type::state_type;
using int_type = typename wide_string::traits_type::int_type;
@ -1702,25 +1702,25 @@ class chs_codecvt
public:
chs_codecvt() : codecvt_byname("chs") {}
static inline ::kiwano::core::wstring string_to_wide(::kiwano::core::string const& str)
static inline ::kiwano::common::wstring string_to_wide(::kiwano::common::string const& str)
{
string_convert<chs_codecvt> conv;
return conv.from_bytes(str);
}
static inline ::kiwano::core::string wide_to_string(::kiwano::core::wstring const& str)
static inline ::kiwano::common::string wide_to_string(::kiwano::common::wstring const& str)
{
string_convert<chs_codecvt> conv;
return conv.to_bytes(str);
}
};
inline ::kiwano::core::wstring string_to_wide(::kiwano::core::string const& str)
inline ::kiwano::common::wstring string_to_wide(::kiwano::common::string const& str)
{
return kiwano::chs_codecvt::string_to_wide(str);
}
inline ::kiwano::core::string wide_to_string(::kiwano::core::wstring const& str)
inline ::kiwano::common::string wide_to_string(::kiwano::common::wstring const& str)
{
return kiwano::chs_codecvt::wide_to_string(str);
}
@ -1730,18 +1730,18 @@ inline ::kiwano::core::string wide_to_string(::kiwano::core::wstring const& str)
namespace std
{
template<>
struct hash<::kiwano::core::string>
struct hash<::kiwano::common::string>
{
inline size_t operator()(const ::kiwano::core::string& key) const
inline size_t operator()(const ::kiwano::common::string& key) const
{
return key.hash();
}
};
template<>
struct hash<::kiwano::core::wstring>
struct hash<::kiwano::common::wstring>
{
inline size_t operator()(const ::kiwano::core::wstring& key) const
inline size_t operator()(const ::kiwano::common::wstring& key) const
{
return key.hash();
}
@ -1751,13 +1751,13 @@ namespace std
namespace std
{
template<>
inline void swap<::kiwano::core::string>(::kiwano::core::string& lhs, ::kiwano::core::string& rhs) noexcept
inline void swap<::kiwano::common::string>(::kiwano::common::string& lhs, ::kiwano::common::string& rhs) noexcept
{
lhs.swap(rhs);
}
template<>
inline void swap<::kiwano::core::wstring>(::kiwano::core::wstring& lhs, ::kiwano::core::wstring& rhs) noexcept
inline void swap<::kiwano::common::wstring>(::kiwano::common::wstring& lhs, ::kiwano::common::wstring& rhs) noexcept
{
lhs.swap(rhs);
}

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@ -25,7 +25,7 @@
namespace kiwano
{
namespace core
namespace common
{
@ -284,5 +284,5 @@ namespace __vector_details
};
}
} // namespace core
} // namespace common
} // namespace kiwano

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/AsyncTask.h>
#include <kiwano/core/AsyncTask.h>
#include <kiwano/platform/Application.h>
namespace kiwano

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@ -22,7 +22,7 @@
#include <thread>
#include <mutex>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/core/ObjectBase.h>
namespace kiwano
{

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/Component.h>
#include <kiwano/core/Component.h>
#define KGE_DEFINE_COMPONENT_FLAG(OFFSET) ( 0x01 << (OFFSET % 32) )

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@ -20,11 +20,13 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/base/time.h>
#include <kiwano/base/Event.hpp>
#include <kiwano/core/time.h>
namespace kiwano
{
class RenderTarget;
class Event;
// 基础组件
class KGE_API ComponentBase
{
@ -42,8 +44,6 @@ namespace kiwano
};
class RenderTarget;
// 渲染支持组件
class KGE_API RenderComponent
: public virtual ComponentBase
@ -85,7 +85,7 @@ namespace kiwano
: public virtual ComponentBase
{
public:
virtual void HandleEvent(Event&) {}
virtual void HandleEvent(Event*) {}
virtual void HandleMessage(HWND, UINT32, WPARAM, LPARAM) {}

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@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/Director.h>
#include <kiwano/core/Director.h>
#include <kiwano/2d/Actor.h>
#include <kiwano/2d/Stage.h>
#include <kiwano/2d/Transition.h>
@ -180,7 +180,7 @@ namespace kiwano
}
}
void Director::HandleEvent(Event& evt)
void Director::HandleEvent(Event* evt)
{
if (debug_actor_)
debug_actor_->Dispatch(evt);

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@ -20,7 +20,7 @@
#pragma once
#include <kiwano/2d/include-forwards.h>
#include <kiwano/base/Component.h>
#include <kiwano/core/Component.h>
namespace kiwano
{
@ -72,7 +72,7 @@ namespace kiwano
void OnRender(RenderTarget* rt) override;
void HandleEvent(Event& evt) override;
void HandleEvent(Event* evt) override;
protected:
Director();

134
src/kiwano/core/Event.cpp Normal file
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@ -0,0 +1,134 @@
#include <kiwano/core/Event.h>
namespace kiwano
{
EventType event::MouseMove = EventType(L"MouseMove");
EventType event::MouseDown = EventType(L"MouseBtnDown");
EventType event::MouseUp = EventType(L"MouseBtnUp");
EventType event::MouseWheel = EventType(L"MouseWheel");
EventType event::MouseHover = EventType(L"MouseHover");
EventType event::MouseOut = EventType(L"MouseOut");
EventType event::MouseClick = EventType(L"MouseClick");
EventType event::KeyDown = EventType(L"KeyDown");
EventType event::KeyUp = EventType(L"KeyUp");
EventType event::KeyChar = EventType(L"KeyChar");
EventType event::WindowMoved = EventType(L"WindowMoved");
EventType event::WindowResized = EventType(L"WindowResized");
EventType event::WindowFocusChanged = EventType(L"WindowFocusChanged");
EventType event::WindowTitleChanged = EventType(L"WindowTitleChanged");
EventType event::WindowClosed = EventType(L"WindowClosed");
Event::Event(EventType const& type)
: type(type)
{
}
Event::~Event()
{
}
MouseEvent::MouseEvent(EventType const& type)
: Event(type)
, pos()
, left_btn_down(false)
, right_btn_down(false)
, target(nullptr)
{
}
MouseMoveEvent::MouseMoveEvent()
: MouseEvent(event::MouseMove)
, button(0)
{
}
MouseDownEvent::MouseDownEvent()
: MouseEvent(event::MouseDown)
, button(0)
{
}
MouseUpEvent::MouseUpEvent()
: MouseEvent(event::MouseUp)
, button(0)
{
}
MouseClickEvent::MouseClickEvent()
: MouseEvent(event::MouseClick)
, button(0)
{
}
MouseHoverEvent::MouseHoverEvent()
: MouseEvent(event::MouseHover)
{
}
MouseOutEvent::MouseOutEvent()
: MouseEvent(event::MouseOut)
{
}
MouseWheelEvent::MouseWheelEvent()
: MouseEvent(event::MouseWheel)
, wheel(0.f)
{
}
KeyDownEvent::KeyDownEvent()
: Event(event::KeyDown)
, code(0)
, count(0)
{
}
KeyUpEvent::KeyUpEvent()
: Event(event::KeyUp)
, code(0)
, count(0)
{
}
KeyCharEvent::KeyCharEvent()
: Event(event::KeyChar)
, value()
, count(0)
{
}
WindowMovedEvent::WindowMovedEvent()
: Event(event::WindowMoved)
, x(0)
, y(0)
{
}
WindowResizedEvent::WindowResizedEvent()
: Event(event::WindowResized)
, width(0)
, height(0)
{
}
WindowFocusChangedEvent::WindowFocusChangedEvent()
: Event(event::WindowFocusChanged)
, focus(false)
{
}
WindowTitleChangedEvent::WindowTitleChangedEvent()
: Event(event::WindowTitleChanged)
, title()
{
}
WindowClosedEvent::WindowClosedEvent()
: Event(event::WindowClosed)
{
}
}

272
src/kiwano/core/Event.h Normal file
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@ -0,0 +1,272 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/common/common.h>
#include <kiwano/math/math.h>
#include <kiwano/core/keys.h>
namespace kiwano
{
class Actor;
// 事件类型
struct EventType
{
inline EventType() : hash(0), type()
{
}
inline EventType(String const& type) : hash(0), type(type)
{
hash = type.hash();
}
inline bool operator==(const EventType& rhs) const
{
return hash == rhs.hash && type == rhs.type;
}
size_t hash;
String type;
};
namespace event
{
// 鼠标事件
extern EventType MouseMove; // 移动
extern EventType MouseDown; // 鼠标按下
extern EventType MouseUp; // 鼠标抬起
extern EventType MouseWheel; // 滚轮滚动
extern EventType MouseHover; // 鼠标移入
extern EventType MouseOut; // 鼠标移出
extern EventType MouseClick; // 鼠标点击
// 按键事件
extern EventType KeyDown; // 按键按下
extern EventType KeyUp; // 按键抬起
extern EventType KeyChar; // 输出字符
// 窗口消息
extern EventType WindowMoved; // 窗口移动
extern EventType WindowResized; // 窗口大小变化
extern EventType WindowFocusChanged; // 获得或失去焦点
extern EventType WindowTitleChanged; // 标题变化
extern EventType WindowClosed; // 窗口被关闭
}
// 事件
class KGE_API Event
{
public:
const EventType type;
Event(EventType const& type);
virtual ~Event();
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline const _Ty* SafeCast() const
{
const _Ty* ptr = dynamic_cast<const _Ty*>(this);
if (ptr)
{
return ptr;
}
return nullptr;
}
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline _Ty* SafeCast()
{
return const_cast<_Ty*>(const_cast<const Event*>(this)->SafeCast<_Ty>());
}
};
// 鼠标事件
class KGE_API MouseEvent
: public Event
{
public:
Point pos;
bool left_btn_down; // 左键是否按下
bool right_btn_down; // 右键是否按下
Actor* target;
MouseEvent(EventType const& type);
};
// 鼠标移动事件
class KGE_API MouseMoveEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseMoveEvent();
};
// 鼠标按键按下事件
class KGE_API MouseDownEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseDownEvent();
};
// 鼠标按键抬起事件
class KGE_API MouseUpEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseUpEvent();
};
// 鼠标点击事件
class KGE_API MouseClickEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseClickEvent();
};
// 鼠标移入事件
class KGE_API MouseHoverEvent
: public MouseEvent
{
public:
MouseHoverEvent();
};
// 鼠标移出事件
class KGE_API MouseOutEvent
: public MouseEvent
{
public:
MouseOutEvent();
};
// 鼠标滚轮事件
class KGE_API MouseWheelEvent
: public MouseEvent
{
public:
float wheel;
MouseWheelEvent();
};
// 键盘按下事件
class KGE_API KeyDownEvent
: public Event
{
public:
KeyCode::Value code;
int count;
KeyDownEvent();
};
// 键盘抬起事件
class KGE_API KeyUpEvent
: public Event
{
public:
KeyCode::Value code;
int count;
KeyUpEvent();
};
// 键盘字符事件
class KGE_API KeyCharEvent
: public Event
{
public:
char value;
int count;
KeyCharEvent();
};
// 窗口移动事件
class KGE_API WindowMovedEvent
: public Event
{
public:
int x;
int y;
WindowMovedEvent();
};
// 窗口大小变化事件
class KGE_API WindowResizedEvent
: public Event
{
public:
int width;
int height;
WindowResizedEvent();
};
// 窗口焦点变化事件
class KGE_API WindowFocusChangedEvent
: public Event
{
public:
bool focus;
WindowFocusChangedEvent();
};
// 窗口标题更改事件
class KGE_API WindowTitleChangedEvent
: public Event
{
public:
String title;
WindowTitleChangedEvent();
};
// 窗口关闭事件
class KGE_API WindowClosedEvent
: public Event
{
public:
WindowClosedEvent();
};
}

View File

@ -18,12 +18,12 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/EventDispatcher.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/EventDispatcher.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{
void EventDispatcher::Dispatch(Event& evt)
void EventDispatcher::Dispatch(Event* evt)
{
if (listeners_.empty())
return;
@ -33,7 +33,7 @@ namespace kiwano
{
next = listener->next_item();
if (listener->IsRunning() && listener->type_ == evt.type)
if (listener->IsRunning() && listener->type_ == evt->type)
{
listener->callback_(evt);
}
@ -56,9 +56,15 @@ namespace kiwano
return listener;
}
EventListener* EventDispatcher::AddListener(EventType type, EventListener::Callback callback, String const& name)
EventListener* EventDispatcher::AddListener(String const& name, EventType type, EventListener::Callback callback)
{
EventListenerPtr listener = new EventListener(type, callback, name);
EventListenerPtr listener = new EventListener(name, type, callback);
return AddListener(listener);
}
EventListener* EventDispatcher::AddListener(EventType type, EventListener::Callback callback)
{
EventListenerPtr listener = new EventListener(type, callback);
return AddListener(listener);
}
@ -98,7 +104,7 @@ namespace kiwano
}
}
void EventDispatcher::StartListeners(uint32_t type)
void EventDispatcher::StartListeners(const EventType& type)
{
for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{
@ -109,7 +115,7 @@ namespace kiwano
}
}
void EventDispatcher::StopListeners(uint32_t type)
void EventDispatcher::StopListeners(const EventType& type)
{
for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{
@ -120,7 +126,7 @@ namespace kiwano
}
}
void EventDispatcher::RemoveListeners(uint32_t type)
void EventDispatcher::RemoveListeners(const EventType& type)
{
EventListenerPtr next;
for (auto listener = listeners_.first_item(); listener; listener = next)

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/EventListener.h>
#include <kiwano/core/EventListener.h>
namespace kiwano
{
@ -40,9 +40,15 @@ namespace kiwano
// 添加监听器
EventListener* AddListener(
String const& name,
EventType type,
EventListener::Callback callback,
String const& name = L""
EventListener::Callback callback
);
// 添加监听器
EventListener* AddListener(
EventType type,
EventListener::Callback callback
);
// 启动监听器
@ -62,20 +68,20 @@ namespace kiwano
// 启动监听器
void StartListeners(
uint32_t type
const EventType& type
);
// 停止监听器
void StopListeners(
uint32_t type
const EventType& type
);
// 移除监听器
void RemoveListeners(
uint32_t type
const EventType& type
);
virtual void Dispatch(Event& evt);
virtual void Dispatch(Event* evt);
protected:
Listeners listeners_;

View File

@ -19,14 +19,26 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/EventListener.h>
#include <kiwano/core/EventListener.h>
namespace kiwano
{
EventListener::EventListener(EventType type, Callback const & callback, String const & name)
EventListener::EventListener()
: type_()
, callback_()
, running_(true)
{
}
EventListener::EventListener(EventType type, Callback const& callback)
: type_(type)
, callback_(callback)
, running_(true)
{
}
EventListener::EventListener(String const& name, EventType type, Callback const& callback)
: EventListener(type, callback)
{
SetName(name);
}

View File

@ -0,0 +1,115 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/common/common.h>
#include <kiwano/core/SmartPtr.hpp>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/Event.h>
namespace kiwano
{
class EventDispatcher;
KGE_DECLARE_SMART_PTR(EventListener);
// ʼþ¼àÌýÆ÷
class KGE_API EventListener
: public ObjectBase
, protected IntrusiveListItem<EventListenerPtr>
{
friend class EventDispatcher;
friend IntrusiveList<EventListenerPtr>;
public:
using Callback = Function<void(Event*)>;
EventListener();
EventListener(
EventType type,
Callback const& callback
);
EventListener(
String const& name,
EventType type,
Callback const& callback
);
virtual ~EventListener();
void Start();
void Stop();
bool IsRunning() const;
Callback GetCallback() const;
void SetCallback(Callback const& cb);
EventType const& GetEventType() const;
void SetEventType(EventType const& type);
protected:
bool running_;
EventType type_;
Callback callback_;
};
inline void EventListener::Start()
{
running_ = true;
}
inline void EventListener::Stop()
{
running_ = false;
}
inline bool EventListener::IsRunning() const
{
return running_;
}
inline EventListener::Callback EventListener::GetCallback() const
{
return callback_;
}
inline void EventListener::SetCallback(Callback const& cb)
{
callback_ = cb;
}
inline EventType const& EventListener::GetEventType() const
{
return type_;
}
inline void EventListener::SetEventType(EventType const& type)
{
type_ = type;
}
}

View File

@ -0,0 +1,68 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/core/Library.h>
namespace kiwano
{
Library::Library()
: instance_(nullptr)
{
}
Library::Library(String const& lib)
: instance_(nullptr)
{
Load(lib);
}
Library::~Library()
{
Free();
}
bool Library::Load(String const& lib)
{
instance_ = ::LoadLibraryW(lib.c_str());
return IsValid();
}
bool Library::IsValid() const
{
return instance_ != nullptr;
}
void Library::Free()
{
if (instance_)
{
::FreeLibrary(instance_);
instance_ = nullptr;
}
}
FARPROC Library::GetProcess(String const& proc_name)
{
KGE_ASSERT(instance_ != nullptr);
return GetProcAddress(instance_, wide_to_string(proc_name).c_str());
}
}

View File

@ -19,45 +19,35 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/core/core.h>
#include <kiwano/base/SmartPtr.hpp>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/base/Event.hpp>
#include <kiwano/macros.h>
#include <kiwano/common/common.h>
namespace kiwano
{
class EventDispatcher;
KGE_DECLARE_SMART_PTR(EventListener);
// ʼþ¼àÌýÆ÷
class KGE_API EventListener
: public ObjectBase
, protected IntrusiveListItem<EventListenerPtr>
// DLL ¿â
class KGE_API Library
{
friend class EventDispatcher;
friend IntrusiveList<EventListenerPtr>;
public:
using Callback = Function<void(Event const&)>;
Library();
Library(String const& lib);
virtual ~Library();
EventListener(
EventType type,
Callback const& callback,
String const& name = L""
);
bool Load(String const& lib);
virtual ~EventListener();
bool IsValid() const;
inline void Start() { running_ = true; }
void Free();
inline void Stop() { running_ = true; }
FARPROC GetProcess(String const& proc_name);
inline bool IsRunning() const { return running_; }
template <typename _Proc>
inline _Proc GetProcess(String const& proc_name)
{
return reinterpret_cast<_Proc>(GetProcess(proc_name));
}
protected:
bool running_;
EventType type_;
Callback callback_;
private:
HMODULE instance_;
};
}

View File

@ -21,7 +21,7 @@
#include <iostream>
#include <fstream>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Logger.h>
namespace
{

View File

@ -24,7 +24,7 @@
#include <sstream>
#include <kiwano/macros.h>
#include <kiwano/core/core.h>
#include <kiwano/common/common.h>
#ifndef KGE_LOG
# ifdef KGE_DEBUG

View File

@ -19,8 +19,8 @@
// THE SOFTWARE.
#include <typeinfo>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -20,9 +20,9 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/core.h>
#include <kiwano/base/RefCounter.hpp>
#include <kiwano/base/SmartPtr.hpp>
#include <kiwano/common/common.h>
#include <kiwano/core/RefCounter.hpp>
#include <kiwano/core/SmartPtr.hpp>
namespace kiwano
{

View File

@ -20,12 +20,12 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/noncopyable.hpp>
#include <kiwano/common/noncopyable.hpp>
namespace kiwano
{
class KGE_API RefCounter
: protected core::noncopyable
: protected common::noncopyable
{
public:
// 增加引用计数

View File

@ -20,8 +20,8 @@
#include <iostream>
#include <kiwano/base/Resource.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/Resource.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -20,7 +20,7 @@
#pragma once
#include <kiwano/macros.h>
#include <kiwano/core/core.h>
#include <kiwano/common/common.h>
namespace kiwano
{

View File

@ -19,8 +19,8 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/RefCounter.hpp>
#include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/core/RefCounter.hpp>
#include <kiwano/common/intrusive_ptr.hpp>
namespace kiwano
{
@ -38,7 +38,7 @@ namespace kiwano
};
template <typename _Ty>
using SmartPtr = core::intrusive_ptr<_Ty, DefaultIntrusivePtrManager>;
using SmartPtr = common::intrusive_ptr<_Ty, DefaultIntrusivePtrManager>;
}

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/Timer.h>
#include <kiwano/core/Timer.h>
namespace kiwano
{

View File

@ -21,8 +21,8 @@
#pragma once
#include <functional>
#include <kiwano/base/ObjectBase.h>
#include <kiwano/base/time.h>
#include <kiwano/core/ObjectBase.h>
#include <kiwano/core/time.h>
namespace kiwano
{

View File

@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/base/TimerManager.h>
#include <kiwano/base/Logger.h>
#include <kiwano/core/TimerManager.h>
#include <kiwano/core/Logger.h>
namespace kiwano
{

View File

@ -19,7 +19,7 @@
// THE SOFTWARE.
#pragma once
#include <kiwano/base/Timer.h>
#include <kiwano/core/Timer.h>
namespace kiwano
{

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