修复局部变量命名问题
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				|  | @ -93,11 +93,11 @@ void e2d::Node::Visit() | ||||||
| 	UpdateTransform(); | 	UpdateTransform(); | ||||||
| 	extrapolate_ = this->GetProperty(); | 	extrapolate_ = this->GetProperty(); | ||||||
| 
 | 
 | ||||||
| 	auto renderTarget = Renderer::GetInstance()->GetRenderTarget(); | 	auto render_target = Renderer::GetInstance()->GetRenderTarget(); | ||||||
| 	if (clip_enabled_) | 	if (clip_enabled_) | ||||||
| 	{ | 	{ | ||||||
| 		renderTarget->SetTransform(final_matrix_); | 		render_target->SetTransform(final_matrix_); | ||||||
| 		renderTarget->PushAxisAlignedClip( | 		render_target->PushAxisAlignedClip( | ||||||
| 			D2D1::RectF(0, 0, size_.width, size_.height), | 			D2D1::RectF(0, 0, size_.width, size_.height), | ||||||
| 			D2D1_ANTIALIAS_MODE_PER_PRIMITIVE | 			D2D1_ANTIALIAS_MODE_PER_PRIMITIVE | ||||||
| 		); | 		); | ||||||
|  | @ -108,7 +108,7 @@ void e2d::Node::Visit() | ||||||
| 		auto drawableNode = dynamic_cast<Drawable*>(this); | 		auto drawableNode = dynamic_cast<Drawable*>(this); | ||||||
| 		if (drawableNode) | 		if (drawableNode) | ||||||
| 		{ | 		{ | ||||||
| 			renderTarget->SetTransform(final_matrix_); | 			render_target->SetTransform(final_matrix_); | ||||||
| 			drawableNode->Draw(); | 			drawableNode->Draw(); | ||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|  | @ -135,7 +135,7 @@ void e2d::Node::Visit() | ||||||
| 		auto drawableNode = dynamic_cast<Drawable*>(this); | 		auto drawableNode = dynamic_cast<Drawable*>(this); | ||||||
| 		if (drawableNode) | 		if (drawableNode) | ||||||
| 		{ | 		{ | ||||||
| 			renderTarget->SetTransform(final_matrix_); | 			render_target->SetTransform(final_matrix_); | ||||||
| 			drawableNode->Draw(); | 			drawableNode->Draw(); | ||||||
| 		} | 		} | ||||||
| 
 | 
 | ||||||
|  | @ -146,7 +146,7 @@ void e2d::Node::Visit() | ||||||
| 
 | 
 | ||||||
| 	if (clip_enabled_) | 	if (clip_enabled_) | ||||||
| 	{ | 	{ | ||||||
| 		renderTarget->PopAxisAlignedClip(); | 		render_target->PopAxisAlignedClip(); | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -84,7 +84,7 @@ void e2d::Transition::Update() | ||||||
| 
 | 
 | ||||||
| void e2d::Transition::Draw() | void e2d::Transition::Draw() | ||||||
| { | { | ||||||
| 	auto renderTarget = Renderer::GetInstance()->GetRenderTarget(); | 	auto render_target = Renderer::GetInstance()->GetRenderTarget(); | ||||||
| 	auto size = Window::GetInstance()->GetSize(); | 	auto size = Window::GetInstance()->GetSize(); | ||||||
| 
 | 
 | ||||||
| 	if (out_scene_) | 	if (out_scene_) | ||||||
|  | @ -96,14 +96,14 @@ void e2d::Transition::Draw() | ||||||
| 			std::min(rootPos.x + size.width, size.width), | 			std::min(rootPos.x + size.width, size.width), | ||||||
| 			std::min(rootPos.y + size.height, size.height) | 			std::min(rootPos.y + size.height, size.height) | ||||||
| 		); | 		); | ||||||
| 		renderTarget->SetTransform(D2D1::Matrix3x2F::Identity()); | 		render_target->SetTransform(D2D1::Matrix3x2F::Identity()); | ||||||
| 		renderTarget->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); | 		render_target->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); | ||||||
| 		renderTarget->PushLayer(out_layer_param_, out_layer_); | 		render_target->PushLayer(out_layer_param_, out_layer_); | ||||||
| 
 | 
 | ||||||
| 		out_scene_->Visit(); | 		out_scene_->Visit(); | ||||||
| 
 | 
 | ||||||
| 		renderTarget->PopLayer(); | 		render_target->PopLayer(); | ||||||
| 		renderTarget->PopAxisAlignedClip(); | 		render_target->PopAxisAlignedClip(); | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	if (in_scene_) | 	if (in_scene_) | ||||||
|  | @ -115,14 +115,14 @@ void e2d::Transition::Draw() | ||||||
| 			std::min(rootPos.x + size.width, size.width), | 			std::min(rootPos.x + size.width, size.width), | ||||||
| 			std::min(rootPos.y + size.height, size.height) | 			std::min(rootPos.y + size.height, size.height) | ||||||
| 		); | 		); | ||||||
| 		renderTarget->SetTransform(D2D1::Matrix3x2F::Identity()); | 		render_target->SetTransform(D2D1::Matrix3x2F::Identity()); | ||||||
| 		renderTarget->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); | 		render_target->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); | ||||||
| 		renderTarget->PushLayer(in_layer_param_, in_layer_); | 		render_target->PushLayer(in_layer_param_, in_layer_); | ||||||
| 
 | 
 | ||||||
| 		in_scene_->Visit(); | 		in_scene_->Visit(); | ||||||
| 
 | 
 | ||||||
| 		renderTarget->PopLayer(); | 		render_target->PopLayer(); | ||||||
| 		renderTarget->PopAxisAlignedClip(); | 		render_target->PopAxisAlignedClip(); | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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