修复局部变量命名问题

This commit is contained in:
Nomango 2018-09-05 00:09:23 +08:00
parent 11e9d1ce9b
commit 860e0fe08e
2 changed files with 17 additions and 17 deletions

View File

@ -93,11 +93,11 @@ void e2d::Node::Visit()
UpdateTransform();
extrapolate_ = this->GetProperty();
auto renderTarget = Renderer::GetInstance()->GetRenderTarget();
auto render_target = Renderer::GetInstance()->GetRenderTarget();
if (clip_enabled_)
{
renderTarget->SetTransform(final_matrix_);
renderTarget->PushAxisAlignedClip(
render_target->SetTransform(final_matrix_);
render_target->PushAxisAlignedClip(
D2D1::RectF(0, 0, size_.width, size_.height),
D2D1_ANTIALIAS_MODE_PER_PRIMITIVE
);
@ -108,7 +108,7 @@ void e2d::Node::Visit()
auto drawableNode = dynamic_cast<Drawable*>(this);
if (drawableNode)
{
renderTarget->SetTransform(final_matrix_);
render_target->SetTransform(final_matrix_);
drawableNode->Draw();
}
}
@ -135,7 +135,7 @@ void e2d::Node::Visit()
auto drawableNode = dynamic_cast<Drawable*>(this);
if (drawableNode)
{
renderTarget->SetTransform(final_matrix_);
render_target->SetTransform(final_matrix_);
drawableNode->Draw();
}
@ -146,7 +146,7 @@ void e2d::Node::Visit()
if (clip_enabled_)
{
renderTarget->PopAxisAlignedClip();
render_target->PopAxisAlignedClip();
}
}

View File

@ -84,7 +84,7 @@ void e2d::Transition::Update()
void e2d::Transition::Draw()
{
auto renderTarget = Renderer::GetInstance()->GetRenderTarget();
auto render_target = Renderer::GetInstance()->GetRenderTarget();
auto size = Window::GetInstance()->GetSize();
if (out_scene_)
@ -96,14 +96,14 @@ void e2d::Transition::Draw()
std::min(rootPos.x + size.width, size.width),
std::min(rootPos.y + size.height, size.height)
);
renderTarget->SetTransform(D2D1::Matrix3x2F::Identity());
renderTarget->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
renderTarget->PushLayer(out_layer_param_, out_layer_);
render_target->SetTransform(D2D1::Matrix3x2F::Identity());
render_target->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
render_target->PushLayer(out_layer_param_, out_layer_);
out_scene_->Visit();
renderTarget->PopLayer();
renderTarget->PopAxisAlignedClip();
render_target->PopLayer();
render_target->PopAxisAlignedClip();
}
if (in_scene_)
@ -115,14 +115,14 @@ void e2d::Transition::Draw()
std::min(rootPos.x + size.width, size.width),
std::min(rootPos.y + size.height, size.height)
);
renderTarget->SetTransform(D2D1::Matrix3x2F::Identity());
renderTarget->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
renderTarget->PushLayer(in_layer_param_, in_layer_);
render_target->SetTransform(D2D1::Matrix3x2F::Identity());
render_target->PushAxisAlignedClip(clipRect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
render_target->PushLayer(in_layer_param_, in_layer_);
in_scene_->Visit();
renderTarget->PopLayer();
renderTarget->PopAxisAlignedClip();
render_target->PopLayer();
render_target->PopAxisAlignedClip();
}
}