适应vs2015
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				|  | @ -1,4 +1,4 @@ | |||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <?xml version="1.0" encoding="utf-8"?> | ||||
| <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||
|   <ItemGroup Label="ProjectConfigurations"> | ||||
|     <ProjectConfiguration Include="Debug|Win32"> | ||||
|  | @ -23,13 +23,13 @@ | |||
|     <ProjectGuid>{9D85A92F-BCCE-4EF0-BAD3-601C0086661C}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
|     <RootNamespace>Demo</RootNamespace> | ||||
|     <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion> | ||||
|     <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||||
|     <ConfigurationType>Application</ConfigurationType> | ||||
|     <UseDebugLibraries>true</UseDebugLibraries> | ||||
|     <PlatformToolset>v141</PlatformToolset> | ||||
|     <PlatformToolset>v140</PlatformToolset> | ||||
|     <CharacterSet>Unicode</CharacterSet> | ||||
|   </PropertyGroup> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||||
|  |  | |||
|  | @ -23,13 +23,13 @@ | |||
|     <ProjectGuid>{FF7F943D-A89C-4E6C-97CF-84F7D8FF8EDF}</ProjectGuid> | ||||
|     <Keyword>Win32Proj</Keyword> | ||||
|     <RootNamespace>Easy2D</RootNamespace> | ||||
|     <WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion> | ||||
|     <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> | ||||
|   </PropertyGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | ||||
|     <ConfigurationType>StaticLibrary</ConfigurationType> | ||||
|     <UseDebugLibraries>true</UseDebugLibraries> | ||||
|     <PlatformToolset>v141</PlatformToolset> | ||||
|     <PlatformToolset>v140</PlatformToolset> | ||||
|     <CharacterSet>Unicode</CharacterSet> | ||||
|   </PropertyGroup> | ||||
|   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | ||||
|  |  | |||
|  | @ -1 +1,69 @@ | |||
| #include "..\etools.h" | ||||
| 
 | ||||
| e2d::EMouseListener::EMouseListener() | ||||
| 	: m_bRunning(false) | ||||
| 	, m_bWaiting(false) | ||||
| 	, m_sName(L"") | ||||
| 	, m_callback([] {}) | ||||
| 	, m_pParentScene(nullptr) | ||||
| { | ||||
| } | ||||
| 
 | ||||
| e2d::EMouseListener::EMouseListener(EString name) | ||||
| 	: EMouseListener() | ||||
| { | ||||
| 	m_sName = name; | ||||
| } | ||||
| 
 | ||||
| e2d::EMouseListener::EMouseListener(const MOUSE_CALLBACK & callback) | ||||
| 	: EMouseListener() | ||||
| { | ||||
| 	m_callback = callback; | ||||
| } | ||||
| 
 | ||||
| e2d::EMouseListener::EMouseListener(EString name, const MOUSE_CALLBACK & callback) | ||||
| 	: EMouseListener() | ||||
| { | ||||
| 	m_sName = name; | ||||
| 	m_callback = callback; | ||||
| } | ||||
| 
 | ||||
| bool e2d::EMouseListener::isRunnint() const | ||||
| { | ||||
| 	return m_bRunning && !m_bWaiting; | ||||
| } | ||||
| 
 | ||||
| void e2d::EMouseListener::start() | ||||
| { | ||||
| 	m_bRunning = true; | ||||
| } | ||||
| 
 | ||||
| void e2d::EMouseListener::stop() | ||||
| { | ||||
| 	m_bRunning = false; | ||||
| } | ||||
| 
 | ||||
| void e2d::EMouseListener::wait() | ||||
| { | ||||
| 	m_bWaiting = true; | ||||
| } | ||||
| 
 | ||||
| void e2d::EMouseListener::notify() | ||||
| { | ||||
| 	m_bWaiting = false; | ||||
| } | ||||
| 
 | ||||
| void e2d::EMouseListener::runCallback() | ||||
| { | ||||
| 	m_callback(); | ||||
| } | ||||
| 
 | ||||
| e2d::EString e2d::EMouseListener::getName() const | ||||
| { | ||||
| 	return m_sName; | ||||
| } | ||||
| 
 | ||||
| e2d::EScene * e2d::EMouseListener::getParentScene() | ||||
| { | ||||
| 	return m_pParentScene; | ||||
| } | ||||
|  | @ -166,8 +166,9 @@ protected: | |||
| 
 | ||||
| class EScene | ||||
| { | ||||
| public: | ||||
| 	friend EApp; | ||||
| 
 | ||||
| public: | ||||
| 	EScene(); | ||||
| 
 | ||||
| 	~EScene(); | ||||
|  | @ -200,7 +201,6 @@ public: | |||
| 	void clearAllChildren(); | ||||
| 
 | ||||
| protected: | ||||
| 	friend EApp; | ||||
| 	std::vector<e2d::ENode*> m_vChildren; | ||||
| 
 | ||||
| protected: | ||||
|  | @ -213,6 +213,8 @@ protected: | |||
| 
 | ||||
| class EObject | ||||
| { | ||||
| 	friend EObjectManager; | ||||
| 
 | ||||
| public: | ||||
| 	EObject(); | ||||
| 
 | ||||
|  | @ -228,7 +230,6 @@ public: | |||
| 	void autoRelease(); | ||||
| 
 | ||||
| private: | ||||
| 	friend EObjectManager; | ||||
| 	int m_nRefCount; | ||||
| 	bool m_bManaged; | ||||
| 	bool m_bAutoRelease; | ||||
|  |  | |||
|  | @ -2,12 +2,16 @@ | |||
| #include <Windows.h> | ||||
| #include <string> | ||||
| #include <atltypes.h> | ||||
| #include <functional> | ||||
| 
 | ||||
| namespace e2d | ||||
| { | ||||
| 
 | ||||
| typedef std::wstring EString; | ||||
| 
 | ||||
| //typedef std::function<void(VK_KEY)>	KEY_CALLBACK;
 | ||||
| typedef std::function<void()>		MOUSE_CALLBACK; | ||||
| 
 | ||||
| 
 | ||||
| typedef CSize ESize; | ||||
| typedef CPoint EPoint; | ||||
|  |  | |||
|  | @ -4,8 +4,13 @@ | |||
| namespace e2d | ||||
| { | ||||
| 
 | ||||
| class EMsgManager; | ||||
| 
 | ||||
| 
 | ||||
| class EObjectManager | ||||
| { | ||||
| 	friend EApp; | ||||
| 
 | ||||
| public: | ||||
| 	// 将一个节点放入释放池
 | ||||
| 	static void add( | ||||
|  | @ -16,8 +21,6 @@ public: | |||
| 	static void clearAllObjects(); | ||||
| 
 | ||||
| private: | ||||
| 	friend EApp; | ||||
| 
 | ||||
| 	// 刷新内存池
 | ||||
| 	static void __flush(); | ||||
| }; | ||||
|  | @ -54,15 +57,67 @@ public: | |||
| class EMouseListener : | ||||
| 	public EObject | ||||
| { | ||||
| protected: | ||||
| 	friend EMsgManager; | ||||
| 	e2d::EString name; | ||||
| 
 | ||||
| public: | ||||
| 	EMouseListener(); | ||||
| 
 | ||||
| 	EMouseListener( | ||||
| 		EString name | ||||
| 	); | ||||
| 
 | ||||
| 	EMouseListener( | ||||
| 		const MOUSE_CALLBACK &callback | ||||
| 	); | ||||
| 
 | ||||
| 	EMouseListener( | ||||
| 		EString name, | ||||
| 		const MOUSE_CALLBACK &callback | ||||
| 	); | ||||
| 
 | ||||
| 	// 获取监听器状态
 | ||||
| 	bool isRunnint() const; | ||||
| 
 | ||||
| 	// 启动监听
 | ||||
| 	void start(); | ||||
| 
 | ||||
| 	// 停止监听
 | ||||
| 	void stop(); | ||||
| 
 | ||||
| 	// 进入等待状态
 | ||||
| 	void wait(); | ||||
| 
 | ||||
| 	// 唤醒
 | ||||
| 	void notify(); | ||||
| 
 | ||||
| 	// 执行监听器回调函数
 | ||||
| 	void runCallback(); | ||||
| 
 | ||||
| 	// 获取监听器名称
 | ||||
| 	EString getName() const; | ||||
| 
 | ||||
| 	// 获取监听器所在场景
 | ||||
| 	EScene * getParentScene(); | ||||
| 	 | ||||
| 	// 设置监听器名称
 | ||||
| 	void setName(EString name); | ||||
| 
 | ||||
| 	// 设置监听器回调函数
 | ||||
| 	void setCallback(const MOUSE_CALLBACK &callback); | ||||
| 
 | ||||
| protected: | ||||
| 	EString			m_sName; | ||||
| 	bool			m_bRunning; | ||||
| 	bool			m_bWaiting; | ||||
| 	MOUSE_CALLBACK	m_callback; | ||||
| 	EScene *		m_pParentScene; | ||||
| }; | ||||
| 
 | ||||
| 
 | ||||
| class EMsgManager | ||||
| { | ||||
| 	friend EApp; | ||||
| 
 | ||||
| public: | ||||
| 	static void setMouseMsg( | ||||
| 		UINT message | ||||
|  | @ -75,7 +130,6 @@ public: | |||
| 	); | ||||
| 
 | ||||
| private: | ||||
| 	friend EApp; | ||||
| 	 | ||||
| 	static void __exec(); | ||||
| }; | ||||
|  |  | |||
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