适应vs2015
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||||
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|
||||
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||||
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||||
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||||
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|
|
@ -1 +1,69 @@
|
|||
#include "..\etools.h"
|
||||
#include "..\etools.h"
|
||||
|
||||
e2d::EMouseListener::EMouseListener()
|
||||
: m_bRunning(false)
|
||||
, m_bWaiting(false)
|
||||
, m_sName(L"")
|
||||
, m_callback([] {})
|
||||
, m_pParentScene(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
e2d::EMouseListener::EMouseListener(EString name)
|
||||
: EMouseListener()
|
||||
{
|
||||
m_sName = name;
|
||||
}
|
||||
|
||||
e2d::EMouseListener::EMouseListener(const MOUSE_CALLBACK & callback)
|
||||
: EMouseListener()
|
||||
{
|
||||
m_callback = callback;
|
||||
}
|
||||
|
||||
e2d::EMouseListener::EMouseListener(EString name, const MOUSE_CALLBACK & callback)
|
||||
: EMouseListener()
|
||||
{
|
||||
m_sName = name;
|
||||
m_callback = callback;
|
||||
}
|
||||
|
||||
bool e2d::EMouseListener::isRunnint() const
|
||||
{
|
||||
return m_bRunning && !m_bWaiting;
|
||||
}
|
||||
|
||||
void e2d::EMouseListener::start()
|
||||
{
|
||||
m_bRunning = true;
|
||||
}
|
||||
|
||||
void e2d::EMouseListener::stop()
|
||||
{
|
||||
m_bRunning = false;
|
||||
}
|
||||
|
||||
void e2d::EMouseListener::wait()
|
||||
{
|
||||
m_bWaiting = true;
|
||||
}
|
||||
|
||||
void e2d::EMouseListener::notify()
|
||||
{
|
||||
m_bWaiting = false;
|
||||
}
|
||||
|
||||
void e2d::EMouseListener::runCallback()
|
||||
{
|
||||
m_callback();
|
||||
}
|
||||
|
||||
e2d::EString e2d::EMouseListener::getName() const
|
||||
{
|
||||
return m_sName;
|
||||
}
|
||||
|
||||
e2d::EScene * e2d::EMouseListener::getParentScene()
|
||||
{
|
||||
return m_pParentScene;
|
||||
}
|
||||
|
|
@ -166,8 +166,9 @@ protected:
|
|||
|
||||
class EScene
|
||||
{
|
||||
public:
|
||||
friend EApp;
|
||||
|
||||
public:
|
||||
EScene();
|
||||
|
||||
~EScene();
|
||||
|
|
@ -200,7 +201,6 @@ public:
|
|||
void clearAllChildren();
|
||||
|
||||
protected:
|
||||
friend EApp;
|
||||
std::vector<e2d::ENode*> m_vChildren;
|
||||
|
||||
protected:
|
||||
|
|
@ -213,6 +213,8 @@ protected:
|
|||
|
||||
class EObject
|
||||
{
|
||||
friend EObjectManager;
|
||||
|
||||
public:
|
||||
EObject();
|
||||
|
||||
|
|
@ -228,7 +230,6 @@ public:
|
|||
void autoRelease();
|
||||
|
||||
private:
|
||||
friend EObjectManager;
|
||||
int m_nRefCount;
|
||||
bool m_bManaged;
|
||||
bool m_bAutoRelease;
|
||||
|
|
|
|||
|
|
@ -2,12 +2,16 @@
|
|||
#include <Windows.h>
|
||||
#include <string>
|
||||
#include <atltypes.h>
|
||||
#include <functional>
|
||||
|
||||
namespace e2d
|
||||
{
|
||||
|
||||
typedef std::wstring EString;
|
||||
|
||||
//typedef std::function<void(VK_KEY)> KEY_CALLBACK;
|
||||
typedef std::function<void()> MOUSE_CALLBACK;
|
||||
|
||||
|
||||
typedef CSize ESize;
|
||||
typedef CPoint EPoint;
|
||||
|
|
|
|||
|
|
@ -4,8 +4,13 @@
|
|||
namespace e2d
|
||||
{
|
||||
|
||||
class EMsgManager;
|
||||
|
||||
|
||||
class EObjectManager
|
||||
{
|
||||
friend EApp;
|
||||
|
||||
public:
|
||||
// 将一个节点放入释放池
|
||||
static void add(
|
||||
|
|
@ -16,8 +21,6 @@ public:
|
|||
static void clearAllObjects();
|
||||
|
||||
private:
|
||||
friend EApp;
|
||||
|
||||
// 刷新内存池
|
||||
static void __flush();
|
||||
};
|
||||
|
|
@ -54,15 +57,67 @@ public:
|
|||
class EMouseListener :
|
||||
public EObject
|
||||
{
|
||||
protected:
|
||||
friend EMsgManager;
|
||||
e2d::EString name;
|
||||
|
||||
public:
|
||||
EMouseListener();
|
||||
|
||||
EMouseListener(
|
||||
EString name
|
||||
);
|
||||
|
||||
EMouseListener(
|
||||
const MOUSE_CALLBACK &callback
|
||||
);
|
||||
|
||||
EMouseListener(
|
||||
EString name,
|
||||
const MOUSE_CALLBACK &callback
|
||||
);
|
||||
|
||||
// 获取监听器状态
|
||||
bool isRunnint() const;
|
||||
|
||||
// 启动监听
|
||||
void start();
|
||||
|
||||
// 停止监听
|
||||
void stop();
|
||||
|
||||
// 进入等待状态
|
||||
void wait();
|
||||
|
||||
// 唤醒
|
||||
void notify();
|
||||
|
||||
// 执行监听器回调函数
|
||||
void runCallback();
|
||||
|
||||
// 获取监听器名称
|
||||
EString getName() const;
|
||||
|
||||
// 获取监听器所在场景
|
||||
EScene * getParentScene();
|
||||
|
||||
// 设置监听器名称
|
||||
void setName(EString name);
|
||||
|
||||
// 设置监听器回调函数
|
||||
void setCallback(const MOUSE_CALLBACK &callback);
|
||||
|
||||
protected:
|
||||
EString m_sName;
|
||||
bool m_bRunning;
|
||||
bool m_bWaiting;
|
||||
MOUSE_CALLBACK m_callback;
|
||||
EScene * m_pParentScene;
|
||||
};
|
||||
|
||||
|
||||
class EMsgManager
|
||||
{
|
||||
friend EApp;
|
||||
|
||||
public:
|
||||
static void setMouseMsg(
|
||||
UINT message
|
||||
|
|
@ -75,8 +130,7 @@ public:
|
|||
);
|
||||
|
||||
private:
|
||||
friend EApp;
|
||||
|
||||
|
||||
static void __exec();
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue