修复上次更新后动画不同步的bug
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				|  | @ -18,6 +18,7 @@ ActionFrames::~ActionFrames() | |||
| { | ||||
| 	for (auto frame : m_vFrames) | ||||
| 	{ | ||||
| 		frame->autoRelease(); | ||||
| 		frame->release(); | ||||
| 	} | ||||
| } | ||||
|  | @ -42,6 +43,7 @@ void ActionFrames::_exec(steady_clock::time_point nNow) | |||
| 		if (m_nFrameIndex == m_vFrames.size()) | ||||
| 		{ | ||||
| 			this->stop(); | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  |  | |||
|  | @ -19,7 +19,7 @@ void ActionMoveBy::_init() | |||
| 
 | ||||
| void ActionMoveBy::_exec(steady_clock::time_point nNow) | ||||
| { | ||||
| 	if (Animation::_isDelayEnough(nNow)) | ||||
| 	while (Animation::_isDelayEnough(nNow)) | ||||
| 	{ | ||||
| 		// 计算移动位置
 | ||||
| 		float scale = float(m_nDuration) / m_nTotalDuration; | ||||
|  | @ -30,6 +30,7 @@ void ActionMoveBy::_exec(steady_clock::time_point nNow) | |||
| 		if (_isEnd()) | ||||
| 		{ | ||||
| 			this->stop(); | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  |  | |||
|  | @ -19,7 +19,7 @@ void ActionOpacityBy::_init() | |||
| 
 | ||||
| void ActionOpacityBy::_exec(steady_clock::time_point nNow) | ||||
| { | ||||
| 	if (Animation::_isDelayEnough(nNow)) | ||||
| 	while (Animation::_isDelayEnough(nNow)) | ||||
| 	{ | ||||
| 		// 计算移动位置
 | ||||
| 		float scale = float(m_nDuration) / m_nTotalDuration; | ||||
|  | @ -29,6 +29,7 @@ void ActionOpacityBy::_exec(steady_clock::time_point nNow) | |||
| 		if (_isEnd()) | ||||
| 		{ | ||||
| 			this->stop(); | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  |  | |||
|  | @ -21,7 +21,7 @@ void ActionScaleBy::_init() | |||
| 
 | ||||
| void ActionScaleBy::_exec(steady_clock::time_point nNow) | ||||
| { | ||||
| 	if (Animation::_isDelayEnough(nNow)) | ||||
| 	while (Animation::_isDelayEnough(nNow)) | ||||
| 	{ | ||||
| 		// 计算移动位置
 | ||||
| 		float scale = float(m_nDuration) / m_nTotalDuration; | ||||
|  | @ -31,6 +31,7 @@ void ActionScaleBy::_exec(steady_clock::time_point nNow) | |||
| 		if (_isEnd()) | ||||
| 		{ | ||||
| 			this->stop(); | ||||
| 			break; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  |  | |||
|  | @ -287,7 +287,7 @@ | |||
|       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
|       <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <SDLCheck>true</SDLCheck> | ||||
|       <DebugInformationFormat>EditAndContinue</DebugInformationFormat> | ||||
|       <DebugInformationFormat>None</DebugInformationFormat> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <SubSystem>Console</SubSystem> | ||||
|  |  | |||
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