去除Config的自动回收对象选项,增加operator new重载
This commit is contained in:
		
							parent
							
								
									fb389cce89
								
							
						
					
					
						commit
						a2d173800b
					
				|  | @ -98,7 +98,7 @@ e2d::Animate * e2d::Animate::clone() const | |||
| { | ||||
| 	if (_animation) | ||||
| 	{ | ||||
| 		return new (std::nothrow) Animate(_animation); | ||||
| 		return new (e2d::autorelease) Animate(_animation); | ||||
| 	} | ||||
| 	return nullptr; | ||||
| } | ||||
|  | @ -110,7 +110,7 @@ e2d::Animate * e2d::Animate::reverse() const | |||
| 		auto animation = _animation->reverse(); | ||||
| 		if (animation) | ||||
| 		{ | ||||
| 			return new (std::nothrow) Animate(animation); | ||||
| 			return new (e2d::autorelease) Animate(animation); | ||||
| 		} | ||||
| 	} | ||||
| 	return nullptr; | ||||
|  |  | |||
|  | @ -68,7 +68,7 @@ const std::vector<e2d::Image*>& e2d::Animation::getFrames() const | |||
| 
 | ||||
| e2d::Animation * e2d::Animation::clone() const | ||||
| { | ||||
| 	auto animation = new (std::nothrow) Animation(_interval); | ||||
| 	auto animation = new (e2d::autorelease) Animation(_interval); | ||||
| 	if (animation) | ||||
| 	{ | ||||
| 		for (auto frame : _frames) | ||||
|  | @ -99,5 +99,5 @@ e2d::Animation * e2d::Animation::reverse() const | |||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	return new (std::nothrow) Animation(this->getInterval(), frames); | ||||
| 	return new (e2d::autorelease) Animation(this->getInterval(), frames); | ||||
| } | ||||
|  |  | |||
|  | @ -7,12 +7,12 @@ e2d::CallFunc::CallFunc(const Function& func) : | |||
| 
 | ||||
| e2d::CallFunc * e2d::CallFunc::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) CallFunc(_func); | ||||
| 	return new (e2d::autorelease) CallFunc(_func); | ||||
| } | ||||
| 
 | ||||
| e2d::CallFunc * e2d::CallFunc::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) CallFunc(_func); | ||||
| 	return new (e2d::autorelease) CallFunc(_func); | ||||
| } | ||||
| 
 | ||||
| void e2d::CallFunc::_init() | ||||
|  |  | |||
|  | @ -8,12 +8,12 @@ e2d::Delay::Delay(double duration) | |||
| 
 | ||||
| e2d::Delay * e2d::Delay::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) Delay(_delay); | ||||
| 	return new (e2d::autorelease) Delay(_delay); | ||||
| } | ||||
| 
 | ||||
| e2d::Delay * e2d::Delay::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) Delay(_delay); | ||||
| 	return new (e2d::autorelease) Delay(_delay); | ||||
| } | ||||
| 
 | ||||
| void e2d::Delay::reset() | ||||
|  |  | |||
|  | @ -11,12 +11,12 @@ e2d::JumpBy::JumpBy(double duration, const Vector2 & vec, double height, int jum | |||
| 
 | ||||
| e2d::JumpBy * e2d::JumpBy::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) JumpBy(_duration, _deltaPos, _height, _jumps); | ||||
| 	return new (e2d::autorelease) JumpBy(_duration, _deltaPos, _height, _jumps); | ||||
| } | ||||
| 
 | ||||
| e2d::JumpBy * e2d::JumpBy::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) JumpBy(_duration, -_deltaPos, _height, _jumps); | ||||
| 	return new (e2d::autorelease) JumpBy(_duration, -_deltaPos, _height, _jumps); | ||||
| } | ||||
| 
 | ||||
| void e2d::JumpBy::_init() | ||||
|  |  | |||
|  | @ -9,7 +9,7 @@ e2d::JumpTo::JumpTo(double duration, const Point & pos, double height, int jumps | |||
| 
 | ||||
| e2d::JumpTo * e2d::JumpTo::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) JumpTo(_duration, _endPos, _height, _jumps); | ||||
| 	return new (e2d::autorelease) JumpTo(_duration, _endPos, _height, _jumps); | ||||
| } | ||||
| 
 | ||||
| void e2d::JumpTo::_init() | ||||
|  |  | |||
|  | @ -23,7 +23,7 @@ e2d::Loop * e2d::Loop::clone() const | |||
| { | ||||
| 	if (_action) | ||||
| 	{ | ||||
| 		return new (std::nothrow) Loop(_action->clone()); | ||||
| 		return new (e2d::autorelease) Loop(_action->clone()); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
|  | @ -35,7 +35,7 @@ e2d::Loop * e2d::Loop::reverse() const | |||
| { | ||||
| 	if (_action) | ||||
| 	{ | ||||
| 		return new (std::nothrow) Loop(_action->clone()); | ||||
| 		return new (e2d::autorelease) Loop(_action->clone()); | ||||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
|  |  | |||
|  | @ -37,10 +37,10 @@ void e2d::MoveBy::_update() | |||
| 
 | ||||
| e2d::MoveBy * e2d::MoveBy::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) MoveBy(_duration, _deltaPos); | ||||
| 	return new (e2d::autorelease) MoveBy(_duration, _deltaPos); | ||||
| } | ||||
| 
 | ||||
| e2d::MoveBy * e2d::MoveBy::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) MoveBy(_duration, -_deltaPos); | ||||
| 	return new (e2d::autorelease) MoveBy(_duration, -_deltaPos); | ||||
| } | ||||
|  | @ -9,7 +9,7 @@ e2d::MoveTo::MoveTo(double duration, Point pos) | |||
| 
 | ||||
| e2d::MoveTo * e2d::MoveTo::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) MoveTo(_duration, _endPos); | ||||
| 	return new (e2d::autorelease) MoveTo(_duration, _endPos); | ||||
| } | ||||
| 
 | ||||
| void e2d::MoveTo::_init() | ||||
|  |  | |||
|  | @ -30,10 +30,10 @@ void e2d::OpacityBy::_update() | |||
| 
 | ||||
| e2d::OpacityBy * e2d::OpacityBy::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) OpacityBy(_duration, _deltaVal); | ||||
| 	return new (e2d::autorelease) OpacityBy(_duration, _deltaVal); | ||||
| } | ||||
| 
 | ||||
| e2d::OpacityBy * e2d::OpacityBy::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) OpacityBy(_duration, -_deltaVal); | ||||
| 	return new (e2d::autorelease) OpacityBy(_duration, -_deltaVal); | ||||
| } | ||||
|  | @ -10,7 +10,7 @@ e2d::OpacityTo::OpacityTo(double duration, double opacity) | |||
| 
 | ||||
| e2d::OpacityTo * e2d::OpacityTo::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) OpacityTo(_duration, _endVal); | ||||
| 	return new (e2d::autorelease) OpacityTo(_duration, _endVal); | ||||
| } | ||||
| 
 | ||||
| void e2d::OpacityTo::_init() | ||||
|  |  | |||
|  | @ -30,10 +30,10 @@ void e2d::RotateBy::_update() | |||
| 
 | ||||
| e2d::RotateBy * e2d::RotateBy::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) RotateBy(_duration, _deltaVal); | ||||
| 	return new (e2d::autorelease) RotateBy(_duration, _deltaVal); | ||||
| } | ||||
| 
 | ||||
| e2d::RotateBy * e2d::RotateBy::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) RotateBy(_duration, -_deltaVal); | ||||
| 	return new (e2d::autorelease) RotateBy(_duration, -_deltaVal); | ||||
| } | ||||
|  | @ -10,7 +10,7 @@ e2d::RotateTo::RotateTo(double duration, double rotation) | |||
| 
 | ||||
| e2d::RotateTo * e2d::RotateTo::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) RotateTo(_duration, _endVal); | ||||
| 	return new (e2d::autorelease) RotateTo(_duration, _endVal); | ||||
| } | ||||
| 
 | ||||
| void e2d::RotateTo::_init() | ||||
|  |  | |||
|  | @ -39,10 +39,10 @@ void e2d::ScaleBy::_update() | |||
| 
 | ||||
| e2d::ScaleBy * e2d::ScaleBy::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) ScaleBy(_duration, _deltaX, _deltaY); | ||||
| 	return new (e2d::autorelease) ScaleBy(_duration, _deltaX, _deltaY); | ||||
| } | ||||
| 
 | ||||
| e2d::ScaleBy * e2d::ScaleBy::reverse() const | ||||
| { | ||||
| 	return new (std::nothrow) ScaleBy(_duration, -_deltaX, -_deltaY); | ||||
| 	return new (e2d::autorelease) ScaleBy(_duration, -_deltaX, -_deltaY); | ||||
| } | ||||
|  | @ -17,7 +17,7 @@ e2d::ScaleTo::ScaleTo(double duration, double scaleX, double scaleY) | |||
| 
 | ||||
| e2d::ScaleTo * e2d::ScaleTo::clone() const | ||||
| { | ||||
| 	return new (std::nothrow) ScaleTo(_duration, _endScaleX, _endScaleY); | ||||
| 	return new (e2d::autorelease) ScaleTo(_duration, _endScaleX, _endScaleY); | ||||
| } | ||||
| 
 | ||||
| void e2d::ScaleTo::_init() | ||||
|  |  | |||
|  | @ -97,7 +97,7 @@ void e2d::Sequence::add(const std::vector<Action*>& actions) | |||
| 
 | ||||
| e2d::Sequence * e2d::Sequence::clone() const | ||||
| { | ||||
| 	auto sequence = new (std::nothrow) Sequence(); | ||||
| 	auto sequence = new (e2d::autorelease) Sequence(); | ||||
| 	for (const auto& action : _actions) | ||||
| 	{ | ||||
| 		if (action) | ||||
|  | @ -110,7 +110,7 @@ e2d::Sequence * e2d::Sequence::clone() const | |||
| 
 | ||||
| e2d::Sequence * e2d::Sequence::reverse() const | ||||
| { | ||||
| 	auto sequence = new (std::nothrow) Sequence(); | ||||
| 	auto sequence = new (e2d::autorelease) Sequence(); | ||||
| 	if (sequence && !_actions.empty()) | ||||
| 	{ | ||||
| 		std::vector<Action*> newActions(_actions.size()); | ||||
|  |  | |||
|  | @ -95,7 +95,7 @@ void e2d::Spawn::add(const std::vector<Action*>& actions) | |||
| 
 | ||||
| e2d::Spawn * e2d::Spawn::clone() const | ||||
| { | ||||
| 	auto spawn = new (std::nothrow) Spawn(); | ||||
| 	auto spawn = new (e2d::autorelease) Spawn(); | ||||
| 	for (const auto& action : _actions) | ||||
| 	{ | ||||
| 		if (action) | ||||
|  | @ -108,7 +108,7 @@ e2d::Spawn * e2d::Spawn::clone() const | |||
| 
 | ||||
| e2d::Spawn * e2d::Spawn::reverse() const | ||||
| { | ||||
| 	auto spawn = new (std::nothrow) Spawn(); | ||||
| 	auto spawn = new (e2d::autorelease) Spawn(); | ||||
| 	if (spawn && !_actions.empty()) | ||||
| 	{ | ||||
| 		std::vector<Action*> newActions(_actions.size()); | ||||
|  |  | |||
|  | @ -236,8 +236,7 @@ double e2d::Input::getMouseDeltaZ() | |||
| 
 | ||||
| e2d::Listener * e2d::Input::addListener(const Function& func, const String& name, bool paused) | ||||
| { | ||||
| 	auto listener = new (std::nothrow) Listener(func, name, paused); | ||||
| 	listener->autorelease(); | ||||
| 	auto listener = new (e2d::autorelease) Listener(func, name, paused); | ||||
| 	listener->retain(); | ||||
| 	s_vListeners.push_back(listener); | ||||
| 	return listener; | ||||
|  |  | |||
|  | @ -121,8 +121,7 @@ void e2d::Collision::__update(Node * active, Node * passive) | |||
| 
 | ||||
| e2d::Listener * e2d::Collision::addListener(const Function& func, const String& name, bool paused) | ||||
| { | ||||
| 	auto listener = new (std::nothrow) Listener(func, name, paused); | ||||
| 	listener->autorelease(); | ||||
| 	auto listener = new (e2d::autorelease) Listener(func, name, paused); | ||||
| 	listener->retain(); | ||||
| 	s_vListeners.push_back(listener); | ||||
| 	return listener; | ||||
|  |  | |||
|  | @ -7,7 +7,6 @@ e2d::Config::Config() | |||
| 	, _soundEnabled(true) | ||||
| 	, _collisionEnabled(false) | ||||
| 	, _colliderVisiable(false) | ||||
| 	, _objectsAutoRelease(false) | ||||
| 	, _nodeDefColliderType(Collider::Type::None) | ||||
| 	, _unconfigured(true) | ||||
| { | ||||
|  | @ -31,11 +30,6 @@ void e2d::Config::setSoundEnabled(bool enabled) | |||
| 	} | ||||
| } | ||||
| 
 | ||||
| void e2d::Config::setObjectsAutoReleaseEnabled(bool enabled) | ||||
| { | ||||
| 	_objectsAutoRelease = enabled; | ||||
| } | ||||
| 
 | ||||
| void e2d::Config::setCollisionEnabled(bool enabled) | ||||
| { | ||||
| 	_collisionEnabled = enabled; | ||||
|  | @ -69,11 +63,6 @@ bool e2d::Config::isSoundEnabled() const | |||
| 	return _soundEnabled; | ||||
| } | ||||
| 
 | ||||
| bool e2d::Config::isObjectsAutoReleaseEnabled() const | ||||
| { | ||||
| 	return _objectsAutoRelease; | ||||
| } | ||||
| 
 | ||||
| bool e2d::Config::isCollisionEnabled() const | ||||
| { | ||||
| 	return _collisionEnabled; | ||||
|  |  | |||
|  | @ -1,14 +1,28 @@ | |||
| #include "..\e2dbase.h" | ||||
| #include "..\e2dmanager.h" | ||||
| 
 | ||||
| e2d::autorelease_t const e2d::autorelease = e2d::autorelease_t(); | ||||
| 
 | ||||
| void * operator new(size_t _Size, e2d::autorelease_t const &) E2D_NOEXCEPT | ||||
| { | ||||
| 	void* p = ::operator new (_Size, std::nothrow); | ||||
| 	e2d::Object * newObject = static_cast<e2d::Object*>(p); | ||||
| 	if (newObject) | ||||
| 	{ | ||||
| 		newObject->autorelease(); | ||||
| 	} | ||||
| 	return p; | ||||
| } | ||||
| 
 | ||||
| void operator delete(void * _Block, e2d::autorelease_t const &) E2D_NOEXCEPT | ||||
| { | ||||
| 	::operator delete (_Block, std::nothrow); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| e2d::Object::Object() | ||||
| 	: _refCount(0) | ||||
| { | ||||
| 	if (Game::getInstance()->getConfig().isObjectsAutoReleaseEnabled()) | ||||
| 	{ | ||||
| 		this->autorelease(); | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| e2d::Object::~Object() | ||||
|  |  | |||
|  | @ -6,8 +6,7 @@ e2d::Scene::Scene() | |||
| 	: _autoUpdate(true) | ||||
| 	, _root(nullptr) | ||||
| { | ||||
| 	_root = new (std::nothrow) Node(); | ||||
| 	_root->autorelease(); | ||||
| 	_root = new (e2d::autorelease) Node(); | ||||
| 	_root->retain(); | ||||
| 	_root->_setParentScene(this); | ||||
| } | ||||
|  |  | |||
|  | @ -1,22 +1,22 @@ | |||
| #include "..\e2dcustom.h" | ||||
| 
 | ||||
| 
 | ||||
| e2d::Exception::Exception() throw() | ||||
| e2d::Exception::Exception() E2D_NOEXCEPT | ||||
| 	: _message() | ||||
| { | ||||
| } | ||||
| 
 | ||||
| e2d::Exception::Exception(const String& message) throw() | ||||
| e2d::Exception::Exception(const String& message) E2D_NOEXCEPT | ||||
| 	: _message(message) | ||||
| { | ||||
| } | ||||
| 
 | ||||
| e2d::Exception::Exception(Exception const& other) throw() | ||||
| e2d::Exception::Exception(Exception const& other) E2D_NOEXCEPT | ||||
| 	: _message(other._message) | ||||
| { | ||||
| } | ||||
| 
 | ||||
| e2d::Exception& e2d::Exception::operator=(Exception const& other) throw() | ||||
| e2d::Exception& e2d::Exception::operator=(Exception const& other) E2D_NOEXCEPT | ||||
| { | ||||
| 	if (this == &other) | ||||
| 	{ | ||||
|  | @ -27,7 +27,7 @@ e2d::Exception& e2d::Exception::operator=(Exception const& other) throw() | |||
| 	return *this; | ||||
| } | ||||
| 
 | ||||
| e2d::Exception::~Exception() throw() | ||||
| e2d::Exception::~Exception() E2D_NOEXCEPT | ||||
| { | ||||
| } | ||||
| 
 | ||||
|  |  | |||
|  | @ -1,11 +1,11 @@ | |||
| #include "..\e2dcustom.h" | ||||
| 
 | ||||
| e2d::SystemException::SystemException() throw() | ||||
| e2d::SystemException::SystemException() E2D_NOEXCEPT | ||||
| 	: Exception(L"未知的系统异常") | ||||
| { | ||||
| } | ||||
| 
 | ||||
| e2d::SystemException::SystemException(const String& message) throw() | ||||
| e2d::SystemException::SystemException(const String& message) E2D_NOEXCEPT | ||||
| 	: Exception(message) | ||||
| { | ||||
| } | ||||
|  |  | |||
|  | @ -573,8 +573,7 @@ void e2d::Node::setColliderType(Collider::Type type) | |||
| 		case Collider::Type::Circle: | ||||
| 		case Collider::Type::Ellipse: | ||||
| 		{ | ||||
| 			_collider = new (std::nothrow) Collider(); | ||||
| 			_collider->autorelease(); | ||||
| 			_collider = new (e2d::autorelease) Collider(); | ||||
| 			_collider->_parentNode = this; | ||||
| 			_collider->_recreate(type); | ||||
| 			// 添加新的碰撞体
 | ||||
|  |  | |||
|  | @ -60,8 +60,7 @@ bool e2d::Sprite::open(const String& filePath) | |||
| { | ||||
| 	if (!_image) | ||||
| 	{ | ||||
| 		_image = new (std::nothrow) Image(); | ||||
| 		_image->autorelease(); | ||||
| 		_image = new (e2d::autorelease) Image(); | ||||
| 		_image->retain(); | ||||
| 	} | ||||
| 
 | ||||
|  | @ -77,8 +76,7 @@ bool e2d::Sprite::open(int resNameId, const String& resType) | |||
| { | ||||
| 	if (!_image) | ||||
| 	{ | ||||
| 		_image = new (std::nothrow) Image(); | ||||
| 		_image->autorelease(); | ||||
| 		_image = new (e2d::autorelease) Image(); | ||||
| 		_image->retain(); | ||||
| 	} | ||||
| 
 | ||||
|  |  | |||
|  | @ -118,7 +118,7 @@ bool e2d::Music::open(const e2d::String& filePath) | |||
| 	_dwSize = _ck.cksize; | ||||
| 
 | ||||
| 	// 将样本数据读取到内存中
 | ||||
| 	_waveData = new (std::nothrow) BYTE[_dwSize]; | ||||
| 	_waveData = new BYTE[_dwSize]; | ||||
| 
 | ||||
| 	if (!_read(_waveData, _dwSize)) | ||||
| 	{ | ||||
|  | @ -173,7 +173,7 @@ bool e2d::Music::open(int resNameId, const e2d::String& resType) | |||
| 	if (nullptr == (pvRes = LockResource(hResData))) | ||||
| 		return TraceError(L"LockResource"); | ||||
| 
 | ||||
| 	_resBuffer = new (std::nothrow) CHAR[dwSize]; | ||||
| 	_resBuffer = new CHAR[dwSize]; | ||||
| 	memcpy(_resBuffer, pvRes, dwSize); | ||||
| 
 | ||||
| 	MMIOINFO mmioInfo; | ||||
|  | @ -198,7 +198,7 @@ bool e2d::Music::open(int resNameId, const e2d::String& resType) | |||
| 	_dwSize = _ck.cksize; | ||||
| 
 | ||||
| 	// 将样本数据读取到内存中
 | ||||
| 	_waveData = new (std::nothrow) BYTE[_dwSize]; | ||||
| 	_waveData = new BYTE[_dwSize]; | ||||
| 
 | ||||
| 	if (!_read(_waveData, _dwSize)) | ||||
| 	{ | ||||
|  | @ -404,7 +404,7 @@ bool e2d::Music::_readMMIO() | |||
| 	// 的数据,这个数据就是额外分配的大小
 | ||||
| 	if (pcmWaveFormat.wf.wFormatTag == WAVE_FORMAT_PCM) | ||||
| 	{ | ||||
| 		_wfx = (WAVEFORMATEX*) new (std::nothrow) CHAR[sizeof(WAVEFORMATEX)]; | ||||
| 		_wfx = (WAVEFORMATEX*) new CHAR[sizeof(WAVEFORMATEX)]; | ||||
| 
 | ||||
| 		// 拷贝数据
 | ||||
| 		memcpy(_wfx, &pcmWaveFormat, sizeof(pcmWaveFormat)); | ||||
|  | @ -417,7 +417,7 @@ bool e2d::Music::_readMMIO() | |||
| 		if (mmioRead(_hmmio, (CHAR*)&cbExtraBytes, sizeof(WORD)) != sizeof(WORD)) | ||||
| 			return TraceError(L"mmioRead"); | ||||
| 
 | ||||
| 		_wfx = (WAVEFORMATEX*) new (std::nothrow) CHAR[sizeof(WAVEFORMATEX) + cbExtraBytes]; | ||||
| 		_wfx = (WAVEFORMATEX*) new CHAR[sizeof(WAVEFORMATEX) + cbExtraBytes]; | ||||
| 
 | ||||
| 		// 拷贝数据
 | ||||
| 		memcpy(_wfx, &pcmWaveFormat, sizeof(pcmWaveFormat)); | ||||
|  |  | |||
|  | @ -69,8 +69,7 @@ bool e2d::Player::preload(const String& filePath) | |||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		Music * music = new (std::nothrow) Music(); | ||||
| 		music->autorelease(); | ||||
| 		Music * music = new (e2d::autorelease) Music(); | ||||
| 
 | ||||
| 		if (music->open(filePath)) | ||||
| 		{ | ||||
|  | @ -91,8 +90,7 @@ bool e2d::Player::preload(int resNameId, const String& resType) | |||
| 	} | ||||
| 	else | ||||
| 	{ | ||||
| 		Music * music = new (std::nothrow) Music(); | ||||
| 		music->autorelease(); | ||||
| 		Music * music = new (e2d::autorelease) Music(); | ||||
| 
 | ||||
| 		if (music->open(resNameId, resType)) | ||||
| 		{ | ||||
|  |  | |||
|  | @ -764,12 +764,6 @@ public: | |||
| 		bool enabled | ||||
| 	); | ||||
| 
 | ||||
| 	// 打开或关闭自动回收 Easy2D 对象功能
 | ||||
| 	// 默认:关闭
 | ||||
| 	void setObjectsAutoReleaseEnabled( | ||||
| 		bool enabled | ||||
| 	); | ||||
| 
 | ||||
| 	// 打开或关闭碰撞监听
 | ||||
| 	// 默认:关闭
 | ||||
| 	void setCollisionEnabled( | ||||
|  | @ -800,9 +794,6 @@ public: | |||
| 	// 获取声音打开状态
 | ||||
| 	bool isSoundEnabled() const; | ||||
| 
 | ||||
| 	// 获取 Easy2D 对象自动释放状态
 | ||||
| 	bool isObjectsAutoReleaseEnabled() const; | ||||
| 
 | ||||
| 	// 获取碰撞监听状态
 | ||||
| 	bool isCollisionEnabled() const; | ||||
| 
 | ||||
|  | @ -820,7 +811,6 @@ protected: | |||
| 
 | ||||
| protected: | ||||
| 	bool			_unconfigured; | ||||
| 	bool			_objectsAutoRelease; | ||||
| 	bool			_soundEnabled; | ||||
| 	bool			_collisionEnabled; | ||||
| 	bool			_colliderVisiable; | ||||
|  | @ -831,3 +821,24 @@ protected: | |||
| 
 | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| #ifndef __AUTORELEASE_T_DEFINED | ||||
| #define __AUTORELEASE_T_DEFINED | ||||
| namespace e2d | ||||
| { | ||||
| 	struct autorelease_t { }; | ||||
| 
 | ||||
| 	extern autorelease_t const autorelease; | ||||
| } | ||||
| 
 | ||||
| void* operator new( | ||||
| 	size_t _Size, | ||||
| 	e2d::autorelease_t const& | ||||
| 	) E2D_NOEXCEPT; | ||||
| 
 | ||||
| void operator delete( | ||||
| 	void* _Block, | ||||
| 	e2d::autorelease_t const& | ||||
| 	) E2D_NOEXCEPT; | ||||
| #endif | ||||
|  |  | |||
|  | @ -167,15 +167,15 @@ private: | |||
| class Exception | ||||
| { | ||||
| public: | ||||
| 	Exception() throw(); | ||||
| 	Exception() E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	explicit Exception(const String& message) throw(); | ||||
| 	explicit Exception(const String& message) E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	Exception(Exception const& other) throw(); | ||||
| 	Exception(Exception const& other) E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	virtual ~Exception() throw(); | ||||
| 	virtual ~Exception() E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	Exception& operator=(Exception const& other) throw(); | ||||
| 	Exception& operator=(Exception const& other) E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	// 获取异常信息
 | ||||
| 	virtual String msg() const; | ||||
|  | @ -190,9 +190,9 @@ class SystemException | |||
| 	: public Exception | ||||
| { | ||||
| public: | ||||
| 	SystemException() throw(); | ||||
| 	SystemException() E2D_NOEXCEPT; | ||||
| 
 | ||||
| 	explicit SystemException(const String& message) throw(); | ||||
| 	explicit SystemException(const String& message) E2D_NOEXCEPT; | ||||
| }; | ||||
| 
 | ||||
| } | ||||
|  | @ -89,6 +89,13 @@ | |||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #if _MSC_VER >= 1900 | ||||
| #	define E2D_NOEXCEPT noexcept | ||||
| #else | ||||
| #	define E2D_NOEXCEPT throw() | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| #if _MSC_VER >= 1800 | ||||
| #	define E2D_DISABLE_COPY(Class) \ | ||||
| 	Class(const Class &) = delete; \ | ||||
|  |  | |||
|  | @ -34,6 +34,3 @@ | |||
| #else | ||||
| #	pragma comment(lib, "Easy2Dw.lib") | ||||
| #endif | ||||
| 
 | ||||
| 
 | ||||
| using namespace e2d; | ||||
		Loading…
	
		Reference in New Issue