去除Config的自动回收对象选项,增加operator new重载
This commit is contained in:
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fb389cce89
commit
a2d173800b
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@ -98,7 +98,7 @@ e2d::Animate * e2d::Animate::clone() const
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{
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if (_animation)
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{
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return new (std::nothrow) Animate(_animation);
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return new (e2d::autorelease) Animate(_animation);
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}
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return nullptr;
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}
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@ -110,7 +110,7 @@ e2d::Animate * e2d::Animate::reverse() const
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auto animation = _animation->reverse();
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if (animation)
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{
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return new (std::nothrow) Animate(animation);
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return new (e2d::autorelease) Animate(animation);
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}
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}
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return nullptr;
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@ -68,7 +68,7 @@ const std::vector<e2d::Image*>& e2d::Animation::getFrames() const
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e2d::Animation * e2d::Animation::clone() const
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{
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auto animation = new (std::nothrow) Animation(_interval);
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auto animation = new (e2d::autorelease) Animation(_interval);
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if (animation)
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{
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for (auto frame : _frames)
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@ -99,5 +99,5 @@ e2d::Animation * e2d::Animation::reverse() const
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}
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}
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return new (std::nothrow) Animation(this->getInterval(), frames);
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return new (e2d::autorelease) Animation(this->getInterval(), frames);
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}
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@ -7,12 +7,12 @@ e2d::CallFunc::CallFunc(const Function& func) :
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e2d::CallFunc * e2d::CallFunc::clone() const
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{
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return new (std::nothrow) CallFunc(_func);
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return new (e2d::autorelease) CallFunc(_func);
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}
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e2d::CallFunc * e2d::CallFunc::reverse() const
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{
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return new (std::nothrow) CallFunc(_func);
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return new (e2d::autorelease) CallFunc(_func);
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}
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void e2d::CallFunc::_init()
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@ -8,12 +8,12 @@ e2d::Delay::Delay(double duration)
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e2d::Delay * e2d::Delay::clone() const
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{
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return new (std::nothrow) Delay(_delay);
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return new (e2d::autorelease) Delay(_delay);
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}
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e2d::Delay * e2d::Delay::reverse() const
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{
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return new (std::nothrow) Delay(_delay);
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return new (e2d::autorelease) Delay(_delay);
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}
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void e2d::Delay::reset()
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@ -11,12 +11,12 @@ e2d::JumpBy::JumpBy(double duration, const Vector2 & vec, double height, int jum
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e2d::JumpBy * e2d::JumpBy::clone() const
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{
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return new (std::nothrow) JumpBy(_duration, _deltaPos, _height, _jumps);
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return new (e2d::autorelease) JumpBy(_duration, _deltaPos, _height, _jumps);
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}
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e2d::JumpBy * e2d::JumpBy::reverse() const
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{
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return new (std::nothrow) JumpBy(_duration, -_deltaPos, _height, _jumps);
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return new (e2d::autorelease) JumpBy(_duration, -_deltaPos, _height, _jumps);
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}
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void e2d::JumpBy::_init()
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@ -9,7 +9,7 @@ e2d::JumpTo::JumpTo(double duration, const Point & pos, double height, int jumps
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e2d::JumpTo * e2d::JumpTo::clone() const
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{
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return new (std::nothrow) JumpTo(_duration, _endPos, _height, _jumps);
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return new (e2d::autorelease) JumpTo(_duration, _endPos, _height, _jumps);
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}
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void e2d::JumpTo::_init()
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@ -23,7 +23,7 @@ e2d::Loop * e2d::Loop::clone() const
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{
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if (_action)
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{
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return new (std::nothrow) Loop(_action->clone());
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return new (e2d::autorelease) Loop(_action->clone());
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}
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else
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{
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@ -35,7 +35,7 @@ e2d::Loop * e2d::Loop::reverse() const
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{
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if (_action)
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{
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return new (std::nothrow) Loop(_action->clone());
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return new (e2d::autorelease) Loop(_action->clone());
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}
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else
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{
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@ -37,10 +37,10 @@ void e2d::MoveBy::_update()
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e2d::MoveBy * e2d::MoveBy::clone() const
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{
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return new (std::nothrow) MoveBy(_duration, _deltaPos);
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return new (e2d::autorelease) MoveBy(_duration, _deltaPos);
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}
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e2d::MoveBy * e2d::MoveBy::reverse() const
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{
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return new (std::nothrow) MoveBy(_duration, -_deltaPos);
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return new (e2d::autorelease) MoveBy(_duration, -_deltaPos);
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}
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@ -9,7 +9,7 @@ e2d::MoveTo::MoveTo(double duration, Point pos)
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e2d::MoveTo * e2d::MoveTo::clone() const
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{
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return new (std::nothrow) MoveTo(_duration, _endPos);
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return new (e2d::autorelease) MoveTo(_duration, _endPos);
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}
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void e2d::MoveTo::_init()
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@ -30,10 +30,10 @@ void e2d::OpacityBy::_update()
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e2d::OpacityBy * e2d::OpacityBy::clone() const
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{
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return new (std::nothrow) OpacityBy(_duration, _deltaVal);
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return new (e2d::autorelease) OpacityBy(_duration, _deltaVal);
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}
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e2d::OpacityBy * e2d::OpacityBy::reverse() const
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{
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return new (std::nothrow) OpacityBy(_duration, -_deltaVal);
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return new (e2d::autorelease) OpacityBy(_duration, -_deltaVal);
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}
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@ -10,7 +10,7 @@ e2d::OpacityTo::OpacityTo(double duration, double opacity)
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e2d::OpacityTo * e2d::OpacityTo::clone() const
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{
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return new (std::nothrow) OpacityTo(_duration, _endVal);
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return new (e2d::autorelease) OpacityTo(_duration, _endVal);
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}
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void e2d::OpacityTo::_init()
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@ -30,10 +30,10 @@ void e2d::RotateBy::_update()
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e2d::RotateBy * e2d::RotateBy::clone() const
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{
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return new (std::nothrow) RotateBy(_duration, _deltaVal);
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return new (e2d::autorelease) RotateBy(_duration, _deltaVal);
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}
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e2d::RotateBy * e2d::RotateBy::reverse() const
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{
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return new (std::nothrow) RotateBy(_duration, -_deltaVal);
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return new (e2d::autorelease) RotateBy(_duration, -_deltaVal);
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}
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@ -10,7 +10,7 @@ e2d::RotateTo::RotateTo(double duration, double rotation)
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e2d::RotateTo * e2d::RotateTo::clone() const
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{
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return new (std::nothrow) RotateTo(_duration, _endVal);
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return new (e2d::autorelease) RotateTo(_duration, _endVal);
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}
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void e2d::RotateTo::_init()
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@ -39,10 +39,10 @@ void e2d::ScaleBy::_update()
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e2d::ScaleBy * e2d::ScaleBy::clone() const
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{
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return new (std::nothrow) ScaleBy(_duration, _deltaX, _deltaY);
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return new (e2d::autorelease) ScaleBy(_duration, _deltaX, _deltaY);
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}
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e2d::ScaleBy * e2d::ScaleBy::reverse() const
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{
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return new (std::nothrow) ScaleBy(_duration, -_deltaX, -_deltaY);
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return new (e2d::autorelease) ScaleBy(_duration, -_deltaX, -_deltaY);
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}
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@ -17,7 +17,7 @@ e2d::ScaleTo::ScaleTo(double duration, double scaleX, double scaleY)
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e2d::ScaleTo * e2d::ScaleTo::clone() const
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{
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return new (std::nothrow) ScaleTo(_duration, _endScaleX, _endScaleY);
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return new (e2d::autorelease) ScaleTo(_duration, _endScaleX, _endScaleY);
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}
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void e2d::ScaleTo::_init()
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@ -97,7 +97,7 @@ void e2d::Sequence::add(const std::vector<Action*>& actions)
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e2d::Sequence * e2d::Sequence::clone() const
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{
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auto sequence = new (std::nothrow) Sequence();
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auto sequence = new (e2d::autorelease) Sequence();
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for (const auto& action : _actions)
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{
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if (action)
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@ -110,7 +110,7 @@ e2d::Sequence * e2d::Sequence::clone() const
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e2d::Sequence * e2d::Sequence::reverse() const
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{
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auto sequence = new (std::nothrow) Sequence();
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auto sequence = new (e2d::autorelease) Sequence();
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if (sequence && !_actions.empty())
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{
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std::vector<Action*> newActions(_actions.size());
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@ -95,7 +95,7 @@ void e2d::Spawn::add(const std::vector<Action*>& actions)
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e2d::Spawn * e2d::Spawn::clone() const
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{
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auto spawn = new (std::nothrow) Spawn();
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auto spawn = new (e2d::autorelease) Spawn();
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for (const auto& action : _actions)
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{
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if (action)
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@ -108,7 +108,7 @@ e2d::Spawn * e2d::Spawn::clone() const
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e2d::Spawn * e2d::Spawn::reverse() const
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{
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auto spawn = new (std::nothrow) Spawn();
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auto spawn = new (e2d::autorelease) Spawn();
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if (spawn && !_actions.empty())
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{
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std::vector<Action*> newActions(_actions.size());
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@ -236,8 +236,7 @@ double e2d::Input::getMouseDeltaZ()
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e2d::Listener * e2d::Input::addListener(const Function& func, const String& name, bool paused)
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{
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auto listener = new (std::nothrow) Listener(func, name, paused);
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listener->autorelease();
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auto listener = new (e2d::autorelease) Listener(func, name, paused);
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listener->retain();
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s_vListeners.push_back(listener);
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return listener;
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@ -121,8 +121,7 @@ void e2d::Collision::__update(Node * active, Node * passive)
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e2d::Listener * e2d::Collision::addListener(const Function& func, const String& name, bool paused)
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{
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auto listener = new (std::nothrow) Listener(func, name, paused);
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listener->autorelease();
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auto listener = new (e2d::autorelease) Listener(func, name, paused);
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listener->retain();
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s_vListeners.push_back(listener);
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return listener;
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@ -7,7 +7,6 @@ e2d::Config::Config()
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, _soundEnabled(true)
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, _collisionEnabled(false)
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, _colliderVisiable(false)
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, _objectsAutoRelease(false)
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, _nodeDefColliderType(Collider::Type::None)
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, _unconfigured(true)
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{
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@ -31,11 +30,6 @@ void e2d::Config::setSoundEnabled(bool enabled)
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}
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}
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void e2d::Config::setObjectsAutoReleaseEnabled(bool enabled)
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{
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_objectsAutoRelease = enabled;
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}
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void e2d::Config::setCollisionEnabled(bool enabled)
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{
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_collisionEnabled = enabled;
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@ -69,11 +63,6 @@ bool e2d::Config::isSoundEnabled() const
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return _soundEnabled;
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}
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bool e2d::Config::isObjectsAutoReleaseEnabled() const
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{
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return _objectsAutoRelease;
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}
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bool e2d::Config::isCollisionEnabled() const
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{
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return _collisionEnabled;
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@ -1,14 +1,28 @@
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#include "..\e2dbase.h"
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#include "..\e2dmanager.h"
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e2d::autorelease_t const e2d::autorelease = e2d::autorelease_t();
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void * operator new(size_t _Size, e2d::autorelease_t const &) E2D_NOEXCEPT
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{
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void* p = ::operator new (_Size, std::nothrow);
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e2d::Object * newObject = static_cast<e2d::Object*>(p);
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if (newObject)
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{
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newObject->autorelease();
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}
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return p;
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}
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void operator delete(void * _Block, e2d::autorelease_t const &) E2D_NOEXCEPT
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{
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::operator delete (_Block, std::nothrow);
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}
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e2d::Object::Object()
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: _refCount(0)
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{
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if (Game::getInstance()->getConfig().isObjectsAutoReleaseEnabled())
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{
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this->autorelease();
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}
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}
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e2d::Object::~Object()
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@ -6,8 +6,7 @@ e2d::Scene::Scene()
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: _autoUpdate(true)
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, _root(nullptr)
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{
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_root = new (std::nothrow) Node();
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_root->autorelease();
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_root = new (e2d::autorelease) Node();
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_root->retain();
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_root->_setParentScene(this);
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}
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@ -1,22 +1,22 @@
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#include "..\e2dcustom.h"
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e2d::Exception::Exception() throw()
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e2d::Exception::Exception() E2D_NOEXCEPT
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: _message()
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{
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}
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e2d::Exception::Exception(const String& message) throw()
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e2d::Exception::Exception(const String& message) E2D_NOEXCEPT
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: _message(message)
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{
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}
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e2d::Exception::Exception(Exception const& other) throw()
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e2d::Exception::Exception(Exception const& other) E2D_NOEXCEPT
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: _message(other._message)
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{
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}
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e2d::Exception& e2d::Exception::operator=(Exception const& other) throw()
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e2d::Exception& e2d::Exception::operator=(Exception const& other) E2D_NOEXCEPT
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{
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if (this == &other)
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{
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@ -27,7 +27,7 @@ e2d::Exception& e2d::Exception::operator=(Exception const& other) throw()
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return *this;
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}
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e2d::Exception::~Exception() throw()
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e2d::Exception::~Exception() E2D_NOEXCEPT
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{
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}
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@ -1,11 +1,11 @@
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#include "..\e2dcustom.h"
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e2d::SystemException::SystemException() throw()
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e2d::SystemException::SystemException() E2D_NOEXCEPT
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: Exception(L"未知的系统异常")
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{
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}
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e2d::SystemException::SystemException(const String& message) throw()
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e2d::SystemException::SystemException(const String& message) E2D_NOEXCEPT
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: Exception(message)
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{
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}
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@ -573,8 +573,7 @@ void e2d::Node::setColliderType(Collider::Type type)
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case Collider::Type::Circle:
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case Collider::Type::Ellipse:
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{
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_collider = new (std::nothrow) Collider();
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_collider->autorelease();
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_collider = new (e2d::autorelease) Collider();
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_collider->_parentNode = this;
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_collider->_recreate(type);
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// 添加新的碰撞体
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@ -60,8 +60,7 @@ bool e2d::Sprite::open(const String& filePath)
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{
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if (!_image)
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{
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_image = new (std::nothrow) Image();
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_image->autorelease();
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_image = new (e2d::autorelease) Image();
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_image->retain();
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}
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@ -77,8 +76,7 @@ bool e2d::Sprite::open(int resNameId, const String& resType)
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{
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if (!_image)
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{
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_image = new (std::nothrow) Image();
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_image->autorelease();
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_image = new (e2d::autorelease) Image();
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_image->retain();
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}
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@ -118,7 +118,7 @@ bool e2d::Music::open(const e2d::String& filePath)
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_dwSize = _ck.cksize;
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// 将样本数据读取到内存中
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_waveData = new (std::nothrow) BYTE[_dwSize];
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_waveData = new BYTE[_dwSize];
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if (!_read(_waveData, _dwSize))
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{
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@ -173,7 +173,7 @@ bool e2d::Music::open(int resNameId, const e2d::String& resType)
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if (nullptr == (pvRes = LockResource(hResData)))
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return TraceError(L"LockResource");
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_resBuffer = new (std::nothrow) CHAR[dwSize];
|
||||
_resBuffer = new CHAR[dwSize];
|
||||
memcpy(_resBuffer, pvRes, dwSize);
|
||||
|
||||
MMIOINFO mmioInfo;
|
||||
|
|
@ -198,7 +198,7 @@ bool e2d::Music::open(int resNameId, const e2d::String& resType)
|
|||
_dwSize = _ck.cksize;
|
||||
|
||||
// 将样本数据读取到内存中
|
||||
_waveData = new (std::nothrow) BYTE[_dwSize];
|
||||
_waveData = new BYTE[_dwSize];
|
||||
|
||||
if (!_read(_waveData, _dwSize))
|
||||
{
|
||||
|
|
@ -404,7 +404,7 @@ bool e2d::Music::_readMMIO()
|
|||
// 的数据,这个数据就是额外分配的大小
|
||||
if (pcmWaveFormat.wf.wFormatTag == WAVE_FORMAT_PCM)
|
||||
{
|
||||
_wfx = (WAVEFORMATEX*) new (std::nothrow) CHAR[sizeof(WAVEFORMATEX)];
|
||||
_wfx = (WAVEFORMATEX*) new CHAR[sizeof(WAVEFORMATEX)];
|
||||
|
||||
// 拷贝数据
|
||||
memcpy(_wfx, &pcmWaveFormat, sizeof(pcmWaveFormat));
|
||||
|
|
@ -417,7 +417,7 @@ bool e2d::Music::_readMMIO()
|
|||
if (mmioRead(_hmmio, (CHAR*)&cbExtraBytes, sizeof(WORD)) != sizeof(WORD))
|
||||
return TraceError(L"mmioRead");
|
||||
|
||||
_wfx = (WAVEFORMATEX*) new (std::nothrow) CHAR[sizeof(WAVEFORMATEX) + cbExtraBytes];
|
||||
_wfx = (WAVEFORMATEX*) new CHAR[sizeof(WAVEFORMATEX) + cbExtraBytes];
|
||||
|
||||
// 拷贝数据
|
||||
memcpy(_wfx, &pcmWaveFormat, sizeof(pcmWaveFormat));
|
||||
|
|
|
|||
|
|
@ -69,8 +69,7 @@ bool e2d::Player::preload(const String& filePath)
|
|||
}
|
||||
else
|
||||
{
|
||||
Music * music = new (std::nothrow) Music();
|
||||
music->autorelease();
|
||||
Music * music = new (e2d::autorelease) Music();
|
||||
|
||||
if (music->open(filePath))
|
||||
{
|
||||
|
|
@ -91,8 +90,7 @@ bool e2d::Player::preload(int resNameId, const String& resType)
|
|||
}
|
||||
else
|
||||
{
|
||||
Music * music = new (std::nothrow) Music();
|
||||
music->autorelease();
|
||||
Music * music = new (e2d::autorelease) Music();
|
||||
|
||||
if (music->open(resNameId, resType))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -764,12 +764,6 @@ public:
|
|||
bool enabled
|
||||
);
|
||||
|
||||
// 打开或关闭自动回收 Easy2D 对象功能
|
||||
// 默认:关闭
|
||||
void setObjectsAutoReleaseEnabled(
|
||||
bool enabled
|
||||
);
|
||||
|
||||
// 打开或关闭碰撞监听
|
||||
// 默认:关闭
|
||||
void setCollisionEnabled(
|
||||
|
|
@ -800,9 +794,6 @@ public:
|
|||
// 获取声音打开状态
|
||||
bool isSoundEnabled() const;
|
||||
|
||||
// 获取 Easy2D 对象自动释放状态
|
||||
bool isObjectsAutoReleaseEnabled() const;
|
||||
|
||||
// 获取碰撞监听状态
|
||||
bool isCollisionEnabled() const;
|
||||
|
||||
|
|
@ -820,7 +811,6 @@ protected:
|
|||
|
||||
protected:
|
||||
bool _unconfigured;
|
||||
bool _objectsAutoRelease;
|
||||
bool _soundEnabled;
|
||||
bool _collisionEnabled;
|
||||
bool _colliderVisiable;
|
||||
|
|
@ -830,4 +820,25 @@ protected:
|
|||
};
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifndef __AUTORELEASE_T_DEFINED
|
||||
#define __AUTORELEASE_T_DEFINED
|
||||
namespace e2d
|
||||
{
|
||||
struct autorelease_t { };
|
||||
|
||||
extern autorelease_t const autorelease;
|
||||
}
|
||||
|
||||
void* operator new(
|
||||
size_t _Size,
|
||||
e2d::autorelease_t const&
|
||||
) E2D_NOEXCEPT;
|
||||
|
||||
void operator delete(
|
||||
void* _Block,
|
||||
e2d::autorelease_t const&
|
||||
) E2D_NOEXCEPT;
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -167,15 +167,15 @@ private:
|
|||
class Exception
|
||||
{
|
||||
public:
|
||||
Exception() throw();
|
||||
Exception() E2D_NOEXCEPT;
|
||||
|
||||
explicit Exception(const String& message) throw();
|
||||
explicit Exception(const String& message) E2D_NOEXCEPT;
|
||||
|
||||
Exception(Exception const& other) throw();
|
||||
Exception(Exception const& other) E2D_NOEXCEPT;
|
||||
|
||||
virtual ~Exception() throw();
|
||||
virtual ~Exception() E2D_NOEXCEPT;
|
||||
|
||||
Exception& operator=(Exception const& other) throw();
|
||||
Exception& operator=(Exception const& other) E2D_NOEXCEPT;
|
||||
|
||||
// 获取异常信息
|
||||
virtual String msg() const;
|
||||
|
|
@ -190,9 +190,9 @@ class SystemException
|
|||
: public Exception
|
||||
{
|
||||
public:
|
||||
SystemException() throw();
|
||||
SystemException() E2D_NOEXCEPT;
|
||||
|
||||
explicit SystemException(const String& message) throw();
|
||||
explicit SystemException(const String& message) E2D_NOEXCEPT;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
@ -89,6 +89,13 @@
|
|||
#endif
|
||||
|
||||
|
||||
#if _MSC_VER >= 1900
|
||||
# define E2D_NOEXCEPT noexcept
|
||||
#else
|
||||
# define E2D_NOEXCEPT throw()
|
||||
#endif
|
||||
|
||||
|
||||
#if _MSC_VER >= 1800
|
||||
# define E2D_DISABLE_COPY(Class) \
|
||||
Class(const Class &) = delete; \
|
||||
|
|
@ -106,4 +113,4 @@
|
|||
|
||||
#ifdef min
|
||||
# undef min
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -34,6 +34,3 @@
|
|||
#else
|
||||
# pragma comment(lib, "Easy2Dw.lib")
|
||||
#endif
|
||||
|
||||
|
||||
using namespace e2d;
|
||||
Loading…
Reference in New Issue