diff --git a/Easy2D/Object/Sprite.cpp b/Easy2D/Object/Sprite.cpp index 711824db..bb86aac5 100644 --- a/Easy2D/Object/Sprite.cpp +++ b/Easy2D/Object/Sprite.cpp @@ -74,17 +74,17 @@ void Sprite::addAction(Action * action) } } -void Sprite::pauseAllAction() +void Sprite::pauseAllActions() { ActionManager::pauseSpriteAllActions(this); } -void Sprite::resumeAllAction() +void Sprite::resumeAllActions() { ActionManager::resumeSpriteAllActions(this); } -void Sprite::stopAllAction() +void Sprite::stopAllActions() { ActionManager::stopSpriteAllActions(this); } diff --git a/Easy2D/easy2d.h b/Easy2D/easy2d.h index fda531fc..2d250336 100644 --- a/Easy2D/easy2d.h +++ b/Easy2D/easy2d.h @@ -722,11 +722,11 @@ public: // 添加动作 virtual void addAction(Action * action); // 暂停所有动作 - virtual void pauseAllAction(); + virtual void pauseAllActions(); // 继续所有动作 - virtual void resumeAllAction(); + virtual void resumeAllActions(); // 停止所有动作 - virtual void stopAllAction(); + virtual void stopAllActions(); virtual float getScaleX() const; virtual float getScaleY() const;