新增Sprite::runAction函数,作用和addAction相同

This commit is contained in:
Nomango 2017-10-09 10:56:19 +08:00
parent a872428496
commit a8e79e2974
2 changed files with 8 additions and 1 deletions

View File

@ -75,6 +75,11 @@ void Sprite::addAction(Action * action)
}
}
void Sprite::runAction(Action * action)
{
addAction(action);
}
void Sprite::resumeAction(Action * action)
{
if (action->getTarget() == this)

View File

@ -794,8 +794,10 @@ public:
bool isCollisionWith(Sprite * sprite);
// 修改精灵图片
virtual void setImage(Image * image);
// 添加动作
// 执行动作
virtual void addAction(Action * action);
// 执行动作
virtual void runAction(Action * action);
// 继续动作
virtual void resumeAction(Action * action);
// 暂停动作