[deploy] Merge pull request #34 from KiwanoEngine/dev

Add Director, Stage, Actor, ResourceCache, ImageCache and more
This commit is contained in:
Haibo 2019-08-14 23:52:38 +08:00 committed by GitHub
commit b5d67a2720
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GPG Key ID: 4AEE18F83AFDEB23
138 changed files with 9981 additions and 8635 deletions

View File

@ -2,20 +2,27 @@ version: 0.9.{build}
skip_tags: true skip_tags: true
# fetch repository as zip archive
shallow_clone: true
# pull_requests: # pull_requests:
# do_not_increment_build_number: true # do_not_increment_build_number: true
# Do not build feature branch with open Pull Requests
# skip_branch_with_pr: true
# image: # image:
# - Visual Studio 2019 # - Visual Studio 2019
# - Visual Studio 2017 # - Visual Studio 2017
# - Visual Studio 2015 # - Visual Studio 2015
environment: environment:
time_out_mins: 5 global:
job_to_deploy: 6 # 3(images) * 1(platform) * 2(configuration) time_out_mins: 5
flag_to_deploy: false job_to_deploy: 6 # 3(images) * 1(platform) * 2(configuration)
APPVEYOR_API_TOKEN: flag_to_deploy: false
secure: UJFCbRNHMOqQg3e3Kv/ZnaIqqwXAt+5HDldetaZsZ5E= appveyor_api_token:
secure: UJFCbRNHMOqQg3e3Kv/ZnaIqqwXAt+5HDldetaZsZ5E=
matrix: matrix:
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019 - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2019
VS_PLATFORM_TOOLSET: v142 VS_PLATFORM_TOOLSET: v142
@ -24,6 +31,12 @@ environment:
- APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015 - APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
VS_PLATFORM_TOOLSET: v140 VS_PLATFORM_TOOLSET: v140
matrix:
fast_finish: true # set this flag to immediately finish build once one of the jobs fails
# allow_failures:
# - platform: x86
# configuration: Debug
skip_commits: skip_commits:
message: /\[chore\]/ message: /\[chore\]/
@ -34,14 +47,6 @@ only_commits:
- scripts/**/*.ps1 - scripts/**/*.ps1
- appveyor.yml - appveyor.yml
for:
-
branches:
except:
- master
only_commits:
message: /\[build\]/
configuration: configuration:
- Debug - Debug
- Release - Release
@ -62,8 +67,19 @@ build:
project: projects/Kiwano.sln project: projects/Kiwano.sln
verbosity: minimal verbosity: minimal
after_build: for:
- ps: .\scripts\appveyor\wait_for_other_jobs.ps1 -
branches:
except:
- master
only_commits:
message: /\[build\]/
-
branches:
only:
- master
after_build:
- ps: .\scripts\appveyor\wait_for_other_jobs.ps1
artifacts: artifacts:
- path: projects/output/**/*.lib - path: projects/output/**/*.lib

View File

@ -1,27 +1,38 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<ClInclude Include="..\src\kiwano\2d\action\Action.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionDelay.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionGroup.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionHelper.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionManager.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionWalk.h" />
<ClInclude Include="..\src\kiwano\2d\action\ActionTween.h" />
<ClInclude Include="..\src\kiwano\2d\action\Animation.h" />
<ClInclude Include="..\src\kiwano\2d\Frame.h" />
<ClInclude Include="..\src\kiwano\2d\GifSprite.h" /> <ClInclude Include="..\src\kiwano\2d\GifSprite.h" />
<ClInclude Include="..\src\kiwano\base\ComPtr.hpp" />
<ClInclude Include="..\src\kiwano\base\Director.h" /> <ClInclude Include="..\src\kiwano\base\Director.h" />
<ClInclude Include="..\src\kiwano\base\types.h" /> <ClInclude Include="..\src\kiwano\base\types.h" />
<ClInclude Include="..\src\kiwano\core\basic_json.hpp" />
<ClInclude Include="..\src\kiwano\core\function.hpp" />
<ClInclude Include="..\src\kiwano\core\core.h" />
<ClInclude Include="..\src\kiwano\core\intrusive_list.hpp" />
<ClInclude Include="..\src\kiwano\core\intrusive_ptr.hpp" />
<ClInclude Include="..\src\kiwano\core\noncopyable.hpp" />
<ClInclude Include="..\src\kiwano\core\singleton.hpp" />
<ClInclude Include="..\src\kiwano\core\string.hpp" />
<ClInclude Include="..\src\kiwano\core\vector.hpp" />
<ClInclude Include="..\src\kiwano\kiwano.h" /> <ClInclude Include="..\src\kiwano\kiwano.h" />
<ClInclude Include="..\src\kiwano\config.h" /> <ClInclude Include="..\src\kiwano\config.h" />
<ClInclude Include="..\src\kiwano\macros.h" /> <ClInclude Include="..\src\kiwano\macros.h" />
<ClInclude Include="..\src\kiwano\2d\include-forwards.h" /> <ClInclude Include="..\src\kiwano\2d\include-forwards.h" />
<ClInclude Include="..\src\kiwano\2d\Action.h" />
<ClInclude Include="..\src\kiwano\2d\ActionGroup.h" />
<ClInclude Include="..\src\kiwano\2d\ActionHelper.h" />
<ClInclude Include="..\src\kiwano\2d\ActionManager.h" />
<ClInclude Include="..\src\kiwano\2d\ActionTween.h" />
<ClInclude Include="..\src\kiwano\2d\Animation.h" />
<ClInclude Include="..\src\kiwano\2d\Canvas.h" /> <ClInclude Include="..\src\kiwano\2d\Canvas.h" />
<ClInclude Include="..\src\kiwano\2d\Color.h" /> <ClInclude Include="..\src\kiwano\2d\Color.h" />
<ClInclude Include="..\src\kiwano\2d\DebugNode.h" /> <ClInclude Include="..\src\kiwano\2d\DebugActor.h" />
<ClInclude Include="..\src\kiwano\2d\Font.hpp" /> <ClInclude Include="..\src\kiwano\2d\Font.hpp" />
<ClInclude Include="..\src\kiwano\2d\Frames.h" /> <ClInclude Include="..\src\kiwano\2d\FrameSequence.h" />
<ClInclude Include="..\src\kiwano\2d\ShapeNode.h" /> <ClInclude Include="..\src\kiwano\2d\ShapeActor.h" />
<ClInclude Include="..\src\kiwano\2d\GifImage.h" />
<ClInclude Include="..\src\kiwano\2d\Image.h" />
<ClInclude Include="..\src\kiwano\2d\Layer.h" /> <ClInclude Include="..\src\kiwano\2d\Layer.h" />
<ClInclude Include="..\src\kiwano\2d\Actor.h" /> <ClInclude Include="..\src\kiwano\2d\Actor.h" />
<ClInclude Include="..\src\kiwano\2d\Stage.h" /> <ClInclude Include="..\src\kiwano\2d\Stage.h" />
@ -37,7 +48,7 @@
<ClInclude Include="..\src\kiwano\base\EventListener.h" /> <ClInclude Include="..\src\kiwano\base\EventListener.h" />
<ClInclude Include="..\src\kiwano\base\Input.h" /> <ClInclude Include="..\src\kiwano\base\Input.h" />
<ClInclude Include="..\src\kiwano\base\keys.hpp" /> <ClInclude Include="..\src\kiwano\base\keys.hpp" />
<ClInclude Include="..\src\kiwano\base\logs.h" /> <ClInclude Include="..\src\kiwano\base\Logger.h" />
<ClInclude Include="..\src\kiwano\base\Object.h" /> <ClInclude Include="..\src\kiwano\base\Object.h" />
<ClInclude Include="..\src\kiwano\base\RefCounter.hpp" /> <ClInclude Include="..\src\kiwano\base\RefCounter.hpp" />
<ClInclude Include="..\src\kiwano\base\Resource.h" /> <ClInclude Include="..\src\kiwano\base\Resource.h" />
@ -45,17 +56,7 @@
<ClInclude Include="..\src\kiwano\base\Timer.h" /> <ClInclude Include="..\src\kiwano\base\Timer.h" />
<ClInclude Include="..\src\kiwano\base\TimerManager.h" /> <ClInclude Include="..\src\kiwano\base\TimerManager.h" />
<ClInclude Include="..\src\kiwano\base\time.h" /> <ClInclude Include="..\src\kiwano\base\time.h" />
<ClInclude Include="..\src\kiwano\base\window.h" /> <ClInclude Include="..\src\kiwano\base\Window.h" />
<ClInclude Include="..\src\kiwano\common\Array.hpp" />
<ClInclude Include="..\src\kiwano\common\Closure.hpp" />
<ClInclude Include="..\src\kiwano\common\ComPtr.hpp" />
<ClInclude Include="..\src\kiwano\common\helper.h" />
<ClInclude Include="..\src\kiwano\common\IntrusiveList.hpp" />
<ClInclude Include="..\src\kiwano\common\IntrusivePtr.hpp" />
<ClInclude Include="..\src\kiwano\common\Json.hpp" />
<ClInclude Include="..\src\kiwano\common\Noncopyable.hpp" />
<ClInclude Include="..\src\kiwano\common\Singleton.hpp" />
<ClInclude Include="..\src\kiwano\common\String.hpp" />
<ClInclude Include="..\src\kiwano\math\constants.hpp" /> <ClInclude Include="..\src\kiwano\math\constants.hpp" />
<ClInclude Include="..\src\kiwano\math\ease.hpp" /> <ClInclude Include="..\src\kiwano\math\ease.hpp" />
<ClInclude Include="..\src\kiwano\math\helper.h" /> <ClInclude Include="..\src\kiwano\math\helper.h" />
@ -70,8 +71,12 @@
<ClInclude Include="..\src\kiwano\renderer\D3D10DeviceResources.h" /> <ClInclude Include="..\src\kiwano\renderer\D3D10DeviceResources.h" />
<ClInclude Include="..\src\kiwano\renderer\D3D11DeviceResources.h" /> <ClInclude Include="..\src\kiwano\renderer\D3D11DeviceResources.h" />
<ClInclude Include="..\src\kiwano\renderer\D3DDeviceResourcesBase.h" /> <ClInclude Include="..\src\kiwano\renderer\D3DDeviceResourcesBase.h" />
<ClInclude Include="..\src\kiwano\renderer\Geometry.h" />
<ClInclude Include="..\src\kiwano\renderer\GifImage.h" />
<ClInclude Include="..\src\kiwano\renderer\helper.hpp" /> <ClInclude Include="..\src\kiwano\renderer\helper.hpp" />
<ClInclude Include="..\src\kiwano\renderer\render.h" /> <ClInclude Include="..\src\kiwano\renderer\Image.h" />
<ClInclude Include="..\src\kiwano\renderer\ImageCache.h" />
<ClInclude Include="..\src\kiwano\renderer\Renderer.h" />
<ClInclude Include="..\src\kiwano\renderer\TextRenderer.h" /> <ClInclude Include="..\src\kiwano\renderer\TextRenderer.h" />
<ClInclude Include="..\src\kiwano\third-party\StackWalker\StackWalker.h" /> <ClInclude Include="..\src\kiwano\third-party\StackWalker\StackWalker.h" />
<ClInclude Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.h" /> <ClInclude Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.h" />
@ -80,22 +85,23 @@
<ClInclude Include="..\src\kiwano\utils\DataUtil.h" /> <ClInclude Include="..\src\kiwano\utils\DataUtil.h" />
<ClInclude Include="..\src\kiwano\utils\FileUtil.h" /> <ClInclude Include="..\src\kiwano\utils\FileUtil.h" />
<ClInclude Include="..\src\kiwano\utils\Path.h" /> <ClInclude Include="..\src\kiwano\utils\Path.h" />
<ClInclude Include="..\src\kiwano\utils\ResLoader.h" /> <ClInclude Include="..\src\kiwano\utils\ResourceCache.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\kiwano\2d\Action.cpp" /> <ClCompile Include="..\src\kiwano\2d\action\Action.cpp" />
<ClCompile Include="..\src\kiwano\2d\ActionGroup.cpp" /> <ClCompile Include="..\src\kiwano\2d\action\ActionDelay.cpp" />
<ClCompile Include="..\src\kiwano\2d\ActionManager.cpp" /> <ClCompile Include="..\src\kiwano\2d\action\ActionGroup.cpp" />
<ClCompile Include="..\src\kiwano\2d\ActionTween.cpp" /> <ClCompile Include="..\src\kiwano\2d\action\ActionManager.cpp" />
<ClCompile Include="..\src\kiwano\2d\Animation.cpp" /> <ClCompile Include="..\src\kiwano\2d\action\ActionWalk.cpp" />
<ClCompile Include="..\src\kiwano\2d\action\ActionTween.cpp" />
<ClCompile Include="..\src\kiwano\2d\action\Animation.cpp" />
<ClCompile Include="..\src\kiwano\2d\Canvas.cpp" /> <ClCompile Include="..\src\kiwano\2d\Canvas.cpp" />
<ClCompile Include="..\src\kiwano\2d\Color.cpp" /> <ClCompile Include="..\src\kiwano\2d\Color.cpp" />
<ClCompile Include="..\src\kiwano\2d\DebugNode.cpp" /> <ClCompile Include="..\src\kiwano\2d\DebugActor.cpp" />
<ClCompile Include="..\src\kiwano\2d\Frames.cpp" /> <ClCompile Include="..\src\kiwano\2d\Frame.cpp" />
<ClCompile Include="..\src\kiwano\2d\ShapeNode.cpp" /> <ClCompile Include="..\src\kiwano\2d\FrameSequence.cpp" />
<ClCompile Include="..\src\kiwano\2d\GifImage.cpp" /> <ClCompile Include="..\src\kiwano\2d\ShapeActor.cpp" />
<ClCompile Include="..\src\kiwano\2d\GifSprite.cpp" /> <ClCompile Include="..\src\kiwano\2d\GifSprite.cpp" />
<ClCompile Include="..\src\kiwano\2d\Image.cpp" />
<ClCompile Include="..\src\kiwano\2d\Layer.cpp" /> <ClCompile Include="..\src\kiwano\2d\Layer.cpp" />
<ClCompile Include="..\src\kiwano\2d\Actor.cpp" /> <ClCompile Include="..\src\kiwano\2d\Actor.cpp" />
<ClCompile Include="..\src\kiwano\2d\Stage.cpp" /> <ClCompile Include="..\src\kiwano\2d\Stage.cpp" />
@ -106,20 +112,24 @@
<ClCompile Include="..\src\kiwano\base\EventDispatcher.cpp" /> <ClCompile Include="..\src\kiwano\base\EventDispatcher.cpp" />
<ClCompile Include="..\src\kiwano\base\EventListener.cpp" /> <ClCompile Include="..\src\kiwano\base\EventListener.cpp" />
<ClCompile Include="..\src\kiwano\base\Input.cpp" /> <ClCompile Include="..\src\kiwano\base\Input.cpp" />
<ClCompile Include="..\src\kiwano\base\logs.cpp" /> <ClCompile Include="..\src\kiwano\base\Logger.cpp" />
<ClCompile Include="..\src\kiwano\base\Object.cpp" /> <ClCompile Include="..\src\kiwano\base\Object.cpp" />
<ClCompile Include="..\src\kiwano\base\Resource.cpp" /> <ClCompile Include="..\src\kiwano\base\Resource.cpp" />
<ClCompile Include="..\src\kiwano\base\Director.cpp" /> <ClCompile Include="..\src\kiwano\base\Director.cpp" />
<ClCompile Include="..\src\kiwano\base\Timer.cpp" /> <ClCompile Include="..\src\kiwano\base\Timer.cpp" />
<ClCompile Include="..\src\kiwano\base\TimerManager.cpp" /> <ClCompile Include="..\src\kiwano\base\TimerManager.cpp" />
<ClCompile Include="..\src\kiwano\base\time.cpp" /> <ClCompile Include="..\src\kiwano\base\time.cpp" />
<ClCompile Include="..\src\kiwano\base\window.cpp" /> <ClCompile Include="..\src\kiwano\base\Window.cpp" />
<ClCompile Include="..\src\kiwano\platform\Application.cpp" /> <ClCompile Include="..\src\kiwano\platform\Application.cpp" />
<ClCompile Include="..\src\kiwano\platform\modules.cpp" /> <ClCompile Include="..\src\kiwano\platform\modules.cpp" />
<ClCompile Include="..\src\kiwano\renderer\D2DDeviceResources.cpp" /> <ClCompile Include="..\src\kiwano\renderer\D2DDeviceResources.cpp" />
<ClCompile Include="..\src\kiwano\renderer\D3D10DeviceResources.cpp" /> <ClCompile Include="..\src\kiwano\renderer\D3D10DeviceResources.cpp" />
<ClCompile Include="..\src\kiwano\renderer\D3D11DeviceResources.cpp" /> <ClCompile Include="..\src\kiwano\renderer\D3D11DeviceResources.cpp" />
<ClCompile Include="..\src\kiwano\renderer\render.cpp" /> <ClCompile Include="..\src\kiwano\renderer\Geometry.cpp" />
<ClCompile Include="..\src\kiwano\renderer\GifImage.cpp" />
<ClCompile Include="..\src\kiwano\renderer\Image.cpp" />
<ClCompile Include="..\src\kiwano\renderer\ImageCache.cpp" />
<ClCompile Include="..\src\kiwano\renderer\Renderer.cpp" />
<ClCompile Include="..\src\kiwano\renderer\TextRenderer.cpp" /> <ClCompile Include="..\src\kiwano\renderer\TextRenderer.cpp" />
<ClCompile Include="..\src\kiwano\third-party\StackWalker\StackWalker.cpp" /> <ClCompile Include="..\src\kiwano\third-party\StackWalker\StackWalker.cpp" />
<ClCompile Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.cpp" /> <ClCompile Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.cpp" />
@ -128,7 +138,7 @@
<ClCompile Include="..\src\kiwano\utils\DataUtil.cpp" /> <ClCompile Include="..\src\kiwano\utils\DataUtil.cpp" />
<ClCompile Include="..\src\kiwano\utils\FileUtil.cpp" /> <ClCompile Include="..\src\kiwano\utils\FileUtil.cpp" />
<ClCompile Include="..\src\kiwano\utils\Path.cpp" /> <ClCompile Include="..\src\kiwano\utils\Path.cpp" />
<ClCompile Include="..\src\kiwano\utils\ResLoader.cpp" /> <ClCompile Include="..\src\kiwano\utils\ResourceCache.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">

View File

@ -10,9 +10,6 @@
<Filter Include="ui"> <Filter Include="ui">
<UniqueIdentifier>{07b6d541-4a1b-472a-aae0-daf9d082fe84}</UniqueIdentifier> <UniqueIdentifier>{07b6d541-4a1b-472a-aae0-daf9d082fe84}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="common">
<UniqueIdentifier>{86e2d0f2-a9d0-4456-b6a5-d480228bbf82}</UniqueIdentifier>
</Filter>
<Filter Include="platform"> <Filter Include="platform">
<UniqueIdentifier>{c2654ccc-59f6-4c17-bb6b-99b07fc78702}</UniqueIdentifier> <UniqueIdentifier>{c2654ccc-59f6-4c17-bb6b-99b07fc78702}</UniqueIdentifier>
</Filter> </Filter>
@ -34,6 +31,12 @@
<Filter Include="third-party\tinyxml2"> <Filter Include="third-party\tinyxml2">
<UniqueIdentifier>{0cae76f7-7016-4a45-bb26-a130fbce8024}</UniqueIdentifier> <UniqueIdentifier>{0cae76f7-7016-4a45-bb26-a130fbce8024}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="2d\action">
<UniqueIdentifier>{9314f30d-5742-48b6-94e5-e3b4284106f6}</UniqueIdentifier>
</Filter>
<Filter Include="core">
<UniqueIdentifier>{86e2d0f2-a9d0-4456-b6a5-d480228bbf82}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\src\kiwano\ui\Button.h"> <ClInclude Include="..\src\kiwano\ui\Button.h">
@ -42,42 +45,15 @@
<ClInclude Include="..\src\kiwano\ui\Menu.h"> <ClInclude Include="..\src\kiwano\ui\Menu.h">
<Filter>ui</Filter> <Filter>ui</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\Action.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\ActionGroup.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\ActionHelper.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\ActionManager.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\ActionTween.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\Animation.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\Canvas.h"> <ClInclude Include="..\src\kiwano\2d\Canvas.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\Color.h"> <ClInclude Include="..\src\kiwano\2d\Color.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\DebugNode.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\Font.hpp"> <ClInclude Include="..\src\kiwano\2d\Font.hpp">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\Frames.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\Image.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\include-forwards.h"> <ClInclude Include="..\src\kiwano\2d\include-forwards.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
@ -99,21 +75,6 @@
<ClInclude Include="..\src\kiwano\2d\Transition.h"> <ClInclude Include="..\src\kiwano\2d\Transition.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\common\ComPtr.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\helper.h">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\IntrusiveList.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\IntrusivePtr.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\Singleton.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\Component.h"> <ClInclude Include="..\src\kiwano\base\Component.h">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
@ -129,9 +90,6 @@
<ClInclude Include="..\src\kiwano\base\keys.hpp"> <ClInclude Include="..\src\kiwano\base\keys.hpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\base\logs.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\RefCounter.hpp"> <ClInclude Include="..\src\kiwano\base\RefCounter.hpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
@ -153,9 +111,6 @@
<ClInclude Include="..\src\kiwano\renderer\helper.hpp"> <ClInclude Include="..\src\kiwano\renderer\helper.hpp">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\renderer\render.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\TextRenderer.h"> <ClInclude Include="..\src\kiwano\renderer\TextRenderer.h">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClInclude> </ClInclude>
@ -186,9 +141,6 @@
<ClInclude Include="..\src\kiwano\utils\Path.h"> <ClInclude Include="..\src\kiwano\utils\Path.h">
<Filter>utils</Filter> <Filter>utils</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\utils\ResLoader.h">
<Filter>utils</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\config.h" /> <ClInclude Include="..\src\kiwano\config.h" />
<ClInclude Include="..\src\kiwano\macros.h" /> <ClInclude Include="..\src\kiwano\macros.h" />
<ClInclude Include="..\src\kiwano\math\helper.h"> <ClInclude Include="..\src\kiwano\math\helper.h">
@ -200,9 +152,6 @@
<ClInclude Include="..\src\kiwano\base\Input.h"> <ClInclude Include="..\src\kiwano\base\Input.h">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\base\window.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\SmartPtr.hpp"> <ClInclude Include="..\src\kiwano\base\SmartPtr.hpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
@ -222,9 +171,6 @@
<ClInclude Include="..\src\kiwano\base\AsyncTask.h"> <ClInclude Include="..\src\kiwano\base\AsyncTask.h">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\GifImage.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\third-party\StackWalker\StackWalker.h"> <ClInclude Include="..\src\kiwano\third-party\StackWalker\StackWalker.h">
<Filter>third-party\StackWalker</Filter> <Filter>third-party\StackWalker</Filter>
</ClInclude> </ClInclude>
@ -240,27 +186,9 @@
<ClInclude Include="..\src\kiwano\2d\GifSprite.h"> <ClInclude Include="..\src\kiwano\2d\GifSprite.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\common\Closure.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\Noncopyable.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\String.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\Json.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\common\Array.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.h"> <ClInclude Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.h">
<Filter>third-party\tinyxml2</Filter> <Filter>third-party\tinyxml2</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\ShapeNode.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\Director.h"> <ClInclude Include="..\src\kiwano\base\Director.h">
<Filter>base</Filter> <Filter>base</Filter>
</ClInclude> </ClInclude>
@ -270,6 +198,96 @@
<ClInclude Include="..\src\kiwano\2d\Stage.h"> <ClInclude Include="..\src\kiwano\2d\Stage.h">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\kiwano\2d\Frame.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\GifImage.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\Image.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\Action.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionGroup.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionHelper.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionTween.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionManager.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\Animation.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\ImageCache.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\utils\ResourceCache.h">
<Filter>utils</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\FrameSequence.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\basic_json.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\function.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\intrusive_list.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\intrusive_ptr.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\noncopyable.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\singleton.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\string.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\vector.hpp">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\ComPtr.hpp">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\core\core.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\DebugActor.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\ShapeActor.h">
<Filter>2d</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\Geometry.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionDelay.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\2d\action\ActionWalk.h">
<Filter>2d\action</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\Logger.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\base\Window.h">
<Filter>base</Filter>
</ClInclude>
<ClInclude Include="..\src\kiwano\renderer\Renderer.h">
<Filter>renderer</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\kiwano\ui\Button.cpp"> <ClCompile Include="..\src\kiwano\ui\Button.cpp">
@ -278,36 +296,12 @@
<ClCompile Include="..\src\kiwano\ui\Menu.cpp"> <ClCompile Include="..\src\kiwano\ui\Menu.cpp">
<Filter>ui</Filter> <Filter>ui</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\Action.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\ActionGroup.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\ActionManager.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\ActionTween.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\Animation.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\Canvas.cpp"> <ClCompile Include="..\src\kiwano\2d\Canvas.cpp">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\Color.cpp"> <ClCompile Include="..\src\kiwano\2d\Color.cpp">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\DebugNode.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\Frames.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\Image.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\Layer.cpp"> <ClCompile Include="..\src\kiwano\2d\Layer.cpp">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClCompile> </ClCompile>
@ -326,9 +320,6 @@
<ClCompile Include="..\src\kiwano\base\EventListener.cpp"> <ClCompile Include="..\src\kiwano\base\EventListener.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\base\logs.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Resource.cpp"> <ClCompile Include="..\src\kiwano\base\Resource.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
@ -344,9 +335,6 @@
<ClCompile Include="..\src\kiwano\renderer\D3D11DeviceResources.cpp"> <ClCompile Include="..\src\kiwano\renderer\D3D11DeviceResources.cpp">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\renderer\render.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\TextRenderer.cpp"> <ClCompile Include="..\src\kiwano\renderer\TextRenderer.cpp">
<Filter>renderer</Filter> <Filter>renderer</Filter>
</ClCompile> </ClCompile>
@ -359,15 +347,9 @@
<ClCompile Include="..\src\kiwano\utils\Path.cpp"> <ClCompile Include="..\src\kiwano\utils\Path.cpp">
<Filter>utils</Filter> <Filter>utils</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\utils\ResLoader.cpp">
<Filter>utils</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Input.cpp"> <ClCompile Include="..\src\kiwano\base\Input.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\base\window.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Object.cpp"> <ClCompile Include="..\src\kiwano\base\Object.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
@ -383,9 +365,6 @@
<ClCompile Include="..\src\kiwano\base\AsyncTask.cpp"> <ClCompile Include="..\src\kiwano\base\AsyncTask.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\GifImage.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\third-party\StackWalker\StackWalker.cpp"> <ClCompile Include="..\src\kiwano\third-party\StackWalker\StackWalker.cpp">
<Filter>third-party\StackWalker</Filter> <Filter>third-party\StackWalker</Filter>
</ClCompile> </ClCompile>
@ -398,9 +377,6 @@
<ClCompile Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.cpp"> <ClCompile Include="..\src\kiwano\third-party\tinyxml2\tinyxml2.cpp">
<Filter>third-party\tinyxml2</Filter> <Filter>third-party\tinyxml2</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\ShapeNode.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Director.cpp"> <ClCompile Include="..\src\kiwano\base\Director.cpp">
<Filter>base</Filter> <Filter>base</Filter>
</ClCompile> </ClCompile>
@ -410,5 +386,62 @@
<ClCompile Include="..\src\kiwano\2d\Stage.cpp"> <ClCompile Include="..\src\kiwano\2d\Stage.cpp">
<Filter>2d</Filter> <Filter>2d</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\kiwano\2d\Frame.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\GifImage.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\Image.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\Action.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\ActionGroup.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\ActionTween.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\ActionManager.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\Animation.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\ImageCache.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\utils\ResourceCache.cpp">
<Filter>utils</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\FrameSequence.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\DebugActor.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\ShapeActor.cpp">
<Filter>2d</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\Geometry.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\ActionDelay.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\2d\action\ActionWalk.cpp">
<Filter>2d\action</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Logger.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\base\Window.cpp">
<Filter>base</Filter>
</ClCompile>
<ClCompile Include="..\src\kiwano\renderer\Renderer.cpp">
<Filter>renderer</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/IntrusivePtr.hpp> #include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/Object.h> #include <kiwano/base/Object.h>
#include "Sound.h" #include "Sound.h"

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include <kiwano/utils/FileUtil.h> #include <kiwano/utils/FileUtil.h>
#include "Sound.h" #include "Sound.h"
#include "audio.h" #include "audio.h"
@ -81,7 +81,7 @@ namespace kiwano
return false; return false;
} }
hr = Audio::Instance()->CreateVoice(&voice_, transcoder.GetWaveFormatEx()); hr = Audio::GetInstance()->CreateVoice(&voice_, transcoder.GetWaveFormatEx());
if (FAILED(hr)) if (FAILED(hr))
{ {
if (wave_data_) if (wave_data_)

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/IntrusivePtr.hpp> #include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/Object.h> #include <kiwano/base/Object.h>
#include <kiwano/base/Resource.h> #include <kiwano/base/Resource.h>
#include <xaudio2.h> #include <xaudio2.h>

View File

@ -23,10 +23,10 @@
#endif #endif
#include <kiwano/macros.h> #include <kiwano/macros.h>
#include <kiwano/common/ComPtr.hpp> #include <kiwano/core/string.hpp>
#include <kiwano/common/String.hpp> #include <kiwano/base/ComPtr.hpp>
#include <kiwano/base/Resource.h> #include <kiwano/base/Resource.h>
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include <kiwano/platform/modules.h> #include <kiwano/platform/modules.h>
#include "audio-modules.h" #include "audio-modules.h"
#include "Transcoder.h" #include "Transcoder.h"
@ -69,7 +69,7 @@ namespace kiwano
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
hr = ReadSource(reader.Get(), wave_data, wave_data_size); hr = ReadSource(reader.get(), wave_data, wave_data_size);
} }
return hr; return hr;
@ -100,13 +100,13 @@ namespace kiwano
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
hr = modules::MediaFoundation::Get().MFCreateMFByteStreamOnStream(stream.Get(), &byte_stream); hr = modules::MediaFoundation::Get().MFCreateMFByteStreamOnStream(stream.get(), &byte_stream);
} }
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
hr = modules::MediaFoundation::Get().MFCreateSourceReaderFromByteStream( hr = modules::MediaFoundation::Get().MFCreateSourceReaderFromByteStream(
byte_stream.Get(), byte_stream.get(),
nullptr, nullptr,
&reader &reader
); );
@ -114,7 +114,7 @@ namespace kiwano
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
hr = ReadSource(reader.Get(), wave_data, wave_data_size); hr = ReadSource(reader.get(), wave_data, wave_data_size);
} }
return hr; return hr;
@ -146,7 +146,7 @@ namespace kiwano
hr = reader->SetCurrentMediaType( hr = reader->SetCurrentMediaType(
(DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM, (DWORD)MF_SOURCE_READER_FIRST_AUDIO_STREAM,
0, 0,
partial_type.Get() partial_type.get()
); );
} }
@ -173,7 +173,7 @@ namespace kiwano
{ {
UINT32 size = 0; UINT32 size = 0;
hr = modules::MediaFoundation::Get().MFCreateWaveFormatExFromMFMediaType( hr = modules::MediaFoundation::Get().MFCreateWaveFormatExFromMFMediaType(
uncompressed_type.Get(), uncompressed_type.get(),
&wave_format_, &wave_format_,
&size, &size,
(DWORD)MFWaveFormatExConvertFlag_Normal (DWORD)MFWaveFormatExConvertFlag_Normal

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include "audio-modules.h" #include "audio-modules.h"
namespace kiwano namespace kiwano

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include "audio-modules.h" #include "audio-modules.h"
#include "audio.h" #include "audio.h"

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/Singleton.hpp> #include <kiwano/core/singleton.hpp>
#include <kiwano/base/Component.h> #include <kiwano/base/Component.h>
namespace kiwano namespace kiwano

View File

@ -33,8 +33,9 @@ namespace kiwano
{ {
} }
void ImGuiLayer::OnRender() void ImGuiLayer::OnRender(Renderer* renderer)
{ {
PrepareRender(renderer);
for (const auto& pipeline : pipelines_) for (const auto& pipeline : pipelines_)
{ {
pipeline.second(); pipeline.second();

View File

@ -27,7 +27,7 @@ namespace kiwano
{ {
KGE_DECLARE_SMART_PTR(ImGuiLayer); KGE_DECLARE_SMART_PTR(ImGuiLayer);
using ImGuiPipeline = Closure<void()>; using ImGuiPipeline = Function<void()>;
class ImGuiLayer class ImGuiLayer
: public Layer : public Layer
@ -52,7 +52,7 @@ namespace kiwano
void RemoveAllItems(); void RemoveAllItems();
public: public:
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
Map<String, ImGuiPipeline> pipelines_; Map<String, ImGuiPipeline> pipelines_;

View File

@ -1,11 +1,11 @@
// Copyright (C) 2019 Nomango // Copyright (C) 2019 Nomango
#include <kiwano/common/helper.h> #include <kiwano/core/core.h>
#include <kiwano/common/Closure.hpp> #include <kiwano/core/Function.hpp>
#include <kiwano/common/IntrusivePtr.hpp> #include <kiwano/core/intrusive_ptr.hpp>
#include <kiwano/base/Window.h> #include <kiwano/base/Window.h>
#include <kiwano/base/Input.h> #include <kiwano/base/Input.h>
#include <kiwano/renderer/render.h> #include <kiwano/renderer/Renderer.h>
#include "ImGuiModule.h" #include "ImGuiModule.h"
#include "imgui_impl.h" #include "imgui_impl.h"
@ -45,9 +45,9 @@ namespace kiwano
//ImGui::StyleColorsClassic(); //ImGui::StyleColorsClassic();
// Setup Platform/Renderer bindings // Setup Platform/Renderer bindings
Init(Window::Instance()->GetHandle()); Init(Window::GetInstance()->GetHandle());
target_window_ = Renderer::Instance()->GetTargetWindow(); target_window_ = Renderer::GetInstance()->GetTargetWindow();
} }
void ImGuiModule::DestroyComponent() void ImGuiModule::DestroyComponent()
@ -64,9 +64,9 @@ namespace kiwano
io.DeltaTime = dt.Seconds(); io.DeltaTime = dt.Seconds();
// Read keyboard modifiers inputs // Read keyboard modifiers inputs
io.KeyCtrl = Input::Instance()->IsDown(KeyCode::Ctrl); io.KeyCtrl = Input::GetInstance()->IsDown(KeyCode::Ctrl);
io.KeyShift = Input::Instance()->IsDown(KeyCode::Shift); io.KeyShift = Input::GetInstance()->IsDown(KeyCode::Shift);
io.KeyAlt = Input::Instance()->IsDown(KeyCode::Alt); io.KeyAlt = Input::GetInstance()->IsDown(KeyCode::Alt);
io.KeySuper = false; io.KeySuper = false;
// io.KeysDown[], io.MousePos, io.MouseDown[], io.MouseWheel: filled by the WndProc handler below. // io.KeysDown[], io.MousePos, io.MouseDown[], io.MouseWheel: filled by the WndProc handler below.
@ -106,7 +106,7 @@ namespace kiwano
io.KeyMap[ImGuiKey_Y] = KeyCode::Y; io.KeyMap[ImGuiKey_Y] = KeyCode::Y;
io.KeyMap[ImGuiKey_Z] = KeyCode::Z; io.KeyMap[ImGuiKey_Z] = KeyCode::Z;
ImGui_Impl_Init(Renderer::Instance()); ImGui_Impl_Init(Renderer::GetInstance());
} }
void ImGuiModule::BeforeRender() void ImGuiModule::BeforeRender()
@ -213,7 +213,7 @@ namespace kiwano
KGE_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built!"); KGE_ASSERT(io.Fonts->IsBuilt() && "Font atlas not built!");
// Setup display size (every frame to accommodate for window resizing) // Setup display size (every frame to accommodate for window resizing)
Size display_size = Renderer::Instance()->GetOutputSize(); Size display_size = Renderer::GetInstance()->GetOutputSize();
io.DisplaySize = ImVec2(display_size.x, display_size.y); io.DisplaySize = ImVec2(display_size.x, display_size.y);
ImGui::NewFrame(); ImGui::NewFrame();
@ -238,7 +238,7 @@ namespace kiwano
::SetCursorPos(pos.x, pos.y); ::SetCursorPos(pos.x, pos.y);
} }
Point pos = Input::Instance()->GetMousePos(); Point pos = Input::GetInstance()->GetMousePos();
io.MousePos = ImVec2(pos.x, pos.y); io.MousePos = ImVec2(pos.x, pos.y);
} }
@ -260,7 +260,7 @@ namespace kiwano
case ImGuiMouseCursor_Hand: cursor = MouseCursor::Hand; break; case ImGuiMouseCursor_Hand: cursor = MouseCursor::Hand; break;
} }
Window::Instance()->SetMouseCursor(cursor); Window::GetInstance()->SetMouseCursor(cursor);
} }
void ImGuiModule::UpdateGamepads() void ImGuiModule::UpdateGamepads()
{ {

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include <kiwano/base/Component.h> #include <kiwano/base/Component.h>
#include <kiwano/common/Singleton.hpp> #include <kiwano/core/singleton.hpp>
namespace kiwano namespace kiwano
{ {

View File

@ -35,7 +35,7 @@ struct VERTEX_CONSTANT_BUFFER
float mvp[4][4]; float mvp[4][4];
}; };
// Render function // Render Function
// (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop) // (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data) void ImGui_ImplDX10_RenderDrawData(ImDrawData* draw_data)
{ {

View File

@ -1,6 +1,6 @@
// dear imgui: Renderer for Kiwano (DirectX11) // dear imgui: Renderer for Kiwano (DirectX11)
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include "imgui_impl_dx11.h" #include "imgui_impl_dx11.h"
// DirectX // DirectX
@ -36,7 +36,7 @@ struct VERTEX_CONSTANT_BUFFER
float mvp[4][4]; float mvp[4][4];
}; };
// Render function // Render Function
// (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop) // (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data) void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data)
{ {

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include <kiwano/base/logs.h> #include <kiwano/base/Logger.h>
#include <kiwano/platform/Application.h> #include <kiwano/platform/Application.h>
#include "helper.h" #include "helper.h"
#include "HttpRequest.hpp" #include "HttpRequest.hpp"
@ -105,7 +105,7 @@ namespace
} }
} }
bool Init(HttpClient* client, Array<kiwano::string> const& headers, kiwano::string const& url, kiwano::string* response_data, kiwano::string* response_header, char* error_buffer) bool Init(HttpClient* client, Vector<kiwano::string> const& headers, kiwano::string const& url, kiwano::string* response_data, kiwano::string* response_header, char* error_buffer)
{ {
if (!SetOption(CURLOPT_ERRORBUFFER, error_buffer)) if (!SetOption(CURLOPT_ERRORBUFFER, error_buffer))
return false; return false;
@ -171,7 +171,7 @@ namespace
public: public:
static inline bool GetRequest( static inline bool GetRequest(
HttpClient* client, HttpClient* client,
Array<kiwano::string> const& headers, Vector<kiwano::string> const& headers,
kiwano::string const& url, kiwano::string const& url,
long* response_code, long* response_code,
kiwano::string* response_data, kiwano::string* response_data,
@ -186,7 +186,7 @@ namespace
static inline bool PostRequest( static inline bool PostRequest(
HttpClient* client, HttpClient* client,
Array<kiwano::string> const& headers, Vector<kiwano::string> const& headers,
kiwano::string const& url, kiwano::string const& url,
kiwano::string const& request_data, kiwano::string const& request_data,
long* response_code, long* response_code,
@ -204,7 +204,7 @@ namespace
static inline bool PutRequest( static inline bool PutRequest(
HttpClient* client, HttpClient* client,
Array<kiwano::string> const& headers, Vector<kiwano::string> const& headers,
kiwano::string const& url, kiwano::string const& url,
kiwano::string const& request_data, kiwano::string const& request_data,
long* response_code, long* response_code,
@ -222,7 +222,7 @@ namespace
static inline bool DeleteRequest( static inline bool DeleteRequest(
HttpClient* client, HttpClient* client,
Array<kiwano::string> const& headers, Vector<kiwano::string> const& headers,
kiwano::string const& url, kiwano::string const& url,
long* response_code, long* response_code,
kiwano::string* response_data, kiwano::string* response_data,
@ -256,7 +256,7 @@ namespace kiwano
{ {
::curl_global_init(CURL_GLOBAL_ALL); ::curl_global_init(CURL_GLOBAL_ALL);
std::thread thread(MakeClosure(this, &HttpClient::NetworkThread)); std::thread thread(bind_func(this, &HttpClient::NetworkThread));
thread.detach(); thread.detach();
} }
@ -299,7 +299,7 @@ namespace kiwano
response_queue_.push(response); response_queue_.push(response);
response_mutex_.unlock(); response_mutex_.unlock();
Application::PreformInMainThread(MakeClosure(this, &HttpClient::DispatchResponseCallback)); Application::PreformInMainThread(bind_func(this, &HttpClient::DispatchResponseCallback));
} }
} }
@ -314,7 +314,7 @@ namespace kiwano
kiwano::string url = convert_to_utf8(request->GetUrl()); kiwano::string url = convert_to_utf8(request->GetUrl());
kiwano::string data = convert_to_utf8(request->GetData()); kiwano::string data = convert_to_utf8(request->GetData());
Array<kiwano::string> headers; Vector<kiwano::string> headers;
headers.reserve(request->GetHeaders().size()); headers.reserve(request->GetHeaders().size());
for (const auto& pair : request->GetHeaders()) for (const auto& pair : request->GetHeaders())
{ {

View File

@ -19,8 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/helper.h> #include <kiwano/core/core.h>
#include <kiwano/common/Singleton.hpp> #include <kiwano/core/singleton.hpp>
#include <kiwano/base/Component.h> #include <kiwano/base/Component.h>
#include <mutex> #include <mutex>
#include <condition_variable> #include <condition_variable>

View File

@ -19,15 +19,15 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/Closure.hpp> #include <kiwano/core/Function.hpp>
#include <kiwano/common/Json.hpp> #include <kiwano/core/basic_json.hpp>
#include <kiwano/base/Object.h> #include <kiwano/base/Object.h>
namespace kiwano namespace kiwano
{ {
namespace network namespace network
{ {
typedef Closure<void(HttpRequestPtr, HttpResponsePtr)> ResponseCallback; typedef Function<void(HttpRequestPtr, HttpResponsePtr)> ResponseCallback;
class KGE_API HttpRequest class KGE_API HttpRequest
: public Object : public Object

View File

@ -19,8 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include <kiwano/common/Closure.hpp> #include <kiwano/core/Function.hpp>
#include <kiwano/common/Json.hpp> #include <kiwano/core/basic_json.hpp>
#include <kiwano/base/Object.h> #include <kiwano/base/Object.h>
namespace kiwano namespace kiwano

View File

@ -19,10 +19,9 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Actor.h" #include "Actor.h"
#include "Action.h"
#include "Stage.h" #include "Stage.h"
#include "../base/logs.h" #include "../base/Logger.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
@ -72,66 +71,70 @@ namespace kiwano
OnUpdate(dt); OnUpdate(dt);
} }
if (!children_.IsEmpty()) if (!children_.is_empty())
{ {
ActorPtr next; ActorPtr next;
for (auto child = children_.First(); child; child = next) for (auto child = children_.first_item(); child; child = next)
{ {
next = child->NextItem(); next = child->next_item();
child->Update(dt); child->Update(dt);
} }
} }
} }
void Actor::Render() void Actor::Render(Renderer* renderer)
{ {
if (!visible_) if (!visible_)
return; return;
UpdateTransform(); UpdateTransform();
if (children_.IsEmpty()) if (children_.is_empty())
{ {
PrepareRender(); OnRender(renderer);
OnRender();
} }
else else
{ {
// render children those are less than 0 in Z-Order // render children those are less than 0 in Z-Order
Actor* child = children_.First().Get(); Actor* child = children_.first_item().get();
while (child) while (child)
{ {
if (child->GetZOrder() >= 0) if (child->GetZOrder() >= 0)
break; break;
child->Render(); child->Render(renderer);
child = child->NextItem().Get(); child = child->next_item().get();
} }
PrepareRender(); OnRender(renderer);
OnRender();
while (child) while (child)
{ {
child->Render(); child->Render(renderer);
child = child->NextItem().Get(); child = child->next_item().get();
} }
} }
} }
void Actor::PrepareRender(Renderer* renderer)
{
renderer->SetTransform(transform_matrix_);
renderer->SetOpacity(displayed_opacity_);
}
void Actor::RenderBorder() void Actor::RenderBorder()
{ {
if (show_border_) if (show_border_)
{ {
Rect bounds = GetBounds(); Rect bounds = GetBounds();
auto renderer = Renderer::Instance(); auto renderer = Renderer::GetInstance();
renderer->SetTransform(transform_matrix_); renderer->SetTransform(transform_matrix_);
renderer->FillRectangle(bounds, Color(Color::Red, .4f)); renderer->FillRectangle(bounds, Color(Color::Red, .4f));
renderer->DrawRectangle(bounds, Color(Color::Red, .8f), 4.f); renderer->DrawRectangle(bounds, Color(Color::Red, .8f), 4.f);
} }
for (auto child = children_.First(); child; child = child->NextItem()) for (auto child = children_.first_item(); child; child = child->next_item())
{ {
child->RenderBorder(); child->RenderBorder();
} }
@ -143,9 +146,9 @@ namespace kiwano
return; return;
ActorPtr prev; ActorPtr prev;
for (auto child = children_.Last(); child; child = prev) for (auto child = children_.last_item(); child; child = prev)
{ {
prev = child->PrevItem(); prev = child->prev_item();
child->Dispatch(evt); child->Dispatch(evt);
} }
@ -198,13 +201,13 @@ namespace kiwano
EventDispatcher::Dispatch(evt); EventDispatcher::Dispatch(evt);
} }
Matrix const & Actor::GetTransformMatrix() const Matrix3x2 const & Actor::GetTransformMatrix() const
{ {
UpdateTransform(); UpdateTransform();
return transform_matrix_; return transform_matrix_;
} }
Matrix const & Actor::GetTransformInverseMatrix() const Matrix3x2 const & Actor::GetTransformInverseMatrix() const
{ {
UpdateTransform(); UpdateTransform();
if (dirty_transform_inverse_) if (dirty_transform_inverse_)
@ -225,16 +228,16 @@ namespace kiwano
if (is_fast_transform_) if (is_fast_transform_)
{ {
transform_matrix_ = Matrix::Translation(transform_.position); transform_matrix_ = Matrix3x2::Translation(transform_.position);
} }
else else
{ {
// matrix multiplication is optimized by expression template // matrix multiplication is optimized by expression template
transform_matrix_ = Matrix::SRT(transform_.position, transform_.scale, transform_.rotation); transform_matrix_ = Matrix3x2::SRT(transform_.position, transform_.scale, transform_.rotation);
if (!transform_.skew.IsOrigin()) if (!transform_.skew.IsOrigin())
{ {
transform_matrix_ = Matrix::Skewing(transform_.skew) * transform_matrix_; transform_matrix_ = Matrix3x2::Skewing(transform_.skew) * transform_matrix_;
} }
} }
@ -246,7 +249,7 @@ namespace kiwano
} }
// update children's transform // update children's transform
for (Actor* child = children_.First().Get(); child; child = child->NextItem().Get()) for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
child->dirty_transform_ = true; child->dirty_transform_ = true;
} }
@ -261,7 +264,7 @@ namespace kiwano
displayed_opacity_ = opacity_; displayed_opacity_ = opacity_;
} }
for (Actor* child = children_.First().Get(); child; child = child->NextItem().Get()) for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
{ {
child->UpdateOpacity(); child->UpdateOpacity();
} }
@ -272,7 +275,7 @@ namespace kiwano
if (scene && stage_ != scene) if (scene && stage_ != scene)
{ {
stage_ = scene; stage_ = scene;
for (Actor* child = children_.First().Get(); child; child = child->NextItem().Get()) for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
{ {
child->stage_ = scene; child->stage_ = scene;
} }
@ -285,28 +288,28 @@ namespace kiwano
{ {
ActorPtr me = this; ActorPtr me = this;
parent_->children_.Remove(me); parent_->children_.remove_item(me);
Actor* sibling = parent_->children_.Last().Get(); Actor* sibling = parent_->children_.last_item().get();
if (sibling && sibling->GetZOrder() > z_order_) if (sibling && sibling->GetZOrder() > z_order_)
{ {
sibling = sibling->PrevItem().Get(); sibling = sibling->prev_item().get();
while (sibling) while (sibling)
{ {
if (sibling->GetZOrder() <= z_order_) if (sibling->GetZOrder() <= z_order_)
break; break;
sibling = sibling->PrevItem().Get(); sibling = sibling->prev_item().get();
} }
} }
if (sibling) if (sibling)
{ {
parent_->children_.InsertAfter(me, sibling); parent_->children_.insert_after(me, sibling);
} }
else else
{ {
parent_->children_.PushFront(me); parent_->children_.push_front_item(me);
} }
} }
} }
@ -520,15 +523,15 @@ namespace kiwano
#ifdef KGE_DEBUG #ifdef KGE_DEBUG
if (child->parent_) if (child->parent_)
KGE_ERROR_LOG(L"The node to be added already has a parent"); KGE_ERROR_LOG(L"The actor to be added already has a parent");
for (Actor* parent = parent_; parent; parent = parent->parent_) for (Actor* parent = parent_; parent; parent = parent->parent_)
if (parent == child) if (parent == child)
KGE_ERROR_LOG(L"A node cannot be its own parent"); KGE_ERROR_LOG(L"A actor cannot be its own parent");
#endif // KGE_DEBUG #endif // KGE_DEBUG
children_.PushBack(child); children_.push_back_item(child);
child->parent_ = this; child->parent_ = this;
child->SetStage(this->stage_); child->SetStage(this->stage_);
child->dirty_transform_ = true; child->dirty_transform_ = true;
@ -537,11 +540,11 @@ namespace kiwano
} }
} }
void Actor::AddChildren(Array<ActorPtr> const& children) void Actor::AddChildren(Vector<ActorPtr> const& children)
{ {
for (const auto& node : children) for (const auto& actor : children)
{ {
this->AddChild(node); this->AddChild(actor);
} }
} }
@ -555,12 +558,12 @@ namespace kiwano
return GetTransformMatrix().Transform(GetBounds()); return GetTransformMatrix().Transform(GetBounds());
} }
Array<ActorPtr> Actor::GetChildren(String const& name) const Vector<ActorPtr> Actor::GetChildren(String const& name) const
{ {
Array<ActorPtr> children; Vector<ActorPtr> children;
size_t hash_code = std::hash<String>{}(name); size_t hash_code = std::hash<String>{}(name);
for (Actor* child = children_.First().Get(); child; child = child->NextItem().Get()) for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
{ {
if (child->hash_name_ == hash_code && child->IsName(name)) if (child->hash_name_ == hash_code && child->IsName(name))
{ {
@ -574,7 +577,7 @@ namespace kiwano
{ {
size_t hash_code = std::hash<String>{}(name); size_t hash_code = std::hash<String>{}(name);
for (Actor* child = children_.First().Get(); child; child = child->NextItem().Get()) for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
{ {
if (child->hash_name_ == hash_code && child->IsName(name)) if (child->hash_name_ == hash_code && child->IsName(name))
{ {
@ -599,27 +602,27 @@ namespace kiwano
void Actor::RemoveChild(ActorPtr child) void Actor::RemoveChild(ActorPtr child)
{ {
RemoveChild(child.Get()); RemoveChild(child.get());
} }
void Actor::RemoveChild(Actor * child) void Actor::RemoveChild(Actor * child)
{ {
KGE_ASSERT(child && "Actor::RemoveChild failed, NULL pointer exception"); KGE_ASSERT(child && "Actor::RemoveChild failed, NULL pointer exception");
if (children_.IsEmpty()) if (children_.is_empty())
return; return;
if (child) if (child)
{ {
child->parent_ = nullptr; child->parent_ = nullptr;
if (child->stage_) child->SetStage(nullptr); if (child->stage_) child->SetStage(nullptr);
children_.Remove(ActorPtr(child)); children_.remove_item(ActorPtr(child));
} }
} }
void Actor::RemoveChildren(String const& child_name) void Actor::RemoveChildren(String const& child_name)
{ {
if (children_.IsEmpty()) if (children_.is_empty())
{ {
return; return;
} }
@ -627,9 +630,9 @@ namespace kiwano
size_t hash_code = std::hash<String>{}(child_name); size_t hash_code = std::hash<String>{}(child_name);
Actor* next; Actor* next;
for (Actor* child = children_.First().Get(); child; child = next) for (Actor* child = children_.first_item().get(); child; child = next)
{ {
next = child->NextItem().Get(); next = child->next_item().get();
if (child->hash_name_ == hash_code && child->IsName(child_name)) if (child->hash_name_ == hash_code && child->IsName(child_name))
{ {
@ -640,7 +643,7 @@ namespace kiwano
void Actor::RemoveAllChildren() void Actor::RemoveAllChildren()
{ {
children_.Clear(); children_.clear_items();
} }
void Actor::SetResponsible(bool enable) void Actor::SetResponsible(bool enable)
@ -657,12 +660,4 @@ namespace kiwano
return GetBounds().ContainsPoint(local); return GetBounds().ContainsPoint(local);
} }
void VisualNode::PrepareRender()
{
auto renderer = Renderer::Instance();
renderer->SetTransform(transform_matrix_);
renderer->SetOpacity(displayed_opacity_);
}
} }

View File

@ -21,13 +21,14 @@
#pragma once #pragma once
#include "include-forwards.h" #include "include-forwards.h"
#include "Transform.hpp" #include "Transform.hpp"
#include "ActionManager.h" #include "action/ActionManager.h"
#include "../base/TimerManager.h" #include "../base/TimerManager.h"
#include "../base/EventDispatcher.h" #include "../base/EventDispatcher.h"
namespace kiwano namespace kiwano
{ {
class Director; class Director;
class Renderer;
// 角色 // 角色
class KGE_API Actor class KGE_API Actor
@ -35,14 +36,14 @@ namespace kiwano
, public TimerManager , public TimerManager
, public ActionManager , public ActionManager
, public EventDispatcher , public EventDispatcher
, public IntrusiveListItem<ActorPtr> , public intrusive_list_item<ActorPtr>
{ {
friend class Director; friend class Director;
friend class Transition; friend class Transition;
friend class IntrusiveList<ActorPtr>; friend class intrusive_list<ActorPtr>;
using Children = IntrusiveList<ActorPtr>; using Children = intrusive_list<ActorPtr>;
using UpdateCallback = Closure<void(Duration)>; using UpdateCallback = Function<void(Duration)>;
public: public:
Actor(); Actor();
@ -51,7 +52,7 @@ namespace kiwano
virtual void OnUpdate(Duration dt) { KGE_UNUSED(dt); } virtual void OnUpdate(Duration dt) { KGE_UNUSED(dt); }
// 渲染角色 // 渲染角色
virtual void OnRender() {} virtual void OnRender(Renderer* renderer) { KGE_UNUSED(renderer); }
// 获取显示状态 // 获取显示状态
bool IsVisible() const { return visible_; } bool IsVisible() const { return visible_; }
@ -77,7 +78,7 @@ namespace kiwano
// 获取 y 坐标 // 获取 y 坐标
float GetPositionY() const { return transform_.position.y; } float GetPositionY() const { return transform_.position.y; }
// 获取横向缩放比例 // »ñÈ¡Ëõ·Å±ÈÀý
Point GetScale() const { return transform_.scale; } Point GetScale() const { return transform_.scale; }
// 获取横向缩放比例 // 获取横向缩放比例
@ -135,16 +136,16 @@ namespace kiwano
Transform GetTransform() const { return transform_; } Transform GetTransform() const { return transform_; }
// 获取边框 // 获取边框
Rect GetBounds() const; virtual Rect GetBounds() const;
// 获取外切包围盒 // 获取外切包围盒
Rect GetBoundingBox() const; virtual Rect GetBoundingBox() const;
// 获取二维变换矩阵 // 获取二维变换矩阵
Matrix const& GetTransformMatrix() const; Matrix3x2 const& GetTransformMatrix() const;
// 获取二维变换的逆矩阵 // 获取二维变换的逆矩阵
Matrix const& GetTransformInverseMatrix() const; Matrix3x2 const& GetTransformInverseMatrix() const;
// 获取父角色 // 获取父角色
inline Actor* GetParent() const { return parent_; } inline Actor* GetParent() const { return parent_; }
@ -342,11 +343,11 @@ namespace kiwano
// 添加多个子角色 // 添加多个子角色
void AddChildren( void AddChildren(
Array<ActorPtr> const& children Vector<ActorPtr> const& children
); );
// 获取所有名称相同的子角色 // 获取所有名称相同的子角色
Array<ActorPtr> GetChildren( Vector<ActorPtr> GetChildren(
String const& name String const& name
) const; ) const;
@ -379,6 +380,9 @@ namespace kiwano
// 从父角色移除 // 从父角色移除
void RemoveFromParent(); void RemoveFromParent();
// ʼþ·Ö·¢
void Dispatch(Event& evt) override;
// 暂停角色更新 // 暂停角色更新
inline void PauseUpdating() { update_pausing_ = true; } inline void PauseUpdating() { update_pausing_ = true; }
@ -403,16 +407,12 @@ namespace kiwano
float anchor_y float anchor_y
); );
public:
// 事件分发
void Dispatch(Event& evt) override;
protected: protected:
virtual void PrepareRender() {}
virtual void Update(Duration dt); virtual void Update(Duration dt);
virtual void Render(); virtual void Render(Renderer* renderer);
void PrepareRender(Renderer* renderer);
void RenderBorder(); void RenderBorder();
@ -447,17 +447,8 @@ namespace kiwano
bool is_fast_transform_; bool is_fast_transform_;
mutable bool dirty_transform_; mutable bool dirty_transform_;
mutable bool dirty_transform_inverse_; mutable bool dirty_transform_inverse_;
mutable Matrix transform_matrix_; mutable Matrix3x2 transform_matrix_;
mutable Matrix transform_matrix_inverse_; mutable Matrix3x2 transform_matrix_inverse_;
};
// 可视化角色
class KGE_API VisualNode
: public Actor
{
public:
virtual void PrepareRender() override;
}; };
} }

View File

@ -19,9 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Canvas.h" #include "Canvas.h"
#include "Image.h" #include "../base/Logger.h"
#include "../base/logs.h" #include "../renderer/Renderer.h"
#include "../renderer/render.h"
namespace kiwano namespace kiwano
{ {
@ -29,7 +28,7 @@ namespace kiwano
: cache_expired_(false) : cache_expired_(false)
, stroke_width_(1.0f) , stroke_width_(1.0f)
{ {
auto ctx = Renderer::Instance()->GetD2DDeviceResources()->GetDeviceContext(); auto ctx = Renderer::GetInstance()->GetD2DDeviceResources()->GetDeviceContext();
ThrowIfFailed( ThrowIfFailed(
ctx->CreateCompatibleRenderTarget(&render_target_) ctx->CreateCompatibleRenderTarget(&render_target_)
@ -52,7 +51,7 @@ namespace kiwano
ThrowIfFailed( ThrowIfFailed(
ITextRenderer::Create( ITextRenderer::Create(
&text_renderer_, &text_renderer_,
render_target_.Get() render_target_.get()
) )
); );
@ -87,7 +86,7 @@ namespace kiwano
cache_expired_ = true; cache_expired_ = true;
} }
void Canvas::OnRender() void Canvas::OnRender(Renderer* renderer)
{ {
if (cache_expired_) if (cache_expired_)
{ {
@ -96,8 +95,10 @@ namespace kiwano
if (bitmap_cached_) if (bitmap_cached_)
{ {
PrepareRender(renderer);
Rect bitmap_rect(0.f, 0.f, bitmap_cached_->GetSize().width, bitmap_cached_->GetSize().height); Rect bitmap_rect(0.f, 0.f, bitmap_cached_->GetSize().width, bitmap_cached_->GetSize().height);
Renderer::Instance()->DrawBitmap( renderer->DrawBitmap(
bitmap_cached_, bitmap_cached_,
bitmap_rect, bitmap_rect,
bitmap_rect bitmap_rect
@ -122,7 +123,7 @@ namespace kiwano
void Canvas::SetOutlineJoinStyle(StrokeStyle outline_join) void Canvas::SetOutlineJoinStyle(StrokeStyle outline_join)
{ {
outline_join_style_ = Renderer::Instance()->GetD2DDeviceResources()->GetStrokeStyle(outline_join); outline_join_style_ = Renderer::GetInstance()->GetD2DDeviceResources()->GetStrokeStyle(outline_join);
} }
void Canvas::SetTextStyle(Font const& font, TextStyle const & text_style) void Canvas::SetTextStyle(Font const& font, TextStyle const & text_style)
@ -136,7 +137,7 @@ namespace kiwano
text_style_.outline, text_style_.outline,
DX::ConvertToColorF(text_style_.outline_color), DX::ConvertToColorF(text_style_.outline_color),
text_style_.outline_width, text_style_.outline_width,
Renderer::Instance()->GetD2DDeviceResources()->GetStrokeStyle(text_style_.outline_stroke) Renderer::GetInstance()->GetD2DDeviceResources()->GetStrokeStyle(text_style_.outline_stroke)
); );
// clear text format // clear text format
@ -160,7 +161,7 @@ namespace kiwano
return stroke_width_; return stroke_width_;
} }
void Canvas::SetBrushTransform(Matrix const & transform) void Canvas::SetBrushTransform(Matrix3x2 const & transform)
{ {
render_target_->SetTransform(DX::ConvertToMatrix3x2F(transform)); render_target_->SetTransform(DX::ConvertToMatrix3x2F(transform));
} }
@ -170,9 +171,9 @@ namespace kiwano
render_target_->DrawLine( render_target_->DrawLine(
D2D1::Point2F(begin.x, begin.y), D2D1::Point2F(begin.x, begin.y),
D2D1::Point2F(end.x, end.y), D2D1::Point2F(end.x, end.y),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -188,9 +189,9 @@ namespace kiwano
radius, radius,
radius radius
), ),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -206,9 +207,9 @@ namespace kiwano
radius_x, radius_x,
radius_y radius_y
), ),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -222,9 +223,9 @@ namespace kiwano
rect.origin.x + rect.size.x, rect.origin.x + rect.size.x,
rect.origin.y + rect.size.y rect.origin.y + rect.size.y
), ),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -242,9 +243,9 @@ namespace kiwano
radius_x, radius_x,
radius_y radius_y
), ),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -254,11 +255,11 @@ namespace kiwano
if (image && image->GetBitmap()) if (image && image->GetBitmap())
{ {
render_target_->DrawBitmap( render_target_->DrawBitmap(
image->GetBitmap().Get(), image->GetBitmap().get(),
D2D1::RectF(0, 0, image->GetWidth(), image->GetHeight()), D2D1::RectF(0, 0, image->GetWidth(), image->GetHeight()),
opacity, opacity,
D2D1_BITMAP_INTERPOLATION_MODE_LINEAR, D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
DX::ConvertToRectF(image->GetCropRect()) D2D1::RectF(0, 0, image->GetWidth(), image->GetHeight())
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -272,7 +273,7 @@ namespace kiwano
if (!text_format_) if (!text_format_)
{ {
ThrowIfFailed( ThrowIfFailed(
Renderer::Instance()->GetD2DDeviceResources()->CreateTextFormat( Renderer::GetInstance()->GetD2DDeviceResources()->CreateTextFormat(
text_format_, text_format_,
text_font_, text_font_,
text_style_ text_style_
@ -283,7 +284,7 @@ namespace kiwano
ComPtr<IDWriteTextLayout> text_layout; ComPtr<IDWriteTextLayout> text_layout;
Size layout_size; Size layout_size;
ThrowIfFailed( ThrowIfFailed(
Renderer::Instance()->GetD2DDeviceResources()->CreateTextLayout( Renderer::GetInstance()->GetD2DDeviceResources()->CreateTextLayout(
text_layout, text_layout,
layout_size, layout_size,
text, text,
@ -293,7 +294,7 @@ namespace kiwano
); );
ThrowIfFailed( ThrowIfFailed(
text_layout->Draw(nullptr, text_renderer_.Get(), point.x, point.y) text_layout->Draw(nullptr, text_renderer_.get(), point.x, point.y)
); );
} }
@ -308,7 +309,7 @@ namespace kiwano
radius, radius,
radius radius
), ),
fill_brush_.Get() fill_brush_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -324,7 +325,7 @@ namespace kiwano
radius_x, radius_x,
radius_y radius_y
), ),
fill_brush_.Get() fill_brush_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -338,7 +339,7 @@ namespace kiwano
rect.origin.x + rect.size.x, rect.origin.x + rect.size.x,
rect.origin.y + rect.size.y rect.origin.y + rect.size.y
), ),
fill_brush_.Get() fill_brush_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -356,7 +357,7 @@ namespace kiwano
radius_x, radius_x,
radius_y radius_y
), ),
fill_brush_.Get() fill_brush_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -366,7 +367,7 @@ namespace kiwano
current_geometry_ = nullptr; current_geometry_ = nullptr;
ThrowIfFailed( ThrowIfFailed(
Renderer::Instance()->GetD2DDeviceResources()->GetFactory()->CreatePathGeometry(&current_geometry_) Renderer::GetInstance()->GetD2DDeviceResources()->GetFactory()->CreatePathGeometry(&current_geometry_)
); );
ThrowIfFailed( ThrowIfFailed(
@ -394,7 +395,7 @@ namespace kiwano
current_sink_->AddLine(DX::ConvertToPoint2F(point)); current_sink_->AddLine(DX::ConvertToPoint2F(point));
} }
void Canvas::AddLines(Array<Point> const& points) void Canvas::AddLines(Vector<Point> const& points)
{ {
if (current_sink_ && !points.empty()) if (current_sink_ && !points.empty())
{ {
@ -438,10 +439,10 @@ namespace kiwano
void Canvas::StrokePath() void Canvas::StrokePath()
{ {
render_target_->DrawGeometry( render_target_->DrawGeometry(
current_geometry_.Get(), current_geometry_.get(),
stroke_brush_.Get(), stroke_brush_.get(),
stroke_width_, stroke_width_,
outline_join_style_.Get() outline_join_style_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -449,8 +450,8 @@ namespace kiwano
void Canvas::FillPath() void Canvas::FillPath()
{ {
render_target_->FillGeometry( render_target_->FillGeometry(
current_geometry_.Get(), current_geometry_.get(),
fill_brush_.Get() fill_brush_.get()
); );
cache_expired_ = true; cache_expired_ = true;
} }
@ -463,8 +464,7 @@ namespace kiwano
ImagePtr Canvas::ExportToImage() const ImagePtr Canvas::ExportToImage() const
{ {
auto image = new Image(GetBitmap()); ImagePtr image = new Image(GetBitmap());
image->Crop(Rect(Point{}, this->GetSize()));
return image; return image;
} }

View File

@ -22,15 +22,18 @@
#include "Actor.h" #include "Actor.h"
#include "Font.hpp" #include "Font.hpp"
#include "TextStyle.hpp" #include "TextStyle.hpp"
#include "../renderer/Image.h"
#include "../renderer/TextRenderer.h" #include "../renderer/TextRenderer.h"
#undef DrawText #ifdef DrawText
# undef DrawText
#endif
namespace kiwano namespace kiwano
{ {
// 画布 // 画布
class KGE_API Canvas class KGE_API Canvas
: public VisualNode : public Actor
{ {
public: public:
Canvas(); Canvas();
@ -137,7 +140,7 @@ namespace kiwano
// 添加多条线段 // 添加多条线段
void AddLines( void AddLines(
Array<Point> const& points Vector<Point> const& points
); );
// 添加一条三次方贝塞尔曲线 // 添加一条三次方贝塞尔曲线
@ -202,13 +205,13 @@ namespace kiwano
// 变换画笔 // 变换画笔
void SetBrushTransform( void SetBrushTransform(
Matrix const& transform Matrix3x2 const& transform
); );
// 导出为图片 // 导出为图片
ImagePtr ExportToImage() const; ImagePtr ExportToImage() const;
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
ComPtr<ID2D1Bitmap> const& GetBitmap() const; ComPtr<ID2D1Bitmap> const& GetBitmap() const;

View File

@ -18,9 +18,9 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include "DebugNode.h" #include "DebugActor.h"
#include "Text.h" #include "Text.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
#include <sstream> #include <sstream>
#include <psapi.h> #include <psapi.h>
@ -28,10 +28,10 @@
namespace kiwano namespace kiwano
{ {
DebugNode::DebugNode() DebugActor::DebugActor()
: background_color_(0.0f, 0.0f, 0.0f, 0.7f) : background_color_(0.0f, 0.0f, 0.0f, 0.7f)
{ {
SetName(L"kiwano-debug-node"); SetName(L"kiwano-debug-actor");
SetPosition(10, 10); SetPosition(10, 10);
SetResponsible(true); SetResponsible(true);
SetCascadeOpacityEnabled(true); SetCascadeOpacityEnabled(true);
@ -54,13 +54,13 @@ namespace kiwano
AddListener(Event::MouseOut, [=](const Event&) { SetOpacity(1.f); }); AddListener(Event::MouseOut, [=](const Event&) { SetOpacity(1.f); });
} }
DebugNode::~DebugNode() DebugActor::~DebugActor()
{ {
} }
void DebugNode::OnRender() void DebugActor::OnRender(Renderer* renderer)
{ {
auto renderer = Renderer::Instance(); PrepareRender(renderer);
renderer->GetSolidColorBrush()->SetColor(DX::ConvertToColorF(background_color_)); renderer->GetSolidColorBrush()->SetColor(DX::ConvertToColorF(background_color_));
renderer->GetD2DDeviceResources()->GetDeviceContext()->FillRoundedRectangle( renderer->GetD2DDeviceResources()->GetDeviceContext()->FillRoundedRectangle(
@ -69,7 +69,7 @@ namespace kiwano
); );
} }
void DebugNode::OnUpdate(Duration dt) void DebugActor::OnUpdate(Duration dt)
{ {
KGE_UNUSED(dt); KGE_UNUSED(dt);
@ -89,9 +89,9 @@ namespace kiwano
} }
#endif #endif
ss << "Render: " << Renderer::Instance()->GetStatus().duration.Milliseconds() << "ms" << std::endl; ss << "Render: " << Renderer::GetInstance()->GetStatus().duration.Milliseconds() << "ms" << std::endl;
ss << "Primitives / sec: " << Renderer::Instance()->GetStatus().primitives * frame_time_.size() << std::endl; ss << "Primitives / sec: " << Renderer::GetInstance()->GetStatus().primitives * frame_time_.size() << std::endl;
PROCESS_MEMORY_COUNTERS_EX pmc; PROCESS_MEMORY_COUNTERS_EX pmc;
GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc)); GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));

View File

@ -23,21 +23,21 @@
namespace kiwano namespace kiwano
{ {
class KGE_API DebugNode class KGE_API DebugActor
: public VisualNode : public Actor
{ {
public: public:
DebugNode(); DebugActor();
virtual ~DebugNode(); virtual ~DebugActor();
void OnRender() override; void OnRender(Renderer* renderer) override;
void OnUpdate(Duration dt) override; void OnUpdate(Duration dt) override;
protected: protected:
Color background_color_; Color background_color_;
TextPtr debug_text_; TextPtr debug_text_;
Array<Time> frame_time_; Vector<Time> frame_time_;
}; };
} }

73
src/kiwano/2d/Frame.cpp Normal file
View File

@ -0,0 +1,73 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Frame.h"
#include "../renderer/ImageCache.h"
namespace kiwano
{
Frame::Frame()
{
}
Frame::Frame(Resource const& res)
{
Load(res);
}
Frame::Frame(ImagePtr image)
: image_(image)
{
}
bool Frame::Load(Resource const& res)
{
ImagePtr image = ImageCache::GetInstance()->AddImage(res);
if (image && image->IsValid())
{
SetImage(image);
return true;
}
return false;
}
void Frame::Crop(Rect const& crop_rect)
{
if (image_)
{
auto bitmap_size = image_->GetSize();
crop_rect_.origin.x = std::min(std::max(crop_rect.origin.x, 0.f), bitmap_size.x);
crop_rect_.origin.y = std::min(std::max(crop_rect.origin.y, 0.f), bitmap_size.y);
crop_rect_.size.x = std::min(std::max(crop_rect.size.x, 0.f), bitmap_size.x - crop_rect.origin.x);
crop_rect_.size.y = std::min(std::max(crop_rect.size.y, 0.f), bitmap_size.y - crop_rect.origin.y);
}
}
void Frame::SetImage(ImagePtr image)
{
image_ = image;
if (image_)
{
crop_rect_.origin.x = crop_rect_.origin.y = 0;
crop_rect_.size.x = image_->GetWidth();
crop_rect_.size.y = image_->GetHeight();
}
}
}

75
src/kiwano/2d/Frame.h Normal file
View File

@ -0,0 +1,75 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../renderer/Image.h"
namespace kiwano
{
// ֡ͼÏñ
class KGE_API Frame
: public Object
{
public:
Frame();
explicit Frame(
Resource const& res
);
explicit Frame(
ImagePtr image
);
bool Load(
Resource const& res
);
// ²Ã¼ô¾ØÐÎ
void Crop(
Rect const& crop_rect /* ²Ã¼ô¾ØÐÎ */
);
// »ñÈ¡¿í¶È
float GetWidth() const { return crop_rect_.size.x; }
// »ñÈ¡¸ß¶È
float GetHeight() const { return crop_rect_.size.y; }
// »ñÈ¡´óС
Size GetSize() const { return crop_rect_.size; }
// »ñÈ¡²Ã¼ôλÖÃ
Point GetCropPoint() const { return crop_rect_.origin; }
// »ñÈ¡²Ã¼ô¾ØÐÎ
inline Rect const& GetCropRect() const { return crop_rect_; }
// »ñȡλͼ
inline ImagePtr GetImage() const { return image_; }
// ÉèÖÃλͼ
void SetImage(ImagePtr image);
protected:
ImagePtr image_;
Rect crop_rect_;
};
}

View File

@ -18,28 +18,28 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include "Frames.h" #include "FrameSequence.h"
#include "Image.h" #include "Frame.h"
#include "../base/logs.h" #include "../base/Logger.h"
namespace kiwano namespace kiwano
{ {
Frames::Frames() FrameSequence::FrameSequence()
{ {
} }
Frames::Frames(Array<ImagePtr> const& frames) FrameSequence::FrameSequence(Vector<FramePtr> const& frames)
{ {
this->Add(frames); this->AddFrames(frames);
} }
Frames::~Frames() FrameSequence::~FrameSequence()
{ {
} }
void Frames::Add(ImagePtr frame) void FrameSequence::AddFrame(FramePtr frame)
{ {
KGE_ASSERT(frame && "Frames::Add failed, NULL pointer exception"); KGE_ASSERT(frame && "FrameSequence::Add failed, NULL pointer exception");
if (frame) if (frame)
{ {
@ -47,7 +47,7 @@ namespace kiwano
} }
} }
void Frames::Add(Array<ImagePtr> const& frames) void FrameSequence::AddFrames(Vector<FramePtr> const& frames)
{ {
if (frames_.empty()) if (frames_.empty())
frames_ = frames; frames_ = frames;
@ -55,40 +55,43 @@ namespace kiwano
{ {
frames_.reserve(frames_.size() + frames.size()); frames_.reserve(frames_.size() + frames.size());
for (const auto& image : frames) for (const auto& image : frames)
Add(image); AddFrame(image);
} }
} }
Array<ImagePtr> const& Frames::GetFrames() const FramePtr FrameSequence::GetFrame(size_t index) const
{
KGE_ASSERT(index < frames_.size());
return frames_[index];
}
Vector<FramePtr> const& FrameSequence::GetFrames() const
{ {
return frames_; return frames_;
} }
FramesPtr Frames::Clone() const FrameSequencePtr FrameSequence::Clone() const
{ {
auto animation = new (std::nothrow) Frames; auto frame_seq = new (std::nothrow) FrameSequence;
if (animation) if (frame_seq)
{ {
for (const auto& frame : frames_) frame_seq->AddFrames(frames_);
{
animation->Add(frame);
}
} }
return animation; return frame_seq;
} }
FramesPtr Frames::Reverse() const FrameSequencePtr FrameSequence::Reverse() const
{ {
auto animation = new (std::nothrow) Frames; auto frame_seq = new (std::nothrow) FrameSequence;
if (!frames_.empty()) if (!frames_.empty())
{ {
for (auto iter = frames_.crbegin(), crend = frames_.crend(); iter != crend; ++iter) for (auto iter = frames_.crbegin(), crend = frames_.crend(); iter != crend; ++iter)
{ {
if (*iter) if (*iter)
animation->Add(*iter); frame_seq->AddFrame(*iter);
} }
} }
return animation; return frame_seq;
} }
} }

View File

@ -24,38 +24,41 @@
namespace kiwano namespace kiwano
{ {
// 序列帧 // 序列帧
class KGE_API Frames class KGE_API FrameSequence
: public Object : public Object
{ {
public: public:
Frames(); FrameSequence();
explicit Frames( explicit FrameSequence(
Array<ImagePtr> const& frames /* ÐòÁÐÖ¡ */ Vector<FramePtr> const& frames /* 帧序列 */
); );
virtual ~Frames(); virtual ~FrameSequence();
// 添加关键帧 // 添加关键帧
void Add( void AddFrame(
ImagePtr frame FramePtr frame
); );
// 添加多个关键帧 // 添加多个关键帧
void Add( void AddFrames(
Array<ImagePtr> const& frames Vector<FramePtr> const& frames
); );
// 获取关键帧 // 获取关键帧
Array<ImagePtr> const& GetFrames() const; FramePtr GetFrame(size_t index) const;
// 获取关键帧
Vector<FramePtr> const& GetFrames() const;
// 获取帧动画的拷贝对象 // 获取帧动画的拷贝对象
FramesPtr Clone() const; FrameSequencePtr Clone() const;
// 获取帧动画的倒转 // 获取帧动画的倒转
FramesPtr Reverse() const; FrameSequencePtr Reverse() const;
protected: protected:
Array<ImagePtr> frames_; Vector<FramePtr> frames_;
}; };
} }

View File

@ -19,8 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "GifSprite.h" #include "GifSprite.h"
#include "GifImage.h" #include "../base/Logger.h"
#include "../base/logs.h"
#include "../platform/modules.h" #include "../platform/modules.h"
namespace kiwano namespace kiwano
@ -70,7 +69,7 @@ namespace kiwano
if (!frame_rt_) if (!frame_rt_)
{ {
auto ctx = Renderer::Instance()->GetD2DDeviceResources()->GetDeviceContext(); auto ctx = Renderer::GetInstance()->GetD2DDeviceResources()->GetDeviceContext();
ThrowIfFailed( ThrowIfFailed(
ctx->CreateCompatibleRenderTarget(&frame_rt_) ctx->CreateCompatibleRenderTarget(&frame_rt_)
); );
@ -87,7 +86,7 @@ namespace kiwano
void GifSprite::Update(Duration dt) void GifSprite::Update(Duration dt)
{ {
VisualNode::Update(dt); Actor::Update(dt);
if (image_ && animating_) if (image_ && animating_)
{ {
@ -101,12 +100,14 @@ namespace kiwano
} }
} }
void GifSprite::OnRender() void GifSprite::OnRender(Renderer* renderer)
{ {
if (frame_to_render_) if (frame_to_render_ && renderer->CheckVisibility(size_, transform_matrix_))
{ {
PrepareRender(renderer);
Rect bounds = GetBounds(); Rect bounds = GetBounds();
Renderer::Instance()->DrawBitmap(frame_to_render_, bounds, bounds); renderer->DrawBitmap(frame_to_render_, bounds, bounds);
} }
} }
@ -164,7 +165,7 @@ namespace kiwano
loop_count_++; loop_count_++;
} }
frame_rt_->DrawBitmap(image_->GetRawFrame().Get(), image_->GetFramePosition()); frame_rt_->DrawBitmap(image_->GetRawFrame().get(), image_->GetFramePosition());
hr = frame_rt_->EndDraw(); hr = frame_rt_->EndDraw();
} }

View File

@ -21,16 +21,17 @@
#pragma once #pragma once
#include "Actor.h" #include "Actor.h"
#include "../base/Resource.h" #include "../base/Resource.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
#include "../renderer/GifImage.h"
namespace kiwano namespace kiwano
{ {
class KGE_API GifSprite class KGE_API GifSprite
: public VisualNode : public Actor
{ {
public: public:
using LoopDoneCallback = Closure<void(int)>; using LoopDoneCallback = Function<void(int)>;
using DoneCallback = Closure<void()>; using DoneCallback = Function<void()>;
GifSprite(); GifSprite();
@ -66,7 +67,7 @@ namespace kiwano
inline DoneCallback GetDoneCallback() const { return done_cb_; } inline DoneCallback GetDoneCallback() const { return done_cb_; }
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
void Update(Duration dt) override; void Update(Duration dt) override;

View File

@ -1,184 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Image.h"
#include "../base/logs.h"
#include "../platform/modules.h"
#include "../utils/FileUtil.h"
namespace kiwano
{
Image::Image()
: bitmap_(nullptr)
, crop_rect_()
{
}
Image::Image(Resource const& res)
: Image()
{
this->Load(res);
}
Image::Image(Resource const& res, Rect const& crop_rect)
: Image()
{
this->Load(res);
this->Crop(crop_rect);
}
Image::Image(ComPtr<ID2D1Bitmap> const & bitmap)
: Image()
{
SetBitmap(bitmap);
}
Image::~Image()
{
}
bool Image::Load(Resource const& res)
{
HRESULT hr = S_OK;
ComPtr<ID2D1Bitmap> bitmap;
if (res.IsFileType())
{
#if defined(KGE_DEBUG)
if (!FileUtil::ExistsFile(res.GetFileName()))
{
KGE_WARNING_LOG(L"Image file '%s' not found!", res.GetFileName().c_str());
return false;
}
#endif
hr = Renderer::Instance()->GetD2DDeviceResources()->CreateBitmapFromFile(bitmap, res.GetFileName());
}
else
{
hr = Renderer::Instance()->GetD2DDeviceResources()->CreateBitmapFromResource(bitmap, res);
}
if (FAILED(hr))
{
KGE_ERROR_LOG(L"Load image file failed with HRESULT of %08X", hr);
return false;
}
SetBitmap(bitmap);
return true;
}
bool Image::IsValid() const
{
return !!bitmap_;
}
void Image::Crop(Rect const& crop_rect)
{
if (bitmap_)
{
auto bitmap_size = bitmap_->GetSize();
crop_rect_.origin.x = std::min(std::max(crop_rect.origin.x, 0.f), bitmap_size.width);
crop_rect_.origin.y = std::min(std::max(crop_rect.origin.y, 0.f), bitmap_size.height);
crop_rect_.size.x = std::min(std::max(crop_rect.size.x, 0.f), bitmap_size.width - crop_rect.origin.x);
crop_rect_.size.y = std::min(std::max(crop_rect.size.y, 0.f), bitmap_size.height - crop_rect.origin.y);
}
}
float Image::GetWidth() const
{
return crop_rect_.size.x;
}
float Image::GetHeight() const
{
return crop_rect_.size.y;
}
Size Image::GetSize() const
{
return crop_rect_.size;
}
float Image::GetSourceWidth() const
{
if (bitmap_)
{
return bitmap_->GetSize().width;
}
return 0;
}
float Image::GetSourceHeight() const
{
if (bitmap_)
{
return bitmap_->GetSize().height;
}
return 0;
}
Size Image::GetSourceSize() const
{
if (bitmap_)
{
auto bitmap_size = bitmap_->GetSize();
return Size{ bitmap_size.width, bitmap_size.height };
}
return Size{};
}
float Image::GetCropX() const
{
return crop_rect_.origin.x;
}
float Image::GetCropY() const
{
return crop_rect_.origin.y;
}
Point Image::GetCropPos() const
{
return crop_rect_.origin;
}
Rect Image::GetCropRect() const
{
return crop_rect_;
}
ComPtr<ID2D1Bitmap> const& Image::GetBitmap() const
{
return bitmap_;
}
void Image::SetBitmap(ComPtr<ID2D1Bitmap> const & bitmap)
{
if (bitmap)
{
bitmap_ = bitmap;
crop_rect_.origin.x = crop_rect_.origin.y = 0;
crop_rect_.size.x = bitmap_->GetSize().width;
crop_rect_.size.y = bitmap_->GetSize().height;
}
}
}

View File

@ -20,16 +20,16 @@
#pragma once #pragma once
#include "Layer.h" #include "Layer.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
Layer::Layer() Layer::Layer()
: swallow_(false) : swallow_(false)
{ {
SetSize(Renderer::Instance()->GetOutputSize()); SetSize(Renderer::GetInstance()->GetOutputSize());
auto handler = MakeClosure(this, &Layer::HandleMessages); auto handler = bind_func(this, &Layer::HandleMessages);
AddListener(Event::MouseBtnDown, handler); AddListener(Event::MouseBtnDown, handler);
AddListener(Event::MouseBtnUp, handler); AddListener(Event::MouseBtnUp, handler);
@ -53,9 +53,9 @@ namespace kiwano
if (!swallow_) if (!swallow_)
{ {
ActorPtr prev; ActorPtr prev;
for (auto child = children_.Last(); child; child = prev) for (auto child = children_.last_item(); child; child = prev)
{ {
prev = child->PrevItem(); prev = child->prev_item();
child->Dispatch(evt); child->Dispatch(evt);
} }
} }

View File

@ -0,0 +1,300 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ShapeActor.h"
#include "../base/Logger.h"
#include "../renderer/Renderer.h"
namespace kiwano
{
ShapeActor::ShapeActor()
: fill_color_(Color::White)
, stroke_color_(Color(Color::Black, 0))
, stroke_width_(1.f)
, outline_join_(StrokeStyle::Miter)
{
}
ShapeActor::ShapeActor(Geometry geometry)
: ShapeActor()
{
SetGeometry(geometry);
}
ShapeActor::~ShapeActor()
{
}
Rect ShapeActor::GetBounds() const
{
if (!geo_)
return Rect{};
return geo_.GetBoundingBox(Matrix3x2());
}
Rect ShapeActor::GetBoundingBox() const
{
if (!geo_)
return Rect{};
return geo_.GetBoundingBox(GetTransformMatrix());
}
void ShapeActor::SetFillColor(const Color & color)
{
fill_color_ = color;
}
void ShapeActor::SetStrokeColor(const Color & color)
{
stroke_color_ = color;
}
void ShapeActor::SetStrokeWidth(float width)
{
stroke_width_ = std::max(width, 0.f);
}
void ShapeActor::SetOutlineJoinStyle(StrokeStyle outline_join)
{
outline_join_ = outline_join;
}
void ShapeActor::OnRender(Renderer* renderer)
{
if (geo_)
{
PrepareRender(renderer);
renderer->FillGeometry(
geo_,
fill_color_
);
renderer->DrawGeometry(
geo_,
stroke_color_,
stroke_width_,
outline_join_
);
}
}
//-------------------------------------------------------
// LineActor
//-------------------------------------------------------
LineActor::LineActor()
{
}
LineActor::LineActor(Point const& end)
{
SetEndPoint(end);
}
LineActor::~LineActor()
{
}
void LineActor::SetEndPoint(Point const& end)
{
geo_ = Geometry::CreateLine(Point{}, end);
if (geo_)
{
SetSize(end);
}
}
//-------------------------------------------------------
// RectActor
//-------------------------------------------------------
RectActor::RectActor()
{
}
RectActor::RectActor(Size const& size)
{
SetRectSize(size);
}
RectActor::~RectActor()
{
}
void RectActor::SetRectSize(Size const& size)
{
geo_ = Geometry::CreateRect(Rect{ Point{}, size });
if (geo_)
{
SetSize(size);
}
}
//-------------------------------------------------------
// RoundRectActor
//-------------------------------------------------------
RoundRectActor::RoundRectActor()
{
}
RoundRectActor::RoundRectActor(Size const& size, Vec2 const& radius)
{
SetRoundedRect(size, radius);
}
RoundRectActor::~RoundRectActor()
{
}
void RoundRectActor::SetRadius(Vec2 const& radius)
{
SetRoundedRect(size_, radius);
}
void RoundRectActor::SetRectSize(Size const& size)
{
SetRoundedRect(size, radius_);
}
void RoundRectActor::SetRoundedRect(Size const& size, Vec2 const& radius)
{
geo_ = Geometry::CreateRoundedRect(Rect{ Point{}, size }, radius);
if (geo_)
{
SetSize(size);
}
}
//-------------------------------------------------------
// CircleActor
//-------------------------------------------------------
CircleActor::CircleActor()
: radius_(0.f)
{
}
CircleActor::CircleActor(float radius)
{
SetRadius(radius);
}
CircleActor::~CircleActor()
{
}
void CircleActor::SetRadius(float radius)
{
geo_ = Geometry::CreateCircle(Point{}, radius);
if (geo_)
{
SetSize(radius * 2, radius * 2);
}
}
//-------------------------------------------------------
// EllipseActor
//-------------------------------------------------------
EllipseActor::EllipseActor()
{
}
EllipseActor::EllipseActor(Vec2 const& radius)
{
SetRadius(radius);
}
EllipseActor::~EllipseActor()
{
}
void EllipseActor::SetRadius(Vec2 const& radius)
{
geo_ = Geometry::CreateEllipse(Point{}, radius);
if (geo_)
{
SetSize(radius * 2);
}
}
//-------------------------------------------------------
// PathActor
//-------------------------------------------------------
PathActor::PathActor()
{
}
PathActor::~PathActor()
{
}
void PathActor::BeginPath(Point const& begin_pos)
{
sink_.BeginPath(begin_pos);
}
void PathActor::EndPath(bool closed)
{
sink_.EndPath(closed);
geo_ = sink_.GetGeometry();
}
void PathActor::AddLine(Point const& point)
{
sink_.AddLine(point);
}
void PathActor::AddLines(Vector<Point> const& points)
{
sink_.AddLines(points);
}
void PathActor::AddBezier(Point const& point1, Point const& point2, Point const& point3)
{
sink_.AddBezier(point1, point2, point3);
}
void PathActor::AddArc(Point const& point, Size const& radius, float rotation, bool clockwise, bool is_small)
{
sink_.AddArc(point, radius, rotation, clockwise, is_small);
}
void PathActor::ClearPath()
{
geo_.SetGeometry(nullptr);
}
}

View File

@ -20,22 +20,22 @@
#pragma once #pragma once
#include "Actor.h" #include "Actor.h"
#include "../renderer/render.h" // ID2D1Geometry #include "../renderer/Geometry.h"
namespace kiwano namespace kiwano
{ {
// 二维图形角色 // 二维图形角色
class KGE_API ShapeNode class KGE_API ShapeActor
: public VisualNode : public Actor
{ {
public: public:
ShapeNode(); ShapeActor();
ShapeNode( ShapeActor(
ComPtr<ID2D1Geometry> geometry Geometry geometry
); );
virtual ~ShapeNode(); virtual ~ShapeActor();
// 获取填充颜色 // 获取填充颜色
Color GetFillColor() const { return fill_color_; } Color GetFillColor() const { return fill_color_; }
@ -49,26 +49,11 @@ namespace kiwano
// 获取线条相交样式 // 获取线条相交样式
StrokeStyle SetOutlineJoinStyle() const { return outline_join_; } StrokeStyle SetOutlineJoinStyle() const { return outline_join_; }
// »ñÈ¡±ß½ç
Rect GetBounds() const override;
// 获取外切包围盒 // 获取外切包围盒
Rect GetBoundingBox(); Rect GetBoundingBox() const override;
// 判断图形是否包含点
bool ContainsPoint(
Point const& point
);
// 获取图形展开成一条直线的长度
float GetLength();
// 计算面积
float ComputeArea();
// 计算图形路径上点的位置和切线向量
bool ComputePointAtLength(
float length,
Point& point,
Vec2& tangent
);
// 设置填充颜色 // 设置填充颜色
void SetFillColor( void SetFillColor(
@ -91,217 +76,159 @@ namespace kiwano
); );
// 设置形状 // 设置形状
inline void SetGeometry(ComPtr<ID2D1Geometry> geometry) { geo_ = geometry; } inline void SetGeometry(Geometry geometry) { geo_ = geometry; }
// 获取形状 // 获取形状
inline ComPtr<ID2D1Geometry> GetGeometry() const { return geo_; } inline Geometry GetGeometry() const { return geo_; }
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
Color fill_color_; Color fill_color_;
Color stroke_color_; Color stroke_color_;
float stroke_width_; float stroke_width_;
StrokeStyle outline_join_; StrokeStyle outline_join_;
ComPtr<ID2D1Geometry> geo_; Geometry geo_;
}; };
// 直线 // 直线
class KGE_API LineNode class KGE_API LineActor
: public ShapeNode : public ShapeActor
{ {
public: public:
LineNode(); LineActor();
LineNode( LineActor(
Point const& begin, Point const& end_pos
Point const& end
); );
virtual ~LineNode(); virtual ~LineActor();
Point const& GetBegin() const { return begin_; } Point const& GetEndPoint() const { return end_; }
Point const& GetEnd() const { return end_; } void SetEndPoint(
void SetLine(
Point const& begin,
Point const& end
);
void SetBegin(
Point const& begin
);
void SetEnd(
Point const& end Point const& end
); );
protected: protected:
Point begin_;
Point end_; Point end_;
}; };
// 矩形角色 // 矩形角色
class KGE_API RectNode class KGE_API RectActor
: public ShapeNode : public ShapeActor
{ {
public: public:
RectNode(); RectActor();
RectNode( RectActor(
Rect const& rect
);
RectNode(
Point const& left_top,
Size const& size Size const& size
); );
virtual ~RectNode(); virtual ~RectActor();
Rect const& GetRect() const { return rect_; } void SetRectSize(Size const& size);
void SetRect(Rect const& rect); inline Size const& GetRectSize() const { return size_; }
protected: protected:
Rect rect_; Size size_;
}; };
// 圆角矩形角色 // 圆角矩形角色
class KGE_API RoundedRectNode class KGE_API RoundRectActor
: public ShapeNode : public ShapeActor
{ {
public: public:
RoundedRectNode(); RoundRectActor();
RoundedRectNode( RoundRectActor(
Rect const& rect, Size const& size,
float radius_x, Vec2 const& radius
float radius_y
); );
virtual ~RoundedRectNode(); virtual ~RoundRectActor();
float GetRadiusX() const { return radius_x_; }
float GetRadiusY() const { return radius_y_; }
void SetRadius( void SetRadius(
float radius_x, Vec2 const& radius
float radius_y
); );
Rect const& GetRect() const { return rect_; } void SetRectSize(
Size const& size
void SetRect(
Rect const& rect
); );
void SetRoundedRect( void SetRoundedRect(
Rect const& rect, Size const& size,
float radius_x, Vec2 const& radius
float radius_y
); );
inline Vec2 GetRadius() const { return radius_; }
inline Size GetRectSize() const { return size_; }
protected: protected:
Rect rect_; Size size_;
float radius_x_; Vec2 radius_;
float radius_y_;
}; };
// 圆形角色 // 圆形角色
class KGE_API CircleNode class KGE_API CircleActor
: public ShapeNode : public ShapeActor
{ {
public: public:
CircleNode(); CircleActor();
CircleNode( CircleActor(
Point const& center,
float radius float radius
); );
virtual ~CircleNode(); virtual ~CircleActor();
float GetRadius() const { return radius_; } inline float GetRadius() const { return radius_; }
void SetRadius( void SetRadius(float radius);
float radius
);
Point const& GetCenter() const { return center_; }
void SetCenter(
Point const& center
);
void SetCircle(
Point const& center,
float radius
);
protected: protected:
Point center_;
float radius_; float radius_;
}; };
// 椭圆角色 // 椭圆角色
class KGE_API EllipseNode class KGE_API EllipseActor
: public ShapeNode : public ShapeActor
{ {
public: public:
EllipseNode(); EllipseActor();
EllipseNode( EllipseActor(
Point const& center, Vec2 const& radius
float radius_x,
float radius_y
); );
virtual ~EllipseNode(); virtual ~EllipseActor();
float GetRadiusX() const { return radius_x_; } Vec2 GetRadius() const { return radius_; }
float GetRadiusY() const { return radius_y_; }
void SetRadius( void SetRadius(
float radius_x, Vec2 const& radius
float radius_y
);
Point const& GetCenter() const { return center_; }
void SetCenter(
Point const& center
);
void SetEllipse(
Point const& center,
float radius_x,
float radius_y
); );
protected: protected:
Point center_; Vec2 radius_;
float radius_x_;
float radius_y_;
}; };
// 路径角色 // 路径角色
class KGE_API PathNode class KGE_API PathActor
: public ShapeNode : public ShapeActor
{ {
public: public:
PathNode(); PathActor();
virtual ~PathNode(); virtual ~PathActor();
// 开始添加路径 // 开始添加路径
void BeginPath( void BeginPath(
@ -320,7 +247,7 @@ namespace kiwano
// 添加多条线段 // 添加多条线段
void AddLines( void AddLines(
Array<Point> const& points Vector<Point> const& points
); );
// 添加一条三次方贝塞尔曲线 // 添加一条三次方贝塞尔曲线
@ -343,8 +270,7 @@ namespace kiwano
void ClearPath(); void ClearPath();
protected: protected:
ComPtr<ID2D1PathGeometry> current_geometry_; GeometrySink sink_;
ComPtr<ID2D1GeometrySink> current_sink_;
}; };
} }

View File

@ -1,479 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ShapeNode.h"
#include "../base/logs.h"
namespace kiwano
{
ShapeNode::ShapeNode()
: fill_color_(Color::White)
, stroke_color_(Color(Color::Black, 0))
, stroke_width_(1.f)
, outline_join_(StrokeStyle::Miter)
{
}
ShapeNode::ShapeNode(ComPtr<ID2D1Geometry> geometry)
: ShapeNode()
{
SetGeometry(geometry);
}
ShapeNode::~ShapeNode()
{
}
Rect ShapeNode::GetBoundingBox()
{
if (!geo_)
return Rect{};
D2D1_RECT_F rect;
// no matter it failed or not
geo_->GetBounds(D2D1::Matrix3x2F::Identity(), &rect);
return Rect{ rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top };
}
float ShapeNode::GetLength()
{
float length = 0.f;
if (geo_)
{
// no matter it failed or not
geo_->ComputeLength(D2D1::Matrix3x2F::Identity(), &length);
}
return length;
}
bool ShapeNode::ComputePointAtLength(float length, Point& point, Vec2& tangent)
{
if (geo_)
{
if (SUCCEEDED(geo_->ComputePointAtLength(
length,
D2D1::Matrix3x2F::Identity(),
DX::ConvertToPoint2F(&point),
DX::ConvertToPoint2F(&tangent))))
{
return true;
}
}
return false;
}
float ShapeNode::ComputeArea()
{
if (!geo_)
return 0.f;
float area = 0.f;
// no matter it failed or not
geo_->ComputeArea(D2D1::Matrix3x2F::Identity(), &area);
return area;
}
bool ShapeNode::ContainsPoint(Point const& point)
{
if (!geo_)
return false;
BOOL ret = 0;
// no matter it failed or not
geo_->FillContainsPoint(
DX::ConvertToPoint2F(point),
D2D1::Matrix3x2F::Identity(),
&ret
);
return !!ret;
}
void ShapeNode::SetFillColor(const Color & color)
{
fill_color_ = color;
}
void ShapeNode::SetStrokeColor(const Color & color)
{
stroke_color_ = color;
}
void ShapeNode::SetStrokeWidth(float width)
{
stroke_width_ = std::max(width, 0.f);
}
void ShapeNode::SetOutlineJoinStyle(StrokeStyle outline_join)
{
outline_join_ = outline_join;
}
void ShapeNode::OnRender()
{
if (geo_)
{
Renderer::Instance()->FillGeometry(
geo_,
fill_color_
);
Renderer::Instance()->DrawGeometry(
geo_,
stroke_color_,
stroke_width_,
outline_join_
);
}
}
//-------------------------------------------------------
// LineNode
//-------------------------------------------------------
LineNode::LineNode()
{
}
LineNode::LineNode(Point const& begin, Point const& end)
{
SetLine(begin, end);
}
LineNode::~LineNode()
{
}
void LineNode::SetLine(Point const& begin, Point const& end)
{
ComPtr<ID2D1PathGeometry> path_geo;
ComPtr<ID2D1GeometrySink> path_sink;
HRESULT hr = Renderer::Instance()->GetD2DDeviceResources()->GetFactory()->CreatePathGeometry(&path_geo);
if (SUCCEEDED(hr))
{
hr = path_geo->Open(&path_sink);
}
if (SUCCEEDED(hr))
{
path_sink->BeginFigure(DX::ConvertToPoint2F(begin), D2D1_FIGURE_BEGIN_FILLED);
path_sink->AddLine(DX::ConvertToPoint2F(end));
path_sink->EndFigure(D2D1_FIGURE_END_OPEN);
hr = path_sink->Close();
}
if (SUCCEEDED(hr))
{
geo_ = path_geo;
}
}
void LineNode::SetBegin(Point const& begin)
{
SetLine(begin, end_);
}
void LineNode::SetEnd(Point const& end)
{
SetLine(begin_, end);
}
//-------------------------------------------------------
// RectNode
//-------------------------------------------------------
RectNode::RectNode()
{
}
RectNode::RectNode(Rect const& rect)
{
SetRect(rect);
}
RectNode::RectNode(Point const& left_top, Size const& size)
{
SetRect(Rect{ left_top, size });
}
RectNode::~RectNode()
{
}
void RectNode::SetRect(Rect const& rect)
{
ComPtr<ID2D1RectangleGeometry> geo;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
if (SUCCEEDED(factory->CreateRectangleGeometry(DX::ConvertToRectF(rect), &geo)))
{
geo_ = geo;
rect_ = rect;
}
}
//-------------------------------------------------------
// RoundedRectNode
//-------------------------------------------------------
RoundedRectNode::RoundedRectNode()
: radius_x_(0.f)
, radius_y_(0.f)
{
}
RoundedRectNode::RoundedRectNode(Rect const& rect, float radius_x, float radius_y)
{
SetRoundedRect(rect, radius_x, radius_y);
}
RoundedRectNode::~RoundedRectNode()
{
}
void RoundedRectNode::SetRadius(float radius_x, float radius_y)
{
SetRoundedRect(rect_, radius_x, radius_y);
}
void RoundedRectNode::SetRect(Rect const& rect)
{
SetRoundedRect(rect, radius_x_, radius_y_);
}
void RoundedRectNode::SetRoundedRect(Rect const& rect, float radius_x, float radius_y)
{
ComPtr<ID2D1RoundedRectangleGeometry> geo;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
if (SUCCEEDED(factory->CreateRoundedRectangleGeometry(
D2D1::RoundedRect(
DX::ConvertToRectF(rect),
radius_x,
radius_y
),
&geo)))
{
geo_ = geo;
rect_ = rect;
radius_x_ = radius_x;
radius_y_ = radius_y;
}
}
//-------------------------------------------------------
// CircleNode
//-------------------------------------------------------
CircleNode::CircleNode()
: radius_(0.f)
{
}
CircleNode::CircleNode(Point const& center, float radius)
{
SetCircle(center, radius);
}
CircleNode::~CircleNode()
{
}
void CircleNode::SetRadius(float radius)
{
SetCircle(center_, radius);
}
void CircleNode::SetCenter(Point const& center)
{
SetCircle(center, radius_);
}
void CircleNode::SetCircle(Point const& center, float radius)
{
ComPtr<ID2D1EllipseGeometry> geo;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
if (SUCCEEDED(factory->CreateEllipseGeometry(
D2D1::Ellipse(
DX::ConvertToPoint2F(center),
radius,
radius),
&geo)))
{
geo_ = geo;
center_ = center;
radius_ = radius;
}
}
//-------------------------------------------------------
// EllipseNode
//-------------------------------------------------------
EllipseNode::EllipseNode()
: radius_x_(0.f)
, radius_y_(0.f)
{
}
EllipseNode::EllipseNode(Point const& center, float radius_x, float radius_y)
{
SetEllipse(center, radius_x, radius_y);
}
EllipseNode::~EllipseNode()
{
}
void EllipseNode::SetRadius(float radius_x, float radius_y)
{
SetEllipse(center_, radius_x, radius_y);
}
void EllipseNode::SetCenter(Point const& center)
{
SetEllipse(center, radius_x_, radius_y_);
}
void EllipseNode::SetEllipse(Point const& center, float radius_x, float radius_y)
{
ComPtr<ID2D1EllipseGeometry> geo;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
if (SUCCEEDED(factory->CreateEllipseGeometry(
D2D1::Ellipse(
DX::ConvertToPoint2F(center),
radius_x,
radius_y),
&geo)))
{
geo_ = geo;
radius_x_ = radius_x;
radius_y_ = radius_y;
}
}
//-------------------------------------------------------
// PathNode
//-------------------------------------------------------
PathNode::PathNode()
{
}
PathNode::~PathNode()
{
}
void PathNode::BeginPath(Point const& begin_pos)
{
current_geometry_ = nullptr;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
ThrowIfFailed(
factory->CreatePathGeometry(&current_geometry_)
);
ThrowIfFailed(
current_geometry_->Open(&current_sink_)
);
current_sink_->BeginFigure(DX::ConvertToPoint2F(begin_pos), D2D1_FIGURE_BEGIN_FILLED);
}
void PathNode::EndPath(bool closed)
{
if (current_sink_)
{
current_sink_->EndFigure(closed ? D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
ThrowIfFailed(
current_sink_->Close()
);
geo_ = current_geometry_;
current_sink_ = nullptr;
current_geometry_ = nullptr;
}
}
void PathNode::AddLine(Point const& point)
{
if (current_sink_)
current_sink_->AddLine(DX::ConvertToPoint2F(point));
}
void PathNode::AddLines(Array<Point> const& points)
{
if (current_sink_ && !points.empty())
{
current_sink_->AddLines(
reinterpret_cast<const D2D_POINT_2F*>(&points[0]),
static_cast<UINT32>(points.size())
);
}
}
void PathNode::AddBezier(Point const& point1, Point const& point2, Point const& point3)
{
if (current_sink_)
{
current_sink_->AddBezier(
D2D1::BezierSegment(
DX::ConvertToPoint2F(point1),
DX::ConvertToPoint2F(point2),
DX::ConvertToPoint2F(point3)
)
);
}
}
void PathNode::AddArc(Point const& point, Size const& radius, float rotation, bool clockwise, bool is_small)
{
if (current_sink_)
{
current_sink_->AddArc(
D2D1::ArcSegment(
DX::ConvertToPoint2F(point),
DX::ConvertToSizeF(radius),
rotation,
clockwise ? D2D1_SWEEP_DIRECTION_CLOCKWISE : D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE,
is_small ? D2D1_ARC_SIZE_SMALL : D2D1_ARC_SIZE_LARGE
)
);
}
}
void PathNode::ClearPath()
{
geo_ = nullptr;
current_sink_ = nullptr;
current_geometry_ = nullptr;
}
}

View File

@ -19,79 +19,77 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Sprite.h" #include "Sprite.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
Sprite::Sprite() Sprite::Sprite()
: image_(nullptr) : frame_(nullptr)
{ {
} }
Sprite::Sprite(ImagePtr image)
: image_(nullptr)
{
Load(image);
}
Sprite::Sprite(Resource const& res) Sprite::Sprite(Resource const& res)
: image_(nullptr) : frame_(nullptr)
{ {
Load(res); Load(res);
} }
Sprite::Sprite(Resource const& res, const Rect& crop_rect) Sprite::Sprite(Resource const& res, const Rect& crop_rect)
: image_(nullptr) : frame_(nullptr)
{ {
Load(res); Load(res);
Crop(crop_rect); Crop(crop_rect);
} }
Sprite::Sprite(FramePtr frame)
: frame_(nullptr)
{
SetFrame(frame);
}
Sprite::~Sprite() Sprite::~Sprite()
{ {
} }
bool Sprite::Load(ImagePtr image)
{
if (image && image_ != image)
{
image_ = image;
Actor::SetSize(image_->GetWidth(), image_->GetHeight());
return true;
}
return false;
}
bool Sprite::Load(Resource const& res) bool Sprite::Load(Resource const& res)
{ {
ImagePtr image = new (std::nothrow) Image; FramePtr frame = new (std::nothrow) Frame;
if (image->Load(res)) if (frame->Load(res))
{ {
return Load(image); SetFrame(frame);
return true;
} }
return false; return false;
} }
void Sprite::Crop(const Rect& crop_rect) void Sprite::Crop(const Rect& crop_rect)
{ {
image_->Crop(crop_rect); if (frame_)
Actor::SetSize(
std::min(std::max(crop_rect.size.x, 0.f), image_->GetSourceWidth() - image_->GetCropX()),
std::min(std::max(crop_rect.size.y, 0.f), image_->GetSourceHeight() - image_->GetCropY())
);
}
ImagePtr Sprite::GetImage() const
{
return image_;
}
void Sprite::OnRender()
{
if (image_)
{ {
Renderer::Instance()->DrawImage(image_, GetBounds()); frame_->Crop(crop_rect);
SetSize(frame_->GetWidth(), frame_->GetHeight());
}
}
void Sprite::SetFrame(FramePtr frame)
{
if (frame_ != frame)
{
frame_ = frame;
if (frame_)
{
SetSize(frame_->GetWidth(), frame_->GetHeight());
}
}
}
void Sprite::OnRender(Renderer* renderer)
{
if (frame_ && renderer->CheckVisibility(size_, transform_matrix_))
{
PrepareRender(renderer);
renderer->DrawBitmap(frame_->GetImage()->GetBitmap(), frame_->GetCropRect(), GetBounds());
} }
} }
} }

View File

@ -20,54 +20,52 @@
#pragma once #pragma once
#include "Actor.h" #include "Actor.h"
#include "Image.h" #include "Frame.h"
namespace kiwano namespace kiwano
{ {
// ¾«Áé // ¾«Áé
class KGE_API Sprite class KGE_API Sprite
: public VisualNode : public Actor
{ {
public: public:
Sprite(); Sprite();
explicit Sprite(
ImagePtr image
);
explicit Sprite( explicit Sprite(
Resource const& res Resource const& res
); );
explicit Sprite( explicit Sprite(
Resource const& res, Resource const& res,
const Rect& crop_rect /* 裁剪矩形 */ Rect const& crop_rect /* ²Ã¼ô¾ØÐÎ */
);
explicit Sprite(
FramePtr frame
); );
virtual ~Sprite(); virtual ~Sprite();
// 加载图片文件 // ¼ÓÔØÍ¼Ïñ×ÊÔ´
bool Load( bool Load(
Resource const& res Resource const& res
); );
// 加载图片 // ²Ã¼ô¾ØÐÎ
bool Load(
ImagePtr image
);
// 将图片裁剪为矩形
void Crop( void Crop(
const Rect& crop_rect /* 裁剪矩形 */ const Rect& crop_rect
); );
// 获取 Image 对象 // »ñȡ֡ͼÏñ
ImagePtr GetImage() const; inline FramePtr GetFrame() const { return frame_; }
// ÉèÖÃ֡ͼÏñ
void SetFrame(FramePtr frame);
// äÖȾ¾«Áé // äÖȾ¾«Áé
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
ImagePtr image_; FramePtr frame_;
}; };
} }

View File

@ -19,8 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Stage.h" #include "Stage.h"
#include "../base/logs.h" #include "../base/Logger.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
@ -29,7 +29,7 @@ namespace kiwano
stage_ = this; stage_ = this;
SetAnchor(0, 0); SetAnchor(0, 0);
SetSize(Renderer::Instance()->GetOutputSize()); SetSize(Renderer::GetInstance()->GetOutputSize());
} }
Stage::~Stage() Stage::~Stage()

View File

@ -19,8 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Text.h" #include "Text.h"
#include "../base/logs.h" #include "../base/Logger.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
@ -297,14 +297,14 @@ namespace kiwano
style_.outline_stroke = outline_stroke; style_.outline_stroke = outline_stroke;
} }
void Text::OnRender() void Text::OnRender(Renderer* renderer)
{ {
UpdateLayout(); UpdateLayout();
if (text_layout_) if (text_layout_ && renderer->CheckVisibility(layout_size_, transform_matrix_))
{ {
auto renderer = Renderer::Instance(); PrepareRender(renderer);
renderer->SetTextStyle( renderer->SetTextStyle(
GetDisplayedOpacity(), GetDisplayedOpacity(),
style_.color, style_.color,
style_.outline, style_.outline,
@ -328,7 +328,7 @@ namespace kiwano
if (text_.empty()) if (text_.empty())
return; return;
auto renderer = Renderer::Instance(); auto renderer = Renderer::GetInstance();
ThrowIfFailed( ThrowIfFailed(
renderer->GetD2DDeviceResources()->CreateTextFormat( renderer->GetD2DDeviceResources()->CreateTextFormat(

View File

@ -28,7 +28,7 @@ namespace kiwano
{ {
// 文本 // 文本
class KGE_API Text class KGE_API Text
: public VisualNode : public Actor
{ {
public: public:
Text(); Text();
@ -203,7 +203,7 @@ namespace kiwano
TextStyle const& style TextStyle const& style
); );
void OnRender() override; void OnRender(Renderer* renderer) override;
protected: protected:
void UpdateLayout() const; void UpdateLayout() const;

View File

@ -21,9 +21,9 @@
#include "Transition.h" #include "Transition.h"
#include "Actor.h" #include "Actor.h"
#include "Stage.h" #include "Stage.h"
#include "../base/window.h" #include "../base/Window.h"
#include "../base/logs.h" #include "../base/Logger.h"
#include "../renderer/render.h" #include "../renderer/Renderer.h"
namespace kiwano namespace kiwano
{ {
@ -65,19 +65,15 @@ namespace kiwano
if (in_scene_) if (in_scene_)
{ {
ThrowIfFailed( Renderer::GetInstance()->CreateLayer(in_layer_);
Renderer::Instance()->CreateLayer(in_layer_)
);
} }
if (out_scene_) if (out_scene_)
{ {
ThrowIfFailed( Renderer::GetInstance()->CreateLayer(out_layer_);
Renderer::Instance()->CreateLayer(out_layer_)
);
} }
window_size_ = Renderer::Instance()->GetOutputSize(); window_size_ = Renderer::GetInstance()->GetOutputSize();
out_layer_prop_ = in_layer_prop_ = LayerProperties{ Rect(Point(), window_size_),1.f }; out_layer_prop_ = in_layer_prop_ = LayerProperties{ Rect(Point(), window_size_),1.f };
} }
@ -99,10 +95,8 @@ namespace kiwano
} }
} }
void Transition::Render() void Transition::Render(Renderer* renderer)
{ {
auto renderer = Renderer::Instance();
if (out_scene_) if (out_scene_)
{ {
renderer->PushClip( renderer->PushClip(
@ -111,7 +105,7 @@ namespace kiwano
); );
renderer->PushLayer(out_layer_, out_layer_prop_); renderer->PushLayer(out_layer_, out_layer_prop_);
out_scene_->Render(); out_scene_->Render(renderer);
renderer->PopLayer(); renderer->PopLayer();
renderer->PopClip(); renderer->PopClip();
@ -125,7 +119,7 @@ namespace kiwano
); );
renderer->PushLayer(in_layer_, in_layer_prop_); renderer->PushLayer(in_layer_, in_layer_prop_);
in_scene_->Render(); in_scene_->Render(renderer);
renderer->PopLayer(); renderer->PopLayer();
renderer->PopClip(); renderer->PopClip();

View File

@ -25,6 +25,7 @@
namespace kiwano namespace kiwano
{ {
class Director; class Director;
class Renderer;
// 舞台过渡 // 舞台过渡
class KGE_API Transition class KGE_API Transition
@ -49,7 +50,7 @@ namespace kiwano
virtual void Update(Duration dt); virtual void Update(Duration dt);
virtual void Render(); virtual void Render(Renderer* renderer);
virtual void Stop(); virtual void Stop();

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Action.h" #include "Action.h"
#include "Actor.h" #include "../Actor.h"
namespace kiwano namespace kiwano
{ {

View File

@ -19,21 +19,21 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "include-forwards.h" #include "../include-forwards.h"
namespace kiwano namespace kiwano
{ {
using ActionCallback = Closure<void()>; using ActionCallback = Function<void()>;
class ActionManager; class ActionManager;
class KGE_API Action class KGE_API Action
: public Object : public Object
, protected IntrusiveListItem<ActionPtr> , protected intrusive_list_item<ActionPtr>
{ {
friend class ActionManager; friend class ActionManager;
friend class ActionGroup; friend class ActionGroup;
friend class IntrusiveList<ActionPtr>; friend class intrusive_list<ActionPtr>;
public: public:
enum class Status enum class Status

View File

@ -0,0 +1,40 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ActionDelay.h"
namespace kiwano
{
ActionDelay::ActionDelay(Duration delay)
{
SetDelay(delay);
}
ActionPtr ActionDelay::Clone() const
{
return new ActionDelay(delay_);
}
ActionPtr ActionDelay::Reverse() const
{
return new ActionDelay(delay_);
}
}

View File

@ -19,37 +19,23 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "Array.hpp" #include "Action.h"
#include "String.hpp"
#include <set>
#include <map>
#include <list>
#include <queue>
#include <unordered_set>
#include <unordered_map>
namespace kiwano namespace kiwano
{ {
using StringStream = std::wstringstream; // 延时动作
class KGE_API ActionDelay
: public Action
{
public:
ActionDelay(
Duration delay /* 持续时长 */
);
template<typename _Ty1, typename _Ty2> // 获取该动作的拷贝对象
using Pair = std::pair<_Ty1, _Ty2>; ActionPtr Clone() const override;
template<typename _Ty, typename... _Args> // 获取该动作的倒转
using List = std::list<_Ty, _Args...>; ActionPtr Reverse() const override;
};
template<typename _Ty, typename... _Args>
using Queue = std::queue<_Ty, _Args...>;
template<typename _Ty, typename... _Args>
using Set = std::set<_Ty, _Args...>;
template<typename _Ty, typename... _Args>
using UnorderedSet = std::unordered_set<_Ty, _Args...>;
template<typename _Kty, typename _Ty, typename... _Args>
using Map = std::map<_Kty, _Ty, _Args...>;
template<typename _Kty, typename _Ty, typename... _Args>
using UnorderedMap = std::unordered_map<_Kty, _Ty, _Args...>;
} }

View File

@ -19,8 +19,8 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "ActionGroup.h" #include "ActionGroup.h"
#include "Actor.h" #include "../Actor.h"
#include "../base/logs.h" #include "../../base/Logger.h"
namespace kiwano namespace kiwano
{ {
@ -33,7 +33,7 @@ namespace kiwano
{ {
} }
ActionGroup::ActionGroup(Array<ActionPtr> const& actions, bool sequence) ActionGroup::ActionGroup(Vector<ActionPtr> const& actions, bool sequence)
: sequence_(sequence) : sequence_(sequence)
{ {
this->Add(actions); this->Add(actions);
@ -45,19 +45,19 @@ namespace kiwano
void ActionGroup::Init(ActorPtr target) void ActionGroup::Init(ActorPtr target)
{ {
if (actions_.IsEmpty()) if (actions_.is_empty())
{ {
Done(); Done();
return; return;
} }
current_ = actions_.First(); current_ = actions_.first_item();
current_->Restart(target); // init first action current_->Restart(target); // init first action
if (!sequence_) if (!sequence_)
{ {
// init all actions // init all actions
for (; current_; current_ = current_->NextItem()) for (; current_; current_ = current_->next_item())
{ {
current_->Restart(target); current_->Restart(target);
} }
@ -74,7 +74,7 @@ namespace kiwano
if (current_->IsDone()) if (current_->IsDone())
{ {
current_ = current_->NextItem(); current_ = current_->next_item();
if (current_) if (current_)
current_->Restart(target); // init next action current_->Restart(target); // init next action
@ -86,7 +86,7 @@ namespace kiwano
else else
{ {
bool done = true; bool done = true;
for (current_ = actions_.First(); current_; current_ = current_->NextItem()) for (current_ = actions_.first_item(); current_; current_ = current_->next_item())
{ {
if (!current_->IsDone()) if (!current_->IsDone())
{ {
@ -106,11 +106,11 @@ namespace kiwano
{ {
if (action) if (action)
{ {
actions_.PushBack(action); actions_.push_back_item(action);
} }
} }
void ActionGroup::Add(Array<ActionPtr> const& actions) void ActionGroup::Add(Vector<ActionPtr> const& actions)
{ {
for (const auto& action : actions) for (const auto& action : actions)
Add(action); Add(action);
@ -121,7 +121,7 @@ namespace kiwano
auto group = new (std::nothrow) ActionGroup(); auto group = new (std::nothrow) ActionGroup();
if (group) if (group)
{ {
for (auto action = actions_.First(); action; action = action->NextItem()) for (auto action = actions_.first_item(); action; action = action->next_item())
{ {
if (action) if (action)
{ {
@ -135,9 +135,9 @@ namespace kiwano
ActionPtr ActionGroup::Reverse() const ActionPtr ActionGroup::Reverse() const
{ {
auto group = new (std::nothrow) ActionGroup(); auto group = new (std::nothrow) ActionGroup();
if (group && !actions_.IsEmpty()) if (group && !actions_.is_empty())
{ {
for (auto action = actions_.Last(); action; action = action->PrevItem()) for (auto action = actions_.last_item(); action; action = action->prev_item())
{ {
group->Add(action->Reverse()); group->Add(action->Reverse());
} }

View File

@ -28,12 +28,12 @@ namespace kiwano
: public Action : public Action
{ {
public: public:
using ActionList = IntrusiveList<ActionPtr>; using ActionList = intrusive_list<ActionPtr>;
ActionGroup(); ActionGroup();
explicit ActionGroup( explicit ActionGroup(
Array<ActionPtr> const& actions, Vector<ActionPtr> const& actions,
bool sequence = true // 按顺序执行或同时执行 bool sequence = true // 按顺序执行或同时执行
); );
@ -46,7 +46,7 @@ namespace kiwano
// 添加多个动作 // 添加多个动作
void Add( void Add(
Array<ActionPtr> const& actions Vector<ActionPtr> const& actions
); );
// 获取所有动作 // 获取所有动作
@ -84,7 +84,7 @@ namespace kiwano
inline ActionSequence() : ActionGroup() {} inline ActionSequence() : ActionGroup() {}
KGE_DEPRECATED("ActionSequence is deprecated, use ActionGroup instead") KGE_DEPRECATED("ActionSequence is deprecated, use ActionGroup instead")
inline explicit ActionSequence(Array<ActionPtr> const& actions) : ActionGroup(actions, true) {} inline explicit ActionSequence(Vector<ActionPtr> const& actions) : ActionGroup(actions, true) {}
virtual ~ActionSequence() {} virtual ~ActionSequence() {}
}; };
@ -99,7 +99,7 @@ namespace kiwano
inline ActionSpawn() : ActionGroup() { sequence_ = false; } inline ActionSpawn() : ActionGroup() { sequence_ = false; }
KGE_DEPRECATED("ActionSpawn is deprecated, use ActionGroup instead") KGE_DEPRECATED("ActionSpawn is deprecated, use ActionGroup instead")
inline explicit ActionSpawn(Array<ActionPtr> const& actions) : ActionGroup(actions, false) {} inline explicit ActionSpawn(Vector<ActionPtr> const& actions) : ActionGroup(actions, false) {}
virtual ~ActionSpawn() {} virtual ~ActionSpawn() {}
}; };

View File

@ -19,8 +19,10 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "ActionGroup.h"
#include "ActionTween.h" #include "ActionTween.h"
#include "ActionWalk.h"
#include "ActionDelay.h"
#include "ActionGroup.h"
#include "Animation.h" #include "Animation.h"
namespace kiwano namespace kiwano
@ -83,9 +85,9 @@ namespace kiwano
inline TweenHelper& SetName(String const& name) { base->SetName(name); return (*this); } inline TweenHelper& SetName(String const& name) { base->SetName(name); return (*this); }
// 获取指针 // 获取指针
inline ActionTweenPtr Get() const { return base; } inline ActionTweenPtr Get() const { return base; }
inline TweenHelper(ActionTweenPtr base) : base(base) {} inline TweenHelper(ActionTweenPtr base) : base(base) {}
inline operator ActionPtr() const { return base; } inline operator ActionPtr() const { return base; }
@ -100,115 +102,143 @@ namespace kiwano
{ {
public: public:
static inline TweenHelper static inline TweenHelper
MoveBy(Point const& vector) MoveBy(Duration dur, Point const& vector)
{ {
return TweenHelper(new kiwano::ActionMoveBy(0, vector)); return TweenHelper(new kiwano::ActionMoveBy(dur, vector));
} }
static inline TweenHelper static inline TweenHelper
MoveTo(Point const& pos) MoveTo(Duration dur, Point const& pos)
{ {
return TweenHelper(new kiwano::ActionMoveTo(0, pos)); return TweenHelper(new kiwano::ActionMoveTo(dur, pos));
} }
static inline TweenHelper static inline TweenHelper
JumpBy( JumpBy(
Duration dur,
Point const& pos, /* 目的坐标 */ Point const& pos, /* 目的坐标 */
float height, /* 跳跃高度 */ float height, /* 跳跃高度 */
int jumps = 1) /* 跳跃次数 */ int jumps = 1) /* 跳跃次数 */
{ {
return TweenHelper(new kiwano::ActionJumpBy(0, pos, height, jumps)); return TweenHelper(new kiwano::ActionJumpBy(dur, pos, height, jumps));
} }
static inline TweenHelper static inline TweenHelper
JumpTo( JumpTo(
Duration dur,
Point const& pos, /* 目的坐标 */ Point const& pos, /* 目的坐标 */
float height, /* 跳跃高度 */ float height, /* 跳跃高度 */
int jumps = 1) /* 跳跃次数 */ int jumps = 1) /* 跳跃次数 */
{ {
return TweenHelper(new kiwano::ActionJumpTo(0, pos, height, jumps)); return TweenHelper(new kiwano::ActionJumpTo(dur, pos, height, jumps));
} }
static inline TweenHelper static inline TweenHelper
ScaleBy(float scale) ScaleBy(Duration dur, float scale)
{ {
return TweenHelper(new kiwano::ActionScaleBy(0, scale)); return TweenHelper(new kiwano::ActionScaleBy(dur, scale));
} }
static inline TweenHelper static inline TweenHelper
ScaleBy(float scale_x, float scale_y) ScaleBy(Duration dur, float scale_x, float scale_y)
{ {
return TweenHelper(new kiwano::ActionScaleBy(0, scale_x, scale_y)); return TweenHelper(new kiwano::ActionScaleBy(dur, scale_x, scale_y));
} }
static inline TweenHelper static inline TweenHelper
ScaleTo(float scale) ScaleTo(Duration dur, float scale)
{ {
return TweenHelper(new kiwano::ActionScaleTo(0, scale)); return TweenHelper(new kiwano::ActionScaleTo(dur, scale));
} }
static inline TweenHelper static inline TweenHelper
ScaleTo(float scale_x, float scale_y) ScaleTo(Duration dur, float scale_x, float scale_y)
{ {
return TweenHelper(new kiwano::ActionScaleTo(0, scale_x, scale_y)); return TweenHelper(new kiwano::ActionScaleTo(dur, scale_x, scale_y));
} }
static inline TweenHelper static inline TweenHelper
FadeTo(float opacity) FadeTo(Duration dur, float opacity)
{ {
return TweenHelper(new kiwano::ActionFadeTo(0, opacity)); return TweenHelper(new kiwano::ActionFadeTo(dur, opacity));
} }
static inline TweenHelper static inline TweenHelper
FadeIn(Duration dur) FadeIn(Duration dur)
{ {
return TweenHelper(new kiwano::ActionFadeIn(dur)); return TweenHelper(new kiwano::ActionFadeIn(dur));
} }
static inline TweenHelper static inline TweenHelper
FadeOut(Duration dur) FadeOut(Duration dur)
{ {
return TweenHelper(new kiwano::ActionFadeOut(dur)); return TweenHelper(new kiwano::ActionFadeOut(dur));
} }
static inline TweenHelper static inline TweenHelper
RotateBy(float rotation) RotateBy(Duration dur, float rotation)
{ {
return TweenHelper(new kiwano::ActionRotateBy(0, rotation)); return TweenHelper(new kiwano::ActionRotateBy(dur, rotation));
} }
static inline TweenHelper static inline TweenHelper
RotateTo(float rotation) RotateTo(Duration dur, float rotation)
{ {
return TweenHelper(new kiwano::ActionRotateTo(0, rotation)); return TweenHelper(new kiwano::ActionRotateTo(dur, rotation));
} }
static inline TweenHelper static inline TweenHelper
Animation(FramesPtr frames) Walk(
Duration duration, /* 持续时长 */
Geometry const& geo, /* 路线 */
bool rotating = false, /* 沿路线切线方向旋转 */
float start = 0.f, /* 起点 */
float end = 1.f, /* 终点 */
EaseFunc func = nullptr /* 速度变化 */
)
{ {
return TweenHelper(new kiwano::Animation(0, frames)); return TweenHelper(new kiwano::ActionWalk(duration, geo, rotating, start, end, func));
} }
static inline TweenHelper static inline TweenHelper
Custom(kiwano::ActionCustom::TweenFunc tween_func) Walk(
Duration duration, /* 持续时长 */
GeometrySink& sink, /* 路线生成器 */
bool rotating = false, /* 沿路线切线方向旋转 */
float start = 0.f, /* 起点 */
float end = 1.f, /* 终点 */
EaseFunc func = nullptr /* 速度变化 */
)
{ {
return TweenHelper(new kiwano::ActionCustom(0, tween_func)); return TweenHelper(new kiwano::ActionWalk(duration, sink.GetGeometry(), rotating, start, end, func));
}
static inline TweenHelper
Animation(Duration dur, FrameSequencePtr frames)
{
return TweenHelper(new kiwano::Animation(dur, frames));
}
static inline TweenHelper
Custom(Duration dur, ActionCustom::TweenFunc tween_func)
{
return TweenHelper(new kiwano::ActionCustom(dur, tween_func));
} }
static inline ActionHelper static inline ActionHelper
Delay(Duration delay) Delay(Duration delay)
{ {
return ActionHelper(new kiwano::ActionDelay(delay)); return ActionHelper(new kiwano::ActionDelay(delay));
} }
static inline ActionHelper static inline ActionHelper
Group(Array<ActionPtr> const& actions, bool sequence = true) Group(Vector<ActionPtr> const& actions, bool sequence = true)
{ {
return ActionHelper(new kiwano::ActionGroup(actions, sequence)); return ActionHelper(new kiwano::ActionGroup(actions, sequence));
} }
static inline ActionHelper static inline ActionHelper
Multiple(Array<ActionPtr> const& actions) Multiple(Vector<ActionPtr> const& actions)
{ {
return ActionHelper(new kiwano::ActionGroup(actions, false)); return ActionHelper(new kiwano::ActionGroup(actions, false));
} }
@ -218,7 +248,7 @@ namespace kiwano
KGE_DEPRECATED("Tween::OpacityBy has been removed, use Tween::FadeTo instead") KGE_DEPRECATED("Tween::OpacityBy has been removed, use Tween::FadeTo instead")
static inline TweenHelper static inline TweenHelper
OpacityBy(float opacity) OpacityBy(float opacity)
{ {
KGE_ASSERT("Tween::OpacityBy has been removed, use Tween::FadeTo instead"); KGE_ASSERT("Tween::OpacityBy has been removed, use Tween::FadeTo instead");
return TweenHelper(nullptr); return TweenHelper(nullptr);
@ -226,21 +256,21 @@ namespace kiwano
KGE_DEPRECATED("Tween::OpacityTo is deprecated, use Tween::FadeTo instead") KGE_DEPRECATED("Tween::OpacityTo is deprecated, use Tween::FadeTo instead")
static inline TweenHelper static inline TweenHelper
OpacityTo(float opacity) OpacityTo(Duration dur, float opacity)
{ {
return TweenHelper(new kiwano::ActionFadeTo(0, opacity)); return TweenHelper(new kiwano::ActionFadeTo(dur, opacity));
} }
KGE_DEPRECATED("Tween::Sequence is deprecated, use Tween::Group instead") KGE_DEPRECATED("Tween::Sequence is deprecated, use Tween::Group instead")
static inline ActionHelper static inline ActionHelper
Sequence(Array<ActionPtr> const& actions) Sequence(Vector<ActionPtr> const& actions)
{ {
return ActionHelper(new kiwano::ActionGroup(actions, true)); return ActionHelper(new kiwano::ActionGroup(actions, true));
} }
KGE_DEPRECATED("Tween::Spawn is deprecated, use Tween::Multiple instead") KGE_DEPRECATED("Tween::Spawn is deprecated, use Tween::Multiple instead")
static inline ActionHelper static inline ActionHelper
Spawn(Array<ActionPtr> const& actions) Spawn(Vector<ActionPtr> const& actions)
{ {
return ActionHelper(new kiwano::ActionGroup(actions, false)); return ActionHelper(new kiwano::ActionGroup(actions, false));
} }

View File

@ -19,26 +19,26 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "ActionManager.h" #include "ActionManager.h"
#include "Actor.h" #include "../Actor.h"
#include "../base/logs.h" #include "../../base/Logger.h"
namespace kiwano namespace kiwano
{ {
void ActionManager::UpdateActions(ActorPtr target, Duration dt) void ActionManager::UpdateActions(ActorPtr target, Duration dt)
{ {
if (actions_.IsEmpty() || !target) if (actions_.is_empty() || !target)
return; return;
ActionPtr next; ActionPtr next;
for (auto action = actions_.First(); action; action = next) for (auto action = actions_.first_item(); action; action = next)
{ {
next = action->NextItem(); next = action->next_item();
if (action->IsRunning()) if (action->IsRunning())
action->UpdateStep(target, dt); action->UpdateStep(target, dt);
if (action->IsRemoveable()) if (action->IsRemoveable())
actions_.Remove(action); actions_.remove_item(action);
} }
} }
@ -48,17 +48,17 @@ namespace kiwano
if (action) if (action)
{ {
actions_.PushBack(action); actions_.push_back_item(action);
} }
return action; return action;
} }
ActionPtr ActionManager::GetAction(String const & name) ActionPtr ActionManager::GetAction(String const & name)
{ {
if (actions_.IsEmpty()) if (actions_.is_empty())
return nullptr; return nullptr;
for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
if (action->IsName(name)) if (action->IsName(name))
return action; return action;
return nullptr; return nullptr;
@ -66,10 +66,10 @@ namespace kiwano
void ActionManager::ResumeAllActions() void ActionManager::ResumeAllActions()
{ {
if (actions_.IsEmpty()) if (actions_.is_empty())
return; return;
for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
{ {
action->Resume(); action->Resume();
} }
@ -77,10 +77,10 @@ namespace kiwano
void ActionManager::PauseAllActions() void ActionManager::PauseAllActions()
{ {
if (actions_.IsEmpty()) if (actions_.is_empty())
return; return;
for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
{ {
action->Pause(); action->Pause();
} }
@ -88,10 +88,10 @@ namespace kiwano
void ActionManager::StopAllActions() void ActionManager::StopAllActions()
{ {
if (actions_.IsEmpty()) if (actions_.is_empty())
return; return;
for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
{ {
action->Stop(); action->Stop();
} }

View File

@ -25,7 +25,7 @@ namespace kiwano
{ {
class KGE_API ActionManager class KGE_API ActionManager
{ {
using Actions = IntrusiveList<ActionPtr>; using Actions = intrusive_list<ActionPtr>;
public: public:
// 添加动作 // 添加动作

View File

@ -19,8 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "ActionTween.h" #include "ActionTween.h"
#include "include-forwards.h" #include "../Actor.h"
#include "Actor.h"
namespace kiwano namespace kiwano
{ {
@ -420,218 +419,6 @@ namespace kiwano
} }
//-------------------------------------------------------
// ActionPath
//-------------------------------------------------------
ActionPath::ActionPath(Duration duration, bool rotating, float start, float end, EaseFunc func)
: ActionTween(duration, func)
, start_(start)
, end_(end)
, rotating_(rotating)
, path_beginning_(false)
, geo_(nullptr)
, geo_sink_(nullptr)
{
}
ActionPtr ActionPath::Clone() const
{
ActionPathPtr clone = new ActionPath(dur_, rotating_, start_, end_, ease_func_);
if (clone)
{
clone->SetGeometry(geo_);
}
return clone;
}
ActionPtr ActionPath::Reverse() const
{
ActionPathPtr reverse = new ActionPath(dur_, rotating_, end_, start_, ease_func_);
if (reverse)
{
reverse->SetGeometry(geo_);
}
return reverse;
}
float ActionPath::GetPathLength() const
{
float length = 0.f;
if (geo_)
{
// no matter it failed or not
geo_->ComputeLength(D2D1::Matrix3x2F::Identity(), &length);
}
return length;
}
bool ActionPath::ComputePointAtLength(float length, Point* point, Vec2* tangent) const
{
if (geo_)
{
HRESULT hr = geo_->ComputePointAtLength(
length,
D2D1::Matrix3x2F::Identity(),
DX::ConvertToPoint2F(point),
DX::ConvertToPoint2F(tangent)
);
return SUCCEEDED(hr);
}
return false;
}
void ActionPath::Init(ActorPtr target)
{
start_pos_ = target->GetPosition();
if (path_beginning_)
{
EndPath();
}
if (!geo_)
{
Complete(target);
}
}
void ActionPath::UpdateTween(ActorPtr target, float percent)
{
float length = GetPathLength() * std::min(std::max((end_ - start_) * percent + start_, 0.f), 1.f);
Point point, tangent;
if (ComputePointAtLength(length, &point, &tangent))
{
target->SetPosition(start_pos_ + point);
if (rotating_)
{
float ac = math::Acos(tangent.x);
float rotation = (tangent.y < 0.f) ? 360.f - ac : ac;
target->SetRotation(rotation);
}
}
}
void ActionPath::BeginPath()
{
if (path_beginning_) return;
path_beginning_ = true;
geo_ = nullptr;
geo_sink_ = nullptr;
auto factory = Renderer::Instance()->GetD2DDeviceResources()->GetFactory();
ThrowIfFailed(
factory->CreatePathGeometry(&geo_)
);
ThrowIfFailed(
geo_->Open(&geo_sink_)
);
geo_sink_->BeginFigure(DX::ConvertToPoint2F(Point{ 0, 0 }), D2D1_FIGURE_BEGIN_FILLED);
}
void ActionPath::EndPath(bool closed)
{
if (!path_beginning_) return;
path_beginning_ = false;
if (geo_sink_)
{
geo_sink_->EndFigure(closed ? D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
ThrowIfFailed(
geo_sink_->Close()
);
// Clear geometry sink
geo_sink_ = nullptr;
}
}
void ActionPath::AddLine(Point const& point)
{
if (!path_beginning_)
{
BeginPath();
}
if (geo_sink_)
{
geo_sink_->AddLine(DX::ConvertToPoint2F(point));
}
}
void ActionPath::AddLines(Array<Point> const& points)
{
if (!path_beginning_)
{
BeginPath();
}
if (geo_sink_ && !points.empty())
{
geo_sink_->AddLines(
reinterpret_cast<const D2D_POINT_2F*>(&points[0]),
static_cast<UINT32>(points.size())
);
}
}
void ActionPath::AddBezier(Point const& point1, Point const& point2, Point const& point3)
{
if (!path_beginning_)
{
BeginPath();
}
if (geo_sink_)
{
geo_sink_->AddBezier(
D2D1::BezierSegment(
DX::ConvertToPoint2F(point1),
DX::ConvertToPoint2F(point2),
DX::ConvertToPoint2F(point3)
)
);
}
}
void ActionPath::AddArc(Point const& point, Size const& radius, float rotation, bool clockwise, bool is_small)
{
if (!path_beginning_)
{
BeginPath();
}
if (geo_sink_)
{
geo_sink_->AddArc(
D2D1::ArcSegment(
DX::ConvertToPoint2F(point),
DX::ConvertToSizeF(radius),
rotation,
clockwise ? D2D1_SWEEP_DIRECTION_CLOCKWISE : D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE,
is_small ? D2D1_ARC_SIZE_SMALL : D2D1_ARC_SIZE_LARGE
)
);
}
}
void ActionPath::ClearPath()
{
if (path_beginning_)
{
EndPath();
}
geo_sink_ = nullptr;
geo_ = nullptr;
}
//------------------------------------------------------- //-------------------------------------------------------
// ActionCustom // ActionCustom
//------------------------------------------------------- //-------------------------------------------------------
@ -659,24 +446,4 @@ namespace kiwano
tween_func_(target, percent); tween_func_(target, percent);
} }
//-------------------------------------------------------
// ActionDelay
//-------------------------------------------------------
ActionDelay::ActionDelay(Duration delay)
{
SetDelay(delay);
}
ActionPtr ActionDelay::Clone() const
{
return new ActionDelay(delay_);
}
ActionPtr ActionDelay::Reverse() const
{
return new ActionDelay(delay_);
}
} }

View File

@ -20,13 +20,12 @@
#pragma once #pragma once
#include "Action.h" #include "Action.h"
#include "../base/logs.h" #include "../../base/Logger.h"
#include "../renderer/render.h" // ID2D1PathGeometry, ID2D1GeometrySink
namespace kiwano namespace kiwano
{ {
// 缓动函数 // 缓动函数
using EaseFunc = Closure<float(float)>; using EaseFunc = Function<float(float)>;
// 缓动函数枚举 // 缓动函数枚举
// See https://easings.net for more information // See https://easings.net for more information
@ -412,97 +411,12 @@ namespace kiwano
}; };
// 路径动作
class KGE_API ActionPath
: public ActionTween
{
public:
ActionPath(
Duration duration, /* 持续时长 */
bool rotating = false, /* 沿路径切线方向旋转 */
float start = 0.f, /* 起点 */
float end = 1.f, /* 终点 */
EaseFunc func = nullptr /* 速度变化 */
);
// 获取该动作的拷贝对象
ActionPtr Clone() const override;
// 获取该动作的倒转
ActionPtr Reverse() const override;
// 开始添加路径
void BeginPath();
// 结束路径
void EndPath(
bool closed = false /* 路径是否闭合 */
);
// 添加一条线段
void AddLine(
Point const& point /* 端点 */
);
// 添加多条线段
void AddLines(
Array<Point> const& points
);
// 添加一条三次方贝塞尔曲线
void AddBezier(
Point const& point1, /* 贝塞尔曲线的第一个控制点 */
Point const& point2, /* 贝塞尔曲线的第二个控制点 */
Point const& point3 /* 贝塞尔曲线的终点 */
);
// 添加弧线
void AddArc(
Point const& point, /* 终点 */
Size const& radius, /* 椭圆半径 */
float rotation, /* 椭圆旋转角度 */
bool clockwise = true, /* 顺时针 or 逆时针 */
bool is_small = true /* 是否取小于 180° 的弧 */
);
// 清除路径
void ClearPath();
// 获取路径长度
float GetPathLength() const;
// 计算当前路径上指定点坐标和切线
bool ComputePointAtLength(float length, Point* point, Vec2* tangent) const;
// 获取几何路径
inline ComPtr<ID2D1PathGeometry> GetGeometry() const { return geo_; }
// 设置几何路径
inline void SetGeometry(ComPtr<ID2D1PathGeometry> geo) { geo_ = geo; }
protected:
void Init(ActorPtr target) override;
void UpdateTween(ActorPtr target, float percent) override;
protected:
bool path_beginning_;
bool rotating_;
float start_;
float end_;
Point start_pos_;
ComPtr<ID2D1PathGeometry> geo_;
ComPtr<ID2D1GeometrySink> geo_sink_;
};
// 自定义动作 // 自定义动作
class KGE_API ActionCustom class KGE_API ActionCustom
: public ActionTween : public ActionTween
{ {
public: public:
using TweenFunc = Closure<void(ActorPtr, float)>; using TweenFunc = Function<void(ActorPtr, float)>;
ActionCustom( ActionCustom(
Duration duration, /* 持续时长 */ Duration duration, /* 持续时长 */
@ -529,20 +443,4 @@ namespace kiwano
TweenFunc tween_func_; TweenFunc tween_func_;
}; };
// 延时动作
class KGE_API ActionDelay
: public Action
{
public:
ActionDelay(
Duration delay /* 持续时长 */
);
// 获取该动作的拷贝对象
ActionPtr Clone() const override;
// 获取该动作的倒转
ActionPtr Reverse() const override;
};
} }

View File

@ -0,0 +1,127 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ActionWalk.h"
#include "../Actor.h"
namespace kiwano
{
ActionWalk::ActionWalk(Duration duration, bool rotating, float start, float end, EaseFunc func)
: ActionTween(duration, func)
, start_(start)
, end_(end)
, rotating_(rotating)
, length_(0.f)
{
}
ActionWalk::ActionWalk(Duration duration, Geometry const& path, bool rotating, float start, float end, EaseFunc func)
: ActionWalk(duration, rotating, start, end, func)
{
path_ = path;
}
ActionPtr ActionWalk::Clone() const
{
ActionWalkPtr clone = new ActionWalk(dur_, rotating_, start_, end_, ease_func_);
if (clone)
{
clone->SetPath(path_);
}
return clone;
}
ActionPtr ActionWalk::Reverse() const
{
ActionWalkPtr reverse = new ActionWalk(dur_, rotating_, end_, start_, ease_func_);
if (reverse)
{
reverse->SetPath(path_);
}
return reverse;
}
void ActionWalk::Init(ActorPtr target)
{
if (!path_)
{
Complete(target);
return;
}
start_pos_ = target->GetPosition();
length_ = path_.GetLength();
}
void ActionWalk::UpdateTween(ActorPtr target, float percent)
{
float distance = length_ * std::min(std::max((end_ - start_) * percent + start_, 0.f), 1.f);
Point point, tangent;
if (path_.ComputePointAtLength(distance, point, tangent))
{
target->SetPosition(start_pos_ + point);
if (rotating_)
{
float ac = math::Acos(tangent.x);
float rotation = (tangent.y < 0.f) ? 360.f - ac : ac;
target->SetRotation(rotation);
}
}
}
void ActionWalk::BeginPath()
{
sink_.BeginPath();
}
void ActionWalk::EndPath(bool closed)
{
sink_.EndPath(closed);
path_ = sink_.GetGeometry();
}
void ActionWalk::AddLine(Point const& point)
{
sink_.AddLine(point);
}
void ActionWalk::AddLines(Vector<Point> const& points)
{
sink_.AddLines(points);
}
void ActionWalk::AddBezier(Point const& point1, Point const& point2, Point const& point3)
{
sink_.AddBezier(point1, point2, point3);
}
void ActionWalk::AddArc(Point const& point, Size const& radius, float rotation, bool clockwise, bool is_small)
{
sink_.AddArc(point, radius, rotation, clockwise, is_small);
}
void ActionWalk::ClearPath()
{
path_.SetGeometry(nullptr);
}
}

View File

@ -0,0 +1,112 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "ActionTween.h"
#include "../../renderer/Geometry.h" // Geometry, GeometrySink
namespace kiwano
{
// 路线行走动作
class KGE_API ActionWalk
: public ActionTween
{
public:
ActionWalk(
Duration duration, /* 持续时长 */
bool rotating = false, /* 沿路线切线方向旋转 */
float start = 0.f, /* 起点 */
float end = 1.f, /* 终点 */
EaseFunc func = nullptr /* 速度变化 */
);
ActionWalk(
Duration duration, /* 持续时长 */
Geometry const& path, /* 路线 */
bool rotating = false, /* 沿路线切线方向旋转 */
float start = 0.f, /* 起点 */
float end = 1.f, /* 终点 */
EaseFunc func = nullptr /* 速度变化 */
);
// 获取该动作的拷贝对象
ActionPtr Clone() const override;
// 获取该动作的倒转
ActionPtr Reverse() const override;
// 开始添加路线
void BeginPath();
// 结束路线
void EndPath(
bool closed = false /* 路线是否闭合 */
);
// 添加一条线段
void AddLine(
Point const& point /* 端点 */
);
// 添加多条线段
void AddLines(
Vector<Point> const& points
);
// 添加一条三次方贝塞尔曲线
void AddBezier(
Point const& point1, /* 贝塞尔曲线的第一个控制点 */
Point const& point2, /* 贝塞尔曲线的第二个控制点 */
Point const& point3 /* 贝塞尔曲线的终点 */
);
// 添加弧线
void AddArc(
Point const& point, /* 终点 */
Size const& radius, /* 椭圆半径 */
float rotation, /* 椭圆旋转角度 */
bool clockwise = true, /* 顺时针 or 逆时针 */
bool is_small = true /* 是否取小于 180° 的弧 */
);
// 清除路径
void ClearPath();
// 获取路线
inline Geometry GetPath() const { return path_; }
// 设置路径
inline void SetPath(Geometry path) { path_ = path; }
protected:
void Init(ActorPtr target) override;
void UpdateTween(ActorPtr target, float percent) override;
protected:
bool rotating_;
float start_;
float end_;
float length_;
Point start_pos_;
Geometry path_;
GeometrySink sink_;
};
}

View File

@ -19,80 +19,79 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Animation.h" #include "Animation.h"
#include "Frames.h" #include "../FrameSequence.h"
#include "Image.h" #include "../Sprite.h"
#include "Sprite.h"
namespace kiwano namespace kiwano
{ {
Animation::Animation() Animation::Animation()
: frames_(nullptr) : frame_seq_(nullptr)
{ {
} }
Animation::Animation(Duration duration, FramesPtr animation, EaseFunc func) Animation::Animation(Duration duration, FrameSequencePtr frame_seq, EaseFunc func)
: ActionTween(duration, func) : ActionTween(duration, func)
, frames_(nullptr) , frame_seq_(nullptr)
{ {
this->SetFrames(animation); this->SetFrameSequence(frame_seq);
} }
Animation::~Animation() Animation::~Animation()
{ {
} }
FramesPtr Animation::GetFrames() const FrameSequencePtr Animation::GetFrameSequence() const
{ {
return frames_; return frame_seq_;
} }
void Animation::SetFrames(FramesPtr frames) void Animation::SetFrameSequence(FrameSequencePtr frames)
{ {
frames_ = frames; frame_seq_ = frames;
} }
void Animation::Init(ActorPtr target) void Animation::Init(ActorPtr target)
{ {
if (!frames_ || frames_->GetFrames().empty()) if (!frame_seq_ || frame_seq_->GetFrames().empty())
{ {
Done(); Done();
return; return;
} }
auto sprite_target = dynamic_cast<Sprite*>(target.Get()); auto sprite_target = dynamic_cast<Sprite*>(target.get());
if (sprite_target && frames_) if (sprite_target && frame_seq_)
{ {
sprite_target->Load(frames_->GetFrames()[0]); sprite_target->SetFrame(frame_seq_->GetFrames()[0]);
} }
} }
void Animation::UpdateTween(ActorPtr target, float percent) void Animation::UpdateTween(ActorPtr target, float percent)
{ {
auto sprite_target = dynamic_cast<Sprite*>(target.Get()); auto sprite_target = dynamic_cast<Sprite*>(target.get());
KGE_ASSERT(sprite_target && "Animation only supports Sprites"); KGE_ASSERT(sprite_target && "Animation only supports Sprites");
const auto& frames = frames_->GetFrames(); const auto& frames = frame_seq_->GetFrames();
auto size = frames.size(); auto size = frames.size();
auto index = std::min(static_cast<size_t>(math::Floor(size * percent)), size - 1); auto index = std::min(static_cast<size_t>(math::Floor(size * percent)), size - 1);
sprite_target->Load(frames[index]); sprite_target->SetFrame(frames[index]);
} }
ActionPtr Animation::Clone() const ActionPtr Animation::Clone() const
{ {
if (frames_) if (frame_seq_)
{ {
return new (std::nothrow) Animation(dur_, frames_, ease_func_); return new (std::nothrow) Animation(dur_, frame_seq_, ease_func_);
} }
return nullptr; return nullptr;
} }
ActionPtr Animation::Reverse() const ActionPtr Animation::Reverse() const
{ {
if (frames_) if (frame_seq_)
{ {
FramesPtr frames = frames_->Reverse(); FrameSequencePtr frames = frame_seq_->Reverse();
if (frames) if (frames)
{ {
return new (std::nothrow) Animation(dur_, frames, ease_func_); return new (std::nothrow) Animation(dur_, frames, ease_func_);

View File

@ -32,18 +32,18 @@ namespace kiwano
Animation( Animation(
Duration duration, /* 动画时长 */ Duration duration, /* 动画时长 */
FramesPtr frames, /* ÐòÁÐÖ¡ */ FrameSequencePtr frame_seq, /* ÐòÁÐÖ¡ */
EaseFunc func = nullptr /* 速度变化 */ EaseFunc func = nullptr /* 速度变化 */
); );
virtual ~Animation(); virtual ~Animation();
// 获取动画 // 获取动画
FramesPtr GetFrames() const; FrameSequencePtr GetFrameSequence() const;
// 设置动画 // 设置动画
void SetFrames( void SetFrameSequence(
FramesPtr frames FrameSequencePtr frames
); );
// 获取该动作的拷贝对象 // 获取该动作的拷贝对象
@ -58,6 +58,6 @@ namespace kiwano
void UpdateTween(ActorPtr target, float percent) override; void UpdateTween(ActorPtr target, float percent) override;
protected: protected:
FramesPtr frames_; FrameSequencePtr frame_seq_;
}; };
} }

View File

@ -20,23 +20,19 @@
#pragma once #pragma once
#include "Color.h" #include "Color.h"
#include "../common/helper.h" #include "../core/core.h"
#include "../common/ComPtr.hpp"
#include "../common/Closure.hpp"
#include "../common/Singleton.hpp"
#include "../common/IntrusiveList.hpp"
#include "../base/time.h" #include "../base/time.h"
#include "../base/RefCounter.hpp" #include "../base/RefCounter.hpp"
#include "../base/SmartPtr.hpp" #include "../base/SmartPtr.hpp"
#include "../base/ComPtr.hpp"
#include "../base/Object.h" #include "../base/Object.h"
#include "../math/helper.h" #include "../math/helper.h"
#include "../base/types.h" #include "../base/types.h"
namespace kiwano namespace kiwano
{ {
KGE_DECLARE_SMART_PTR(Image); KGE_DECLARE_SMART_PTR(Frame);
KGE_DECLARE_SMART_PTR(GifImage); KGE_DECLARE_SMART_PTR(FrameSequence);
KGE_DECLARE_SMART_PTR(Frames);
KGE_DECLARE_SMART_PTR(Actor); KGE_DECLARE_SMART_PTR(Actor);
KGE_DECLARE_SMART_PTR(Stage); KGE_DECLARE_SMART_PTR(Stage);
@ -45,13 +41,13 @@ namespace kiwano
KGE_DECLARE_SMART_PTR(GifSprite); KGE_DECLARE_SMART_PTR(GifSprite);
KGE_DECLARE_SMART_PTR(Text); KGE_DECLARE_SMART_PTR(Text);
KGE_DECLARE_SMART_PTR(Canvas); KGE_DECLARE_SMART_PTR(Canvas);
KGE_DECLARE_SMART_PTR(ShapeNode); KGE_DECLARE_SMART_PTR(ShapeActor);
KGE_DECLARE_SMART_PTR(LineNode); KGE_DECLARE_SMART_PTR(LineActor);
KGE_DECLARE_SMART_PTR(RectNode); KGE_DECLARE_SMART_PTR(RectActor);
KGE_DECLARE_SMART_PTR(RoundedRectNode); KGE_DECLARE_SMART_PTR(RoundRectActor);
KGE_DECLARE_SMART_PTR(CircleNode); KGE_DECLARE_SMART_PTR(CircleActor);
KGE_DECLARE_SMART_PTR(EllipseNode); KGE_DECLARE_SMART_PTR(EllipseActor);
KGE_DECLARE_SMART_PTR(PathNode); KGE_DECLARE_SMART_PTR(PathActor);
KGE_DECLARE_SMART_PTR(Action); KGE_DECLARE_SMART_PTR(Action);
KGE_DECLARE_SMART_PTR(ActionTween); KGE_DECLARE_SMART_PTR(ActionTween);
@ -66,7 +62,7 @@ namespace kiwano
KGE_DECLARE_SMART_PTR(ActionFadeOut); KGE_DECLARE_SMART_PTR(ActionFadeOut);
KGE_DECLARE_SMART_PTR(ActionRotateBy); KGE_DECLARE_SMART_PTR(ActionRotateBy);
KGE_DECLARE_SMART_PTR(ActionRotateTo); KGE_DECLARE_SMART_PTR(ActionRotateTo);
KGE_DECLARE_SMART_PTR(ActionPath); KGE_DECLARE_SMART_PTR(ActionWalk);
KGE_DECLARE_SMART_PTR(Animation); KGE_DECLARE_SMART_PTR(Animation);
KGE_DECLARE_SMART_PTR(ActionGroup); KGE_DECLARE_SMART_PTR(ActionGroup);
KGE_DECLARE_SMART_PTR(ActionSpawn); KGE_DECLARE_SMART_PTR(ActionSpawn);

View File

@ -24,7 +24,7 @@
namespace kiwano namespace kiwano
{ {
AsyncTask::AsyncTask() AsyncTask::AsyncTask()
: thread_(MakeClosure(this, &AsyncTask::TaskThread)) : thread_(bind_func(this, &AsyncTask::TaskThread))
{ {
} }
@ -74,7 +74,7 @@ namespace kiwano
func_mutex_.unlock(); func_mutex_.unlock();
} }
Application::PreformInMainThread(MakeClosure(this, &AsyncTask::Complete)); Application::PreformInMainThread(bind_func(this, &AsyncTask::Complete));
} }
void AsyncTask::Complete() void AsyncTask::Complete()

View File

@ -20,7 +20,6 @@
#pragma once #pragma once
#include "Object.h" #include "Object.h"
#include "../common/Closure.hpp"
#include <thread> #include <thread>
#include <mutex> #include <mutex>
@ -28,8 +27,8 @@ namespace kiwano
{ {
KGE_DECLARE_SMART_PTR(AsyncTask); KGE_DECLARE_SMART_PTR(AsyncTask);
typedef Closure<void()> AsyncTaskFunc; typedef Function<void()> AsyncTaskFunc;
typedef Closure<void()> AsyncTaskCallback; typedef Function<void()> AsyncTaskCallback;
class AsyncTask class AsyncTask
: public Object : public Object

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@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "IntrusivePtr.hpp" #include "../core/intrusive_ptr.hpp"
#include <Unknwnbase.h> #include <Unknwnbase.h>
#include <type_traits> #include <type_traits>
@ -42,6 +42,6 @@ namespace kiwano
template< template<
typename _Ty, typename _Ty,
typename = typename std::enable_if<std::is_base_of<IUnknown, _Ty>::value, int>::type> typename = typename std::enable_if<std::is_base_of<IUnknown, _Ty>::value, int>::type>
using ComPtr = IntrusivePtr<_Ty, ComPtrManager>; using ComPtr = intrusive_ptr<_Ty, ComPtrManager>;
} }

View File

@ -25,6 +25,8 @@
namespace kiwano namespace kiwano
{ {
class Renderer;
class KGE_API Component class KGE_API Component
{ {
public: public:
@ -36,7 +38,7 @@ namespace kiwano
virtual void AfterUpdate() {} virtual void AfterUpdate() {}
virtual void BeforeRender() {} virtual void BeforeRender() {}
virtual void OnRender() {} virtual void OnRender(Renderer*) {}
virtual void AfterRender() {} virtual void AfterRender() {}
virtual void HandleEvent(Event&) {} virtual void HandleEvent(Event&) {}

View File

@ -22,7 +22,7 @@
#include "../2d/Actor.h" #include "../2d/Actor.h"
#include "../2d/Stage.h" #include "../2d/Stage.h"
#include "../2d/Transition.h" #include "../2d/Transition.h"
#include "../2d/DebugNode.h" #include "../2d/DebugActor.h"
namespace kiwano namespace kiwano
{ {
@ -74,15 +74,23 @@ namespace kiwano
{ {
if (show) if (show)
{ {
if (!debug_node_) if (!debug_actor_)
debug_node_ = new DebugNode; debug_actor_ = new DebugActor;
} }
else else
{ {
debug_node_.Reset(); debug_actor_.reset();
} }
} }
void Director::ClearStages()
{
curr_scene_.reset();
next_scene_.reset();
debug_actor_.reset();
transition_.reset();
}
void Director::OnUpdate(Duration dt) void Director::OnUpdate(Duration dt)
{ {
if (transition_) if (transition_)
@ -112,23 +120,25 @@ namespace kiwano
if (next_scene_) if (next_scene_)
next_scene_->Update(dt); next_scene_->Update(dt);
if (debug_node_) if (debug_actor_)
debug_node_->Update(dt); debug_actor_->Update(dt);
} }
void Director::OnRender() void Director::OnRender(Renderer* renderer)
{ {
if (transition_) if (transition_)
{ {
transition_->Render(); transition_->Render(renderer);
} }
else if (curr_scene_) else if (curr_scene_)
{ {
curr_scene_->Render(); curr_scene_->Render(renderer);
} }
if (debug_node_) if (debug_actor_)
debug_node_->Render(); {
debug_actor_->Render(renderer);
}
} }
void Director::AfterRender() void Director::AfterRender()
@ -142,8 +152,8 @@ namespace kiwano
void Director::HandleEvent(Event& evt) void Director::HandleEvent(Event& evt)
{ {
if (debug_node_) if (debug_actor_)
debug_node_->Dispatch(evt); debug_actor_->Dispatch(evt);
if (curr_scene_) if (curr_scene_)
curr_scene_->Dispatch(evt); curr_scene_->Dispatch(evt);

View File

@ -20,7 +20,6 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/Singleton.hpp"
#include "../2d/include-forwards.h" #include "../2d/include-forwards.h"
#include "Component.h" #include "Component.h"
@ -54,6 +53,9 @@ namespace kiwano
// 显示调试信息 // 显示调试信息
void ShowDebugInfo(bool show = true); void ShowDebugInfo(bool show = true);
// 헌왕校憩
void ClearStages();
public: public:
void SetupComponent() override {} void SetupComponent() override {}
@ -61,7 +63,7 @@ namespace kiwano
void OnUpdate(Duration dt) override; void OnUpdate(Duration dt) override;
void OnRender() override; void OnRender(Renderer* renderer) override;
void AfterRender() override; void AfterRender() override;
@ -76,7 +78,7 @@ namespace kiwano
bool render_border_enabled_; bool render_border_enabled_;
StagePtr curr_scene_; StagePtr curr_scene_;
StagePtr next_scene_; StagePtr next_scene_;
ActorPtr debug_node_; ActorPtr debug_actor_;
TransitionPtr transition_; TransitionPtr transition_;
}; };
} }

View File

@ -19,19 +19,19 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "EventDispatcher.h" #include "EventDispatcher.h"
#include "../base/logs.h" #include "../base/Logger.h"
namespace kiwano namespace kiwano
{ {
void EventDispatcher::Dispatch(Event& evt) void EventDispatcher::Dispatch(Event& evt)
{ {
if (listeners_.IsEmpty()) if (listeners_.is_empty())
return; return;
EventListenerPtr next; EventListenerPtr next;
for (auto listener = listeners_.First(); listener; listener = next) for (auto listener = listeners_.first_item(); listener; listener = next)
{ {
next = listener->NextItem(); next = listener->next_item();
if (listener->type_ == evt.type) if (listener->type_ == evt.type)
{ {
@ -46,7 +46,7 @@ namespace kiwano
if (listener) if (listener)
{ {
listeners_.PushBack(listener); listeners_.push_back_item(listener);
} }
return listener; return listener;
} }
@ -56,13 +56,13 @@ namespace kiwano
EventListenerPtr listener = new EventListener(type, callback, name); EventListenerPtr listener = new EventListener(type, callback, name);
if (listener) if (listener)
{ {
listeners_.PushBack(listener); listeners_.push_back_item(listener);
} }
} }
void EventDispatcher::StartListeners(String const & listener_name) void EventDispatcher::StartListeners(String const & listener_name)
{ {
for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{ {
if (listener->IsName(listener_name)) if (listener->IsName(listener_name))
{ {
@ -73,7 +73,7 @@ namespace kiwano
void EventDispatcher::StopListeners(String const & listener_name) void EventDispatcher::StopListeners(String const & listener_name)
{ {
for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{ {
if (listener->IsName(listener_name)) if (listener->IsName(listener_name))
{ {
@ -85,20 +85,20 @@ namespace kiwano
void EventDispatcher::RemoveListeners(String const & listener_name) void EventDispatcher::RemoveListeners(String const & listener_name)
{ {
EventListenerPtr next; EventListenerPtr next;
for (auto listener = listeners_.First(); listener; listener = next) for (auto listener = listeners_.first_item(); listener; listener = next)
{ {
next = listener->NextItem(); next = listener->next_item();
if (listener->IsName(listener_name)) if (listener->IsName(listener_name))
{ {
listeners_.Remove(listener); listeners_.remove_item(listener);
} }
} }
} }
void EventDispatcher::StartListeners(UINT type) void EventDispatcher::StartListeners(UINT type)
{ {
for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{ {
if (listener->type_ == type) if (listener->type_ == type)
{ {
@ -109,7 +109,7 @@ namespace kiwano
void EventDispatcher::StopListeners(UINT type) void EventDispatcher::StopListeners(UINT type)
{ {
for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) for (auto listener = listeners_.first_item(); listener; listener = listener->next_item())
{ {
if (listener->type_ == type) if (listener->type_ == type)
{ {
@ -121,13 +121,13 @@ namespace kiwano
void EventDispatcher::RemoveListeners(UINT type) void EventDispatcher::RemoveListeners(UINT type)
{ {
EventListenerPtr next; EventListenerPtr next;
for (auto listener = listeners_.First(); listener; listener = next) for (auto listener = listeners_.first_item(); listener; listener = next)
{ {
next = listener->NextItem(); next = listener->next_item();
if (listener->type_ == type) if (listener->type_ == type)
{ {
listeners_.Remove(listener); listeners_.remove_item(listener);
} }
} }
} }

View File

@ -25,7 +25,7 @@ namespace kiwano
{ {
class KGE_API EventDispatcher class KGE_API EventDispatcher
{ {
using Listeners = IntrusiveList<EventListenerPtr>; using Listeners = intrusive_list<EventListenerPtr>;
public: public:
// 添加监听器 // 添加监听器

View File

@ -19,17 +19,14 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "../core/core.h"
#include "../base/SmartPtr.hpp" #include "../base/SmartPtr.hpp"
#include "../common/helper.h"
#include "../common/Closure.hpp"
#include "../common/IntrusiveList.hpp"
#include "Object.h" #include "Object.h"
#include "Event.hpp" #include "Event.hpp"
#include <functional>
namespace kiwano namespace kiwano
{ {
typedef Closure<void(Event const&)> EventCallback; typedef Function<void(Event const&)> EventCallback;
class EventDispatcher; class EventDispatcher;
@ -38,10 +35,10 @@ namespace kiwano
// 事件监听器 // 事件监听器
class KGE_API EventListener class KGE_API EventListener
: public Object : public Object
, protected IntrusiveListItem<EventListenerPtr> , protected intrusive_list_item<EventListenerPtr>
{ {
friend class EventDispatcher; friend class EventDispatcher;
friend class IntrusiveList<EventListenerPtr>; friend class intrusive_list<EventListenerPtr>;
public: public:
EventListener( EventListener(

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "input.h" #include "input.h"
#include "logs.h" #include "Logger.h"
#include <windowsx.h> // GET_X_LPARAM, GET_Y_LPARAM #include <windowsx.h> // GET_X_LPARAM, GET_Y_LPARAM
namespace kiwano namespace kiwano

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/Singleton.hpp" #include "../core/core.h"
#include "../math/helper.h" #include "../math/helper.h"
#include "keys.hpp" #include "keys.hpp"
#include "Component.h" #include "Component.h"

View File

@ -18,7 +18,7 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include "logs.h" #include "Logger.h"
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>

View File

@ -20,25 +20,33 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/Singleton.hpp" #include "../core/core.h"
#include <ctime> #include <ctime>
#include <iomanip> #include <iomanip>
#include <sstream> #include <sstream>
#ifndef KGE_LOG #ifndef KGE_LOG
# ifdef KGE_DEBUG # ifdef KGE_DEBUG
# define KGE_LOG(FORMAT, ...) kiwano::Logger::Instance()->Messagef((FORMAT ## "\n"), __VA_ARGS__) # define KGE_LOG(FORMAT, ...) ::kiwano::Logger::GetInstance()->Messagef((FORMAT ## "\n"), __VA_ARGS__)
# else # else
# define KGE_LOG __noop # define KGE_LOG __noop
# endif # endif
#endif #endif
#ifndef KGE_WARNING_LOG #ifndef KGE_WARNING_LOG
# define KGE_WARNING_LOG(FORMAT, ...) kiwano::Logger::Instance()->Warningf((FORMAT ## "\n"), __VA_ARGS__) # define KGE_WARNING_LOG(FORMAT, ...) ::kiwano::Logger::GetInstance()->Warningf((FORMAT ## "\n"), __VA_ARGS__)
#endif #endif
#ifndef KGE_ERROR_LOG #ifndef KGE_ERROR_LOG
# define KGE_ERROR_LOG(FORMAT, ...) kiwano::Logger::Instance()->Errorf((FORMAT ## "\n"), __VA_ARGS__) # define KGE_ERROR_LOG(FORMAT, ...) ::kiwano::Logger::GetInstance()->Errorf((FORMAT ## "\n"), __VA_ARGS__)
#endif
#ifndef KGE_PRINT
# define KGE_PRINT(...) ::kiwano::Logger::GetInstance()->Println(__VA_ARGS__)
#endif
#ifndef KGE_PRINTF
# define KGE_PRINTF(FORMAT, ...) ::kiwano::Logger::GetInstance()->Printf((FORMAT), __VA_ARGS__)
#endif #endif
namespace kiwano namespace kiwano
@ -274,7 +282,7 @@ namespace kiwano
inline std::wostream& Logger::DefaultOutputColor(std::wostream& out) inline std::wostream& Logger::DefaultOutputColor(std::wostream& out)
{ {
::SetConsoleTextAttribute(::GetStdHandle(STD_OUTPUT_HANDLE), Logger::Instance()->default_stdout_color_); ::SetConsoleTextAttribute(::GetStdHandle(STD_OUTPUT_HANDLE), Logger::GetInstance()->default_stdout_color_);
return out; return out;
} }
} }

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Object.h" #include "Object.h"
#include "logs.h" #include "Logger.h"
#include <typeinfo> #include <typeinfo>
namespace kiwano namespace kiwano
@ -27,7 +27,7 @@ namespace kiwano
namespace namespace
{ {
bool tracing_leaks = false; bool tracing_leaks = false;
Array<Object*> tracing_objects; Vector<Object*> tracing_objects;
} }
unsigned int Object::last_object_id = 0; unsigned int Object::last_object_id = 0;
@ -120,7 +120,7 @@ namespace kiwano
KGE_LOG(L"------------------------- Total size: %d -------------------------", tracing_objects.size()); KGE_LOG(L"------------------------- Total size: %d -------------------------", tracing_objects.size());
} }
Array<Object*>& kiwano::Object::__GetTracingObjects() Vector<Object*>& kiwano::Object::__GetTracingObjects()
{ {
return tracing_objects; return tracing_objects;
} }

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/helper.h" #include "../core/core.h"
#include "RefCounter.hpp" #include "RefCounter.hpp"
#include "SmartPtr.hpp" #include "SmartPtr.hpp"
@ -60,7 +60,7 @@ namespace kiwano
static void DumpTracingObjects(); static void DumpTracingObjects();
public: public:
static Array<Object*>& __GetTracingObjects(); static Vector<Object*>& __GetTracingObjects();
static void __AddObjectToTracingList(Object*); static void __AddObjectToTracingList(Object*);

View File

@ -20,12 +20,12 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/Noncopyable.hpp" #include "../core/noncopyable.hpp"
namespace kiwano namespace kiwano
{ {
class KGE_API RefCounter class KGE_API RefCounter
: protected Noncopyable : protected noncopyable
{ {
public: public:
// 增加引用计数 // 增加引用计数

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "Resource.h" #include "Resource.h"
#include "../base/logs.h" #include "../base/Logger.h"
namespace kiwano namespace kiwano
{ {
@ -62,7 +62,7 @@ namespace kiwano
size_t Resource::GetHashCode() const size_t Resource::GetHashCode() const
{ {
if (type_ == Type::File) if (type_ == Type::File)
return std::hash<String>{}(GetFileName()); return GetFileName().hash();
return std::hash<LPCWSTR>{}(bin_name_); return std::hash<LPCWSTR>{}(bin_name_);
} }

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/helper.h" #include "../core/core.h"
namespace kiwano namespace kiwano
{ {

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include "../base/RefCounter.hpp" #include "../base/RefCounter.hpp"
#include "../common/IntrusivePtr.hpp" #include "../core/intrusive_ptr.hpp"
namespace kiwano namespace kiwano
{ {
@ -38,7 +38,7 @@ namespace kiwano
}; };
template <typename _Ty> template <typename _Ty>
using SmartPtr = IntrusivePtr<_Ty, DefaultIntrusivePtrManager>; using SmartPtr = intrusive_ptr<_Ty, DefaultIntrusivePtrManager>;
} }

View File

@ -19,9 +19,6 @@
// THE SOFTWARE. // THE SOFTWARE.
#pragma once #pragma once
#include "../common/helper.h"
#include "../common/Closure.hpp"
#include "../common/IntrusiveList.hpp"
#include "Object.h" #include "Object.h"
#include "time.h" #include "time.h"
#include <functional> #include <functional>
@ -35,12 +32,12 @@ namespace kiwano
// 定时任务 // 定时任务
class KGE_API Timer class KGE_API Timer
: public Object : public Object
, protected IntrusiveListItem<TimerPtr> , protected intrusive_list_item<TimerPtr>
{ {
friend class TimerManager; friend class TimerManager;
friend class IntrusiveList<TimerPtr>; friend class intrusive_list<TimerPtr>;
using Callback = Closure<void()>; using Callback = Function<void()>;
public: public:
explicit Timer( explicit Timer(

View File

@ -19,25 +19,25 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "TimerManager.h" #include "TimerManager.h"
#include "../base/logs.h" #include "../base/Logger.h"
namespace kiwano namespace kiwano
{ {
void TimerManager::UpdateTimers(Duration dt) void TimerManager::UpdateTimers(Duration dt)
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
TimerPtr next; TimerPtr next;
for (auto timer = timers_.First(); timer; timer = next) for (auto timer = timers_.first_item(); timer; timer = next)
{ {
next = timer->NextItem(); next = timer->next_item();
bool remove_after_update = false; bool remove_after_update = false;
timer->Update(dt, remove_after_update); timer->Update(dt, remove_after_update);
if (remove_after_update) if (remove_after_update)
timers_.Remove(timer); timers_.remove_item(timer);
} }
} }
@ -48,16 +48,16 @@ namespace kiwano
if (timer) if (timer)
{ {
timer->Reset(); timer->Reset();
timers_.PushBack(timer); timers_.push_back_item(timer);
} }
} }
void TimerManager::StopTimers(String const& name) void TimerManager::StopTimers(String const& name)
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
{ {
if (timer->IsName(name)) if (timer->IsName(name))
{ {
@ -68,10 +68,10 @@ namespace kiwano
void TimerManager::StartTimers(String const& name) void TimerManager::StartTimers(String const& name)
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
{ {
if (timer->IsName(name)) if (timer->IsName(name))
{ {
@ -82,26 +82,26 @@ namespace kiwano
void TimerManager::RemoveTimers(String const& name) void TimerManager::RemoveTimers(String const& name)
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
TimerPtr next; TimerPtr next;
for (auto timer = timers_.First(); timer; timer = next) for (auto timer = timers_.first_item(); timer; timer = next)
{ {
next = timer->NextItem(); next = timer->next_item();
if (timer->IsName(name)) if (timer->IsName(name))
{ {
timers_.Remove(timer); timers_.remove_item(timer);
} }
} }
} }
void TimerManager::StopAllTimers() void TimerManager::StopAllTimers()
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
{ {
timer->Stop(); timer->Stop();
} }
@ -109,10 +109,10 @@ namespace kiwano
void TimerManager::StartAllTimers() void TimerManager::StartAllTimers()
{ {
if (timers_.IsEmpty()) if (timers_.is_empty())
return; return;
for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get()) for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
{ {
timer->Start(); timer->Start();
} }
@ -120,7 +120,7 @@ namespace kiwano
void TimerManager::RemoveAllTimers() void TimerManager::RemoveAllTimers()
{ {
timers_.Clear(); timers_.clear_items();
} }
const TimerManager::Timers & TimerManager::GetAllTimers() const const TimerManager::Timers & TimerManager::GetAllTimers() const

View File

@ -25,7 +25,7 @@ namespace kiwano
{ {
class KGE_API TimerManager class KGE_API TimerManager
{ {
using Timers = IntrusiveList<TimerPtr>; using Timers = intrusive_list<TimerPtr>;
public: public:
// Ìí¼ÓÈÎÎñ // Ìí¼ÓÈÎÎñ

418
src/kiwano/base/Window.cpp Normal file
View File

@ -0,0 +1,418 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Window.h"
#include "Logger.h"
#define WINDOW_STYLE WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX
#define WINDOW_FULLSCREEN_STYLE WS_CLIPCHILDREN | WS_POPUP
#define KGE_WND_CLASS_NAME L"KiwanoAppWnd"
namespace kiwano
{
namespace
{
MONITORINFOEX GetMoniterInfoEx(HWND hwnd);
void AdjustWindow(UINT width, UINT height, DWORD style, UINT* win_width, UINT* win_height);
void ChangeFullScreenResolution(int width, int height, WCHAR* device_name);
void RestoreResolution(WCHAR* device_name);
}
Window::Window()
: handle_(nullptr)
, width_(0)
, height_(0)
, device_name_(nullptr)
, is_fullscreen_(false)
, mouse_cursor_(MouseCursor(-1))
{
}
Window::~Window()
{
if (is_fullscreen_)
RestoreResolution(device_name_);
if (device_name_)
{
delete[] device_name_;
device_name_ = nullptr;
}
if (handle_)
{
::DestroyWindow(handle_);
handle_ = nullptr;
}
}
HRESULT Window::Create(String const& title, int width, int height, LPCWSTR icon, bool fullscreen, WNDPROC proc)
{
HINSTANCE hinst = GetModuleHandleW(nullptr);
WNDCLASSEX wcex = { 0 };
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.lpszClassName = KGE_WND_CLASS_NAME;
wcex.style = CS_HREDRAW | CS_VREDRAW /* | CS_DBLCLKS */;
wcex.lpfnWndProc = proc;
wcex.hIcon = nullptr;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = sizeof(LONG_PTR);
wcex.hInstance = hinst;
wcex.hbrBackground = nullptr;
wcex.lpszMenuName = nullptr;
wcex.hCursor = nullptr;
if (icon)
{
wcex.hIcon = (HICON)::LoadImageW(hinst, icon, IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_CREATEDIBSECTION | LR_DEFAULTSIZE);
}
::RegisterClassExW(&wcex);
// Get the nearest monitor to this window
HMONITOR monitor = ::MonitorFromPoint(POINT{ 0, 0 }, MONITOR_DEFAULTTOPRIMARY);
// Get the target monitor info
MONITORINFOEX monitor_info_ex;
memset(&monitor_info_ex, 0, sizeof(MONITORINFOEX));
monitor_info_ex.cbSize = sizeof(MONITORINFOEX);
::GetMonitorInfoW(monitor, &monitor_info_ex);
// Save the device name
int len = lstrlenW(monitor_info_ex.szDevice);
device_name_ = new WCHAR[len + 1];
lstrcpyW(device_name_, monitor_info_ex.szDevice);
int left = -1;
int top = -1;
is_fullscreen_ = fullscreen;
if (is_fullscreen_)
{
top = monitor_info_ex.rcMonitor.top;
left = monitor_info_ex.rcMonitor.left;
if (width > monitor_info_ex.rcWork.right - left)
width = monitor_info_ex.rcWork.right - left;
if (height > monitor_info_ex.rcWork.bottom - top)
height = monitor_info_ex.rcWork.bottom - top;
}
else
{
UINT screenw = monitor_info_ex.rcWork.right - monitor_info_ex.rcWork.left;
UINT screenh = monitor_info_ex.rcWork.bottom - monitor_info_ex.rcWork.top;
UINT win_width, win_height;
AdjustWindow(
width,
height,
GetWindowStyle(),
&win_width,
&win_height
);
left = monitor_info_ex.rcWork.left + (screenw - win_width) / 2;
top = monitor_info_ex.rcWork.top + (screenh - win_height) / 2;
width = win_width;
height = win_height;
}
handle_ = ::CreateWindowExW(
is_fullscreen_ ? WS_EX_TOPMOST : 0,
KGE_WND_CLASS_NAME,
title.c_str(),
GetWindowStyle(),
left,
top,
width,
height,
nullptr,
nullptr,
hinst,
nullptr
);
if (handle_ == nullptr)
{
::UnregisterClass(KGE_WND_CLASS_NAME, hinst);
return HRESULT_FROM_WIN32(GetLastError());
}
RECT rc;
GetClientRect(handle_, &rc);
width_ = rc.right - rc.left;
height_ = rc.bottom - rc.top;
SetMouseCursor(MouseCursor::Arrow);
return S_OK;
}
void Window::Prepare()
{
::ShowWindow(handle_, SW_SHOWNORMAL);
::UpdateWindow(handle_);
if (is_fullscreen_)
{
ChangeFullScreenResolution(width_, height_, device_name_);
}
}
String Window::GetTitle() const
{
if (handle_)
{
wchar_t title[256];
::GetWindowTextW(handle_, title, 256);
return title;
}
return String();
}
void Window::SetTitle(String const& title)
{
if (handle_)
::SetWindowTextW(handle_, title.c_str());
}
Size Window::GetSize() const
{
return Size{
static_cast<float>(width_),
static_cast<float>(height_)
};
}
float Window::GetWidth() const
{
return static_cast<float>(width_);
}
float Window::GetHeight() const
{
return static_cast<float>(height_);
}
void Window::SetIcon(LPCWSTR icon_resource)
{
if (handle_)
{
HINSTANCE hinstance = GetModuleHandle(nullptr);
HICON icon = (HICON)::LoadImage(
hinstance,
icon_resource,
IMAGE_ICON,
0,
0,
LR_DEFAULTCOLOR | LR_CREATEDIBSECTION | LR_DEFAULTSIZE
);
::SendMessage(handle_, WM_SETICON, ICON_BIG, (LPARAM)icon);
::SendMessage(handle_, WM_SETICON, ICON_SMALL, (LPARAM)icon);
}
}
void Window::Resize(int width, int height)
{
if (handle_ && !is_fullscreen_)
{
RECT rc = { 0, 0, int(width), int(height) };
::AdjustWindowRect(&rc, GetWindowStyle(), false);
width = rc.right - rc.left;
height = rc.bottom - rc.top;
::SetWindowPos(handle_, 0, 0, 0, width, height, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
}
void Window::SetFullscreen(bool fullscreen, int width, int height)
{
if (is_fullscreen_ != fullscreen || width != width_ || height != height_)
{
is_fullscreen_ = fullscreen;
if (is_fullscreen_)
{
// move window to (0, 0) before display switch
::SetWindowPos(handle_, HWND_TOPMOST, 0, 0, width_, height_, SWP_NOACTIVATE);
ChangeFullScreenResolution(width, height, device_name_);
MONITORINFOEX info = GetMoniterInfoEx(handle_);
::SetWindowLongPtr(handle_, GWL_STYLE, GetWindowStyle());
::SetWindowPos(handle_, HWND_TOPMOST, info.rcMonitor.top, info.rcMonitor.left, width, height, SWP_NOACTIVATE);
width_ = width;
height_ = height;
}
else
{
RestoreResolution(device_name_);
MONITORINFOEX info = GetMoniterInfoEx(handle_);
UINT screenw = info.rcWork.right - info.rcWork.left;
UINT screenh = info.rcWork.bottom - info.rcWork.top;
UINT win_width, win_height;
AdjustWindow(width, height, GetWindowStyle(), &win_width, &win_height);
int left = screenw > win_width ? ((screenw - win_width) / 2) : 0;
int top = screenh > win_height ? ((screenh - win_height) / 2) : 0;
::SetWindowLongPtr(handle_, GWL_STYLE, GetWindowStyle());
::SetWindowPos(handle_, HWND_NOTOPMOST, left, top, win_width, win_height, SWP_DRAWFRAME | SWP_FRAMECHANGED);
UpdateWindowRect();
}
::ShowWindow(handle_, SW_SHOWNORMAL);
}
}
void Window::SetMouseCursor(MouseCursor cursor)
{
if (mouse_cursor_ != cursor)
{
mouse_cursor_ = cursor;
LPTSTR win32_cursor = IDC_ARROW;
switch (cursor)
{
case MouseCursor::Arrow: win32_cursor = IDC_ARROW; break;
case MouseCursor::TextInput: win32_cursor = IDC_IBEAM; break;
case MouseCursor::SizeAll: win32_cursor = IDC_SIZEALL; break;
case MouseCursor::SizeWE: win32_cursor = IDC_SIZEWE; break;
case MouseCursor::SizeNS: win32_cursor = IDC_SIZENS; break;
case MouseCursor::SizeNESW: win32_cursor = IDC_SIZENESW; break;
case MouseCursor::SizeNWSE: win32_cursor = IDC_SIZENWSE; break;
case MouseCursor::Hand: win32_cursor = IDC_HAND; break;
}
::SetCursor(::LoadCursorW(nullptr, win32_cursor));
}
}
HWND Window::GetHandle() const
{
return handle_;
}
DWORD Window::GetWindowStyle() const
{
return is_fullscreen_ ? (WINDOW_FULLSCREEN_STYLE) : (WINDOW_STYLE);
}
void Window::UpdateWindowRect()
{
if (!handle_)
return;
RECT rc;
::GetClientRect(handle_, &rc);
width_ = rc.right - rc.left;
height_ = rc.bottom - rc.top;
}
void Window::SetActive(bool actived)
{
if (!handle_)
return;
if (is_fullscreen_)
{
if (actived)
{
ChangeFullScreenResolution(width_, height_, device_name_);
MONITORINFOEX info = GetMoniterInfoEx(handle_);
::SetWindowPos(handle_, HWND_TOPMOST, info.rcMonitor.top, info.rcMonitor.left, width_, height_, SWP_NOACTIVATE);
}
else
{
RestoreResolution(device_name_);
::SetWindowPos(handle_, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
::ShowWindow(handle_, SW_MINIMIZE);
}
}
}
namespace
{
MONITORINFOEX GetMoniterInfoEx(HWND hwnd)
{
HMONITOR monitor = ::MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
MONITORINFOEX monitor_info;
memset(&monitor_info, 0, sizeof(MONITORINFOEX));
monitor_info.cbSize = sizeof(MONITORINFOEX);
::GetMonitorInfoW(monitor, &monitor_info);
return monitor_info;
}
void AdjustWindow(UINT width, UINT height, DWORD style, UINT* win_width, UINT* win_height)
{
RECT rc;
::SetRect(&rc, 0, 0, (int)width, (int)height);
::AdjustWindowRect(&rc, style, false);
*win_width = rc.right - rc.left;
*win_height = rc.bottom - rc.top;
MONITORINFOEX info = GetMoniterInfoEx(NULL);
UINT screenw = info.rcWork.right - info.rcWork.left;
UINT screenh = info.rcWork.bottom - info.rcWork.top;
if (*win_width > screenw)
*win_width = screenw;
if (*win_height > screenh)
*win_height = screenh;
}
void ChangeFullScreenResolution(int width, int height, WCHAR* device_name)
{
DEVMODE mode;
memset(&mode, 0, sizeof(mode));
mode.dmSize = sizeof(DEVMODE);
mode.dmBitsPerPel = ::GetDeviceCaps(::GetDC(0), BITSPIXEL);;
mode.dmPelsWidth = width;
mode.dmPelsHeight = height;
mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
if (::ChangeDisplaySettingsExW(device_name, &mode, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL)
KGE_ERROR_LOG(L"ChangeDisplaySettings failed");
}
void RestoreResolution(WCHAR* device_name)
{
::ChangeDisplaySettingsExW(device_name, NULL, NULL, 0, NULL);
}
}
}

95
src/kiwano/base/Window.h Normal file
View File

@ -0,0 +1,95 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
#include "../core/core.h"
#include "../math/helper.h"
#include "types.h"
namespace kiwano
{
class KGE_API Window
: public Singleton<Window>
{
KGE_DECLARE_SINGLETON(Window);
public:
// 获取标题
String GetTitle() const;
// 获取窗口大小
Size GetSize() const;
// 获取窗口宽度
float GetWidth() const;
// 获取窗口高度
float GetHeight() const;
// 设置标题
void SetTitle(String const& title);
// 设置窗口图标
void SetIcon(LPCWSTR icon_resource);
// 重设窗口大小
void Resize(int width, int height);
// 设置全屏模式
void SetFullscreen(bool fullscreen, int width, int height);
// 设置鼠标指针
void SetMouseCursor(MouseCursor cursor);
public:
HRESULT Create(
String const& title,
int width,
int height,
LPCWSTR icon,
bool fullscreen,
WNDPROC proc
);
void Prepare();
HWND GetHandle() const;
DWORD GetWindowStyle() const;
void UpdateWindowRect();
void SetActive(bool actived);
protected:
Window();
~Window();
private:
HWND handle_;
bool is_fullscreen_;
int width_;
int height_;
WCHAR* device_name_;
MouseCursor mouse_cursor_;
};
}

View File

@ -19,7 +19,7 @@
// THE SOFTWARE. // THE SOFTWARE.
#include "time.h" #include "time.h"
#include "logs.h" #include "Logger.h"
#include <regex> #include <regex>
#include <unordered_map> #include <unordered_map>
@ -73,7 +73,7 @@ namespace kiwano
static LARGE_INTEGER freq = {}; static LARGE_INTEGER freq = {};
if (freq.QuadPart == 0LL) if (freq.QuadPart == 0LL)
{ {
// the function will always succceed on systems that run Windows XP or later // the Function will always succceed on systems that run Windows XP or later
QueryPerformanceFrequency(&freq); QueryPerformanceFrequency(&freq);
} }

View File

@ -20,7 +20,7 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/String.hpp" #include "../core/core.h"
#include <ostream> #include <ostream>
#include <istream> #include <istream>

View File

@ -18,8 +18,8 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. // THE SOFTWARE.
#include "window.h" #include "Window.h"
#include "logs.h" #include "Logger.h"
#define WINDOW_STYLE WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX #define WINDOW_STYLE WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX
#define WINDOW_FULLSCREEN_STYLE WS_CLIPCHILDREN | WS_POPUP #define WINDOW_FULLSCREEN_STYLE WS_CLIPCHILDREN | WS_POPUP

View File

@ -20,9 +20,8 @@
#pragma once #pragma once
#include "../macros.h" #include "../macros.h"
#include "../common/helper.h" #include "../core/core.h"
#include "../math/helper.h" #include "../math/helper.h"
#include "../common/Singleton.hpp"
#include "types.h" #include "types.h"
namespace kiwano namespace kiwano

View File

@ -1,277 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <memory>
#include <type_traits>
#include <exception>
namespace kiwano
{
//
// ArrayManager<> with memory operations
//
template<typename _Ty, typename _Alloc, bool _IsClassType = std::is_class<_Ty>::value>
struct __ArrayManager;
//
// Array<>
// Lightweight std::vector<>-like class
//
template<
typename _Ty,
typename _Alloc = std::allocator<_Ty>,
typename _Manager = __ArrayManager<_Ty, _Alloc>>
class Array
{
public:
using value_type = _Ty;
using size_type = std::size_t;
using iterator = value_type * ;
using const_iterator = const value_type*;
using reference = value_type & ;
using const_reference = const value_type &;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
using allocator_type = typename _Alloc;
using manager = typename _Manager;
using initializer_list = std::initializer_list<value_type>;
public:
inline Array() : size_(0), capacity_(0), data_(nullptr) { }
inline Array(size_type count) : Array() { reserve(count); }
inline Array(size_type count, const _Ty& val) : Array() { assign(count, val); }
inline Array(initializer_list list) : Array() { assign(list); }
inline Array(const Array& src) : Array() { assign(src); }
inline Array(Array&& src) noexcept : Array() { swap(src); }
inline ~Array() { destroy(); }
template <typename _Iter>
inline Array(_Iter first, _Iter last) : Array() { assign(first, last); }
inline Array& operator=(const Array& src) { if (&src != this) { resize(src.size_); manager::copy_data(begin(), src.cbegin(), size_); } return (*this); }
inline Array& operator=(Array&& src) noexcept { swap(src); return *this; }
inline Array& operator=(initializer_list list) { if (list.size()) { assign(list.begin(), list.end()); } else clear(); return (*this); }
inline Array& assign(size_type count, const _Ty& val) { if (count > 0) { resize(count); manager::copy_data(begin(), count, val); } else clear(); return (*this); }
inline Array& assign(const Array& src) { return operator=(src); }
inline Array& assign(initializer_list list) { return operator=(list); }
template <typename _Iter>
inline void assign(_Iter first, _Iter last) { auto diff = std::distance(first, last); resize((size_type)diff); auto data = begin(); while (first != last) (*data++) = (*first++); }
inline void clear() { destroy(); size_ = capacity_ = 0; data_ = nullptr; }
inline void swap(Array& rhs) noexcept { std::swap(size_, rhs.size_); std::swap(capacity_, rhs.capacity_); std::swap(data_, rhs.data_); }
inline void resize(size_type new_size) { resize(new_size, _Ty()); }
void resize(size_type new_size, const _Ty& v);
void reserve(size_type new_capacity);
inline void push_back(const _Ty& val) { resize(size_ + 1, val); }
inline void pop_back() { if (empty()) throw std::out_of_range("pop() called on empty vector"); resize(size_ - 1); }
inline void push_front(const _Ty& val) { if (size_ == 0) push_back(val); else insert(begin(), val); }
inline iterator erase(const_iterator where) { return erase(where, where + 1); }
iterator erase(const_iterator first, const_iterator last);
iterator insert(const_iterator where, const _Ty& v);
inline bool empty() const { return size_ == 0; }
inline size_type size() const { return size_; }
inline size_type size_in_bytes() const { return size_ * ((size_type)sizeof(_Ty)); }
inline size_type capacity() const { return capacity_; }
inline reference operator[](size_type off) { if (off < 0 || off >= size_) throw std::out_of_range("vector subscript out of range"); return data_[off]; }
inline const_reference operator[](size_type off) const { if (off < 0 || off >= size_) throw std::out_of_range("vector subscript out of range"); return data_[off]; }
inline bool contains(const _Ty& v) const { auto data = cbegin(); const auto data_end = cend(); while (data != data_end) if (*(data++) == v) return true; return false; }
inline size_type index_of(const_iterator it) const { check_offset(it - cbegin(), "invalid array position"); return it - data_; }
inline iterator begin() { return iterator(data_); }
inline const_iterator begin() const { return const_iterator(data_); }
inline const_iterator cbegin() const { return begin(); }
inline iterator end() { return iterator(data_ + size_); }
inline const_iterator end() const { return const_iterator(data_ + size_); }
inline const_iterator cend() const { return end(); }
inline reverse_iterator rbegin() { return reverse_iterator(end()); }
inline const_reverse_iterator rbegin() const { return const_reverse_iterator(end()); }
inline const_reverse_iterator crbegin() const { return rbegin(); }
inline reverse_iterator rend() { return reverse_iterator(begin()); }
inline const_reverse_iterator rend() const { return const_reverse_iterator(begin()); }
inline const_reverse_iterator crend() const { return rend(); }
inline reference front() { if (empty()) throw std::out_of_range("front() called on empty array"); return data_[0]; }
inline const_reference front() const { if (empty()) throw std::out_of_range("front() called on empty array"); return data_[0]; }
inline reference back() { if (empty()) throw std::out_of_range("back() called on empty array"); return data_[size_ - 1]; }
inline const_reference back() const { if (empty()) throw std::out_of_range("back() called on empty array"); return data_[size_ - 1]; }
private:
inline size_type grow_capacity(size_type sz) const { size_type new_capacity = capacity_ ? (capacity_ + capacity_ / 2) : 8; return new_capacity > sz ? new_capacity : sz; }
inline void check_offset(const size_type off) const { if (off < 0 || off >= size_) throw std::out_of_range("invalid vector position"); }
inline void destroy() { manager::destroy(data_, size_); manager::deallocate(data_, capacity_); }
protected:
size_type size_;
size_type capacity_;
_Ty* data_;
};
template<typename _Ty, typename _Alloc, typename _Manager>
void Array<_Ty, _Alloc, _Manager>::resize(size_type new_size, const _Ty& val)
{
if (new_size > size_)
{
if (new_size > capacity_)
{
reserve(grow_capacity(new_size));
}
manager::construct(begin() + size_, new_size - size_, val);
}
else
{
manager::destroy(begin() + new_size, size_ - new_size);
}
size_ = new_size;
}
template<typename _Ty, typename _Alloc, typename _Manager>
void Array<_Ty, _Alloc, _Manager>::reserve(size_type new_capacity)
{
if (new_capacity <= capacity_)
return;
auto new_data = manager::allocate(new_capacity);
if (data_)
{
manager::construct(new_data, size_/* only construct needed size */);
manager::copy_data(new_data, data_, size_);
/* destroy old memory, but not resize */
destroy();
}
data_ = new_data;
capacity_ = new_capacity;
}
template<typename _Ty, typename _Alloc, typename _Manager>
typename Array<_Ty, _Alloc, _Manager>::iterator
Array<_Ty, _Alloc, _Manager>::erase(const_iterator first, const_iterator last)
{
const auto off = first - begin();
const auto count = last - first;
if (count != 0)
{
check_offset(off);
manager::move_data(begin() + off, begin() + off + count, size_ - off - count);
resize(size_ - count); // do destruction
}
return begin() + off;
}
template<typename _Ty, typename _Alloc, typename _Manager>
typename Array<_Ty, _Alloc, _Manager>::iterator
Array<_Ty, _Alloc, _Manager>::insert(const_iterator where, const _Ty& v)
{
const auto off = where - begin();
const auto insert_at = begin() + off;
check_offset(off);
resize(size_ + 1);
manager::move_data(insert_at + 1, insert_at, size_ - off - 1);
data_[off] = v;
return begin() + off;
}
//
// ArrayManager for common type
//
template<typename _Ty, typename _Alloc>
struct __ArrayManager<_Ty, _Alloc, false>
{
using value_type = _Ty;
using size_type = size_t;
using allocator_type = typename _Alloc;
static void copy_data(value_type* dest, const value_type* src, size_type count) { if (src == dest) return; ::memcpy(dest, src, (size_t)count * sizeof(value_type)); }
static void copy_data(value_type* dest, size_type count, const value_type& val) { ::memset(dest, (int)val, (size_t)count * sizeof(value_type)); }
static void move_data(value_type* dest, const value_type* src, size_type count) { if (src == dest) return; ::memmove(dest, src, (size_t)count * sizeof(value_type)); }
static value_type* allocate(size_type count) { return get_allocator().allocate(count); }
static void deallocate(value_type*& ptr, size_type count) { if (ptr) { get_allocator().deallocate(ptr, count); ptr = nullptr; } }
static void construct(value_type* ptr, size_type count) { }
static void construct(value_type* ptr, size_type count, const value_type& val) { while (count) { --count; *(ptr + count) = val; } }
static void destroy(value_type* ptr, size_type count) { }
private:
static allocator_type& get_allocator()
{
static allocator_type allocator_;
return allocator_;
}
};
//
// ArrayManager for class
//
template<typename _Ty, typename _Alloc>
struct __ArrayManager<_Ty, _Alloc, true>
{
using value_type = _Ty;
using size_type = size_t;
using allocator_type = typename _Alloc;
static void copy_data(value_type* dest, const value_type* src, size_type count) { if (src == dest) return; while (count--) (*dest++) = (*src++); }
static void copy_data(value_type* dest, size_type count, const value_type& val) { while (count--) (*dest++) = val; }
static void move_data(value_type* dest, const value_type* src, size_type count)
{
if (src == dest) return;
if (dest > src && dest < src + count)
{
src = src + count - 1;
dest = dest + count - 1;
while (count--)
(*dest--) = (*src--);
}
else
{
while (count--)
(*dest++) = (*src++);
}
}
static value_type* allocate(size_type count) { return get_allocator().allocate(count); }
static void deallocate(value_type*& ptr, size_type count) { if (ptr) { get_allocator().deallocate(ptr, count); ptr = nullptr; } }
static void construct(value_type* ptr, size_type count) { construct(ptr, count, value_type()); }
static void construct(value_type* ptr, size_type count, const value_type& val) { while (count) get_allocator().construct(ptr + (--count), val); }
static void destroy(value_type* ptr, size_type count) { while (count) get_allocator().destroy(ptr + (--count)); }
private:
static allocator_type& get_allocator()
{
static allocator_type allocator_;
return allocator_;
}
};
}

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@ -1,255 +0,0 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
#include <functional>
// #define KGE_DEBUG_ENABLE_LIST_CHECK
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
# define KGE_DEBUG_CHECK_LIST(list_ptr) list_ptr->Check()
#else
# define KGE_DEBUG_CHECK_LIST __noop
#endif
namespace kiwano
{
template <typename T> class IntrusiveList;
template <typename T>
class IntrusiveListItem
{
T prev_;
T next_;
template <typename U>
friend class IntrusiveList;
public:
using ItemType = T;
IntrusiveListItem() : prev_(), next_() {}
T const& PrevItem() const { return prev_; }
T& PrevItem() { return prev_; }
T const& NextItem() const { return next_; }
T& NextItem() { return next_; }
};
template <typename T>
class IntrusiveList
{
T first_;
T last_;
public:
using ItemType = T;
IntrusiveList() : first_(), last_() {}
~IntrusiveList() { Clear(); }
T const& First() const { return first_; }
T& First() { return first_; }
T const& Last() const { return last_; }
T& Last() { return last_; }
bool IsEmpty() const { return !first_; }
void PushBack(T const& child)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
child->prev_ = last_;
child->next_ = nullptr;
if (first_)
{
last_->next_ = child;
}
else
{
first_ = child;
}
last_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void PushFront(T const& child)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
child->prev_ = nullptr;
child->next_ = first_;
if (first_)
{
first_->prev_ = child;
}
else
{
last_ = child;
}
first_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void InsertBefore(T const& child, T const& before)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
if (before->prev_)
before->prev_->next_ = child;
else
first_ = child;
child->prev_ = before->prev_;
child->next_ = before;
before->prev_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void InsertAfter(T const& child, T const& after)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
if (after->next_)
after->next_->prev_ = child;
else
last_ = child;
child->next_ = after->next_;
child->prev_ = after;
after->next_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void Remove(T const& child)
{
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
T tmp = first_;
while (tmp != child)
{
KGE_ASSERT((tmp != last_) && "The node to be removed is not in this list");
tmp = tmp->next_;
}
#endif
if (child->next_)
{
child->next_->prev_ = child->prev_;
}
else
{
last_ = child->prev_;
}
if (child->prev_)
{
child->prev_->next_ = child->next_;
}
else
{
first_ = child->next_;
}
child->prev_ = nullptr;
child->next_ = nullptr;
KGE_DEBUG_CHECK_LIST(this);
}
void Clear()
{
T p = first_;
while (p)
{
T tmp = p;
p = p->next_;
if (tmp)
{
tmp->next_ = nullptr;
tmp->prev_ = nullptr;
}
}
first_ = nullptr;
last_ = nullptr;
}
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
private:
void Check()
{
if (!first_)
return;
int pos = 0;
T p = first_;
T tmp = p;
do
{
tmp = p;
p = p->next_;
++pos;
if (p)
{
KGE_ASSERT(p->prev_ == tmp && "Check list failed");
}
else
{
KGE_ASSERT(tmp == last_ && "Check list failed");
}
} while (p);
}
#endif
};
}
#undef KGE_DEBUG_CHECK_LIST
#undef KGE_DEBUG_ENABLE_LIST_CHECK

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining lhs copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
#include <utility>
#include <type_traits>
namespace kiwano
{
template <typename _Ty, typename _Manager>
class IntrusivePtr
{
_Ty* ptr_{ nullptr };
public:
using Type = _Ty;
IntrusivePtr() noexcept {}
IntrusivePtr(nullptr_t) noexcept {}
IntrusivePtr(Type* p) noexcept : ptr_(p)
{
typename _Manager::AddRef(ptr_);
}
IntrusivePtr(const Type* p) noexcept : ptr_(p)
{
typename _Manager::AddRef(ptr_);
}
IntrusivePtr(const IntrusivePtr& other) noexcept
: ptr_(other.ptr_)
{
typename _Manager::AddRef(ptr_);
}
template <typename _UTy>
IntrusivePtr(const IntrusivePtr<_UTy, _Manager>& other) noexcept
: ptr_(other.Get())
{
typename _Manager::AddRef(ptr_);
}
IntrusivePtr(IntrusivePtr&& other) noexcept
{
ptr_ = other.ptr_;
other.ptr_ = nullptr;
}
~IntrusivePtr() noexcept
{
typename _Manager::Release(ptr_);
}
inline Type* Get() const noexcept { return ptr_; }
inline void Reset() noexcept
{
IntrusivePtr{}.Swap(*this);
}
inline void Swap(IntrusivePtr& other) noexcept
{
std::swap(ptr_, other.ptr_);
}
inline Type* operator ->() const
{
KGE_ASSERT(ptr_ != nullptr && "Invalid pointer");
return ptr_;
}
inline Type& operator *() const
{
KGE_ASSERT(ptr_ != nullptr && "Invalid pointer");
return *ptr_;
}
inline Type** operator &()
{
KGE_ASSERT(ptr_ == nullptr && "Memory leak");
return &ptr_;
}
inline operator bool() const noexcept { return ptr_ != nullptr; }
inline bool operator !() const noexcept { return ptr_ == 0; }
inline IntrusivePtr& operator =(const IntrusivePtr& other) noexcept
{
if (other.ptr_ != ptr_)
IntrusivePtr(other).Swap(*this);
return *this;
}
inline IntrusivePtr& operator =(IntrusivePtr&& other) noexcept
{
typename _Manager::Release(ptr_);
ptr_ = other.ptr_;
other.ptr_ = nullptr;
return *this;
}
inline IntrusivePtr& operator =(Type* p) noexcept
{
if (p != ptr_)
IntrusivePtr(p).Swap(*this);
return *this;
}
inline IntrusivePtr& operator =(nullptr_t) noexcept
{
if (nullptr != ptr_)
IntrusivePtr{}.Swap(*this);
return *this;
}
};
template <class _Ty, class _UTy, class _Manager>
inline bool operator==(IntrusivePtr<_Ty, _Manager> const& lhs, IntrusivePtr<_UTy, _Manager> const& rhs) noexcept
{
return lhs.Get() == rhs.Get();
}
template <class _Ty, class _UTy, class _Manager>
inline bool operator!=(IntrusivePtr<_Ty, _Manager> const& lhs, IntrusivePtr<_UTy, _Manager> const& rhs) noexcept
{
return lhs.Get() != rhs.Get();
}
template <class _Ty, class _UTy, class _Manager>
inline bool operator<(IntrusivePtr<_Ty, _Manager> const& lhs, IntrusivePtr<_UTy, _Manager> const& rhs) noexcept
{
return lhs.Get() < rhs.Get();
}
template <class _Ty, class _Manager>
inline bool operator==(IntrusivePtr<_Ty, _Manager> const& lhs, _Ty* rhs) noexcept
{
return lhs.Get() == rhs;
}
template <class _Ty, class _Manager>
inline bool operator!=(IntrusivePtr<_Ty, _Manager> const& lhs, _Ty* rhs) noexcept
{
return lhs.Get() != rhs;
}
template <class _Ty, class _Manager>
inline bool operator==(_Ty* lhs, IntrusivePtr<_Ty, _Manager> const& rhs) noexcept
{
return lhs == rhs.Get();
}
template <class _Ty, class _Manager>
inline bool operator!=(_Ty* lhs, IntrusivePtr<_Ty, _Manager> const& rhs) noexcept
{
return lhs != rhs.Get();
}
template <class _Ty, class _Manager>
inline bool operator==(IntrusivePtr<_Ty, _Manager> const& lhs, nullptr_t) noexcept
{
return !static_cast<bool>(lhs);
}
template <class _Ty, class _Manager>
inline bool operator!=(IntrusivePtr<_Ty, _Manager> const& lhs, nullptr_t) noexcept
{
return static_cast<bool>(lhs);
}
template <class _Ty, class _Manager>
inline bool operator==(nullptr_t, IntrusivePtr<_Ty, _Manager> const& rhs) noexcept
{
return !static_cast<bool>(rhs);
}
template <class _Ty, class _Manager>
inline bool operator!=(nullptr_t, IntrusivePtr<_Ty, _Manager> const& rhs) noexcept
{
return static_cast<bool>(rhs);
}
// template class cannot specialize std::swap,
// so implement a swap function in kiwano namespace
template <class _Ty, class _Manager>
inline void swap(IntrusivePtr<_Ty, _Manager>& lhs, IntrusivePtr<_Ty, _Manager>& rhs) noexcept
{
lhs.Swap(rhs);
}
}

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <stdexcept>
#include <type_traits>
namespace kiwano
{
//
// Closure is a light weight std::function<>-like class
//
namespace __closure_detail
{
//
// is_callable
//
namespace __callable_detail
{
template <typename _Ty, typename _Ret, typename... _Args>
struct helper
{
template <typename _Uty> static int test(...);
template <typename _Uty, _Ret(_Uty::*)(_Args...)> struct class_mem;
template <typename _Uty> static char test(class_mem<_Uty, &_Uty::operator()>*);
template <typename _Uty, _Ret(_Uty::*)(_Args...) const> struct class_const_mem;
template <typename _Uty> static char test(class_const_mem<_Uty, &_Uty::operator()>*);
template<
typename _Uty,
typename _Uret = typename std::decay<decltype(std::declval<_Uty>().operator()(std::declval<_Args>()...))>::type,
typename = typename std::enable_if<std::is_convertible<_Ret, _Uret>::value>::type>
static char test(int);
static constexpr bool value = sizeof(test<_Ty>(0)) == sizeof(char);
};
}
template<typename _Ty, typename _Ret, typename... _Args>
struct is_callable
: public std::bool_constant<__callable_detail::helper<_Ty, _Ret, _Args...>::value>
{
};
//
// Callable
//
template<typename _Ret, typename... _Args>
class Callable
{
public:
virtual ~Callable() {}
virtual void AddRef() = 0;
virtual void Release() = 0;
virtual _Ret Invoke(_Args... args) const = 0;
};
template<typename _Ret, typename... _Args>
class RefCountCallable
: public Callable<_Ret, _Args...>
{
public:
RefCountCallable() : ref_count_(0) {}
virtual void AddRef() override
{
++ref_count_;
}
virtual void Release() override
{
--ref_count_;
if (ref_count_ <= 0)
{
delete this;
}
}
private:
int ref_count_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class ProxyCallable
: public RefCountCallable<_Ret, _Args...>
{
public:
ProxyCallable(_Ty&& val)
: callee_(std::move(val))
{
}
virtual _Ret Invoke(_Args... args) const override
{
return callee_(std::forward<_Args&&>(args)...);
}
static inline Callable<_Ret, _Args...>* Make(_Ty&& val)
{
return new (std::nothrow) ProxyCallable<_Ty, _Ret, _Args...>(std::move(val));
}
private:
_Ty callee_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class ProxyMemCallable
: public RefCountCallable<_Ret, _Args...>
{
public:
typedef _Ret(_Ty::* _FuncType)(_Args...);
virtual _Ret Invoke(_Args... args) const override
{
return (static_cast<_Ty*>(ptr_)->*func_)(std::forward<_Args>(args)...);
}
static inline Callable<_Ret, _Args...>* Make(void* ptr, _FuncType func)
{
return new (std::nothrow) ProxyMemCallable<_Ty, _Ret, _Args...>(ptr, func);
}
protected:
ProxyMemCallable(void* ptr, _FuncType func)
: ptr_(ptr)
, func_(func)
{
}
protected:
void* ptr_;
_FuncType func_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class ProxyConstMemCallable
: public RefCountCallable<_Ret, _Args...>
{
public:
typedef _Ret(_Ty::* _FuncType)(_Args...) const;
virtual _Ret Invoke(_Args... args) const override
{
return (static_cast<_Ty*>(ptr_)->*func_)(std::forward<_Args>(args)...);
}
static inline Callable<_Ret, _Args...>* Make(void* ptr, _FuncType func)
{
return new (std::nothrow) ProxyConstMemCallable<_Ty, _Ret, _Args...>(ptr, func);
}
protected:
ProxyConstMemCallable(void* ptr, _FuncType func)
: ptr_(ptr)
, func_(func)
{
}
protected:
void* ptr_;
_FuncType func_;
};
}
//
// exceptions
//
class bad_function_call : public std::exception
{
public:
bad_function_call() {}
virtual const char* what() const override
{
return "bad function call";
}
};
//
// Closure details
//
template<typename _Ty>
class Closure;
template<typename _Ret, typename... _Args>
class Closure<_Ret(_Args...)>
{
public:
Closure()
: callable_(nullptr)
{
}
Closure(std::nullptr_t)
: callable_(nullptr)
{
}
Closure(const Closure& rhs)
: callable_(rhs.callable_)
{
if (callable_) callable_->AddRef();
}
Closure(Closure&& rhs) noexcept
: callable_(rhs.callable_)
{
rhs.callable_ = nullptr;
}
Closure(_Ret(*func)(_Args...))
{
callable_ = __closure_detail::ProxyCallable<_Ret(*)(_Args...), _Ret, _Args...>::Make(std::move(func));
if (callable_) callable_->AddRef();
}
template<
typename _Ty,
typename = typename std::enable_if<__closure_detail::is_callable<_Ty, _Ret, _Args...>::value, int>::type>
Closure(_Ty val)
{
callable_ = __closure_detail::ProxyCallable<_Ty, _Ret, _Args...>::Make(std::move(val));
if (callable_) callable_->AddRef();
}
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int>::type>
Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
{
callable_ = __closure_detail::ProxyMemCallable<_Ty, _Ret, _Args...>::Make(ptr, func);
if (callable_) callable_->AddRef();
}
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int>::type>
Closure(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
{
callable_ = __closure_detail::ProxyConstMemCallable<_Ty, _Ret, _Args...>::Make(ptr, func);
if (callable_) callable_->AddRef();
}
~Closure()
{
tidy();
}
inline void swap(const Closure& rhs)
{
std::swap(callable_, rhs.callable_);
}
inline _Ret operator()(_Args... args) const
{
if (!callable_)
throw bad_function_call();
return callable_->Invoke(std::forward<_Args>(args)...);
}
inline operator bool() const
{
return !!callable_;
}
inline Closure& operator=(const Closure& rhs)
{
tidy();
callable_ = rhs.callable_;
if (callable_) callable_->AddRef();
return (*this);
}
inline Closure& operator=(Closure&& rhs)
{
tidy();
callable_ = rhs.callable_;
rhs.callable_ = nullptr;
return (*this);
}
private:
inline void tidy()
{
if (callable_)
{
callable_->Release();
callable_ = nullptr;
}
}
private:
__closure_detail::Callable<_Ret, _Args...>* callable_;
};
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<
std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int
>::type,
typename _Ret,
typename... _Args>
inline Closure<_Ret(_Args...)> MakeClosure(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
{
return Closure<_Ret(_Args...)>(ptr, func);
}
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<
std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int
>::type,
typename _Ret,
typename... _Args>
inline Closure<_Ret(_Args...)> MakeClosure(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
{
return Closure<_Ret(_Args...)>(ptr, func);
}
}

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "vector.hpp"
#include "string.hpp"
#include "intrusive_list.hpp"
#include "intrusive_ptr.hpp"
#include "noncopyable.hpp"
#include "singleton.hpp"
#include "Function.hpp"
#include "basic_json.hpp"
#include <set>
#include <map>
#include <list>
#include <queue>
#include <unordered_set>
#include <unordered_map>
namespace kiwano
{
using String = kiwano::core::wstring;
using StringStream = std::wstringstream;
template <typename _Ty, typename... _Args>
using Vector = kiwano::core::vector<_Ty, _Args...>;
template <typename _Ty, typename... _Args>
using List = std::list<_Ty, _Args...>;
template <typename _Ty, typename... _Args>
using Queue = std::queue<_Ty, _Args...>;
template <typename _Ty, typename... _Args>
using Set = std::set<_Ty, _Args...>;
template <typename _Ty1, typename _Ty2>
using Pair = std::pair<_Ty1, _Ty2>;
template <typename _Ty, typename... _Args>
using UnorderedSet = std::unordered_set<_Ty, _Args...>;
template <typename _Kty, typename _Ty, typename... _Args>
using Map = std::map<_Kty, _Ty, _Args...>;
template <typename _Kty, typename _Ty, typename... _Args>
using UnorderedMap = std::unordered_map<_Kty, _Ty, _Args...>;
template <typename _FuncTy>
using Function = kiwano::core::function<_FuncTy>;
using Json = kiwano::core::basic_json<kiwano::Map, kiwano::Vector, kiwano::String,
std::int32_t, double, bool, std::allocator>;
}
namespace std
{
template<>
struct hash<::kiwano::Json>
{
::std::size_t operator()(const ::kiwano::Json& json) const
{
return hash<::kiwano::Json::string_type>{}(json.dump());
}
};
template<>
inline void swap<::kiwano::Json>(::kiwano::Json& lhs, ::kiwano::Json& rhs) noexcept
{
lhs.swap(rhs);
}
}

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <stdexcept>
#include <type_traits>
namespace kiwano
{
inline namespace core
{
//
// function is a light weight ::std::function<>-like class
//
namespace __function_detail
{
//
// is_callable
//
namespace __callable_detail
{
template <typename _Ty, typename _Ret, typename... _Args>
struct helper
{
template <typename _Uty> static int test(...);
template <typename _Uty, _Ret(_Uty::*)(_Args...)> struct class_mem;
template <typename _Uty> static char test(class_mem<_Uty, &_Uty::operator()>*);
template <typename _Uty, _Ret(_Uty::*)(_Args...) const> struct class_const_mem;
template <typename _Uty> static char test(class_const_mem<_Uty, &_Uty::operator()>*);
template<
typename _Uty,
typename _Uret = typename ::std::decay<decltype(::std::declval<_Uty>().operator()(::std::declval<_Args>()...))>::type,
typename = typename ::std::enable_if<::std::is_convertible<_Ret, _Uret>::value>::type>
static char test(int);
static constexpr bool value = sizeof(test<_Ty>(0)) == sizeof(char);
};
}
template<typename _Ty, typename _Ret, typename... _Args>
struct is_callable
: public ::std::bool_constant<__callable_detail::helper<_Ty, _Ret, _Args...>::value>
{
};
//
// callable
//
template<typename _Ret, typename... _Args>
class callable
{
public:
virtual ~callable() {}
virtual void AddRef() = 0;
virtual void Release() = 0;
virtual _Ret Invoke(_Args... args) const = 0;
};
template<typename _Ret, typename... _Args>
class ref_count_callable
: public callable<_Ret, _Args...>
{
public:
ref_count_callable() : ref_count_(0) {}
virtual void AddRef() override
{
++ref_count_;
}
virtual void Release() override
{
--ref_count_;
if (ref_count_ <= 0)
{
delete this;
}
}
private:
int ref_count_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class proxy_callable
: public ref_count_callable<_Ret, _Args...>
{
public:
proxy_callable(_Ty&& val)
: callee_(::std::move(val))
{
}
virtual _Ret Invoke(_Args... args) const override
{
return callee_(::std::forward<_Args&&>(args)...);
}
static inline callable<_Ret, _Args...>* Make(_Ty&& val)
{
return new (::std::nothrow) proxy_callable<_Ty, _Ret, _Args...>(::std::move(val));
}
private:
_Ty callee_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class proxy_mem_callable
: public ref_count_callable<_Ret, _Args...>
{
public:
typedef _Ret(_Ty::* _FuncType)(_Args...);
virtual _Ret Invoke(_Args... args) const override
{
return (static_cast<_Ty*>(ptr_)->*func_)(::std::forward<_Args>(args)...);
}
static inline callable<_Ret, _Args...>* Make(void* ptr, _FuncType func)
{
return new (::std::nothrow) proxy_mem_callable<_Ty, _Ret, _Args...>(ptr, func);
}
protected:
proxy_mem_callable(void* ptr, _FuncType func)
: ptr_(ptr)
, func_(func)
{
}
protected:
void* ptr_;
_FuncType func_;
};
template<typename _Ty, typename _Ret, typename... _Args>
class proxy_const_mem_callable
: public ref_count_callable<_Ret, _Args...>
{
public:
typedef _Ret(_Ty::* _FuncType)(_Args...) const;
virtual _Ret Invoke(_Args... args) const override
{
return (static_cast<_Ty*>(ptr_)->*func_)(::std::forward<_Args>(args)...);
}
static inline callable<_Ret, _Args...>* Make(void* ptr, _FuncType func)
{
return new (::std::nothrow) proxy_const_mem_callable<_Ty, _Ret, _Args...>(ptr, func);
}
protected:
proxy_const_mem_callable(void* ptr, _FuncType func)
: ptr_(ptr)
, func_(func)
{
}
protected:
void* ptr_;
_FuncType func_;
};
}
//
// exceptions
//
class bad_function_call : public ::std::exception
{
public:
bad_function_call() {}
virtual const char* what() const override
{
return "bad function call";
}
};
//
// function details
//
template<typename _Ty>
class function;
template<typename _Ret, typename... _Args>
class function<_Ret(_Args...)>
{
public:
function()
: callable_(nullptr)
{
}
function(::std::nullptr_t)
: callable_(nullptr)
{
}
function(const function& rhs)
: callable_(rhs.callable_)
{
if (callable_) callable_->AddRef();
}
function(function&& rhs) noexcept
: callable_(rhs.callable_)
{
rhs.callable_ = nullptr;
}
function(_Ret(*func)(_Args...))
{
callable_ = __function_detail::proxy_callable<_Ret(*)(_Args...), _Ret, _Args...>::Make(::std::move(func));
if (callable_) callable_->AddRef();
}
template<
typename _Ty,
typename = typename ::std::enable_if<__function_detail::is_callable<_Ty, _Ret, _Args...>::value, int>::type>
function(_Ty val)
{
callable_ = __function_detail::proxy_callable<_Ty, _Ret, _Args...>::Make(::std::move(val));
if (callable_) callable_->AddRef();
}
template<typename _Ty,
typename _Uty,
typename = typename ::std::enable_if<::std::is_same<_Ty, _Uty>::value || ::std::is_base_of<_Ty, _Uty>::value, int>::type>
function(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
{
callable_ = __function_detail::proxy_mem_callable<_Ty, _Ret, _Args...>::Make(ptr, func);
if (callable_) callable_->AddRef();
}
template<typename _Ty,
typename _Uty,
typename = typename ::std::enable_if<::std::is_same<_Ty, _Uty>::value || ::std::is_base_of<_Ty, _Uty>::value, int>::type>
function(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
{
callable_ = __function_detail::proxy_const_mem_callable<_Ty, _Ret, _Args...>::Make(ptr, func);
if (callable_) callable_->AddRef();
}
~function()
{
tidy();
}
inline void swap(const function& rhs)
{
::std::swap(callable_, rhs.callable_);
}
inline _Ret operator()(_Args... args) const
{
if (!callable_)
throw bad_function_call();
return callable_->Invoke(::std::forward<_Args>(args)...);
}
inline operator bool() const
{
return !!callable_;
}
inline function& operator=(const function& rhs)
{
tidy();
callable_ = rhs.callable_;
if (callable_) callable_->AddRef();
return (*this);
}
inline function& operator=(function&& rhs)
{
tidy();
callable_ = rhs.callable_;
rhs.callable_ = nullptr;
return (*this);
}
private:
inline void tidy()
{
if (callable_)
{
callable_->Release();
callable_ = nullptr;
}
}
private:
__function_detail::callable<_Ret, _Args...>* callable_;
};
} // inline namespace core
} // namespace kiwano
namespace kiwano
{
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<
std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int
>::type,
typename _Ret,
typename... _Args>
inline function<_Ret(_Args...)> bind_func(_Uty* ptr, _Ret(_Ty::* func)(_Args...))
{
return function<_Ret(_Args...)>(ptr, func);
}
template<typename _Ty,
typename _Uty,
typename = typename std::enable_if<
std::is_same<_Ty, _Uty>::value || std::is_base_of<_Ty, _Uty>::value, int
>::type,
typename _Ret,
typename... _Args>
inline function<_Ret(_Args...)> bind_func(_Uty* ptr, _Ret(_Ty::* func)(_Args...) const)
{
return function<_Ret(_Args...)>(ptr, func);
}
}

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@ -0,0 +1,261 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
// #define KGE_DEBUG_ENABLE_LIST_CHECK
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
# define KGE_DEBUG_CHECK_LIST(list_ptr) list_ptr->check_list()
#else
# define KGE_DEBUG_CHECK_LIST __noop
#endif
namespace kiwano
{
inline namespace core
{
template <typename T> class intrusive_list;
template <typename T>
class intrusive_list_item
{
T prev_;
T next_;
template <typename U>
friend class intrusive_list;
public:
using ItemType = T;
intrusive_list_item() : prev_(), next_() {}
T const& prev_item() const { return prev_; }
T& prev_item() { return prev_; }
T const& next_item() const { return next_; }
T& next_item() { return next_; }
};
template <typename T>
class intrusive_list
{
T first_;
T last_;
public:
using ItemType = T;
intrusive_list() : first_(), last_() {}
~intrusive_list() { clear_items(); }
T const& first_item() const { return first_; }
T& first_item() { return first_; }
T const& last_item() const { return last_; }
T& last_item() { return last_; }
bool is_empty() const { return !first_; }
void push_back_item(T const& child)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
child->prev_ = last_;
child->next_ = nullptr;
if (first_)
{
last_->next_ = child;
}
else
{
first_ = child;
}
last_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void push_front_item(T const& child)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
child->prev_ = nullptr;
child->next_ = first_;
if (first_)
{
first_->prev_ = child;
}
else
{
last_ = child;
}
first_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void insert_before(T const& child, T const& before)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
if (before->prev_)
before->prev_->next_ = child;
else
first_ = child;
child->prev_ = before->prev_;
child->next_ = before;
before->prev_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void insert_after(T const& child, T const& after)
{
if (child->prev_)
child->prev_->next_ = child->next_;
if (child->next_)
child->next_->prev_ = child->prev_;
if (after->next_)
after->next_->prev_ = child;
else
last_ = child;
child->next_ = after->next_;
child->prev_ = after;
after->next_ = child;
KGE_DEBUG_CHECK_LIST(this);
}
void remove_item(T const& child)
{
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
T tmp = first_;
while (tmp != child)
{
KGE_ASSERT((tmp != last_) && "The actor to be removed is not in this list");
tmp = tmp->next_;
}
#endif
if (child->next_)
{
child->next_->prev_ = child->prev_;
}
else
{
last_ = child->prev_;
}
if (child->prev_)
{
child->prev_->next_ = child->next_;
}
else
{
first_ = child->next_;
}
child->prev_ = nullptr;
child->next_ = nullptr;
KGE_DEBUG_CHECK_LIST(this);
}
void clear_items()
{
T p = first_;
while (p)
{
T tmp = p;
p = p->next_;
if (tmp)
{
tmp->next_ = nullptr;
tmp->prev_ = nullptr;
}
}
first_ = nullptr;
last_ = nullptr;
}
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
private:
void check_list()
{
if (!first_)
return;
int pos = 0;
T p = first_;
T tmp = p;
do
{
tmp = p;
p = p->next_;
++pos;
if (p)
{
KGE_ASSERT(p->prev_ == tmp && "Check list failed");
}
else
{
KGE_ASSERT(tmp == last_ && "Check list failed");
}
} while (p);
}
#endif
};
} // inline namespace core
} // namespace kiwano
#undef KGE_DEBUG_CHECK_LIST
#undef KGE_DEBUG_ENABLE_LIST_CHECK

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@ -0,0 +1,222 @@
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining lhs copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
#include <utility>
#include <type_traits>
namespace kiwano
{
inline namespace core
{
template <typename _Ty, typename _ManagerTy>
class intrusive_ptr
{
public:
using value_type = _Ty;
using pointer_type = _Ty*;
using const_pointer_type = const _Ty*;
using manager_type = _ManagerTy;
intrusive_ptr() noexcept {}
intrusive_ptr(nullptr_t) noexcept {}
intrusive_ptr(pointer_type p) noexcept : ptr_(p)
{
typename manager_type::AddRef(ptr_);
}
intrusive_ptr(const_pointer_type p) noexcept : ptr_(p)
{
typename manager_type::AddRef(ptr_);
}
intrusive_ptr(const intrusive_ptr& other) noexcept
: ptr_(other.ptr_)
{
typename manager_type::AddRef(ptr_);
}
template <typename _UTy>
intrusive_ptr(const intrusive_ptr<_UTy, manager_type>& other) noexcept
: ptr_(other.get())
{
typename manager_type::AddRef(ptr_);
}
intrusive_ptr(intrusive_ptr&& other) noexcept
{
ptr_ = other.ptr_;
other.ptr_ = nullptr;
}
~intrusive_ptr() noexcept
{
typename manager_type::Release(ptr_);
}
inline pointer_type get() const noexcept { return ptr_; }
inline void reset() noexcept
{
intrusive_ptr{}.swap(*this);
}
inline void swap(intrusive_ptr& other) noexcept
{
std::swap(ptr_, other.ptr_);
}
inline pointer_type operator ->() const
{
KGE_ASSERT(ptr_ != nullptr && "Invalid pointer");
return ptr_;
}
inline value_type& operator *() const
{
KGE_ASSERT(ptr_ != nullptr && "Invalid pointer");
return *ptr_;
}
inline pointer_type* operator &()
{
KGE_ASSERT(ptr_ == nullptr && "Memory leak");
return &ptr_;
}
inline operator bool() const noexcept { return ptr_ != nullptr; }
inline bool operator !() const noexcept { return ptr_ == 0; }
inline intrusive_ptr& operator =(const intrusive_ptr& other) noexcept
{
if (other.ptr_ != ptr_)
intrusive_ptr(other).swap(*this);
return *this;
}
inline intrusive_ptr& operator =(intrusive_ptr&& other) noexcept
{
typename manager_type::Release(ptr_);
ptr_ = other.ptr_;
other.ptr_ = nullptr;
return *this;
}
inline intrusive_ptr& operator =(pointer_type p) noexcept
{
if (p != ptr_)
intrusive_ptr(p).swap(*this);
return *this;
}
inline intrusive_ptr& operator =(nullptr_t) noexcept
{
if (nullptr != ptr_)
intrusive_ptr{}.swap(*this);
return *this;
}
private:
pointer_type ptr_{ nullptr };
};
template <class _Ty, class _UTy, class manager_type>
inline bool operator==(intrusive_ptr<_Ty, manager_type> const& lhs, intrusive_ptr<_UTy, manager_type> const& rhs) noexcept
{
return lhs.get() == rhs.get();
}
template <class _Ty, class _UTy, class manager_type>
inline bool operator!=(intrusive_ptr<_Ty, manager_type> const& lhs, intrusive_ptr<_UTy, manager_type> const& rhs) noexcept
{
return lhs.get() != rhs.get();
}
template <class _Ty, class _UTy, class manager_type>
inline bool operator<(intrusive_ptr<_Ty, manager_type> const& lhs, intrusive_ptr<_UTy, manager_type> const& rhs) noexcept
{
return lhs.get() < rhs.get();
}
template <class _Ty, class manager_type>
inline bool operator==(intrusive_ptr<_Ty, manager_type> const& lhs, _Ty* rhs) noexcept
{
return lhs.get() == rhs;
}
template <class _Ty, class manager_type>
inline bool operator!=(intrusive_ptr<_Ty, manager_type> const& lhs, _Ty* rhs) noexcept
{
return lhs.get() != rhs;
}
template <class _Ty, class manager_type>
inline bool operator==(_Ty* lhs, intrusive_ptr<_Ty, manager_type> const& rhs) noexcept
{
return lhs == rhs.get();
}
template <class _Ty, class manager_type>
inline bool operator!=(_Ty* lhs, intrusive_ptr<_Ty, manager_type> const& rhs) noexcept
{
return lhs != rhs.get();
}
template <class _Ty, class manager_type>
inline bool operator==(intrusive_ptr<_Ty, manager_type> const& lhs, nullptr_t) noexcept
{
return !static_cast<bool>(lhs);
}
template <class _Ty, class manager_type>
inline bool operator!=(intrusive_ptr<_Ty, manager_type> const& lhs, nullptr_t) noexcept
{
return static_cast<bool>(lhs);
}
template <class _Ty, class manager_type>
inline bool operator==(nullptr_t, intrusive_ptr<_Ty, manager_type> const& rhs) noexcept
{
return !static_cast<bool>(rhs);
}
template <class _Ty, class manager_type>
inline bool operator!=(nullptr_t, intrusive_ptr<_Ty, manager_type> const& rhs) noexcept
{
return static_cast<bool>(rhs);
}
// template class cannot specialize std::swap,
// so implement a swap Function in kiwano namespace
template <class _Ty, class manager_type>
inline void swap(intrusive_ptr<_Ty, manager_type>& lhs, intrusive_ptr<_Ty, manager_type>& rhs) noexcept
{
lhs.swap(rhs);
}
} // inline namespace core
} // namespace kiwano

View File

@ -22,14 +22,19 @@
namespace kiwano namespace kiwano
{ {
class Noncopyable inline namespace core
{ {
protected:
Noncopyable() = default;
private: class noncopyable
Noncopyable(const Noncopyable&) = delete; {
protected:
noncopyable() = default;
Noncopyable& operator=(const Noncopyable&) = delete; private:
}; noncopyable(const noncopyable&) = delete;
}
noncopyable& operator=(const noncopyable&) = delete;
};
} // inline namespace core
} // namespace kiwano

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