[build] update README.md and fix appveyor.yml

This commit is contained in:
Nomango 2019-08-08 15:20:02 +08:00
parent 3d3feeef4c
commit b69062f20a
5 changed files with 53 additions and 22 deletions

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@ -14,8 +14,33 @@ Kiwano-Core is a game irrelevant lib that provide a lot useful tools can be used
It's still under heavy developing. I write it and use it to developy my own tiny games.
You can move to [Kiwano Demos](https://github.com/Nomango/KiwanoDemos) repository to see how to use Kiwano implement simple games.
More docs and examples will be added later.
## Install
### Dev Environment
- Win8 or Greater (Win10 recommended)
- Visual Studio 2015 or Greater
### Install with NuGet
1. Open your Visual Studio solution
2. In Solution Explorer, right-click `References` and choose `Manage NuGet Packages`
3. Select the `Browse` tab, search for `kiwano`, select that package in the list, and select Install
4. Have a good trip with Kiwano !
### Install with source code
1. Clone or download source code from Github repository
2. Open your Visual Studio solution, right-click your solution in Solution Explorer, select `Add` and then `Existing item`
3. Select `.vcxproj` files in /projects folder which you downloaded in 1st step
4. Right-click your project and choose `Properties`, select C\C++ => General, add the root directory of kiwano project to the `Additional include directory` field
5. Right-click `References` and choose `Add Reference`, select `kiwano` project
6. Now you can build your own applications based on Kiwano source code !
## Features
* Scene management
* Transitions between scenes

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@ -26,9 +26,9 @@ skip_commits:
only_commits:
files:
- '**/*.(h|hpp|cpp)'
- '**/*.(sln|vcxproj|rc)'
- 'scripts/**/*.ps1'
- /**\/*\.(h|hpp|cpp)/
- /**\/*\.(sln|vcxproj|rc)/
- /scripts\/**\/*\.ps1/
- 'appveyor.yml'
for:
@ -65,6 +65,8 @@ after_build:
artifacts:
- path: projects/output/**/*.lib
name: $(appveyor_project_name)-v$(appveyor_build_version)-$(VS_PLATFORM_TOOLSET).$(platform).$(configuration)
- path: projects/output/**/*.pdb
name: $(appveyor_project_name)-v$(appveyor_build_version)-$(VS_PLATFORM_TOOLSET).$(platform).$(configuration)
before_deploy:
- ps: .\scripts\appveyor\coapp_make.ps1

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@ -1,3 +1,25 @@
. .\scripts\appveyor\appveyor_get_build.ps1
. .\scripts\appveyor\appveyor_get_artifacts.ps1
# get job artifacts
Write-Host "Start to download artifacts from other jobs"
(Get-AppVeyorBuild).build.jobs | foreach-object {
$jobId = $_.jobId
if ($jobId -ne $env:APPVEYOR_JOB_ID) {
# Get job artifacts information
(Get-AppVeyorArtifacts -Job $jobId) | foreach-object {
# Create directory if not exists
$filePath = $_.fileName.Substring(0, $_.fileName.LastIndexOf('/'))
if (!(Test-Path -Path $filePath)) {
New-Item -ItemType "directory" -Path $filePath
}
# Download artifact from other job
Start-FileDownload "https://ci.appveyor.com/api/buildjobs/$jobId/artifacts/$($_.fileName)" -FileName $_.fileName
}
};
}
Write-Host "Start to build nupkg files"
# This is the CoApp .autopkg file to create.

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@ -1,5 +1,4 @@
. .\scripts\appveyor\appveyor_get_build.ps1
. .\scripts\appveyor\appveyor_get_artifacts.ps1
# Only deploy when commit message contains "[deploy]"
if (!(Get-AppVeyorBuild).build.message.Contains('[deploy]')) { return }
@ -28,22 +27,5 @@ if (!$success) {
throw "Test jobs were not finished in $env:time_out_mins minutes"
}
# get job artifacts
(Get-AppVeyorBuild).build.jobs | foreach-object {
$jobId = $_.jobId
if ($jobId -ne $env:APPVEYOR_JOB_ID) {
# Get job artifacts information
(Get-AppVeyorArtifacts -Job $jobId) | foreach-object {
# Create directory if not exists
$filePath = $_.fileName.Substring(0, $_.fileName.LastIndexOf('/'))
if (!(Test-Path -Path $filePath)) {
New-Item -ItemType "directory" -Path $filePath
}
# Download artifact from other job
Start-FileDownload "https://ci.appveyor.com/api/buildjobs/$jobId/artifacts/$($_.fileName)" -FileName $_.fileName
}
};
}
# Set flag to deploy
$env:flag_to_deploy = $success

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@ -124,7 +124,7 @@ nuget {
lib += ${OUTPUT_DIR}v142\Win32\Release\*.lib;
}
# kiwano-network 3-rd patry
// kiwano-network 3-rd patry
bin += ${KIWANO_NETWORK_ROOT}dlls\*.dll;
};