see #15, 移除Shape类
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c7115a1162
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c580b70931
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#include "..\..\e2dshape.h"
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e2d::CircleShape::CircleShape()
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: _radius(0)
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{
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this->setPivot(0.5, 0.5);
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}
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e2d::CircleShape::CircleShape(float radius)
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{
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this->setRadius(radius);
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this->setPivot(0.5, 0.5);
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}
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e2d::CircleShape::CircleShape(Point center, float radius)
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{
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this->setRadius(radius);
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this->setPos(center);
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this->setPivot(0.5, 0.5);
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}
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e2d::CircleShape::~CircleShape()
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{
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}
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float e2d::CircleShape::getRadius() const
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{
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return _radius;
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}
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void e2d::CircleShape::setRadius(float radius)
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{
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_radius = radius;
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Node::setSize(radius * 2, radius * 2);
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}
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void e2d::CircleShape::_renderLine() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->DrawEllipse(
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D2D1::Ellipse(D2D1::Point2F(_radius, _radius), _radius, _radius),
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renderer->getSolidColorBrush(),
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_strokeWidth,
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_strokeStyle
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);
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}
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void e2d::CircleShape::_renderFill() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->FillEllipse(
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D2D1::Ellipse(D2D1::Point2F(_radius, _radius), _radius, _radius),
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renderer->getSolidColorBrush()
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);
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}
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#include "..\..\e2dshape.h"
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e2d::EllipseShape::EllipseShape()
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: _radiusX(0)
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, _radiusY(0)
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{
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this->setPivot(0.5, 0.5);
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}
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e2d::EllipseShape::EllipseShape(float radiusX, float radiusY)
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{
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this->setRadiusX(radiusX);
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this->setRadiusY(radiusY);
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this->setPivot(0.5, 0.5);
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}
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e2d::EllipseShape::EllipseShape(Point center, float radiusX, float radiusY)
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{
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this->setRadiusX(radiusX);
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this->setRadiusY(radiusY);
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this->setPos(center);
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this->setPivot(0.5, 0.5);
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}
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e2d::EllipseShape::~EllipseShape()
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{
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}
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float e2d::EllipseShape::getRadiusX() const
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{
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return _radiusX;
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}
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float e2d::EllipseShape::getRadiusY() const
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{
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return _radiusY;
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}
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void e2d::EllipseShape::setRadiusX(float radiusX)
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{
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_radiusX = radiusX;
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Node::setWidth(radiusX * 2);
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}
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void e2d::EllipseShape::setRadiusY(float radiusY)
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{
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_radiusY = radiusY;
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Node::setHeight(radiusY * 2);
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}
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void e2d::EllipseShape::_renderLine() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->DrawEllipse(
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D2D1::Ellipse(D2D1::Point2F(_radiusX, _radiusY), _radiusX, _radiusY),
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renderer->getSolidColorBrush(),
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_strokeWidth,
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_strokeStyle
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);
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}
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void e2d::EllipseShape::_renderFill() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->FillEllipse(
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D2D1::Ellipse(D2D1::Point2F(_radiusX, _radiusY), _radiusX, _radiusY),
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renderer->getSolidColorBrush()
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);
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}
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#include "..\..\e2dshape.h"
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e2d::RectShape::RectShape()
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{
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}
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e2d::RectShape::RectShape(Size size)
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{
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this->setSize(size);
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}
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e2d::RectShape::RectShape(Point topLeft, Size size)
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{
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this->setPivot(0, 0);
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this->setPos(topLeft);
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this->setSize(size);
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}
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e2d::RectShape::~RectShape()
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{
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}
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void e2d::RectShape::_renderLine() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->DrawRectangle(
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D2D1::RectF(0, 0, _width, _height),
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renderer->getSolidColorBrush(),
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_strokeWidth,
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_strokeStyle
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);
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}
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void e2d::RectShape::_renderFill() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->FillRectangle(
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D2D1::RectF(0, 0, _width, _height),
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renderer->getSolidColorBrush()
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);
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}
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#include "..\..\e2dshape.h"
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e2d::RoundRectShape::RoundRectShape()
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: _radiusX(0)
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, _radiusY(0)
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{
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}
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e2d::RoundRectShape::RoundRectShape(Size size, float radiusX, float radiusY)
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: _radiusX(radiusX)
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, _radiusY(radiusY)
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{
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this->setSize(size);
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}
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e2d::RoundRectShape::RoundRectShape(Point topLeft, Size size, float radiusX, float radiusY)
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: _radiusX(radiusX)
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, _radiusY(radiusY)
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{
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this->setPivot(0, 0);
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this->setPos(topLeft);
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this->setSize(size);
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}
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e2d::RoundRectShape::~RoundRectShape()
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{
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}
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float e2d::RoundRectShape::getRadiusX() const
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{
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return _radiusX;
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}
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float e2d::RoundRectShape::getRadiusY() const
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{
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return _radiusY;
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}
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void e2d::RoundRectShape::setRadiusX(float radiusX)
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{
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_radiusX = radiusX;
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}
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void e2d::RoundRectShape::setRadiusY(float radiusY)
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{
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_radiusY = radiusY;
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}
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void e2d::RoundRectShape::_renderLine() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->DrawRoundedRectangle(
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D2D1::RoundedRect(D2D1::RectF(0, 0, _width, _height), _radiusX, _radiusY),
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renderer->getSolidColorBrush(),
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_strokeWidth,
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_strokeStyle
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);
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}
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void e2d::RoundRectShape::_renderFill() const
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{
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auto renderer = Renderer::getInstance();
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renderer->getRenderTarget()->FillRoundedRectangle(
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D2D1::RoundedRect(D2D1::RectF(0, 0, _width, _height), _radiusX, _radiusY),
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renderer->getSolidColorBrush()
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);
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}
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#include "..\..\e2dshape.h"
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e2d::Shape::Shape()
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: _style(Style::Solid)
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, _fillColor(0x6090A0U)
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, _lineColor(0x78B7D0U)
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, _strokeWidth(2)
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, _strokeStyle(nullptr)
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{
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}
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e2d::Shape::~Shape()
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{
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}
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void e2d::Shape::onRender() const
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{
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auto pBrush = Renderer::getInstance()->getSolidColorBrush();
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pBrush->SetOpacity(_displayOpacity);
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switch (_style)
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{
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case Style::Fill:
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{
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pBrush->SetColor((D2D1_COLOR_F)_fillColor);
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this->_renderFill();
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pBrush->SetColor((D2D1_COLOR_F)_lineColor);
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this->_renderLine();
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break;
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}
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case Style::Round:
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{
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pBrush->SetColor((D2D1_COLOR_F)_lineColor);
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this->_renderLine();
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break;
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}
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case Style::Solid:
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{
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pBrush->SetColor((D2D1_COLOR_F)_fillColor);
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this->_renderFill();
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break;
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}
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default:
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break;
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}
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}
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e2d::Color e2d::Shape::getFillColor() const
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{
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return _fillColor;
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}
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e2d::Color e2d::Shape::getLineColor() const
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{
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return _lineColor;
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}
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float e2d::Shape::getStrokeWidth() const
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{
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return _strokeWidth;
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}
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e2d::Shape::Style e2d::Shape::getStyle() const
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{
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return _style;
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}
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void e2d::Shape::setFillColor(Color fillColor)
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{
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_fillColor = fillColor;
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}
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void e2d::Shape::setLineColor(Color lineColor)
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{
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_lineColor = lineColor;
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}
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void e2d::Shape::setStrokeWidth(float strokeWidth)
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{
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_strokeWidth = strokeWidth * 2;
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}
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void e2d::Shape::setStyle(Style style)
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{
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_style = style;
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}
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void e2d::Shape::setLineJoin(LineJoin lineJoin)
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{
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switch (lineJoin)
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{
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case LineJoin::Miter:
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_strokeStyle = Renderer::getMiterStrokeStyle();
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break;
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case LineJoin::Bevel:
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_strokeStyle = Renderer::getBevelStrokeStyle();
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break;
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case LineJoin::Round:
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_strokeStyle = Renderer::getRoundStrokeStyle();
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break;
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default:
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_strokeStyle = nullptr;
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break;
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}
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}
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254
core/e2dshape.h
254
core/e2dshape.h
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#pragma once
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#include "e2dnode.h"
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namespace e2d
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{
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// 形状
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class Shape :
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public Node
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{
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public:
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// 形状样式
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enum class Style
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{
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Solid, /* 填充 */
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Round, /* 轮廓 */
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Fill, /* 轮廓 + 填充 */
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};
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public:
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Shape();
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virtual ~Shape();
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// 获取样式
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Style getStyle() const;
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// 获取填充颜色
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Color getFillColor() const;
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// 获取线条颜色
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Color getLineColor() const;
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// 获取线条宽度
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float getStrokeWidth() const;
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// 设置填充颜色
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void setFillColor(
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Color fillColor
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);
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// 设置线条颜色
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void setLineColor(
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Color lineColor
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);
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// 设置线条宽度
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void setStrokeWidth(
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float strokeWidth
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);
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// 设置样式
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void setStyle(Style style);
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// 设置线条相交样式
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void setLineJoin(
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LineJoin lineJoin
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);
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// 渲染形状
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virtual void onRender() const override;
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protected:
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E2D_DISABLE_COPY(Shape);
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// 渲染轮廓
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virtual void _renderLine() const = 0;
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// 渲染填充色
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virtual void _renderFill() const = 0;
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protected:
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Style _style;
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float _strokeWidth;
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Color _lineColor;
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Color _fillColor;
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ID2D1StrokeStyle * _strokeStyle;
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};
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// 矩形
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class RectShape :
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public Shape
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{
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public:
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RectShape();
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explicit RectShape(
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Size size /* 宽度和高度 */
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);
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explicit RectShape(
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Point topLeft, /* 左上角坐标 */
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|
||||||
Size size /* 宽度和高度 */
|
|
||||||
);
|
|
||||||
|
|
||||||
virtual ~RectShape();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
E2D_DISABLE_COPY(RectShape);
|
|
||||||
|
|
||||||
// 渲染轮廓
|
|
||||||
virtual void _renderLine() const override;
|
|
||||||
|
|
||||||
// 渲染填充色
|
|
||||||
virtual void _renderFill() const override;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// 圆角矩形
|
|
||||||
class RoundRectShape :
|
|
||||||
public Shape
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
RoundRectShape();
|
|
||||||
|
|
||||||
explicit RoundRectShape(
|
|
||||||
Size size, /* 宽度和高度 */
|
|
||||||
float radiusX, /* 圆角半径 */
|
|
||||||
float radiusY /* 圆角半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
explicit RoundRectShape(
|
|
||||||
Point topLeft, /* 左上角坐标 */
|
|
||||||
Size size, /* 宽度和高度 */
|
|
||||||
float radiusX, /* 圆角半径 */
|
|
||||||
float radiusY /* 圆角半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
virtual ~RoundRectShape();
|
|
||||||
|
|
||||||
// 获取圆角半径
|
|
||||||
float getRadiusX() const;
|
|
||||||
|
|
||||||
// 获取圆角半径
|
|
||||||
float getRadiusY() const;
|
|
||||||
|
|
||||||
// 设置圆角半径
|
|
||||||
virtual void setRadiusX(
|
|
||||||
float radiusX
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置圆角半径
|
|
||||||
virtual void setRadiusY(
|
|
||||||
float radiusY
|
|
||||||
);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
E2D_DISABLE_COPY(RoundRectShape);
|
|
||||||
|
|
||||||
// 渲染轮廓
|
|
||||||
virtual void _renderLine() const override;
|
|
||||||
|
|
||||||
// 渲染填充色
|
|
||||||
virtual void _renderFill() const override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
float _radiusX;
|
|
||||||
float _radiusY;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// 圆形
|
|
||||||
class CircleShape :
|
|
||||||
public Shape
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
CircleShape();
|
|
||||||
|
|
||||||
explicit CircleShape(
|
|
||||||
float radius /* 半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
explicit CircleShape(
|
|
||||||
Point center, /* 圆心坐标 */
|
|
||||||
float radius /* 半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
virtual ~CircleShape();
|
|
||||||
|
|
||||||
// 获取半径
|
|
||||||
float getRadius() const;
|
|
||||||
|
|
||||||
// 设置半径
|
|
||||||
virtual void setRadius(
|
|
||||||
float radius
|
|
||||||
);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
E2D_DISABLE_COPY(CircleShape);
|
|
||||||
|
|
||||||
// 渲染轮廓
|
|
||||||
virtual void _renderLine() const override;
|
|
||||||
|
|
||||||
// 渲染填充色
|
|
||||||
virtual void _renderFill() const override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
float _radius;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
// 椭圆形
|
|
||||||
class EllipseShape :
|
|
||||||
public Shape
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
EllipseShape();
|
|
||||||
|
|
||||||
explicit EllipseShape(
|
|
||||||
float radiusX, /* 横轴半径 */
|
|
||||||
float radiusY /* 纵轴半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
explicit EllipseShape(
|
|
||||||
Point center, /* 圆心坐标 */
|
|
||||||
float radiusX, /* 横轴半径 */
|
|
||||||
float radiusY /* 纵轴半径 */
|
|
||||||
);
|
|
||||||
|
|
||||||
virtual ~EllipseShape();
|
|
||||||
|
|
||||||
// 获取横轴半径
|
|
||||||
float getRadiusX() const;
|
|
||||||
|
|
||||||
// 获取纵轴半径
|
|
||||||
float getRadiusY() const;
|
|
||||||
|
|
||||||
// 设置横轴半径
|
|
||||||
virtual void setRadiusX(
|
|
||||||
float radiusX
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置纵轴半径
|
|
||||||
virtual void setRadiusY(
|
|
||||||
float radiusY
|
|
||||||
);
|
|
||||||
|
|
||||||
protected:
|
|
||||||
E2D_DISABLE_COPY(EllipseShape);
|
|
||||||
|
|
||||||
// 渲染轮廓
|
|
||||||
virtual void _renderLine() const override;
|
|
||||||
|
|
||||||
// 渲染填充色
|
|
||||||
virtual void _renderFill() const override;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
float _radiusX;
|
|
||||||
float _radiusY;
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -26,7 +26,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
<ClInclude Include="..\..\core\easy2d.h" />
|
<ClInclude Include="..\..\core\easy2d.h" />
|
||||||
|
|
@ -84,11 +83,6 @@
|
||||||
<ClCompile Include="..\..\core\Node\Button.cpp" />
|
<ClCompile Include="..\..\core\Node\Button.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
||||||
|
|
|
||||||
|
|
@ -22,9 +22,6 @@
|
||||||
<Filter Include="Transition">
|
<Filter Include="Transition">
|
||||||
<UniqueIdentifier>{337d5a0f-60fd-473a-83da-b2a3515affd9}</UniqueIdentifier>
|
<UniqueIdentifier>{337d5a0f-60fd-473a-83da-b2a3515affd9}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="Node\Shape">
|
|
||||||
<UniqueIdentifier>{f0ed2748-5199-48d1-930c-286afd27c235}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Custom">
|
<Filter Include="Custom">
|
||||||
<UniqueIdentifier>{8ef0d8e2-1138-40c0-a1a8-0eb681721f4e}</UniqueIdentifier>
|
<UniqueIdentifier>{8ef0d8e2-1138-40c0-a1a8-0eb681721f4e}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
|
@ -40,7 +37,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
<ClInclude Include="..\..\core\easy2d.h" />
|
<ClInclude Include="..\..\core\easy2d.h" />
|
||||||
|
|
@ -187,21 +183,6 @@
|
||||||
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
|
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
|
||||||
<Filter>Node</Filter>
|
<Filter>Node</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Tool\Data.cpp">
|
<ClCompile Include="..\..\core\Tool\Data.cpp">
|
||||||
<Filter>Tool</Filter>
|
<Filter>Tool</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -170,7 +170,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
<ClInclude Include="..\..\core\easy2d.h" />
|
<ClInclude Include="..\..\core\easy2d.h" />
|
||||||
|
|
@ -228,11 +227,6 @@
|
||||||
<ClCompile Include="..\..\core\Node\Button.cpp" />
|
<ClCompile Include="..\..\core\Node\Button.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
||||||
|
|
|
||||||
|
|
@ -22,9 +22,6 @@
|
||||||
<Filter Include="Transition">
|
<Filter Include="Transition">
|
||||||
<UniqueIdentifier>{337d5a0f-60fd-473a-83da-b2a3515affd9}</UniqueIdentifier>
|
<UniqueIdentifier>{337d5a0f-60fd-473a-83da-b2a3515affd9}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="Node\Shape">
|
|
||||||
<UniqueIdentifier>{47b7c15b-ac05-4773-a9ee-7aa352830f02}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Custom">
|
<Filter Include="Custom">
|
||||||
<UniqueIdentifier>{7660a3fa-36f9-4b1b-8942-e38e02c0c95b}</UniqueIdentifier>
|
<UniqueIdentifier>{7660a3fa-36f9-4b1b-8942-e38e02c0c95b}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
|
@ -40,7 +37,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
<ClInclude Include="..\..\core\easy2d.h" />
|
<ClInclude Include="..\..\core\easy2d.h" />
|
||||||
|
|
@ -187,21 +183,6 @@
|
||||||
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
|
<ClCompile Include="..\..\core\Node\ToggleButton.cpp">
|
||||||
<Filter>Node</Filter>
|
<Filter>Node</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Tool\Data.cpp">
|
<ClCompile Include="..\..\core\Tool\Data.cpp">
|
||||||
<Filter>Tool</Filter>
|
<Filter>Tool</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
|
||||||
|
|
@ -249,11 +249,6 @@
|
||||||
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
<ClCompile Include="..\..\core\Node\ToggleButton.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
<ClCompile Include="..\..\core\Node\Menu.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
<ClCompile Include="..\..\core\Node\Node.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp" />
|
|
||||||
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
<ClCompile Include="..\..\core\Node\Sprite.cpp" />
|
||||||
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
<ClCompile Include="..\..\core\Node\Text.cpp" />
|
||||||
<ClCompile Include="..\..\core\Tool\Data.cpp" />
|
<ClCompile Include="..\..\core\Tool\Data.cpp" />
|
||||||
|
|
@ -279,7 +274,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
|
||||||
|
|
@ -22,9 +22,6 @@
|
||||||
<Filter Include="Common">
|
<Filter Include="Common">
|
||||||
<UniqueIdentifier>{be5d9314-b00a-4f11-bd2a-1f720dc32407}</UniqueIdentifier>
|
<UniqueIdentifier>{be5d9314-b00a-4f11-bd2a-1f720dc32407}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter Include="Node\Shape">
|
|
||||||
<UniqueIdentifier>{eb72b49a-5b2f-4fc0-9ad2-8f5e02efac6f}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Custom">
|
<Filter Include="Custom">
|
||||||
<UniqueIdentifier>{3475b59d-d50c-43b1-8334-bcb9e1703ed2}</UniqueIdentifier>
|
<UniqueIdentifier>{3475b59d-d50c-43b1-8334-bcb9e1703ed2}</UniqueIdentifier>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
|
@ -93,9 +90,6 @@
|
||||||
<ClCompile Include="..\..\core\Tool\Path.cpp">
|
<ClCompile Include="..\..\core\Tool\Path.cpp">
|
||||||
<Filter>Tool</Filter>
|
<Filter>Tool</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\core\Node\Shape\Shape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Common\Color.cpp">
|
<ClCompile Include="..\..\core\Common\Color.cpp">
|
||||||
<Filter>Common</Filter>
|
<Filter>Common</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
@ -177,18 +171,6 @@
|
||||||
<ClCompile Include="..\..\core\Common\Font.cpp">
|
<ClCompile Include="..\..\core\Common\Font.cpp">
|
||||||
<Filter>Common</Filter>
|
<Filter>Common</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\..\core\Node\Shape\CircleShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\EllipseShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Node\Shape\RoundRectShape.cpp">
|
|
||||||
<Filter>Node\Shape</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\core\Transition\BoxTransition.cpp">
|
<ClCompile Include="..\..\core\Transition\BoxTransition.cpp">
|
||||||
<Filter>Transition</Filter>
|
<Filter>Transition</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
|
@ -261,7 +243,6 @@
|
||||||
<ClInclude Include="..\..\core\e2dmacros.h" />
|
<ClInclude Include="..\..\core\e2dmacros.h" />
|
||||||
<ClInclude Include="..\..\core\e2dmanager.h" />
|
<ClInclude Include="..\..\core\e2dmanager.h" />
|
||||||
<ClInclude Include="..\..\core\e2dnode.h" />
|
<ClInclude Include="..\..\core\e2dnode.h" />
|
||||||
<ClInclude Include="..\..\core\e2dshape.h" />
|
|
||||||
<ClInclude Include="..\..\core\e2dtool.h" />
|
<ClInclude Include="..\..\core\e2dtool.h" />
|
||||||
<ClInclude Include="..\..\core\e2dtransition.h" />
|
<ClInclude Include="..\..\core\e2dtransition.h" />
|
||||||
<ClInclude Include="..\..\core\e2dcustom.h" />
|
<ClInclude Include="..\..\core\e2dcustom.h" />
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue