修复EFileUtils::getString函数名错误
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@ -31,20 +31,24 @@ public:
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});
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this->add(button);*/
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auto sprite = new ESprite(L"test2.png");
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sprite->setPivot(-1, 0);
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sprite->setPos(EApp::getWidth() / 2, EApp::getHeight() / 2);
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this->add(sprite);
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sprite->runAction(new EActionLoop(new EActionRotateBy(1, 60)));
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}
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};
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#include <iostream>
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int main()
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{
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EApp app;
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if (app.init(L"Easy2D Demo", 640, 480))
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{
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app.showConsole();
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for (int i = 0; i < 20; i++)
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{
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std::cout << ERandom::between(1, 3) << std::endl;
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}
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ENode::setDefaultPiovt(0.5f, 0.5f);
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auto scene = new Scene();
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@ -93,7 +93,7 @@ float e2d::EFileUtils::getFloat(const EString & key, float default)
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return std::stof(temp);
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}
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e2d::EString e2d::EFileUtils::geTString(const EString & key, const EString & default)
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e2d::EString e2d::EFileUtils::getString(const EString & key, const EString & default)
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{
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TCHAR temp[256] = { 0 };
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::GetPrivateProfileString(L"Default", key.c_str(), default.c_str(), temp, 255, getDefaultSavePath().c_str());
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@ -142,7 +142,7 @@ public:
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);
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// 获取 字符串 型的值(若不存在则返回 default 参数的值)
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static EString geTString(
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static EString getString(
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const EString & key,
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const EString & default
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);
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