修复无效的动作倒转

This commit is contained in:
Nomango 2018-05-14 00:36:01 +08:00
parent 2528e41a58
commit d125e5cf5b
14 changed files with 158 additions and 51 deletions

View File

@ -46,12 +46,6 @@ void e2d::Action::setName(const String& name)
_name = name;
}
e2d::Action * e2d::Action::reverse() const
{
ASSERT(false, "Action cannot be reversed!");
return nullptr;
}
e2d::Node * e2d::Action::getTarget()
{
return _target;

View File

@ -64,8 +64,8 @@ void e2d::Animate::_update()
target->open(frames[_frameIndex]);
}
_frameIndex++;
_last += _animation->getInterval();
_frameIndex++;
if (_frameIndex == frames.size())
{
@ -99,11 +99,8 @@ e2d::Animate * e2d::Animate::clone() const
{
return new (std::nothrow) Animate(_animation);
}
else
{
return nullptr;
}
}
e2d::Animate * e2d::Animate::reverse() const
{

View File

@ -10,6 +10,11 @@ e2d::CallFunc * e2d::CallFunc::clone() const
return new (std::nothrow) CallFunc(_func);
}
e2d::CallFunc * e2d::CallFunc::reverse() const
{
return new (std::nothrow) CallFunc(_func);
}
void e2d::CallFunc::_init()
{
}

View File

@ -11,6 +11,11 @@ e2d::Delay * e2d::Delay::clone() const
return new (std::nothrow) Delay(_delay);
}
e2d::Delay * e2d::Delay::reverse() const
{
return new (std::nothrow) Delay(_delay);
}
void e2d::Delay::reset()
{
Action::reset();

View File

@ -31,6 +31,11 @@ e2d::Loop * e2d::Loop::clone() const
}
}
e2d::Loop * e2d::Loop::reverse() const
{
return new (std::nothrow) Loop(_action);
}
void e2d::Loop::_init()
{
Action::_init();

View File

@ -111,13 +111,17 @@ e2d::Sequence * e2d::Sequence::clone() const
e2d::Sequence * e2d::Sequence::reverse() const
{
auto sequence = new (std::nothrow) Sequence();
for (const auto& action : _actions)
if (!_actions.empty())
{
if (action)
std::vector<Action*> newActions(_actions.size());
for (auto iter = _actions.crbegin(), iterCrend = _actions.crend(); iter != iterCrend; ++iter)
{
sequence->add(action->reverse());
if (*iter)
{
newActions.push_back(*iter);
}
}
sequence->_actions.reserve(_actions.size());
sequence->add(newActions);
}
return sequence;
}

View File

@ -109,13 +109,17 @@ e2d::Spawn * e2d::Spawn::clone() const
e2d::Spawn * e2d::Spawn::reverse() const
{
auto spawn = new (std::nothrow) Spawn();
for (const auto& action : _actions)
if (!_actions.empty())
{
if (action)
std::vector<Action*> newActions(_actions.size());
for (auto iter = _actions.crbegin(), iterCrend = _actions.crend(); iter != iterCrend; ++iter)
{
spawn->add(action->reverse());
if (*iter)
{
newActions.push_back(*iter);
}
}
spawn->_actions.reserve(_actions.size());
spawn->add(newActions);
}
return spawn;
}

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@ -223,8 +223,7 @@ void e2d::Renderer::__render()
if (FAILED(hr))
{
// 渲染时产生了未知的错误,退出游戏
ASSERT(false, L"Renderer error: %#X!", hr);
Window::error(L"Device loss recovery failed. Exiting game.");
Game::quit();
}
}

View File

@ -68,10 +68,10 @@ const std::vector<e2d::Image*>& e2d::Animation::getFrames() const
e2d::Animation * e2d::Animation::clone() const
{
auto a = new Animation(_interval);
auto animation = new (std::nothrow) Animation(_interval);
for (auto frame : _frames)
{
a->add(frame);
animation->add(frame);
}
return a;
return animation;
}

View File

@ -1,8 +1,10 @@
#include "..\e2dnode.h"
#include "..\e2dcommon.h"
#include "..\e2dbase.h"
#include <map>
static std::map<size_t, ID2D1Bitmap*> s_mBitmapsFromFile;
static std::map<int, ID2D1Bitmap*> s_mBitmapsFromResource;
static std::set<ID2D1Bitmap*> s_vBitmaps;
e2d::Image::Image()
@ -26,6 +28,12 @@ e2d::Image::Image(int resNameId, const String& resType)
this->open(resNameId, resType);
}
e2d::Image::Image(ID2D1Bitmap * bitmap)
: _bitmap(nullptr)
{
this->open(bitmap);
}
e2d::Image::Image(const String& filePath, double cropX, double cropY, double cropWidth, double cropHeight)
: _bitmap(nullptr)
{
@ -46,7 +54,7 @@ e2d::Image::~Image()
bool e2d::Image::open(const String& filePath)
{
WARN_IF(filePath.isEmpty(), "Image cannot load bitmap from NULL file name.");
WARN_IF(filePath.isEmpty(), "Image open failed! Invalid file name.");
if (filePath.isEmpty())
return false;
@ -57,10 +65,7 @@ bool e2d::Image::open(const String& filePath)
return false;
}
_bitmap = s_mBitmapsFromFile.at(filePath.getHashCode());
_cropX = _cropY = 0;
_cropWidth = _bitmap->GetSize().width;
_cropHeight = _bitmap->GetSize().height;
this->_setBitmap(s_mBitmapsFromFile.at(filePath.getHashCode()));
return true;
}
@ -72,13 +77,24 @@ bool e2d::Image::open(int resNameId, const String& resType)
return false;
}
_bitmap = s_mBitmapsFromResource.at(resNameId);
_cropX = _cropY = 0;
_cropWidth = _bitmap->GetSize().width;
_cropHeight = _bitmap->GetSize().height;
this->_setBitmap(s_mBitmapsFromResource.at(resNameId));
return true;
}
bool e2d::Image::open(ID2D1Bitmap * bitmap)
{
if (bitmap)
{
if (s_vBitmaps.find(bitmap) != s_vBitmaps.end())
{
s_vBitmaps.insert(bitmap);
}
this->_setBitmap(bitmap);
return true;
}
return false;
}
void e2d::Image::crop(double x, double y, double width, double height)
{
if (_bitmap)
@ -156,9 +172,9 @@ e2d::Point e2d::Image::getCropPos() const
return Point(_cropX, _cropY);
}
bool e2d::Image::preload(const String& fileName)
bool e2d::Image::preload(const String& filePath)
{
if (s_mBitmapsFromFile.find(fileName.getHashCode()) != s_mBitmapsFromFile.end())
if (s_mBitmapsFromFile.find(filePath.getHashCode()) != s_mBitmapsFromFile.end())
{
return true;
}
@ -173,7 +189,7 @@ bool e2d::Image::preload(const String& fileName)
// 创建解码器
hr = Renderer::getIWICImagingFactory()->CreateDecoderFromFilename(
fileName,
filePath,
NULL,
GENERIC_READ,
WICDecodeMetadataCacheOnLoad,
@ -221,7 +237,7 @@ bool e2d::Image::preload(const String& fileName)
// 保存图片指针和图片的 Hash 名
s_mBitmapsFromFile.insert(
std::map<size_t, ID2D1Bitmap*>::value_type(
fileName.getHashCode(),
filePath.getHashCode(),
pBitmap)
);
}
@ -375,6 +391,23 @@ void e2d::Image::clearCache()
SafeReleaseInterface(bitmap.second);
}
s_mBitmapsFromResource.clear();
for (auto bitmap : s_vBitmaps)
{
SafeReleaseInterface(bitmap);
}
s_vBitmaps.clear();
}
void e2d::Image::_setBitmap(ID2D1Bitmap * bitmap)
{
if (bitmap)
{
_bitmap = bitmap;
_cropX = _cropY = 0;
_cropWidth = _bitmap->GetSize().width;
_cropHeight = _bitmap->GetSize().height;
}
}
ID2D1Bitmap * e2d::Image::getBitmap()

View File

@ -27,7 +27,7 @@ void e2d::ObjectManager::__update()
}
else
{
iter++; // 移动迭代器
iter++;
}
}
}

View File

@ -49,7 +49,7 @@ public:
virtual Action * clone() const = 0;
// 获取动作的倒转
virtual Action * reverse() const;
virtual Action * reverse() const = 0;
// 重置动作
virtual void reset();
@ -161,6 +161,13 @@ public:
// 获取该动作的拷贝对象
virtual MoveTo * clone() const override;
// 获取该动作的倒转
virtual MoveTo * reverse() const override
{
ASSERT(false, "reverse() not supported in MoveTo");
return nullptr;
}
protected:
// 初始化动作
virtual void _init() override;
@ -221,6 +228,13 @@ public:
// 获取该动作的拷贝对象
virtual JumpTo * clone() const override;
// 获取该动作的倒转
virtual JumpTo * reverse() const override
{
ASSERT(false, "reverse() not supported in JumpTo");
return nullptr;
}
protected:
// 初始化动作
virtual void _init() override;
@ -290,6 +304,13 @@ public:
// 获取该动作的拷贝对象
virtual ScaleTo * clone() const override;
// 获取该动作的倒转
virtual ScaleTo * reverse() const override
{
ASSERT(false, "reverse() not supported in ScaleTo");
return nullptr;
}
protected:
// 初始化动作
virtual void _init() override;
@ -344,6 +365,13 @@ public:
// 获取该动作的拷贝对象
virtual OpacityTo * clone() const override;
// 获取该动作的倒转
virtual OpacityTo * reverse() const override
{
ASSERT(false, "reverse() not supported in OpacityTo");
return nullptr;
}
protected:
// 初始化动作
virtual void _init() override;
@ -427,6 +455,13 @@ public:
// 获取该动作的拷贝对象
virtual RotateTo * clone() const override;
// 获取该动作的倒转
virtual RotateTo * reverse() const override
{
ASSERT(false, "reverse() not supported in RotateTo");
return nullptr;
}
protected:
// 初始化动作
virtual void _init() override;
@ -449,6 +484,9 @@ public:
// 获取该动作的拷贝对象
virtual Delay * clone() const override;
// 获取该动作的倒转
virtual Delay * reverse() const override;
// 重置动作
virtual void reset() override;
@ -484,6 +522,9 @@ public:
// 获取该动作的拷贝对象
virtual Loop * clone() const override;
// 获取该动作的倒转
virtual Loop * reverse() const override;
// 重置动作
virtual void reset() override;
@ -520,6 +561,9 @@ public:
// 获取该动作的拷贝对象
virtual CallFunc * clone() const override;
// 获取该动作的倒转
virtual CallFunc * reverse() const override;
protected:
// 初始化动作
virtual void _init() override;

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@ -619,6 +619,11 @@ public:
const String& resType /* 图片资源类型 */
);
// 加载位图
Image(
ID2D1Bitmap * bitmap /* 位图资源 */
);
// 加载图片文件并裁剪
Image(
const String& filePath, /* 图片文件路径 */
@ -642,7 +647,7 @@ public:
// 加载图片文件
bool open(
const String& filePath
const String& filePath /* 图片文件路径 */
);
// 加载图片资源
@ -651,6 +656,11 @@ public:
const String& resType /* 图片资源类型 */
);
// 加载位图
bool open(
ID2D1Bitmap * bitmap /* 位图资源 */
);
// 将图片裁剪为矩形
void crop(
double cropX, /* 裁剪位置 X 坐标 */
@ -703,6 +713,12 @@ public:
// 清空缓存
static void clearCache();
protected:
// 设置 Bitmap
void _setBitmap(
ID2D1Bitmap * bitmap
);
protected:
double _cropX;
double _cropY;
@ -720,7 +736,12 @@ public:
// 创建帧动画
Animation();
// 创建特定间隔的帧动画
// 创建帧动画
Animation(
const std::vector<Image*>& frames /* 关键帧数组 */
);
// 创建特定帧间隔的帧动画
Animation(
double interval /* 帧间隔(秒) */
);
@ -731,11 +752,6 @@ public:
const std::vector<Image*>& frames /* 关键帧数组 */
);
// 创建帧动画
Animation(
const std::vector<Image*>& frames /* 关键帧列表 */
);
virtual ~Animation();
// 添加关键帧

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@ -551,6 +551,7 @@ protected:
};
// 文本
class Text :
public Node
{