diff --git a/src/kiwano-imgui/ImGuiModule.cpp b/src/kiwano-imgui/ImGuiModule.cpp index 3331f82a..9cfd243a 100644 --- a/src/kiwano-imgui/ImGuiModule.cpp +++ b/src/kiwano-imgui/ImGuiModule.cpp @@ -70,7 +70,7 @@ void ImGuiModule::OnUpdate(UpdateModuleContext& ctx) ImGuiIO& io = ImGui::GetIO(); // Setup time step - io.DeltaTime = ctx.dt.Seconds(); + io.DeltaTime = ctx.dt.GetSeconds(); // Read keyboard modifiers inputs io.KeyCtrl = Input::GetInstance().IsDown(KeyCode::Ctrl); diff --git a/src/kiwano-physics/PhysicWorld.cpp b/src/kiwano-physics/PhysicWorld.cpp index 6b0a3e37..afbe62ba 100644 --- a/src/kiwano-physics/PhysicWorld.cpp +++ b/src/kiwano-physics/PhysicWorld.cpp @@ -350,7 +350,7 @@ void PhysicWorld::OnUpdate(Duration dt) BeforeSimulation(world_actor, Matrix3x2(), 0.0f); // Update physic world - world_.Step(dt.Seconds(), vel_iter_, pos_iter_); + world_.Step(dt.GetSeconds(), vel_iter_, pos_iter_); AfterSimulation(world_actor, Matrix3x2(), 0.0f); } diff --git a/src/kiwano/2d/DebugActor.cpp b/src/kiwano/2d/DebugActor.cpp index 720263be..c0ca5cba 100644 --- a/src/kiwano/2d/DebugActor.cpp +++ b/src/kiwano/2d/DebugActor.cpp @@ -103,7 +103,7 @@ void DebugActor::OnUpdate(Duration dt) const auto& status = Renderer::GetInstance().GetContext().GetStatus(); - ss << "Render: " << status.duration.Milliseconds() << "ms" << std::endl; + ss << "Render: " << status.duration.GetMilliseconds() << "ms" << std::endl; ss << "Primitives / sec: " << std::fixed << status.primitives * frame_buffer_.Size() << std::endl; diff --git a/src/kiwano/core/Time.cpp b/src/kiwano/core/Time.cpp index 57c12ac0..091bf3a9 100644 --- a/src/kiwano/core/Time.cpp +++ b/src/kiwano/core/Time.cpp @@ -43,23 +43,23 @@ Time::Time(int64_t dur) const Time Time::operator+(const Duration& dur) const { - return Time{ dur_ + dur.Milliseconds() }; + return Time{ dur_ + dur.GetMilliseconds() }; } const Time Time::operator-(const Duration& dur) const { - return Time{ dur_ - dur.Milliseconds() }; + return Time{ dur_ - dur.GetMilliseconds() }; } Time& Time::operator+=(const Duration& other) { - dur_ += other.Milliseconds(); + dur_ += other.GetMilliseconds(); return (*this); } Time& Time::operator-=(const Duration& other) { - dur_ -= other.Milliseconds(); + dur_ -= other.GetMilliseconds(); return (*this); } @@ -160,23 +160,23 @@ const Duration ClockTime::operator-(const ClockTime& other) const const ClockTime ClockTime::operator+(const Duration& dur) const { - return ClockTime{ ms_since_epoch_ + dur.Milliseconds() }; + return ClockTime{ ms_since_epoch_ + dur.GetMilliseconds() }; } const ClockTime ClockTime::operator-(const Duration& dur) const { - return ClockTime{ ms_since_epoch_ - dur.Milliseconds() }; + return ClockTime{ ms_since_epoch_ - dur.GetMilliseconds() }; } ClockTime& ClockTime::operator+=(const Duration& other) { - ms_since_epoch_ += other.Milliseconds(); + ms_since_epoch_ += other.GetMilliseconds(); return (*this); } ClockTime& ClockTime::operator-=(const Duration& other) { - ms_since_epoch_ -= other.Milliseconds(); + ms_since_epoch_ -= other.GetMilliseconds(); return (*this); } @@ -210,21 +210,21 @@ Duration::Duration(int64_t milliseconds) { } -float Duration::Seconds() const +float Duration::GetSeconds() const { auto sec = milliseconds_ / Second.milliseconds_; auto ms = milliseconds_ % Second.milliseconds_; return static_cast(sec + ms) / 1000.f; } -float Duration::Minutes() const +float Duration::GetMinutes() const { auto min = milliseconds_ / Minute.milliseconds_; auto ms = milliseconds_ % Minute.milliseconds_; return static_cast(min + ms) / (60 * 1000.f); } -float Duration::Hours() const +float Duration::GetHours() const { auto hour = milliseconds_ / Hour.milliseconds_; auto ms = milliseconds_ % Hour.milliseconds_; diff --git a/src/kiwano/core/Time.h b/src/kiwano/core/Time.h index 10b0ce37..3d80185d 100644 --- a/src/kiwano/core/Time.h +++ b/src/kiwano/core/Time.h @@ -31,14 +31,15 @@ namespace kiwano * @par * 时间段表示法: * @code - * time::Second * 5 // 5 秒 - * time::Hour * 1.5 // 1.5 小时 - * time::Hour * 3 + time::Minute * 45 + time::Second * 15 // 3 小时 45 分 15 - * 秒 + * Duration::Ms * 50 // 50 毫秒 + * Duration::Second * 5 // 5 秒 + * Duration::Hour * 1.5 // 1.5 小时 + * Duration::Hour * 3 + Duration::Minute * 45 + Duration::Second * 15 // 3 小时 45 分 15秒 * @endcode * 在 VS2015 及更高版本可以使用 time literals: * @code * using namespace kiwano; + * 50_msec // 50 毫秒 * 5_sec // 5 秒 * 1.5_hour // 1.5 小时 * 3_hour + 45_min + 15_sec // 3 小时 45 分 15 秒 @@ -57,19 +58,19 @@ struct KGE_API Duration /// \~chinese /// @brief 获取毫秒数 - int64_t Milliseconds() const; + int64_t GetMilliseconds() const; /// \~chinese /// @brief 获取秒数 - float Seconds() const; + float GetSeconds() const; /// \~chinese /// @brief 获取分钟数 - float Minutes() const; + float GetMinutes() const; /// \~chinese /// @brief 获取小时数 - float Hours() const; + float GetHours() const; /// \~chinese /// @brief 时长是否是零 @@ -171,7 +172,7 @@ private: * Time t1 = Time::Now(); * // 等待一段时间后 * Time t2 = Time::Now(); - * int ms = (t2 - t1).Milliseconds(); // 获取两时间相差的毫秒数 + * int ms = (t2 - t1).GetMilliseconds(); // 获取两时间相差的毫秒数 * @endcode * @note 时间点与系统时钟无关,因此不能将时间点转化为时分秒 */ @@ -246,7 +247,7 @@ private: int64_t ms_since_epoch_; }; -inline int64_t Duration::Milliseconds() const +inline int64_t Duration::GetMilliseconds() const { return milliseconds_; } diff --git a/src/kiwano/platform/Runner.cpp b/src/kiwano/platform/Runner.cpp index 35779f8f..71909d25 100644 --- a/src/kiwano/platform/Runner.cpp +++ b/src/kiwano/platform/Runner.cpp @@ -107,7 +107,7 @@ bool Runner::MainLoop(Duration dt) // Releases CPU Duration total_dt = frame_ticker_->GetDeltaTime() + frame_ticker_->GetErrorTime(); Duration sleep_dt = frame_ticker_->GetInterval() - total_dt; - if (sleep_dt.Milliseconds() > 1LL) + if (sleep_dt.GetMilliseconds() > 1LL) { sleep_dt.Sleep(); }