Audio => AudioEngine

This commit is contained in:
Nomango 2019-09-30 11:12:25 +08:00
parent a5b8fe523d
commit da220f961a
6 changed files with 29 additions and 29 deletions

View File

@ -3,14 +3,14 @@
<ItemGroup>
<ClInclude Include="..\..\src\kiwano-audio\kiwano-audio.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\audio-modules.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\audio.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\AudioEngine.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\SoundPlayer.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\Sound.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\Transcoder.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\kiwano-audio\src\audio-modules.cpp" />
<ClCompile Include="..\..\src\kiwano-audio\src\audio.cpp" />
<ClCompile Include="..\..\src\kiwano-audio\src\AudioEngine.cpp" />
<ClCompile Include="..\..\src\kiwano-audio\src\SoundPlayer.cpp" />
<ClCompile Include="..\..\src\kiwano-audio\src\Sound.cpp" />
<ClCompile Include="..\..\src\kiwano-audio\src\Transcoder.cpp" />

View File

@ -2,9 +2,6 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="..\..\src\kiwano-audio\kiwano-audio.h" />
<ClInclude Include="..\..\src\kiwano-audio\src\audio.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\..\src\kiwano-audio\src\audio-modules.h">
<Filter>src</Filter>
</ClInclude>
@ -17,11 +14,11 @@
<ClInclude Include="..\..\src\kiwano-audio\src\SoundPlayer.h">
<Filter>src</Filter>
</ClInclude>
<ClInclude Include="..\..\src\kiwano-audio\src\AudioEngine.h">
<Filter>src</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\kiwano-audio\src\audio.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\..\src\kiwano-audio\src\audio-modules.cpp">
<Filter>src</Filter>
</ClCompile>
@ -34,6 +31,9 @@
<ClCompile Include="..\..\src\kiwano-audio\src\SoundPlayer.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\..\src\kiwano-audio\src\AudioEngine.cpp">
<Filter>src</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Filter Include="src">

View File

@ -20,6 +20,6 @@
#pragma once
#include "src/audio.h"
#include "src/AudioEngine.h"
#include "src/Sound.h"
#include "src/SoundPlayer.h"

View File

@ -20,25 +20,25 @@
#include <kiwano/base/win32/helper.h>
#include "audio-modules.h"
#include "audio.h"
#include "AudioEngine.h"
namespace kiwano
{
namespace audio
{
Audio::Audio()
AudioEngine::AudioEngine()
: x_audio2_(nullptr)
, mastering_voice_(nullptr)
{
}
Audio::~Audio()
AudioEngine::~AudioEngine()
{
}
void Audio::SetupComponent()
void AudioEngine::SetupComponent()
{
KGE_LOG(L"Creating audio resources");
// KGE_LOG(L"Creating audio resources");
HRESULT hr = modules::MediaFoundation::Get().MFStartup(MF_VERSION, MFSTARTUP_FULL);
@ -55,9 +55,9 @@ namespace kiwano
ThrowIfFailed(hr);
}
void Audio::DestroyComponent()
void AudioEngine::DestroyComponent()
{
KGE_LOG(L"Destroying audio resources");
// KGE_LOG(L"Destroying audio resources");
if (mastering_voice_)
{
@ -74,9 +74,9 @@ namespace kiwano
modules::MediaFoundation::Get().MFShutdown();
}
HRESULT Audio::CreateVoice(IXAudio2SourceVoice** voice, const Transcoder::Buffer& buffer)
HRESULT AudioEngine::CreateVoice(IXAudio2SourceVoice** voice, const Transcoder::Buffer& buffer)
{
KGE_ASSERT(x_audio2_ && "Audio engine hasn't been initialized!");
KGE_ASSERT(x_audio2_ && "AudioEngine hasn't been initialized!");
if (voice == nullptr)
{
@ -92,16 +92,16 @@ namespace kiwano
return x_audio2_->CreateSourceVoice(voice, buffer.format, 0, XAUDIO2_DEFAULT_FREQ_RATIO);
}
void Audio::Open()
void AudioEngine::Open()
{
KGE_ASSERT(x_audio2_ && "Audio engine hasn't been initialized!");
KGE_ASSERT(x_audio2_ && "AudioEngine hasn't been initialized!");
x_audio2_->StartEngine();
}
void Audio::Close()
void AudioEngine::Close()
{
KGE_ASSERT(x_audio2_ && "Audio engine hasn't been initialized!");
KGE_ASSERT(x_audio2_ && "AudioEngine hasn't been initialized!");
x_audio2_->StopEngine();
}

View File

@ -28,11 +28,11 @@ namespace kiwano
{
namespace audio
{
class KGE_API Audio
: public Singleton<Audio>
class KGE_API AudioEngine
: public Singleton<AudioEngine>
, public ComponentBase
{
KGE_DECLARE_SINGLETON(Audio);
KGE_DECLARE_SINGLETON(AudioEngine);
public:
// 开启设备
@ -52,9 +52,9 @@ namespace kiwano
void DestroyComponent() override;
protected:
Audio();
AudioEngine();
~Audio();
~AudioEngine();
protected:
IXAudio2* x_audio2_;

View File

@ -73,7 +73,7 @@ namespace kiwano
return false;
}
hr = Audio::GetInstance()->CreateVoice(&voice_, transcoder_.GetBuffer());
hr = AudioEngine::GetInstance()->CreateVoice(&voice_, transcoder_.GetBuffer());
if (FAILED(hr))
{
Close();
@ -101,7 +101,7 @@ namespace kiwano
return false;
}
hr = Audio::GetInstance()->CreateVoice(&voice_, transcoder_.GetBuffer());
hr = AudioEngine::GetInstance()->CreateVoice(&voice_, transcoder_.GetBuffer());
if (FAILED(hr))
{
Close();