remove: easy2d::RuntimeError class
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380bde7932
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def0d9ede2
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@ -81,6 +81,7 @@
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#include <sstream>
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#include <functional>
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#include <algorithm>
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#include <stdexcept>
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// Import Libraries
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#pragma comment(lib, "d2d1.lib")
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@ -27,49 +27,6 @@
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namespace easy2d
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{
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// 随机数产生器
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class Random
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{
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public:
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// 取得范围内的一个整型随机数
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template<typename T>
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static inline T Range(T min, T max)
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{
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return easy2d::Random::RandomInt(min, max);
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}
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// 取得范围内的一个浮点数随机数
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static inline float Range(float min, float max)
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{
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return easy2d::Random::RandomReal(min, max);
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}
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// 取得范围内的一个浮点数随机数
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static inline double Range(double min, double max)
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{
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return easy2d::Random::RandomReal(min, max);
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}
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private:
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template<typename T>
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static T RandomInt(T min, T max)
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{
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std::uniform_int_distribution<T> dist(min, max);
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return dist(Random::GetEngine());
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}
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template<typename T>
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static T RandomReal(T min, T max)
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{
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std::uniform_real_distribution<T> dist(min, max);
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return dist(Random::GetEngine());
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}
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// 获取随机数产生器
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static std::default_random_engine &GetEngine();
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};
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// 稜있
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class Music
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: public Ref
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@ -526,6 +526,49 @@ namespace easy2d
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};
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// 随机数产生器
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class Random
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{
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public:
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// 取得范围内的一个整型随机数
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template<typename T>
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static inline T Range(T min, T max)
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{
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return easy2d::Random::RandomInt(min, max);
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}
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// 取得范围内的一个浮点数随机数
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static inline float Range(float min, float max)
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{
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return easy2d::Random::RandomReal(min, max);
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}
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// 取得范围内的一个浮点数随机数
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static inline double Range(double min, double max)
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{
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return easy2d::Random::RandomReal(min, max);
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}
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private:
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template<typename T>
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static T RandomInt(T min, T max)
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{
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std::uniform_int_distribution<T> dist(min, max);
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return dist(Random::GetEngine());
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}
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template<typename T>
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static T RandomReal(T min, T max)
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{
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std::uniform_real_distribution<T> dist(min, max);
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return dist(Random::GetEngine());
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}
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// 获取随机数产生器
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static std::default_random_engine &GetEngine();
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};
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// 引用计数对象
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class Ref
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{
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@ -558,45 +601,6 @@ namespace easy2d
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}
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}
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// ÔËÐÐʱÒì³£
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class RuntimeError
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{
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public:
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RuntimeError() E2D_NOEXCEPT
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: message_(nullptr)
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{
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}
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explicit RuntimeError(char const* const message) E2D_NOEXCEPT
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: message_(message)
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{
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}
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RuntimeError(RuntimeError const& other) E2D_NOEXCEPT
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: message_(other.message_)
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{
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}
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RuntimeError& operator=(RuntimeError const& other) E2D_NOEXCEPT
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{
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if (this == &other)
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{
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return *this;
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}
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message_ = other.message_;
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return *this;
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}
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virtual char const* Message() const
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{
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return message_ ? message_ : "Unknown runtime exception";
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}
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private:
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char const* message_;
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};
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inline void ThrowIfFailed(HRESULT hr)
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{
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@ -605,7 +609,7 @@ namespace easy2d
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// 在此处设置断点以捕获系统异常.
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static char s_str[64] = {};
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sprintf_s(s_str, "Failure with HRESULT of %08X", static_cast<unsigned int>(hr));
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throw RuntimeError(s_str);
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throw std::runtime_error(s_str);
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}
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}
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@ -51,7 +51,7 @@ easy2d::Game::Game()
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{
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if (instance)
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{
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throw RuntimeError("同时只能存在一个游戏实例");
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throw std::runtime_error("同时只能存在一个游戏实例");
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}
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instance = this;
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@ -317,7 +317,7 @@ void easy2d::Game::Init()
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if (hwnd_ == nullptr)
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{
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::UnregisterClass(REGISTER_CLASS, hinstance);
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throw RuntimeError("Create window failed");
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throw std::runtime_error("Create window failed");
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return;
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}
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@ -606,14 +606,14 @@ void easy2d::Node::AddChild(Node * child, int order)
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{
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if (child->parent_ != nullptr)
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{
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throw RuntimeError("节点已有父节点, 不能再添加到其他节点");
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throw std::runtime_error("节点已有父节点, 不能再添加到其他节点");
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}
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for (Node * parent = this; parent != nullptr; parent = parent->GetParent())
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{
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if (child == parent)
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{
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throw RuntimeError("一个节点不能同时是另一个节点的父节点和子节点");
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throw std::runtime_error("一个节点不能同时是另一个节点的父节点和子节点");
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}
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}
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@ -787,7 +787,7 @@ void easy2d::Node::RunAction(Action * action)
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}
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else
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{
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throw RuntimeError("该 Action 已有执行目标");
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throw std::runtime_error("该 Action 已有执行目标");
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}
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}
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}
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@ -18,7 +18,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "..\e2dtool.h"
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#include "..\e2dutil.h"
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std::default_random_engine &easy2d::Random::GetEngine()
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{
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