Update Events & docs

This commit is contained in:
Nomango 2019-12-21 18:41:16 +08:00
parent 1c923ca76d
commit fad362f1aa
12 changed files with 334 additions and 221 deletions

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@ -53,7 +53,7 @@ EXCLUDE = src/3rd-party
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = YES
PREDEFINED = KGE_API=
PREDEFINED = KGE_API=
# The INCLUDE_PATH tag can be used to specify one or more directories that
# contain include files that are not input files but should be processed by the

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@ -22,17 +22,17 @@
namespace kiwano
{
namespace event
{
EventType event::ContactBegin = EventType(L"ContactBegin");
EventType event::ContactEnd = EventType(L"ContactEnd");
}
namespace physics
{
namespace events
{
KGE_IMPLEMENT_EVENT_TYPE(ContactBegin, physics::ContactBeginEvent);
KGE_IMPLEMENT_EVENT_TYPE(ContactEnd, physics::ContactEndEvent);
}
ContactBeginEvent::ContactBeginEvent()
: Event(event::ContactBegin)
: Event(events::ContactBegin)
, body_a(nullptr)
, body_b(nullptr)
{
@ -47,7 +47,7 @@ namespace kiwano
}
ContactEndEvent::ContactEndEvent()
: Event(event::ContactEnd)
: Event(events::ContactEnd)
, body_a(nullptr)
, body_b(nullptr)
{

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@ -26,37 +26,46 @@ namespace kiwano
{
namespace physics
{
// 接触开始事件
namespace events
{
/**
* \addtogroup EventTypes
* @{
*/
KGE_DECLARE_EVENT_TYPE(ContactBegin); ///< 接触开始
KGE_DECLARE_EVENT_TYPE(ContactEnd); ///< 接触结束
/** @} */
}
/// \~chinese
/// @brief 接触开始事件
class KGE_API ContactBeginEvent
: public Event
{
public:
Contact contact;
Body* body_a;
Body* body_b;
Contact contact; ///< 产生的接触
Body* body_a; ///< 产生接触的物体A
Body* body_b; ///< 产生接触的物体B
ContactBeginEvent();
ContactBeginEvent(Contact const& contact);
};
// 接触结束事件
/// \~chinese
/// @brief 接触结束事件
class KGE_API ContactEndEvent
: public Event
{
public:
Contact contact;
Body* body_a;
Body* body_b;
Contact contact; ///< 产生的接触
Body* body_a; ///< 产生接触的物体A
Body* body_b; ///< 产生接触的物体B
ContactEndEvent();
ContactEndEvent(Contact const& contact);
};
}
namespace event
{
extern EventType ContactBegin; // 接触开始
extern EventType ContactEnd; // 接触结束
}
}

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@ -169,21 +169,21 @@ namespace kiwano
if (responsible_)
{
if (evt.type == event::MouseMove)
if (evt.IsType<MouseMoveEvent>())
{
auto mouse_evt = evt.SafeCast<MouseMoveEvent>();
if (!mouse_evt->target && ContainsPoint(mouse_evt->pos))
auto& mouse_evt = evt.SafeCast<MouseMoveEvent>();
if (!mouse_evt.target && ContainsPoint(mouse_evt.pos))
{
mouse_evt->target = this;
mouse_evt.target = this;
if (!hover_)
{
hover_ = true;
MouseHoverEvent hover;
hover.pos = mouse_evt->pos;
hover.left_btn_down = mouse_evt->left_btn_down;
hover.right_btn_down = mouse_evt->right_btn_down;
hover.pos = mouse_evt.pos;
hover.left_btn_down = mouse_evt.left_btn_down;
hover.right_btn_down = mouse_evt.right_btn_down;
hover.target = this;
EventDispatcher::Dispatch(hover);
}
@ -194,33 +194,33 @@ namespace kiwano
pressed_ = false;
MouseOutEvent out;
out.pos = mouse_evt->pos;
out.left_btn_down = mouse_evt->left_btn_down;
out.right_btn_down = mouse_evt->right_btn_down;
out.pos = mouse_evt.pos;
out.left_btn_down = mouse_evt.left_btn_down;
out.right_btn_down = mouse_evt.right_btn_down;
out.target = this;
EventDispatcher::Dispatch(out);
}
}
if (evt.type == event::MouseDown && hover_)
if (evt.IsType<MouseDownEvent>() && hover_)
{
pressed_ = true;
evt.SafeCast<MouseDownEvent>()->target = this;
evt.SafeCast<MouseDownEvent>().target = this;
}
if (evt.type == event::MouseUp && pressed_)
if (evt.IsType<MouseUpEvent>() && pressed_)
{
pressed_ = false;
auto mouse_up_evt = evt.SafeCast<MouseUpEvent>();
mouse_up_evt->target = this;
mouse_up_evt.target = this;
MouseClickEvent click;
click.pos = mouse_up_evt->pos;
click.left_btn_down = mouse_up_evt->left_btn_down;
click.right_btn_down = mouse_up_evt->right_btn_down;
click.pos = mouse_up_evt.pos;
click.left_btn_down = mouse_up_evt.left_btn_down;
click.right_btn_down = mouse_up_evt.right_btn_down;
click.target = this;
click.button = mouse_up_evt->button;
click.button = mouse_up_evt.button;
EventDispatcher::Dispatch(click);
}
}

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@ -66,8 +66,8 @@ namespace kiwano
style.line_spacing = 20.f;
debug_text_->SetStyle(style);
AddListener(event::MouseHover, [=](Event&) { SetOpacity(0.4f); });
AddListener(event::MouseOut, [=](Event&) { SetOpacity(1.f); });
AddListener(events::MouseHover, [=](Event&) { SetOpacity(0.4f); });
AddListener(events::MouseOut, [=](Event&) { SetOpacity(1.f); });
}
DebugActor::~DebugActor()

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@ -29,14 +29,14 @@ namespace kiwano
{
auto handler = Closure(this, &Layer::HandleMessages);
AddListener(event::MouseDown, handler);
AddListener(event::MouseUp, handler);
AddListener(event::MouseMove, handler);
AddListener(event::MouseWheel, handler);
AddListener(events::MouseDown, handler);
AddListener(events::MouseUp, handler);
AddListener(events::MouseMove, handler);
AddListener(events::MouseWheel, handler);
AddListener(event::KeyDown, handler);
AddListener(event::KeyUp, handler);
AddListener(event::KeyChar, handler);
AddListener(events::KeyDown, handler);
AddListener(events::KeyUp, handler);
AddListener(events::KeyChar, handler);
}
Layer::~Layer()
@ -93,40 +93,40 @@ namespace kiwano
void Layer::HandleMessages(Event& evt)
{
if (evt.type == event::MouseDown)
if (evt.IsType<MouseDownEvent>())
{
auto real_evt = evt.SafeCast<MouseDownEvent>();
OnMouseButtonDown(real_evt->button, real_evt->pos);
const auto& real_evt = evt.SafeCast<MouseDownEvent>();
OnMouseButtonDown(real_evt.button, real_evt.pos);
}
else if (evt.type == event::MouseUp)
else if (evt.IsType<MouseUpEvent>())
{
auto real_evt = evt.SafeCast<MouseUpEvent>();
OnMouseButtonUp(real_evt->button, real_evt->pos);
const auto& real_evt = evt.SafeCast<MouseUpEvent>();
OnMouseButtonUp(real_evt.button, real_evt.pos);
}
else if (evt.type == event::MouseMove)
else if (evt.IsType<MouseMoveEvent>())
{
auto real_evt = evt.SafeCast<MouseMoveEvent>();
OnMouseMoved(real_evt->pos);
const auto& real_evt = evt.SafeCast<MouseMoveEvent>();
OnMouseMoved(real_evt.pos);
}
else if (evt.type == event::MouseWheel)
else if (evt.IsType<MouseWheelEvent>())
{
auto real_evt = evt.SafeCast<MouseWheelEvent>();
OnMouseWheel(real_evt->wheel);
const auto& real_evt = evt.SafeCast<MouseWheelEvent>();
OnMouseWheel(real_evt.wheel);
}
else if (evt.type == event::KeyDown)
else if (evt.IsType<KeyDownEvent>())
{
auto real_evt = evt.SafeCast<KeyDownEvent>();
OnKeyDown(real_evt->code);
const auto& real_evt = evt.SafeCast<KeyDownEvent>();
OnKeyDown(real_evt.code);
}
else if (evt.type == event::KeyUp)
else if (evt.IsType<KeyUpEvent>())
{
auto real_evt = evt.SafeCast<KeyUpEvent>();
OnKeyUp(real_evt->code);
const auto& real_evt = evt.SafeCast<KeyUpEvent>();
OnKeyUp(real_evt.code);
}
else if (evt.type == event::KeyChar)
else if (evt.IsType<KeyCharEvent>())
{
auto real_evt = evt.SafeCast<KeyCharEvent>();
OnChar(real_evt->value);
const auto& real_evt = evt.SafeCast<KeyCharEvent>();
OnChar(real_evt.value);
}
}

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@ -31,26 +31,46 @@ namespace kiwano
typedef Function<void()> AsyncTaskFunc;
typedef Function<void()> AsyncTaskCallback;
/// \~chinese
/// @brief 异步任务
/// @details 在多线程下执行任务并返回
/// @code
/// AsyncTaskPtr task = new AsyncTask;
/// task->Then(DoSomething);
/// task->Start();
/// @endcode
class AsyncTask
: public ObjectBase
{
public:
/// \~chinese
/// @brief 构造异步任务
AsyncTask();
/// \~chinese
/// @brief 构造异步任务
/// @param func 异步回调函数
AsyncTask(
AsyncTaskFunc func
);
virtual ~AsyncTask();
/// \~chinese
/// @brief 添加异步任务链
AsyncTask& Then(
AsyncTaskFunc func
);
/// \~chinese
/// @brief 设置任务执行完成后的回调函数
/// @note 该函数在 Kiwano 主线程中执行
AsyncTask& SetCallback(
AsyncTaskCallback callback
);
/// \~chinese
/// @brief 启动异步任务
void Start();
protected:

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@ -2,27 +2,29 @@
namespace kiwano
{
EventType event::MouseMove = EventType(L"MouseMove");
EventType event::MouseDown = EventType(L"MouseDown");
EventType event::MouseUp = EventType(L"MouseUp");
EventType event::MouseWheel = EventType(L"MouseWheel");
EventType event::MouseHover = EventType(L"MouseHover");
EventType event::MouseOut = EventType(L"MouseOut");
EventType event::MouseClick = EventType(L"MouseClick");
namespace events
{
KGE_IMPLEMENT_EVENT_TYPE(MouseMove, MouseMoveEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseDown, MouseDownEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseUp, MouseUpEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseWheel, MouseWheelEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseHover, MouseHoverEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseOut, MouseOutEvent);
KGE_IMPLEMENT_EVENT_TYPE(MouseClick, MouseClickEvent);
EventType event::KeyDown = EventType(L"KeyDown");
EventType event::KeyUp = EventType(L"KeyUp");
EventType event::KeyChar = EventType(L"KeyChar");
EventType event::WindowMoved = EventType(L"WindowMoved");
EventType event::WindowResized = EventType(L"WindowResized");
EventType event::WindowFocusChanged = EventType(L"WindowFocusChanged");
EventType event::WindowTitleChanged = EventType(L"WindowTitleChanged");
EventType event::WindowClosed = EventType(L"WindowClosed");
KGE_IMPLEMENT_EVENT_TYPE(KeyDown, KeyDownEvent);
KGE_IMPLEMENT_EVENT_TYPE(KeyUp, KeyUpEvent);
KGE_IMPLEMENT_EVENT_TYPE(KeyChar, KeyCharEvent);
KGE_IMPLEMENT_EVENT_TYPE(WindowMoved, WindowMovedEvent);
KGE_IMPLEMENT_EVENT_TYPE(WindowResized, WindowResizedEvent);
KGE_IMPLEMENT_EVENT_TYPE(WindowFocusChanged, WindowFocusChangedEvent);
KGE_IMPLEMENT_EVENT_TYPE(WindowTitleChanged, WindowTitleChangedEvent);
KGE_IMPLEMENT_EVENT_TYPE(WindowClosed, WindowClosedEvent);
}
Event::Event(EventType const& type)
: type(type)
: type_(type)
{
}
@ -40,91 +42,91 @@ namespace kiwano
}
MouseMoveEvent::MouseMoveEvent()
: MouseEvent(event::MouseMove)
: MouseEvent(events::MouseMove)
, button(0)
{
}
MouseDownEvent::MouseDownEvent()
: MouseEvent(event::MouseDown)
: MouseEvent(events::MouseDown)
, button(0)
{
}
MouseUpEvent::MouseUpEvent()
: MouseEvent(event::MouseUp)
: MouseEvent(events::MouseUp)
, button(0)
{
}
MouseClickEvent::MouseClickEvent()
: MouseEvent(event::MouseClick)
: MouseEvent(events::MouseClick)
, button(0)
{
}
MouseHoverEvent::MouseHoverEvent()
: MouseEvent(event::MouseHover)
: MouseEvent(events::MouseHover)
{
}
MouseOutEvent::MouseOutEvent()
: MouseEvent(event::MouseOut)
: MouseEvent(events::MouseOut)
{
}
MouseWheelEvent::MouseWheelEvent()
: MouseEvent(event::MouseWheel)
: MouseEvent(events::MouseWheel)
, wheel(0.f)
{
}
KeyDownEvent::KeyDownEvent()
: Event(event::KeyDown)
: Event(events::KeyDown)
, code(0)
{
}
KeyUpEvent::KeyUpEvent()
: Event(event::KeyUp)
: Event(events::KeyUp)
, code(0)
{
}
KeyCharEvent::KeyCharEvent()
: Event(event::KeyChar)
: Event(events::KeyChar)
, value()
{
}
WindowMovedEvent::WindowMovedEvent()
: Event(event::WindowMoved)
: Event(events::WindowMoved)
, x(0)
, y(0)
{
}
WindowResizedEvent::WindowResizedEvent()
: Event(event::WindowResized)
: Event(events::WindowResized)
, width(0)
, height(0)
{
}
WindowFocusChangedEvent::WindowFocusChangedEvent()
: Event(event::WindowFocusChanged)
: Event(events::WindowFocusChanged)
, focus(false)
{
}
WindowTitleChangedEvent::WindowTitleChangedEvent()
: Event(event::WindowTitleChanged)
: Event(events::WindowTitleChanged)
, title()
{
}
WindowClosedEvent::WindowClosedEvent()
: Event(event::WindowClosed)
: Event(events::WindowClosed)
{
}

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@ -23,144 +23,209 @@
#include <kiwano/math/math.h>
#include <kiwano/core/keys.h>
#include <typeinfo>
#include <typeindex>
namespace kiwano
{
class Actor;
// 事件类型
struct EventType
/// \~chinese
/// @brief 事件类型
class EventType
: public std::type_index
{
inline EventType() : hash(0), type()
{
}
class Dummy { };
inline EventType(String const& type) : hash(0), type(type)
{
hash = type.hash();
}
public:
/// \~chinese
/// @brief 构建事件类型
EventType() : std::type_index(typeid(EventType::Dummy)) {}
inline bool operator==(const EventType& rhs) const
{
return hash == rhs.hash && type == rhs.type;
}
/// \~chinese
/// @brief 构建事件类型
/// @param info 事件标识符
EventType(const type_info& info) : std::type_index(info) {}
size_t hash;
String type;
/// \~chinese
/// @brief 构建事件类型
/// @param index 事件标识符
EventType(const std::type_index& index) : std::type_index(index) {}
};
namespace event
#define KGE_EVENT(EVENT_TYPE) ::kiwano::EventType(typeid(EVENT_TYPE))
#define KGE_DECLARE_EVENT_TYPE(EVENT_NAME) extern ::kiwano::EventType EVENT_NAME;
#define KGE_IMPLEMENT_EVENT_TYPE(EVENT_NAME, EVENT_TYPE) ::kiwano::EventType EVENT_NAME = KGE_EVENT(EVENT_TYPE);
namespace events
{
/**
* \~chinese
* \defgroup EventTypes
*/
/**
* \addtogroup EventTypes
* @{
*/
// 鼠标事件
extern EventType MouseMove; // 移动
extern EventType MouseDown; // 鼠标按下
extern EventType MouseUp; // 鼠标抬起
extern EventType MouseWheel; // 滚轮滚动
extern EventType MouseHover; // 鼠标移入
extern EventType MouseOut; // 鼠标移出
extern EventType MouseClick; // 鼠标点击
KGE_DECLARE_EVENT_TYPE(MouseMove); ///< 鼠标移动
KGE_DECLARE_EVENT_TYPE(MouseDown); ///< 鼠标按下
KGE_DECLARE_EVENT_TYPE(MouseUp); ///< 鼠标抬起
KGE_DECLARE_EVENT_TYPE(MouseWheel); ///< 滚轮滚动
KGE_DECLARE_EVENT_TYPE(MouseHover); ///< 鼠标移入
KGE_DECLARE_EVENT_TYPE(MouseOut); ///< 鼠标移出
KGE_DECLARE_EVENT_TYPE(MouseClick); ///< 鼠标点击
// 按键事件
extern EventType KeyDown; // 按键按下
extern EventType KeyUp; // 按键抬起
extern EventType KeyChar; // 输出字符
KGE_DECLARE_EVENT_TYPE(KeyDown); ///< 按键按下
KGE_DECLARE_EVENT_TYPE(KeyUp); ///< 按键抬起
KGE_DECLARE_EVENT_TYPE(KeyChar); ///< 输出字符
// 窗口消息
extern EventType WindowMoved; // 窗口移动
extern EventType WindowResized; // 窗口大小变化
extern EventType WindowFocusChanged; // 获得或失去焦点
extern EventType WindowTitleChanged; // 标题变化
extern EventType WindowClosed; // 窗口被关闭
KGE_DECLARE_EVENT_TYPE(WindowMoved); ///< 窗口移动
KGE_DECLARE_EVENT_TYPE(WindowResized); ///< 窗口大小变化
KGE_DECLARE_EVENT_TYPE(WindowFocusChanged); ///< 获得或失去焦点
KGE_DECLARE_EVENT_TYPE(WindowTitleChanged); ///< 标题变化
KGE_DECLARE_EVENT_TYPE(WindowClosed); ///< 窗口被关闭
/** @} */
}
/**
* \~chinese
* \defgroup Events
*/
// 事件
/**
* \addtogroup Events
* @{
*/
/// \~chinese
/// @brief 事件
class KGE_API Event
{
public:
const EventType type;
/// \~chinese
/// @brief 构造事件
Event(EventType const& type);
virtual ~Event();
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline const _Ty* SafeCast() const
/// \~chinese
/// @brief 获取类型事件
inline const EventType& GetType() const
{
const _Ty* ptr = dynamic_cast<const _Ty*>(this);
if (ptr)
{
return ptr;
}
return nullptr;
return type_;
}
/// \~chinese
/// @brief 判断事件类型
/// @return 是否是指定事件类型
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline _Ty* SafeCast()
inline bool IsType() const
{
return const_cast<_Ty*>(const_cast<const Event*>(this)->SafeCast<_Ty>());
return type_ == KGE_EVENT(_Ty);
}
/// \~chinese
/// @brief 安全转换为其他类型事件
/// @throw std::bad_cast 无法转换的类型
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline const _Ty& SafeCast() const
{
if (!IsType<_Ty>()) throw std::bad_cast();
return *dynamic_cast<const _Ty*>(this);
}
/// \~chinese
/// @brief 安全转换为其他类型事件
/// @throw std::bad_cast 无法转换的类型
template <
typename _Ty,
typename = typename std::enable_if<std::is_base_of<Event, _Ty>::value, int>::type
>
inline _Ty& SafeCast()
{
return const_cast<_Ty&>(const_cast<const Event*>(this)->SafeCast<_Ty>());
}
protected:
const EventType type_;
};
// 鼠标事件
/// \~chinese
/// @brief 鼠标事件
class KGE_API MouseEvent
: public Event
{
public:
Point pos;
bool left_btn_down; // 左键是否按下
bool right_btn_down; // 右键是否按下
Actor* target;
Point pos; ///< 鼠标位置
bool left_btn_down; ///< 鼠标左键是否按下
bool right_btn_down; ///< 鼠标右键是否按下
Actor* target; ///< 目标
MouseEvent(EventType const& type);
};
// 鼠标移动事件
/// \~chinese
/// @brief 鼠标移动事件
class KGE_API MouseMoveEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseButton::Value button; ///< 鼠标键值
MouseMoveEvent();
};
// 鼠标按键按下事件
/// \~chinese
/// @brief 鼠标按键按下事件
class KGE_API MouseDownEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseButton::Value button; ///< 鼠标键值
MouseDownEvent();
};
// 鼠标按键抬起事件
/// \~chinese
/// @brief 鼠标按键抬起事件
class KGE_API MouseUpEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseButton::Value button; ///< 鼠标键值
MouseUpEvent();
};
// 鼠标点击事件
/// \~chinese
/// @brief 鼠标点击事件
class KGE_API MouseClickEvent
: public MouseEvent
{
public:
MouseButton::Value button;
MouseButton::Value button; ///< 鼠标键值
MouseClickEvent();
};
// 鼠标移入事件
/// \~chinese
/// @brief 鼠标移入事件
class KGE_API MouseHoverEvent
: public MouseEvent
{
@ -168,7 +233,8 @@ namespace kiwano
MouseHoverEvent();
};
// 鼠标移出事件
/// \~chinese
/// @brief 鼠标移出事件
class KGE_API MouseOutEvent
: public MouseEvent
{
@ -176,89 +242,98 @@ namespace kiwano
MouseOutEvent();
};
// 鼠标滚轮事件
/// \~chinese
/// @brief 鼠标滚轮事件
class KGE_API MouseWheelEvent
: public MouseEvent
{
public:
float wheel;
float wheel; ///< 滚轮值
MouseWheelEvent();
};
// 键盘按下事件
/// \~chinese
/// @brief 键盘按下事件
class KGE_API KeyDownEvent
: public Event
{
public:
KeyCode::Value code;
KeyCode::Value code; ///< 键值
KeyDownEvent();
};
// 键盘抬起事件
/// \~chinese
/// @brief 键盘抬起事件
class KGE_API KeyUpEvent
: public Event
{
public:
KeyCode::Value code;
KeyCode::Value code; ///< 键值
KeyUpEvent();
};
// 键盘字符事件
/// \~chinese
/// @brief 键盘字符事件
class KGE_API KeyCharEvent
: public Event
{
public:
char value;
char value; ///< 字符
KeyCharEvent();
};
// 窗口移动事件
/// \~chinese
/// @brief 窗口移动事件
class KGE_API WindowMovedEvent
: public Event
{
public:
int x;
int y;
int x; ///< 窗口左上角 x 坐标
int y; ///< 窗口左上角 y 坐标
WindowMovedEvent();
};
// 窗口大小变化事件
/// \~chinese
/// @brief 窗口大小变化事件
class KGE_API WindowResizedEvent
: public Event
{
public:
int width;
int height;
int width; ///< 窗口宽度
int height; ///< 窗口高度
WindowResizedEvent();
};
// 窗口焦点变化事件
/// \~chinese
/// @brief 窗口焦点变化事件
class KGE_API WindowFocusChangedEvent
: public Event
{
public:
bool focus;
bool focus; ///< 是否获取到焦点
WindowFocusChangedEvent();
};
// 窗口标题更改事件
/// \~chinese
/// @brief 窗口标题更改事件
class KGE_API WindowTitleChangedEvent
: public Event
{
public:
String title;
String title; ///< 标题
WindowTitleChangedEvent();
};
// 窗口关闭事件
/// \~chinese
/// @brief 窗口关闭事件
class KGE_API WindowClosedEvent
: public Event
{
@ -266,4 +341,6 @@ namespace kiwano
WindowClosedEvent();
};
/** @} */
}

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@ -33,7 +33,7 @@ namespace kiwano
{
next = listener->next_item();
if (listener->IsRunning() && listener->type_ == evt.type)
if (listener->IsRunning() && listener->type_ == evt.GetType())
{
listener->callback_(evt);
}

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@ -29,13 +29,18 @@ namespace kiwano
* @brief
* @details
* :
* 5 : time::Second * 5
* 1.5 : time::Hour * 1.5
* 3 45 15 : time::Hour * 3 + time::Minute * 45 + time::Second * 15
* @code
* time::Second * 5 // 5 秒
* time::Hour * 1.5 // 1.5 小时
* time::Hour * 3 + time::Minute * 45 + time::Second * 15 // 3 小时 45 分 15 秒
* @endcode
* VS2015 使 time literals:
* 5 : 5_s
* 1.5 : 1.5_h
* 3 45 15 : 3_h + 45_m + 15_s
* @code
* using namespace kiwano;
* 5_sec // 5 秒
* 1.5_hour // 1.5 小时
* 3_hour + 45_min + 15_sec // 3 小时 45 分 15 秒
* @endcode
*/
struct KGE_API Duration
{
@ -217,48 +222,48 @@ namespace kiwano
inline bool Time::IsZero() const { return dur_ == 0; }
}
#if KGE_VS_VER > KGE_VS_2013
#if defined(KGE_VS_VER) && KGE_VS_VER > KGE_VS_2013
namespace kiwano
{
inline namespace literals
{
inline const kiwano::Duration operator "" _ms(long double val)
inline const kiwano::Duration operator "" _msec(long double val)
{
return kiwano::Duration::Ms * val;
}
inline const kiwano::Duration operator "" _s(long double val)
inline const kiwano::Duration operator "" _msec(unsigned long long val)
{
return kiwano::Duration::Ms * val;
}
inline const kiwano::Duration operator "" _sec(long double val)
{
return kiwano::Duration::Second * val;
}
inline const kiwano::Duration operator "" _m(long double val)
inline const kiwano::Duration operator "" _sec(unsigned long long val)
{
return kiwano::Duration::Second * val;
}
inline const kiwano::Duration operator "" _min(long double val)
{
return kiwano::Duration::Minute * val;
}
inline const kiwano::Duration operator "" _h(long double val)
inline const kiwano::Duration operator "" _min(unsigned long long val)
{
return kiwano::Duration::Minute * val;
}
inline const kiwano::Duration operator "" _hour(long double val)
{
return kiwano::Duration::Hour * val;
}
inline const kiwano::Duration operator "" _ms(unsigned long long val)
{
return kiwano::Duration::Ms * val;
}
inline const kiwano::Duration operator "" _s(unsigned long long val)
{
return kiwano::Duration::Second * val;
}
inline const kiwano::Duration operator "" _m(unsigned long long val)
{
return kiwano::Duration::Minute * val;
}
inline const kiwano::Duration operator "" _h(unsigned long long val)
inline const kiwano::Duration operator "" _hour(unsigned long long val)
{
return kiwano::Duration::Hour * val;
}

View File

@ -32,10 +32,10 @@ namespace kiwano
{
SetResponsible(true);
AddListener(event::MouseHover, Closure(this, &Button::UpdateStatus));
AddListener(event::MouseOut, Closure(this, &Button::UpdateStatus));
AddListener(event::MouseDown, Closure(this, &Button::UpdateStatus));
AddListener(event::MouseUp, Closure(this, &Button::UpdateStatus));
AddListener(events::MouseHover, Closure(this, &Button::UpdateStatus));
AddListener(events::MouseOut, Closure(this, &Button::UpdateStatus));
AddListener(events::MouseDown, Closure(this, &Button::UpdateStatus));
AddListener(events::MouseUp, Closure(this, &Button::UpdateStatus));
}
Button::Button(const Callback& click)
@ -105,12 +105,12 @@ namespace kiwano
void Button::UpdateStatus(Event& evt)
{
auto mouse_evt = evt.SafeCast<MouseEvent>();
KGE_ASSERT(mouse_evt);
auto mouse_evt = dynamic_cast<MouseEvent*>(&evt);
KGE_ASSERT(mouse_evt != nullptr);
if (enabled_ && (mouse_evt->target == this))
{
if (evt.type == event::MouseHover)
if (evt.IsType<MouseHoverEvent>())
{
SetStatus(Status::Hover);
Window::instance().SetCursor(CursorType::Hand);
@ -118,7 +118,7 @@ namespace kiwano
if (mouse_over_callback_)
mouse_over_callback_();
}
else if (evt.type == event::MouseOut)
else if (evt.IsType<MouseOutEvent>())
{
SetStatus(Status::Normal);
Window::instance().SetCursor(CursorType::Arrow);
@ -126,14 +126,14 @@ namespace kiwano
if (mouse_out_callback_)
mouse_out_callback_();
}
else if (evt.type == event::MouseDown && status_ == Status::Hover)
else if (evt.IsType<MouseDownEvent>() && status_ == Status::Hover)
{
SetStatus(Status::Pressed);
if (pressed_callback_)
pressed_callback_();
}
else if (evt.type == event::MouseUp && status_ == Status::Pressed)
else if (evt.IsType<MouseUpEvent>() && status_ == Status::Pressed)
{
SetStatus(Status::Hover);