update Layer && Transform
This commit is contained in:
parent
3c47aaf007
commit
ff8a05c3ac
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@ -37,7 +37,7 @@
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<ClInclude Include="..\src\kiwano\2d\Sprite.h" />
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<ClInclude Include="..\src\kiwano\2d\Sprite.h" />
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<ClInclude Include="..\src\kiwano\2d\Text.h" />
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<ClInclude Include="..\src\kiwano\2d\Text.h" />
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp" />
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp" />
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<ClInclude Include="..\src\kiwano\2d\Transform.hpp" />
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<ClInclude Include="..\src\kiwano\2d\Transform.h" />
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<ClInclude Include="..\src\kiwano\2d\Transition.h" />
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<ClInclude Include="..\src\kiwano\2d\Transition.h" />
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<ClInclude Include="..\src\kiwano\base\AsyncTask.h" />
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<ClInclude Include="..\src\kiwano\base\AsyncTask.h" />
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<ClInclude Include="..\src\kiwano\base\Component.h" />
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<ClInclude Include="..\src\kiwano\base\Component.h" />
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@ -111,6 +111,7 @@
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<ClCompile Include="..\src\kiwano\2d\Stage.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Stage.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Sprite.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Sprite.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Text.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Text.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Transform.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Transition.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Transition.cpp" />
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<ClCompile Include="..\src\kiwano\base\AsyncTask.cpp" />
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<ClCompile Include="..\src\kiwano\base\AsyncTask.cpp" />
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<ClCompile Include="..\src\kiwano\base\EventDispatcher.cpp" />
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<ClCompile Include="..\src\kiwano\base\EventDispatcher.cpp" />
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@ -66,9 +66,6 @@
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp">
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp">
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<Filter>2d</Filter>
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<Filter>2d</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transform.hpp">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transition.h">
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<ClInclude Include="..\src\kiwano\2d\Transition.h">
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<Filter>2d</Filter>
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<Filter>2d</Filter>
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</ClInclude>
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</ClInclude>
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@ -306,6 +303,9 @@
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<ClInclude Include="..\src\kiwano\core\types.h">
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<ClInclude Include="..\src\kiwano\core\types.h">
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<Filter>core</Filter>
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<Filter>core</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transform.h">
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<Filter>2d</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\src\kiwano\ui\Button.cpp">
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<ClCompile Include="..\src\kiwano\ui\Button.cpp">
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@ -479,5 +479,8 @@
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<ClCompile Include="..\src\kiwano\renderer\FontCollection.cpp">
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<ClCompile Include="..\src\kiwano\renderer\FontCollection.cpp">
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<Filter>renderer</Filter>
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<Filter>renderer</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\src\kiwano\2d\Transform.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -33,9 +33,9 @@ namespace kiwano
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{
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{
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}
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}
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void ImGuiLayer::OnRender(Renderer* renderer)
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void ImGuiLayer::OnRender(RenderTarget* rt)
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{
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{
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PrepareRender(renderer);
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PrepareRender(rt);
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for (const auto& pipeline : pipelines_)
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for (const auto& pipeline : pipelines_)
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{
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{
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pipeline.second();
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pipeline.second();
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@ -52,7 +52,7 @@ namespace kiwano
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void RemoveAllItems();
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void RemoveAllItems();
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public:
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public:
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void OnRender(Renderer* renderer) override;
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void OnRender(RenderTarget* rt) override;
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protected:
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protected:
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Map<String, ImGuiPipeline> pipelines_;
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Map<String, ImGuiPipeline> pipelines_;
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@ -71,7 +71,7 @@ namespace kiwano
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OnUpdate(dt);
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OnUpdate(dt);
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}
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}
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if (!children_.item_empty())
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if (!children_.empty())
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{
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{
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ActorPtr next;
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ActorPtr next;
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for (auto child = children_.first_item(); child; child = next)
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for (auto child = children_.first_item(); child; child = next)
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@ -82,16 +82,16 @@ namespace kiwano
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}
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}
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}
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}
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void Actor::Render(Renderer* renderer)
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void Actor::Render(RenderTarget* rt)
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{
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{
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if (!visible_)
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if (!visible_)
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return;
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return;
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UpdateTransform();
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UpdateTransform();
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if (children_.item_empty())
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if (children_.empty())
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{
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{
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OnRender(renderer);
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OnRender(rt);
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}
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}
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else
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else
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{
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{
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@ -102,41 +102,40 @@ namespace kiwano
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if (child->GetZOrder() >= 0)
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if (child->GetZOrder() >= 0)
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break;
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break;
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child->Render(renderer);
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child->Render(rt);
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child = child->next_item().get();
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child = child->next_item().get();
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}
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}
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OnRender(renderer);
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OnRender(rt);
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while (child)
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while (child)
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{
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{
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child->Render(renderer);
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child->Render(rt);
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child = child->next_item().get();
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child = child->next_item().get();
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}
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}
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}
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}
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}
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}
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void Actor::PrepareRender(Renderer* renderer)
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void Actor::PrepareRender(RenderTarget* rt)
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{
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{
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renderer->SetTransform(transform_matrix_);
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rt->SetTransform(transform_matrix_);
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renderer->SetOpacity(displayed_opacity_);
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rt->SetOpacity(displayed_opacity_);
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}
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}
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void Actor::RenderBorder()
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void Actor::RenderBorder(RenderTarget* rt)
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{
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{
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if (show_border_)
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if (show_border_ && !size_.IsOrigin())
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{
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{
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Rect bounds = GetBounds();
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Rect bounds = GetBounds();
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auto renderer = Renderer::GetInstance();
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rt->SetTransform(transform_matrix_);
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renderer->SetTransform(transform_matrix_);
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rt->FillRectangle(bounds, Color(Color::Red, .4f));
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renderer->FillRectangle(bounds, Color(Color::Red, .4f));
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rt->DrawRectangle(bounds, Color(Color::Red, .8f), 2.f);
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renderer->DrawRectangle(bounds, Color(Color::Red, .8f), 2.f);
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}
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}
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for (auto child = children_.first_item(); child; child = child->next_item())
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for (auto child = children_.first_item(); child; child = child->next_item())
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{
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{
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child->RenderBorder();
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child->RenderBorder(rt);
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}
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}
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}
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}
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@ -233,12 +232,7 @@ namespace kiwano
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else
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else
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{
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{
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// matrix multiplication is optimized by expression template
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// matrix multiplication is optimized by expression template
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transform_matrix_ = Matrix3x2::SRT(transform_.position, transform_.scale, transform_.rotation);
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transform_matrix_ = transform_.ToMatrix();
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if (!transform_.skew.IsOrigin())
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{
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transform_matrix_ = Matrix3x2::Skewing(transform_.skew) * transform_matrix_;
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}
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}
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}
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transform_matrix_.Translate(Point{ -size_.x * anchor_.x, -size_.y * anchor_.y });
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transform_matrix_.Translate(Point{ -size_.x * anchor_.x, -size_.y * anchor_.y });
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@ -270,14 +264,14 @@ namespace kiwano
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}
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}
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}
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}
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void Actor::SetStage(Stage* scene)
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void Actor::SetStage(Stage* stage)
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{
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{
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if (scene && stage_ != scene)
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if (stage && stage_ != stage)
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{
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{
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stage_ = scene;
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stage_ = stage;
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for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
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for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
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{
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{
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child->stage_ = scene;
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child->stage_ = stage;
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}
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}
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}
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}
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}
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}
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@ -288,7 +282,7 @@ namespace kiwano
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{
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{
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ActorPtr me = this;
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ActorPtr me = this;
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parent_->children_.remove_item(me);
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parent_->children_.remove(me);
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Actor* sibling = parent_->children_.last_item().get();
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Actor* sibling = parent_->children_.last_item().get();
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@ -309,7 +303,7 @@ namespace kiwano
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}
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}
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else
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else
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{
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{
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parent_->children_.push_front_item(me);
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parent_->children_.push_front(me);
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}
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}
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}
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}
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}
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}
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UpdateOpacity();
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UpdateOpacity();
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}
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}
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void Actor::SetAnchorX(Float32 anchor_x)
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void Actor::SetAnchor(Vec2 const& anchor)
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{
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{
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this->SetAnchor(anchor_x, anchor_.y);
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if (anchor_ == anchor)
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}
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void Actor::SetAnchorY(Float32 anchor_y)
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{
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this->SetAnchor(anchor_.x, anchor_y);
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}
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void Actor::SetAnchor(Float32 anchor_x, Float32 anchor_y)
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{
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if (anchor_.x == anchor_x && anchor_.y == anchor_y)
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return;
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return;
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anchor_.x = anchor_x;
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anchor_ = anchor;
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anchor_.y = anchor_y;
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dirty_transform_ = true;
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dirty_transform_ = true;
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}
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}
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void Actor::SetAnchor(Point const& anchor)
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{
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this->SetAnchor(anchor.x, anchor.y);
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}
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void Actor::SetWidth(Float32 width)
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void Actor::SetWidth(Float32 width)
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{
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{
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this->SetSize(width, size_.y);
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SetSize(Size{ width, size_.y });
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}
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}
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void Actor::SetHeight(Float32 height)
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void Actor::SetHeight(Float32 height)
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{
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{
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this->SetSize(size_.x, height);
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SetSize(Size{ size_.x, height });
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}
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}
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void Actor::SetSize(const Size& size)
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void Actor::SetSize(Size const& size)
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{
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{
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this->SetSize(size.x, size.y);
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if (size_ == size)
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}
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void Actor::SetSize(Float32 width, Float32 height)
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{
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if (size_.x == width && size_.y == height)
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return;
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return;
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size_.x = width;
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size_ = size;
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size_.y = height;
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dirty_transform_ = true;
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dirty_transform_ = true;
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}
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}
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@ -412,98 +384,50 @@ namespace kiwano
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}
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}
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}
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}
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void Actor::SetPosition(const Point & pos)
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{
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if (transform_.position == pos)
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return;
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transform_.position = pos;
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dirty_transform_ = true;
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}
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void Actor::SetPositionX(Float32 x)
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void Actor::SetPositionX(Float32 x)
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{
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{
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this->SetPosition(x, transform_.position.y);
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SetPosition(Point{ x, transform_.position.y });
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}
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}
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void Actor::SetPositionY(Float32 y)
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void Actor::SetPositionY(Float32 y)
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{
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{
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this->SetPosition(transform_.position.x, y);
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SetPosition(Point{ transform_.position.x, y });
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}
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}
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void Actor::SetPosition(const Point & p)
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void Actor::Move(Vec2 const& v)
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{
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{
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this->SetPosition(p.x, p.y);
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this->SetPosition(Point{ transform_.position.x + v.x, transform_.position.y + v.y });
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}
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}
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void Actor::SetPosition(Float32 x, Float32 y)
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void Actor::SetScale(Vec2 const& scale)
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{
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{
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if (transform_.position.x == x && transform_.position.y == y)
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if (transform_.scale == scale)
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return;
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return;
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transform_.position.x = x;
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transform_.scale = scale;
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transform_.position.y = y;
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dirty_transform_ = true;
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}
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void Actor::Move(Float32 x, Float32 y)
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{
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this->SetPosition(transform_.position.x + x, transform_.position.y + y);
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}
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void Actor::Move(const Point & v)
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{
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this->Move(v.x, v.y);
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}
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void Actor::SetScaleX(Float32 scale_x)
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{
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this->SetScale(scale_x, transform_.scale.y);
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}
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void Actor::SetScaleY(Float32 scale_y)
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{
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this->SetScale(transform_.scale.x, scale_y);
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}
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void Actor::SetScale(Float32 scale)
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{
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this->SetScale(scale, scale);
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}
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void Actor::SetScale(Float32 scale_x, Float32 scale_y)
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{
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if (transform_.scale.x == scale_x && transform_.scale.y == scale_y)
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return;
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transform_.scale.x = scale_x;
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transform_.scale.y = scale_y;
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dirty_transform_ = true;
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dirty_transform_ = true;
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is_fast_transform_ = false;
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is_fast_transform_ = false;
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}
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}
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void Actor::SetScale(Point const& scale)
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void Actor::SetSkew(Vec2 const& skew)
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{
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{
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this->SetScale(scale.x, scale.y);
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if (transform_.skew == skew)
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}
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void Actor::SetSkewX(Float32 skew_x)
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{
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this->SetSkew(skew_x, transform_.skew.y);
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}
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void Actor::SetSkewY(Float32 skew_y)
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{
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this->SetSkew(transform_.skew.x, skew_y);
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}
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void Actor::SetSkew(Float32 skew_x, Float32 skew_y)
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{
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if (transform_.skew.x == skew_x && transform_.skew.y == skew_y)
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return;
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return;
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transform_.skew.x = skew_x;
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transform_.skew = skew;
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transform_.skew.y = skew_y;
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dirty_transform_ = true;
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dirty_transform_ = true;
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is_fast_transform_ = false;
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is_fast_transform_ = false;
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}
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}
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void Actor::SetSkew(Point const& skew)
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{
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this->SetSkew(skew.x, skew.y);
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}
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void Actor::SetRotation(Float32 angle)
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void Actor::SetRotation(Float32 angle)
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{
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{
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if (transform_.rotation == angle)
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if (transform_.rotation == angle)
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|
|
@ -531,7 +455,7 @@ namespace kiwano
|
||||||
|
|
||||||
#endif // KGE_DEBUG
|
#endif // KGE_DEBUG
|
||||||
|
|
||||||
children_.push_back_item(child);
|
children_.push_back(child);
|
||||||
child->parent_ = this;
|
child->parent_ = this;
|
||||||
child->SetStage(this->stage_);
|
child->SetStage(this->stage_);
|
||||||
child->dirty_transform_ = true;
|
child->dirty_transform_ = true;
|
||||||
|
|
@ -550,7 +474,7 @@ namespace kiwano
|
||||||
|
|
||||||
Rect Actor::GetBounds() const
|
Rect Actor::GetBounds() const
|
||||||
{
|
{
|
||||||
return Rect(Point{}, size_);
|
return Rect{ Point{}, size_ };
|
||||||
}
|
}
|
||||||
|
|
||||||
Rect Actor::GetBoundingBox() const
|
Rect Actor::GetBoundingBox() const
|
||||||
|
|
@ -609,20 +533,20 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
KGE_ASSERT(child && "Actor::RemoveChild failed, NULL pointer exception");
|
KGE_ASSERT(child && "Actor::RemoveChild failed, NULL pointer exception");
|
||||||
|
|
||||||
if (children_.item_empty())
|
if (children_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (child)
|
if (child)
|
||||||
{
|
{
|
||||||
child->parent_ = nullptr;
|
child->parent_ = nullptr;
|
||||||
if (child->stage_) child->SetStage(nullptr);
|
if (child->stage_) child->SetStage(nullptr);
|
||||||
children_.remove_item(ActorPtr(child));
|
children_.remove(ActorPtr(child));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Actor::RemoveChildren(String const& child_name)
|
void Actor::RemoveChildren(String const& child_name)
|
||||||
{
|
{
|
||||||
if (children_.item_empty())
|
if (children_.empty())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -643,7 +567,7 @@ namespace kiwano
|
||||||
|
|
||||||
void Actor::RemoveAllChildren()
|
void Actor::RemoveAllChildren()
|
||||||
{
|
{
|
||||||
children_.clear_items();
|
children_.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Actor::SetResponsible(bool enable)
|
void Actor::SetResponsible(bool enable)
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "include-forwards.h"
|
#include "include-forwards.h"
|
||||||
#include "Transform.hpp"
|
#include "Transform.h"
|
||||||
#include "action/ActionManager.h"
|
#include "action/ActionManager.h"
|
||||||
#include "../base/TimerManager.h"
|
#include "../base/TimerManager.h"
|
||||||
#include "../base/EventDispatcher.h"
|
#include "../base/EventDispatcher.h"
|
||||||
|
|
@ -28,7 +28,7 @@
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
class Director;
|
class Director;
|
||||||
class Renderer;
|
class RenderTarget;
|
||||||
|
|
||||||
// 角色
|
// 角色
|
||||||
class KGE_API Actor
|
class KGE_API Actor
|
||||||
|
|
@ -49,10 +49,10 @@ namespace kiwano
|
||||||
Actor();
|
Actor();
|
||||||
|
|
||||||
// 更新角色
|
// 更新角色
|
||||||
virtual void OnUpdate(Duration dt) { KGE_UNUSED(dt); }
|
virtual void OnUpdate(Duration dt) { KGE_UNUSED(dt); }
|
||||||
|
|
||||||
// 渲染角色
|
// 渲染角色
|
||||||
virtual void OnRender(Renderer* renderer) { KGE_UNUSED(renderer); }
|
virtual void OnRender(RenderTarget* rt) { KGE_UNUSED(rt); }
|
||||||
|
|
||||||
// 获取显示状态
|
// 获取显示状态
|
||||||
bool IsVisible() const { return visible_; }
|
bool IsVisible() const { return visible_; }
|
||||||
|
|
@ -67,7 +67,7 @@ namespace kiwano
|
||||||
UInt32 GetHashName() const { return hash_name_; }
|
UInt32 GetHashName() const { return hash_name_; }
|
||||||
|
|
||||||
// 获取 Z 轴顺序
|
// 获取 Z 轴顺序
|
||||||
Int32 GetZOrder() const { return z_order_; }
|
Int32 GetZOrder() const { return z_order_; }
|
||||||
|
|
||||||
// 获取坐标
|
// 获取坐标
|
||||||
Point GetPosition() const { return transform_.position; }
|
Point GetPosition() const { return transform_.position; }
|
||||||
|
|
@ -97,7 +97,7 @@ namespace kiwano
|
||||||
Float32 GetSkewY() const { return transform_.skew.y; }
|
Float32 GetSkewY() const { return transform_.skew.y; }
|
||||||
|
|
||||||
// 获取旋转角度
|
// 获取旋转角度
|
||||||
Float32 GetRotation() const { return transform_.rotation; }
|
Float32 GetRotation() const { return transform_.rotation; }
|
||||||
|
|
||||||
// 获取宽度
|
// 获取宽度
|
||||||
Float32 GetWidth() const { return size_.x; }
|
Float32 GetWidth() const { return size_.x; }
|
||||||
|
|
@ -109,10 +109,10 @@ namespace kiwano
|
||||||
Size GetSize() const { return size_; }
|
Size GetSize() const { return size_; }
|
||||||
|
|
||||||
// 获取缩放后的宽度
|
// 获取缩放后的宽度
|
||||||
Float32 GetScaledWidth() const { return size_.x * transform_.scale.x; }
|
Float32 GetScaledWidth() const { return size_.x * transform_.scale.x; }
|
||||||
|
|
||||||
// 获取缩放后的高度
|
// 获取缩放后的高度
|
||||||
Float32 GetScaledHeight() const { return size_.y * transform_.scale.y; }
|
Float32 GetScaledHeight() const { return size_.y * transform_.scale.y; }
|
||||||
|
|
||||||
// 获取缩放后的大小
|
// 获取缩放后的大小
|
||||||
Size GetScaledSize() const { return Size{ GetScaledWidth(), GetScaledHeight() }; }
|
Size GetScaledSize() const { return Size{ GetScaledWidth(), GetScaledHeight() }; }
|
||||||
|
|
@ -121,16 +121,16 @@ namespace kiwano
|
||||||
Point GetAnchor() const { return anchor_; }
|
Point GetAnchor() const { return anchor_; }
|
||||||
|
|
||||||
// 获取 x 方向锚点
|
// 获取 x 方向锚点
|
||||||
Float32 GetAnchorX() const { return anchor_.x; }
|
Float32 GetAnchorX() const { return anchor_.x; }
|
||||||
|
|
||||||
// 获取 y 方向锚点
|
// 获取 y 方向锚点
|
||||||
Float32 GetAnchorY() const { return anchor_.y; }
|
Float32 GetAnchorY() const { return anchor_.y; }
|
||||||
|
|
||||||
// 获取透明度
|
// 获取透明度
|
||||||
Float32 GetOpacity() const { return opacity_; }
|
Float32 GetOpacity() const { return opacity_; }
|
||||||
|
|
||||||
// 获取显示透明度
|
// 获取显示透明度
|
||||||
Float32 GetDisplayedOpacity() const { return displayed_opacity_; }
|
Float32 GetDisplayedOpacity() const { return displayed_opacity_; }
|
||||||
|
|
||||||
// 获取变换
|
// 获取变换
|
||||||
Transform GetTransform() const { return transform_; }
|
Transform GetTransform() const { return transform_; }
|
||||||
|
|
@ -163,6 +163,20 @@ namespace kiwano
|
||||||
String const& name
|
String const& name
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 设置坐标
|
||||||
|
virtual void SetPosition(
|
||||||
|
Point const& point
|
||||||
|
);
|
||||||
|
|
||||||
|
// 设置坐标
|
||||||
|
inline void SetPosition(
|
||||||
|
Float32 x,
|
||||||
|
Float32 y
|
||||||
|
)
|
||||||
|
{
|
||||||
|
SetPosition(Point{ x, y });
|
||||||
|
}
|
||||||
|
|
||||||
// 设置横坐标
|
// 设置横坐标
|
||||||
void SetPositionX(
|
void SetPositionX(
|
||||||
Float32 x
|
Float32 x
|
||||||
|
|
@ -173,144 +187,101 @@ namespace kiwano
|
||||||
Float32 y
|
Float32 y
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置坐标
|
// 移动坐标
|
||||||
void SetPosition(
|
|
||||||
const Point & point
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置坐标
|
|
||||||
void SetPosition(
|
|
||||||
Float32 x,
|
|
||||||
Float32 y
|
|
||||||
);
|
|
||||||
|
|
||||||
// 移动
|
|
||||||
void Move(
|
void Move(
|
||||||
Float32 x,
|
Vec2 const& v
|
||||||
Float32 y
|
|
||||||
);
|
);
|
||||||
|
|
||||||
// 移动
|
// 移动坐标
|
||||||
void Move(
|
inline void Move(
|
||||||
const Point & vector
|
Float32 vx,
|
||||||
);
|
Float32 vy
|
||||||
|
)
|
||||||
|
{
|
||||||
|
Move(Vec2{ vx, vy });
|
||||||
|
}
|
||||||
|
|
||||||
// 设置横向缩放比例
|
// 设置缩放比例
|
||||||
// 默认为 1.0
|
// 默认为 (1.0, 1.0)
|
||||||
void SetScaleX(
|
virtual void SetScale(
|
||||||
Float32 scale_x
|
Vec2 const& scale
|
||||||
);
|
|
||||||
|
|
||||||
// 设置纵向缩放比例
|
|
||||||
// 默认为 1.0
|
|
||||||
void SetScaleY(
|
|
||||||
Float32 scale_y
|
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置缩放比例
|
// 设置缩放比例
|
||||||
// 默认为 (1.0, 1.0)
|
// 默认为 (1.0, 1.0)
|
||||||
void SetScale(
|
inline void SetScale(
|
||||||
Float32 scale_x,
|
Float32 scalex,
|
||||||
Float32 scale_y
|
Float32 scaley
|
||||||
);
|
)
|
||||||
|
{
|
||||||
|
SetScale(Vec2{ scalex, scaley });
|
||||||
|
}
|
||||||
|
|
||||||
// 设置缩放比例
|
// 设置错切角度
|
||||||
// 默认为 (1.0, 1.0)
|
// 默认为 (0, 0)
|
||||||
void SetScale(
|
virtual void SetSkew(
|
||||||
Point const& scale
|
Vec2 const& skew
|
||||||
);
|
|
||||||
|
|
||||||
// 设置缩放比例
|
|
||||||
// 默认为 1.0
|
|
||||||
void SetScale(
|
|
||||||
Float32 scale
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置横向错切角度
|
|
||||||
// 默认为 0
|
|
||||||
void SetSkewX(
|
|
||||||
Float32 skew_x
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置纵向错切角度
|
|
||||||
// 默认为 0
|
|
||||||
void SetSkewY(
|
|
||||||
Float32 skew_y
|
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置错切角度
|
// 设置错切角度
|
||||||
// 默认为 (0, 0)
|
// 默认为 (0, 0)
|
||||||
void SetSkew(
|
inline void SetSkew(
|
||||||
Float32 skew_x,
|
Float32 skewx,
|
||||||
Float32 skew_y
|
Float32 skewy
|
||||||
);
|
)
|
||||||
|
{
|
||||||
// 设置错切角度
|
SetSkew(Vec2{ skewx, skewy });
|
||||||
// 默认为 (0, 0)
|
}
|
||||||
void SetSkew(
|
|
||||||
Point const& skew
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置旋转角度
|
// 设置旋转角度
|
||||||
// 默认为 0
|
// 默认为 0
|
||||||
void SetRotation(
|
virtual void SetRotation(
|
||||||
Float32 rotation
|
Float32 rotation
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置锚点的横向位置
|
// 设置锚点位置
|
||||||
// 默认为 0, 范围 [0, 1]
|
// 默认为 (0, 0), 范围 [0, 1]
|
||||||
void SetAnchorX(
|
virtual void SetAnchor(
|
||||||
Float32 anchor_x
|
Vec2 const& anchor
|
||||||
);
|
|
||||||
|
|
||||||
// 设置锚点的纵向位置
|
|
||||||
// 默认为 0, 范围 [0, 1]
|
|
||||||
void SetAnchorY(
|
|
||||||
Float32 anchor_y
|
|
||||||
);
|
);
|
||||||
|
|
||||||
// 设置锚点位置
|
// 设置锚点位置
|
||||||
// 默认为 (0, 0), 范围 [0, 1]
|
// 默认为 (0, 0), 范围 [0, 1]
|
||||||
void SetAnchor(
|
inline void SetAnchor(
|
||||||
Float32 anchor_x,
|
Float32 anchorx,
|
||||||
Float32 anchor_y
|
Float32 anchory
|
||||||
);
|
)
|
||||||
|
{
|
||||||
// 设置锚点位置
|
SetAnchor(Vec2{ anchorx, anchory });
|
||||||
// 默认为 (0, 0), 范围 [0, 1]
|
}
|
||||||
void SetAnchor(
|
|
||||||
Point const& anchor
|
|
||||||
);
|
|
||||||
|
|
||||||
// 修改宽度
|
// 修改宽度
|
||||||
void SetWidth(
|
virtual void SetWidth(
|
||||||
Float32 width
|
Float32 width
|
||||||
);
|
);
|
||||||
|
|
||||||
// 修改高度
|
// 修改高度
|
||||||
void SetHeight(
|
virtual void SetHeight(
|
||||||
Float32 height
|
Float32 height
|
||||||
);
|
);
|
||||||
|
|
||||||
// 修改大小
|
// 修改大小
|
||||||
void SetSize(
|
virtual void SetSize(
|
||||||
|
Size const& size
|
||||||
|
);
|
||||||
|
|
||||||
|
// 修改大小
|
||||||
|
inline void SetSize(
|
||||||
Float32 width,
|
Float32 width,
|
||||||
Float32 height
|
Float32 height
|
||||||
);
|
)
|
||||||
|
{
|
||||||
// 修改大小
|
SetSize(Size{ width, height });
|
||||||
void SetSize(
|
}
|
||||||
const Size & size
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置二维仿射变换
|
|
||||||
void SetTransform(
|
|
||||||
Transform const& transform
|
|
||||||
);
|
|
||||||
|
|
||||||
// 设置透明度
|
// 设置透明度
|
||||||
// 默认为 1.0, 范围 [0, 1]
|
// 默认为 1.0, 范围 [0, 1]
|
||||||
void SetOpacity(
|
virtual void SetOpacity(
|
||||||
Float32 opacity
|
Float32 opacity
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
@ -319,6 +290,11 @@ namespace kiwano
|
||||||
bool enabled
|
bool enabled
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 设置二维仿射变换
|
||||||
|
void SetTransform(
|
||||||
|
Transform const& transform
|
||||||
|
);
|
||||||
|
|
||||||
// 设置 Z 轴顺序
|
// 设置 Z 轴顺序
|
||||||
// 默认为 0
|
// 默认为 0
|
||||||
void SetZOrder(
|
void SetZOrder(
|
||||||
|
|
@ -331,11 +307,6 @@ namespace kiwano
|
||||||
bool enable
|
bool enable
|
||||||
);
|
);
|
||||||
|
|
||||||
// 判断点是否在角色内
|
|
||||||
bool ContainsPoint(
|
|
||||||
const Point& point
|
|
||||||
) const;
|
|
||||||
|
|
||||||
// 添加子角色
|
// 添加子角色
|
||||||
void AddChild(
|
void AddChild(
|
||||||
ActorPtr child
|
ActorPtr child
|
||||||
|
|
@ -380,8 +351,10 @@ namespace kiwano
|
||||||
// 从父角色移除
|
// 从父角色移除
|
||||||
void RemoveFromParent();
|
void RemoveFromParent();
|
||||||
|
|
||||||
// 事件分发
|
// 判断点是否在角色内
|
||||||
void Dispatch(Event& evt) override;
|
bool ContainsPoint(
|
||||||
|
const Point& point
|
||||||
|
) const;
|
||||||
|
|
||||||
// 暂停角色更新
|
// 暂停角色更新
|
||||||
inline void PauseUpdating() { update_pausing_ = true; }
|
inline void PauseUpdating() { update_pausing_ = true; }
|
||||||
|
|
@ -401,6 +374,9 @@ namespace kiwano
|
||||||
// 渲染角色边界
|
// 渲染角色边界
|
||||||
inline void ShowBorder(bool show) { show_border_ = show; }
|
inline void ShowBorder(bool show) { show_border_ = show; }
|
||||||
|
|
||||||
|
// 事件分发
|
||||||
|
void Dispatch(Event& evt) override;
|
||||||
|
|
||||||
// 设置默认锚点
|
// 设置默认锚点
|
||||||
static void SetDefaultAnchor(
|
static void SetDefaultAnchor(
|
||||||
Float32 anchor_x,
|
Float32 anchor_x,
|
||||||
|
|
@ -410,11 +386,11 @@ namespace kiwano
|
||||||
protected:
|
protected:
|
||||||
virtual void Update(Duration dt);
|
virtual void Update(Duration dt);
|
||||||
|
|
||||||
virtual void Render(Renderer* renderer);
|
virtual void Render(RenderTarget* rt);
|
||||||
|
|
||||||
void PrepareRender(Renderer* renderer);
|
virtual void PrepareRender(RenderTarget* rt);
|
||||||
|
|
||||||
void RenderBorder();
|
virtual void RenderBorder(RenderTarget* rt);
|
||||||
|
|
||||||
void UpdateTransform() const;
|
void UpdateTransform() const;
|
||||||
|
|
||||||
|
|
@ -422,7 +398,7 @@ namespace kiwano
|
||||||
|
|
||||||
void Reorder();
|
void Reorder();
|
||||||
|
|
||||||
void SetStage(Stage* scene);
|
void SetStage(Stage* stage);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool visible_;
|
bool visible_;
|
||||||
|
|
|
||||||
|
|
@ -34,17 +34,6 @@ namespace kiwano
|
||||||
Renderer::GetInstance()->CreateImageRenderTarget(rt_);
|
Renderer::GetInstance()->CreateImageRenderTarget(rt_);
|
||||||
}
|
}
|
||||||
|
|
||||||
Canvas::Canvas(Float32 width, Float32 height)
|
|
||||||
: Canvas()
|
|
||||||
{
|
|
||||||
this->SetSize(width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
Canvas::Canvas(Size const & size)
|
|
||||||
: Canvas(size.x, size.y)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
Canvas::~Canvas()
|
Canvas::~Canvas()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
@ -60,16 +49,16 @@ namespace kiwano
|
||||||
cache_expired_ = true;
|
cache_expired_ = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Canvas::OnRender(Renderer* renderer)
|
void Canvas::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
UpdateCache();
|
UpdateCache();
|
||||||
|
|
||||||
if (image_cached_.IsValid())
|
if (image_cached_.IsValid())
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
|
|
||||||
Rect bitmap_rect(0.f, 0.f, image_cached_.GetWidth(), image_cached_.GetHeight());
|
Rect bitmap_rect(0.f, 0.f, image_cached_.GetWidth(), image_cached_.GetHeight());
|
||||||
renderer->DrawImage(image_cached_, bitmap_rect, bitmap_rect);
|
rt->DrawImage(image_cached_, bitmap_rect, bitmap_rect);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -130,13 +119,7 @@ namespace kiwano
|
||||||
|
|
||||||
void Canvas::SetBrushTransform(Transform const& transform)
|
void Canvas::SetBrushTransform(Transform const& transform)
|
||||||
{
|
{
|
||||||
Matrix3x2 matrix = Matrix3x2::SRT(transform.position, transform.scale, transform.rotation);
|
rt_.SetTransform(transform.ToMatrix());
|
||||||
if (!transform.skew.IsOrigin())
|
|
||||||
{
|
|
||||||
matrix = Matrix3x2::Skewing(transform.skew) * matrix;
|
|
||||||
}
|
|
||||||
|
|
||||||
rt_.SetTransform(matrix);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Canvas::SetBrushTransform(Matrix3x2 const & transform)
|
void Canvas::SetBrushTransform(Matrix3x2 const & transform)
|
||||||
|
|
@ -144,6 +127,26 @@ namespace kiwano
|
||||||
rt_.SetTransform(transform);
|
rt_.SetTransform(transform);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Canvas::PushLayerArea(LayerArea& area)
|
||||||
|
{
|
||||||
|
rt_.PushLayer(area);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::PopLayerArea()
|
||||||
|
{
|
||||||
|
rt_.PopLayer();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::PushClipRect(Rect const& clip_rect)
|
||||||
|
{
|
||||||
|
rt_.PushClipRect(clip_rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Canvas::PopClipRect()
|
||||||
|
{
|
||||||
|
rt_.PopClipRect();
|
||||||
|
}
|
||||||
|
|
||||||
void Canvas::DrawLine(Point const& begin, Point const& end)
|
void Canvas::DrawLine(Point const& begin, Point const& end)
|
||||||
{
|
{
|
||||||
rt_.DrawLine(
|
rt_.DrawLine(
|
||||||
|
|
@ -333,7 +336,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
if (cache_expired_)
|
if (cache_expired_)
|
||||||
{
|
{
|
||||||
rt_.GetOutput(image_cached_);
|
image_cached_ = rt_.GetOutput();
|
||||||
cache_expired_ = false;
|
cache_expired_ = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -35,15 +35,6 @@ namespace kiwano
|
||||||
public:
|
public:
|
||||||
Canvas();
|
Canvas();
|
||||||
|
|
||||||
Canvas(
|
|
||||||
Size const& size
|
|
||||||
);
|
|
||||||
|
|
||||||
Canvas(
|
|
||||||
Float32 width,
|
|
||||||
Float32 height
|
|
||||||
);
|
|
||||||
|
|
||||||
virtual ~Canvas();
|
virtual ~Canvas();
|
||||||
|
|
||||||
// 开始绘图
|
// 开始绘图
|
||||||
|
|
@ -148,7 +139,7 @@ namespace kiwano
|
||||||
void AddArc(
|
void AddArc(
|
||||||
Point const& point, /* 终点 */
|
Point const& point, /* 终点 */
|
||||||
Point const& radius, /* 椭圆半径 */
|
Point const& radius, /* 椭圆半径 */
|
||||||
Float32 rotation, /* ÍÖÔ²Ðýת½Ç¶È */
|
Float32 rotation, /* 椭圆旋转角度 */
|
||||||
bool clockwise = true, /* 顺时针 or 逆时针 */
|
bool clockwise = true, /* 顺时针 or 逆时针 */
|
||||||
bool is_small = true /* 是否取小于 180° 的弧 */
|
bool is_small = true /* 是否取小于 180° 的弧 */
|
||||||
);
|
);
|
||||||
|
|
@ -202,6 +193,32 @@ namespace kiwano
|
||||||
Float32 opacity
|
Float32 opacity
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// 画笔二维变换
|
||||||
|
void SetBrushTransform(
|
||||||
|
Transform const& transform
|
||||||
|
);
|
||||||
|
|
||||||
|
// 画笔二维变换
|
||||||
|
void SetBrushTransform(
|
||||||
|
Matrix3x2 const& transform
|
||||||
|
);
|
||||||
|
|
||||||
|
// 设置图层
|
||||||
|
void PushLayerArea(
|
||||||
|
LayerArea& area
|
||||||
|
);
|
||||||
|
|
||||||
|
// 弹出图层
|
||||||
|
void PopLayerArea();
|
||||||
|
|
||||||
|
// 设置裁剪区域
|
||||||
|
void PushClipRect(
|
||||||
|
Rect const& clip_rect
|
||||||
|
);
|
||||||
|
|
||||||
|
// 弹出裁剪区域
|
||||||
|
void PopClipRect();
|
||||||
|
|
||||||
// 获取填充颜色
|
// 获取填充颜色
|
||||||
Color GetFillColor() const;
|
Color GetFillColor() const;
|
||||||
|
|
||||||
|
|
@ -214,20 +231,10 @@ namespace kiwano
|
||||||
// 获取画笔透明度
|
// 获取画笔透明度
|
||||||
Float32 GetBrushOpacity() const;
|
Float32 GetBrushOpacity() const;
|
||||||
|
|
||||||
// »±Ê¶þά±ä»»
|
|
||||||
void SetBrushTransform(
|
|
||||||
Transform const& transform
|
|
||||||
);
|
|
||||||
|
|
||||||
// »±Ê¶þά±ä»»
|
|
||||||
void SetBrushTransform(
|
|
||||||
Matrix3x2 const& transform
|
|
||||||
);
|
|
||||||
|
|
||||||
// 导出为图片
|
// 导出为图片
|
||||||
Image ExportToImage() const;
|
Image ExportToImage() const;
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void UpdateCache() const;
|
void UpdateCache() const;
|
||||||
|
|
|
||||||
|
|
@ -48,12 +48,12 @@ namespace kiwano
|
||||||
: background_color_(0.0f, 0.0f, 0.0f, 0.7f)
|
: background_color_(0.0f, 0.0f, 0.0f, 0.7f)
|
||||||
{
|
{
|
||||||
SetName(L"kiwano-debug-actor");
|
SetName(L"kiwano-debug-actor");
|
||||||
SetPosition(10, 10);
|
SetPosition(Point{ 10, 10 });
|
||||||
SetResponsible(true);
|
SetResponsible(true);
|
||||||
SetCascadeOpacityEnabled(true);
|
SetCascadeOpacityEnabled(true);
|
||||||
|
|
||||||
debug_text_ = new Text;
|
debug_text_ = new Text;
|
||||||
debug_text_->SetPosition(10, 10);
|
debug_text_->SetPosition(Point{ 10, 10 });
|
||||||
this->AddChild(debug_text_);
|
this->AddChild(debug_text_);
|
||||||
|
|
||||||
Font font;
|
Font font;
|
||||||
|
|
@ -74,11 +74,11 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugActor::OnRender(Renderer* renderer)
|
void DebugActor::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
|
|
||||||
renderer->FillRoundedRectangle(GetBounds(), Vec2{ 5.f, 5.f }, background_color_);
|
rt->FillRoundedRectangle(GetBounds(), Vec2{ 5.f, 5.f }, background_color_);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DebugActor::OnUpdate(Duration dt)
|
void DebugActor::OnUpdate(Duration dt)
|
||||||
|
|
|
||||||
|
|
@ -31,7 +31,7 @@ namespace kiwano
|
||||||
|
|
||||||
virtual ~DebugActor();
|
virtual ~DebugActor();
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
void OnUpdate(Duration dt) override;
|
void OnUpdate(Duration dt) override;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -69,10 +69,10 @@ namespace kiwano
|
||||||
if (image_.IsValid())
|
if (image_.IsValid())
|
||||||
{
|
{
|
||||||
auto bitmap_size = image_.GetSize();
|
auto bitmap_size = image_.GetSize();
|
||||||
crop_rect_.origin.x = std::min(std::max(crop_rect.origin.x, 0.f), bitmap_size.x);
|
crop_rect_.left_top.x = std::min(std::max(crop_rect.left_top.x, 0.f), bitmap_size.x);
|
||||||
crop_rect_.origin.y = std::min(std::max(crop_rect.origin.y, 0.f), bitmap_size.y);
|
crop_rect_.left_top.y = std::min(std::max(crop_rect.left_top.y, 0.f), bitmap_size.y);
|
||||||
crop_rect_.size.x = std::min(std::max(crop_rect.size.x, 0.f), bitmap_size.x - crop_rect.origin.x);
|
crop_rect_.right_bottom.x = std::min(std::max(crop_rect.right_bottom.x, 0.f), bitmap_size.x);
|
||||||
crop_rect_.size.y = std::min(std::max(crop_rect.size.y, 0.f), bitmap_size.y - crop_rect.origin.y);
|
crop_rect_.right_bottom.y = std::min(std::max(crop_rect.right_bottom.y, 0.f), bitmap_size.y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -81,9 +81,9 @@ namespace kiwano
|
||||||
image_ = image;
|
image_ = image;
|
||||||
if (image_.IsValid())
|
if (image_.IsValid())
|
||||||
{
|
{
|
||||||
crop_rect_.origin.x = crop_rect_.origin.y = 0;
|
crop_rect_.left_top.x = crop_rect_.left_top.y = 0;
|
||||||
crop_rect_.size.x = image_.GetWidth();
|
crop_rect_.right_bottom.x = image_.GetWidth();
|
||||||
crop_rect_.size.y = image_.GetHeight();
|
crop_rect_.right_bottom.y = image_.GetHeight();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -61,16 +61,16 @@ namespace kiwano
|
||||||
);
|
);
|
||||||
|
|
||||||
// 获取宽度
|
// 获取宽度
|
||||||
Float32 GetWidth() const { return crop_rect_.size.x; }
|
Float32 GetWidth() const { return crop_rect_.GetWidth(); }
|
||||||
|
|
||||||
// 获取高度
|
// 获取高度
|
||||||
Float32 GetHeight() const { return crop_rect_.size.y; }
|
Float32 GetHeight() const { return crop_rect_.GetHeight(); }
|
||||||
|
|
||||||
// 获取大小
|
// 获取大小
|
||||||
Size GetSize() const { return crop_rect_.size; }
|
Size GetSize() const { return crop_rect_.GetSize(); }
|
||||||
|
|
||||||
// 获取裁剪位置
|
// 获取裁剪位置
|
||||||
Point GetCropPoint() const { return crop_rect_.origin; }
|
Point GetCropPoint() const { return crop_rect_.GetLeftTop(); }
|
||||||
|
|
||||||
// 获取裁剪矩形
|
// 获取裁剪矩形
|
||||||
inline Rect const& GetCropRect() const { return crop_rect_; }
|
inline Rect const& GetCropRect() const { return crop_rect_; }
|
||||||
|
|
|
||||||
|
|
@ -72,10 +72,7 @@ namespace kiwano
|
||||||
loop_count_ = 0;
|
loop_count_ = 0;
|
||||||
disposal_type_ = DisposalType::None;
|
disposal_type_ = DisposalType::None;
|
||||||
|
|
||||||
SetSize(
|
SetSize(Size{ static_cast<Float32>(image_.GetWidthInPixels()), static_cast<Float32>(image_.GetHeightInPixels()) });
|
||||||
static_cast<Float32>(image_.GetWidthInPixels()),
|
|
||||||
static_cast<Float32>(image_.GetHeightInPixels())
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!frame_rt_.IsValid())
|
if (!frame_rt_.IsValid())
|
||||||
{
|
{
|
||||||
|
|
@ -91,13 +88,13 @@ namespace kiwano
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GifSprite::OnRender(Renderer* renderer)
|
void GifSprite::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
if (frame_.IsValid() && renderer->CheckVisibility(size_, transform_matrix_))
|
if (frame_.IsValid() && rt->CheckVisibility(size_, transform_matrix_))
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
|
|
||||||
renderer->DrawImage(frame_);
|
rt->DrawImage(frame_);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -195,8 +192,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
Image frame_to_render;
|
Image frame_to_render = frame_rt_.GetOutput();
|
||||||
frame_rt_.GetOutput(frame_to_render);
|
|
||||||
|
|
||||||
hr = frame_to_render.IsValid() ? S_OK : E_FAIL;
|
hr = frame_to_render.IsValid() ? S_OK : E_FAIL;
|
||||||
|
|
||||||
|
|
@ -222,8 +218,7 @@ namespace kiwano
|
||||||
|
|
||||||
void GifSprite::SaveComposedFrame()
|
void GifSprite::SaveComposedFrame()
|
||||||
{
|
{
|
||||||
Image frame_to_be_saved;
|
Image frame_to_be_saved = frame_rt_.GetOutput();
|
||||||
frame_rt_.GetOutput(frame_to_be_saved);
|
|
||||||
|
|
||||||
HRESULT hr = frame_to_be_saved.IsValid() ? S_OK : E_FAIL;
|
HRESULT hr = frame_to_be_saved.IsValid() ? S_OK : E_FAIL;
|
||||||
|
|
||||||
|
|
@ -258,8 +253,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
Image frame_to_copy_to;
|
Image frame_to_copy_to = frame_rt_.GetOutput();
|
||||||
frame_rt_.GetOutput(frame_to_copy_to);
|
|
||||||
|
|
||||||
hr = frame_to_copy_to.IsValid() ? S_OK : E_FAIL;
|
hr = frame_to_copy_to.IsValid() ? S_OK : E_FAIL;
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
||||||
|
|
||||||
inline DoneCallback GetDoneCallback() const { return done_cb_; }
|
inline DoneCallback GetDoneCallback() const { return done_cb_; }
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void Update(Duration dt) override;
|
void Update(Duration dt) override;
|
||||||
|
|
|
||||||
|
|
@ -27,8 +27,6 @@ namespace kiwano
|
||||||
Layer::Layer()
|
Layer::Layer()
|
||||||
: swallow_(false)
|
: swallow_(false)
|
||||||
{
|
{
|
||||||
SetSize(Renderer::GetInstance()->GetOutputSize());
|
|
||||||
|
|
||||||
auto handler = Closure(this, &Layer::HandleMessages);
|
auto handler = Closure(this, &Layer::HandleMessages);
|
||||||
|
|
||||||
AddListener(Event::MouseBtnDown, handler);
|
AddListener(Event::MouseBtnDown, handler);
|
||||||
|
|
@ -45,6 +43,27 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Layer::SetClipRect(Rect const& clip_rect)
|
||||||
|
{
|
||||||
|
area_.SetAreaRect(clip_rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Layer::SetOpacity(Float32 opacity)
|
||||||
|
{
|
||||||
|
// Actor::SetOpacity(opacity);
|
||||||
|
area_.SetOpacity(opacity);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Layer::SetMaskGeometry(Geometry const& mask)
|
||||||
|
{
|
||||||
|
area_.SetMaskGeometry(mask);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Layer::SetMaskTransform(Matrix3x2 const& transform)
|
||||||
|
{
|
||||||
|
area_.SetMaskTransform(transform);
|
||||||
|
}
|
||||||
|
|
||||||
void Layer::Dispatch(Event& evt)
|
void Layer::Dispatch(Event& evt)
|
||||||
{
|
{
|
||||||
if (!IsVisible())
|
if (!IsVisible())
|
||||||
|
|
@ -63,7 +82,19 @@ namespace kiwano
|
||||||
EventDispatcher::Dispatch(evt);
|
EventDispatcher::Dispatch(evt);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Layer::HandleMessages(Event const & evt)
|
void Layer::Render(RenderTarget* rt)
|
||||||
|
{
|
||||||
|
if (!children_.empty())
|
||||||
|
{
|
||||||
|
PrepareRender(rt);
|
||||||
|
|
||||||
|
rt->PushLayer(area_);
|
||||||
|
Actor::Render(rt);
|
||||||
|
rt->PopLayer();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Layer::HandleMessages(Event const& evt)
|
||||||
{
|
{
|
||||||
switch (evt.type)
|
switch (evt.type)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -20,6 +20,8 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "Actor.h"
|
#include "Actor.h"
|
||||||
|
#include "..\renderer\LayerArea.h"
|
||||||
|
#include "..\renderer\RenderTarget.h"
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
|
|
@ -31,25 +33,49 @@ namespace kiwano
|
||||||
|
|
||||||
virtual ~Layer();
|
virtual ~Layer();
|
||||||
|
|
||||||
|
// 重载下列函数以获取图层事件
|
||||||
virtual void OnMouseButtonDown(Int32 btn, Point const& p) {}
|
virtual void OnMouseButtonDown(Int32 btn, Point const& p) {}
|
||||||
virtual void OnMouseButtonUp(Int32 btn, Point const& p) {}
|
virtual void OnMouseButtonUp(Int32 btn, Point const& p) {}
|
||||||
virtual void OnMouseMoved(Point const& p) {}
|
virtual void OnMouseMoved(Point const& p) {}
|
||||||
virtual void OnMouseWheel(Float32 wheel) {}
|
virtual void OnMouseWheel(Float32 wheel) {}
|
||||||
|
|
||||||
virtual void OnKeyDown(Int32 key) {}
|
virtual void OnKeyDown(Int32 key) {}
|
||||||
virtual void OnKeyUp(Int32 key) {}
|
virtual void OnKeyUp(Int32 key) {}
|
||||||
virtual void OnChar(char c) {}
|
virtual void OnChar(char c) {}
|
||||||
|
|
||||||
|
// 是否开启消息吞没
|
||||||
|
inline bool IsSwallowEventsEnabled() const { return swallow_; }
|
||||||
|
|
||||||
// ÍÌûÏûÏ¢
|
// ÍÌûÏûÏ¢
|
||||||
inline void SetSwallowEvents(bool enabled) { swallow_ = enabled; }
|
inline void SetSwallowEvents(bool enabled) { swallow_ = enabled; }
|
||||||
|
|
||||||
|
// 设置裁剪区域
|
||||||
|
void SetClipRect(Rect const& clip_rect);
|
||||||
|
|
||||||
|
// 设置图层透明度
|
||||||
|
void SetOpacity(Float32 opacity) override;
|
||||||
|
|
||||||
|
// 设置几何蒙层
|
||||||
|
void SetMaskGeometry(Geometry const& mask);
|
||||||
|
|
||||||
|
// 设置几何蒙层的二维变换
|
||||||
|
void SetMaskTransform(Matrix3x2 const& transform);
|
||||||
|
|
||||||
|
// 设置图层区域
|
||||||
|
inline void SetArea(LayerArea const& area) { area_ = area; }
|
||||||
|
|
||||||
|
// 获取图层区域
|
||||||
|
inline LayerArea const& GetArea() const { return area_; }
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void Dispatch(Event& evt) override;
|
void Dispatch(Event& evt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
void Render(RenderTarget* rt) override;
|
||||||
|
|
||||||
void HandleMessages(Event const& evt);
|
void HandleMessages(Event const& evt);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool swallow_;
|
bool swallow_;
|
||||||
|
LayerArea area_;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -78,18 +78,18 @@ namespace kiwano
|
||||||
stroke_style_ = stroke_style;
|
stroke_style_ = stroke_style;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ShapeActor::OnRender(Renderer* renderer)
|
void ShapeActor::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
if (geo_)
|
if (geo_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
|
|
||||||
renderer->FillGeometry(
|
rt->FillGeometry(
|
||||||
geo_,
|
geo_,
|
||||||
fill_color_
|
fill_color_
|
||||||
);
|
);
|
||||||
|
|
||||||
renderer->DrawGeometry(
|
rt->DrawGeometry(
|
||||||
geo_,
|
geo_,
|
||||||
stroke_color_,
|
stroke_color_,
|
||||||
stroke_width_,
|
stroke_width_,
|
||||||
|
|
@ -106,22 +106,23 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
LineActor::LineActor(Point const& end)
|
LineActor::LineActor(Point const& point)
|
||||||
{
|
{
|
||||||
SetEndPoint(end);
|
SetPoint(point);
|
||||||
}
|
}
|
||||||
|
|
||||||
LineActor::~LineActor()
|
LineActor::~LineActor()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void LineActor::SetEndPoint(Point const& end)
|
void LineActor::SetPoint(Point const& point)
|
||||||
{
|
{
|
||||||
geo_ = Geometry::CreateLine(Point{}, end);
|
geo_ = Geometry::CreateLine(Point{}, point);
|
||||||
|
|
||||||
if (geo_)
|
if (geo_)
|
||||||
{
|
{
|
||||||
SetSize(end);
|
point_ = point;
|
||||||
|
SetSize(point_);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -149,6 +150,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (geo_)
|
if (geo_)
|
||||||
{
|
{
|
||||||
|
rect_size_ = size;
|
||||||
SetSize(size);
|
SetSize(size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -187,6 +189,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (geo_)
|
if (geo_)
|
||||||
{
|
{
|
||||||
|
rect_size_ = size;
|
||||||
SetSize(size);
|
SetSize(size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -216,7 +219,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (geo_)
|
if (geo_)
|
||||||
{
|
{
|
||||||
SetSize(radius * 2, radius * 2);
|
SetSize(Size{ radius * 2, radius * 2 });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -270,6 +273,12 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
sink_.EndPath(closed);
|
sink_.EndPath(closed);
|
||||||
geo_ = sink_.GetGeometry();
|
geo_ = sink_.GetGeometry();
|
||||||
|
|
||||||
|
if (geo_)
|
||||||
|
{
|
||||||
|
Rect bounds = geo_.GetBoundingBox();
|
||||||
|
SetSize(bounds.GetSize());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PathActor::AddLine(Point const& point)
|
void PathActor::AddLine(Point const& point)
|
||||||
|
|
|
||||||
|
|
@ -81,7 +81,7 @@ namespace kiwano
|
||||||
// 获取形状
|
// 获取形状
|
||||||
inline Geometry GetGeometry() const { return geo_; }
|
inline Geometry GetGeometry() const { return geo_; }
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Color fill_color_;
|
Color fill_color_;
|
||||||
|
|
@ -92,7 +92,7 @@ namespace kiwano
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
// Ö±Ïß
|
// Ö±Ïß½ÇÉ«
|
||||||
class KGE_API LineActor
|
class KGE_API LineActor
|
||||||
: public ShapeActor
|
: public ShapeActor
|
||||||
{
|
{
|
||||||
|
|
@ -100,19 +100,19 @@ namespace kiwano
|
||||||
LineActor();
|
LineActor();
|
||||||
|
|
||||||
LineActor(
|
LineActor(
|
||||||
Point const& end_pos
|
Point const& point
|
||||||
);
|
);
|
||||||
|
|
||||||
virtual ~LineActor();
|
virtual ~LineActor();
|
||||||
|
|
||||||
Point const& GetEndPoint() const { return end_; }
|
Point const& GetPoint() const { return point_; }
|
||||||
|
|
||||||
void SetEndPoint(
|
void SetPoint(
|
||||||
Point const& end
|
Point const& point
|
||||||
);
|
);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Point end_;
|
Point point_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -131,10 +131,10 @@ namespace kiwano
|
||||||
|
|
||||||
void SetRectSize(Size const& size);
|
void SetRectSize(Size const& size);
|
||||||
|
|
||||||
inline Size const& GetRectSize() const { return size_; }
|
inline Size const& GetRectSize() const { return rect_size_; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Size size_;
|
Size rect_size_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -170,7 +170,7 @@ namespace kiwano
|
||||||
inline Size GetRectSize() const { return size_; }
|
inline Size GetRectSize() const { return size_; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Size size_;
|
Size rect_size_;
|
||||||
Vec2 radius_;
|
Vec2 radius_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -261,7 +261,7 @@ namespace kiwano
|
||||||
void AddArc(
|
void AddArc(
|
||||||
Point const& point, /* 终点 */
|
Point const& point, /* 终点 */
|
||||||
Size const& radius, /* 椭圆半径 */
|
Size const& radius, /* 椭圆半径 */
|
||||||
Float32 rotation, /* ÍÖÔ²Ðýת½Ç¶È */
|
Float32 rotation, /* ÍÖÔ²Ðýת½Ç¶È */
|
||||||
bool clockwise = true, /* 顺时针 or 逆时针 */
|
bool clockwise = true, /* 顺时针 or 逆时针 */
|
||||||
bool is_small = true /* 是否取小于 180° 的弧 */
|
bool is_small = true /* 是否取小于 180° 的弧 */
|
||||||
);
|
);
|
||||||
|
|
|
||||||
|
|
@ -86,7 +86,7 @@ namespace kiwano
|
||||||
if (frame_)
|
if (frame_)
|
||||||
{
|
{
|
||||||
frame_->SetCropRect(crop_rect);
|
frame_->SetCropRect(crop_rect);
|
||||||
SetSize(frame_->GetWidth(), frame_->GetHeight());
|
SetSize(Size{ frame_->GetWidth(), frame_->GetHeight() });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -97,18 +97,18 @@ namespace kiwano
|
||||||
frame_ = frame;
|
frame_ = frame;
|
||||||
if (frame_)
|
if (frame_)
|
||||||
{
|
{
|
||||||
SetSize(frame_->GetWidth(), frame_->GetHeight());
|
SetSize(Size{ frame_->GetWidth(), frame_->GetHeight() });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Sprite::OnRender(Renderer* renderer)
|
void Sprite::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
if (frame_ && renderer->CheckVisibility(size_, transform_matrix_))
|
if (frame_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
|
|
||||||
renderer->DrawImage(frame_->GetImage(), &frame_->GetCropRect(), nullptr);
|
rt->DrawImage(frame_->GetImage(), &frame_->GetCropRect(), nullptr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
||||||
void SetFrame(FramePtr frame);
|
void SetFrame(FramePtr frame);
|
||||||
|
|
||||||
// äÖČžžŤÁé
|
// äÖČžžŤÁé
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
FramePtr frame_;
|
FramePtr frame_;
|
||||||
|
|
|
||||||
|
|
@ -28,7 +28,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
stage_ = this;
|
stage_ = this;
|
||||||
|
|
||||||
SetAnchor(0, 0);
|
SetAnchor(Vec2{ 0, 0 });
|
||||||
SetSize(Renderer::GetInstance()->GetOutputSize());
|
SetSize(Renderer::GetInstance()->GetOutputSize());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -200,14 +200,14 @@ namespace kiwano
|
||||||
style_.outline_stroke = outline_stroke;
|
style_.outline_stroke = outline_stroke;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Text::OnRender(Renderer* renderer)
|
void Text::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
UpdateLayout();
|
UpdateLayout();
|
||||||
|
|
||||||
if (text_layout_ && renderer->CheckVisibility(size_, transform_matrix_))
|
if (text_layout_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||||
{
|
{
|
||||||
PrepareRender(renderer);
|
PrepareRender(rt);
|
||||||
renderer->DrawTextLayout(text_layout_);
|
rt->DrawTextLayout(text_layout_);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -160,7 +160,7 @@ namespace kiwano
|
||||||
TextStyle const& style
|
TextStyle const& style
|
||||||
);
|
);
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void UpdateLayout();
|
void UpdateLayout();
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,49 @@
|
||||||
|
// Copyright (c) 2016-2018 Kiwano - Nomango
|
||||||
|
//
|
||||||
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
// of this software and associated documentation files (the "Software"), to deal
|
||||||
|
// in the Software without restriction, including without limitation the rights
|
||||||
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
// copies of the Software, and to permit persons to whom the Software is
|
||||||
|
// furnished to do so, subject to the following conditions:
|
||||||
|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in
|
||||||
|
// all copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
// THE SOFTWARE.
|
||||||
|
|
||||||
|
#include "Transform.h"
|
||||||
|
|
||||||
|
namespace kiwano
|
||||||
|
{
|
||||||
|
Transform::Transform()
|
||||||
|
: position()
|
||||||
|
, rotation(0.f)
|
||||||
|
, scale(1.f, 1.f)
|
||||||
|
, skew(0.f, 0.f)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Matrix3x2 Transform::ToMatrix() const
|
||||||
|
{
|
||||||
|
if (!skew.IsOrigin())
|
||||||
|
{
|
||||||
|
return Matrix3x2::Skewing(skew) * Matrix3x2::SRT(position, scale, rotation);
|
||||||
|
}
|
||||||
|
return Matrix3x2::SRT(position, scale, rotation);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Transform::operator== (Transform const& rhs) const
|
||||||
|
{
|
||||||
|
return position == rhs.position &&
|
||||||
|
rotation == rhs.rotation &&
|
||||||
|
scale == rhs.scale &&
|
||||||
|
skew == rhs.skew;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -19,32 +19,23 @@
|
||||||
// THE SOFTWARE.
|
// THE SOFTWARE.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "../math/Vec2.hpp"
|
#include "../math/math.h"
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
class Transform
|
class Transform
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Float32 rotation; // Ðýת
|
Float32 rotation; // Ðýת
|
||||||
Point position; // ×ø±ê
|
Point position; // ×ø±ê
|
||||||
Point scale; // Ëõ·Å
|
Point scale; // Ëõ·Å
|
||||||
Point skew; // ´íÇнǶÈ
|
Point skew; // ´íÇнǶÈ
|
||||||
|
|
||||||
public:
|
public:
|
||||||
Transform()
|
Transform();
|
||||||
: position()
|
|
||||||
, rotation(0.f)
|
|
||||||
, scale(1.f, 1.f)
|
|
||||||
, skew(0.f, 0.f)
|
|
||||||
{}
|
|
||||||
|
|
||||||
bool operator== (const Transform& other) const
|
Matrix3x2 ToMatrix() const;
|
||||||
{
|
|
||||||
return position == other.position &&
|
bool operator== (const Transform& rhs) const;
|
||||||
scale == other.scale &&
|
|
||||||
skew == other.skew &&
|
|
||||||
rotation == other.rotation;
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
@ -37,8 +37,8 @@ namespace kiwano
|
||||||
, delta_()
|
, delta_()
|
||||||
, process_(0)
|
, process_(0)
|
||||||
, window_size_()
|
, window_size_()
|
||||||
, out_scene_(nullptr)
|
, out_stage_(nullptr)
|
||||||
, in_scene_(nullptr)
|
, in_stage_(nullptr)
|
||||||
, out_layer_()
|
, out_layer_()
|
||||||
, in_layer_()
|
, in_layer_()
|
||||||
{
|
{
|
||||||
|
|
@ -58,22 +58,19 @@ namespace kiwano
|
||||||
process_ = 0;
|
process_ = 0;
|
||||||
delta_ = Duration{};
|
delta_ = Duration{};
|
||||||
|
|
||||||
out_scene_ = prev;
|
out_stage_ = prev;
|
||||||
in_scene_ = next;
|
in_stage_ = next;
|
||||||
|
|
||||||
if (in_scene_)
|
|
||||||
{
|
|
||||||
Renderer::GetInstance()->CreateLayer(in_layer_);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (out_scene_)
|
|
||||||
{
|
|
||||||
Renderer::GetInstance()->CreateLayer(out_layer_);
|
|
||||||
}
|
|
||||||
|
|
||||||
window_size_ = Renderer::GetInstance()->GetOutputSize();
|
window_size_ = Renderer::GetInstance()->GetOutputSize();
|
||||||
out_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
|
||||||
in_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
if (in_stage_)
|
||||||
|
{
|
||||||
|
in_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
||||||
|
}
|
||||||
|
|
||||||
|
if (out_stage_)
|
||||||
|
{
|
||||||
|
out_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Transition::Update(Duration dt)
|
void Transition::Update(Duration dt)
|
||||||
|
|
@ -94,30 +91,30 @@ namespace kiwano
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Transition::Render(Renderer* renderer)
|
void Transition::Render(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
renderer->SetTransform(out_scene_->GetTransformMatrix());
|
out_stage_->PrepareRender(rt);
|
||||||
renderer->PushClipRect(Rect{ Point{}, window_size_ });
|
rt->PushClipRect(Rect{ Point{}, window_size_ });
|
||||||
renderer->PushLayer(out_layer_);
|
rt->PushLayer(out_layer_);
|
||||||
|
|
||||||
out_scene_->Render(renderer);
|
out_stage_->Render(rt);
|
||||||
|
|
||||||
renderer->PopLayer();
|
rt->PopLayer();
|
||||||
renderer->PopClipRect();
|
rt->PopClipRect();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
renderer->SetTransform(in_scene_->GetTransformMatrix());
|
in_stage_->PrepareRender(rt);
|
||||||
renderer->PushClipRect(Rect{ Point{}, window_size_ });
|
rt->PushClipRect(Rect{ Point{}, window_size_ });
|
||||||
renderer->PushLayer(in_layer_);
|
rt->PushLayer(in_layer_);
|
||||||
|
|
||||||
in_scene_->Render(renderer);
|
in_stage_->Render(rt);
|
||||||
|
|
||||||
renderer->PopLayer();
|
rt->PopLayer();
|
||||||
renderer->PopClipRect();
|
rt->PopClipRect();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -153,8 +150,8 @@ namespace kiwano
|
||||||
Rect(
|
Rect(
|
||||||
window_size_.x * process_,
|
window_size_.x * process_,
|
||||||
window_size_.y * process_,
|
window_size_.y * process_,
|
||||||
window_size_.x * (1 - process_ * 2),
|
window_size_.x * (1 - process_),
|
||||||
window_size_.y * (1 - process_ * 2)
|
window_size_.y * (1 - process_)
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
@ -166,8 +163,8 @@ namespace kiwano
|
||||||
Rect(
|
Rect(
|
||||||
window_size_.x * (1 - process_),
|
window_size_.x * (1 - process_),
|
||||||
window_size_.y * (1 - process_),
|
window_size_.y * (1 - process_),
|
||||||
window_size_.x * (2 * process_ - 1),
|
window_size_.x * process_,
|
||||||
window_size_.y * (2 * process_ - 1)
|
window_size_.y * process_
|
||||||
)
|
)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
@ -265,16 +262,16 @@ namespace kiwano
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
out_scene_->SetTransform(Transform{});
|
out_stage_->SetTransform(Transform{});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
auto transform = Transform{};
|
auto transform = Transform{};
|
||||||
transform.position = start_pos_;
|
transform.position = start_pos_;
|
||||||
in_scene_->SetTransform(transform);
|
in_stage_->SetTransform(transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -282,31 +279,31 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
Transition::Update(dt);
|
Transition::Update(dt);
|
||||||
|
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
auto transform = Transform{};
|
auto transform = Transform{};
|
||||||
transform.position = pos_delta_ * process_;
|
transform.position = pos_delta_ * process_;
|
||||||
out_scene_->SetTransform(transform);
|
out_stage_->SetTransform(transform);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
auto transform = Transform{};
|
auto transform = Transform{};
|
||||||
transform.position = start_pos_ + pos_delta_ * process_;
|
transform.position = start_pos_ + pos_delta_ * process_;
|
||||||
in_scene_->SetTransform(transform);
|
in_stage_->SetTransform(transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MoveTransition::Reset()
|
void MoveTransition::Reset()
|
||||||
{
|
{
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
out_scene_->SetTransform(Transform{});
|
out_stage_->SetTransform(Transform{});
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
in_scene_->SetTransform(Transform{});
|
in_stage_->SetTransform(Transform{});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -327,16 +324,16 @@ namespace kiwano
|
||||||
auto transform = Transform{};
|
auto transform = Transform{};
|
||||||
transform.position = Point{ window_size_.x / 2, window_size_.y / 2 };
|
transform.position = Point{ window_size_.x / 2, window_size_.y / 2 };
|
||||||
|
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
out_scene_->SetTransform(transform);
|
out_stage_->SetTransform(transform);
|
||||||
out_scene_->SetAnchor(0.5f, 0.5f);
|
out_stage_->SetAnchor(Vec2{ 0.5f, 0.5f });
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
in_scene_->SetTransform(transform);
|
in_stage_->SetTransform(transform);
|
||||||
in_scene_->SetAnchor(0.5f, 0.5f);
|
in_stage_->SetAnchor(Vec2{ 0.5f, 0.5f });
|
||||||
}
|
}
|
||||||
|
|
||||||
in_layer_.SetOpacity(0.f);
|
in_layer_.SetOpacity(0.f);
|
||||||
|
|
@ -348,42 +345,42 @@ namespace kiwano
|
||||||
|
|
||||||
if (process_ < .5f)
|
if (process_ < .5f)
|
||||||
{
|
{
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
auto transform = out_scene_->GetTransform();
|
auto transform = out_stage_->GetTransform();
|
||||||
transform.scale = Point{ (.5f - process_) * 2, (.5f - process_) * 2 };
|
transform.scale = Point{ (.5f - process_) * 2, (.5f - process_) * 2 };
|
||||||
transform.rotation = rotation_ * (.5f - process_) * 2;
|
transform.rotation = rotation_ * (.5f - process_) * 2;
|
||||||
out_scene_->SetTransform(transform);
|
out_stage_->SetTransform(transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
out_layer_.SetOpacity(0.f);
|
out_layer_.SetOpacity(0.f);
|
||||||
in_layer_.SetOpacity(1.f);
|
in_layer_.SetOpacity(1.f);
|
||||||
|
|
||||||
auto transform = in_scene_->GetTransform();
|
auto transform = in_stage_->GetTransform();
|
||||||
transform.scale = Point{ (process_ - .5f) * 2, (process_ - .5f) * 2 };
|
transform.scale = Point{ (process_ - .5f) * 2, (process_ - .5f) * 2 };
|
||||||
transform.rotation = rotation_ * (process_ - .5f) * 2;
|
transform.rotation = rotation_ * (process_ - .5f) * 2;
|
||||||
|
|
||||||
in_scene_->SetTransform(transform);
|
in_stage_->SetTransform(transform);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RotationTransition::Reset()
|
void RotationTransition::Reset()
|
||||||
{
|
{
|
||||||
if (out_scene_)
|
if (out_stage_)
|
||||||
{
|
{
|
||||||
out_scene_->SetTransform(Transform{});
|
out_stage_->SetTransform(Transform{});
|
||||||
out_scene_->SetAnchor(0.f, 0.f);
|
out_stage_->SetAnchor(Vec2{ 0.f, 0.f });
|
||||||
}
|
}
|
||||||
|
|
||||||
if (in_scene_)
|
if (in_stage_)
|
||||||
{
|
{
|
||||||
in_scene_->SetTransform(Transform{});
|
in_stage_->SetTransform(Transform{});
|
||||||
in_scene_->SetAnchor(0.f, 0.f);
|
in_stage_->SetAnchor(Vec2{ 0.f, 0.f });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
class Director;
|
class Director;
|
||||||
class Renderer;
|
class RenderTarget;
|
||||||
|
|
||||||
// 舞台过渡
|
// 舞台过渡
|
||||||
class KGE_API Transition
|
class KGE_API Transition
|
||||||
|
|
@ -50,7 +50,7 @@ namespace kiwano
|
||||||
|
|
||||||
virtual void Update(Duration dt);
|
virtual void Update(Duration dt);
|
||||||
|
|
||||||
virtual void Render(Renderer* renderer);
|
virtual void Render(RenderTarget* rt);
|
||||||
|
|
||||||
virtual void Stop();
|
virtual void Stop();
|
||||||
|
|
||||||
|
|
@ -62,8 +62,8 @@ namespace kiwano
|
||||||
Duration duration_;
|
Duration duration_;
|
||||||
Duration delta_;
|
Duration delta_;
|
||||||
Size window_size_;
|
Size window_size_;
|
||||||
StagePtr out_scene_;
|
StagePtr out_stage_;
|
||||||
StagePtr in_scene_;
|
StagePtr in_stage_;
|
||||||
LayerArea out_layer_;
|
LayerArea out_layer_;
|
||||||
LayerArea in_layer_;
|
LayerArea in_layer_;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -45,7 +45,7 @@ namespace kiwano
|
||||||
|
|
||||||
void ActionGroup::Init(ActorPtr target)
|
void ActionGroup::Init(ActorPtr target)
|
||||||
{
|
{
|
||||||
if (actions_.item_empty())
|
if (actions_.empty())
|
||||||
{
|
{
|
||||||
Done();
|
Done();
|
||||||
return;
|
return;
|
||||||
|
|
@ -106,7 +106,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
if (action)
|
if (action)
|
||||||
{
|
{
|
||||||
actions_.push_back_item(action);
|
actions_.push_back(action);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -135,7 +135,7 @@ namespace kiwano
|
||||||
ActionPtr ActionGroup::Reverse() const
|
ActionPtr ActionGroup::Reverse() const
|
||||||
{
|
{
|
||||||
auto group = new (std::nothrow) ActionGroup();
|
auto group = new (std::nothrow) ActionGroup();
|
||||||
if (group && !actions_.item_empty())
|
if (group && !actions_.empty())
|
||||||
{
|
{
|
||||||
for (auto action = actions_.last_item(); action; action = action->prev_item())
|
for (auto action = actions_.last_item(); action; action = action->prev_item())
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -26,7 +26,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
void ActionManager::UpdateActions(ActorPtr target, Duration dt)
|
void ActionManager::UpdateActions(ActorPtr target, Duration dt)
|
||||||
{
|
{
|
||||||
if (actions_.item_empty() || !target)
|
if (actions_.empty() || !target)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ActionPtr next;
|
ActionPtr next;
|
||||||
|
|
@ -38,7 +38,7 @@ namespace kiwano
|
||||||
action->UpdateStep(target, dt);
|
action->UpdateStep(target, dt);
|
||||||
|
|
||||||
if (action->IsRemoveable())
|
if (action->IsRemoveable())
|
||||||
actions_.remove_item(action);
|
actions_.remove(action);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -48,14 +48,14 @@ namespace kiwano
|
||||||
|
|
||||||
if (action)
|
if (action)
|
||||||
{
|
{
|
||||||
actions_.push_back_item(action);
|
actions_.push_back(action);
|
||||||
}
|
}
|
||||||
return action.get();
|
return action.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
ActionPtr ActionManager::GetAction(String const & name)
|
ActionPtr ActionManager::GetAction(String const & name)
|
||||||
{
|
{
|
||||||
if (actions_.item_empty())
|
if (actions_.empty())
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||||
|
|
@ -66,7 +66,7 @@ namespace kiwano
|
||||||
|
|
||||||
void ActionManager::ResumeAllActions()
|
void ActionManager::ResumeAllActions()
|
||||||
{
|
{
|
||||||
if (actions_.item_empty())
|
if (actions_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
||||||
|
|
||||||
void ActionManager::PauseAllActions()
|
void ActionManager::PauseAllActions()
|
||||||
{
|
{
|
||||||
if (actions_.item_empty())
|
if (actions_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||||
|
|
@ -88,7 +88,7 @@ namespace kiwano
|
||||||
|
|
||||||
void ActionManager::StopAllActions()
|
void ActionManager::StopAllActions()
|
||||||
{
|
{
|
||||||
if (actions_.item_empty())
|
if (actions_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||||
|
|
|
||||||
|
|
@ -281,7 +281,7 @@ namespace kiwano
|
||||||
|
|
||||||
void ActionScaleBy::UpdateTween(ActorPtr target, Float32 percent)
|
void ActionScaleBy::UpdateTween(ActorPtr target, Float32 percent)
|
||||||
{
|
{
|
||||||
target->SetScale(start_scale_x_ + delta_x_ * percent, start_scale_y_ + delta_y_ * percent);
|
target->SetScale(Vec2{ start_scale_x_ + delta_x_ * percent, start_scale_y_ + delta_y_ * percent });
|
||||||
}
|
}
|
||||||
|
|
||||||
ActionPtr ActionScaleBy::Clone() const
|
ActionPtr ActionScaleBy::Clone() const
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
class Renderer;
|
class RenderTarget;
|
||||||
|
|
||||||
class KGE_API Component
|
class KGE_API Component
|
||||||
{
|
{
|
||||||
|
|
@ -38,7 +38,7 @@ namespace kiwano
|
||||||
virtual void AfterUpdate() {}
|
virtual void AfterUpdate() {}
|
||||||
|
|
||||||
virtual void BeforeRender() {}
|
virtual void BeforeRender() {}
|
||||||
virtual void OnRender(Renderer*) {}
|
virtual void OnRender(RenderTarget*) {}
|
||||||
virtual void AfterRender() {}
|
virtual void AfterRender() {}
|
||||||
|
|
||||||
virtual void HandleEvent(Event&) {}
|
virtual void HandleEvent(Event&) {}
|
||||||
|
|
|
||||||
|
|
@ -23,6 +23,7 @@
|
||||||
#include "../2d/Stage.h"
|
#include "../2d/Stage.h"
|
||||||
#include "../2d/Transition.h"
|
#include "../2d/Transition.h"
|
||||||
#include "../2d/DebugActor.h"
|
#include "../2d/DebugActor.h"
|
||||||
|
#include "../renderer/RenderTarget.h"
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
|
|
@ -35,34 +36,34 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void Director::EnterStage(StagePtr scene)
|
void Director::EnterStage(StagePtr stage)
|
||||||
{
|
{
|
||||||
KGE_ASSERT(scene && "Director::EnterStage failed, NULL pointer exception");
|
KGE_ASSERT(stage && "Director::EnterStage failed, NULL pointer exception");
|
||||||
|
|
||||||
if (curr_scene_ == scene || next_scene_ == scene)
|
if (curr_stage_ == stage || next_stage_ == stage)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
next_scene_ = scene;
|
next_stage_ = stage;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Director::EnterStage(StagePtr scene, TransitionPtr transition)
|
void Director::EnterStage(StagePtr stage, TransitionPtr transition)
|
||||||
{
|
{
|
||||||
EnterStage(scene);
|
EnterStage(stage);
|
||||||
|
|
||||||
if (transition && next_scene_)
|
if (transition && next_stage_)
|
||||||
{
|
{
|
||||||
if (transition_)
|
if (transition_)
|
||||||
{
|
{
|
||||||
transition_->Stop();
|
transition_->Stop();
|
||||||
}
|
}
|
||||||
transition_ = transition;
|
transition_ = transition;
|
||||||
transition_->Init(curr_scene_, next_scene_);
|
transition_->Init(curr_stage_, next_stage_);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
StagePtr Director::GetCurrentStage()
|
StagePtr Director::GetCurrentStage()
|
||||||
{
|
{
|
||||||
return curr_scene_;
|
return curr_stage_;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Director::SetRenderBorderEnabled(bool enabled)
|
void Director::SetRenderBorderEnabled(bool enabled)
|
||||||
|
|
@ -85,8 +86,8 @@ namespace kiwano
|
||||||
|
|
||||||
void Director::ClearStages()
|
void Director::ClearStages()
|
||||||
{
|
{
|
||||||
curr_scene_.reset();
|
curr_stage_.reset();
|
||||||
next_scene_.reset();
|
next_stage_.reset();
|
||||||
debug_actor_.reset();
|
debug_actor_.reset();
|
||||||
transition_.reset();
|
transition_.reset();
|
||||||
}
|
}
|
||||||
|
|
@ -101,54 +102,52 @@ namespace kiwano
|
||||||
transition_ = nullptr;
|
transition_ = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (next_scene_ && !transition_)
|
if (next_stage_ && !transition_)
|
||||||
{
|
{
|
||||||
if (curr_scene_)
|
if (curr_stage_)
|
||||||
{
|
{
|
||||||
curr_scene_->OnExit();
|
curr_stage_->OnExit();
|
||||||
}
|
}
|
||||||
|
|
||||||
next_scene_->OnEnter();
|
next_stage_->OnEnter();
|
||||||
|
|
||||||
curr_scene_ = next_scene_;
|
curr_stage_ = next_stage_;
|
||||||
next_scene_ = nullptr;
|
next_stage_ = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (curr_scene_)
|
if (curr_stage_)
|
||||||
curr_scene_->Update(dt);
|
curr_stage_->Update(dt);
|
||||||
|
|
||||||
if (next_scene_)
|
if (next_stage_)
|
||||||
next_scene_->Update(dt);
|
next_stage_->Update(dt);
|
||||||
|
|
||||||
if (debug_actor_)
|
if (debug_actor_)
|
||||||
debug_actor_->Update(dt);
|
debug_actor_->Update(dt);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Director::OnRender(Renderer* renderer)
|
void Director::OnRender(RenderTarget* rt)
|
||||||
{
|
{
|
||||||
if (transition_)
|
if (transition_)
|
||||||
{
|
{
|
||||||
transition_->Render(renderer);
|
transition_->Render(rt);
|
||||||
}
|
}
|
||||||
else if (curr_scene_)
|
else if (curr_stage_)
|
||||||
{
|
{
|
||||||
curr_scene_->Render(renderer);
|
curr_stage_->Render(rt);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (render_border_enabled_)
|
||||||
|
{
|
||||||
|
rt->SetOpacity(1.f);
|
||||||
|
if (curr_stage_)
|
||||||
|
{
|
||||||
|
curr_stage_->RenderBorder(rt);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (debug_actor_)
|
if (debug_actor_)
|
||||||
{
|
{
|
||||||
debug_actor_->Render(renderer);
|
debug_actor_->Render(rt);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Director::AfterRender()
|
|
||||||
{
|
|
||||||
if (render_border_enabled_)
|
|
||||||
{
|
|
||||||
if (curr_scene_)
|
|
||||||
{
|
|
||||||
curr_scene_->RenderBorder();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -157,8 +156,8 @@ namespace kiwano
|
||||||
if (debug_actor_)
|
if (debug_actor_)
|
||||||
debug_actor_->Dispatch(evt);
|
debug_actor_->Dispatch(evt);
|
||||||
|
|
||||||
if (curr_scene_)
|
if (curr_stage_)
|
||||||
curr_scene_->Dispatch(evt);
|
curr_stage_->Dispatch(evt);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -35,12 +35,12 @@ namespace kiwano
|
||||||
public:
|
public:
|
||||||
// 切换舞台
|
// 切换舞台
|
||||||
void EnterStage(
|
void EnterStage(
|
||||||
StagePtr scene /* Îę̀ */
|
StagePtr stage /* Îę̀ */
|
||||||
);
|
);
|
||||||
|
|
||||||
// 切换舞台
|
// 切换舞台
|
||||||
void EnterStage(
|
void EnterStage(
|
||||||
StagePtr scene, /* Îę̀ */
|
StagePtr stage, /* Îę̀ */
|
||||||
TransitionPtr transition /* 过渡动画 */
|
TransitionPtr transition /* 过渡动画 */
|
||||||
);
|
);
|
||||||
|
|
||||||
|
|
@ -63,9 +63,7 @@ namespace kiwano
|
||||||
|
|
||||||
void OnUpdate(Duration dt) override;
|
void OnUpdate(Duration dt) override;
|
||||||
|
|
||||||
void OnRender(Renderer* renderer) override;
|
void OnRender(RenderTarget* rt) override;
|
||||||
|
|
||||||
void AfterRender() override;
|
|
||||||
|
|
||||||
void HandleEvent(Event& evt) override;
|
void HandleEvent(Event& evt) override;
|
||||||
|
|
||||||
|
|
@ -76,8 +74,8 @@ namespace kiwano
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
bool render_border_enabled_;
|
bool render_border_enabled_;
|
||||||
StagePtr curr_scene_;
|
StagePtr curr_stage_;
|
||||||
StagePtr next_scene_;
|
StagePtr next_stage_;
|
||||||
ActorPtr debug_actor_;
|
ActorPtr debug_actor_;
|
||||||
TransitionPtr transition_;
|
TransitionPtr transition_;
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
void EventDispatcher::Dispatch(Event& evt)
|
void EventDispatcher::Dispatch(Event& evt)
|
||||||
{
|
{
|
||||||
if (listeners_.item_empty())
|
if (listeners_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
EventListenerPtr next;
|
EventListenerPtr next;
|
||||||
|
|
@ -46,7 +46,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (listener)
|
if (listener)
|
||||||
{
|
{
|
||||||
listeners_.push_back_item(listener);
|
listeners_.push_back(listener);
|
||||||
}
|
}
|
||||||
return listener;
|
return listener;
|
||||||
}
|
}
|
||||||
|
|
@ -56,7 +56,7 @@ namespace kiwano
|
||||||
EventListenerPtr listener = new EventListener(type, callback, name);
|
EventListenerPtr listener = new EventListener(type, callback, name);
|
||||||
if (listener)
|
if (listener)
|
||||||
{
|
{
|
||||||
listeners_.push_back_item(listener);
|
listeners_.push_back(listener);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -91,7 +91,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (listener->IsName(listener_name))
|
if (listener->IsName(listener_name))
|
||||||
{
|
{
|
||||||
listeners_.remove_item(listener);
|
listeners_.remove(listener);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -127,7 +127,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (listener->type_ == type)
|
if (listener->type_ == type)
|
||||||
{
|
{
|
||||||
listeners_.remove_item(listener);
|
listeners_.remove(listener);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -25,7 +25,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
void TimerManager::UpdateTimers(Duration dt)
|
void TimerManager::UpdateTimers(Duration dt)
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TimerPtr next;
|
TimerPtr next;
|
||||||
|
|
@ -37,7 +37,7 @@ namespace kiwano
|
||||||
timer->Update(dt, remove_after_update);
|
timer->Update(dt, remove_after_update);
|
||||||
|
|
||||||
if (remove_after_update)
|
if (remove_after_update)
|
||||||
timers_.remove_item(timer);
|
timers_.remove(timer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -48,13 +48,13 @@ namespace kiwano
|
||||||
if (timer)
|
if (timer)
|
||||||
{
|
{
|
||||||
timer->Reset();
|
timer->Reset();
|
||||||
timers_.push_back_item(timer);
|
timers_.push_back(timer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void TimerManager::StopTimers(String const& name)
|
void TimerManager::StopTimers(String const& name)
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||||
|
|
@ -68,7 +68,7 @@ namespace kiwano
|
||||||
|
|
||||||
void TimerManager::StartTimers(String const& name)
|
void TimerManager::StartTimers(String const& name)
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||||
|
|
@ -82,7 +82,7 @@ namespace kiwano
|
||||||
|
|
||||||
void TimerManager::RemoveTimers(String const& name)
|
void TimerManager::RemoveTimers(String const& name)
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
TimerPtr next;
|
TimerPtr next;
|
||||||
|
|
@ -91,14 +91,14 @@ namespace kiwano
|
||||||
next = timer->next_item();
|
next = timer->next_item();
|
||||||
if (timer->IsName(name))
|
if (timer->IsName(name))
|
||||||
{
|
{
|
||||||
timers_.remove_item(timer);
|
timers_.remove(timer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void TimerManager::StopAllTimers()
|
void TimerManager::StopAllTimers()
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||||
|
|
@ -109,7 +109,7 @@ namespace kiwano
|
||||||
|
|
||||||
void TimerManager::StartAllTimers()
|
void TimerManager::StartAllTimers()
|
||||||
{
|
{
|
||||||
if (timers_.item_empty())
|
if (timers_.empty())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||||
|
|
@ -120,7 +120,7 @@ namespace kiwano
|
||||||
|
|
||||||
void TimerManager::RemoveAllTimers()
|
void TimerManager::RemoveAllTimers()
|
||||||
{
|
{
|
||||||
timers_.clear_items();
|
timers_.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
const TimerManager::Timers & TimerManager::GetAllTimers() const
|
const TimerManager::Timers & TimerManager::GetAllTimers() const
|
||||||
|
|
|
||||||
|
|
@ -71,9 +71,9 @@ class intrusive_list
|
||||||
public:
|
public:
|
||||||
using ItemType = T;
|
using ItemType = T;
|
||||||
|
|
||||||
intrusive_list() : first_(), last_() {}
|
intrusive_list() : first_(), last_() {}
|
||||||
|
|
||||||
~intrusive_list() { clear_items(); }
|
~intrusive_list() { clear(); }
|
||||||
|
|
||||||
T const& first_item() const { return first_; }
|
T const& first_item() const { return first_; }
|
||||||
|
|
||||||
|
|
@ -83,9 +83,9 @@ public:
|
||||||
|
|
||||||
T& last_item() { return last_; }
|
T& last_item() { return last_; }
|
||||||
|
|
||||||
bool item_empty() const { return !first_; }
|
bool empty() const { return !first_; }
|
||||||
|
|
||||||
void push_back_item(T const& child)
|
void push_back(T const& child)
|
||||||
{
|
{
|
||||||
if (child->prev_)
|
if (child->prev_)
|
||||||
child->prev_->next_ = child->next_;
|
child->prev_->next_ = child->next_;
|
||||||
|
|
@ -109,7 +109,7 @@ public:
|
||||||
KGE_DEBUG_CHECK_LIST(this);
|
KGE_DEBUG_CHECK_LIST(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void push_front_item(T const& child)
|
void push_front(T const& child)
|
||||||
{
|
{
|
||||||
if (child->prev_)
|
if (child->prev_)
|
||||||
child->prev_->next_ = child->next_;
|
child->prev_->next_ = child->next_;
|
||||||
|
|
@ -171,7 +171,7 @@ public:
|
||||||
KGE_DEBUG_CHECK_LIST(this);
|
KGE_DEBUG_CHECK_LIST(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void remove_item(T const& child)
|
void remove(T const& child)
|
||||||
{
|
{
|
||||||
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
|
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
|
||||||
T tmp = first_;
|
T tmp = first_;
|
||||||
|
|
@ -206,7 +206,7 @@ public:
|
||||||
KGE_DEBUG_CHECK_LIST(this);
|
KGE_DEBUG_CHECK_LIST(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void clear_items()
|
void clear()
|
||||||
{
|
{
|
||||||
T p = first_;
|
T p = first_;
|
||||||
while (p)
|
while (p)
|
||||||
|
|
|
||||||
|
|
@ -95,7 +95,7 @@
|
||||||
//
|
//
|
||||||
|
|
||||||
|
|
||||||
#include "2d/Transform.hpp"
|
#include "2d/Transform.h"
|
||||||
#include "2d/TextStyle.hpp"
|
#include "2d/TextStyle.hpp"
|
||||||
|
|
||||||
#include "2d/Frame.h"
|
#include "2d/Frame.h"
|
||||||
|
|
|
||||||
|
|
@ -172,7 +172,7 @@ namespace kiwano
|
||||||
value_type top = std::min(std::min(top_left.y, top_right.y), std::min(bottom_left.y, bottom_right.y));
|
value_type top = std::min(std::min(top_left.y, top_right.y), std::min(bottom_left.y, bottom_right.y));
|
||||||
value_type bottom = std::max(std::max(top_left.y, top_right.y), std::max(bottom_left.y, bottom_right.y));
|
value_type bottom = std::max(std::max(top_left.y, top_right.y), std::max(bottom_left.y, bottom_right.y));
|
||||||
|
|
||||||
return rect_type{ left, top, (right - left), (bottom - top) };
|
return rect_type{ left, top, right, bottom };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Translate(const vec2_type& v)
|
inline void Translate(const vec2_type& v)
|
||||||
|
|
@ -324,8 +324,3 @@ namespace kiwano
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace kiwano
|
|
||||||
{
|
|
||||||
using Matrix3x2 = kiwano::math::Matrix3x2T<Float32>;
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -25,100 +25,105 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
namespace math
|
namespace math
|
||||||
{
|
{
|
||||||
// 矩形
|
|
||||||
template <typename _Ty>
|
template <typename _Ty>
|
||||||
struct RectT
|
struct RectT
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
using value_type = _Ty;
|
using value_type = _Ty;
|
||||||
|
|
||||||
Vec2T<value_type> origin; // 左上角坐标
|
Vec2T<value_type> left_top;
|
||||||
Vec2T<value_type> size; // 宽度和高度
|
Vec2T<value_type> right_bottom;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
RectT() {}
|
RectT() {}
|
||||||
|
|
||||||
RectT(
|
RectT(
|
||||||
value_type x,
|
value_type left,
|
||||||
value_type y,
|
value_type top,
|
||||||
value_type width,
|
value_type right,
|
||||||
value_type height
|
value_type bottom
|
||||||
)
|
)
|
||||||
: origin(x, y)
|
: left_top(left, top)
|
||||||
, size(width, height)
|
, right_bottom(right, bottom)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
RectT(
|
RectT(
|
||||||
const Vec2T<value_type>& pos,
|
const Vec2T<value_type>& left_top,
|
||||||
const Vec2T<value_type>& size
|
const Vec2T<value_type>& right_bottom
|
||||||
)
|
)
|
||||||
: origin(pos.x, pos.y)
|
: left_top(left_top)
|
||||||
, size(size.x, size.y)
|
, right_bottom(right_bottom)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
RectT(
|
RectT(
|
||||||
const RectT& other
|
const RectT& other
|
||||||
)
|
)
|
||||||
: origin(other.origin.x, other.origin.y)
|
: left_top(other.left_top)
|
||||||
, size(other.size.x, other.size.y)
|
, right_bottom(other.right_bottom)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
RectT& operator= (const RectT& other)
|
RectT& operator= (const RectT& other)
|
||||||
{
|
{
|
||||||
origin = other.origin;
|
left_top = other.left_top;
|
||||||
size = other.size;
|
right_bottom = other.right_bottom;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool operator== (const RectT& rect) const
|
inline bool operator== (const RectT& rect) const
|
||||||
{
|
{
|
||||||
return (origin == rect.origin) && (size == rect.size);
|
return (left_top == rect.left_top) && (right_bottom == rect.right_bottom);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Set(value_type x, value_type y, value_type width, value_type height)
|
inline void Set(value_type left, value_type top, value_type right, value_type bottom)
|
||||||
{
|
{
|
||||||
origin = Vec2T<value_type>{ x, y };
|
left_top = Vec2T<value_type>{ left, top };
|
||||||
size = Vec2T<value_type>{ width, height };
|
right_bottom = Vec2T<value_type>{ right, bottom };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline Vec2T<value_type> GetCenter() const { return Vec2T<value_type>{ origin.x + size.x / 2, origin.y + size.y / 2 }; }
|
inline Vec2T<value_type> GetCenter() const { return Vec2T<value_type>{ (left_top.x + right_bottom.x) / 2, (left_top.y + right_bottom.y) / 2 }; }
|
||||||
|
|
||||||
inline Vec2T<value_type> GetLeftTop() const { return origin; }
|
inline Vec2T<value_type> GetLeftTop() const { return left_top; }
|
||||||
|
|
||||||
inline Vec2T<value_type> GetRightBottom() const { return Vec2T<value_type>{ GetRight(), GetBottom() }; }
|
inline Vec2T<value_type> GetRightBottom() const { return right_bottom; }
|
||||||
|
|
||||||
inline Vec2T<value_type> GetRightTop() const { return Vec2T<value_type>{ GetRight(), GetTop() }; }
|
inline Vec2T<value_type> GetRightTop() const { return Vec2T<value_type>{ right_bottom.x, left_top.y }; }
|
||||||
|
|
||||||
inline Vec2T<value_type> GetLeftBottom() const { return Vec2T<value_type>{ GetLeft(), GetBottom() }; }
|
inline Vec2T<value_type> GetLeftBottom() const { return Vec2T<value_type>{ left_top.x, right_bottom.y }; }
|
||||||
|
|
||||||
inline value_type GetLeft() const { return origin.x; }
|
inline value_type GetLeft() const { return left_top.x; }
|
||||||
|
|
||||||
inline value_type GetTop() const { return origin.y; }
|
inline value_type GetTop() const { return left_top.y; }
|
||||||
|
|
||||||
inline value_type GetRight() const { return origin.x + size.x; }
|
inline value_type GetRight() const { return right_bottom.x; }
|
||||||
|
|
||||||
inline value_type GetBottom() const { return origin.y + size.y; }
|
inline value_type GetBottom() const { return right_bottom.y; }
|
||||||
|
|
||||||
inline bool IsEmpty() const { return origin.IsOrigin() && size.IsOrigin(); }
|
inline value_type GetWidth() const { return right_bottom.x - left_top.x; }
|
||||||
|
|
||||||
|
inline value_type GetHeight() const { return right_bottom.y - left_top.y; }
|
||||||
|
|
||||||
|
inline Vec2T<value_type> GetSize() const { return Vec2T<value_type>{ GetWidth(), GetHeight() }; }
|
||||||
|
|
||||||
|
inline bool IsEmpty() const { return left_top.IsOrigin() && right_bottom.IsOrigin(); }
|
||||||
|
|
||||||
inline bool ContainsPoint(const Vec2T<value_type>& point) const
|
inline bool ContainsPoint(const Vec2T<value_type>& point) const
|
||||||
{
|
{
|
||||||
return point.x >= origin.x && point.x <= (origin.x + size.x) &&
|
return point.x >= left_top.x && point.x <= right_bottom.x &&
|
||||||
point.y >= origin.y && point.y <= (origin.y + size.y);
|
point.y >= left_top.y && point.y <= right_bottom.y;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool Intersects(const RectT& rect) const
|
inline bool Intersects(const RectT& rect) const
|
||||||
{
|
{
|
||||||
return !((origin.x + size.x) < rect.origin.x ||
|
return !(right_bottom.x < rect.left_top.x ||
|
||||||
(rect.origin.x + rect.size.x) < origin.x ||
|
rect.right_bottom.x < left_top.x ||
|
||||||
(origin.y + size.y) < rect.origin.y ||
|
right_bottom.y < rect.left_top.y ||
|
||||||
(rect.origin.y + rect.size.y) < origin.y);
|
rect.right_bottom.y < left_top.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline RectT Infinite()
|
||||||
|
{
|
||||||
|
return RectT{ -math::constants::FLOAT_MAX, -math::constants::FLOAT_MAX, math::constants::FLOAT_MAX, math::constants::FLOAT_MAX };
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace kiwano
|
|
||||||
{
|
|
||||||
using Rect = kiwano::math::RectT<Float32>;
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -120,8 +120,3 @@ namespace kiwano
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace kiwano
|
|
||||||
{
|
|
||||||
using Vec2 = kiwano::math::Vec2T<Float32>;
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -26,13 +26,16 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
namespace constants
|
namespace constants
|
||||||
{
|
{
|
||||||
const auto PI_F = 3.141592653589793f;
|
constexpr auto PI_F = 3.141592653589793f;
|
||||||
const auto PI_F_2 = 1.570796326794896f;
|
constexpr auto PI_F_2 = 1.570796326794896f;
|
||||||
const auto PI_F_X_2 = 6.283185307179586f;
|
constexpr auto PI_F_X_2 = 6.283185307179586f;
|
||||||
|
|
||||||
const auto PI_D = 3.14159265358979323846;
|
constexpr auto PI_D = 3.14159265358979323846;
|
||||||
const auto PI_D_2 = 1.57079632679489661923;
|
constexpr auto PI_D_2 = 1.57079632679489661923;
|
||||||
const auto PI_D_X_2 = 6.28318530717958647692;
|
constexpr auto PI_D_X_2 = 6.28318530717958647692;
|
||||||
|
|
||||||
|
constexpr auto FLOAT_MAX = 3.402823466e+38F;
|
||||||
|
constexpr auto FLOAT_MIN = 1.175494351e-38F;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -19,6 +19,7 @@
|
||||||
// THE SOFTWARE.
|
// THE SOFTWARE.
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include "..\core\core.h"
|
||||||
#include "constants.hpp"
|
#include "constants.hpp"
|
||||||
#include "ease.hpp"
|
#include "ease.hpp"
|
||||||
#include "scalar.hpp"
|
#include "scalar.hpp"
|
||||||
|
|
@ -28,6 +29,10 @@
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
|
using Vec2 = kiwano::math::Vec2T<Float32>;
|
||||||
|
using Rect = kiwano::math::RectT<Float32>;
|
||||||
|
using Matrix3x2 = kiwano::math::Matrix3x2T<Float32>;
|
||||||
|
|
||||||
using Point = Vec2;
|
using Point = Vec2;
|
||||||
using Size = Vec2;
|
using Size = Vec2;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -22,61 +22,60 @@
|
||||||
#include "constants.hpp"
|
#include "constants.hpp"
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
|
|
||||||
namespace kiwano
|
namespace kiwano
|
||||||
{
|
{
|
||||||
namespace math
|
namespace math
|
||||||
{
|
{
|
||||||
inline Int32 Abs(Int32 val) { return ::abs(val); }
|
inline Int32 Abs(Int32 val) { return ::abs(val); }
|
||||||
|
|
||||||
inline Float32 Abs(Float32 val) { return ::fabsf(val); }
|
inline Float32 Abs(Float32 val) { return ::fabsf(val); }
|
||||||
|
|
||||||
inline Float64 Abs(Float64 val) { return ::fabs(val); }
|
inline Float64 Abs(Float64 val) { return ::fabs(val); }
|
||||||
|
|
||||||
inline Float32 Sqrt(Float32 val) { return ::sqrtf(val); }
|
inline Float32 Sqrt(Float32 val) { return ::sqrtf(val); }
|
||||||
|
|
||||||
inline Float64 Sqrt(Float64 val) { return ::sqrt(val); }
|
inline Float64 Sqrt(Float64 val) { return ::sqrt(val); }
|
||||||
|
|
||||||
inline Float32 Pow(Float32 base, Float32 exponent) { return ::powf(base, exponent); }
|
inline Float32 Pow(Float32 base, Float32 exponent) { return ::powf(base, exponent); }
|
||||||
|
|
||||||
inline Float64 Pow(Float64 base, Float64 exponent) { return ::pow(base, exponent); }
|
inline Float64 Pow(Float64 base, Float64 exponent) { return ::pow(base, exponent); }
|
||||||
|
|
||||||
inline Int32 Sign(Int32 val) { return val < 0 ? -1 : 1; }
|
inline Int32 Sign(Int32 val) { return val < 0 ? -1 : 1; }
|
||||||
|
|
||||||
inline Float32 Sign(Float32 val) { return val < 0 ? -1.f : 1.f; }
|
inline Float32 Sign(Float32 val) { return val < 0 ? -1.f : 1.f; }
|
||||||
|
|
||||||
inline Float64 Sign(Float64 val) { return val < 0 ? -1.0 : 1.0; }
|
inline Float64 Sign(Float64 val) { return val < 0 ? -1.0 : 1.0; }
|
||||||
|
|
||||||
inline Float32 Sin(Float32 val) { return ::sinf(val * constants::PI_F / 180.f); }
|
inline Float32 Sin(Float32 val) { return ::sinf(val * constants::PI_F / 180.f); }
|
||||||
|
|
||||||
inline Float64 Sin(Float64 val) { return ::sin(val * constants::PI_D / 180.0); }
|
inline Float64 Sin(Float64 val) { return ::sin(val * constants::PI_D / 180.0); }
|
||||||
|
|
||||||
inline Float32 Cos(Float32 val) { return ::cosf(val * constants::PI_F / 180.f); }
|
inline Float32 Cos(Float32 val) { return ::cosf(val * constants::PI_F / 180.f); }
|
||||||
|
|
||||||
inline Float64 Cos(Float64 val) { return ::cos(val * constants::PI_D / 180.0); }
|
inline Float64 Cos(Float64 val) { return ::cos(val * constants::PI_D / 180.0); }
|
||||||
|
|
||||||
inline Float32 Tan(Float32 val) { return ::tanf(val * constants::PI_F / 180.f); }
|
inline Float32 Tan(Float32 val) { return ::tanf(val * constants::PI_F / 180.f); }
|
||||||
|
|
||||||
inline Float64 Tan(Float64 val) { return ::tan(val * constants::PI_D / 180.0); }
|
inline Float64 Tan(Float64 val) { return ::tan(val * constants::PI_D / 180.0); }
|
||||||
|
|
||||||
inline Float32 Asin(Float32 val) { return ::asinf(val) * 180.f / constants::PI_F; }
|
inline Float32 Asin(Float32 val) { return ::asinf(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float64 Asin(Float64 val) { return ::asin(val) * 180.f / constants::PI_F; }
|
inline Float64 Asin(Float64 val) { return ::asin(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float32 Acos(Float32 val) { return ::acosf(val) * 180.f / constants::PI_F; }
|
inline Float32 Acos(Float32 val) { return ::acosf(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float64 Acos(Float64 val) { return ::acos(val) * 180.f / constants::PI_F; }
|
inline Float64 Acos(Float64 val) { return ::acos(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float32 Atan(Float32 val) { return ::atanf(val) * 180.f / constants::PI_F; }
|
inline Float32 Atan(Float32 val) { return ::atanf(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float64 Atan(Float64 val) { return ::atan(val) * 180.f / constants::PI_F; }
|
inline Float64 Atan(Float64 val) { return ::atan(val) * 180.f / constants::PI_F; }
|
||||||
|
|
||||||
inline Float32 Ceil(Float32 val) { return ::ceil(val); }
|
inline Float32 Ceil(Float32 val) { return ::ceil(val); }
|
||||||
|
|
||||||
inline Float64 Ceil(Float64 val) { return ::ceil(val); }
|
inline Float64 Ceil(Float64 val) { return ::ceil(val); }
|
||||||
|
|
||||||
inline Float32 Floor(Float32 val) { return ::floor(val); }
|
inline Float32 Floor(Float32 val) { return ::floor(val); }
|
||||||
|
|
||||||
inline Float64 Floor(Float64 val) { return ::floor(val); }
|
inline Float64 Floor(Float64 val) { return ::floor(val); }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -43,10 +43,10 @@ namespace kiwano
|
||||||
if (!geo_)
|
if (!geo_)
|
||||||
return Rect{};
|
return Rect{};
|
||||||
|
|
||||||
D2D1_RECT_F rect;
|
Rect rect;
|
||||||
// no matter it failed or not
|
// no matter it failed or not
|
||||||
geo_->GetBounds(DX::ConvertToMatrix3x2F(transform), &rect);
|
geo_->GetBounds(DX::ConvertToMatrix3x2F(transform), DX::ConvertToRectF(&rect));
|
||||||
return Rect{ rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top };
|
return rect;
|
||||||
}
|
}
|
||||||
|
|
||||||
Float32 Geometry::GetLength()
|
Float32 Geometry::GetLength()
|
||||||
|
|
|
||||||
|
|
@ -317,7 +317,7 @@ namespace kiwano
|
||||||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
frame_rect.origin.x = static_cast<Float32>(prop_val.uiVal);
|
frame_rect.left_top.x = static_cast<Float32>(prop_val.uiVal);
|
||||||
}
|
}
|
||||||
PropVariantClear(&prop_val);
|
PropVariantClear(&prop_val);
|
||||||
}
|
}
|
||||||
|
|
@ -331,7 +331,7 @@ namespace kiwano
|
||||||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
frame_rect.origin.y = static_cast<Float32>(prop_val.uiVal);
|
frame_rect.left_top.y = static_cast<Float32>(prop_val.uiVal);
|
||||||
}
|
}
|
||||||
PropVariantClear(&prop_val);
|
PropVariantClear(&prop_val);
|
||||||
}
|
}
|
||||||
|
|
@ -345,7 +345,7 @@ namespace kiwano
|
||||||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
frame_rect.size.x = static_cast<Float32>(prop_val.uiVal);
|
frame_rect.right_bottom.x = frame_rect.left_top.x + static_cast<Float32>(prop_val.uiVal);
|
||||||
}
|
}
|
||||||
PropVariantClear(&prop_val);
|
PropVariantClear(&prop_val);
|
||||||
}
|
}
|
||||||
|
|
@ -359,7 +359,7 @@ namespace kiwano
|
||||||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
frame_rect.size.y = static_cast<Float32>(prop_val.uiVal);
|
frame_rect.right_bottom.y = frame_rect.left_top.y + static_cast<Float32>(prop_val.uiVal);
|
||||||
}
|
}
|
||||||
PropVariantClear(&prop_val);
|
PropVariantClear(&prop_val);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -24,6 +24,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
LayerArea::LayerArea()
|
LayerArea::LayerArea()
|
||||||
: opacity_(1.f)
|
: opacity_(1.f)
|
||||||
|
, area_(Rect::Infinite())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -33,27 +33,36 @@ namespace kiwano
|
||||||
|
|
||||||
Size GetSize() const;
|
Size GetSize() const;
|
||||||
|
|
||||||
inline Rect const& GetAreaRect() const { return area_; }
|
inline Rect const& GetAreaRect() const { return area_; }
|
||||||
|
|
||||||
inline void SetAreaRect(Rect const& area) { area_ = area; }
|
|
||||||
|
|
||||||
inline Float32 GetOpacity() const { return opacity_; }
|
inline Float32 GetOpacity() const { return opacity_; }
|
||||||
|
|
||||||
inline void SetOpacity(Float32 opacity) { opacity_ = opacity; }
|
inline Geometry const& GetMaskGeometry() const { return mask_; }
|
||||||
|
|
||||||
inline Geometry const& GetMaskGeometry() const { return mask_; }
|
inline Matrix3x2 const& GetMaskTransform() const { return mask_transform_; }
|
||||||
|
|
||||||
inline void SetMaskGeometry(Geometry const& mask) { mask_ = mask; }
|
// <20>零暠꿔혐堵
|
||||||
|
inline void SetAreaRect(Rect const& area) { area_ = area; }
|
||||||
|
|
||||||
|
// <20>零暠꿔拷츠똑
|
||||||
|
inline void SetOpacity(Float32 opacity) { opacity_ = opacity; }
|
||||||
|
|
||||||
|
// <20>零섯부촁꿔
|
||||||
|
inline void SetMaskGeometry(Geometry const& mask) { mask_ = mask; }
|
||||||
|
|
||||||
|
// <20>零섯부촁꿔긴뻣
|
||||||
|
inline void SetMaskTransform(Matrix3x2 const& matrix) { mask_transform_ = matrix; }
|
||||||
|
|
||||||
public:
|
public:
|
||||||
inline ComPtr<ID2D1Layer> GetLayer() const { return layer_; }
|
inline ComPtr<ID2D1Layer> GetLayer() const { return layer_; }
|
||||||
|
|
||||||
inline void SetLayer(ComPtr<ID2D1Layer> layer) { layer_ = layer; }
|
inline void SetLayer(ComPtr<ID2D1Layer> layer) { layer_ = layer; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Rect area_;
|
Rect area_;
|
||||||
Float32 opacity_;
|
Float32 opacity_;
|
||||||
Geometry mask_;
|
Geometry mask_;
|
||||||
|
Matrix3x2 mask_transform_;
|
||||||
ComPtr<ID2D1Layer> layer_;
|
ComPtr<ID2D1Layer> layer_;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -36,14 +36,14 @@ namespace kiwano
|
||||||
status_.primitives = 0;
|
status_.primitives = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
HRESULT RenderTarget::InitDeviceResources(ComPtr<ID2D1RenderTarget> rt, ComPtr<ID2DDeviceResources> dev_res)
|
HRESULT RenderTarget::CreateDeviceResources(ComPtr<ID2D1RenderTarget> rt, ComPtr<ID2DDeviceResources> dev_res)
|
||||||
{
|
{
|
||||||
HRESULT hr = E_FAIL;
|
HRESULT hr = E_FAIL;
|
||||||
|
|
||||||
if (rt && dev_res)
|
if (rt && dev_res)
|
||||||
{
|
{
|
||||||
render_target_ = rt;
|
render_target_ = rt;
|
||||||
d2d_res_ = dev_res;
|
device_resources_ = dev_res;
|
||||||
hr = S_OK;
|
hr = S_OK;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -58,20 +58,29 @@ namespace kiwano
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_.reset();
|
default_brush_.reset();
|
||||||
hr = render_target_->CreateSolidColorBrush(
|
hr = render_target_->CreateSolidColorBrush(
|
||||||
D2D1::ColorF(D2D1::ColorF::White),
|
D2D1::ColorF(D2D1::ColorF::White),
|
||||||
D2D1::BrushProperties(),
|
D2D1::BrushProperties(),
|
||||||
&solid_color_brush_
|
&default_brush_
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
return hr;
|
return hr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RenderTarget::DiscardDeviceResources()
|
||||||
|
{
|
||||||
|
text_renderer_.reset();
|
||||||
|
render_target_.reset();
|
||||||
|
default_brush_.reset();
|
||||||
|
current_brush_.reset();
|
||||||
|
device_resources_.reset();
|
||||||
|
}
|
||||||
|
|
||||||
bool RenderTarget::IsValid() const
|
bool RenderTarget::IsValid() const
|
||||||
{
|
{
|
||||||
return render_target_ && d2d_res_;
|
return render_target_ && device_resources_;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderTarget::BeginDraw()
|
void RenderTarget::BeginDraw()
|
||||||
|
|
@ -111,20 +120,20 @@ namespace kiwano
|
||||||
) const
|
) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||||
|
|
||||||
render_target_->DrawGeometry(
|
render_target_->DrawGeometry(
|
||||||
geometry.GetGeometry().get(),
|
geometry.GetGeometry().get(),
|
||||||
solid_color_brush_.get(),
|
default_brush_.get(),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
d2d_res_->GetStrokeStyle(stroke)
|
device_resources_->GetStrokeStyle(stroke)
|
||||||
);
|
);
|
||||||
|
|
||||||
IncreasePrimitivesCount();
|
IncreasePrimitivesCount();
|
||||||
|
|
@ -136,17 +145,17 @@ namespace kiwano
|
||||||
void RenderTarget::FillGeometry(Geometry const& geometry, Color const& fill_color) const
|
void RenderTarget::FillGeometry(Geometry const& geometry, Color const& fill_color) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||||
render_target_->FillGeometry(
|
render_target_->FillGeometry(
|
||||||
geometry.GetGeometry().get(),
|
geometry.GetGeometry().get(),
|
||||||
solid_color_brush_.get()
|
default_brush_.get()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -156,21 +165,21 @@ namespace kiwano
|
||||||
void RenderTarget::DrawLine(Point const& point1, Point const& point2, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
void RenderTarget::DrawLine(Point const& point1, Point const& point2, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||||
|
|
||||||
render_target_->DrawLine(
|
render_target_->DrawLine(
|
||||||
DX::ConvertToPoint2F(point1),
|
DX::ConvertToPoint2F(point1),
|
||||||
DX::ConvertToPoint2F(point2),
|
DX::ConvertToPoint2F(point2),
|
||||||
solid_color_brush_.get(),
|
default_brush_.get(),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
d2d_res_->GetStrokeStyle(stroke)
|
device_resources_->GetStrokeStyle(stroke)
|
||||||
);
|
);
|
||||||
|
|
||||||
IncreasePrimitivesCount();
|
IncreasePrimitivesCount();
|
||||||
|
|
@ -182,20 +191,20 @@ namespace kiwano
|
||||||
void RenderTarget::DrawRectangle(Rect const& rect, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
void RenderTarget::DrawRectangle(Rect const& rect, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||||
|
|
||||||
render_target_->DrawRectangle(
|
render_target_->DrawRectangle(
|
||||||
DX::ConvertToRectF(rect),
|
DX::ConvertToRectF(rect),
|
||||||
solid_color_brush_.get(),
|
default_brush_.get(),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
d2d_res_->GetStrokeStyle(stroke)
|
device_resources_->GetStrokeStyle(stroke)
|
||||||
);
|
);
|
||||||
|
|
||||||
IncreasePrimitivesCount();
|
IncreasePrimitivesCount();
|
||||||
|
|
@ -207,17 +216,17 @@ namespace kiwano
|
||||||
void RenderTarget::FillRectangle(Rect const& rect, Color const& fill_color) const
|
void RenderTarget::FillRectangle(Rect const& rect, Color const& fill_color) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||||
render_target_->FillRectangle(
|
render_target_->FillRectangle(
|
||||||
DX::ConvertToRectF(rect),
|
DX::ConvertToRectF(rect),
|
||||||
solid_color_brush_.get()
|
default_brush_.get()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -227,14 +236,14 @@ namespace kiwano
|
||||||
void RenderTarget::DrawRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
void RenderTarget::DrawRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||||
|
|
||||||
render_target_->DrawRoundedRectangle(
|
render_target_->DrawRoundedRectangle(
|
||||||
D2D1::RoundedRect(
|
D2D1::RoundedRect(
|
||||||
|
|
@ -242,9 +251,9 @@ namespace kiwano
|
||||||
radius.x,
|
radius.x,
|
||||||
radius.y
|
radius.y
|
||||||
),
|
),
|
||||||
solid_color_brush_.get(),
|
default_brush_.get(),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
d2d_res_->GetStrokeStyle(stroke)
|
device_resources_->GetStrokeStyle(stroke)
|
||||||
);
|
);
|
||||||
|
|
||||||
IncreasePrimitivesCount();
|
IncreasePrimitivesCount();
|
||||||
|
|
@ -256,21 +265,21 @@ namespace kiwano
|
||||||
void RenderTarget::FillRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& fill_color) const
|
void RenderTarget::FillRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& fill_color) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||||
render_target_->FillRoundedRectangle(
|
render_target_->FillRoundedRectangle(
|
||||||
D2D1::RoundedRect(
|
D2D1::RoundedRect(
|
||||||
DX::ConvertToRectF(rect),
|
DX::ConvertToRectF(rect),
|
||||||
radius.x,
|
radius.x,
|
||||||
radius.y
|
radius.y
|
||||||
),
|
),
|
||||||
solid_color_brush_.get()
|
default_brush_.get()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -280,14 +289,14 @@ namespace kiwano
|
||||||
void RenderTarget::DrawEllipse(Point const& center, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
void RenderTarget::DrawEllipse(Point const& center, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||||
|
|
||||||
render_target_->DrawEllipse(
|
render_target_->DrawEllipse(
|
||||||
D2D1::Ellipse(
|
D2D1::Ellipse(
|
||||||
|
|
@ -295,9 +304,9 @@ namespace kiwano
|
||||||
radius.x,
|
radius.x,
|
||||||
radius.y
|
radius.y
|
||||||
),
|
),
|
||||||
solid_color_brush_.get(),
|
default_brush_.get(),
|
||||||
stroke_width,
|
stroke_width,
|
||||||
d2d_res_->GetStrokeStyle(stroke)
|
device_resources_->GetStrokeStyle(stroke)
|
||||||
);
|
);
|
||||||
|
|
||||||
IncreasePrimitivesCount();
|
IncreasePrimitivesCount();
|
||||||
|
|
@ -309,21 +318,21 @@ namespace kiwano
|
||||||
void RenderTarget::FillEllipse(Point const& center, Vec2 const& radius, Color const& fill_color) const
|
void RenderTarget::FillEllipse(Point const& center, Vec2 const& radius, Color const& fill_color) const
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_ || !render_target_)
|
if (!default_brush_ || !render_target_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||||
render_target_->FillEllipse(
|
render_target_->FillEllipse(
|
||||||
D2D1::Ellipse(
|
D2D1::Ellipse(
|
||||||
DX::ConvertToPoint2F(center),
|
DX::ConvertToPoint2F(center),
|
||||||
radius.x,
|
radius.x,
|
||||||
radius.y
|
radius.y
|
||||||
),
|
),
|
||||||
solid_color_brush_.get()
|
default_brush_.get()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -375,7 +384,7 @@ namespace kiwano
|
||||||
layout.GetTextStyle().outline,
|
layout.GetTextStyle().outline,
|
||||||
DX::ConvertToColorF(layout.GetTextStyle().outline_color),
|
DX::ConvertToColorF(layout.GetTextStyle().outline_color),
|
||||||
layout.GetTextStyle().outline_width,
|
layout.GetTextStyle().outline_width,
|
||||||
d2d_res_->GetStrokeStyle(layout.GetTextStyle().outline_stroke)
|
device_resources_->GetStrokeStyle(layout.GetTextStyle().outline_stroke)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -447,14 +456,19 @@ namespace kiwano
|
||||||
ThrowIfFailed(hr);
|
ThrowIfFailed(hr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderTarget::PushLayer(LayerArea const& layer)
|
void RenderTarget::PushLayer(LayerArea& layer)
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!render_target_ || !solid_color_brush_)
|
if (!render_target_ || !default_brush_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!layer.IsValid())
|
||||||
|
{
|
||||||
|
CreateLayer(layer);
|
||||||
|
}
|
||||||
|
|
||||||
if (SUCCEEDED(hr) && layer.IsValid())
|
if (SUCCEEDED(hr) && layer.IsValid())
|
||||||
{
|
{
|
||||||
render_target_->PushLayer(
|
render_target_->PushLayer(
|
||||||
|
|
@ -462,7 +476,7 @@ namespace kiwano
|
||||||
DX::ConvertToRectF(layer.GetAreaRect()),
|
DX::ConvertToRectF(layer.GetAreaRect()),
|
||||||
layer.GetMaskGeometry().GetGeometry().get(),
|
layer.GetMaskGeometry().GetGeometry().get(),
|
||||||
antialias_ ? D2D1_ANTIALIAS_MODE_PER_PRIMITIVE : D2D1_ANTIALIAS_MODE_ALIASED,
|
antialias_ ? D2D1_ANTIALIAS_MODE_PER_PRIMITIVE : D2D1_ANTIALIAS_MODE_ALIASED,
|
||||||
D2D1::Matrix3x2F::Identity(),
|
DX::ConvertToMatrix3x2F(layer.GetMaskTransform()),
|
||||||
layer.GetOpacity(),
|
layer.GetOpacity(),
|
||||||
nullptr,
|
nullptr,
|
||||||
D2D1_LAYER_OPTIONS_NONE
|
D2D1_LAYER_OPTIONS_NONE
|
||||||
|
|
@ -540,7 +554,7 @@ namespace kiwano
|
||||||
void RenderTarget::SetOpacity(Float32 opacity)
|
void RenderTarget::SetOpacity(Float32 opacity)
|
||||||
{
|
{
|
||||||
HRESULT hr = S_OK;
|
HRESULT hr = S_OK;
|
||||||
if (!solid_color_brush_)
|
if (!default_brush_)
|
||||||
{
|
{
|
||||||
hr = E_UNEXPECTED;
|
hr = E_UNEXPECTED;
|
||||||
}
|
}
|
||||||
|
|
@ -550,7 +564,7 @@ namespace kiwano
|
||||||
if (opacity_ != opacity)
|
if (opacity_ != opacity)
|
||||||
{
|
{
|
||||||
opacity_ = opacity;
|
opacity_ = opacity;
|
||||||
solid_color_brush_->SetOpacity(opacity);
|
default_brush_->SetOpacity(opacity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -611,6 +625,13 @@ namespace kiwano
|
||||||
ThrowIfFailed(hr);
|
ThrowIfFailed(hr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool RenderTarget::CheckVisibility(Size const& content_size, Matrix3x2 const& transform)
|
||||||
|
{
|
||||||
|
return Rect{ Point{}, reinterpret_cast<const Size&>(render_target_->GetSize()) }.Intersects(
|
||||||
|
transform.Transform(Rect{ Point{}, content_size })
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
void RenderTarget::SetCollectingStatus(bool collecting)
|
void RenderTarget::SetCollectingStatus(bool collecting)
|
||||||
{
|
{
|
||||||
collecting_status_ = collecting;
|
collecting_status_ = collecting;
|
||||||
|
|
@ -633,28 +654,29 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void ImageRenderTarget::GetOutput(Image& output) const
|
Image ImageRenderTarget::GetOutput() const
|
||||||
{
|
{
|
||||||
HRESULT hr = E_FAIL;
|
HRESULT hr = E_FAIL;
|
||||||
|
|
||||||
ComPtr<ID2D1BitmapRenderTarget> bitmap_rt;
|
|
||||||
if (render_target_)
|
if (render_target_)
|
||||||
{
|
{
|
||||||
|
ComPtr<ID2D1BitmapRenderTarget> bitmap_rt;
|
||||||
hr = render_target_->QueryInterface<ID2D1BitmapRenderTarget>(&bitmap_rt);
|
hr = render_target_->QueryInterface<ID2D1BitmapRenderTarget>(&bitmap_rt);
|
||||||
}
|
|
||||||
|
|
||||||
ComPtr<ID2D1Bitmap> bitmap;
|
if (SUCCEEDED(hr))
|
||||||
if (SUCCEEDED(hr))
|
{
|
||||||
{
|
ComPtr<ID2D1Bitmap> bitmap;
|
||||||
hr = bitmap_rt->GetBitmap(&bitmap);
|
hr = bitmap_rt->GetBitmap(&bitmap);
|
||||||
}
|
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
output.SetBitmap(bitmap);
|
return Image(bitmap);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ThrowIfFailed(hr);
|
ThrowIfFailed(hr);
|
||||||
|
return Image();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -33,6 +33,8 @@ namespace kiwano
|
||||||
: public noncopyable
|
: public noncopyable
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
bool IsValid() const;
|
||||||
|
|
||||||
void BeginDraw();
|
void BeginDraw();
|
||||||
|
|
||||||
void EndDraw();
|
void EndDraw();
|
||||||
|
|
@ -125,7 +127,7 @@ namespace kiwano
|
||||||
void PopClipRect();
|
void PopClipRect();
|
||||||
|
|
||||||
void PushLayer(
|
void PushLayer(
|
||||||
LayerArea const& layer
|
LayerArea& layer
|
||||||
);
|
);
|
||||||
|
|
||||||
void PopLayer();
|
void PopLayer();
|
||||||
|
|
@ -156,6 +158,11 @@ namespace kiwano
|
||||||
TextAntialias mode
|
TextAntialias mode
|
||||||
);
|
);
|
||||||
|
|
||||||
|
bool CheckVisibility(
|
||||||
|
Size const& content_size,
|
||||||
|
Matrix3x2 const& transform
|
||||||
|
);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
struct Status
|
struct Status
|
||||||
{
|
{
|
||||||
|
|
@ -170,17 +177,19 @@ namespace kiwano
|
||||||
|
|
||||||
inline Status const& GetStatus() const { return status_; }
|
inline Status const& GetStatus() const { return status_; }
|
||||||
|
|
||||||
inline ComPtr<ID2D1RenderTarget> GetRenderTarget() const { return render_target_; }
|
inline ComPtr<ID2D1RenderTarget> GetRenderTarget() const { KGE_ASSERT(render_target_); return render_target_; }
|
||||||
|
|
||||||
|
inline ComPtr<ITextRenderer> GetTextRenderer() const { KGE_ASSERT(text_renderer_); return text_renderer_; }
|
||||||
|
|
||||||
public:
|
public:
|
||||||
RenderTarget();
|
RenderTarget();
|
||||||
|
|
||||||
HRESULT InitDeviceResources(
|
HRESULT CreateDeviceResources(
|
||||||
ComPtr<ID2D1RenderTarget> rt,
|
ComPtr<ID2D1RenderTarget> rt,
|
||||||
ComPtr<ID2DDeviceResources> dev_res
|
ComPtr<ID2DDeviceResources> dev_res
|
||||||
);
|
);
|
||||||
|
|
||||||
bool IsValid() const;
|
void DiscardDeviceResources();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Float32 opacity_;
|
Float32 opacity_;
|
||||||
|
|
@ -188,10 +197,11 @@ namespace kiwano
|
||||||
mutable bool collecting_status_;
|
mutable bool collecting_status_;
|
||||||
mutable Status status_;
|
mutable Status status_;
|
||||||
TextAntialias text_antialias_;
|
TextAntialias text_antialias_;
|
||||||
ComPtr<ID2D1RenderTarget> render_target_;
|
|
||||||
ComPtr<ITextRenderer> text_renderer_;
|
ComPtr<ITextRenderer> text_renderer_;
|
||||||
ComPtr<ID2D1SolidColorBrush> solid_color_brush_;
|
ComPtr<ID2D1RenderTarget> render_target_;
|
||||||
ComPtr<ID2DDeviceResources> d2d_res_;
|
ComPtr<ID2D1SolidColorBrush> default_brush_;
|
||||||
|
ComPtr<ID2D1Brush> current_brush_;
|
||||||
|
ComPtr<ID2DDeviceResources> device_resources_;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -202,6 +212,6 @@ namespace kiwano
|
||||||
public:
|
public:
|
||||||
ImageRenderTarget();
|
ImageRenderTarget();
|
||||||
|
|
||||||
void GetOutput(Image& output) const;
|
Image GetOutput() const;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -126,6 +126,8 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
KGE_LOG(L"Destroying device resources");
|
KGE_LOG(L"Destroying device resources");
|
||||||
|
|
||||||
|
RenderTarget::DiscardDeviceResources();
|
||||||
|
|
||||||
d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
|
d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
|
||||||
res_font_file_loader_.reset();
|
res_font_file_loader_.reset();
|
||||||
|
|
||||||
|
|
@ -133,7 +135,6 @@ namespace kiwano
|
||||||
res_font_collection_loader_.reset();
|
res_font_collection_loader_.reset();
|
||||||
|
|
||||||
drawing_state_block_.reset();
|
drawing_state_block_.reset();
|
||||||
solid_color_brush_.reset();
|
|
||||||
d2d_res_.reset();
|
d2d_res_.reset();
|
||||||
d3d_res_.reset();
|
d3d_res_.reset();
|
||||||
}
|
}
|
||||||
|
|
@ -208,7 +209,9 @@ namespace kiwano
|
||||||
|
|
||||||
HRESULT Renderer::CreateDeviceResources()
|
HRESULT Renderer::CreateDeviceResources()
|
||||||
{
|
{
|
||||||
HRESULT hr = InitDeviceResources(
|
KGE_ASSERT(d2d_res_);
|
||||||
|
|
||||||
|
HRESULT hr = RenderTarget::CreateDeviceResources(
|
||||||
d2d_res_->GetDeviceContext(),
|
d2d_res_->GetDeviceContext(),
|
||||||
d2d_res_
|
d2d_res_
|
||||||
);
|
);
|
||||||
|
|
@ -656,7 +659,7 @@ namespace kiwano
|
||||||
|
|
||||||
if (SUCCEEDED(hr))
|
if (SUCCEEDED(hr))
|
||||||
{
|
{
|
||||||
hr = render_target.InitDeviceResources(output, d2d_res_);
|
hr = render_target.CreateDeviceResources(output, d2d_res_);
|
||||||
}
|
}
|
||||||
|
|
||||||
ThrowIfFailed(hr);
|
ThrowIfFailed(hr);
|
||||||
|
|
@ -690,11 +693,4 @@ namespace kiwano
|
||||||
clear_color_ = color;
|
clear_color_ = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Renderer::CheckVisibility(Size const& content_size, Matrix3x2 const& transform)
|
|
||||||
{
|
|
||||||
return Rect{ Point{}, output_size_ }.Intersects(
|
|
||||||
transform.Transform(Rect{ Point{}, content_size })
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -136,11 +136,6 @@ namespace kiwano
|
||||||
UInt32 height
|
UInt32 height
|
||||||
);
|
);
|
||||||
|
|
||||||
bool CheckVisibility(
|
|
||||||
Size const& content_size,
|
|
||||||
Matrix3x2 const& transform
|
|
||||||
);
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void SetupComponent() override;
|
void SetupComponent() override;
|
||||||
|
|
||||||
|
|
@ -161,10 +156,6 @@ namespace kiwano
|
||||||
|
|
||||||
inline ID3DDeviceResources* GetD3DDeviceResources() const { KGE_ASSERT(d3d_res_); return d3d_res_.get(); }
|
inline ID3DDeviceResources* GetD3DDeviceResources() const { KGE_ASSERT(d3d_res_); return d3d_res_.get(); }
|
||||||
|
|
||||||
inline ITextRenderer* GetTextRenderer() const { KGE_ASSERT(text_renderer_); return text_renderer_.get(); }
|
|
||||||
|
|
||||||
inline ID2D1SolidColorBrush* GetSolidColorBrush() const { KGE_ASSERT(solid_color_brush_); return solid_color_brush_.get(); }
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Renderer();
|
Renderer();
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -101,16 +101,31 @@ namespace kiwano
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// SizeF
|
// RectF
|
||||||
//
|
//
|
||||||
|
|
||||||
inline D2D1_RECT_F ConvertToRectF(Rect const& rect)
|
inline D2D1_RECT_F const& ConvertToRectF(Rect const& rect)
|
||||||
{
|
{
|
||||||
return D2D1_RECT_F{ rect.origin.x, rect.origin.y, rect.origin.x + rect.size.x, rect.origin.y + rect.size.y };
|
return reinterpret_cast<D2D1_RECT_F const&>(rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline D2D1_RECT_F& ConvertToRectF(Rect& rect)
|
||||||
|
{
|
||||||
|
return reinterpret_cast<D2D1_RECT_F&>(rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline const D2D1_RECT_F* ConvertToRectF(const Rect* rect)
|
||||||
|
{
|
||||||
|
return reinterpret_cast<const D2D1_RECT_F*>(rect);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline D2D1_RECT_F* ConvertToRectF(Rect* rect)
|
||||||
|
{
|
||||||
|
return reinterpret_cast<D2D1_RECT_F*>(rect);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// SizeF
|
// ColorF
|
||||||
//
|
//
|
||||||
inline D2D1_COLOR_F const& ConvertToColorF(Color const& color)
|
inline D2D1_COLOR_F const& ConvertToColorF(Color const& color)
|
||||||
{
|
{
|
||||||
|
|
@ -133,7 +148,7 @@ namespace kiwano
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// SizeF
|
// MatrixF
|
||||||
//
|
//
|
||||||
|
|
||||||
inline D2D1_MATRIX_3X2_F const& ConvertToMatrix3x2F(Matrix3x2 const& matrix)
|
inline D2D1_MATRIX_3X2_F const& ConvertToMatrix3x2F(Matrix3x2 const& matrix)
|
||||||
|
|
|
||||||
|
|
@ -119,7 +119,7 @@ namespace kiwano
|
||||||
{
|
{
|
||||||
ifs.open(file_path.c_str());
|
ifs.open(file_path.c_str());
|
||||||
|
|
||||||
std::wstringstream ss;
|
StringStream ss;
|
||||||
ss << ifs.rdbuf();
|
ss << ifs.rdbuf();
|
||||||
|
|
||||||
if (tinyxml2::XML_SUCCESS != doc.Parse(ss.str().c_str()))
|
if (tinyxml2::XML_SUCCESS != doc.Parse(ss.str().c_str()))
|
||||||
|
|
@ -248,7 +248,7 @@ namespace kiwano
|
||||||
FramePtr ptr = new (std::nothrow) Frame(raw->GetImage());
|
FramePtr ptr = new (std::nothrow) Frame(raw->GetImage());
|
||||||
if (ptr)
|
if (ptr)
|
||||||
{
|
{
|
||||||
ptr->SetCropRect(Rect{ j * width, i * height, width, height });
|
ptr->SetCropRect(Rect{ j * width, i * height, (j + 1) * width, (i + 1) * height });
|
||||||
image_arr.push_back(ptr);
|
image_arr.push_back(ptr);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue