update Layer && Transform
This commit is contained in:
parent
3c47aaf007
commit
ff8a05c3ac
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@ -37,7 +37,7 @@
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<ClInclude Include="..\src\kiwano\2d\Sprite.h" />
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<ClInclude Include="..\src\kiwano\2d\Text.h" />
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp" />
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<ClInclude Include="..\src\kiwano\2d\Transform.hpp" />
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<ClInclude Include="..\src\kiwano\2d\Transform.h" />
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<ClInclude Include="..\src\kiwano\2d\Transition.h" />
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<ClInclude Include="..\src\kiwano\base\AsyncTask.h" />
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<ClInclude Include="..\src\kiwano\base\Component.h" />
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@ -111,6 +111,7 @@
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<ClCompile Include="..\src\kiwano\2d\Stage.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Sprite.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Text.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Transform.cpp" />
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<ClCompile Include="..\src\kiwano\2d\Transition.cpp" />
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<ClCompile Include="..\src\kiwano\base\AsyncTask.cpp" />
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<ClCompile Include="..\src\kiwano\base\EventDispatcher.cpp" />
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@ -66,9 +66,6 @@
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<ClInclude Include="..\src\kiwano\2d\TextStyle.hpp">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transform.hpp">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transition.h">
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<Filter>2d</Filter>
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</ClInclude>
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@ -306,6 +303,9 @@
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<ClInclude Include="..\src\kiwano\core\types.h">
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<Filter>core</Filter>
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</ClInclude>
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<ClInclude Include="..\src\kiwano\2d\Transform.h">
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<Filter>2d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\src\kiwano\ui\Button.cpp">
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@ -479,5 +479,8 @@
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<ClCompile Include="..\src\kiwano\renderer\FontCollection.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="..\src\kiwano\2d\Transform.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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@ -33,9 +33,9 @@ namespace kiwano
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{
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}
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void ImGuiLayer::OnRender(Renderer* renderer)
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void ImGuiLayer::OnRender(RenderTarget* rt)
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{
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PrepareRender(renderer);
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PrepareRender(rt);
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for (const auto& pipeline : pipelines_)
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{
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pipeline.second();
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@ -52,7 +52,7 @@ namespace kiwano
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void RemoveAllItems();
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public:
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void OnRender(Renderer* renderer) override;
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void OnRender(RenderTarget* rt) override;
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protected:
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Map<String, ImGuiPipeline> pipelines_;
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@ -71,7 +71,7 @@ namespace kiwano
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OnUpdate(dt);
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}
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if (!children_.item_empty())
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if (!children_.empty())
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{
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ActorPtr next;
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for (auto child = children_.first_item(); child; child = next)
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@ -82,16 +82,16 @@ namespace kiwano
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}
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}
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void Actor::Render(Renderer* renderer)
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void Actor::Render(RenderTarget* rt)
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{
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if (!visible_)
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return;
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UpdateTransform();
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if (children_.item_empty())
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if (children_.empty())
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{
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OnRender(renderer);
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OnRender(rt);
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}
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else
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{
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@ -102,41 +102,40 @@ namespace kiwano
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if (child->GetZOrder() >= 0)
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break;
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child->Render(renderer);
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child->Render(rt);
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child = child->next_item().get();
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}
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OnRender(renderer);
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OnRender(rt);
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while (child)
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{
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child->Render(renderer);
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child->Render(rt);
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child = child->next_item().get();
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}
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}
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}
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void Actor::PrepareRender(Renderer* renderer)
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void Actor::PrepareRender(RenderTarget* rt)
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{
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renderer->SetTransform(transform_matrix_);
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renderer->SetOpacity(displayed_opacity_);
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rt->SetTransform(transform_matrix_);
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rt->SetOpacity(displayed_opacity_);
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}
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void Actor::RenderBorder()
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void Actor::RenderBorder(RenderTarget* rt)
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{
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if (show_border_)
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if (show_border_ && !size_.IsOrigin())
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{
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Rect bounds = GetBounds();
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auto renderer = Renderer::GetInstance();
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renderer->SetTransform(transform_matrix_);
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renderer->FillRectangle(bounds, Color(Color::Red, .4f));
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renderer->DrawRectangle(bounds, Color(Color::Red, .8f), 2.f);
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rt->SetTransform(transform_matrix_);
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rt->FillRectangle(bounds, Color(Color::Red, .4f));
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rt->DrawRectangle(bounds, Color(Color::Red, .8f), 2.f);
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}
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for (auto child = children_.first_item(); child; child = child->next_item())
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{
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child->RenderBorder();
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child->RenderBorder(rt);
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}
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}
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@ -233,12 +232,7 @@ namespace kiwano
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else
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{
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// matrix multiplication is optimized by expression template
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transform_matrix_ = Matrix3x2::SRT(transform_.position, transform_.scale, transform_.rotation);
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if (!transform_.skew.IsOrigin())
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{
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transform_matrix_ = Matrix3x2::Skewing(transform_.skew) * transform_matrix_;
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}
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transform_matrix_ = transform_.ToMatrix();
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}
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transform_matrix_.Translate(Point{ -size_.x * anchor_.x, -size_.y * anchor_.y });
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@ -270,14 +264,14 @@ namespace kiwano
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}
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}
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void Actor::SetStage(Stage* scene)
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void Actor::SetStage(Stage* stage)
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{
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if (scene && stage_ != scene)
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if (stage && stage_ != stage)
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{
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stage_ = scene;
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stage_ = stage;
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for (Actor* child = children_.first_item().get(); child; child = child->next_item().get())
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{
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child->stage_ = scene;
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child->stage_ = stage;
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}
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}
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}
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@ -288,7 +282,7 @@ namespace kiwano
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{
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ActorPtr me = this;
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parent_->children_.remove_item(me);
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parent_->children_.remove(me);
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Actor* sibling = parent_->children_.last_item().get();
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@ -309,7 +303,7 @@ namespace kiwano
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}
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else
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{
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parent_->children_.push_front_item(me);
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parent_->children_.push_front(me);
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}
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}
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}
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@ -341,53 +335,31 @@ namespace kiwano
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UpdateOpacity();
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}
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void Actor::SetAnchorX(Float32 anchor_x)
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void Actor::SetAnchor(Vec2 const& anchor)
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{
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this->SetAnchor(anchor_x, anchor_.y);
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}
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void Actor::SetAnchorY(Float32 anchor_y)
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{
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this->SetAnchor(anchor_.x, anchor_y);
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}
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void Actor::SetAnchor(Float32 anchor_x, Float32 anchor_y)
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{
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if (anchor_.x == anchor_x && anchor_.y == anchor_y)
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if (anchor_ == anchor)
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return;
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anchor_.x = anchor_x;
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anchor_.y = anchor_y;
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anchor_ = anchor;
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dirty_transform_ = true;
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}
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void Actor::SetAnchor(Point const& anchor)
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{
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this->SetAnchor(anchor.x, anchor.y);
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}
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void Actor::SetWidth(Float32 width)
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{
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this->SetSize(width, size_.y);
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SetSize(Size{ width, size_.y });
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}
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void Actor::SetHeight(Float32 height)
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{
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this->SetSize(size_.x, height);
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SetSize(Size{ size_.x, height });
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}
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void Actor::SetSize(const Size& size)
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void Actor::SetSize(Size const& size)
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{
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this->SetSize(size.x, size.y);
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}
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void Actor::SetSize(Float32 width, Float32 height)
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{
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if (size_.x == width && size_.y == height)
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if (size_ == size)
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return;
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size_.x = width;
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size_.y = height;
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size_ = size;
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dirty_transform_ = true;
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}
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@ -412,98 +384,50 @@ namespace kiwano
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}
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}
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void Actor::SetPosition(const Point & pos)
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{
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if (transform_.position == pos)
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return;
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transform_.position = pos;
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dirty_transform_ = true;
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}
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void Actor::SetPositionX(Float32 x)
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{
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this->SetPosition(x, transform_.position.y);
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SetPosition(Point{ x, transform_.position.y });
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}
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void Actor::SetPositionY(Float32 y)
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{
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this->SetPosition(transform_.position.x, y);
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SetPosition(Point{ transform_.position.x, y });
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}
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void Actor::SetPosition(const Point & p)
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void Actor::Move(Vec2 const& v)
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{
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this->SetPosition(p.x, p.y);
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this->SetPosition(Point{ transform_.position.x + v.x, transform_.position.y + v.y });
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}
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void Actor::SetPosition(Float32 x, Float32 y)
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void Actor::SetScale(Vec2 const& scale)
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{
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if (transform_.position.x == x && transform_.position.y == y)
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if (transform_.scale == scale)
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return;
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transform_.position.x = x;
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transform_.position.y = y;
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dirty_transform_ = true;
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}
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void Actor::Move(Float32 x, Float32 y)
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{
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this->SetPosition(transform_.position.x + x, transform_.position.y + y);
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}
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void Actor::Move(const Point & v)
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{
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this->Move(v.x, v.y);
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}
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void Actor::SetScaleX(Float32 scale_x)
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{
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this->SetScale(scale_x, transform_.scale.y);
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}
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void Actor::SetScaleY(Float32 scale_y)
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{
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this->SetScale(transform_.scale.x, scale_y);
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}
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void Actor::SetScale(Float32 scale)
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{
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this->SetScale(scale, scale);
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}
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void Actor::SetScale(Float32 scale_x, Float32 scale_y)
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{
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if (transform_.scale.x == scale_x && transform_.scale.y == scale_y)
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return;
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transform_.scale.x = scale_x;
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transform_.scale.y = scale_y;
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transform_.scale = scale;
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dirty_transform_ = true;
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is_fast_transform_ = false;
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}
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void Actor::SetScale(Point const& scale)
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void Actor::SetSkew(Vec2 const& skew)
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{
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this->SetScale(scale.x, scale.y);
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}
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void Actor::SetSkewX(Float32 skew_x)
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{
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this->SetSkew(skew_x, transform_.skew.y);
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}
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void Actor::SetSkewY(Float32 skew_y)
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{
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this->SetSkew(transform_.skew.x, skew_y);
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}
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void Actor::SetSkew(Float32 skew_x, Float32 skew_y)
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{
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if (transform_.skew.x == skew_x && transform_.skew.y == skew_y)
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if (transform_.skew == skew)
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return;
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transform_.skew.x = skew_x;
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transform_.skew.y = skew_y;
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transform_.skew = skew;
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dirty_transform_ = true;
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is_fast_transform_ = false;
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}
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void Actor::SetSkew(Point const& skew)
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{
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this->SetSkew(skew.x, skew.y);
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}
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void Actor::SetRotation(Float32 angle)
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{
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if (transform_.rotation == angle)
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@ -531,7 +455,7 @@ namespace kiwano
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#endif // KGE_DEBUG
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children_.push_back_item(child);
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children_.push_back(child);
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child->parent_ = this;
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child->SetStage(this->stage_);
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child->dirty_transform_ = true;
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@ -550,7 +474,7 @@ namespace kiwano
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Rect Actor::GetBounds() const
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{
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return Rect(Point{}, size_);
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return Rect{ Point{}, size_ };
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}
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Rect Actor::GetBoundingBox() const
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@ -609,20 +533,20 @@ namespace kiwano
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{
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KGE_ASSERT(child && "Actor::RemoveChild failed, NULL pointer exception");
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if (children_.item_empty())
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if (children_.empty())
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return;
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if (child)
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{
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child->parent_ = nullptr;
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if (child->stage_) child->SetStage(nullptr);
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children_.remove_item(ActorPtr(child));
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children_.remove(ActorPtr(child));
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}
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}
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void Actor::RemoveChildren(String const& child_name)
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{
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if (children_.item_empty())
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if (children_.empty())
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{
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return;
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}
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|
|
@ -643,7 +567,7 @@ namespace kiwano
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void Actor::RemoveAllChildren()
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{
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children_.clear_items();
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children_.clear();
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}
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void Actor::SetResponsible(bool enable)
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|
|
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@ -20,7 +20,7 @@
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#pragma once
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#include "include-forwards.h"
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#include "Transform.hpp"
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#include "Transform.h"
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#include "action/ActionManager.h"
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#include "../base/TimerManager.h"
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#include "../base/EventDispatcher.h"
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|
|
@ -28,7 +28,7 @@
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namespace kiwano
|
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{
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class Director;
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class Renderer;
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class RenderTarget;
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// 角色
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class KGE_API Actor
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|
|
@ -52,7 +52,7 @@ namespace kiwano
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virtual void OnUpdate(Duration dt) { KGE_UNUSED(dt); }
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// 渲染角色
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virtual void OnRender(Renderer* renderer) { KGE_UNUSED(renderer); }
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virtual void OnRender(RenderTarget* rt) { KGE_UNUSED(rt); }
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|
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// 获取显示状态
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bool IsVisible() const { return visible_; }
|
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|
|
@ -163,6 +163,20 @@ namespace kiwano
|
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String const& name
|
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);
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// 设置坐标
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virtual void SetPosition(
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Point const& point
|
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);
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// 设置坐标
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inline void SetPosition(
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Float32 x,
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Float32 y
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)
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{
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SetPosition(Point{ x, y });
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}
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|
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// 设置横坐标
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void SetPositionX(
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Float32 x
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|
|
@ -173,144 +187,101 @@ namespace kiwano
|
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Float32 y
|
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);
|
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|
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// 设置坐标
|
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void SetPosition(
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const Point & point
|
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);
|
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|
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// 设置坐标
|
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void SetPosition(
|
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Float32 x,
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Float32 y
|
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);
|
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|
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// 移动
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// 移动坐标
|
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void Move(
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Float32 x,
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Float32 y
|
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Vec2 const& v
|
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);
|
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|
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// 移动
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void Move(
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const Point & vector
|
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);
|
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// 移动坐标
|
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inline void Move(
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Float32 vx,
|
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Float32 vy
|
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)
|
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{
|
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Move(Vec2{ vx, vy });
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}
|
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|
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// 设置横向缩放比例
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// 默认为 1.0
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void SetScaleX(
|
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Float32 scale_x
|
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);
|
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// 设置纵向缩放比例
|
||||
// 默认为 1.0
|
||||
void SetScaleY(
|
||||
Float32 scale_y
|
||||
// 设置缩放比例
|
||||
// 默认为 (1.0, 1.0)
|
||||
virtual void SetScale(
|
||||
Vec2 const& scale
|
||||
);
|
||||
|
||||
// 设置缩放比例
|
||||
// 默认为 (1.0, 1.0)
|
||||
void SetScale(
|
||||
Float32 scale_x,
|
||||
Float32 scale_y
|
||||
);
|
||||
inline void SetScale(
|
||||
Float32 scalex,
|
||||
Float32 scaley
|
||||
)
|
||||
{
|
||||
SetScale(Vec2{ scalex, scaley });
|
||||
}
|
||||
|
||||
// 设置缩放比例
|
||||
// 默认为 (1.0, 1.0)
|
||||
void SetScale(
|
||||
Point const& scale
|
||||
);
|
||||
|
||||
// 设置缩放比例
|
||||
// 默认为 1.0
|
||||
void SetScale(
|
||||
Float32 scale
|
||||
);
|
||||
|
||||
// 设置横向错切角度
|
||||
// 默认为 0
|
||||
void SetSkewX(
|
||||
Float32 skew_x
|
||||
);
|
||||
|
||||
// 设置纵向错切角度
|
||||
// 默认为 0
|
||||
void SetSkewY(
|
||||
Float32 skew_y
|
||||
// 设置错切角度
|
||||
// 默认为 (0, 0)
|
||||
virtual void SetSkew(
|
||||
Vec2 const& skew
|
||||
);
|
||||
|
||||
// 设置错切角度
|
||||
// 默认为 (0, 0)
|
||||
void SetSkew(
|
||||
Float32 skew_x,
|
||||
Float32 skew_y
|
||||
);
|
||||
|
||||
// 设置错切角度
|
||||
// 默认为 (0, 0)
|
||||
void SetSkew(
|
||||
Point const& skew
|
||||
);
|
||||
inline void SetSkew(
|
||||
Float32 skewx,
|
||||
Float32 skewy
|
||||
)
|
||||
{
|
||||
SetSkew(Vec2{ skewx, skewy });
|
||||
}
|
||||
|
||||
// 设置旋转角度
|
||||
// 默认为 0
|
||||
void SetRotation(
|
||||
virtual void SetRotation(
|
||||
Float32 rotation
|
||||
);
|
||||
|
||||
// 设置锚点的横向位置
|
||||
// 默认为 0, 范围 [0, 1]
|
||||
void SetAnchorX(
|
||||
Float32 anchor_x
|
||||
);
|
||||
|
||||
// 设置锚点的纵向位置
|
||||
// 默认为 0, 范围 [0, 1]
|
||||
void SetAnchorY(
|
||||
Float32 anchor_y
|
||||
// 设置锚点位置
|
||||
// 默认为 (0, 0), 范围 [0, 1]
|
||||
virtual void SetAnchor(
|
||||
Vec2 const& anchor
|
||||
);
|
||||
|
||||
// 设置锚点位置
|
||||
// 默认为 (0, 0), 范围 [0, 1]
|
||||
void SetAnchor(
|
||||
Float32 anchor_x,
|
||||
Float32 anchor_y
|
||||
);
|
||||
|
||||
// 设置锚点位置
|
||||
// 默认为 (0, 0), 范围 [0, 1]
|
||||
void SetAnchor(
|
||||
Point const& anchor
|
||||
);
|
||||
inline void SetAnchor(
|
||||
Float32 anchorx,
|
||||
Float32 anchory
|
||||
)
|
||||
{
|
||||
SetAnchor(Vec2{ anchorx, anchory });
|
||||
}
|
||||
|
||||
// 修改宽度
|
||||
void SetWidth(
|
||||
virtual void SetWidth(
|
||||
Float32 width
|
||||
);
|
||||
|
||||
// 修改高度
|
||||
void SetHeight(
|
||||
virtual void SetHeight(
|
||||
Float32 height
|
||||
);
|
||||
|
||||
// 修改大小
|
||||
void SetSize(
|
||||
virtual void SetSize(
|
||||
Size const& size
|
||||
);
|
||||
|
||||
// 修改大小
|
||||
inline void SetSize(
|
||||
Float32 width,
|
||||
Float32 height
|
||||
);
|
||||
|
||||
// 修改大小
|
||||
void SetSize(
|
||||
const Size & size
|
||||
);
|
||||
|
||||
// 设置二维仿射变换
|
||||
void SetTransform(
|
||||
Transform const& transform
|
||||
);
|
||||
)
|
||||
{
|
||||
SetSize(Size{ width, height });
|
||||
}
|
||||
|
||||
// 设置透明度
|
||||
// 默认为 1.0, 范围 [0, 1]
|
||||
void SetOpacity(
|
||||
virtual void SetOpacity(
|
||||
Float32 opacity
|
||||
);
|
||||
|
||||
|
|
@ -319,6 +290,11 @@ namespace kiwano
|
|||
bool enabled
|
||||
);
|
||||
|
||||
// 设置二维仿射变换
|
||||
void SetTransform(
|
||||
Transform const& transform
|
||||
);
|
||||
|
||||
// 设置 Z 轴顺序
|
||||
// 默认为 0
|
||||
void SetZOrder(
|
||||
|
|
@ -331,11 +307,6 @@ namespace kiwano
|
|||
bool enable
|
||||
);
|
||||
|
||||
// 判断点是否在角色内
|
||||
bool ContainsPoint(
|
||||
const Point& point
|
||||
) const;
|
||||
|
||||
// 添加子角色
|
||||
void AddChild(
|
||||
ActorPtr child
|
||||
|
|
@ -380,8 +351,10 @@ namespace kiwano
|
|||
// 从父角色移除
|
||||
void RemoveFromParent();
|
||||
|
||||
// 事件分发
|
||||
void Dispatch(Event& evt) override;
|
||||
// 判断点是否在角色内
|
||||
bool ContainsPoint(
|
||||
const Point& point
|
||||
) const;
|
||||
|
||||
// 暂停角色更新
|
||||
inline void PauseUpdating() { update_pausing_ = true; }
|
||||
|
|
@ -401,6 +374,9 @@ namespace kiwano
|
|||
// 渲染角色边界
|
||||
inline void ShowBorder(bool show) { show_border_ = show; }
|
||||
|
||||
// 事件分发
|
||||
void Dispatch(Event& evt) override;
|
||||
|
||||
// 设置默认锚点
|
||||
static void SetDefaultAnchor(
|
||||
Float32 anchor_x,
|
||||
|
|
@ -410,11 +386,11 @@ namespace kiwano
|
|||
protected:
|
||||
virtual void Update(Duration dt);
|
||||
|
||||
virtual void Render(Renderer* renderer);
|
||||
virtual void Render(RenderTarget* rt);
|
||||
|
||||
void PrepareRender(Renderer* renderer);
|
||||
virtual void PrepareRender(RenderTarget* rt);
|
||||
|
||||
void RenderBorder();
|
||||
virtual void RenderBorder(RenderTarget* rt);
|
||||
|
||||
void UpdateTransform() const;
|
||||
|
||||
|
|
@ -422,7 +398,7 @@ namespace kiwano
|
|||
|
||||
void Reorder();
|
||||
|
||||
void SetStage(Stage* scene);
|
||||
void SetStage(Stage* stage);
|
||||
|
||||
protected:
|
||||
bool visible_;
|
||||
|
|
|
|||
|
|
@ -34,17 +34,6 @@ namespace kiwano
|
|||
Renderer::GetInstance()->CreateImageRenderTarget(rt_);
|
||||
}
|
||||
|
||||
Canvas::Canvas(Float32 width, Float32 height)
|
||||
: Canvas()
|
||||
{
|
||||
this->SetSize(width, height);
|
||||
}
|
||||
|
||||
Canvas::Canvas(Size const & size)
|
||||
: Canvas(size.x, size.y)
|
||||
{
|
||||
}
|
||||
|
||||
Canvas::~Canvas()
|
||||
{
|
||||
}
|
||||
|
|
@ -60,16 +49,16 @@ namespace kiwano
|
|||
cache_expired_ = true;
|
||||
}
|
||||
|
||||
void Canvas::OnRender(Renderer* renderer)
|
||||
void Canvas::OnRender(RenderTarget* rt)
|
||||
{
|
||||
UpdateCache();
|
||||
|
||||
if (image_cached_.IsValid())
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
PrepareRender(rt);
|
||||
|
||||
Rect bitmap_rect(0.f, 0.f, image_cached_.GetWidth(), image_cached_.GetHeight());
|
||||
renderer->DrawImage(image_cached_, bitmap_rect, bitmap_rect);
|
||||
rt->DrawImage(image_cached_, bitmap_rect, bitmap_rect);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -130,13 +119,7 @@ namespace kiwano
|
|||
|
||||
void Canvas::SetBrushTransform(Transform const& transform)
|
||||
{
|
||||
Matrix3x2 matrix = Matrix3x2::SRT(transform.position, transform.scale, transform.rotation);
|
||||
if (!transform.skew.IsOrigin())
|
||||
{
|
||||
matrix = Matrix3x2::Skewing(transform.skew) * matrix;
|
||||
}
|
||||
|
||||
rt_.SetTransform(matrix);
|
||||
rt_.SetTransform(transform.ToMatrix());
|
||||
}
|
||||
|
||||
void Canvas::SetBrushTransform(Matrix3x2 const & transform)
|
||||
|
|
@ -144,6 +127,26 @@ namespace kiwano
|
|||
rt_.SetTransform(transform);
|
||||
}
|
||||
|
||||
void Canvas::PushLayerArea(LayerArea& area)
|
||||
{
|
||||
rt_.PushLayer(area);
|
||||
}
|
||||
|
||||
void Canvas::PopLayerArea()
|
||||
{
|
||||
rt_.PopLayer();
|
||||
}
|
||||
|
||||
void Canvas::PushClipRect(Rect const& clip_rect)
|
||||
{
|
||||
rt_.PushClipRect(clip_rect);
|
||||
}
|
||||
|
||||
void Canvas::PopClipRect()
|
||||
{
|
||||
rt_.PopClipRect();
|
||||
}
|
||||
|
||||
void Canvas::DrawLine(Point const& begin, Point const& end)
|
||||
{
|
||||
rt_.DrawLine(
|
||||
|
|
@ -333,7 +336,7 @@ namespace kiwano
|
|||
{
|
||||
if (cache_expired_)
|
||||
{
|
||||
rt_.GetOutput(image_cached_);
|
||||
image_cached_ = rt_.GetOutput();
|
||||
cache_expired_ = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,15 +35,6 @@ namespace kiwano
|
|||
public:
|
||||
Canvas();
|
||||
|
||||
Canvas(
|
||||
Size const& size
|
||||
);
|
||||
|
||||
Canvas(
|
||||
Float32 width,
|
||||
Float32 height
|
||||
);
|
||||
|
||||
virtual ~Canvas();
|
||||
|
||||
// 开始绘图
|
||||
|
|
@ -202,6 +193,32 @@ namespace kiwano
|
|||
Float32 opacity
|
||||
);
|
||||
|
||||
// 画笔二维变换
|
||||
void SetBrushTransform(
|
||||
Transform const& transform
|
||||
);
|
||||
|
||||
// 画笔二维变换
|
||||
void SetBrushTransform(
|
||||
Matrix3x2 const& transform
|
||||
);
|
||||
|
||||
// 设置图层
|
||||
void PushLayerArea(
|
||||
LayerArea& area
|
||||
);
|
||||
|
||||
// 弹出图层
|
||||
void PopLayerArea();
|
||||
|
||||
// 设置裁剪区域
|
||||
void PushClipRect(
|
||||
Rect const& clip_rect
|
||||
);
|
||||
|
||||
// 弹出裁剪区域
|
||||
void PopClipRect();
|
||||
|
||||
// 获取填充颜色
|
||||
Color GetFillColor() const;
|
||||
|
||||
|
|
@ -214,20 +231,10 @@ namespace kiwano
|
|||
// 获取画笔透明度
|
||||
Float32 GetBrushOpacity() const;
|
||||
|
||||
// »±Ê¶þά±ä»»
|
||||
void SetBrushTransform(
|
||||
Transform const& transform
|
||||
);
|
||||
|
||||
// »±Ê¶þά±ä»»
|
||||
void SetBrushTransform(
|
||||
Matrix3x2 const& transform
|
||||
);
|
||||
|
||||
// 导出为图片
|
||||
Image ExportToImage() const;
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
protected:
|
||||
void UpdateCache() const;
|
||||
|
|
|
|||
|
|
@ -48,12 +48,12 @@ namespace kiwano
|
|||
: background_color_(0.0f, 0.0f, 0.0f, 0.7f)
|
||||
{
|
||||
SetName(L"kiwano-debug-actor");
|
||||
SetPosition(10, 10);
|
||||
SetPosition(Point{ 10, 10 });
|
||||
SetResponsible(true);
|
||||
SetCascadeOpacityEnabled(true);
|
||||
|
||||
debug_text_ = new Text;
|
||||
debug_text_->SetPosition(10, 10);
|
||||
debug_text_->SetPosition(Point{ 10, 10 });
|
||||
this->AddChild(debug_text_);
|
||||
|
||||
Font font;
|
||||
|
|
@ -74,11 +74,11 @@ namespace kiwano
|
|||
{
|
||||
}
|
||||
|
||||
void DebugActor::OnRender(Renderer* renderer)
|
||||
void DebugActor::OnRender(RenderTarget* rt)
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
PrepareRender(rt);
|
||||
|
||||
renderer->FillRoundedRectangle(GetBounds(), Vec2{ 5.f, 5.f }, background_color_);
|
||||
rt->FillRoundedRectangle(GetBounds(), Vec2{ 5.f, 5.f }, background_color_);
|
||||
}
|
||||
|
||||
void DebugActor::OnUpdate(Duration dt)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ namespace kiwano
|
|||
|
||||
virtual ~DebugActor();
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
void OnUpdate(Duration dt) override;
|
||||
|
||||
|
|
|
|||
|
|
@ -69,10 +69,10 @@ namespace kiwano
|
|||
if (image_.IsValid())
|
||||
{
|
||||
auto bitmap_size = image_.GetSize();
|
||||
crop_rect_.origin.x = std::min(std::max(crop_rect.origin.x, 0.f), bitmap_size.x);
|
||||
crop_rect_.origin.y = std::min(std::max(crop_rect.origin.y, 0.f), bitmap_size.y);
|
||||
crop_rect_.size.x = std::min(std::max(crop_rect.size.x, 0.f), bitmap_size.x - crop_rect.origin.x);
|
||||
crop_rect_.size.y = std::min(std::max(crop_rect.size.y, 0.f), bitmap_size.y - crop_rect.origin.y);
|
||||
crop_rect_.left_top.x = std::min(std::max(crop_rect.left_top.x, 0.f), bitmap_size.x);
|
||||
crop_rect_.left_top.y = std::min(std::max(crop_rect.left_top.y, 0.f), bitmap_size.y);
|
||||
crop_rect_.right_bottom.x = std::min(std::max(crop_rect.right_bottom.x, 0.f), bitmap_size.x);
|
||||
crop_rect_.right_bottom.y = std::min(std::max(crop_rect.right_bottom.y, 0.f), bitmap_size.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -81,9 +81,9 @@ namespace kiwano
|
|||
image_ = image;
|
||||
if (image_.IsValid())
|
||||
{
|
||||
crop_rect_.origin.x = crop_rect_.origin.y = 0;
|
||||
crop_rect_.size.x = image_.GetWidth();
|
||||
crop_rect_.size.y = image_.GetHeight();
|
||||
crop_rect_.left_top.x = crop_rect_.left_top.y = 0;
|
||||
crop_rect_.right_bottom.x = image_.GetWidth();
|
||||
crop_rect_.right_bottom.y = image_.GetHeight();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -61,16 +61,16 @@ namespace kiwano
|
|||
);
|
||||
|
||||
// 获取宽度
|
||||
Float32 GetWidth() const { return crop_rect_.size.x; }
|
||||
Float32 GetWidth() const { return crop_rect_.GetWidth(); }
|
||||
|
||||
// 获取高度
|
||||
Float32 GetHeight() const { return crop_rect_.size.y; }
|
||||
Float32 GetHeight() const { return crop_rect_.GetHeight(); }
|
||||
|
||||
// 获取大小
|
||||
Size GetSize() const { return crop_rect_.size; }
|
||||
Size GetSize() const { return crop_rect_.GetSize(); }
|
||||
|
||||
// 获取裁剪位置
|
||||
Point GetCropPoint() const { return crop_rect_.origin; }
|
||||
Point GetCropPoint() const { return crop_rect_.GetLeftTop(); }
|
||||
|
||||
// 获取裁剪矩形
|
||||
inline Rect const& GetCropRect() const { return crop_rect_; }
|
||||
|
|
|
|||
|
|
@ -72,10 +72,7 @@ namespace kiwano
|
|||
loop_count_ = 0;
|
||||
disposal_type_ = DisposalType::None;
|
||||
|
||||
SetSize(
|
||||
static_cast<Float32>(image_.GetWidthInPixels()),
|
||||
static_cast<Float32>(image_.GetHeightInPixels())
|
||||
);
|
||||
SetSize(Size{ static_cast<Float32>(image_.GetWidthInPixels()), static_cast<Float32>(image_.GetHeightInPixels()) });
|
||||
|
||||
if (!frame_rt_.IsValid())
|
||||
{
|
||||
|
|
@ -91,13 +88,13 @@ namespace kiwano
|
|||
return false;
|
||||
}
|
||||
|
||||
void GifSprite::OnRender(Renderer* renderer)
|
||||
void GifSprite::OnRender(RenderTarget* rt)
|
||||
{
|
||||
if (frame_.IsValid() && renderer->CheckVisibility(size_, transform_matrix_))
|
||||
if (frame_.IsValid() && rt->CheckVisibility(size_, transform_matrix_))
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
PrepareRender(rt);
|
||||
|
||||
renderer->DrawImage(frame_);
|
||||
rt->DrawImage(frame_);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -195,8 +192,7 @@ namespace kiwano
|
|||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
Image frame_to_render;
|
||||
frame_rt_.GetOutput(frame_to_render);
|
||||
Image frame_to_render = frame_rt_.GetOutput();
|
||||
|
||||
hr = frame_to_render.IsValid() ? S_OK : E_FAIL;
|
||||
|
||||
|
|
@ -222,8 +218,7 @@ namespace kiwano
|
|||
|
||||
void GifSprite::SaveComposedFrame()
|
||||
{
|
||||
Image frame_to_be_saved;
|
||||
frame_rt_.GetOutput(frame_to_be_saved);
|
||||
Image frame_to_be_saved = frame_rt_.GetOutput();
|
||||
|
||||
HRESULT hr = frame_to_be_saved.IsValid() ? S_OK : E_FAIL;
|
||||
|
||||
|
|
@ -258,8 +253,7 @@ namespace kiwano
|
|||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
Image frame_to_copy_to;
|
||||
frame_rt_.GetOutput(frame_to_copy_to);
|
||||
Image frame_to_copy_to = frame_rt_.GetOutput();
|
||||
|
||||
hr = frame_to_copy_to.IsValid() ? S_OK : E_FAIL;
|
||||
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
|||
|
||||
inline DoneCallback GetDoneCallback() const { return done_cb_; }
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
protected:
|
||||
void Update(Duration dt) override;
|
||||
|
|
|
|||
|
|
@ -27,8 +27,6 @@ namespace kiwano
|
|||
Layer::Layer()
|
||||
: swallow_(false)
|
||||
{
|
||||
SetSize(Renderer::GetInstance()->GetOutputSize());
|
||||
|
||||
auto handler = Closure(this, &Layer::HandleMessages);
|
||||
|
||||
AddListener(Event::MouseBtnDown, handler);
|
||||
|
|
@ -45,6 +43,27 @@ namespace kiwano
|
|||
{
|
||||
}
|
||||
|
||||
void Layer::SetClipRect(Rect const& clip_rect)
|
||||
{
|
||||
area_.SetAreaRect(clip_rect);
|
||||
}
|
||||
|
||||
void Layer::SetOpacity(Float32 opacity)
|
||||
{
|
||||
// Actor::SetOpacity(opacity);
|
||||
area_.SetOpacity(opacity);
|
||||
}
|
||||
|
||||
void Layer::SetMaskGeometry(Geometry const& mask)
|
||||
{
|
||||
area_.SetMaskGeometry(mask);
|
||||
}
|
||||
|
||||
void Layer::SetMaskTransform(Matrix3x2 const& transform)
|
||||
{
|
||||
area_.SetMaskTransform(transform);
|
||||
}
|
||||
|
||||
void Layer::Dispatch(Event& evt)
|
||||
{
|
||||
if (!IsVisible())
|
||||
|
|
@ -63,7 +82,19 @@ namespace kiwano
|
|||
EventDispatcher::Dispatch(evt);
|
||||
}
|
||||
|
||||
void Layer::HandleMessages(Event const & evt)
|
||||
void Layer::Render(RenderTarget* rt)
|
||||
{
|
||||
if (!children_.empty())
|
||||
{
|
||||
PrepareRender(rt);
|
||||
|
||||
rt->PushLayer(area_);
|
||||
Actor::Render(rt);
|
||||
rt->PopLayer();
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::HandleMessages(Event const& evt)
|
||||
{
|
||||
switch (evt.type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,6 +20,8 @@
|
|||
|
||||
#pragma once
|
||||
#include "Actor.h"
|
||||
#include "..\renderer\LayerArea.h"
|
||||
#include "..\renderer\RenderTarget.h"
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
|
|
@ -31,25 +33,49 @@ namespace kiwano
|
|||
|
||||
virtual ~Layer();
|
||||
|
||||
// 重载下列函数以获取图层事件
|
||||
virtual void OnMouseButtonDown(Int32 btn, Point const& p) {}
|
||||
virtual void OnMouseButtonUp(Int32 btn, Point const& p) {}
|
||||
virtual void OnMouseMoved(Point const& p) {}
|
||||
virtual void OnMouseWheel(Float32 wheel) {}
|
||||
|
||||
virtual void OnKeyDown(Int32 key) {}
|
||||
virtual void OnKeyUp(Int32 key) {}
|
||||
virtual void OnChar(char c) {}
|
||||
|
||||
// 是否开启消息吞没
|
||||
inline bool IsSwallowEventsEnabled() const { return swallow_; }
|
||||
|
||||
// ÍÌûÏûÏ¢
|
||||
inline void SetSwallowEvents(bool enabled) { swallow_ = enabled; }
|
||||
|
||||
// 设置裁剪区域
|
||||
void SetClipRect(Rect const& clip_rect);
|
||||
|
||||
// 设置图层透明度
|
||||
void SetOpacity(Float32 opacity) override;
|
||||
|
||||
// 设置几何蒙层
|
||||
void SetMaskGeometry(Geometry const& mask);
|
||||
|
||||
// 设置几何蒙层的二维变换
|
||||
void SetMaskTransform(Matrix3x2 const& transform);
|
||||
|
||||
// 设置图层区域
|
||||
inline void SetArea(LayerArea const& area) { area_ = area; }
|
||||
|
||||
// 获取图层区域
|
||||
inline LayerArea const& GetArea() const { return area_; }
|
||||
|
||||
public:
|
||||
void Dispatch(Event& evt) override;
|
||||
|
||||
protected:
|
||||
void Render(RenderTarget* rt) override;
|
||||
|
||||
void HandleMessages(Event const& evt);
|
||||
|
||||
protected:
|
||||
bool swallow_;
|
||||
LayerArea area_;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -78,18 +78,18 @@ namespace kiwano
|
|||
stroke_style_ = stroke_style;
|
||||
}
|
||||
|
||||
void ShapeActor::OnRender(Renderer* renderer)
|
||||
void ShapeActor::OnRender(RenderTarget* rt)
|
||||
{
|
||||
if (geo_)
|
||||
if (geo_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
PrepareRender(rt);
|
||||
|
||||
renderer->FillGeometry(
|
||||
rt->FillGeometry(
|
||||
geo_,
|
||||
fill_color_
|
||||
);
|
||||
|
||||
renderer->DrawGeometry(
|
||||
rt->DrawGeometry(
|
||||
geo_,
|
||||
stroke_color_,
|
||||
stroke_width_,
|
||||
|
|
@ -106,22 +106,23 @@ namespace kiwano
|
|||
{
|
||||
}
|
||||
|
||||
LineActor::LineActor(Point const& end)
|
||||
LineActor::LineActor(Point const& point)
|
||||
{
|
||||
SetEndPoint(end);
|
||||
SetPoint(point);
|
||||
}
|
||||
|
||||
LineActor::~LineActor()
|
||||
{
|
||||
}
|
||||
|
||||
void LineActor::SetEndPoint(Point const& end)
|
||||
void LineActor::SetPoint(Point const& point)
|
||||
{
|
||||
geo_ = Geometry::CreateLine(Point{}, end);
|
||||
geo_ = Geometry::CreateLine(Point{}, point);
|
||||
|
||||
if (geo_)
|
||||
{
|
||||
SetSize(end);
|
||||
point_ = point;
|
||||
SetSize(point_);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -149,6 +150,7 @@ namespace kiwano
|
|||
|
||||
if (geo_)
|
||||
{
|
||||
rect_size_ = size;
|
||||
SetSize(size);
|
||||
}
|
||||
}
|
||||
|
|
@ -187,6 +189,7 @@ namespace kiwano
|
|||
|
||||
if (geo_)
|
||||
{
|
||||
rect_size_ = size;
|
||||
SetSize(size);
|
||||
}
|
||||
}
|
||||
|
|
@ -216,7 +219,7 @@ namespace kiwano
|
|||
|
||||
if (geo_)
|
||||
{
|
||||
SetSize(radius * 2, radius * 2);
|
||||
SetSize(Size{ radius * 2, radius * 2 });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -270,6 +273,12 @@ namespace kiwano
|
|||
{
|
||||
sink_.EndPath(closed);
|
||||
geo_ = sink_.GetGeometry();
|
||||
|
||||
if (geo_)
|
||||
{
|
||||
Rect bounds = geo_.GetBoundingBox();
|
||||
SetSize(bounds.GetSize());
|
||||
}
|
||||
}
|
||||
|
||||
void PathActor::AddLine(Point const& point)
|
||||
|
|
|
|||
|
|
@ -81,7 +81,7 @@ namespace kiwano
|
|||
// »ñÈ¡ÐÎ×´
|
||||
inline Geometry GetGeometry() const { return geo_; }
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
protected:
|
||||
Color fill_color_;
|
||||
|
|
@ -92,7 +92,7 @@ namespace kiwano
|
|||
};
|
||||
|
||||
|
||||
// Ö±Ïß
|
||||
// Ö±Ïß½ÇÉ«
|
||||
class KGE_API LineActor
|
||||
: public ShapeActor
|
||||
{
|
||||
|
|
@ -100,19 +100,19 @@ namespace kiwano
|
|||
LineActor();
|
||||
|
||||
LineActor(
|
||||
Point const& end_pos
|
||||
Point const& point
|
||||
);
|
||||
|
||||
virtual ~LineActor();
|
||||
|
||||
Point const& GetEndPoint() const { return end_; }
|
||||
Point const& GetPoint() const { return point_; }
|
||||
|
||||
void SetEndPoint(
|
||||
Point const& end
|
||||
void SetPoint(
|
||||
Point const& point
|
||||
);
|
||||
|
||||
protected:
|
||||
Point end_;
|
||||
Point point_;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -131,10 +131,10 @@ namespace kiwano
|
|||
|
||||
void SetRectSize(Size const& size);
|
||||
|
||||
inline Size const& GetRectSize() const { return size_; }
|
||||
inline Size const& GetRectSize() const { return rect_size_; }
|
||||
|
||||
protected:
|
||||
Size size_;
|
||||
Size rect_size_;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -170,7 +170,7 @@ namespace kiwano
|
|||
inline Size GetRectSize() const { return size_; }
|
||||
|
||||
protected:
|
||||
Size size_;
|
||||
Size rect_size_;
|
||||
Vec2 radius_;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ namespace kiwano
|
|||
if (frame_)
|
||||
{
|
||||
frame_->SetCropRect(crop_rect);
|
||||
SetSize(frame_->GetWidth(), frame_->GetHeight());
|
||||
SetSize(Size{ frame_->GetWidth(), frame_->GetHeight() });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -97,18 +97,18 @@ namespace kiwano
|
|||
frame_ = frame;
|
||||
if (frame_)
|
||||
{
|
||||
SetSize(frame_->GetWidth(), frame_->GetHeight());
|
||||
SetSize(Size{ frame_->GetWidth(), frame_->GetHeight() });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite::OnRender(Renderer* renderer)
|
||||
void Sprite::OnRender(RenderTarget* rt)
|
||||
{
|
||||
if (frame_ && renderer->CheckVisibility(size_, transform_matrix_))
|
||||
if (frame_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
PrepareRender(rt);
|
||||
|
||||
renderer->DrawImage(frame_->GetImage(), &frame_->GetCropRect(), nullptr);
|
||||
rt->DrawImage(frame_->GetImage(), &frame_->GetCropRect(), nullptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
|||
void SetFrame(FramePtr frame);
|
||||
|
||||
// äÖČžžŤÁé
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
protected:
|
||||
FramePtr frame_;
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ namespace kiwano
|
|||
{
|
||||
stage_ = this;
|
||||
|
||||
SetAnchor(0, 0);
|
||||
SetAnchor(Vec2{ 0, 0 });
|
||||
SetSize(Renderer::GetInstance()->GetOutputSize());
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -200,14 +200,14 @@ namespace kiwano
|
|||
style_.outline_stroke = outline_stroke;
|
||||
}
|
||||
|
||||
void Text::OnRender(Renderer* renderer)
|
||||
void Text::OnRender(RenderTarget* rt)
|
||||
{
|
||||
UpdateLayout();
|
||||
|
||||
if (text_layout_ && renderer->CheckVisibility(size_, transform_matrix_))
|
||||
if (text_layout_ && rt->CheckVisibility(size_, transform_matrix_))
|
||||
{
|
||||
PrepareRender(renderer);
|
||||
renderer->DrawTextLayout(text_layout_);
|
||||
PrepareRender(rt);
|
||||
rt->DrawTextLayout(text_layout_);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -160,7 +160,7 @@ namespace kiwano
|
|||
TextStyle const& style
|
||||
);
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
protected:
|
||||
void UpdateLayout();
|
||||
|
|
|
|||
|
|
@ -0,0 +1,49 @@
|
|||
// Copyright (c) 2016-2018 Kiwano - Nomango
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
|
||||
#include "Transform.h"
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
Transform::Transform()
|
||||
: position()
|
||||
, rotation(0.f)
|
||||
, scale(1.f, 1.f)
|
||||
, skew(0.f, 0.f)
|
||||
{
|
||||
}
|
||||
|
||||
Matrix3x2 Transform::ToMatrix() const
|
||||
{
|
||||
if (!skew.IsOrigin())
|
||||
{
|
||||
return Matrix3x2::Skewing(skew) * Matrix3x2::SRT(position, scale, rotation);
|
||||
}
|
||||
return Matrix3x2::SRT(position, scale, rotation);
|
||||
}
|
||||
|
||||
bool Transform::operator== (Transform const& rhs) const
|
||||
{
|
||||
return position == rhs.position &&
|
||||
rotation == rhs.rotation &&
|
||||
scale == rhs.scale &&
|
||||
skew == rhs.skew;
|
||||
}
|
||||
}
|
||||
|
|
@ -19,7 +19,7 @@
|
|||
// THE SOFTWARE.
|
||||
|
||||
#pragma once
|
||||
#include "../math/Vec2.hpp"
|
||||
#include "../math/math.h"
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
|
|
@ -32,19 +32,10 @@ namespace kiwano
|
|||
Point skew; // ´íÇнǶÈ
|
||||
|
||||
public:
|
||||
Transform()
|
||||
: position()
|
||||
, rotation(0.f)
|
||||
, scale(1.f, 1.f)
|
||||
, skew(0.f, 0.f)
|
||||
{}
|
||||
Transform();
|
||||
|
||||
bool operator== (const Transform& other) const
|
||||
{
|
||||
return position == other.position &&
|
||||
scale == other.scale &&
|
||||
skew == other.skew &&
|
||||
rotation == other.rotation;
|
||||
}
|
||||
Matrix3x2 ToMatrix() const;
|
||||
|
||||
bool operator== (const Transform& rhs) const;
|
||||
};
|
||||
}
|
||||
|
|
@ -37,8 +37,8 @@ namespace kiwano
|
|||
, delta_()
|
||||
, process_(0)
|
||||
, window_size_()
|
||||
, out_scene_(nullptr)
|
||||
, in_scene_(nullptr)
|
||||
, out_stage_(nullptr)
|
||||
, in_stage_(nullptr)
|
||||
, out_layer_()
|
||||
, in_layer_()
|
||||
{
|
||||
|
|
@ -58,24 +58,21 @@ namespace kiwano
|
|||
process_ = 0;
|
||||
delta_ = Duration{};
|
||||
|
||||
out_scene_ = prev;
|
||||
in_scene_ = next;
|
||||
|
||||
if (in_scene_)
|
||||
{
|
||||
Renderer::GetInstance()->CreateLayer(in_layer_);
|
||||
}
|
||||
|
||||
if (out_scene_)
|
||||
{
|
||||
Renderer::GetInstance()->CreateLayer(out_layer_);
|
||||
}
|
||||
|
||||
out_stage_ = prev;
|
||||
in_stage_ = next;
|
||||
window_size_ = Renderer::GetInstance()->GetOutputSize();
|
||||
out_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
||||
|
||||
if (in_stage_)
|
||||
{
|
||||
in_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
||||
}
|
||||
|
||||
if (out_stage_)
|
||||
{
|
||||
out_layer_.SetAreaRect(Rect{ Point(), window_size_ });
|
||||
}
|
||||
}
|
||||
|
||||
void Transition::Update(Duration dt)
|
||||
{
|
||||
if (duration_.IsZero())
|
||||
|
|
@ -94,30 +91,30 @@ namespace kiwano
|
|||
}
|
||||
}
|
||||
|
||||
void Transition::Render(Renderer* renderer)
|
||||
void Transition::Render(RenderTarget* rt)
|
||||
{
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
renderer->SetTransform(out_scene_->GetTransformMatrix());
|
||||
renderer->PushClipRect(Rect{ Point{}, window_size_ });
|
||||
renderer->PushLayer(out_layer_);
|
||||
out_stage_->PrepareRender(rt);
|
||||
rt->PushClipRect(Rect{ Point{}, window_size_ });
|
||||
rt->PushLayer(out_layer_);
|
||||
|
||||
out_scene_->Render(renderer);
|
||||
out_stage_->Render(rt);
|
||||
|
||||
renderer->PopLayer();
|
||||
renderer->PopClipRect();
|
||||
rt->PopLayer();
|
||||
rt->PopClipRect();
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
renderer->SetTransform(in_scene_->GetTransformMatrix());
|
||||
renderer->PushClipRect(Rect{ Point{}, window_size_ });
|
||||
renderer->PushLayer(in_layer_);
|
||||
in_stage_->PrepareRender(rt);
|
||||
rt->PushClipRect(Rect{ Point{}, window_size_ });
|
||||
rt->PushLayer(in_layer_);
|
||||
|
||||
in_scene_->Render(renderer);
|
||||
in_stage_->Render(rt);
|
||||
|
||||
renderer->PopLayer();
|
||||
renderer->PopClipRect();
|
||||
rt->PopLayer();
|
||||
rt->PopClipRect();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -153,8 +150,8 @@ namespace kiwano
|
|||
Rect(
|
||||
window_size_.x * process_,
|
||||
window_size_.y * process_,
|
||||
window_size_.x * (1 - process_ * 2),
|
||||
window_size_.y * (1 - process_ * 2)
|
||||
window_size_.x * (1 - process_),
|
||||
window_size_.y * (1 - process_)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
|
@ -166,8 +163,8 @@ namespace kiwano
|
|||
Rect(
|
||||
window_size_.x * (1 - process_),
|
||||
window_size_.y * (1 - process_),
|
||||
window_size_.x * (2 * process_ - 1),
|
||||
window_size_.y * (2 * process_ - 1)
|
||||
window_size_.x * process_,
|
||||
window_size_.y * process_
|
||||
)
|
||||
);
|
||||
}
|
||||
|
|
@ -265,16 +262,16 @@ namespace kiwano
|
|||
break;
|
||||
}
|
||||
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
out_scene_->SetTransform(Transform{});
|
||||
out_stage_->SetTransform(Transform{});
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
auto transform = Transform{};
|
||||
transform.position = start_pos_;
|
||||
in_scene_->SetTransform(transform);
|
||||
in_stage_->SetTransform(transform);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -282,31 +279,31 @@ namespace kiwano
|
|||
{
|
||||
Transition::Update(dt);
|
||||
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
auto transform = Transform{};
|
||||
transform.position = pos_delta_ * process_;
|
||||
out_scene_->SetTransform(transform);
|
||||
out_stage_->SetTransform(transform);
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
auto transform = Transform{};
|
||||
transform.position = start_pos_ + pos_delta_ * process_;
|
||||
in_scene_->SetTransform(transform);
|
||||
in_stage_->SetTransform(transform);
|
||||
}
|
||||
}
|
||||
|
||||
void MoveTransition::Reset()
|
||||
{
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
out_scene_->SetTransform(Transform{});
|
||||
out_stage_->SetTransform(Transform{});
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
in_scene_->SetTransform(Transform{});
|
||||
in_stage_->SetTransform(Transform{});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -327,16 +324,16 @@ namespace kiwano
|
|||
auto transform = Transform{};
|
||||
transform.position = Point{ window_size_.x / 2, window_size_.y / 2 };
|
||||
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
out_scene_->SetTransform(transform);
|
||||
out_scene_->SetAnchor(0.5f, 0.5f);
|
||||
out_stage_->SetTransform(transform);
|
||||
out_stage_->SetAnchor(Vec2{ 0.5f, 0.5f });
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
in_scene_->SetTransform(transform);
|
||||
in_scene_->SetAnchor(0.5f, 0.5f);
|
||||
in_stage_->SetTransform(transform);
|
||||
in_stage_->SetAnchor(Vec2{ 0.5f, 0.5f });
|
||||
}
|
||||
|
||||
in_layer_.SetOpacity(0.f);
|
||||
|
|
@ -348,42 +345,42 @@ namespace kiwano
|
|||
|
||||
if (process_ < .5f)
|
||||
{
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
auto transform = out_scene_->GetTransform();
|
||||
auto transform = out_stage_->GetTransform();
|
||||
transform.scale = Point{ (.5f - process_) * 2, (.5f - process_) * 2 };
|
||||
transform.rotation = rotation_ * (.5f - process_) * 2;
|
||||
out_scene_->SetTransform(transform);
|
||||
out_stage_->SetTransform(transform);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
out_layer_.SetOpacity(0.f);
|
||||
in_layer_.SetOpacity(1.f);
|
||||
|
||||
auto transform = in_scene_->GetTransform();
|
||||
auto transform = in_stage_->GetTransform();
|
||||
transform.scale = Point{ (process_ - .5f) * 2, (process_ - .5f) * 2 };
|
||||
transform.rotation = rotation_ * (process_ - .5f) * 2;
|
||||
|
||||
in_scene_->SetTransform(transform);
|
||||
in_stage_->SetTransform(transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RotationTransition::Reset()
|
||||
{
|
||||
if (out_scene_)
|
||||
if (out_stage_)
|
||||
{
|
||||
out_scene_->SetTransform(Transform{});
|
||||
out_scene_->SetAnchor(0.f, 0.f);
|
||||
out_stage_->SetTransform(Transform{});
|
||||
out_stage_->SetAnchor(Vec2{ 0.f, 0.f });
|
||||
}
|
||||
|
||||
if (in_scene_)
|
||||
if (in_stage_)
|
||||
{
|
||||
in_scene_->SetTransform(Transform{});
|
||||
in_scene_->SetAnchor(0.f, 0.f);
|
||||
in_stage_->SetTransform(Transform{});
|
||||
in_stage_->SetAnchor(Vec2{ 0.f, 0.f });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
namespace kiwano
|
||||
{
|
||||
class Director;
|
||||
class Renderer;
|
||||
class RenderTarget;
|
||||
|
||||
// 舞台过渡
|
||||
class KGE_API Transition
|
||||
|
|
@ -50,7 +50,7 @@ namespace kiwano
|
|||
|
||||
virtual void Update(Duration dt);
|
||||
|
||||
virtual void Render(Renderer* renderer);
|
||||
virtual void Render(RenderTarget* rt);
|
||||
|
||||
virtual void Stop();
|
||||
|
||||
|
|
@ -62,8 +62,8 @@ namespace kiwano
|
|||
Duration duration_;
|
||||
Duration delta_;
|
||||
Size window_size_;
|
||||
StagePtr out_scene_;
|
||||
StagePtr in_scene_;
|
||||
StagePtr out_stage_;
|
||||
StagePtr in_stage_;
|
||||
LayerArea out_layer_;
|
||||
LayerArea in_layer_;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ namespace kiwano
|
|||
|
||||
void ActionGroup::Init(ActorPtr target)
|
||||
{
|
||||
if (actions_.item_empty())
|
||||
if (actions_.empty())
|
||||
{
|
||||
Done();
|
||||
return;
|
||||
|
|
@ -106,7 +106,7 @@ namespace kiwano
|
|||
{
|
||||
if (action)
|
||||
{
|
||||
actions_.push_back_item(action);
|
||||
actions_.push_back(action);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -135,7 +135,7 @@ namespace kiwano
|
|||
ActionPtr ActionGroup::Reverse() const
|
||||
{
|
||||
auto group = new (std::nothrow) ActionGroup();
|
||||
if (group && !actions_.item_empty())
|
||||
if (group && !actions_.empty())
|
||||
{
|
||||
for (auto action = actions_.last_item(); action; action = action->prev_item())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@ namespace kiwano
|
|||
{
|
||||
void ActionManager::UpdateActions(ActorPtr target, Duration dt)
|
||||
{
|
||||
if (actions_.item_empty() || !target)
|
||||
if (actions_.empty() || !target)
|
||||
return;
|
||||
|
||||
ActionPtr next;
|
||||
|
|
@ -38,7 +38,7 @@ namespace kiwano
|
|||
action->UpdateStep(target, dt);
|
||||
|
||||
if (action->IsRemoveable())
|
||||
actions_.remove_item(action);
|
||||
actions_.remove(action);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -48,14 +48,14 @@ namespace kiwano
|
|||
|
||||
if (action)
|
||||
{
|
||||
actions_.push_back_item(action);
|
||||
actions_.push_back(action);
|
||||
}
|
||||
return action.get();
|
||||
}
|
||||
|
||||
ActionPtr ActionManager::GetAction(String const & name)
|
||||
{
|
||||
if (actions_.item_empty())
|
||||
if (actions_.empty())
|
||||
return nullptr;
|
||||
|
||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||
|
|
@ -66,7 +66,7 @@ namespace kiwano
|
|||
|
||||
void ActionManager::ResumeAllActions()
|
||||
{
|
||||
if (actions_.item_empty())
|
||||
if (actions_.empty())
|
||||
return;
|
||||
|
||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||
|
|
@ -77,7 +77,7 @@ namespace kiwano
|
|||
|
||||
void ActionManager::PauseAllActions()
|
||||
{
|
||||
if (actions_.item_empty())
|
||||
if (actions_.empty())
|
||||
return;
|
||||
|
||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||
|
|
@ -88,7 +88,7 @@ namespace kiwano
|
|||
|
||||
void ActionManager::StopAllActions()
|
||||
{
|
||||
if (actions_.item_empty())
|
||||
if (actions_.empty())
|
||||
return;
|
||||
|
||||
for (auto action = actions_.first_item().get(); action; action = action->next_item().get())
|
||||
|
|
|
|||
|
|
@ -281,7 +281,7 @@ namespace kiwano
|
|||
|
||||
void ActionScaleBy::UpdateTween(ActorPtr target, Float32 percent)
|
||||
{
|
||||
target->SetScale(start_scale_x_ + delta_x_ * percent, start_scale_y_ + delta_y_ * percent);
|
||||
target->SetScale(Vec2{ start_scale_x_ + delta_x_ * percent, start_scale_y_ + delta_y_ * percent });
|
||||
}
|
||||
|
||||
ActionPtr ActionScaleBy::Clone() const
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
|
||||
namespace kiwano
|
||||
{
|
||||
class Renderer;
|
||||
class RenderTarget;
|
||||
|
||||
class KGE_API Component
|
||||
{
|
||||
|
|
@ -38,7 +38,7 @@ namespace kiwano
|
|||
virtual void AfterUpdate() {}
|
||||
|
||||
virtual void BeforeRender() {}
|
||||
virtual void OnRender(Renderer*) {}
|
||||
virtual void OnRender(RenderTarget*) {}
|
||||
virtual void AfterRender() {}
|
||||
|
||||
virtual void HandleEvent(Event&) {}
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@
|
|||
#include "../2d/Stage.h"
|
||||
#include "../2d/Transition.h"
|
||||
#include "../2d/DebugActor.h"
|
||||
#include "../renderer/RenderTarget.h"
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
|
|
@ -35,34 +36,34 @@ namespace kiwano
|
|||
{
|
||||
}
|
||||
|
||||
void Director::EnterStage(StagePtr scene)
|
||||
void Director::EnterStage(StagePtr stage)
|
||||
{
|
||||
KGE_ASSERT(scene && "Director::EnterStage failed, NULL pointer exception");
|
||||
KGE_ASSERT(stage && "Director::EnterStage failed, NULL pointer exception");
|
||||
|
||||
if (curr_scene_ == scene || next_scene_ == scene)
|
||||
if (curr_stage_ == stage || next_stage_ == stage)
|
||||
return;
|
||||
|
||||
next_scene_ = scene;
|
||||
next_stage_ = stage;
|
||||
}
|
||||
|
||||
void Director::EnterStage(StagePtr scene, TransitionPtr transition)
|
||||
void Director::EnterStage(StagePtr stage, TransitionPtr transition)
|
||||
{
|
||||
EnterStage(scene);
|
||||
EnterStage(stage);
|
||||
|
||||
if (transition && next_scene_)
|
||||
if (transition && next_stage_)
|
||||
{
|
||||
if (transition_)
|
||||
{
|
||||
transition_->Stop();
|
||||
}
|
||||
transition_ = transition;
|
||||
transition_->Init(curr_scene_, next_scene_);
|
||||
transition_->Init(curr_stage_, next_stage_);
|
||||
}
|
||||
}
|
||||
|
||||
StagePtr Director::GetCurrentStage()
|
||||
{
|
||||
return curr_scene_;
|
||||
return curr_stage_;
|
||||
}
|
||||
|
||||
void Director::SetRenderBorderEnabled(bool enabled)
|
||||
|
|
@ -85,8 +86,8 @@ namespace kiwano
|
|||
|
||||
void Director::ClearStages()
|
||||
{
|
||||
curr_scene_.reset();
|
||||
next_scene_.reset();
|
||||
curr_stage_.reset();
|
||||
next_stage_.reset();
|
||||
debug_actor_.reset();
|
||||
transition_.reset();
|
||||
}
|
||||
|
|
@ -101,54 +102,52 @@ namespace kiwano
|
|||
transition_ = nullptr;
|
||||
}
|
||||
|
||||
if (next_scene_ && !transition_)
|
||||
if (next_stage_ && !transition_)
|
||||
{
|
||||
if (curr_scene_)
|
||||
if (curr_stage_)
|
||||
{
|
||||
curr_scene_->OnExit();
|
||||
curr_stage_->OnExit();
|
||||
}
|
||||
|
||||
next_scene_->OnEnter();
|
||||
next_stage_->OnEnter();
|
||||
|
||||
curr_scene_ = next_scene_;
|
||||
next_scene_ = nullptr;
|
||||
curr_stage_ = next_stage_;
|
||||
next_stage_ = nullptr;
|
||||
}
|
||||
|
||||
if (curr_scene_)
|
||||
curr_scene_->Update(dt);
|
||||
if (curr_stage_)
|
||||
curr_stage_->Update(dt);
|
||||
|
||||
if (next_scene_)
|
||||
next_scene_->Update(dt);
|
||||
if (next_stage_)
|
||||
next_stage_->Update(dt);
|
||||
|
||||
if (debug_actor_)
|
||||
debug_actor_->Update(dt);
|
||||
}
|
||||
|
||||
void Director::OnRender(Renderer* renderer)
|
||||
void Director::OnRender(RenderTarget* rt)
|
||||
{
|
||||
if (transition_)
|
||||
{
|
||||
transition_->Render(renderer);
|
||||
transition_->Render(rt);
|
||||
}
|
||||
else if (curr_scene_)
|
||||
else if (curr_stage_)
|
||||
{
|
||||
curr_scene_->Render(renderer);
|
||||
curr_stage_->Render(rt);
|
||||
}
|
||||
|
||||
if (render_border_enabled_)
|
||||
{
|
||||
rt->SetOpacity(1.f);
|
||||
if (curr_stage_)
|
||||
{
|
||||
curr_stage_->RenderBorder(rt);
|
||||
}
|
||||
}
|
||||
|
||||
if (debug_actor_)
|
||||
{
|
||||
debug_actor_->Render(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
void Director::AfterRender()
|
||||
{
|
||||
if (render_border_enabled_)
|
||||
{
|
||||
if (curr_scene_)
|
||||
{
|
||||
curr_scene_->RenderBorder();
|
||||
}
|
||||
debug_actor_->Render(rt);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -157,8 +156,8 @@ namespace kiwano
|
|||
if (debug_actor_)
|
||||
debug_actor_->Dispatch(evt);
|
||||
|
||||
if (curr_scene_)
|
||||
curr_scene_->Dispatch(evt);
|
||||
if (curr_stage_)
|
||||
curr_stage_->Dispatch(evt);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,12 +35,12 @@ namespace kiwano
|
|||
public:
|
||||
// 切换舞台
|
||||
void EnterStage(
|
||||
StagePtr scene /* Îę̀ */
|
||||
StagePtr stage /* Îę̀ */
|
||||
);
|
||||
|
||||
// 切换舞台
|
||||
void EnterStage(
|
||||
StagePtr scene, /* Îę̀ */
|
||||
StagePtr stage, /* Îę̀ */
|
||||
TransitionPtr transition /* 过渡动画 */
|
||||
);
|
||||
|
||||
|
|
@ -63,9 +63,7 @@ namespace kiwano
|
|||
|
||||
void OnUpdate(Duration dt) override;
|
||||
|
||||
void OnRender(Renderer* renderer) override;
|
||||
|
||||
void AfterRender() override;
|
||||
void OnRender(RenderTarget* rt) override;
|
||||
|
||||
void HandleEvent(Event& evt) override;
|
||||
|
||||
|
|
@ -76,8 +74,8 @@ namespace kiwano
|
|||
|
||||
protected:
|
||||
bool render_border_enabled_;
|
||||
StagePtr curr_scene_;
|
||||
StagePtr next_scene_;
|
||||
StagePtr curr_stage_;
|
||||
StagePtr next_stage_;
|
||||
ActorPtr debug_actor_;
|
||||
TransitionPtr transition_;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ namespace kiwano
|
|||
{
|
||||
void EventDispatcher::Dispatch(Event& evt)
|
||||
{
|
||||
if (listeners_.item_empty())
|
||||
if (listeners_.empty())
|
||||
return;
|
||||
|
||||
EventListenerPtr next;
|
||||
|
|
@ -46,7 +46,7 @@ namespace kiwano
|
|||
|
||||
if (listener)
|
||||
{
|
||||
listeners_.push_back_item(listener);
|
||||
listeners_.push_back(listener);
|
||||
}
|
||||
return listener;
|
||||
}
|
||||
|
|
@ -56,7 +56,7 @@ namespace kiwano
|
|||
EventListenerPtr listener = new EventListener(type, callback, name);
|
||||
if (listener)
|
||||
{
|
||||
listeners_.push_back_item(listener);
|
||||
listeners_.push_back(listener);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -91,7 +91,7 @@ namespace kiwano
|
|||
|
||||
if (listener->IsName(listener_name))
|
||||
{
|
||||
listeners_.remove_item(listener);
|
||||
listeners_.remove(listener);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -127,7 +127,7 @@ namespace kiwano
|
|||
|
||||
if (listener->type_ == type)
|
||||
{
|
||||
listeners_.remove_item(listener);
|
||||
listeners_.remove(listener);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ namespace kiwano
|
|||
{
|
||||
void TimerManager::UpdateTimers(Duration dt)
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
TimerPtr next;
|
||||
|
|
@ -37,7 +37,7 @@ namespace kiwano
|
|||
timer->Update(dt, remove_after_update);
|
||||
|
||||
if (remove_after_update)
|
||||
timers_.remove_item(timer);
|
||||
timers_.remove(timer);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -48,13 +48,13 @@ namespace kiwano
|
|||
if (timer)
|
||||
{
|
||||
timer->Reset();
|
||||
timers_.push_back_item(timer);
|
||||
timers_.push_back(timer);
|
||||
}
|
||||
}
|
||||
|
||||
void TimerManager::StopTimers(String const& name)
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||
|
|
@ -68,7 +68,7 @@ namespace kiwano
|
|||
|
||||
void TimerManager::StartTimers(String const& name)
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||
|
|
@ -82,7 +82,7 @@ namespace kiwano
|
|||
|
||||
void TimerManager::RemoveTimers(String const& name)
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
TimerPtr next;
|
||||
|
|
@ -91,14 +91,14 @@ namespace kiwano
|
|||
next = timer->next_item();
|
||||
if (timer->IsName(name))
|
||||
{
|
||||
timers_.remove_item(timer);
|
||||
timers_.remove(timer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TimerManager::StopAllTimers()
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||
|
|
@ -109,7 +109,7 @@ namespace kiwano
|
|||
|
||||
void TimerManager::StartAllTimers()
|
||||
{
|
||||
if (timers_.item_empty())
|
||||
if (timers_.empty())
|
||||
return;
|
||||
|
||||
for (auto timer = timers_.first_item().get(); timer; timer = timer->next_item().get())
|
||||
|
|
@ -120,7 +120,7 @@ namespace kiwano
|
|||
|
||||
void TimerManager::RemoveAllTimers()
|
||||
{
|
||||
timers_.clear_items();
|
||||
timers_.clear();
|
||||
}
|
||||
|
||||
const TimerManager::Timers & TimerManager::GetAllTimers() const
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ public:
|
|||
|
||||
intrusive_list() : first_(), last_() {}
|
||||
|
||||
~intrusive_list() { clear_items(); }
|
||||
~intrusive_list() { clear(); }
|
||||
|
||||
T const& first_item() const { return first_; }
|
||||
|
||||
|
|
@ -83,9 +83,9 @@ public:
|
|||
|
||||
T& last_item() { return last_; }
|
||||
|
||||
bool item_empty() const { return !first_; }
|
||||
bool empty() const { return !first_; }
|
||||
|
||||
void push_back_item(T const& child)
|
||||
void push_back(T const& child)
|
||||
{
|
||||
if (child->prev_)
|
||||
child->prev_->next_ = child->next_;
|
||||
|
|
@ -109,7 +109,7 @@ public:
|
|||
KGE_DEBUG_CHECK_LIST(this);
|
||||
}
|
||||
|
||||
void push_front_item(T const& child)
|
||||
void push_front(T const& child)
|
||||
{
|
||||
if (child->prev_)
|
||||
child->prev_->next_ = child->next_;
|
||||
|
|
@ -171,7 +171,7 @@ public:
|
|||
KGE_DEBUG_CHECK_LIST(this);
|
||||
}
|
||||
|
||||
void remove_item(T const& child)
|
||||
void remove(T const& child)
|
||||
{
|
||||
#ifdef KGE_DEBUG_ENABLE_LIST_CHECK
|
||||
T tmp = first_;
|
||||
|
|
@ -206,7 +206,7 @@ public:
|
|||
KGE_DEBUG_CHECK_LIST(this);
|
||||
}
|
||||
|
||||
void clear_items()
|
||||
void clear()
|
||||
{
|
||||
T p = first_;
|
||||
while (p)
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@
|
|||
//
|
||||
|
||||
|
||||
#include "2d/Transform.hpp"
|
||||
#include "2d/Transform.h"
|
||||
#include "2d/TextStyle.hpp"
|
||||
|
||||
#include "2d/Frame.h"
|
||||
|
|
|
|||
|
|
@ -172,7 +172,7 @@ namespace kiwano
|
|||
value_type top = std::min(std::min(top_left.y, top_right.y), std::min(bottom_left.y, bottom_right.y));
|
||||
value_type bottom = std::max(std::max(top_left.y, top_right.y), std::max(bottom_left.y, bottom_right.y));
|
||||
|
||||
return rect_type{ left, top, (right - left), (bottom - top) };
|
||||
return rect_type{ left, top, right, bottom };
|
||||
}
|
||||
|
||||
inline void Translate(const vec2_type& v)
|
||||
|
|
@ -324,8 +324,3 @@ namespace kiwano
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
using Matrix3x2 = kiwano::math::Matrix3x2T<Float32>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,100 +25,105 @@ namespace kiwano
|
|||
{
|
||||
namespace math
|
||||
{
|
||||
// 矩形
|
||||
template <typename _Ty>
|
||||
struct RectT
|
||||
{
|
||||
public:
|
||||
using value_type = _Ty;
|
||||
|
||||
Vec2T<value_type> origin; // 左上角坐标
|
||||
Vec2T<value_type> size; // 宽度和高度
|
||||
Vec2T<value_type> left_top;
|
||||
Vec2T<value_type> right_bottom;
|
||||
|
||||
public:
|
||||
RectT() {}
|
||||
|
||||
RectT(
|
||||
value_type x,
|
||||
value_type y,
|
||||
value_type width,
|
||||
value_type height
|
||||
value_type left,
|
||||
value_type top,
|
||||
value_type right,
|
||||
value_type bottom
|
||||
)
|
||||
: origin(x, y)
|
||||
, size(width, height)
|
||||
: left_top(left, top)
|
||||
, right_bottom(right, bottom)
|
||||
{}
|
||||
|
||||
RectT(
|
||||
const Vec2T<value_type>& pos,
|
||||
const Vec2T<value_type>& size
|
||||
const Vec2T<value_type>& left_top,
|
||||
const Vec2T<value_type>& right_bottom
|
||||
)
|
||||
: origin(pos.x, pos.y)
|
||||
, size(size.x, size.y)
|
||||
: left_top(left_top)
|
||||
, right_bottom(right_bottom)
|
||||
{}
|
||||
|
||||
RectT(
|
||||
const RectT& other
|
||||
)
|
||||
: origin(other.origin.x, other.origin.y)
|
||||
, size(other.size.x, other.size.y)
|
||||
: left_top(other.left_top)
|
||||
, right_bottom(other.right_bottom)
|
||||
{}
|
||||
|
||||
RectT& operator= (const RectT& other)
|
||||
{
|
||||
origin = other.origin;
|
||||
size = other.size;
|
||||
left_top = other.left_top;
|
||||
right_bottom = other.right_bottom;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline bool operator== (const RectT& rect) const
|
||||
{
|
||||
return (origin == rect.origin) && (size == rect.size);
|
||||
return (left_top == rect.left_top) && (right_bottom == rect.right_bottom);
|
||||
}
|
||||
|
||||
inline void Set(value_type x, value_type y, value_type width, value_type height)
|
||||
inline void Set(value_type left, value_type top, value_type right, value_type bottom)
|
||||
{
|
||||
origin = Vec2T<value_type>{ x, y };
|
||||
size = Vec2T<value_type>{ width, height };
|
||||
left_top = Vec2T<value_type>{ left, top };
|
||||
right_bottom = Vec2T<value_type>{ right, bottom };
|
||||
}
|
||||
|
||||
inline Vec2T<value_type> GetCenter() const { return Vec2T<value_type>{ origin.x + size.x / 2, origin.y + size.y / 2 }; }
|
||||
inline Vec2T<value_type> GetCenter() const { return Vec2T<value_type>{ (left_top.x + right_bottom.x) / 2, (left_top.y + right_bottom.y) / 2 }; }
|
||||
|
||||
inline Vec2T<value_type> GetLeftTop() const { return origin; }
|
||||
inline Vec2T<value_type> GetLeftTop() const { return left_top; }
|
||||
|
||||
inline Vec2T<value_type> GetRightBottom() const { return Vec2T<value_type>{ GetRight(), GetBottom() }; }
|
||||
inline Vec2T<value_type> GetRightBottom() const { return right_bottom; }
|
||||
|
||||
inline Vec2T<value_type> GetRightTop() const { return Vec2T<value_type>{ GetRight(), GetTop() }; }
|
||||
inline Vec2T<value_type> GetRightTop() const { return Vec2T<value_type>{ right_bottom.x, left_top.y }; }
|
||||
|
||||
inline Vec2T<value_type> GetLeftBottom() const { return Vec2T<value_type>{ GetLeft(), GetBottom() }; }
|
||||
inline Vec2T<value_type> GetLeftBottom() const { return Vec2T<value_type>{ left_top.x, right_bottom.y }; }
|
||||
|
||||
inline value_type GetLeft() const { return origin.x; }
|
||||
inline value_type GetLeft() const { return left_top.x; }
|
||||
|
||||
inline value_type GetTop() const { return origin.y; }
|
||||
inline value_type GetTop() const { return left_top.y; }
|
||||
|
||||
inline value_type GetRight() const { return origin.x + size.x; }
|
||||
inline value_type GetRight() const { return right_bottom.x; }
|
||||
|
||||
inline value_type GetBottom() const { return origin.y + size.y; }
|
||||
inline value_type GetBottom() const { return right_bottom.y; }
|
||||
|
||||
inline bool IsEmpty() const { return origin.IsOrigin() && size.IsOrigin(); }
|
||||
inline value_type GetWidth() const { return right_bottom.x - left_top.x; }
|
||||
|
||||
inline value_type GetHeight() const { return right_bottom.y - left_top.y; }
|
||||
|
||||
inline Vec2T<value_type> GetSize() const { return Vec2T<value_type>{ GetWidth(), GetHeight() }; }
|
||||
|
||||
inline bool IsEmpty() const { return left_top.IsOrigin() && right_bottom.IsOrigin(); }
|
||||
|
||||
inline bool ContainsPoint(const Vec2T<value_type>& point) const
|
||||
{
|
||||
return point.x >= origin.x && point.x <= (origin.x + size.x) &&
|
||||
point.y >= origin.y && point.y <= (origin.y + size.y);
|
||||
return point.x >= left_top.x && point.x <= right_bottom.x &&
|
||||
point.y >= left_top.y && point.y <= right_bottom.y;
|
||||
}
|
||||
|
||||
inline bool Intersects(const RectT& rect) const
|
||||
{
|
||||
return !((origin.x + size.x) < rect.origin.x ||
|
||||
(rect.origin.x + rect.size.x) < origin.x ||
|
||||
(origin.y + size.y) < rect.origin.y ||
|
||||
(rect.origin.y + rect.size.y) < origin.y);
|
||||
return !(right_bottom.x < rect.left_top.x ||
|
||||
rect.right_bottom.x < left_top.x ||
|
||||
right_bottom.y < rect.left_top.y ||
|
||||
rect.right_bottom.y < left_top.y);
|
||||
}
|
||||
|
||||
static inline RectT Infinite()
|
||||
{
|
||||
return RectT{ -math::constants::FLOAT_MAX, -math::constants::FLOAT_MAX, math::constants::FLOAT_MAX, math::constants::FLOAT_MAX };
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
using Rect = kiwano::math::RectT<Float32>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -120,8 +120,3 @@ namespace kiwano
|
|||
};
|
||||
}
|
||||
}
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
using Vec2 = kiwano::math::Vec2T<Float32>;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,13 +26,16 @@ namespace kiwano
|
|||
{
|
||||
namespace constants
|
||||
{
|
||||
const auto PI_F = 3.141592653589793f;
|
||||
const auto PI_F_2 = 1.570796326794896f;
|
||||
const auto PI_F_X_2 = 6.283185307179586f;
|
||||
constexpr auto PI_F = 3.141592653589793f;
|
||||
constexpr auto PI_F_2 = 1.570796326794896f;
|
||||
constexpr auto PI_F_X_2 = 6.283185307179586f;
|
||||
|
||||
const auto PI_D = 3.14159265358979323846;
|
||||
const auto PI_D_2 = 1.57079632679489661923;
|
||||
const auto PI_D_X_2 = 6.28318530717958647692;
|
||||
constexpr auto PI_D = 3.14159265358979323846;
|
||||
constexpr auto PI_D_2 = 1.57079632679489661923;
|
||||
constexpr auto PI_D_X_2 = 6.28318530717958647692;
|
||||
|
||||
constexpr auto FLOAT_MAX = 3.402823466e+38F;
|
||||
constexpr auto FLOAT_MIN = 1.175494351e-38F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,6 +19,7 @@
|
|||
// THE SOFTWARE.
|
||||
|
||||
#pragma once
|
||||
#include "..\core\core.h"
|
||||
#include "constants.hpp"
|
||||
#include "ease.hpp"
|
||||
#include "scalar.hpp"
|
||||
|
|
@ -28,6 +29,10 @@
|
|||
|
||||
namespace kiwano
|
||||
{
|
||||
using Vec2 = kiwano::math::Vec2T<Float32>;
|
||||
using Rect = kiwano::math::RectT<Float32>;
|
||||
using Matrix3x2 = kiwano::math::Matrix3x2T<Float32>;
|
||||
|
||||
using Point = Vec2;
|
||||
using Size = Vec2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -22,7 +22,6 @@
|
|||
#include "constants.hpp"
|
||||
#include <cmath>
|
||||
|
||||
|
||||
namespace kiwano
|
||||
{
|
||||
namespace math
|
||||
|
|
|
|||
|
|
@ -43,10 +43,10 @@ namespace kiwano
|
|||
if (!geo_)
|
||||
return Rect{};
|
||||
|
||||
D2D1_RECT_F rect;
|
||||
Rect rect;
|
||||
// no matter it failed or not
|
||||
geo_->GetBounds(DX::ConvertToMatrix3x2F(transform), &rect);
|
||||
return Rect{ rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top };
|
||||
geo_->GetBounds(DX::ConvertToMatrix3x2F(transform), DX::ConvertToRectF(&rect));
|
||||
return rect;
|
||||
}
|
||||
|
||||
Float32 Geometry::GetLength()
|
||||
|
|
|
|||
|
|
@ -317,7 +317,7 @@ namespace kiwano
|
|||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
frame_rect.origin.x = static_cast<Float32>(prop_val.uiVal);
|
||||
frame_rect.left_top.x = static_cast<Float32>(prop_val.uiVal);
|
||||
}
|
||||
PropVariantClear(&prop_val);
|
||||
}
|
||||
|
|
@ -331,7 +331,7 @@ namespace kiwano
|
|||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
frame_rect.origin.y = static_cast<Float32>(prop_val.uiVal);
|
||||
frame_rect.left_top.y = static_cast<Float32>(prop_val.uiVal);
|
||||
}
|
||||
PropVariantClear(&prop_val);
|
||||
}
|
||||
|
|
@ -345,7 +345,7 @@ namespace kiwano
|
|||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
frame_rect.size.x = static_cast<Float32>(prop_val.uiVal);
|
||||
frame_rect.right_bottom.x = frame_rect.left_top.x + static_cast<Float32>(prop_val.uiVal);
|
||||
}
|
||||
PropVariantClear(&prop_val);
|
||||
}
|
||||
|
|
@ -359,7 +359,7 @@ namespace kiwano
|
|||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
frame_rect.size.y = static_cast<Float32>(prop_val.uiVal);
|
||||
frame_rect.right_bottom.y = frame_rect.left_top.y + static_cast<Float32>(prop_val.uiVal);
|
||||
}
|
||||
PropVariantClear(&prop_val);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@ namespace kiwano
|
|||
{
|
||||
LayerArea::LayerArea()
|
||||
: opacity_(1.f)
|
||||
, area_(Rect::Infinite())
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -35,16 +35,24 @@ namespace kiwano
|
|||
|
||||
inline Rect const& GetAreaRect() const { return area_; }
|
||||
|
||||
inline void SetAreaRect(Rect const& area) { area_ = area; }
|
||||
|
||||
inline Float32 GetOpacity() const { return opacity_; }
|
||||
|
||||
inline void SetOpacity(Float32 opacity) { opacity_ = opacity; }
|
||||
|
||||
inline Geometry const& GetMaskGeometry() const { return mask_; }
|
||||
|
||||
inline Matrix3x2 const& GetMaskTransform() const { return mask_transform_; }
|
||||
|
||||
// <20>零暠꿔혐堵
|
||||
inline void SetAreaRect(Rect const& area) { area_ = area; }
|
||||
|
||||
// <20>零暠꿔拷츠똑
|
||||
inline void SetOpacity(Float32 opacity) { opacity_ = opacity; }
|
||||
|
||||
// <20>零섯부촁꿔
|
||||
inline void SetMaskGeometry(Geometry const& mask) { mask_ = mask; }
|
||||
|
||||
// <20>零섯부촁꿔긴뻣
|
||||
inline void SetMaskTransform(Matrix3x2 const& matrix) { mask_transform_ = matrix; }
|
||||
|
||||
public:
|
||||
inline ComPtr<ID2D1Layer> GetLayer() const { return layer_; }
|
||||
|
||||
|
|
@ -54,6 +62,7 @@ namespace kiwano
|
|||
Rect area_;
|
||||
Float32 opacity_;
|
||||
Geometry mask_;
|
||||
Matrix3x2 mask_transform_;
|
||||
ComPtr<ID2D1Layer> layer_;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -36,14 +36,14 @@ namespace kiwano
|
|||
status_.primitives = 0;
|
||||
}
|
||||
|
||||
HRESULT RenderTarget::InitDeviceResources(ComPtr<ID2D1RenderTarget> rt, ComPtr<ID2DDeviceResources> dev_res)
|
||||
HRESULT RenderTarget::CreateDeviceResources(ComPtr<ID2D1RenderTarget> rt, ComPtr<ID2DDeviceResources> dev_res)
|
||||
{
|
||||
HRESULT hr = E_FAIL;
|
||||
|
||||
if (rt && dev_res)
|
||||
{
|
||||
render_target_ = rt;
|
||||
d2d_res_ = dev_res;
|
||||
device_resources_ = dev_res;
|
||||
hr = S_OK;
|
||||
}
|
||||
|
||||
|
|
@ -58,20 +58,29 @@ namespace kiwano
|
|||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_.reset();
|
||||
default_brush_.reset();
|
||||
hr = render_target_->CreateSolidColorBrush(
|
||||
D2D1::ColorF(D2D1::ColorF::White),
|
||||
D2D1::BrushProperties(),
|
||||
&solid_color_brush_
|
||||
&default_brush_
|
||||
);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
void RenderTarget::DiscardDeviceResources()
|
||||
{
|
||||
text_renderer_.reset();
|
||||
render_target_.reset();
|
||||
default_brush_.reset();
|
||||
current_brush_.reset();
|
||||
device_resources_.reset();
|
||||
}
|
||||
|
||||
bool RenderTarget::IsValid() const
|
||||
{
|
||||
return render_target_ && d2d_res_;
|
||||
return render_target_ && device_resources_;
|
||||
}
|
||||
|
||||
void RenderTarget::BeginDraw()
|
||||
|
|
@ -111,20 +120,20 @@ namespace kiwano
|
|||
) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
|
||||
render_target_->DrawGeometry(
|
||||
geometry.GetGeometry().get(),
|
||||
solid_color_brush_.get(),
|
||||
default_brush_.get(),
|
||||
stroke_width,
|
||||
d2d_res_->GetStrokeStyle(stroke)
|
||||
device_resources_->GetStrokeStyle(stroke)
|
||||
);
|
||||
|
||||
IncreasePrimitivesCount();
|
||||
|
|
@ -136,17 +145,17 @@ namespace kiwano
|
|||
void RenderTarget::FillGeometry(Geometry const& geometry, Color const& fill_color) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr) && geometry.GetGeometry())
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
render_target_->FillGeometry(
|
||||
geometry.GetGeometry().get(),
|
||||
solid_color_brush_.get()
|
||||
default_brush_.get()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -156,21 +165,21 @@ namespace kiwano
|
|||
void RenderTarget::DrawLine(Point const& point1, Point const& point2, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
|
||||
render_target_->DrawLine(
|
||||
DX::ConvertToPoint2F(point1),
|
||||
DX::ConvertToPoint2F(point2),
|
||||
solid_color_brush_.get(),
|
||||
default_brush_.get(),
|
||||
stroke_width,
|
||||
d2d_res_->GetStrokeStyle(stroke)
|
||||
device_resources_->GetStrokeStyle(stroke)
|
||||
);
|
||||
|
||||
IncreasePrimitivesCount();
|
||||
|
|
@ -182,20 +191,20 @@ namespace kiwano
|
|||
void RenderTarget::DrawRectangle(Rect const& rect, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
|
||||
render_target_->DrawRectangle(
|
||||
DX::ConvertToRectF(rect),
|
||||
solid_color_brush_.get(),
|
||||
default_brush_.get(),
|
||||
stroke_width,
|
||||
d2d_res_->GetStrokeStyle(stroke)
|
||||
device_resources_->GetStrokeStyle(stroke)
|
||||
);
|
||||
|
||||
IncreasePrimitivesCount();
|
||||
|
|
@ -207,17 +216,17 @@ namespace kiwano
|
|||
void RenderTarget::FillRectangle(Rect const& rect, Color const& fill_color) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
render_target_->FillRectangle(
|
||||
DX::ConvertToRectF(rect),
|
||||
solid_color_brush_.get()
|
||||
default_brush_.get()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -227,14 +236,14 @@ namespace kiwano
|
|||
void RenderTarget::DrawRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
|
||||
render_target_->DrawRoundedRectangle(
|
||||
D2D1::RoundedRect(
|
||||
|
|
@ -242,9 +251,9 @@ namespace kiwano
|
|||
radius.x,
|
||||
radius.y
|
||||
),
|
||||
solid_color_brush_.get(),
|
||||
default_brush_.get(),
|
||||
stroke_width,
|
||||
d2d_res_->GetStrokeStyle(stroke)
|
||||
device_resources_->GetStrokeStyle(stroke)
|
||||
);
|
||||
|
||||
IncreasePrimitivesCount();
|
||||
|
|
@ -256,21 +265,21 @@ namespace kiwano
|
|||
void RenderTarget::FillRoundedRectangle(Rect const& rect, Vec2 const& radius, Color const& fill_color) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
render_target_->FillRoundedRectangle(
|
||||
D2D1::RoundedRect(
|
||||
DX::ConvertToRectF(rect),
|
||||
radius.x,
|
||||
radius.y
|
||||
),
|
||||
solid_color_brush_.get()
|
||||
default_brush_.get()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -280,14 +289,14 @@ namespace kiwano
|
|||
void RenderTarget::DrawEllipse(Point const& center, Vec2 const& radius, Color const& stroke_color, Float32 stroke_width, StrokeStyle stroke) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(stroke_color));
|
||||
|
||||
render_target_->DrawEllipse(
|
||||
D2D1::Ellipse(
|
||||
|
|
@ -295,9 +304,9 @@ namespace kiwano
|
|||
radius.x,
|
||||
radius.y
|
||||
),
|
||||
solid_color_brush_.get(),
|
||||
default_brush_.get(),
|
||||
stroke_width,
|
||||
d2d_res_->GetStrokeStyle(stroke)
|
||||
device_resources_->GetStrokeStyle(stroke)
|
||||
);
|
||||
|
||||
IncreasePrimitivesCount();
|
||||
|
|
@ -309,21 +318,21 @@ namespace kiwano
|
|||
void RenderTarget::FillEllipse(Point const& center, Vec2 const& radius, Color const& fill_color) const
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_ || !render_target_)
|
||||
if (!default_brush_ || !render_target_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
solid_color_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
default_brush_->SetColor(DX::ConvertToColorF(fill_color));
|
||||
render_target_->FillEllipse(
|
||||
D2D1::Ellipse(
|
||||
DX::ConvertToPoint2F(center),
|
||||
radius.x,
|
||||
radius.y
|
||||
),
|
||||
solid_color_brush_.get()
|
||||
default_brush_.get()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -375,7 +384,7 @@ namespace kiwano
|
|||
layout.GetTextStyle().outline,
|
||||
DX::ConvertToColorF(layout.GetTextStyle().outline_color),
|
||||
layout.GetTextStyle().outline_width,
|
||||
d2d_res_->GetStrokeStyle(layout.GetTextStyle().outline_stroke)
|
||||
device_resources_->GetStrokeStyle(layout.GetTextStyle().outline_stroke)
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -447,14 +456,19 @@ namespace kiwano
|
|||
ThrowIfFailed(hr);
|
||||
}
|
||||
|
||||
void RenderTarget::PushLayer(LayerArea const& layer)
|
||||
void RenderTarget::PushLayer(LayerArea& layer)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!render_target_ || !solid_color_brush_)
|
||||
if (!render_target_ || !default_brush_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
||||
if (!layer.IsValid())
|
||||
{
|
||||
CreateLayer(layer);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr) && layer.IsValid())
|
||||
{
|
||||
render_target_->PushLayer(
|
||||
|
|
@ -462,7 +476,7 @@ namespace kiwano
|
|||
DX::ConvertToRectF(layer.GetAreaRect()),
|
||||
layer.GetMaskGeometry().GetGeometry().get(),
|
||||
antialias_ ? D2D1_ANTIALIAS_MODE_PER_PRIMITIVE : D2D1_ANTIALIAS_MODE_ALIASED,
|
||||
D2D1::Matrix3x2F::Identity(),
|
||||
DX::ConvertToMatrix3x2F(layer.GetMaskTransform()),
|
||||
layer.GetOpacity(),
|
||||
nullptr,
|
||||
D2D1_LAYER_OPTIONS_NONE
|
||||
|
|
@ -540,7 +554,7 @@ namespace kiwano
|
|||
void RenderTarget::SetOpacity(Float32 opacity)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
if (!solid_color_brush_)
|
||||
if (!default_brush_)
|
||||
{
|
||||
hr = E_UNEXPECTED;
|
||||
}
|
||||
|
|
@ -550,7 +564,7 @@ namespace kiwano
|
|||
if (opacity_ != opacity)
|
||||
{
|
||||
opacity_ = opacity;
|
||||
solid_color_brush_->SetOpacity(opacity);
|
||||
default_brush_->SetOpacity(opacity);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -611,6 +625,13 @@ namespace kiwano
|
|||
ThrowIfFailed(hr);
|
||||
}
|
||||
|
||||
bool RenderTarget::CheckVisibility(Size const& content_size, Matrix3x2 const& transform)
|
||||
{
|
||||
return Rect{ Point{}, reinterpret_cast<const Size&>(render_target_->GetSize()) }.Intersects(
|
||||
transform.Transform(Rect{ Point{}, content_size })
|
||||
);
|
||||
}
|
||||
|
||||
void RenderTarget::SetCollectingStatus(bool collecting)
|
||||
{
|
||||
collecting_status_ = collecting;
|
||||
|
|
@ -633,28 +654,29 @@ namespace kiwano
|
|||
{
|
||||
}
|
||||
|
||||
void ImageRenderTarget::GetOutput(Image& output) const
|
||||
Image ImageRenderTarget::GetOutput() const
|
||||
{
|
||||
HRESULT hr = E_FAIL;
|
||||
|
||||
ComPtr<ID2D1BitmapRenderTarget> bitmap_rt;
|
||||
if (render_target_)
|
||||
{
|
||||
ComPtr<ID2D1BitmapRenderTarget> bitmap_rt;
|
||||
hr = render_target_->QueryInterface<ID2D1BitmapRenderTarget>(&bitmap_rt);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
ComPtr<ID2D1Bitmap> bitmap;
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = bitmap_rt->GetBitmap(&bitmap);
|
||||
}
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
output.SetBitmap(bitmap);
|
||||
return Image(bitmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ThrowIfFailed(hr);
|
||||
return Image();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -33,6 +33,8 @@ namespace kiwano
|
|||
: public noncopyable
|
||||
{
|
||||
public:
|
||||
bool IsValid() const;
|
||||
|
||||
void BeginDraw();
|
||||
|
||||
void EndDraw();
|
||||
|
|
@ -125,7 +127,7 @@ namespace kiwano
|
|||
void PopClipRect();
|
||||
|
||||
void PushLayer(
|
||||
LayerArea const& layer
|
||||
LayerArea& layer
|
||||
);
|
||||
|
||||
void PopLayer();
|
||||
|
|
@ -156,6 +158,11 @@ namespace kiwano
|
|||
TextAntialias mode
|
||||
);
|
||||
|
||||
bool CheckVisibility(
|
||||
Size const& content_size,
|
||||
Matrix3x2 const& transform
|
||||
);
|
||||
|
||||
public:
|
||||
struct Status
|
||||
{
|
||||
|
|
@ -170,17 +177,19 @@ namespace kiwano
|
|||
|
||||
inline Status const& GetStatus() const { return status_; }
|
||||
|
||||
inline ComPtr<ID2D1RenderTarget> GetRenderTarget() const { return render_target_; }
|
||||
inline ComPtr<ID2D1RenderTarget> GetRenderTarget() const { KGE_ASSERT(render_target_); return render_target_; }
|
||||
|
||||
inline ComPtr<ITextRenderer> GetTextRenderer() const { KGE_ASSERT(text_renderer_); return text_renderer_; }
|
||||
|
||||
public:
|
||||
RenderTarget();
|
||||
|
||||
HRESULT InitDeviceResources(
|
||||
HRESULT CreateDeviceResources(
|
||||
ComPtr<ID2D1RenderTarget> rt,
|
||||
ComPtr<ID2DDeviceResources> dev_res
|
||||
);
|
||||
|
||||
bool IsValid() const;
|
||||
void DiscardDeviceResources();
|
||||
|
||||
protected:
|
||||
Float32 opacity_;
|
||||
|
|
@ -188,10 +197,11 @@ namespace kiwano
|
|||
mutable bool collecting_status_;
|
||||
mutable Status status_;
|
||||
TextAntialias text_antialias_;
|
||||
ComPtr<ID2D1RenderTarget> render_target_;
|
||||
ComPtr<ITextRenderer> text_renderer_;
|
||||
ComPtr<ID2D1SolidColorBrush> solid_color_brush_;
|
||||
ComPtr<ID2DDeviceResources> d2d_res_;
|
||||
ComPtr<ID2D1RenderTarget> render_target_;
|
||||
ComPtr<ID2D1SolidColorBrush> default_brush_;
|
||||
ComPtr<ID2D1Brush> current_brush_;
|
||||
ComPtr<ID2DDeviceResources> device_resources_;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -202,6 +212,6 @@ namespace kiwano
|
|||
public:
|
||||
ImageRenderTarget();
|
||||
|
||||
void GetOutput(Image& output) const;
|
||||
Image GetOutput() const;
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -126,6 +126,8 @@ namespace kiwano
|
|||
{
|
||||
KGE_LOG(L"Destroying device resources");
|
||||
|
||||
RenderTarget::DiscardDeviceResources();
|
||||
|
||||
d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
|
||||
res_font_file_loader_.reset();
|
||||
|
||||
|
|
@ -133,7 +135,6 @@ namespace kiwano
|
|||
res_font_collection_loader_.reset();
|
||||
|
||||
drawing_state_block_.reset();
|
||||
solid_color_brush_.reset();
|
||||
d2d_res_.reset();
|
||||
d3d_res_.reset();
|
||||
}
|
||||
|
|
@ -208,7 +209,9 @@ namespace kiwano
|
|||
|
||||
HRESULT Renderer::CreateDeviceResources()
|
||||
{
|
||||
HRESULT hr = InitDeviceResources(
|
||||
KGE_ASSERT(d2d_res_);
|
||||
|
||||
HRESULT hr = RenderTarget::CreateDeviceResources(
|
||||
d2d_res_->GetDeviceContext(),
|
||||
d2d_res_
|
||||
);
|
||||
|
|
@ -656,7 +659,7 @@ namespace kiwano
|
|||
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = render_target.InitDeviceResources(output, d2d_res_);
|
||||
hr = render_target.CreateDeviceResources(output, d2d_res_);
|
||||
}
|
||||
|
||||
ThrowIfFailed(hr);
|
||||
|
|
@ -690,11 +693,4 @@ namespace kiwano
|
|||
clear_color_ = color;
|
||||
}
|
||||
|
||||
bool Renderer::CheckVisibility(Size const& content_size, Matrix3x2 const& transform)
|
||||
{
|
||||
return Rect{ Point{}, output_size_ }.Intersects(
|
||||
transform.Transform(Rect{ Point{}, content_size })
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -136,11 +136,6 @@ namespace kiwano
|
|||
UInt32 height
|
||||
);
|
||||
|
||||
bool CheckVisibility(
|
||||
Size const& content_size,
|
||||
Matrix3x2 const& transform
|
||||
);
|
||||
|
||||
public:
|
||||
void SetupComponent() override;
|
||||
|
||||
|
|
@ -161,10 +156,6 @@ namespace kiwano
|
|||
|
||||
inline ID3DDeviceResources* GetD3DDeviceResources() const { KGE_ASSERT(d3d_res_); return d3d_res_.get(); }
|
||||
|
||||
inline ITextRenderer* GetTextRenderer() const { KGE_ASSERT(text_renderer_); return text_renderer_.get(); }
|
||||
|
||||
inline ID2D1SolidColorBrush* GetSolidColorBrush() const { KGE_ASSERT(solid_color_brush_); return solid_color_brush_.get(); }
|
||||
|
||||
private:
|
||||
Renderer();
|
||||
|
||||
|
|
|
|||
|
|
@ -101,16 +101,31 @@ namespace kiwano
|
|||
}
|
||||
|
||||
//
|
||||
// SizeF
|
||||
// RectF
|
||||
//
|
||||
|
||||
inline D2D1_RECT_F ConvertToRectF(Rect const& rect)
|
||||
inline D2D1_RECT_F const& ConvertToRectF(Rect const& rect)
|
||||
{
|
||||
return D2D1_RECT_F{ rect.origin.x, rect.origin.y, rect.origin.x + rect.size.x, rect.origin.y + rect.size.y };
|
||||
return reinterpret_cast<D2D1_RECT_F const&>(rect);
|
||||
}
|
||||
|
||||
inline D2D1_RECT_F& ConvertToRectF(Rect& rect)
|
||||
{
|
||||
return reinterpret_cast<D2D1_RECT_F&>(rect);
|
||||
}
|
||||
|
||||
inline const D2D1_RECT_F* ConvertToRectF(const Rect* rect)
|
||||
{
|
||||
return reinterpret_cast<const D2D1_RECT_F*>(rect);
|
||||
}
|
||||
|
||||
inline D2D1_RECT_F* ConvertToRectF(Rect* rect)
|
||||
{
|
||||
return reinterpret_cast<D2D1_RECT_F*>(rect);
|
||||
}
|
||||
|
||||
//
|
||||
// SizeF
|
||||
// ColorF
|
||||
//
|
||||
inline D2D1_COLOR_F const& ConvertToColorF(Color const& color)
|
||||
{
|
||||
|
|
@ -133,7 +148,7 @@ namespace kiwano
|
|||
}
|
||||
|
||||
//
|
||||
// SizeF
|
||||
// MatrixF
|
||||
//
|
||||
|
||||
inline D2D1_MATRIX_3X2_F const& ConvertToMatrix3x2F(Matrix3x2 const& matrix)
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@ namespace kiwano
|
|||
{
|
||||
ifs.open(file_path.c_str());
|
||||
|
||||
std::wstringstream ss;
|
||||
StringStream ss;
|
||||
ss << ifs.rdbuf();
|
||||
|
||||
if (tinyxml2::XML_SUCCESS != doc.Parse(ss.str().c_str()))
|
||||
|
|
@ -248,7 +248,7 @@ namespace kiwano
|
|||
FramePtr ptr = new (std::nothrow) Frame(raw->GetImage());
|
||||
if (ptr)
|
||||
{
|
||||
ptr->SetCropRect(Rect{ j * width, i * height, width, height });
|
||||
ptr->SetCropRect(Rect{ j * width, i * height, (j + 1) * width, (i + 1) * height });
|
||||
image_arr.push_back(ptr);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue