|  Nomango | 9f1ab4485f | 增加explicit限定符 | 2018-05-24 16:25:05 +08:00 | 
				
					
						|  Nomango | 0cf6c6fb94 | 增加路径搜索功能 | 2018-05-24 15:47:38 +08:00 | 
				
					
						|  Nomango | 868238e42b | Path::createFolder支持一次性创建多级目录;String不再允许隐式转换成const wchar_t* 类型 | 2018-05-24 14:33:16 +08:00 | 
				
					
						|  Nomango | 6af90623fa | 增加SystemException,移除ASSERT | 2018-05-24 12:24:39 +08:00 | 
				
					
						|  Nomango | 7499e1af7f | 增加Exception类 | 2018-05-24 00:58:16 +08:00 | 
				
					
						|  Nomango | dfd49588cd | 细节调整 | 2018-05-23 00:03:47 +08:00 | 
				
					
						|  Nomango | 384f332b6d | TimerInfo重命名为TimerEntity,并加入e2d namespace | 2018-05-22 23:55:53 +08:00 | 
				
					
						|  Nomango | f91973255d | 将图片裁剪的参数替换为Rect | 2018-05-22 23:36:46 +08:00 | 
				
					
						|  Nomango | 0d066e131a | 增加Rect抽象矩形类 | 2018-05-22 22:55:06 +08:00 | 
				
					
						|  Nomango | d8ea376ceb | 命名规则修改 | 2018-05-22 22:29:42 +08:00 | 
				
					
						|  Nomango | 095446b063 | Font类移动到Common组 | 2018-05-22 22:00:47 +08:00 | 
				
					
						|  Nomango | a942eeea16 | 修改Listener类,使其继承自Object | 2018-05-22 21:21:04 +08:00 | 
				
					
						|  Nomango | 6deb3964fb | 监听器从Common组移动到Tool组 | 2018-05-22 15:54:01 +08:00 | 
				
					
						|  Nomango | 6bed7dec95 | 增加TransitionBox过渡动画 | 2018-05-22 13:49:10 +08:00 | 
				
					
						|  Nomango | 7920099161 | 去除TransitionFade的两参数构造函数 | 2018-05-22 12:59:49 +08:00 | 
				
					
						|  Nomango | 24bf8e007a | SafeReleaseInterface重命名 | 2018-05-22 12:24:43 +08:00 | 
				
					
						|  Nomango | 7a99c03431 | 增加音乐播放结束时执行回调函数的功能 | 2018-05-22 11:58:45 +08:00 | 
				
					
						|  Nomango | afb8780a31 | 重做输入监听器和碰撞监听器 | 2018-05-22 00:36:03 +08:00 | 
				
					
						|  Nomango | 432a0150b9 | 碰撞监听器移动到Collision类中 | 2018-05-22 00:11:57 +08:00 | 
				
					
						|  Nomango | 198ff09eaa | Collision判断方式重做 | 2018-05-21 23:04:58 +08:00 | 
				
					
						|  Nomango | f5c1d58134 | 移除create的工厂方法模式 | 2018-05-19 01:30:07 +08:00 | 
				
					
						|  Nomango | 29f7d35844 | ObjectManager改为GC类 | 2018-05-19 01:10:37 +08:00 | 
				
					
						|  Nomango | ec1cbaec13 | 增加Collision类,去除Node::onCollide和Scene::onCollide方法 | 2018-05-19 00:36:32 +08:00 | 
				
					
						|  Nomango | 551cbaa2b2 | 移除onFixedUpdate函数 | 2018-05-19 00:00:12 +08:00 | 
				
					
						|  Nomango | aa053ad269 | Input函数重命名 | 2018-05-18 23:56:36 +08:00 | 
				
					
						|  Nomango | 5ab9d822f3 | 分离Music和Player类 | 2018-05-17 23:53:27 +08:00 | 
				
					
						|  Nomango | b2ec817c81 | 动作说明注释修改 | 2018-05-17 15:29:56 +08:00 | 
				
					
						|  Nomango | c297d7d0e3 | 部分全局枚举类型修改为类内嵌套枚举 | 2018-05-17 15:22:14 +08:00 | 
				
					
						|  Nomango | 084671fa1c | 使用工厂方法模式管理对象 | 2018-05-17 12:22:52 +08:00 | 
				
					
						|  Nomango | 012c7aad50 | 细节调整 | 2018-05-15 23:59:58 +08:00 | 
				
					
						|  Nomango | 2c13083c09 | 细节优化 | 2018-05-14 22:51:40 +08:00 | 
				
					
						|  Nomango | 6d45a70ff2 | 将Game::createMutex函数整合到Game::init中 | 2018-05-14 00:57:16 +08:00 | 
				
					
						|  Nomango | d125e5cf5b | 修复无效的动作倒转 | 2018-05-14 00:36:01 +08:00 | 
				
					
						|  Nomango | 2528e41a58 | 细节调整 | 2018-05-10 20:23:32 +08:00 | 
				
					
						|  Nomango | b5e6650566 | Window类增加弹窗功能;修复Action重置时间处的Bug | 2018-05-10 18:18:02 +08:00 | 
				
					
						|  Nomango | 77d064a0c4 | 移除va_list和std::initializer_list两种添加多个对象的方法,统一为std::vector | 2018-05-10 17:02:18 +08:00 | 
				
					
						|  Nomango | 01882e73d4 | 性能优化 | 2018-05-10 14:16:36 +08:00 | 
				
					
						|  Nomango | 50825ba00d | 增加JumpBy和JumpTo动作 | 2018-05-10 14:03:54 +08:00 | 
				
					
						|  Nomango | f66a56e028 | 新增Animate类;细节调整 | 2018-05-10 00:58:43 +08:00 | 
				
					
						|  Nomango | 4a62b2a5bf | 细节调整;去除Transition构造器 | 2018-05-09 00:34:15 +08:00 | 
				
					
						|  Nomango | 83a90fcb0e | Action类重命名;去除Action构造器 | 2018-05-08 20:03:29 +08:00 | 
				
					
						|  Nomango | f9181a2080 | 细节调整 | 2018-05-08 17:40:36 +08:00 | 
				
					
						|  Nomango | a18ff4295d | 细节调整 | 2018-05-08 11:37:11 +08:00 | 
				
					
						|  Nomango | 718b1b1a1a | 增加Node::setPosFixed方法,使节点坐标固定 | 2018-05-07 17:15:57 +08:00 | 
				
					
						|  Nomango | fe9d155779 | 增加Window::setCursor函数修改鼠标指针样式;鼠标移入按钮时自动变换样式 | 2018-05-07 17:03:59 +08:00 | 
				
					
						|  Nomango | 6336c979c9 | 函数参数中的String替换为const String& | 2018-05-07 15:48:06 +08:00 | 
				
					
						|  Haibo | d311461a48 | 修复窗口设置过大时不显示窗口的BUG | 2018-05-05 22:58:35 +08:00 | 
				
					
						|  Haibo | 24dbd42970 | 不再自动关闭控制台;不再禁用Circle和Ellipse的修改宽高函数;同步工程文件。 | 2018-05-03 22:21:01 +08:00 | 
				
					
						|  Nomango | 6797570015 | 增加字符串相关操作 | 2018-05-01 17:19:55 +08:00 | 
				
					
						|  Nomango | 904218e74d | 新增Action生成器和Transition生成器 | 2018-04-30 16:49:44 +08:00 | 
				
					
						|  Nomango | 69f6172fa0 | 增加从程序资源读取音乐的功能 | 2018-04-27 17:27:05 +08:00 | 
				
					
						|  Nomango | 2eb845a4df | 重做Music类,去除MusicManager | 2018-04-27 17:07:47 +08:00 | 
				
					
						|  Nomango | 264a85b80e | 增加从资源加载图片的功能;修复可以手动修改窗口大小的Bug; | 2018-04-27 00:16:14 +08:00 | 
				
					
						|  Nomango | fca3ba9f25 | 增加Path类初始化 | 2018-04-26 21:47:56 +08:00 | 
				
					
						|  Nomango | 245a6c6e71 | 将部分枚举类型替换为强枚举类型 | 2018-04-24 21:22:34 +08:00 | 
				
					
						|  Nomango | 52bfa595ad | 从master上移除vs2010支持 | 2018-04-24 20:22:41 +08:00 | 
				
					
						|  Nomango | 47b63b70b3 | VS project配置更新 | 2018-04-24 18:23:03 +08:00 | 
				
					
						|  Nomango | da08f33a02 | 监听器重做 | 2018-04-24 13:28:21 +08:00 | 
				
					
						|  Nomango | f5185f5630 | Game初始化失败时自动回收资源;Music类初始化过程修改;节点二维矩阵转换方法修改 | 2018-04-24 10:35:58 +08:00 | 
				
					
						|  Nomango | 0614701a30 | Timer定时器类重做 | 2018-04-24 09:02:06 +08:00 | 
				
					
						|  Nomango | 04920b6b06 | VS2010、2012、2013项目配置更新 | 2018-04-23 17:59:46 +08:00 | 
				
					
						|  Nomango | 927d019838 | 更新 e2dmacros.h | 2018-04-23 00:05:57 +08:00 | 
				
					
						|  Nomango | 8439c09976 | 判断节点是否碰撞及点是否在节点内时,不再判断其子节点 | 2018-04-22 17:08:41 +08:00 | 
				
					
						|  Nomango | d6e2ca919b | 调整渲染FPS时的细节 | 2018-04-22 16:14:04 +08:00 | 
				
					
						|  Nomango | e318679d3d | 增加伪函数类Function | 2018-04-22 15:52:46 +08:00 | 
				
					
						|  Nomango | 6578751de4 | Text部分方法命名改动 | 2018-04-22 14:08:29 +08:00 | 
				
					
						|  Nomango | 40ad1c7282 | 增加颜色类,包含rgba四个属性 | 2018-04-22 13:15:57 +08:00 | 
				
					
						|  Nomango | eb8b7e5f7e | 增加Text描边功能(包括描边颜色、线宽、相交线样式) | 2018-04-22 00:33:20 +08:00 | 
				
					
						|  Nomango | f215632e60 | 添加CustomTextRenderer类,用于实现文字描边功能 | 2018-04-21 23:09:59 +08:00 | 
				
					
						|  Nomango | 6d7550608c | 更改所有头文件名称 | 2018-04-21 21:24:46 +08:00 | 
				
					
						|  Nomango | c8abe14a8d | 增加NodeProperty结构体,可以直接获取和设置节点的所有属性 | 2018-04-21 18:42:07 +08:00 | 
				
					
						|  Nomango | b2e655226b | 修复了无法完全回收游戏资源的问题 | 2018-04-21 18:22:01 +08:00 | 
				
					
						|  Nomango | afc17339b1 | 修复未释放用于显示FPS的TextFormat的bug | 2018-04-21 00:47:40 +08:00 | 
				
					
						|  Nomango | 3d00ae7189 | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
				
					
						|  Nomango | afb24f7a32 | 修复一些细节问题 | 2018-04-19 17:18:44 +08:00 | 
				
					
						|  Nomango | 08f57430d3 | struct Point and struct Size overloaded operator - | 2018-04-17 13:26:50 +08:00 | 
				
					
						|  Nomango | 3fe75c7325 | new feature: show fps | 2018-04-17 11:41:33 +08:00 | 
				
					
						|  Nomango | 9ac4acb50e | resorm class Transition | 2018-04-17 01:11:56 +08:00 | 
				
					
						|  Nomango | c135168491 | Modify some functions in class Game and Window | 2018-04-13 00:39:27 +08:00 | 
				
					
						|  Nomango | 48ae177f1d | bug fixed | 2018-04-09 18:41:56 +08:00 | 
				
					
						|  Nomango | ead3e52cef | new feature: use Text::getLineCount to get the number of rows | 2018-04-09 01:07:49 +08:00 | 
				
					
						|  Nomango | 15e039f278 | refactor functions | 2018-04-06 11:31:24 +08:00 | 
				
					
						|  Nomango | fff3e8c370 | bug fixed | 2018-04-03 11:12:30 +08:00 | 
				
					
						|  Nomango | 3794cef124 | update action functions | 2018-04-03 09:34:38 +08:00 | 
				
					
						|  Nomango | b1dcc466f3 | update project files | 2018-04-02 23:40:08 +08:00 | 
				
					
						|  Nomango | 02ccbff4eb | new feature: shape Shape change into collider | 2018-04-02 23:01:38 +08:00 | 
				
					
						|  Nomango | 1fb8d761e6 | vs2010 supported | 2018-04-01 23:08:11 +08:00 | 
				
					
						|  Nomango | 32126a723a | fixed revert | 2018-04-01 13:28:32 +08:00 | 
				
					
						|  Nomango | b318b84860 | Revert "fixed _MSC_VER" This reverts commit 8a9d9a4f10. | 2018-04-01 13:22:15 +08:00 | 
				
					
						|  Nomango | 8a9d9a4f10 | fixed _MSC_VER | 2018-04-01 13:18:35 +08:00 | 
				
					
						|  Nomango | 0223ad2b93 | vs2012 supported | 2018-04-01 13:16:07 +08:00 | 
				
					
						|  Nomango | 3ae122bc97 | update project files | 2018-04-01 00:33:35 +08:00 | 
				
					
						|  Nomango | 486ca4f848 | update Shape | 2018-04-01 00:04:33 +08:00 | 
				
					
						|  Nomango | dee2010e7c | update enum constants | 2018-03-31 22:34:18 +08:00 | 
				
					
						|  Nomango | 2daa4d49ad | update collision detection method Using initializer_list to implement variable parameters. Add InputListener & CollisionListener. | 2018-03-31 18:12:01 +08:00 | 
				
					
						|  Nomango | e78f8795e7 | update Shape Now you can directly set the shape of nodes by Shape::TYPE. The subclasses of Shape are prefixed with 'Shape'. | 2018-03-31 11:59:51 +08:00 | 
				
					
						|  Nomango | 4b677e727e | update Text remove function Text::setWrappingEnable | 2018-03-31 00:02:30 +08:00 | 
				
					
						|  Nomango | 93a08d6b7e | Text changes Font changes into struct. class Text has some new features. | 2018-03-30 23:37:42 +08:00 | 
				
					
						|  Nomango | 9bef38091f | update class Text new feature: Text alignment, underline, strikethrough, line spacing. Remove Text::setWrappingEnable. | 2018-03-30 01:41:29 +08:00 | 
				
					
						|  Nomango | 8c9deb5dea | supplement | 2018-03-29 13:42:22 +08:00 |