|  Nomango | 38d9671411 | 输入监听分离到InputManager | 2018-07-08 19:13:39 +08:00 | 
				
					
						|  Nomango | afb8780a31 | 重做输入监听器和碰撞监听器 | 2018-05-22 00:36:03 +08:00 | 
				
					
						|  Nomango | 432a0150b9 | 碰撞监听器移动到Collision类中 | 2018-05-22 00:11:57 +08:00 | 
				
					
						|  Nomango | 012c7aad50 | 细节调整 | 2018-05-15 23:59:58 +08:00 | 
				
					
						|  Nomango | 2c13083c09 | 细节优化 | 2018-05-14 22:51:40 +08:00 | 
				
					
						|  Nomango | a18ff4295d | 细节调整 | 2018-05-08 11:37:11 +08:00 | 
				
					
						|  Nomango | 6336c979c9 | 函数参数中的String替换为const String& | 2018-05-07 15:48:06 +08:00 | 
				
					
						|  Nomango | 52bfa595ad | 从master上移除vs2010支持 | 2018-04-24 20:22:41 +08:00 | 
				
					
						|  Nomango | da08f33a02 | 监听器重做 | 2018-04-24 13:28:21 +08:00 | 
				
					
						|  Nomango | 6d7550608c | 更改所有头文件名称 | 2018-04-21 21:24:46 +08:00 | 
				
					
						|  Nomango | 3d00ae7189 | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
				
					
						|  Nomango | 02ccbff4eb | new feature: shape Shape change into collider | 2018-04-02 23:01:38 +08:00 | 
				
					
						|  Nomango | 1fb8d761e6 | vs2010 supported | 2018-04-01 23:08:11 +08:00 | 
				
					
						|  Nomango | 2daa4d49ad | update collision detection method Using initializer_list to implement variable parameters. Add InputListener & CollisionListener. | 2018-03-31 18:12:01 +08:00 |