Nomango
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c8771231b4
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重做GC引用计数方式
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2018-07-07 01:43:41 +08:00 |
Nomango
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fb389cce89
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GC模式重做
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2018-07-06 00:47:50 +08:00 |
Nomango
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2d2c70c05d
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重做Timer单例模式,增加Task定时任务类
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2018-07-05 22:05:23 +08:00 |
Nomango
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caf6297bf1
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SceneManager和ColliderManager单例模式重做
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2018-07-05 16:34:53 +08:00 |
Nomango
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58ae8dee20
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ActionManager单例模式重做
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2018-07-05 01:09:54 +08:00 |
Nomango
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5ccae4a308
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Collider碰撞体重做,所有的Collider合并为一个类,增加Collider::Type
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2018-07-05 00:20:53 +08:00 |
Nomango
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2c0f7c5178
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新增Config配置类
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2018-07-04 17:00:21 +08:00 |
Nomango
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0cf402e6e0
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Game类单例模式重做
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2018-07-03 01:49:20 +08:00 |
Nomango
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bc23efb5c8
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修复节点被删除后不能及时停止Action的BUG
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2018-06-01 18:31:05 +08:00 |
Nomango
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2058dfaa7d
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enum命名改为大驼峰式
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2018-05-24 20:37:34 +08:00 |
Nomango
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6af90623fa
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增加SystemException,移除ASSERT
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2018-05-24 12:24:39 +08:00 |
Nomango
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7499e1af7f
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增加Exception类
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2018-05-24 00:58:16 +08:00 |
Nomango
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afb8780a31
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重做输入监听器和碰撞监听器
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2018-05-22 00:36:03 +08:00 |
Nomango
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432a0150b9
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碰撞监听器移动到Collision类中
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2018-05-22 00:11:57 +08:00 |
Nomango
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198ff09eaa
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Collision判断方式重做
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2018-05-21 23:04:58 +08:00 |
Nomango
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29f7d35844
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ObjectManager改为GC类
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2018-05-19 01:10:37 +08:00 |
Nomango
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ec1cbaec13
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增加Collision类,去除Node::onCollide和Scene::onCollide方法
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2018-05-19 00:36:32 +08:00 |
Nomango
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c297d7d0e3
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部分全局枚举类型修改为类内嵌套枚举
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2018-05-17 15:22:14 +08:00 |
Nomango
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012c7aad50
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细节调整
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2018-05-15 23:59:58 +08:00 |
Nomango
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2c13083c09
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细节优化
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2018-05-14 22:51:40 +08:00 |
Nomango
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d125e5cf5b
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修复无效的动作倒转
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2018-05-14 00:36:01 +08:00 |
Nomango
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2528e41a58
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细节调整
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2018-05-10 20:23:32 +08:00 |
Nomango
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01882e73d4
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性能优化
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2018-05-10 14:16:36 +08:00 |
Nomango
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f66a56e028
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新增Animate类;细节调整
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2018-05-10 00:58:43 +08:00 |
Nomango
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4a62b2a5bf
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细节调整;去除Transition构造器
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2018-05-09 00:34:15 +08:00 |
Nomango
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83a90fcb0e
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Action类重命名;去除Action构造器
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2018-05-08 20:03:29 +08:00 |
Nomango
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f9181a2080
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细节调整
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2018-05-08 17:40:36 +08:00 |
Nomango
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a18ff4295d
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细节调整
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2018-05-08 11:37:11 +08:00 |
Nomango
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6336c979c9
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函数参数中的String替换为const String&
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2018-05-07 15:48:06 +08:00 |
Nomango
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904218e74d
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新增Action生成器和Transition生成器
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2018-04-30 16:49:44 +08:00 |
Nomango
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2eb845a4df
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重做Music类,去除MusicManager
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2018-04-27 17:07:47 +08:00 |
Nomango
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245a6c6e71
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将部分枚举类型替换为强枚举类型
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2018-04-24 21:22:34 +08:00 |
Nomango
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52bfa595ad
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从master上移除vs2010支持
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2018-04-24 20:22:41 +08:00 |
Nomango
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47b63b70b3
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VS project配置更新
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2018-04-24 18:23:03 +08:00 |
Nomango
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da08f33a02
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监听器重做
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2018-04-24 13:28:21 +08:00 |
Nomango
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f5185f5630
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Game初始化失败时自动回收资源;Music类初始化过程修改;节点二维矩阵转换方法修改
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2018-04-24 10:35:58 +08:00 |
Nomango
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0614701a30
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Timer定时器类重做
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2018-04-24 09:02:06 +08:00 |
Nomango
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6d7550608c
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更改所有头文件名称
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2018-04-21 21:24:46 +08:00 |
Nomango
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b2e655226b
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修复了无法完全回收游戏资源的问题
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2018-04-21 18:22:01 +08:00 |
Nomango
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3d00ae7189
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Game::start增加bool参数,为true时自动在游戏结束时回收资源
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2018-04-21 00:46:26 +08:00 |
Nomango
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9ac4acb50e
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resorm class Transition
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2018-04-17 01:11:56 +08:00 |
Nomango
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c135168491
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Modify some functions in class Game and Window
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2018-04-13 00:39:27 +08:00 |
Nomango
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02ccbff4eb
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new feature: shape
Shape change into collider
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2018-04-02 23:01:38 +08:00 |
Nomango
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1fb8d761e6
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vs2010 supported
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2018-04-01 23:08:11 +08:00 |
Nomango
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486ca4f848
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update Shape
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2018-04-01 00:04:33 +08:00 |
Nomango
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dee2010e7c
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update enum constants
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2018-03-31 22:34:18 +08:00 |
Nomango
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2daa4d49ad
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update collision detection method
Using initializer_list to implement variable parameters. Add InputListener & CollisionListener.
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2018-03-31 18:12:01 +08:00 |
Nomango
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9bef38091f
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update class Text
new feature: Text alignment, underline, strikethrough, line spacing. Remove Text::setWrappingEnable.
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2018-03-30 01:41:29 +08:00 |
Nomango
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785dbf9b65
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The callback function is changed to a function object
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2018-03-28 17:56:04 +08:00 |
Nomango
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0a80483ba6
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Collision detection will not be opened by default, and use ShapeManager::setCollisionEnable to enable it.
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2018-03-13 13:13:26 +08:00 |