// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include "ActionGroup.h" #include "Node.h" #include "../base/logs.h" namespace kiwano { //------------------------------------------------------- // ActionGroup //------------------------------------------------------- ActionGroup::ActionGroup() : sequence_(true) { } ActionGroup::ActionGroup(Array const& actions, bool sequence) : sequence_(sequence) { this->Add(actions); } ActionGroup::~ActionGroup() { } void ActionGroup::Init(NodePtr target) { if (actions_.IsEmpty()) { Done(); return; } current_ = actions_.First(); current_->Restart(target); // init first action if (!sequence_) { // init all actions for (; current_; current_ = current_->NextItem()) { current_->Restart(target); } } } void ActionGroup::Update(NodePtr target, Duration dt) { if (sequence_) { if (current_) { current_->UpdateStep(target, dt); if (current_->IsDone()) { current_ = current_->NextItem(); if (current_) current_->Restart(target); // init next action else Complete(target); } } } else { bool done = true; for (current_ = actions_.First(); current_; current_ = current_->NextItem()) { if (!current_->IsDone()) { done = false; current_->UpdateStep(target, dt); } } if (done) { Complete(target); } } } void ActionGroup::Add(ActionPtr action) { if (action) { actions_.PushBack(action); } } void ActionGroup::Add(Array const& actions) { for (const auto& action : actions) Add(action); } ActionPtr ActionGroup::Clone() const { auto group = new (std::nothrow) ActionGroup(); if (group) { for (auto action = actions_.First(); action; action = action->NextItem()) { if (action) { group->Add(action->Clone()); } } } return group; } ActionPtr ActionGroup::Reverse() const { auto group = new (std::nothrow) ActionGroup(); if (group && !actions_.IsEmpty()) { for (auto action = actions_.Last(); action; action = action->PrevItem()) { group->Add(action->Reverse()); } } return group; } }