// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #include #include #include namespace kiwano { Animation::Animation(Duration dur, FrameSequencePtr frame_seq) { SetEntity(AnimationEntity::Create(dur, frame_seq)); } AnimationEntityPtr AnimationEntity::Create(Duration dur, FrameSequencePtr frame_seq) { AnimationEntityPtr ptr = memory::New(); if (ptr) { ptr->SetDuration(dur); ptr->SetFrameSequence(frame_seq); } return ptr; } AnimationEntity::AnimationEntity() : frame_seq_(nullptr) { } AnimationEntity::~AnimationEntity() {} FrameSequencePtr AnimationEntity::GetFrameSequence() const { return frame_seq_; } void AnimationEntity::SetFrameSequence(FrameSequencePtr frame_seq) { frame_seq_ = frame_seq; } void AnimationEntity::Init(Actor* target) { KGE_ASSERT(frame_seq_ && "AnimationEntity::Init() failed: FrameSequence is NULL!"); if (!frame_seq_ || frame_seq_->GetFrames().empty()) { Done(); return; } auto sprite_target = dynamic_cast(target); KGE_ASSERT(sprite_target && "AnimationEntity only supports Sprites!"); if (sprite_target && frame_seq_) { sprite_target->SetFrame(frame_seq_->GetFrames()[0]); } } void AnimationEntity::UpdateTween(Actor* target, float percent) { auto sprite_target = dynamic_cast(target); if (sprite_target && frame_seq_) { const auto& frames = frame_seq_->GetFrames(); auto size = frames.size(); auto index = std::min(static_cast(math::Floor(size * percent)), size - 1); sprite_target->SetFrame(frames[index]); } } ActionEntityPtr AnimationEntity::Clone() const { if (frame_seq_) { return DoClone(AnimationEntity::Create(GetDuration(), frame_seq_)); } return nullptr; } ActionEntityPtr AnimationEntity::Reverse() const { if (frame_seq_) { FrameSequencePtr frames = frame_seq_->Reverse(); if (frames) { return DoClone(AnimationEntity::Create(GetDuration(), frames)); } } return nullptr; } } // namespace kiwano