// Copyright (c) 2016-2018 Kiwano - Nomango // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #pragma once #include "../macros.h" #include "../core/core.h" #include "../math/math.h" #include "keys.hpp" #include "Component.h" namespace kiwano { class KGE_API Input : public Singleton , public Component { KGE_DECLARE_SINGLETON(Input); public: // 检测键盘或鼠标按键是否正被按下 bool IsDown( Int32 key_or_btn ); // 检测键盘或鼠标按键是否刚被点击 bool WasPressed( Int32 key_or_btn ); // 检测键盘或鼠标按键是否刚抬起 bool WasReleased( Int32 key_or_btn ); // 获得鼠标 x 坐标 Float32 GetMouseX(); // 获得鼠标 y 坐标 Float32 GetMouseY(); // 获得鼠标坐标 Point GetMousePos(); public: void SetupComponent() override {} void DestroyComponent() override {} void AfterUpdate() override; void HandleMessage(HWND hwnd, UInt32 msg, WPARAM wparam, LPARAM lparam) override; void UpdateKey(Int32, bool); void UpdateMousePos(Float32, Float32); protected: Input(); ~Input(); protected: static const Int32 KEY_NUM = 256; bool want_update_; bool keys_[KEY_NUM]; bool keys_pressed_[KEY_NUM]; bool keys_released_[KEY_NUM]; Float32 mouse_pos_x_; Float32 mouse_pos_y_; }; }