#pragma once #include "e2dmacros.h" #include "e2dcommon.h" namespace e2d { template inline void SafeRelease(Interface*& p) { if (p != nullptr) { p->Release(); p = nullptr; } } class Music; // 音源回调 class VoiceCallback : public IXAudio2VoiceCallback { public: VoiceCallback(Music * music); ~VoiceCallback(); void __stdcall OnStreamEnd(); void __stdcall OnBufferEnd( void * pBufferContext ); void __stdcall OnBufferStart( void * pBufferContext ); void __stdcall OnLoopEnd( void * pBufferContext ); void __stdcall OnVoiceProcessingPassEnd(); void __stdcall OnVoiceProcessingPassStart( UINT32 SamplesRequired ); void __stdcall OnVoiceError( void * pBufferContext, HRESULT Error ); void SetFuncOnStreamEnd( const Function& func ); void SetFuncOnLoopEnd( const Function& func ); protected: Music * _music; Function _loopEndFunc; Function _streamEndFunc; }; // 文字渲染器 class TextRenderer : public IDWriteTextRenderer { private: TextRenderer(); ~TextRenderer(); public: static HRESULT Create( TextRenderer** ppTextRenderer, ID2D1Factory* pD2DFactory, ID2D1HwndRenderTarget* pRT, ID2D1SolidColorBrush* pBrush ); STDMETHOD_(void, SetTextStyle)( CONST D2D1_COLOR_F &fillColor, BOOL hasOutline, CONST D2D1_COLOR_F &outlineColor, FLOAT outlineWidth, D2D1_LINE_JOIN outlineJoin ); STDMETHOD(DrawGlyphRun)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, DWRITE_MEASURING_MODE measuringMode, __in DWRITE_GLYPH_RUN const* glyphRun, __in DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription, IUnknown* clientDrawingEffect ); STDMETHOD(DrawUnderline)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, __in DWRITE_UNDERLINE const* underline, IUnknown* clientDrawingEffect ); STDMETHOD(DrawStrikethrough)( __maybenull void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, __in DWRITE_STRIKETHROUGH const* strikethrough, IUnknown* clientDrawingEffect ); STDMETHOD(DrawInlineObject)( __maybenull void* clientDrawingContext, FLOAT originX, FLOAT originY, IDWriteInlineObject* inlineObject, BOOL isSideways, BOOL isRightToLeft, IUnknown* clientDrawingEffect ); STDMETHOD(IsPixelSnappingDisabled)( __maybenull void* clientDrawingContext, __out BOOL* isDisabled ); STDMETHOD(GetCurrentTransform)( __maybenull void* clientDrawingContext, __out DWRITE_MATRIX* transform ); STDMETHOD(GetPixelsPerDip)( __maybenull void* clientDrawingContext, __out FLOAT* pixelsPerDip ); public: unsigned long STDMETHODCALLTYPE AddRef(); unsigned long STDMETHODCALLTYPE Release(); HRESULT STDMETHODCALLTYPE QueryInterface( IID const& riid, void** ppvObject ); private: unsigned long cRefCount_; D2D1_COLOR_F sFillColor_; D2D1_COLOR_F sOutlineColor_; FLOAT fOutlineWidth; BOOL bShowOutline_; ID2D1Factory* pD2DFactory_; ID2D1HwndRenderTarget* pRT_; ID2D1SolidColorBrush* pBrush_; ID2D1StrokeStyle * pCurrStrokeStyle_; }; // 异常 class Exception { public: Exception() E2D_NOEXCEPT; explicit Exception(const String& message) E2D_NOEXCEPT; Exception(Exception const& other) E2D_NOEXCEPT; virtual ~Exception() E2D_NOEXCEPT; Exception& operator=(Exception const& other) E2D_NOEXCEPT; // 获取异常信息 virtual String msg() const; private: String _message; }; // 系统异常 class SystemException : public Exception { public: SystemException() E2D_NOEXCEPT; explicit SystemException(const String& message) E2D_NOEXCEPT; }; }