#include "..\..\e2dshape.h" e2d::Rect::Rect() { } e2d::Rect::Rect(Size size) { this->setSize(size); } e2d::Rect::Rect(Point topLeft, Size size) { this->setPivot(0, 0); this->setPos(topLeft); this->setSize(size); } e2d::Rect * e2d::Rect::create() { return GC::create(); } e2d::Rect * e2d::Rect::create(Size size) { return GC::create(size); } e2d::Rect * e2d::Rect::create(Point topLeft, Size size) { return GC::create(topLeft, size); } e2d::Rect::~Rect() { } void e2d::Rect::_renderLine() { Renderer::getRenderTarget()->DrawRectangle( D2D1::RectF(0, 0, _width, _height), Renderer::getSolidColorBrush(), _strokeWidth ); } void e2d::Rect::_renderFill() { Renderer::getRenderTarget()->FillRectangle( D2D1::RectF(0, 0, _width, _height), Renderer::getSolidColorBrush() ); }